THE BORE

General => Video Game Bored => Topic started by: Don Flamenco on September 17, 2009, 01:59:29 AM

Title: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on September 17, 2009, 01:59:29 AM
(http://farm3.static.flickr.com/2471/3933525732_aa93875d26_o.png)

(http://farm3.static.flickr.com/2542/3932913959_36aaf637d5_o.png)

 Reviews:
--Don't matter

Media:
--Don't matter

Controls:
--Slaughter
--See
--Survive



Demo impressions:
--Play through ryu on Acolyte or Warrior
--Beating it unlocks Ayane and Mentor mode
--Beating Ayane's stage unlocks Team Missions (2 acolyte, 1 Warrior so far...3 different stages.  CPU partners only, no online.)
 
That's about an hour+ worth of content right there and I'm sure Master Ninja is in there too, which will be an hour in itself.

That aside, this feels much better than regular NG2.

What i've noticed:
--Speed is toned down + longer recovery animations, so the game has a weightier feel.  This applies to enemies too.  It's closer to NGB and Sigma...somewhere in between that and NG2.
--Limbs don't come off as easily, not as many OTs
--The bow is mapped to R2, shurikens to O.  So you will always have shurikens equipped and your other projectile to R2. 
--Try out this combo: flying swallow> bow shot on recovery> shurikens after the bow shot> triangle for the down strike. 
--Pressing L1 goes into First Person mode and auto locks to the closest enemy, making long range foes easier to deal with.  Unfortunately you can't auto lock on and fire immediately...there's a 2 second pause that keeps you from doing that. Would be cool if they took that pause out, but it's probably there for balance.
--The bow is not as strong as before, for balance reasons probably.
--Haven't messed with Enma's Fang much, but I took down the boss on Warrior pretty easily with it.  Seems dabilahro-esque.
--Life of the Gods is used instantly and doesn't fully recover health! Oh shi--  no saving them up
--Ayane is fucking awesome. Exploding kunai seem to be her default projectile.  They're not as strong as exploding shurikens in NG2 and Black, but they make for some awesome set ups. She's fast and brutal, but takes more damage.  I like playing as her a lot. and boob jiggle.  She has a lot of her moves from DOA.

--Enemies don't come in as large of packs and seem smarter. 
--The projectile spam was not bad in Mentor, but I didn't make it through the whole stage and am about to go to bed...
--Off screen projectiles weren't nearly as accurate in ayane's level or the Team Mission I played.  As in, they almost always wiffed and weren't nearly as frequent. The lock on makes dealing with them much easier.

--There's no score kept in Story mode. They just said fuck it, probably because NG2's scoring system is distinguished mentally-challenged.  Team Missions are scored.

--The colors are much warmer, seems like it's actually running 1280x720 (that weird upres haze is gone), though there are some lower res textures here and there.

and the bad:
--Loading out the ass.  Huge loading time when you boot it up, loading when you open chests like in Sigma 1, loading when you open the weapon/item mini menu, loading all over the place (hopefully not while in battles this time.)  I guess it's just something about the Sigma engine. The fact that this isn't running on a disc is not so encouraging.
--Light screen tears every once in a while.
--Light frame rate drops when shit got hectic in team mode and ayane's stage.

and yeah, the violence is very very toned down.  No holes getting blown through dudes by that albino chick at the beginning.  The OT's are still brutal, but there's a whole bunch of purple haze and a little blood.  All the sound effects are intact though, like the awesome head smash sound when you izuna drop someone.


day 1. 
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Jansen on September 17, 2009, 02:18:15 AM
sucks shit. day never
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: bork on September 17, 2009, 03:35:02 AM
In team mode, you can choose the same two characters, and can revive your partner when they die by getting close and tapping O.  It only happened to my partner once; no idea if this can be done multiple/infinite times.  Sucks that you can't PAUSE in team mode; what's up with that?  Better not be like this in the full game.

Ayane's charge-up triangle attack looks so cool!

sucks shit. day never


No way.  I knew I was going to get this game, but this demo is just awesome.  The frame rate/slow down issues in team mission aside, there's nothing to complain about.  They did a great job effectively "finishing" Ninja Gaiden 2.

Oh, and the much-touted breast bounce  :-[ thing is nothing.  That commercial is a lie! 
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Jansen on September 17, 2009, 05:31:20 AM
yeah i was fuckin around. they pretty much fixed all my complaints with ng2 save for the load times.

i'll prolly be able to at least beat the game on mentor now. which when i last played on 360 i couldn't even past the first batch of ninjas.

fucking IS ninjas!!
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Agent Whiskers on September 17, 2009, 06:04:04 AM
Man I fucking suck at this game. Pass.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: cool breeze on September 17, 2009, 10:08:42 AM
In team mode, you can choose the same two characters, and can revive your partner when they die by getting close and tapping O.  It only happened to my partner once; no idea if this can be done multiple/infinite times.  Sucks that you can't PAUSE in team mode; what's up with that?  Better not be like this in the full game.

Ayane's charge-up triangle attack looks so cool!

sucks shit. day never


No way.  I knew I was going to get this game, but this demo is just awesome.  The frame rate/slow down issues in team mission aside, there's nothing to complain about.  They did a great job effectively "finishing" Ninja Gaiden 2.

Oh, and the much-touted breast bounce  :-[ thing is nothing.  That commercial is a lie! 

I think you can't pause because it's mainly a multiplayer (or scoreboard challenge) mode.  Still dumb.

The demo made me want to buy it when it comes out a bit more, but no way, I'll still wait for a sale and more impressions later in the game.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 17, 2009, 10:17:08 AM
is it out on the US psn store?
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Don Flamenco on September 17, 2009, 10:19:53 AM
is it out on the US psn store?

not till next week.  the japanese demo is all in english though, even has the english voices for the lulz
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Himu on September 17, 2009, 10:22:00 AM
Fuck I want this.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Himu on September 17, 2009, 10:24:11 AM
Life of Thousand Gods no longer refilling life sounds awesome and also bad at the same time. Awesome because it'll make the game harder, bad because that was one of my strategies in OG NG2.  :P
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Don Flamenco on September 17, 2009, 10:26:06 AM
Life of Thousand Gods no longer refills your life? :o That was one of the best things about NG2 because I had to use that shit in a emergency.

:rock




yeah, on warrior you could save those thing for practically the whole game and just spam them on bosses.  I hope this is a sign of their confidence in the rebalanced gameplay. 
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Himu on September 17, 2009, 10:27:04 AM
Yeah it sounds to me like they've rebalanced the difficulty all around.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: drew on September 17, 2009, 11:11:01 AM
Life of Thousand Gods no longer refilling life sounds awesome and also bad at the same time. Awesome because it'll make the game harder, bad because that was one of my strategies in OG NG2.  :P

i had to beat alma with no items

thats what probably made me slow down and actually look at what the enemy was doing

try it youll get better really quick
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: fistfulofmetal on September 17, 2009, 11:25:08 AM
what a bad demo this is. never played NG2 because the first one sucked. not surprised the sequel is garbage as well.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 17, 2009, 11:29:47 AM
Yeah it sounds to me like they've rebalanced the difficulty all around.
more like they made it easier for pussies :smug

in any case game is at least 720p with 2xaa.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Don Flamenco on September 17, 2009, 11:37:43 AM
what a bad demo this is. never played NG2 because the first one sucked. not surprised the sequel is garbage as well.


Not a fan of boob shake?  Oh right, not a fan of anything over an A cup
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Third on September 17, 2009, 11:44:49 AM
http://www.youtube.com/watch?v=2LQbmClBEKA

Great ad  :omg

what a bad demo this is. never played NG2 because the first one sucked. not surprised the sequel is garbage as well.


Not a fan of boob shake?  Oh right, not a fan of anything over an A cup

:lol
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Himu on September 17, 2009, 01:42:29 PM
Yeah it sounds to me like they've rebalanced the difficulty all around.
more like they made it easier for pussies :smug

in any case game is at least 720p with 2xaa.

We'll see.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: demi on September 17, 2009, 01:44:44 PM
I dont think anyone here beat it on Master Ninja let alone Mentor besides MCD. Nobodys opinion here is valid otherwise.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: drew on September 17, 2009, 01:47:32 PM
just the fact that all the bosses and enemies are cheaper and rely on luck more than skill makes master ninja let alone mentor the last thing on my to do list
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Purple Filth on September 17, 2009, 02:19:40 PM
Life of Thousand Gods no longer refilling life sounds awesome and also bad at the same time. Awesome because it'll make the game harder, bad because that was one of my strategies in OG NG2.  :P

i had to beat alma with no items

thats what probably made me slow down and actually look at what the enemy was doing

try it youll get better really quick

word.

Alma is the best teach of that, if your patient.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Don Flamenco on September 17, 2009, 02:44:07 PM
and my biggest problem with NG2 on Mentor and above is that off screen projectiles are too random of an element to take into account where you can watch them and get better at dealing with them, like with alma and black spider ninjas in black/sigma.  You can time blocks and reverse wind jumps to avoid the explosion, but it's entirely too much of a pain in the ass to monitor in every battle. 

so, i, for one, welcome the pussification.  8)

Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Bebpo on September 18, 2009, 02:31:42 AM
It's good, but it's been a while since I played NG2 so it seems like NG2 with a new boss and weapon and purple blood.

The lack of gore makes it harder to tell which enemies are missing body parts so you can triangle hax them.  I like the balance changes like limbs coming off less since that was so cheap and life of the gods not stacking.

The new boss was alright. 

My only wonder is since there was already tearing in this stage, how is this going to hold up in the later stages where NG2 slowed to a crawl?

I dunno; it's NG2; I've already played it; it might be slightly more interesting this time around; will get at $15.

Didn't try Ayane though; just went one run with Ryu.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Don Flamenco on September 18, 2009, 02:42:24 AM
yeah, there's some baaad slowdown in the last fight before the boss on Mentor.  I'm loving the balance changes, but I hope the slowdown isn't horrible throughout the game. 

I think Mentor might be the perfect difficulty...
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Bebpo on September 18, 2009, 05:25:01 AM
holy fuck, team mission mode was the most fun I've had playing NG possibly....ever.  So much insanity messing dudes up with Ryu & Ayane.  So much good action.  Love the team magic. 

I think I might actually pay full price for this.  I kinda want to play this when it comes out now :o

Ayane was fun to use too, not amazing, but something a little different.


Only real issues is the tearing everywhere, but at least it stays 60fps.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: ManaByte on September 18, 2009, 12:53:14 PM
Sony needs to grow a pair and release that commercial here in the US. Instead it'll be some unfunny piece of crap.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 18, 2009, 12:54:24 PM
more like tecmo.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: ManaByte on September 18, 2009, 01:03:42 PM
more like tecmo.

If it's a branded Play-Sta-Tion, SCEA does it. The publisher still has to give them the ad to put the Play-Sta-Tion branding on though.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Don Flamenco on September 18, 2009, 01:05:30 PM
btw, if anyone wants to add me for co-op missions,  I'm mames on PSN.  I don't have a head set and don't play enough to get one, so apologies in advance.   It'll be like playing with the CPU, but the CPU is better than you  :-*

Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Mr. Gundam on September 18, 2009, 08:43:48 PM
That was badass.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Mrbob on September 20, 2009, 03:26:50 PM
This demo is badass....I like the changes mostly.

Playing the demo made me fire up NG2 on Xbox 360 again....after playing it for a couple hours I have to say I think I do miss the dismemberment and blood.  Seeing the remnants of your destruction after a battle is cool. 

But the Xbox 360 game can be so damn cheap at times it is annoying.  I'm looking forward to playing a rebalanced game.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: drew on September 20, 2009, 04:17:34 PM
btw, if anyone wants to add me for co-op missions,  I'm mames on PSN.  I don't have a head set and don't play enough to get one, so apologies in advance.   It'll be like playing with the CPU, but the CPU is better than you  :-*

im tempted to get a slim just so i can prove this statement wrong :-*
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Don Flamenco on September 20, 2009, 09:39:14 PM
I hope they got rid of that stupid ass underwater gatling gun.  Shooting those exploding jelly fish was the most mundane activity ever put into a game.

btw, if anyone wants to add me for co-op missions,  I'm mames on PSN.  I don't have a head set and don't play enough to get one, so apologies in advance.   It'll be like playing with the CPU, but the CPU is better than you  :-*

im tempted to get a slim just so i can prove this statement wrong :-*

bring it foo!
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: iconoclast on September 21, 2009, 06:31:11 AM
Eh, I guess this game is pretty decent...
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Brehvolution on September 21, 2009, 12:33:27 PM
Eh, I guess this game is pretty decent...
Welcome.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Bebpo on September 21, 2009, 01:33:53 PM
He signed up to just post a non-confrontal passive statement in the middle of the night.  :wtf

Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: iconoclast on September 21, 2009, 02:17:23 PM
He signed up to just post a non-confrontal passive statement in the middle of the night.  :wtf

That's how I roll.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: demi on September 22, 2009, 05:23:10 PM
Do you think they patched the invincibility glitch?

[youtube=560,345]yqf3ddjxLog[/youtube]
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 22, 2009, 06:21:34 PM
SKELETON MISSION HERE I COME!
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 22, 2009, 06:32:51 PM
IT WORKED

DEMI I WANNA SUCK YOUR BIG COCK AND DIP IT DEEP IN MY ASS
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 22, 2009, 06:40:44 PM
fuck, doesn't work on demons.

skeleton boss have these red annoying gajas.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Don Flamenco on September 22, 2009, 06:44:23 PM
so that's how people have still been getting distinguished mentally-challenged scores on the leaderboards.

:piss NG2 :piss2
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 22, 2009, 06:59:48 PM
it's not perfect but it will do, just have to do it during each wave or i will be fucked.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Smooth Groove on September 22, 2009, 08:57:47 PM
Does the glitch work for the last fight? 

I just wanna finish the game. 
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 22, 2009, 10:10:31 PM
you can't grab demons but it will make you invincible so you can avoid damage.

just beat the skeleton mission on MN and tried the next one, climbing up while fighting demons + like 5 waves of demons that you can't run away from and dagra dai? really?

what a joke.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: iconoclast on September 22, 2009, 10:12:55 PM
so that's how people have still been getting distinguished mentally-challenged scores on the leaderboards.

:piss NG2 :piss2

Not really, they just delete the patches and go shoot infinite respawning jellyfish for hours with the spear gun.

I've never used the invincibility glitch so I don't know entirely how it works, but from the looks of things you'd get an absolutely terrible score if you played through the game that way.

you can't grab demons but it will make you invincible so you can avoid damage.

just beat the skeleton mission on MN and tried the next one, climbing up while fighting demons + like 5 waves of demons that you can't run away from and dagra dai? really?

what a joke.

 :lol Welcome to hell.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 22, 2009, 10:13:59 PM
I'd let you score me of you know what I mean.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Smooth Groove on September 22, 2009, 10:47:30 PM
So how do you pull off the glitch? 

I don't care about street cred.  I just wanna beat the game.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Don Flamenco on September 22, 2009, 11:01:56 PM
so that's how people have still been getting distinguished mentally-challenged scores on the leaderboards.

:piss NG2 :piss2

Not really, they just delete the patches and go shoot infinite respawning jellyfish for hours with the spear gun.

I've never used the invincibility glitch so I don't know entirely how it works, but from the looks of things you'd get an absolutely terrible score if you played through the game that way.

you can't grab demons but it will make you invincible so you can avoid damage.

just beat the skeleton mission on MN and tried the next one, climbing up while fighting demons + like 5 waves of demons that you can't run away from and dagra dai? really?

what a joke.

 :lol Welcome to hell.

ohh...you can only do throws and stuff?  didn't notice that at first...
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 22, 2009, 11:28:05 PM
yeah only throws (X + A).

smooth: press the d-pad then when you select any weapon press all 4 buttons (X+A+B+Y), to switch back just select your weapon normally.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 23, 2009, 01:14:16 AM
you can beat bosses with this glitch with just some patience.

do glitch, clear all enemies around boss, wait for boss to finish combo then jump + XYY or YYYY with Scythe then do the glitch again.

repeat till boss is dead.
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: Beezy on September 23, 2009, 07:26:20 AM
Does the glitch work for the last fight? 

I just wanna finish the game. 
I don't remember the last fight being harder than previous fights...
Title: Re: Ninja Gaiden 2 Sigma demo thread of believing in second chances
Post by: MCD on September 23, 2009, 07:40:00 AM
it's just annoying (3 bosses in a row) and i bet smooth is out of healing items.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 23, 2009, 11:09:27 AM
May as well just make this the official thread. 

It's getting 8.5-9s everywhere. IGN's review is useless gameplay balance-wise, but says the slowdown isn't bad. 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 24, 2009, 09:23:27 AM
only 2 missions left and i feel no motivation whatsoever to continue.

this glitch showed me how fucking distinguished mentally-challenged the AI is, all they do is spam spam spam.

survival missions looks fun though, beat all you can on ninja dog difficulty, less damage and more fun.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 24, 2009, 11:42:51 PM
U.S. version is up.  Has decaps (like you can see through the purple jizz anyway) and, for some reason, loads a lot faster all around.  The initial loading, the level load, treasure chest loads...all a bit snappier.  Not as many dropped frames in ayane's stage.  I don't know why it would be different, but maybe it's a newer build.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 25, 2009, 12:32:11 AM
just played 5 min, with 360 game installed there is no loading when switching weapons, here it is there every time you switch shit. :smug

and enma's fangs (new dabi) ut can be abused i think, the ground effects it does killed all ninjas nearby FROM VERY FAR with ease lol.

and WHO IS THE IDIOT WHO CHANGED INTERACT BUTTON FROM RB TO THIS CIRCLE GARBAGE.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 25, 2009, 12:43:16 AM
yeah, enma's fang is a little too good for normal guys.  even for the boss! 

and I realized nothing is NG2 comes close to fighting the black spider ninjas/cat chicks in NGB/S
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 25, 2009, 01:00:19 AM
playing as ayane is very button mashing fun (like koei's dynasty warriors mashing fun) and she's very fast and doesn't have a dildo stuck up her ass like ryu when she moves.

but then you realize she can only use items via the dpad which means no extra weapons for her just like rachel in sigma 1.

also same camera as far as i can tell (wtf did they improve ?), same framedrops spots (right under the waterfall) and with more tearing now in HD.

 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 25, 2009, 01:40:58 AM
Dynasty Warriors 6 outfits are going to be available for all four characters:
(http://i38.tinypic.com/34hxqna.jpg)
(http://image.com.com/gamespot/images/2009/266/958890_20090924_screen045.jpg)
(http://image.com.com/gamespot/images/2009/266/958890_20090924_screen038.jpg)

Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 25, 2009, 01:53:15 AM
they look terrible.

just tried mission mode: all i did was abuse magic + enma's fang ut, joke mission mode.

and i don't like babysitting ayane or how she be stealing my yellow essences :maf

Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 25, 2009, 02:09:41 AM
two ryu + infinite revive + ut spamming.

yeah, this is not by team ninja alright.

and for some reason i can't press start during mission mode.

@kranz, they brought back ng1 purple fiends, you might see cat chicks again though with ng2 obliteration + more powerful ut doubt you would be having the same experience.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on September 25, 2009, 02:17:50 AM
It's not like the missions are on Mentor difficulty and even on the one at Warrior difficulty getting near your ally and STANDING STILL REVIVING THEM lead to your death 99% of the time.  Unless there is a quick revive that I don't know about where you just hit a button once as you run by them.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 25, 2009, 02:22:14 AM
ummm dude, i revived ai couple of times with ease, no one hit me at all. you are invincible when you do it.
 
you can do it with some distance too (no need to stick very close to the body).
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on September 25, 2009, 02:27:07 AM
you are invincible?  Cause I got killed standing and reviving my partner.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 25, 2009, 02:31:58 AM
no one attacked me and i abused it like 10 times (they were very close too).

whatever though, I will grab this if I can get it for cheap/deal/not mah money.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 25, 2009, 10:20:54 AM
@kranz, they brought back ng1 purple fiends, you might see cat chicks again though with ng2 obliteration + more powerful ut doubt you would be having the same experience.


yeah OT makes it all too fast to let the fights play out like Black/Sigma. 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 26, 2009, 02:39:42 PM
Ummmm, yeah, so the word around gaf and gamefaqs is:

--No incendiary shurikens for ryu
--No windmill shuriken
--No tests of valor

the first two are based on the fact that they aren't mentioned in the Prima guide.  could still be a mistake. the other one is from some web show, but the guy is playing it on easy, so maybe that has to do with it. or he missed the key that allows you to do them.

if that's all true, then wow  just wow
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 26, 2009, 03:49:27 PM
incendiary shurikens were really handy for quick obliteration, this will make master ninja a bit harder.

i also noticed that the bow can't be charged in the demo, it was very brutal against some enemies.

as for tests of valor, dunno what to think of them, they were fun on normal/mentor but master ninja test of valors were very unbalanced due to IS ninjas and shaky camera.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 26, 2009, 03:59:58 PM
what would that leave for projectiles...just the bow and normal shurikens?  that doesn't seem right...maybe smoke bombs will come back?   those actually would have been useful as fuck in NG2.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 26, 2009, 04:03:22 PM
dunno but seeing as how the bow is now mapped to L2 i think that's it, just the bow and normal shurikens.

bow: L2, shurikens = O
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Junpei the Tracer! on September 26, 2009, 04:03:52 PM
I can't wait for me and MCD to team up in Mission mode and spam ninpo together! Such fun it will be.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 26, 2009, 04:04:58 PM
I will spam all my ninpo for you my dear.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Hitler Stole My Potato on September 26, 2009, 04:41:49 PM
Demo is awesome just for the bump in resolution alone.  NG2 on the 360 always had that weird "off" look about it but Sigma seems to have corrected the problem.  I really miss all the blood and body parts though.  Seems like such a stupid thing to cry about but I loved how the blood sprayed all over the floor and walls as you're choppin' guys limbs off in the 360 version.

Might pick this up later down the line.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 26, 2009, 05:37:01 PM
I do kinda miss the blood too.  I think it's pretty awesome that someone finally looked at the history of media in which fights with bladed weapons never get as gory as they would in real life and said "fuck it, my game is going to have body parts flying all over the place and buckets of gore."  :lol  You show people NG2 and they'll wonder why the game wasn't in the news, while the relatively bloodless/goreless GTA games are.

but functionally, the gameplay is the same, so it doesn't really bother me. (though it's harder to chop limbs in NG2S, or else the fights would be over in a second if you exploited the one-hit limb chop moves with certain weapons.)
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on September 26, 2009, 05:51:44 PM
The blood was awesome, but I can live with pretending I'm stuck playing a german version
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Draft on September 26, 2009, 09:14:18 PM
This ports OK. The framerate is still iffy and now there's this obnoxious screen tearing, but it does look sharper and the lighting's better.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 27, 2009, 04:34:18 AM
Seems like it's a toss up...some things are better, other things that were good were removed completely.  I guess I'll see if team missions + the rebalance outweigh the missing stuff. 

I wonder if the karma multiplier orbs are gone too, since they weren't in the demo missions. 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 27, 2009, 10:02:39 AM
They probably did get rid of the green orbs. To get a decent score in the karma missions, you basically just have to get lucky and get a 5x multiplier really fast, essentially making it more luck-based than anything. Survival missions, on the other hand, depended on a balance of UT/OT'ing through waves with a 5x multiplier or trying to refresh your timer, so the green orbs really made the survivals worth something. And since the survivals have probably been cut, it'd make sense to cut the orb too.

And yeah, if the IS and WS are cut, then all Ryu would have left is the bow, spear gun and the new gun he's getting in Sigma 2.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 27, 2009, 10:18:58 AM
iconoclast, forget this horseshit and let's get wet somewhere...
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Draft on September 27, 2009, 04:48:32 PM
Seems like it's a toss up...some things are better, other things that were good were removed completely.  I guess I'll see if team missions + the rebalance outweigh the missing stuff. 

I wonder if the karma multiplier orbs are gone too, since they weren't in the demo missions. 
Yup, that's it in a nutshell. Which you can tell is driving some people apeshit, because they were really amped to have the "definitive" NG2.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: cool breeze on September 27, 2009, 05:15:46 PM
What's gone? is there a list of all the changes?  like, are pretty much all the bosses except Genshin gone now?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 27, 2009, 05:25:12 PM
What's gone? is there a list of all the changes?  like, are pretty much all the bosses except Genshin gone now?

--No incendiary shurikens for ryu
--No windmill shuriken
--No tests of valor

and no green multiplier orbs, though with the way iconoclast puts it, that doesn't seem like an entirely bad thing.

the missing weapons and ToVs suck though. 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Third on September 29, 2009, 11:52:16 AM
Is this for real?  :lol

360
(http://www3.telus.net/public/dhwag/NG2vsSigma_03.jpg)

PS3
(http://www3.telus.net/public/dhwag/NG2vsSigma_04.jpg)


360
(http://www3.telus.net/public/dhwag/NG2vsSigma_07.jpg)

PS3
(http://www3.telus.net/public/dhwag/NG2vsSigma_08.jpg)


360
(http://www3.telus.net/public/dhwag/NG2vsSigma_09.jpg)

PS3
(http://www3.telus.net/public/dhwag/NG2vsSigma_10.jpg)


360
(http://www3.telus.net/public/dhwag/NG2vsSigma_11.jpg)

PS3
(http://www3.telus.net/public/dhwag/NG2vsSigma_12.jpg)


360
(http://www3.telus.net/public/dhwag/NG2vsSigma_13.jpg)

PS3
(http://www3.telus.net/public/dhwag/NG2vsSigma_14.jpg)


360
(http://www3.telus.net/public/dhwag/NG2vsSigma_15.jpg)

PS3
(http://www3.telus.net/public/dhwag/NG2vsSigma_16.jpg)


360
(http://www3.telus.net/public/dhwag/NG2vsSigma_17.jpg)

PS3
(http://www3.telus.net/public/dhwag/NG2vsSigma_18.jpg)


360
(http://www3.telus.net/public/dhwag/NG2vsSigma_19.jpg)

PS3
(http://www3.telus.net/public/dhwag/NG2vsSigma_20.jpg)

Itagaki suiciding  :o
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Beezy on September 29, 2009, 12:09:47 PM
That's not too surprising seeing as how he was having problems with Tecmo during development. Too bad the idiots took out the blood and gore and replaced it with purple mist. Someone should interview Itagaki and ask him what he thinks about that.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Akala on September 29, 2009, 12:12:28 PM
 :o

looks better than I expected it to! no real desire to play NG2 again though.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 29, 2009, 12:13:44 PM
The lack of blood and gore is really homo. Seriously.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 29, 2009, 12:15:43 PM
What's gone? is there a list of all the changes?  like, are pretty much all the bosses except Genshin gone now?

--No incendiary shurikens for ryu
--No windmill shuriken
--No tests of valor

and no green multiplier orbs, though with the way iconoclast puts it, that doesn't seem like an entirely bad thing.

the missing weapons and ToVs suck though. 

No incendiary shurikens? What the fuck? That was one of my biggest strategies in NG2 in chapter 5. Use some incendiaries, blow off some body parts, one hit kills. That shit helped you SURVIVE.

ps3 version is pussy mode.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Beezy on September 29, 2009, 12:20:15 PM
The lack of blood and gore is really homo. Seriously.
agreed
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Purple Filth on September 29, 2009, 12:30:10 PM
What's gone? is there a list of all the changes?  like, are pretty much all the bosses except Genshin gone now?

--No incendiary shurikens for ryu
--No windmill shuriken
--No tests of valor

and no green multiplier orbs, though with the way iconoclast puts it, that doesn't seem like an entirely bad thing.

the missing weapons and ToVs suck though. 

No incendiary shurikens? What the fuck? That was one of my biggest strategies in NG2 in chapter 5. Use some incendiaries, blow off some body parts, one hit kills. That shit helped you SURVIVE.

ps3 version is pussy mode.

I guess it's due to them changing the enemy encounters so you dont have to depend on something like that.

Will be playing both
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: cool breeze on September 29, 2009, 12:32:38 PM
yeah, I'm waiting for more detailed impressions before just saying "they took this out? wtf?!" other shit could have been changed to affect that.  I'm most curious about the bosses.  The one from the demo was boring but still better than the majority of Ninja Gaiden 2's shitty bosses.  All about the other bosses in Sigma 2 is an Evil Ryu at one point, which is awesome, and the Statue of Liberty, which looks like the demo boss again...so boring.  The game should be all Genshin and Evil Ryu bosses.

spoiler (click to show/hide)
blood being gone doesn't have a defense
[close]
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on September 29, 2009, 12:36:40 PM
gamefly shipped me a copy yesterday. hopefully i get it by thurs
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 29, 2009, 03:00:17 PM
http://www.neogaf.com/forum/showpost.php?p=17809591&postcount=899

Quote from: S1kkZ
some impressions from the final version:
-ninja dogs in level 2 are much easier but still a pain in the ass
-you can only upgrade your weapons in some muramasa shops and only 1 weapon upgrade per visit/store
-the game feels much easier (dont worry, its still hard enough)
-loading times when you pick up an item are very long

one question: in which way is the japanese version censored? i can see no difference between the jpn demo and the european version.

http://www.neogaf.com/forum/showpost.php?p=17811302&postcount=908

Quote from: S1kkZ
just finished chapter 3, more impressions:

-only one muramasa shop per level, where you can upgrade 1 weapon (and 1 weapon only). the weapon upgrades are free.
-the big pink demons are a piece of cake (i hated them in ng2) and almost never use their fireball attack
-the boss in the third chapter is now the easiest boss ever (hated him so much in ng2). i never got hit once and every attack from him is easy to dodge
-bow is pretty powerful
-remember the annoying sections with the flying creatures, that shot projectiles at you in level 3? gone

the game is much more fun, i love it. but i really miss the blood.

hippolol
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: demi on September 29, 2009, 03:04:53 PM
None of the issues are really a big deal, nobody plays past Acolyte (sometimes Warrior) anyway. I'd only trust impressions by people who beat it on Master Ninja.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 29, 2009, 03:07:11 PM
I will do it when I can get it cheap.

need icono impressions...
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 29, 2009, 03:13:44 PM
All the local Best Buys got this in today, but I preordered with Gamestop, so who knows...
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on September 29, 2009, 04:09:09 PM
sounds like they super noobed it up. given how much ps3tards love them some qtes of war i think this is a good thing.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 29, 2009, 05:28:22 PM
Picking it up right now, will post impressions later, if people want
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 29, 2009, 05:32:30 PM
Picking it up after work today.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on September 29, 2009, 06:03:27 PM
Picking it up right now, will post impressions later, if people want

i'd much prefer impressions from someone that has played the 360 version and isn't an sfag so it would be appreciated if you'd post em
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on September 29, 2009, 06:17:59 PM
well i better clean it up cuz i wouldn't want you to have a fit and quit posting again
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: demi on September 29, 2009, 06:40:41 PM
cohen wrecked.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 29, 2009, 06:44:26 PM
Picking it up after work today.

Hey, yeah, WTF?  I thought Gamestop was supposed to call or you get that automated message saying the game was in.  I was right near the mall earlier.   :punch
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 29, 2009, 06:45:15 PM
I didn't get the call on both Katamari Forever and Sigma 2. Not sure why.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 29, 2009, 07:58:24 PM
Just got back with my copy. Having a motion comic play while the mandatory install takes place is a nice little touch.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 29, 2009, 09:00:02 PM
There's some screen tearing at 1080i, but it's really pretty.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 29, 2009, 09:31:54 PM
Imma play in DAT P 1080 but it seems as though the game is supposed to run the best at 720P.

The Collector's Edition wasn't worth it.  Shocking, I know!  You get a soundtrack CD (that doesn't have all the music) and an 80-page comic/mini strategy guide.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 29, 2009, 09:33:54 PM
I went with the regular version, all that extra stuff didn't interest me. Did you get the DLC code? The store didn't have any (sure they didn't)...
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 29, 2009, 09:36:11 PM
Just played through the first half of chapter 3.  It's like NGS 1.5, which is a good thing.  I mean, pretty much everything was confirmed from the demo.   The difficulty level on warrior is pretty damn easy, but it's keeping my attention.  

--The graphics are pretty good.  I get a fair amount of tearing.  Only had one noticeable spot of slowdown (outside the DOATEC building in ch.3.)

--The pre-order costume is kinda ghey

--Defense is less about invincible frames and more about actual blocking.  You don't get thrown as much, but the attack strings are longer and the enemies do this weird thing where they sort of "shift" behind you during their strings.  This puts pressure on both sides if you're getting mobbed, so you can go into guard crush a lot easier.  This was in NG2, but you usually get thrown before hitting guard crush.  

--Throws are not nearly as much of a worry, though in the demo they were more frequent and accurate in mentor and MNM.  You can also counter throws like any other blocked move.  you just have to hit an attack while they're in the animation of grabbing you, but before they touch you.  Not sure if this was in NG2.

--Seems like most of the fights are remixed, usually to be easier.  Pinky demons don't show up until you hit the pit in chapter 3.

--The second encounter with the buddha statue sucks less and is a bit harder.  Rassetsu is pretty tough too.

--Weapon upgrades are weird.  AFAIK, it's not once every shop, it's whenever the game feels like giving you an upgrade.  I've only been given one so far.  as a result, there's nothing to spend money on, so i've already got like 50,000 karma...

--Crystal skulls still don't seem to do jack shit.  the reward system in NGB/S was awesome.  lame.

--All of the little annoying puzzles are gone.  

--There's no scoring system in the campaign.  With the way these fights are laid out, which are more like NGB/S instances, rather than a whole level of guys going after you at once, they could've implemented the timed fights from NGB/S.  I've been playing some NGS and this just feels empty without the scoring system or even a rank at the end of the level.  I've played NG1 in all its forms about a jillion times because I like the scoring system.  I'll play through this twice to unlock stuff, then probably stick to team missions.

Overall, it's a weird game. I like it better than NG2. The enemies take more time to kill and it's more defensive. but it's definitely still a step back from NGB/S (just not as large of one.)  Some things they couldn't be expected to change...the level design is pretty atrocious for one thing.  These missions kind of feel like they go on forever...they need to change that up in NG3.  
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 29, 2009, 09:48:29 PM
I went with the regular version, all that extra stuff didn't interest me. Did you get the DLC code? The store didn't have any (sure they didn't)...

Yeah, taped on the back of the box.  They OWE you that code for pre-ordering...are they going to get one for you later?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 29, 2009, 09:51:01 PM
Kranz, I'm really eager to jump into this game, but should I force myself to finish Sigma 1 first?  I'm on stage 6...
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: demi on September 29, 2009, 09:54:09 PM
no lyte edge, continue playing shitty fighting games instead
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 29, 2009, 10:08:30 PM
I'd skip Sigma 1 for now. I mean, you've played the game before, right?

Time to get with the new hotness.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Junpei the Tracer! on September 29, 2009, 10:10:09 PM
You don't get ranked anymore? wtf
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 29, 2009, 10:11:56 PM
Kranz, I'm really eager to jump into this game, but should I force myself to finish Sigma 1 first?  I'm on stage 6...


I'm not sure. there's no story to catch up on and I can't see why one would ruin the other.  Maybe play 2 first.  You'll have a bit of a head start on your skills and might appreciate the scoring/level design better. 

Junpei-- no ranks. :(  they're only in team missions.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 29, 2009, 10:12:35 PM
I'd skip Sigma 1 for now. I mean, you've played the game before, right?

Time to get with the new hotness.

Nope!  Never played any of the Ninja Gaidens before.  Sigma and DS are sitting in my backlog.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 29, 2009, 10:13:23 PM
I'd skip Sigma 1 for now. I mean, you've played the game before, right?

Time to get with the new hotness.

Nope!  Never played any of the Ninja Gaidens before.  Sigma and DS are sitting in my backlog.

You never played Ninja Gaiden on the Xbox?

 :o
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 29, 2009, 11:25:17 PM
read on gaf the way the upgrades work-- have to level every weapon up to 2 first, then you can get your level 3's.

jerryseinfeldraisinghishandsthengettinguptoleave.gif

Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on September 29, 2009, 11:27:53 PM
As much as that SUCKS.  At least it balances the game a bit so you can't have lvl.3 weapons early on and destroy everything.

Also this thread is getting me hyped to play Sigma 1; Amazon says my $11 backorder should be back in stock and ship on Friday :D
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 29, 2009, 11:34:24 PM
and if you get enough crystal skulls, you get a discount at muramasa's.  Too bad all the items are always maxed because my NG peen is 15 inches long. 

I realize they didn't have a lot of time to make this, but some of these changes are wacky  :spin
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Beezy on September 29, 2009, 11:45:16 PM
I realize they didn't have a lot of time to make this
Why? What reason was there to rush this?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 29, 2009, 11:52:04 PM
I posted this on GAF, but it looks like there is a separate mode that lets you play the story missions for karma called "chapter challenge." I'm not entirely sure since I don't have it unlocked, but there's some good news, possibly.

The new weapon upgrade system is indeed distinguished mentally-challenged.

PS. If anyone wants to add me for co-op or leaderboards or whatever, my PSN is iconoclast422. I'm just going to be playing single player for the next few days until I finish Master Ninja though.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 30, 2009, 12:05:39 AM
I realize they didn't have a lot of time to make this
Why? What reason was there to rush this?

actually I have no good answer for that

iconoclast-- you're right, but man, team ninja and their fucking unlockables.  have to beat the game 5 times before playing it the way you want and they always lock their saves :lol

i thought I read somewhere that your upgrades carry over to other difficulties too but I may have misread.  if they balanced it for that, that could be great
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 30, 2009, 12:10:39 AM
I'd skip Sigma 1 for now. I mean, you've played the game before, right?

Time to get with the new hotness.

Nope!  Never played any of the Ninja Gaidens before.  Sigma and DS are sitting in my backlog.

You never played Ninja Gaiden on the Xbox?

 :o

The only Ninja Gaiden I played was the original arcade version.   :lol  I never played the NES games either!  I decided to start this and go back to Sigma 1 afterwards.  Sigma 2 definitely plays better and the controls are bit smoother, but they definitely made it easier compared to the original.

The gore is weird.  It's like they said "let's keep the limb and head dismemberment, but that blood's gotta go!"  Makes no sense.

I tried one of the missions online, and it was a little laggy at the start.  The frame rate is definitely lower as well.  Kind of disappointing.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 12:35:14 AM
Lyte has never played a Ninja Gaiden game? What the shit? Enjoy, mate!
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on September 30, 2009, 12:39:52 AM
I have never played one either, so I picked up Sigma 2 today because it's on the superior console. I'm going to delve into it tommorow and i'll let you inferior console owners know how great this game is.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 30, 2009, 12:40:15 AM
I'd skip Sigma 1 for now. I mean, you've played the game before, right?

Time to get with the new hotness.

Nope!  Never played any of the Ninja Gaidens before.  Sigma and DS are sitting in my backlog.

You never played Ninja Gaiden on the Xbox?

 :o

The only Ninja Gaiden I played was the original arcade version.   :lol  I never played the NES games either!  I decided to start this and go back to Sigma 1 afterwards.  Sigma 2 definitely plays better and the controls are bit smoother, but they definitely made it easier compared to the original.

The gore is weird.  It's like they said "let's keep the limb and head dismemberment, but that blood's gotta go!"  Makes no sense.

I tried one of the missions online, and it was a little laggy at the start.  The frame rate is definitely lower as well.  Kind of disappointing.

I still can't believe you never played NG on the old Xbox. That's one of my favorite games from last gen!

The over the top gore is gone, but there is still a lot of blood. I noticed a lot of the red stuff flying around while using the talons, and after wiping out a room of baddies, Ryu wiped them clean, leaving even more of the good old red goo on the floor.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 30, 2009, 12:42:37 AM
It's that dreaded Cero Z. They probably didn't care too much for NG2 because it was going to sell like shit in Japan regardless (being 360 exclusive and all that). Japan doesn't get decapitations either, the head just stays on while purple mists shoots out of the guys neck  :lol

What really bummed me out, is at the start of the Venice chapter Ryu no longer cuts the werewolf in half. He just slashes him and he gently falls backwards. :'( :'(
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 12:47:52 AM
I was about to ask about that, distant.

One of the coolest things about NG2 is that you murder 10000 guys in a room, only to leave it a bloody mess, and after a while Ryu shakes the blood off his weapon before putting it away.

If there's a lack of blood, I didn't see the point in keeping that fucking amazing detail.

What really bummed me out, is at the start of the Venice chapter Ryu no longer cuts the werewolf in half. He just slashes him and he gently falls backwards. :'( :'(

No.

NO.

 :'( :'( :'(
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Beezy on September 30, 2009, 01:06:08 AM
What really bummed me out, is at the start of the Venice chapter Ryu no longer cuts the werewolf in half. He just slashes him and he gently falls backwards. :'( :'(
:lol :lol :lol

Fuck this game.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 01:07:45 AM
That's like the best part of that cutscene and that cutscene is pure AWESOME. Talking werewolves! People freaking the FUCK OUT because werewolves are taking over Venice in broad daylight! Ryu cutting a werewolf IN HALF!!!

:rock :drake :rock
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 01:08:59 AM
[youtube=560,345]aEXEBmCUFqI[/youtube]

:smug :drake :smug
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: cool breeze on September 30, 2009, 01:21:31 AM
they even edited the cutscenes? that's pretty weak

btw, Onimusha 3 also had an awesome cutscene of monsters rolling into a tourist area and killing everyone.  It also had Jean Reno.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 01:22:55 AM
http://www.gametrailers.com/video/review-hd-ninja-gaiden/57017

:bow :bow :bow
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Smooth Groove on September 30, 2009, 01:31:56 AM
The only Ninja Gaiden I played was the original arcade version.   :lol  I never played the NES games either!  I decided to start this and go back to Sigma 1 afterwards.  Sigma 2 definitely plays better and the controls are bit smoother, but they definitely made it easier compared to the original.

The gore is weird.  It's like they said "let's keep the limb and head dismemberment, but that blood's gotta go!"  Makes no sense.

I tried one of the missions online, and it was a little laggy at the start.  The frame rate is definitely lower as well.  Kind of disappointing.

Real talk: NG Black > all other iterations of NG1 > NG2 + possibly NG2 Sigma
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Purple Filth on September 30, 2009, 01:36:22 AM
tests of valor moved to its own mode confirmed
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 30, 2009, 01:52:39 AM
I'm warming up to this more.. on venice now and yeah, the werewolf just kinda gets knocked out :lol

momiji's cool. tit bounce on little boy = extradition to U.S.

played some team missions online and yeah, the framerate is low and there's some noticeable, though not horrible input delay.

The wolves don't chuck body parts anymore.  also, there is a ton of open space in venice-- no water fights (thankfully), but a lot less wolves too.  Each chapter seems to start off easier, then gradually introduces more enemies and tougher encounters.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 01:58:37 AM
I loved the water fights in NG2 chapter 5. :( There was nothing cooler than slaughtering a group of werewolves while running on water.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: cool breeze on September 30, 2009, 02:01:08 AM
are water battles gone gone?

next to Genshin, those were my favorite parts of NG2.  That one battle on that lake by a small village was incredible and one of my favorite parts of any action game ever.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 30, 2009, 02:01:35 AM
huh?  I must've missed the waterwolves on my other playthroughs of ng2.  :P  Werewolves that walk on water would be the deadliest shit ever.

I'm talking about those fucking squid things and the fights with the snake things with boobs.  But I only went through that first canal part, so maybe there's another fight in that big open space later on in the chapter.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 02:14:30 AM
I don't remember dude. It was those things with the spikes and tits or something.

Anyways, that shit was awesome.

The parts with the gun sucked, because you had to stop and aim at them.

But the actual water battles, where you had to keep tapping x button (was that it?) to keep running on top of water while fighting at the same time gave me a real thrill.

Chapter 5 is my overall favorite chapter in the game.

I"m actually glad NGS2 has chapter select because I wanted to play that chapter over and over.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 02:16:27 AM
I can't wait to read your chapter 9 impressions. I don't remember the specifics but wasn't chapter 9 the level with the clock tower? After chapter 5 that's my favorite chapter. I thought that was fantastic level design.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: cool breeze on September 30, 2009, 02:26:26 AM
The first part of chapter 9, or the airship (which chapter was that again?) were my favorite.  Overall the airship, but the first part of Chapter 9 was the greatest moments in the games.  After that it was that shitty horrible worm boss.

ok, it was Chapter 7.  First part of chapter 9 and chapter 7.  Those were so good.  Chapter 7 even had a Genshin fight  :heartbeat

and the reason water was so awesome was because it was the best counter to the missile spamming enemies.  They fire, stop running and submerge, then rise up and go for some quick strikes.   That first part in chapter 9 is so, so good.  That game abused you so much with terrible bosses and shitty levels until you reach those good sections, and they're really damn good.  I think that Moscow level was Chapter 8 and it was the absolute worst.  Or things like finishing off Chapter 7 with that armadillo insta-kill boss.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 30, 2009, 02:44:52 AM
Chapter 8 (Submit or Die) in NG2 was the snow/clocktower/Zedonius level. Chapter 9 was the swamp/tunnel worm level. Chapter 9 was god awful. You actually liked that endless spam of rockets?

I just got done with Submit or Die (Chapter 10 in NGS2) and it's basically the same thing with a lot less enemies (as usual). Zedonius seemed a lot easier, but I'm used to fighting him on Mentor/Master Ninja so I'm not entirely sure.

And yeah, there's no more spear gun (so far anyway), no water fights (in Venice at least) and no jellyfish (in Venice at least). All good changes, IMO.

Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on September 30, 2009, 04:01:54 AM
weapon upgrade changes sound pretty lame. everything else sounds good

there are decaps in the NA version, yes?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 30, 2009, 04:37:23 AM
Yeah, the NA version has decaps.

Just got to the first checkpoint in Chapter 14 (Ch.11 in NG2), gonna call it quits for tonight. They did a decent job improving Chapter 9 I think, but the new dragon boss is absolutely terrible. Still no jellyfish, so I think it's safe to say that they got cut along with the spear gun.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: cool breeze on September 30, 2009, 09:35:37 AM
Chapter 8 (Submit or Die) in NG2 was the snow/clocktower/Zedonius level. Chapter 9 was the swamp/tunnel worm level. Chapter 9 was god awful. You actually liked that endless spam of rockets?

I just got done with Submit or Die (Chapter 10 in NGS2) and it's basically the same thing with a lot less enemies (as usual). Zedonius seemed a lot easier, but I'm used to fighting him on Mentor/Master Ninja so I'm not entirely sure.

And yeah, there's no more spear gun (so far anyway), no water fights (in Venice at least) and no jellyfish (in Venice at least). All good changes, IMO.



Chapter 9 swamp was awesome.  The "endless spam of rockets" weren't a problem because of the water, and it all worked well.  Thinking about it more, part of the reason I liked that swamp section so much was because it was right after Chapter 8, which was an endless spam of rockets you could barely avoid and was just awful.  It was still an awesome sequence regardless and I'll stick to that.  And no I didn't like that piece of shit worm thing.  I mentioned in the other post that it was awful.  Only the swamp section in Chapter 9 was good.  The best chapter from start to finish, other than Chapter 7, was Chapter 11.

Actually, I specifically remember those series of chapters because I posted that every other level was great while the others sucked.  Chapter 9 had the awesome start and bad later section, but Chapter 11 redeemed that.

Yeah, the NA version has decaps.

Just got to the first checkpoint in Chapter 14 (Ch.11 in NG2), gonna call it quits for tonight. They did a decent job improving Chapter 9 I think, but the new dragon boss is absolutely terrible. Still no jellyfish, so I think it's safe to say that they got cut along with the spear gun.

Have they removed many of the bosses? was the worm still there? the giant silver thing from one of the earlier sections?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 30, 2009, 11:27:43 AM
I can't wait to read your chapter 9 impressions. I don't remember the specifics but wasn't chapter 9 the level with the clock tower? After chapter 5 that's my favorite chapter. I thought that was fantastic level design.


I don't remember the whole chapter, but the part where you do some platforming on the clock's gears is one of the few good platforming moments in the series.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 30, 2009, 11:49:17 AM
appears that genshin can be izuna dropped.

poor genshin.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 30, 2009, 12:47:31 PM
Have they removed many of the bosses? was the worm still there? the giant silver thing from one of the earlier sections?

Every boss is still intact except for the Ch.9 tunnel worm; the entire SECTION got removed. Guess I should spoiler tag this...
spoiler (click to show/hide)
Gigadeath (Ch.3 boss) got tweaked a litte, it's easier to dodge his ghost fish attack and regular attacks don't damage him any more as far as I can tell. The giant bone monster is still as terrible as ever. The water dragon got changed a bit - the platform you fight him on is bigger so you have more room to dodge his attacks. He doesn't jump into the air and dive back into the water any more (at least he didn't when I fought him) and he sends ghost fish after you once in a while. I'd say he's improved a little. Genshin can also shoot a Dark Void at you now that's pretty easy to dodge.
[close]

And out of all the new bosses I've fought so far, the Tengu twins are the best. They're actually a pretty decent fight, but they're really weak. It seems most bosses are really weak actually; I killed the Rasetsu in Ch.10 in less than 10 seconds. But this is only on Warrior.

appears that genshin can be izuna dropped.

poor genshin.

 :lol I'm gonna have to try this. Sounds ridiculous.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 30, 2009, 12:49:28 PM
[youtube=560,345]8J-zQUH2WBE[/youtube]
http://www.youtube.com/watch?v=8J-zQUH2WBE

skip to 0:52
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on September 30, 2009, 12:56:17 PM
So wait the bow bosses are still in even though you can't charge the bow anymore?  How does that work....
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 30, 2009, 12:59:43 PM
more damage i believe.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on September 30, 2009, 01:01:47 PM
Do you have to 1st person aim or does the auto aim bow do everything?  If you don't have to stand still and aim anymore than I guess that's an improvement, though bow bosses still suck and should have been removed.

At least the worm tunnel is gone.  That part was awful.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 30, 2009, 01:28:09 PM
Just Izuna'd Genshin. He blocks it like 99% of the time, seems more like a novelty. I nearly died trying to do  it over and over...

Anyway, you get a new weapon in Sigma 2 - the Howling Cannon. It's basically just a replacement for the bow UT for boss fights. As soon as you press L2 it locks onto whatever target is in sight, so no manual aiming is necessary, most of the time. You can walk around with the left stick while you're aiming and shooting with the bow as well, so that at least makes rocket-dodging less annoying.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 30, 2009, 01:30:53 PM
Do you have to 1st person aim or does the auto aim bow do everything?  If you don't have to stand still and aim anymore than I guess that's an improvement, though bow bosses still suck and should have been removed.

At least the worm tunnel is gone.  That part was awful.

it'll usually auto aim, but sometimes if you're not lined up right, it won't.  If the enemy is in front of you and you're facing left and hit the shoot button, you won't turn to face him and shoot.


The bosses who were handled with the bow are still vulnerable, you just can't kill them with 4 charged shots.  You whittle them down while dodging their attacks, which I think is cool.  

Also, the Lunar combo square, square, triangle (X,X,Y on 360) is severely nerfed.  The last attack used to do literally 25%+ damage to a lot of bosses.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 30, 2009, 01:59:12 PM
Looks like the scythe is severely nerfed too. YYY and jump+XY used to do distinguished mentally-challenged amounts of damage to bosses, now you're better off using another weapon (I use the Dragon Sword XXY->Y for every boss pretty much). Not to mention Volf just blocked 9/10 of my scythe attacks.

Anyway, the double armadillo fight has been replaced (thank god) with
spoiler (click to show/hide)
Marbus.
[close]
Not bad. He's a LOT better when you're not forced to fight him with the incredibly awful
spoiler (click to show/hide)
Rachel
[close]

Oh, and they fixed the infinite combo glitch you could do against stunned Greater Fiends.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 02:01:29 PM
:rofl @ Izuna Dropping Genshin
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Purple Filth on September 30, 2009, 02:07:15 PM
sounds like they fixed and/or remove lots of horseshit that plagued the 360 release

its too bad they couldn't keep all the good stuff from the which have truly made it the definitive version.

Need to play the 360 first then this later.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Smooth Groove on September 30, 2009, 02:14:51 PM
Just tried the demo this morning.  Is it just me or does NG2 Sigma have less enemies than the original?  Also, Sigma seems to have a more stable framerate but is also more prone to slowdown when multiple enemies show up on screen.  

Graphics are little bit crisper but overall not much different from the original NG2.  The difficulty does seem to have been reduced but that could just be due to my prior experience with NG2.  The speed has also been toned down a little but it can be adjusted to quickly.  Overall, Sigma seems like a solid port but it's not worth the time or $60 for those who've already played NG2.  
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Purple Filth on September 30, 2009, 02:16:35 PM
Just tried the demo this morning.  Is it just me or does NG2 Sigma have less enemies than the original?  Also, Sigma seems to have a more stable framerate but is also more prone to slowdown when multiple enemies show up on screen.  

Graphics are little bit crisper but overall not much different from the original NG2.  The difficulty does seem to have been reduced but that could just be due to my prior experience with NG2.  The speed has also been toned down a little but it can be adjusted to quickly.  Overall, Sigma seems like a solid port but it's not worth the time or $60 for those who've already played NG2.  

all signs so far are leading to yes, the number of enemies in a encounter are less
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on September 30, 2009, 02:56:14 PM
NOOOOO NOT THE SCYTHE  :(
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on September 30, 2009, 05:15:16 PM
haha, yeah I figured the Scythe would be the first thing nerfed.  Once I got it I never used another weapon the rest of the game and the difficulty went from (pre-scythe stages) HARD to (post-scythe stages) lol.  It was just waaaaaay too good. 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on September 30, 2009, 05:40:29 PM
This game is so god damn hard.

I've never played a NG before, so I went on the easiest mode and just barely beat the first chapter, I even burned my fucking life saving thing.

How do I win :(?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 30, 2009, 05:44:05 PM
This game is so god damn hard.

I've never played a NG before, so I went on the easiest mode and just barely beat the first chapter, I even burned my fucking life saving thing.

How do I win :(?

BLOCK.   ;)

Counter, dodge out of the way, learn the combos like izuna drop.  I'm a Ninja Gaiden newbie and I got to stage five last night with ease. 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on September 30, 2009, 05:46:07 PM
the combo's seem hard to do and require lots of coordination. I shouldn't have went in expecting to slam on square to win should I  :'(
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 30, 2009, 05:55:51 PM
the combo's seem hard to do and require lots of coordination. I shouldn't have went in expecting to slam on square to win should I  :'(

Nope.  It's kinda like Dead Or Alive as a beat-em-up.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 07:14:20 PM
kusari-gama was fucking AMAZING
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 30, 2009, 08:29:45 PM
Just slit the Statue of Liberty's throat.

Awesome.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 08:30:10 PM
:rock
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on September 30, 2009, 08:48:23 PM
My Sigma 1 shipped.  I'm excited!!  :hyper
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 30, 2009, 08:50:35 PM
yeah, the statue of liberty fight is so-so, but you're fighting the fucking statue of liberty. :lol   best boss ever in recent memory.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on September 30, 2009, 08:56:23 PM
Way to spoil it, dickhags.

spoiler (click to show/hide)
It's okay, i'll probably never get to it  :'(
[close]
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 30, 2009, 08:58:01 PM
Way to spoil it, dickhags.

spoiler (click to show/hide)
It's okay, i'll probably never get to it  :'(
[close]

Get with the times, you don't play NG for it's plot.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on September 30, 2009, 09:01:04 PM
Way to spoil it, dickhags.

spoiler (click to show/hide)
It's okay, i'll probably never get to it  :'(
[close]

Get with the times, you don't play NG for it's plot.

I've finished both NGs and the DS one and I have no idea what the plot of any of the games are.  Itagaki + story-telling =  :lol
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on September 30, 2009, 09:03:57 PM
So far what i've taken from it, is there's a girl in the village with a nice set of tits, a CIA agent with a nice set of tits, some tits hiding in the tree's, some girl with metal tits, a bunch of weird ass ninjas, and a ninja whose likely a racist dressed in all black who doesn't even cop a feel.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on September 30, 2009, 09:13:03 PM
have you gotten to the part where alexei kidnaps sonia and kills her inches away from ryu's face because he's trapped in an electricity field?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on September 30, 2009, 09:14:22 PM
That happened? I don't remember this game's "story" at all, except for all the hilarious shit.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on September 30, 2009, 09:17:16 PM
More spoilers :(

spoiler (click to show/hide)
I'm awaiting Elizabeth's tities in the bloodbath apparently :teehee
[close]
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 30, 2009, 09:24:12 PM
So far what i've taken from it, is there's a girl in the village with a nice set of tits, a CIA agent with a nice set of tits, some tits hiding in the tree's, some girl with metal tits, a bunch of weird ass ninjas, and a ninja whose likely a racist dressed in all black who doesn't even cop a feel.
There's also lobster-women.

With tits.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on September 30, 2009, 09:27:56 PM
Tits  :drake
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 30, 2009, 09:48:16 PM
Momiji against the Tengus was brutal.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bildi on September 30, 2009, 09:59:49 PM
My copy of Ninja Gaiden 2 for the 360 just arrived.  I am a little disappointed that I'm missing out on what seems to be lots more tits in the PS3 version. :(
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 30, 2009, 10:59:28 PM
Lots more tits.

LOTS.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on September 30, 2009, 11:17:22 PM
Momiji against the Tengus was brutal.

It felt that way at first, until I found that simply blocking and dodging around them made them easy to strike from behind.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bildi on September 30, 2009, 11:22:39 PM
Lots more tits.

LOTS.

:'(

But 360 Ninja Gaiden 2 is harder and not dumbed down for the pussy masses. :punch

spoiler (click to show/hide)
:'(
[close]
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on September 30, 2009, 11:27:16 PM
Momiji against the Tengus was brutal.

It felt that way at first, until I found that simply blocking and dodging around them made them easy to strike from behind.

Yeah, that's how I managed to beat them.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on September 30, 2009, 11:34:25 PM
I like the Tengus a lot. They're very Genshin-esque, I think. Not quite as good of course, but still one of the best bosses in the game. I just beat Momiji's chapter on Mentor and I used her Square x 4, Triangle attack. Seems safe on block and if all of it hits it does a fuckload of damage.

Momiji is awesome.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on September 30, 2009, 11:38:40 PM
her air UT is totally tits.  i got all giddy when I sucked up essence in the air (apparently it was known she had this before but I ran into it by mistake!)
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 01, 2009, 04:55:34 PM
Once you get good at this game it's omg so awesome. In new YOrk now and those scythes or w/e you get are so overpowered omg so awesome. But my dual shock's square button is pretty much broken now :(
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 01, 2009, 09:29:12 PM
spoiler (click to show/hide)
Statue of Liberty boss was ludicrous.  :lol
[close]
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: drew on October 02, 2009, 01:07:08 AM
Once you get good at this game it's omg so awesome.

yeah id say youre at the second step

the third and (arguably) final step is mastering the enemies and being able to toy with them at will

the 4th step is either karma fagging, which i was able to achieve without paying any mind to, become step 3 and the rest will follow naturally

then your only problem will be defending accusations of karma farming and childish cheating from kranz kafka :P
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 02, 2009, 03:21:38 AM
I just beat Momiji's chapter on Mentor and I used her Square x 4, Triangle attack. Seems safe on block and if all of it hits it does a fuckload of damage.

This is actually terrible advice. All of Momiji's combos are garbage on Tengus, as I just learned after getting raped over and over on Master Ninja. NONE of her moves give you enough leeway to hit-confirm the Tengus into a combo; sometimes you'll land the first hit and then they'll decide to izuna drop your ass for an instant kill. The only seemingly safe way to damage them is her 360 triangle attack after they miss a combo/stomp.

One throw from anybody on Master Ninja is basically instant death by the way. And getting hit with a rocket/explosive arrow is like 60%.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on October 02, 2009, 01:48:19 PM
upgrade system is GARBAGE. i wanna max out my claws asap but for some reason the douchebags denied me this pleasure! and this game did not need more giant bosses like the buddha statue.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 02, 2009, 02:05:58 PM
Fry's has the game for $49.99 this weekend if anyone is interested.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on October 02, 2009, 03:14:55 PM
upgrade system is GARBAGE. i wanna max out my claws asap but for some reason the douchebags denied me this pleasure! and this game did not need more giant bosses like the buddha statue.

Because you wanted to be even more unstoppable at an early point in the game?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 02, 2009, 03:18:53 PM
because he wants to enjoy his claws DAMMIT BEBPO
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on October 02, 2009, 11:53:52 PM
shit yeah. the claws are awesome.

besides the game has been noobed up so much that i don't think allowing me to max em out will make much difference.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Beezy on October 02, 2009, 11:56:15 PM
upgrade system is GARBAGE. i wanna max out my claws asap but for some reason the douchebags denied me this pleasure! and this game did not need more giant bosses like the buddha statue.

Because you wanted to be even more unstoppable at an early point in the game?
Unstoppable with the claws? The only hax weapon in NG2 was the muthafuckin Deathscythe. :rock
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on October 03, 2009, 12:04:52 AM
the game is easier on ps3 tho. that's why they changed the upgrade system.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Beezy on October 03, 2009, 12:12:15 AM
Oh. :(

Besides the projectile spamming ninjas, I don't see why they had to make the game easier.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 03, 2009, 02:51:52 AM
copy pasta incoming (though it seems kinda redundant)

I Beat Path of the Master Ninja and All I Got Was This Stupid Trophy.
(http://trophy01.np.community.playstation.net/trophy/np/NPWR00757_00_E8AA76BED6B624B971586B69D91D7E2F11868996/931BA218BDA44F1DAB3545B6F3B224EC49EC3D9F.PNG)

Seriously; you don't unlock anything for beating PotMN. So lame. Anyway, not much really changes between the difficulties in this game. There aren't any more enemies than any other difficulties, they're just a higher grade (usually) and they do WAY more damage. One throw on MN = instant death, generally. The bosses are probably the hardest part, none of the levels were that hard.

To give an idea of how reduced the enemy count is in this game, between all three of my playthroughs and 5 or 6 team missions, I have around 3900 kills between all of my weapons. A full run of Master Ninja in NG2 is around 4200 kills.

On a side note, #1 on chapter challenge PotMN for chapter 1 :D  Eat it Faiz82!

edit: Actually once you beat master ninja the silver frame around your health bar becomes gold. Kinda neat, I guess.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 03, 2009, 02:11:31 PM
How do you get boob axis to work and at what parts
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Purple Filth on October 03, 2009, 02:19:47 PM
How do you get boob axis to work and at what parts

just move/shake the dualshock, works in game but you have to be alone (since enemies will try to kill you) and cutscenes.

Just for the girls.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on October 03, 2009, 02:40:04 PM
It doesn't really seem to work well, considering that they made a whole commercial around it.   :lol
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on October 03, 2009, 02:47:59 PM
[youtube=560,345]aEXEBmCUFqI[/youtube]



this cutscene is so painful to watch in sigma 2

there's no blood or dismemberment. fucking weaksauce.

the wind ninpo isn't any fun to use anymore because of the lack of gore.

It doesn't really seem to work well, considering that they made a whole commercial around it.   :lol

you have to shake the shit out of your controller for it to work.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Junpei the Tracer! on October 03, 2009, 03:02:21 PM
http://www.neogaf.com/forum/showpost.php?p=17866164&postcount=1448

lol this dude is hardcore.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on October 03, 2009, 03:11:39 PM
How hard is Master Ninja in NGS2? Are the hard difficulties balanced, unlike in OG NG2?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 03, 2009, 03:24:51 PM
The story is "lol wut" worthy, but damn it's fun.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on October 03, 2009, 03:27:55 PM
The story is hilarious.

I love how Ryu just JUMPS ON TOP OF A DRAGON and rams its face into the ground on the New York level. And he doesn't give a shit about ANYTHING.

Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on October 03, 2009, 03:29:01 PM
"WE HAVE A CLASS A NINJA THREAT, REPEAT, CLASS A NINJA THREAT"

:rofl :rofl :rofl
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 03, 2009, 03:29:58 PM
Ok, now I have to play as Rachel? Her levels fucking blew in the first Sigma game...

 :yuck

edit: I take that back, she's much improved from the last outing.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Jansen on October 03, 2009, 03:37:47 PM
i hope that bitch dies
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 03, 2009, 03:38:48 PM
i hope that bitch dies

She controls so much better this time around, it's crazy.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on October 03, 2009, 04:06:13 PM
I actually don't mind Rachel in NGS1.  Did her first level and blasted through it, even beating the fiend challenge with no problems whatsoever. 

What did they improve on her in Sigma 2?  I know she got a big cannon.

The one thing Sigma 2 needs is to let you play as any character on any stage after clearing the game. 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 03, 2009, 04:07:37 PM
I remember finding her really clunky and slow moving in the first Sigma. She seems to move a lot quicker.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 03, 2009, 04:09:18 PM
How hard is Master Ninja in NGS2? Are the hard difficulties balanced, unlike in OG NG2?

The difficulty is more even this time around for sure. It's hard to say how hard PotMN is in Sigma 2 though. On one hand, the levels themselves are a LOT easier than NG2; probably even easier than Mentor on NG2. Enemies do ridiculous damage when they hit you, but since there's so few of them it's pretty easy to not get hit. But on the other hand, most of the bosses in Sigma 2 on Master Ninja are harder IMO. There are a few exceptions (the only bosses with minions in NGS2 are Zedonius, Marbus and Dagra Dai I believe), but for the most part they have more health and they fixed all of the ways to cheese them (infinite combo greater fiends, IS to the armadillo, flying swallow Volf etc).

Every difficulty seems to have the same enemy spawns (only upgraded in their rank), so if you can make it through one difficulty you can probably make it through the others as long as you get hit less. Plus this game feeds you essence non stop and you have nothing but healing items to spend it on. You can practically buy a Talisman of Rebirth at every Muramasa shop.

PS. Use Rachel's gun. It's absurdly overpowered.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on October 03, 2009, 04:09:56 PM
Yeah, but she was so powerful.  

I think I'm gonna get back to Sigma 2 today.  Maybe I can finish it if nothing else is going on...
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 03, 2009, 04:21:24 PM
OMG seeing the xbox version of that cutscene makes me want to stop playing this and experience that one, I can't believe the wolf splits in half in that version, in this one he just falls wtf.

And yeah boob axis is so hard to get working. I wanted to see Momoji's bust shaking so bad

spoiler (click to show/hide)
she's 18 right
[close]
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 03, 2009, 06:09:28 PM
By the way MCD, that mission you were stuck on in NG2 with the bone bonster and red lobster-women is back for co-op, except this time he has twice as much health  :hyper
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 03, 2009, 06:10:29 PM
But this time you can just revive me hon.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 03, 2009, 07:28:29 PM
When do you guys use UT's? I can never find the time to charge it up completely and don't understand the essence thing
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 03, 2009, 07:31:33 PM
I've used it on the werewolves a couple times. Just get some distance between them, you'll have plenty of time to charge it up while they're lumbering towards you.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on October 03, 2009, 08:41:32 PM
OMG seeing the xbox version of that cutscene makes me want to stop playing this and experience that one, I can't believe the wolf splits in half in that version, in this one he just falls wtf.

And yeah boob axis is so hard to get working. I wanted to see Momoji's bust shaking so bad

spoiler (click to show/hide)
she's 18 right
[close]

A Japanese animu/Team Ninja game with a big-breasted Japanese chick?  And you think she's legal?   18, that's too old for the Nippon.  Grandma, mayne.  She's probably like 15 or 16.  Ayane is too.  They get around it by saying "age unknown" in the English versions. 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: drew on October 03, 2009, 08:46:15 PM
When do you guys use UT's? I can never find the time to charge it up completely and don't understand the essence thing

conserving essence for ultimate techniques is key to racking up big scores

also you do know that pressing y right after jumping negates the charge up animation right?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 03, 2009, 08:57:21 PM
Whats essence though? Like the Ki shit?

Also what do you mean pressing y after jumping? That's the same thing as holding down y till you glow blue?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: drew on October 03, 2009, 09:05:28 PM
Whats essence though? Like the Ki shit?

essence are the yellow, blue, and red balls that comes from dead guys

ki is the number of magic attacks (brain fart) you have up your sleeve

absorbing essence normally gives you either money, life, or more ki

Quote
Also what do you mean pressing y after jumping? That's the same thing as holding down y till you glow blue?

absorbing the essence through charging your weapon for an ultimate technique instantly charges it up

so for example you can start fighting guys, kill a few, keep blocking and dashing and attacking so you wont absorb the essence floating around, then in the midst of battle jump and right when you land hit and hold down y, which gives you an instant ut

tl;dr yes its basically the same thing, except its instant
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 03, 2009, 09:14:49 PM
That's awesome, I always wondered were the instant UT's came from.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: drew on October 03, 2009, 09:17:04 PM
That's awesome, I always wondered were the instant UT's came from.

spoiler (click to show/hide)
(http://forum.horrorchannel.com/composition/attachment/af48da4ccc7c416e84ae374685602947/114493/american-werewolf-in-london-lifesize-2.jpg)
[close]
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on October 04, 2009, 05:51:28 PM
Still on my warrior run, plodding through.  I think I'm on 13 now.  Yeah, this game is really really easy.  I'm having fun tearing everything up while being practically invincible, but maybe the real challenge will happen in the missions. 

Rachel is seriously improved and has the best OT--where she knocks the guy in the air and shoots them with the machine gun. I felt nearly invincible with her. Ayane has the toughest fight in the game so far--against the BSNs, ISNs, and magician dudes in the market area.  The fight was, gasp, reminiscent of an average fight in NG2 360. :lol  Only used Momiji once and enjoyed it, but she is my least favorite of all the characters so far.

Can't say the game is totally better...I'm enjoying it more, but it almost seems too scaled back. The OT system is totally broken when the fights are this small and easy. TN just needs to put this whole NG2 fiasco behind them and start NG3. 
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Bebpo on October 04, 2009, 06:08:39 PM
You think they'll do a NG3 without Itagaki?
Do you really want a NG3 without Itagaki?

I mean sure Hayashi and his Sigma team is fine and all.  But that's just because they have the majority of the gameplay, weapons, & levels already made for them.  I'm not sure if they could do one from scratch.  I'd rather the team just made an original action game and not call it NG.

So uh, with all this talk about how improved and fun Rachel is in Sigma 2.  How bad are her levels you are forced to do in Sigma 1?  Also is the difficulty in Sigma 1 also toned down from Black?  I just got my copy of Sigma 1 the other day and after I finish up ODST I'm going to play through it and wondering about what to expect.  Are there any actual GAMEPLAY improvements in Sigma 1 over Black?  For that matter is the game even based on Black or vanilla NG?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 04, 2009, 06:17:32 PM
It's based on Black.

I bashed it a lot when it was released but if there was one improvement, it would be how they replaced dumb puzzle rooms with beat 'em up challenges. as for Rachel just abuse every wall you see and you should do fine.

and yeah, it's easier.

wish I could remember more.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: drew on October 04, 2009, 06:17:51 PM
Also is the difficulty in Sigma 1 also toned down from Black?

yep

per
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on October 04, 2009, 06:43:42 PM
You think they'll do a NG3 without Itagaki?
Do you really want a NG3 without Itagaki?

I mean sure Hayashi and his Sigma team is fine and all.  But that's just because they have the majority of the gameplay, weapons, & levels already made for them.  I'm not sure if they could do one from scratch.  I'd rather the team just made an original action game and not call it NG.

So uh, with all this talk about how improved and fun Rachel is in Sigma 2.  How bad are her levels you are forced to do in Sigma 1?  Also is the difficulty in Sigma 1 also toned down from Black?  I just got my copy of Sigma 1 the other day and after I finish up ODST I'm going to play through it and wondering about what to expect.  Are there any actual GAMEPLAY improvements in Sigma 1 over Black?  For that matter is the game even based on Black or vanilla NG?

yeah of course I want NG3, even if it's just to see how it turns out.  It's a video game, it's not sacred, I don't care who works on it or if it should or shouldn't be made.  um, my life remains the same regardless...besides that, Hayashi's team has helped develop all of the ninja gaiden games. it's not like they don't understand what makes the game good.  The guy was behind the AI that made the first one so memorable.

anyway, Rachel's levels are not horrible in NG Sigma, she's just kind of boring to play as, unless you really like the war hammer weapon (which you won't because it's just an inferior version of the Dabilahro.)  Her sub-weapon is useless.  She has a couple of cool moves, but the problem is that Ryu is so much more fun to play as.  The characters in NGS2 have fuller move sets and more strengths/weaknesses that set them apart from Ryu.

The difficulty is toned down a bit in NGS, but it's noticeably easier because there are more chests with potions in them.  As for improvements, some annoying puzzles are taken out and the swimming level is more streamlined (a very good thing.)  There are some new enemies and a new weapon, as well as some new missions (5 free new ones with a code you can look up on gamefaqs, as well as some paid DLC missions.) 





Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 04, 2009, 07:17:34 PM
Ya i have NGS1 coming to me too, can't wait to play after this (never played NG1, so willl it feel like a step back?)

Anywho, just beat the werewolf boss and got to rachael or w/e her name is. Man she's so sexy when you shake her tits, and they shake independentably  :lol :lol.

I had some trouble with wolfie but I ki-ed his ass to death. I still don't relaly know what I'm doing in the game except that im hitting square and then triangle and seeing stuff happen. I wish I had the attention span to learn the combo's, as i'm sure they make the game easier.

Also the bosses in this game are one of the few that inspire fright in me, because I know they'll own my ass if i'm not paying attention. I love that.

Tits.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 04, 2009, 09:34:47 PM
The combat in NG1 will definitely feel extremely limited in comparison to what's possible in NG2.

Volf is awesome in NGS2. He didn't really change a whole lot, but I love the back and forth you get with him when you use the XXY->Y combo with the Dragon Sword. On the lower difficulties you can just spam that over and over and he'll rarely counterattack.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Van Cruncheon on October 04, 2009, 11:46:48 PM
oh, how do i beat the big guy on the bridge on stage 4, i am bad at ninja
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 05, 2009, 12:48:17 AM
The giant blind troll? Dash right before his punch is about to hit you (so you go through it), then you can hit his hand with XXY with the Lunar. I think you can even block his punch and dash out of Ryu's stagger - not sure though. When he does his breath attack just dash and jump to the side. When he gets low on health (10-15%?) he'll fall over so you can OT him.

If that doesn't work just try standing between his legs and beating the shit out of him while trying to avoid his stomps.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 05, 2009, 12:49:55 AM
I kinda wish I started this game on a harder difficulty than the easiest. It's still really hard for me, I haven't really died I think just twice, but I think from what i've read it's funner, although I get owned from normal mobs sometimes. :(.

ALso what weapons do you guys use? I was using the victorian flais until I got those nightsticks and now I just got the scythe but I dunno what wep I should use
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Van Cruncheon on October 05, 2009, 01:07:48 AM
i was doing the latter with the bladed nunchucks and got pwned. it doesn't help that i'm out of health items! i'll try the hand thing + the staff.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 05, 2009, 01:41:11 AM
Yeah, the Flails are really weak. I'm pretty sure they're terrible for all bosses, but I don't really know since I rarely use it. XXYY is the best combo with it, and it'll decapitate regular enemies really often; otherwise it kinda blows. But yeah, for bosses I just stick with the Dragon Sword, Lunar or Enma's Fang.

ALso what weapons do you guys use?

My most used weapons are (in order) the Dragon Sword (great all around weapon), Lunar (360+Triangle UT > any fiend), Tonfas (the UT rapes every regular mob in the game basically), Enma's Fang (very strong and a ridiculously powerful UT),  and Scythe (very strong and the best UT in the game). The Falcon Talons are pretty worthless until Level 3, so I never really touch them. Still, they have a Flying Swallow into Izuna (jump+YXY), so that's pretty useful when you're still learning the ropes. Vigoorian Flails are still only marginally useful (overall they're pretty weak, but it has a few good moves and a decent UT), and while the Kusari Gama is strong, it's just not my style. The Dual Katanas are strong, but they're pretty unsafe IMO so I don't really bother with them.

If I were to rank them, it would probably  be something like:

Tonfa
Enma's Fang
Scythe
Lunar
Dragon Sword
Kusari Gama
Dual Swords
Vigoorian Flails
Falcon Talons
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 05, 2009, 01:46:39 AM
Aight thanks for hte tips guys. I didn't know the FLails were weak, I was owning so much with it so :O
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Beezy on October 05, 2009, 01:47:26 AM
Didn't know the tonfas were that good. I only used them on mechanical enemies in NG2.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 05, 2009, 01:48:46 AM
which ones are the tonfa's? The long stick things?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: drew on October 05, 2009, 01:57:06 AM
ALso what weapons do you guys use?

i hate power weapons since im one of those free form combo guys that hate slow weapons
ngb nunchucks (i love toying with enemies with this and shurikens) > tonfas (combo possibilities :dizzy) > vigoorian flails (+ windmill shuriken(ngb > ng2's))  > dragon sword (nice juggling combos) > lunar (ngb > ng2)

the biggest problem with the weapons of ng2 is that theres no weapon that you can fully upgrade without decapping, my main beef is with the tonfas
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Beezy on October 05, 2009, 02:06:05 AM
i hate power weapons since im one of those free form combo guys that hate slow weapons
I was like that when I played NGB, but NG2's scythe made you feel like such a badass. Vigoorian Flails were my fav in NGB. I tried them and the Kusari Gama in NG2. I was able to do some crazy combos with them, but they were both way too weak.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: drew on October 05, 2009, 02:13:50 AM
how could i forget about the kietsu in ngb, that was my fav wep for awhile

i also changed my mind and like the lunar a bit more than the dragon sword, i blame ng2's dumbed down over powered version for clouding my memory
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 05, 2009, 03:17:55 AM
Didn't know the tonfas were that good. I only used them on mechanical enemies in NG2.

The Tonfas are ridiculous. A single ET with them will kill at least one enemy, two if you're lucky. Its UT can track really well and kill 2 - 4, unless it goes off and attacks nothing. Not to mention it has the Heavenly Justice cancels; it's pretty much unstoppable. They're not too great on bosses though.

While the Tonfas are awesome, they're not THAT much better than the other weapons in the top 4. I'd say the Tonfa, Lunar, Scythe and Enma's Fang are pretty equally overpowered. The Dragon Sword can easily deal with every enemy in the game, but it's where you start to see the drop-off in brokeness. Still, it's my favorite weapon.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: demi on October 05, 2009, 06:08:46 PM
I played the demo and al I did was sit there shaking Ayane's tits the whole time
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on October 05, 2009, 06:56:45 PM
The Flails were my most used weapon on my Warrior playthrough of NGS2 and it is so far on my normal mode playthrough of NGS1.  In NGS1, they have good invincible frames, particularly with X,X>XXXXXX (er, replace "X" with Square.)  Pair it with the armlet of potency and all those kicks (like f+triangle/Y and X,YY) do serious damage, even to bosses. 

They don't have as many i-frames and they aren't great for bosses in NGS2.  Weapons like the scythe, enma's fang and lunar are great boss weapons.  but that's mostly because the bosses in NGS2 are simple as hell, aside from the second Elizabeta fight, imo.  They don't require a lot of precision. 

The flails are fun in normal fights since they de-limb easily and hit guys in a 360 circumference...this is great with NGS2's mobbing AI. And once you get it powered up, those fucking insane combos where you spin the air are amazing.  X,X, f+XXXXX,YYYYYYY is awesome.   

<3 me some vigoorian flails
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 05, 2009, 06:58:52 PM
how the hell do you guys remember to hit x like 6 times in a row before moving to triangle or w/e
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on October 05, 2009, 07:02:48 PM
how the hell do you guys remember to hit x like 6 times in a row before moving to triangle or w/e

been playing the series since the demo for the very first xbox NG game came out and I play it like a robot. :lol 

I don't think it's that precise though...I'm pretty sure you can quickly mash square (in ps3, sorry, I mix em up) about 10 times to buffer the hits, then start mashing triangle to buffer those hits and that it'll register it all, as long as you're within a second or two. I don't know if that makes any sense.  The point is, the timing is very loose, try it a few times and don't worry about the button count, and you'll get the feel for it.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 05, 2009, 07:06:34 PM
It kinda makes sense but the only thing I can remember is the Izuna Drop because it's hilarious.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 05, 2009, 08:21:23 PM
spoiler (click to show/hide)
armadillo boss was such BS especially after genshin, who I wasted all my pots on.
[close]
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 05, 2009, 08:22:48 PM
I haven't found any of the bosses so far (just finished Ayane's level) to be difficult. They've all gone down quite easily with some up close slashin'.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on October 06, 2009, 10:18:41 AM
i played some sigma 1 last night...i think it's still the better game.  I hope they bring back the open world in NG3.  I like that much better than levels.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 06, 2009, 01:25:43 PM
That's probably my biggest complaint with NG1. I hate the open world. On the other hand, I love the complete linearity and lack of puzzles and platforming (aside from the awesome clocktower) in NG2. I agree that Black is the better game, but I think NG2 is the more fun game.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Draft on October 06, 2009, 02:25:09 PM
I'm actually playing Sigma for the first time, and I don't entirely agree or disagree. The open world has its charms, but so does the ultra linear level to level progression.

Also, damn, once you get used to the silly powerful Ryu of NG2, it's hard to go back to NG1 Ryu.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 06, 2009, 02:33:05 PM
icono, did they optimize the last levels in sigma 2?

while doing flail weapon run last night i remembered how "acolyte" doesn't change shit in chapter 12+, regular enemies are the same as master ninja. :lol
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on October 06, 2009, 02:36:40 PM
I like the heavier feel of NG1.  NG2 kinda feels like dynasty warriors to me, since you just get mobbed and slash the shit out of everything :lol  I beat warrior and I just don't feel like playing NGS2 anymore...going back to NGS1 was a lot more fun.  Part of that is because I love the karma score system in NG1 too.  Beating a battle under time is still gratifying.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 06, 2009, 02:40:01 PM
icono, did they optimize the last levels in sigma 2?

while doing flail weapon run last night i remembered how "acolyte" doesn't change shit in chapter 12+, regular enemies are the same as master ninja. :lol

really? I'm going to be fucked then.

I just got Sigma 1 today, how many chapters in Sigma 2 cause I kinda wanna play Sigma 1 more now lols
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 06, 2009, 02:59:35 PM
icono, did they optimize the last levels in sigma 2?

while doing flail weapon run last night i remembered how "acolyte" doesn't change shit in chapter 12+, regular enemies are the same as master ninja. :lol

Seriously? :lol
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 06, 2009, 03:10:51 PM
dead serious. chapter 12+13 are the same, only difference is the damage they deal (obviously!).

later chapters though are just fight 5 enemies then some recycled boss, at least in the 360 version.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 06, 2009, 03:21:13 PM
How many chapters are there? I'm on 13 right now.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 06, 2009, 03:25:11 PM
icono, did they optimize the last levels in sigma 2?

while doing flail weapon run last night i remembered how "acolyte" doesn't change shit in chapter 12+, regular enemies are the same as master ninja. :lol

Generally the only difference between difficulties in NGS2 is that enemies are a higher rank, and there are more IS, Rocket and Bow ninjas on the higher difficulties. Soooo, kinda? I haven't played Acolyte in Sigma 2, but I think on Warrior there were very few of the (new) highest ranked ninjas and claw ninjas, while they're pretty much all you fight on the later levels in Master Ninja. I think you wind up fighting the same red gajas regardless of difficulty, but the NG1 purple fiends rank up steadily in each mode (they have 4 different classes off the top of my head; purple, black, yellow and red - I think you fight yellows and reds exclusively in PotMN). I think they rank the van gelfs up steadily too, but toward the end of the game you're still fighting purple ones regularly so I'm not too sure...

I could be wrong though. I played PotW, PotM and PotMN back to back to back, so they kinda blur together...

The later levels have more enemy variety too; they use the NG1 purple fiends a lot and spread gajas and van gelfs more evenly with marionettes and chainsaw zombies for example, and you fight additional midbosses (Tengus, mainly). Sigma 2's lack of enemies (compared to NG2) is pretty jarring on a few levels, but it's most noticeable on the former Chapter 11 (now 14). It's like a ghost town in comparison.

They also removed the red dragons and hovering rocket bots entirely. I don't mind the hoverbots getting cut, but the red dragons were awesome.  :maf

really? I'm going to be fucked then.

I just got Sigma 1 today, how many chapters in Sigma 2 cause I kinda wanna play Sigma 1 more now lols

17 chapters. Took about 10 hours for my first playthrough I think.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 06, 2009, 03:26:07 PM
The demon statue was in the old NES Ninja Gaiden games, right? It looks familiar.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 06, 2009, 03:30:37 PM
Oh yeah, I missed a muramasa weapon upgrade, am I fucked? Seriously it was in the dumbest place ever.

Also thanks for all the help icono, really appreciate it. I just hope I don't have to face those god damn robot dinosaurs again. Although jumping off a crashing plane with a fucking motorcycle was pretty awesome.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 06, 2009, 03:33:02 PM
You'd be fucked anyway. The only way to upgrade all of your weapons fully in a single playthrough is to never upgrade your Dragon Sword or Dual Katanas, which is impossible I think (I'm pretty sure there's an upgrade shop where those two will be the only weapons left to upgrade at that point).

Unless you meant that you won't be strong enough or something. You'll be fine. Most level 2 weapons are good enough as it is. Only the Falcon Talons really suffer until they're level 3.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 06, 2009, 03:34:31 PM
Why do they hide upgrade stations anyways, that's a pretty lame thing to do.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Don Flamenco on October 06, 2009, 03:35:17 PM
Oh yeah, I missed a muramasa weapon upgrade, am I fucked? Seriously it was in the dumbest place ever.

Also thanks for all the help icono, really appreciate it. I just hope I don't have to face those god damn robot dinosaurs again. Although jumping off a crashing plane with a fucking motorcycle was pretty awesome.

nah, you can just go to any muramas---oh right.  yep, you're fucked.

good jon hayashi
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 06, 2009, 03:41:35 PM
what the hell, chapter 11 rocked with all the human ninjas, gotta love slicing them up with the wind ninpo. :bow

they sure like recycling sigma 1 shit.

as for the dragon, he looked cool but bitch can't be obliterated which is a pain in the ass in this mission i am stuck with (fight 100 fiends), if only they were all humans...
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 06, 2009, 03:52:58 PM
Since they decided to give free upgrades, they should have brought back the Unlabored Flawlessness and had it require like 7 upgrades with all the essence you have sitting around. That would've been awesome.

For the robot  dinosaurs, you can try jumping away after they miss an attack and hitting them a with a single Tonfa ET/UT; it'll take them out instantly.
 :bow Tonfa :bow2

If you can get the red dragons by themselves, an easy way to beat them is jumping off their heads and doing an on landing Y attack with the dragon sword. You can just repeat that over and over until they die.

Or if you care about karma you can spam Scythe UT's on them. The ToV with the red dragons and acid worms must have taken me an hour and a half to finish while trying to milk them for points. Which is why NG(S)2 has the worst scoring system on the planet.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 06, 2009, 03:57:18 PM
Flying Swallow with the DS works on these bastards? or just regular jump+y?

With the Scythe jump+XYY I have completely forgotten about Flying Swallow.

do glitch, wait for opening then XYY.

repeat till shit mission is over. :lol
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 06, 2009, 04:05:58 PM
Nah, what I mean is to wind-run and jump off of their heads (to stun them for a second), and then just hit Y as you land like you're going for a UT. It'll do a long slash and it's loaded with invincible frames once it starts up. You can just loop that over and over on them.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Draft on October 06, 2009, 04:07:10 PM
I like the heavier feel of NG1.  NG2 kinda feels like dynasty warriors to me, since you just get mobbed and slash the shit out of everything :lol  I beat warrior and I just don't feel like playing NGS2 anymore...going back to NGS1 was a lot more fun.  Part of that is because I love the karma score system in NG1 too.  Beating a battle under time is still gratifying.
Yeah, the scoring system in the first one's amazing. It's so crazy how Itagaki fucked it up in 2. What's so hard about putting a damn time limit on the fight?

You're right, though, feels great when you beat that timer by a couple seconds.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 06, 2009, 04:08:39 PM
as expected from my master ninja.

:bow :bow :bow iconoclast :bow2 :bow2 :bow2
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Draft on October 06, 2009, 04:47:22 PM
The headjump is like... the best move in NG2. Stuns enemies, has huge invincibility frames, easy as pie to pull off.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 06, 2009, 04:52:37 PM
You guys are talking about all these moves and to me it's still a mash [] Fest :(
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: demi on October 06, 2009, 04:54:49 PM
That's because you are a bad gamer.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 06, 2009, 04:56:19 PM
I only used headjump to get away, never thought it's useful for attacking too (invincibility).

@Mud, press start and read your favorite weapon moves list, should be a good start.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 06, 2009, 05:03:22 PM
That's because you are a bad gamer.

No i'm not, I just have the attention span of a wii gamer.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 06, 2009, 05:05:45 PM
On most ninjas you can headjump and charge a full  UT on landing. It's also pretty vital for getting through packs of IS ninja when there are 3 explosions per second. Guillotine throw is even better!

On a side note, according to my Ninja Records I've thrown over 9000 shurikens. :teehee
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 06, 2009, 05:10:00 PM
:lol

I'm on the last level. Anyone else turn around and shoot the big hand cannon right at Sonia?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 06, 2009, 05:10:51 PM
Guillotine throw saved my ass in chapter 2 (remember when you told me on gaf to use it in that closed room where you get the falcon claws?).

speaking of that, i wonder if they fixed the glitch where if you run away from archers/rocketfags and save they will vanish, just like that.

sure saved my ass too.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on October 06, 2009, 05:20:40 PM
I went back to this last night and played through Rachel's stage.  The water city and castle stages with Ryu were awesome.   Rachel really did get a big boost in playability over NGS1, because of her speed increase and that gattling gun.  You can play a lot of her stage Resident Evil 4/5 style if you want.   :)

You guys are talking about all these moves and to me it's still a mash [] Fest :(

Do you have the izuna drop down?  It's []/\[][][]/\ with the dragon sword and one-two other weapons (same combo).  Start with that.

Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 06, 2009, 05:31:58 PM
Yeah I have the izuna drop down 100% but I don't think the Scythe does it?
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Himu on October 06, 2009, 05:36:36 PM
Fuuuuccccckkkkkkkkkkkkk you guys for making want to play this AWESOME game again!

 >:(

I thought the ORIGINAL NG2 was the best action game this generation so far and I'd happily play the shit out of this. :(
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MyNameIsMethodis on October 06, 2009, 05:44:52 PM
Take it from a frist time ninja, this game is sick, even though it can be cheap and hard on the easiest setting  :D
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 06, 2009, 05:46:56 PM
I haven't tried despawning any encounters, but I did run backwards pretty far a few times and the rest of the enemies were still waiting around. The explosive arrow ninjas are not nearly as troublesome in NGS2. Their arrows are a lot slower in comparison, they fire less often and if you're dash-jumping around them they'll probably never hit you. But if you do get hit, that shit's gonna hurt (like 60% on PotMN).

You can play a lot of her stage Resident Evil 4/5 style if you want.   :)

Except you can move while you shoot!
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 06, 2009, 05:48:21 PM
ouch :lol
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on October 06, 2009, 05:48:47 PM
Yeah I have the izuna drop down 100% but I don't think the Scythe does it?

Look at the movelist for it!  And if you find that you can do the izuna drop effectively and it suits you well, don't use weapons that don't have it!   :lol  I've been sticking with the dragon sword for most of the game and it's been working great for me.  The bo staff comes in handy when you're crowded by enemies, and the vigorian flail is also good for use on those fucking annoying "ghost pirhana" fish that swarm you.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 06, 2009, 05:49:08 PM
Game is complete. The whole "Ryu travels the world to kill stuff and check out some tits" storyline is pointless, but that's not why you play this awesome game.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: bork on October 06, 2009, 05:49:18 PM
Except you can move while you shoot!

Sigma 2 >>>>>>> RE confirmed!
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 06, 2009, 05:55:19 PM
End-game spoiler

spoiler (click to show/hide)
That was Kasumi, right?
[close]
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: iconoclast on October 06, 2009, 06:12:26 PM
Yes.
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: Mr. Gundam on October 06, 2009, 06:15:30 PM
So, anyone know what the hell it's hinting at? NG3? DOA5?

Code Chronos? :lol
Title: Re: Official Ninja Gaiden Sigma 2 thread
Post by: MCD on October 06, 2009, 06:17:42 PM
Quote
Itagaki creates his game characters by immersing himself in their roles and the games. This is a reason why he objects to the suggestion of Kasumi in the Ninja Gaiden universe, saying her 'soft' nature is conflicting with the 'hard-edged' nature of the game whereas Ayane perfectly fits in.

Itagaki does not approve of this bullshit.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Joe Molotov on October 06, 2009, 07:10:35 PM
Itagaki probably has a Kasumi love-pillow.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on October 06, 2009, 07:20:36 PM
nice title change by EDGE™  8)
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Mr. Gundam on October 06, 2009, 07:21:42 PM
nice title change by EDGE™  8)

I'm touched.  :-[
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on October 06, 2009, 08:04:15 PM
It's the perfect description for all Team Ninja games!

nice title change by EDGE™  8)

Man, am I glad you put that trade mark in there.  We don't want to get sued!
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on October 07, 2009, 02:42:44 AM
i really liked the travel the world aspect of NG2 in comparison to the NG1 "huge expansive world" ideal. Although, I loved how you could backtrack and find hidden stuff in NG1. On the flip side, I love the old school game pacing of NG2, and I attribute this solely to the multiple levels. It really created some great visual variety.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Bebpo on October 07, 2009, 03:10:51 AM
Yeah, I prefer stage based simply because I either get lost in hubs and have to figure out where to go next, or they are just padded extra time between real areas.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on October 07, 2009, 10:18:25 AM
the stages are so boring though.  you just run on a track most of the time, aside from a couple platforming moments.  it's just so flat.  the backgrounds may look different, but I think Tairon had more variety.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on October 08, 2009, 08:00:09 PM
Not sure if I mentioned this before, but once you Izuna Drop Genshin once, you can spam ->TTSST with the Lunar to repeatedly Izuna him until he's dead. He'll never block it while he's recovering.

 :piss Hayashi :piss2
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 08, 2009, 08:16:56 PM
 :violin
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on October 09, 2009, 01:35:11 AM
the stages are so boring though.  you just run on a track most of the time, aside from a couple platforming moments.  it's just so flat.  the backgrounds may look different, but I think Tairon had more variety.

clock tower > anything in ng1
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Mrbob on October 09, 2009, 10:26:46 AM
Yeah its time for the Bayonetta over hype now. 

Even though the demo makes it feel like action game for dummies.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on October 09, 2009, 10:27:55 AM
Yeah its time for the Bayonetta over hype now. 

Even though the demo makes it feel like action game for dummies.


has nothing to do with normal mode, i'm sure.   

It's not Kamiya's fault Hayashi didn't put anything new on the table with NGS2.  This game is more balanced, but boring.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Mrbob on October 09, 2009, 10:32:34 AM
Uh, he was referring to NG1. 

Lets face it, the actual combat in NG2 destroys Bayonetta.  It isn't as flashy, but it sure as hell feels like a real fight on your hands.  Even on Normal mode you can slump through bayonetta spamming the evade button for easy bullet time style attacks.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on October 09, 2009, 03:16:49 PM
Uh, he was referring to NG1. 

Lets face it, the actual combat in NG2 destroys Bayonetta.  It isn't as flashy, but it sure as hell feels like a real fight on your hands.  Even on Normal mode you can slump through bayonetta spamming the evade button for easy bullet time style attacks.

Even on "normal mode"?  Don't you mean "even on the 15 minute demo"?  And I disagree that you can spam dodge on the falling clock tower part.  Ryu's moves are fun, but the actual combat is about on par right now.  You get hit more in NG2, but without it ever doing much damage (comparing both normal modes here.)  Enemies in the bayonetta demo and NG2 are fodder, so the combat has about the same effect to me.  Except that bayonetta's insanity is a lot less boring.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Mrbob on October 09, 2009, 11:02:02 PM
I really don't know how you can equate the AI between the two games.  It boggles my mind  The enemies in NG2 come at you aggressively.

The AI in Bayonetta slowly moves around, and their attacks make it seem like they are swinging their weapons through water.  It is so slow.  You have to be on your toes in NG2. 

Maybe the final version of Bayonetta will be awesome.  I dunno.  I love action games so I'll probably get it.  I just think its crazy to say the ai in both games are fodder, as it isn't even close.  Maybe in the final version of bayonetta the ai will be better.  I'm definitely playing it on a higher difficulty than normal.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MyNameIsMethodis on October 09, 2009, 11:12:27 PM
Man fuck the clock tower in NGS2. I fell off the platforms like fifty times. Also that level gave me severe motion sickness and I don't know why.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on October 09, 2009, 11:30:53 PM
I really don't know how you can equate the AI between the two games.  It boggles my mind  The enemies in NG2 come at you aggressively.

The AI in Bayonetta slowly moves around, and their attacks make it seem like they are swinging their weapons through water.  It is so slow.  You have to be on your toes in NG2. 

Maybe the final version of Bayonetta will be awesome.  I dunno.  I love action games so I'll probably get it.  I just think its crazy to say the ai in both games are fodder, as it isn't even close.  Maybe in the final version of bayonetta the ai will be better.  I'm definitely playing it on a higher difficulty than normal.

lemme clarify.  you do get attacked a lot more in NG2. but even from the first level, ryu is kind of a tank.  you die in about 5 hits in bayonetta, probably to compensate for how little they attack (like DMC.)  but in both games, I feel like I can just wail on the enemies without having to defend or plan in advance all that much.  It's like "educated mashing," where I know the combos, but don't actively think about what I'm using. :lol
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MyNameIsMethodis on October 11, 2009, 05:09:01 PM
I think im close to the end I just killed elizabeth after you get to see her tities and vag (omg is that the first time in a vidoe game?). Let me say it was worth it for that moment. Elizabeth was so hot and to see that amazing body mmmmm.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on October 11, 2009, 09:38:59 PM
That part always reminds me of that scene in Hostel 2.

Not sure if it's okay to link to NSFW pics here, so the curious can google 'hostel 2 bloodbath'
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Bebpo on October 11, 2009, 10:50:07 PM
How does the water look in this game?  I'm playing Sigma1 now and the water is horrible.  It's like 3dfx card era  :yuck
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 12, 2009, 07:19:14 AM
same as ng2 360, good.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on October 12, 2009, 06:28:42 PM
I think the water in NG2 360 is transparent.  it's opaque in Sigma 2 and looks weird.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 03:21:37 PM
Bought it for 40 dollars used from a friend.

three shite things i noticed:

1- why the fuck do bosses heal themselves wtf.

2- why the fuck i can't upgrade my weapons in chapter 1 lamo

3- chapter 2 on broad daylight  :yuck
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on October 18, 2009, 04:35:47 PM
Yeah, the Buddha and Statue of Liberty (I think) need to be killed with OT's, or they'll just keep healing themselves over and over. And you can UT them and get the 5000 karma bonus.

2 + 2 = worthless leaderboards for certain chapters.

Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 04:59:06 PM
rasestu or whatever that big spider calls himself also heal when he roars.

chapter 1 seems tougher than ng2, don't you think?
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 05:43:15 PM
the little puzzle in chapter 2 with the plates/shooting balls was kinda awkward for me.

I was like "WHY CAN'T I TAKE IT DUDE" suddenly distinguished mentally-challenged archers attacking me for the other side, beat them and the door thingy descended.

this is sigma 1 all over again, just straight beat them up, no items to open doors or shit to shoot at and I can't say shooting arrows with the R2 button is pleasant, fucking homo ps triggers.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 05:50:19 PM
omg

genshin is a total joke with the lunar izuna drop.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on October 18, 2009, 06:00:21 PM
Didn't he heal himself like that in NG2 too? Though it seems like it heals a lot more damage in NGS2.

IMO the only things harder in NGS2 are most of the boss fights (since they do more damage and have more health), and a few of the Ultimate Ninja missions in MM. Plus, the lower level weapons have more moves compared to NG2 (level 1 weapons have an Izuna for example).

On the higher difficulties, Chapter 1 and 2 are a joke compared to NG2.

the little puzzle in chapter 2 with the plates/shooting balls was kinda awkward for me.

I was like "WHY CAN'T I TAKE IT DUDE" suddenly distinguished mentally-challenged archers attacking me for the other side, beat them and the door thingy descended.

this is sigma 1 all over again, just straight beat them up, no items to open doors or shit to shoot at and I can't say shooting arrows with the R2 button is pleasant, fucking homo ps triggers.

 :lol Same thing happened to me. I was standing in front of the red plate for like 5 minutes trying to figure out why I couldn't pick it up. Then I ran over to the other room and saw an archer running into the wall that he's supposed to break through.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 06:09:46 PM
He could have, just don't remember him healing this much and yeah, I noticed how I can Izuna drop any bitches right from the start, probably for the 1000 Izuna trophy.

I could see Chapter 2 being a joke, lots of archers and ninja dogs, less ninjas.

btw my love, I upgraded Lunar staff, was that a wise move? I remember you saying something about not being able to upgrade all weapons if I did the Dragon Sword or something.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on October 18, 2009, 06:18:14 PM
Well at level 2 the Lunar gets the 360+Y UT, so yes, very wise.

The only way to fully upgrade every weapon in a single playthrough is to never touch the DS or Dual Katanas, but I'm pretty sure you'll get to a point fairly soon where the only weapon in your inventory you'll have left to upgrade is the DS... I always upgrade my DS first anyway, because that's when it can flying swallow -> shuriken -> on-landing attack, which I cannot live without.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 06:23:58 PM
I cannot live without you too.

thanks hon.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 08:03:51 PM
Way less enemies in both chapter 3 and 4, especially 3 and both didn't get much of a graphical boost (never liked these chapters anyway). only thing different is that purple fiends have a black variant now, they look cool I guess.

also getting Enma's fangs right before Alexei, I can't wait to test it out on him and that statue boss.

edit: most doors are locked now, no running away from fights anymore.

 
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on October 18, 2009, 08:17:53 PM
The enemy count in chapter 3 was pretty jarring. It felt like 90% of the sewer section was cut entirely.

Not really a bad thing though, since you wound up fighting like 50 van gelfs in tight little corridors. Lunar UT :bow2

Plus those giant bats at the start of the water section and before the save point always raped the shit out of me. Good riddance.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 08:29:02 PM
That statue of liberty boss fight was shit, bow shit.

and I don't remember Momiji being this busty in DS then again NDS is for kids.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 08:41:31 PM
Momiji sux.

too slow.

edit: her double jump + charge is a godsend, obliterate then do this.

and I can't believe her level was more brutal than 4 chapters with Ryu.

also Murmasa is a real pimp.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 09:31:00 PM
piercing void in chapter 5 + a goddamn huge gun that dismember fiends with ease.

sure is easy in here. but I am thankful for no water battles even if they looked cool.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on October 18, 2009, 10:49:27 PM
Surprisingly, Rachel is probably the best of the girls. She has the scythe UT, her gun is overpowered as hell and she has some extremely damaging combos. She's still slow and she's missing vital moves but the rest of her arsenal makes up for it. Momiji is decent, she has a few attacks that do good damage and delimb for easy OT's. Plus the air UT is pretty useful. Ayane is just straight up terrible though. She does about half as much damage as she needs to.

I thought the new gun was kinda useless on fiends. As soon as I got it, I shot a werewolf in the face twice with it and he was still standing. So I never used it again on a regular enemy.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 18, 2009, 11:15:47 PM
I dismembered a regular werewolf with just one shot, dunno if it was a lucky shot.

Rachel might be more brutal than Sigma 1 and the other girls but damn if her fight with Marbius wasn't lame.

he wasn't as fast as he was in NG1 nor as fun, shit fucking sucked, So far Momiji level is the best, Tengus were fun.

honestly I think they should drop this girls bullshit in NG and just give Ryu their weapons, just imagine Ryu with Momiji Spear. :o
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 19, 2009, 12:35:00 AM
A lot of framedrops Chapter 10 (8 in NG2) even with zero IS ninjas but the clockwork tower textures gained a nice boost or perhaps it's the better lighting, whatever it is.

and poor Zed didn't stand a chance with broken Enma's fangs UT lol.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 19, 2009, 01:23:28 AM
Ayane, what a horrible chapter.

IS ninjas are just too much for her puny attacks, she's beyond terrible.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 19, 2009, 02:16:23 AM
love how they made chapter 9 (12 here) lot less bullshit (no worm mini-boss, no jellyfish or water battles) but that new dragon boss bored me to tears.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 19, 2009, 05:21:36 PM
just beat it.

chapter 11 from NG2 is really a ghost town here, all you fight are some weak sauce tengus, ninja dogs and some low level ninjas. I miss slashing hundreds of Ninjas with the Wind Ninpo.  :(

the rest are about the same, they just replaced two armadillo boss with marbius who is WAAAAY weaker than NG1 and no more gold flying gelfs, just NG1 little weak fiends. also they let you clear Volf's horse army before you fight him. :lol

overall, this is Sigma 1 all over again, some changes for good others just total downgrade (a lot of them sadly).

and they changed the awesome end credits with Ryu's shiny flat ass.

[youtube=560,345]q9tZZ77wb1I[/youtube]
http://www.youtube.com/watch?v=q9tZZ77wb1I

:bow

spoiler (click to show/hide)
so why are they showing kasumi's back? ng3 with all busty cast?  :-\
[close]

Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on October 19, 2009, 05:45:56 PM
I'm hoping it's hinting more towards a new DoA. They've been releasing a lot of NG games, while the last DoA came out nearly 4 years ago. We've already seen what Hayashi can do with NG (which have been inferior and a side-grade at best compared to the originals), so I'd like to see what he can do with DoA.

If the original levels and characters in NGS and NGS2 are anything to go by, I won't be very excited for NG3  :-\
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on October 19, 2009, 05:59:32 PM
Yeah, I'm cool with a new DOA, don't care about tourney shit or how broken blahblahblah it is I just like it because it's fun.

Hayashi is more mainstream, with chicks and portan shit but if NG3 on next gen that will give him and his team lots of time to think of new ideas.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: MCD on November 05, 2009, 12:51:27 PM
http://www.mediafire.com/?rkzjmnmnmc0

these videos should get you all kill x achievement just by watching them.

have fun.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: dark1x on November 05, 2009, 02:52:18 PM
Started playing this myself after getting it during the Best Buy sale.

One thing to note, their 1080p upscaling option SUCKS.  I keep my PS3 in 1080p and the game defaults to this.  The result?  It looks slightly blurry AND suffers from constant screen tearing.  Setting it to 720p, however, results in a much cleaner looking game and drastically improved performance.  It's really like night and day for me.

I'm enjoying all of the extra goodies they've slid into the game.  It is well integrated and makes it feel a bit more complete.  I always thought the 360 game felt unfinished in some weird way.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 01:39:09 PM
Aight.

Got a new ps3, a slim.

Immediately dled the Ninja Gaiden Sigma 2 demo...anddddd...I don't like it. :( Maybe it's because of the amount of time I spent with NG2 on 360, but I can't stand it. I find it too easy (path of the warrior on demo), and for some reason I can't control the camera as well as I did in the 360 version. It seems I can't re-center the camera without going into bow mode. wtf.

The lack of gore is :( but the remixed fights are interesting. You fight multiple black spider clan ninjas with claws, who you typically don't fight well into the chapter 2 or 3 on the first chapter in this demo, and that was a pleasant surprise.

Though, due to my duty to that is all Ninja Gaiden, I will have to pick it up when it's cheap down the line.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 24, 2009, 05:15:12 PM
Get Bayonetta on 360, forget about this.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Bebpo on November 24, 2009, 05:44:48 PM
Get Bayonetta on 360, forget about this.

Yeah.  Let's only play 1 action game over and over for the next 5 years until Bayonetta 2!
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Beezy on November 24, 2009, 05:50:38 PM
Get Bayonetta on 360, forget about this.

Yeah.  Let's only play 1 action game over and over for the next 5 years until Bayonetta 2!
Better than playing a pussified port of a game that you already beat a little over a year ago.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on November 24, 2009, 05:52:51 PM
Get Bayonetta on 360, forget about this.

Yeah.  Let's only play 1 action game over and over for the next 5 years until Bayonetta 2!


Ninja Gaiden 1 and its permutations have been exactly that for me. kinda doesn't count because of the expansions, but hey, I'm still playing black and sigma.  I can still replay DMC3 + SE like that too.  Godhand seems deep enough to do that, but I'm way too ADD for that game.

but GOW1 and 2, DMC4, NG2, NG2S-- these are games I like and replay occasionally, but wouldn't cry about if I could never play them again.  


and himuro-- NGS2 is worth a playthrough, if only to see what they've done with the game cause it's kinda weird, but it's just...not that fun.  
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: demi on November 24, 2009, 06:11:43 PM
Get Bayonetta on 360, forget about this.

Yeah.  Let's only play 1 action game over and over for the next 5 years until Bayonetta 2!

Or if you're Bebpo - don't play Bayonneta since the sequel will be better anyway!
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Bebpo on November 24, 2009, 06:21:23 PM
Get Bayonetta on 360, forget about this.

Yeah.  Let's only play 1 action game over and over for the next 5 years until Bayonetta 2!

Or if you're Bebpo - don't play Bayonneta since the sequel will be better anyway!

Except Bayonetta is actually good!  Borderlands solo = zzzzzzzzzzzzzzzzzzz
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 06:50:43 PM
bayonetta can't be better than ng
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: demi on November 24, 2009, 06:51:12 PM
Yes, it can

Glad you played it though Himuro thanks for your post
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 06:57:36 PM
you're welcome
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 24, 2009, 07:00:58 PM
Bayonetta is better than everything.  Ninja Gaiden, God Of War, and Devil May Cry, all owned.  Soundly.  Considering it's from the creator of Devil May Cry, the guy who basically started this sub-genre, is it so difificult to believe?

Bayonetta makes all the other similar games its bitch.  The bar has been raised way the hell up, yadda yadda etc. etc.

I like to think of the opening scene, with "Joe Pesci" pissing on a gravestone, as representing Bayonetta pissing all over its competition.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 07:03:35 PM
Why is Bayonetta so good? Does it employ emphasis on defensive combat?
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Junpei the Tracer! on November 24, 2009, 07:05:39 PM
JUST DOWNLOAD THE DEMO.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 07:06:13 PM
::)
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 24, 2009, 07:10:47 PM
Himu, have fun reading-- http://www.evilbore.com/forum/index.php?topic=31996.0  The game has superior defensive and offensive combat, plus a vastly better combo system than any other game like it.  Plus you can pick up enemy weapons when you kill them.  Plus you can upgrade shit.  Plus you can make your own power-ups.  Plus it has awesome driving and shooting sequences.  Plus it's got challenging hard and super-hard modes.  Plus it has special items you can buy that can change up the game play.  Plus it has humongoid bosses that will make your mouth drop.  Plus the bosses keep on getting bigger and badder.  Plus the game has hidden challenge areas and a secret boss.  Plus it has online rankings.  Plus it just rocks your face right off.

And FUCK YES, DOWNLOAD THE DEMO!  Just make sure you get it on 360.  What's with the "rolleyes?"  It's distinguished mentally-challenged that you haven't downloaded it already, but you downloaded the NG Sigma 2 demo?  LOL, Himu.  LOL.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 07:15:37 PM
OKAY I WILL DL IT.

I don't even care about combo systems in these games anymore. I'll see if the defense game is better than NGB/NG2 after playing this demo, but that's the main draw. Overly offensive and frantic games like DMC bore me now.

What about the ai? Is the ai at least marginally blood thirsty and ruthless? Or is it like DMC where the enemies just stand around?
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 24, 2009, 07:17:25 PM
JUST DOWNLOAD THE FUCKING DEMO.

The defense is awesome because you can dodge attacks, and when you time this right, the game rewards you by going into witch time, where you move normally but everything else moves slowly.  Also know that the demo is missing a lot of cool shit the game has, but it's still a good representation of things.  If you want to be really hardcore about it, play the demo on 360 first (you need a J-account or access to the code for it) then play the gimped PS3 demo, since it has a longer and extra boss fight, but is missing a stage that the 360 demo has.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Vizzys on November 24, 2009, 07:17:27 PM
himuro fails
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on November 24, 2009, 07:24:13 PM
OKAY I WILL DL IT.

I don't even care about combo systems in these games anymore. I'll see if the defense game is better than NGB/NG2 after playing this demo, but that's the main draw. Overly offensive and frantic games like DMC bore me now.

What about the ai? Is the ai at least marginally blood thirsty and ruthless? Or is it like DMC where the enemies just stand around?



edit: Whoops, I fail.  Thought you were asking about NGS2.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 07:34:58 PM
Where is the demo on psn? I'm on Japanese psn and it's not there.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 24, 2009, 07:37:57 PM
Where is the demo on psn? I'm on Japanese psn and it's not there.

DOWNLOAD THE 360 DEMO.  WHAT THE FUCK IS WRONG WITH YOU?

The PS3 version of Bayonetta is gimped.  It runs at less than half the frame rate of the 360 version and also has blurry IQ.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on November 24, 2009, 08:00:26 PM
Where is the demo on psn? I'm on Japanese psn and it's not there.


There's a PS3 version of bayonetta?
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 08:03:54 PM
Oh well, I'll dl the 360 demo later.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 24, 2009, 08:07:29 PM
YOU FAIL SO HARD.

Where is the demo on psn? I'm on Japanese psn and it's not there.


There's a PS3 version of bayonetta?

I heard things.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 24, 2009, 08:11:17 PM
Okay Himu, 4 U will look and see if the PS3 demo is still up.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 24, 2009, 08:14:05 PM
Nope, seems to have been removed.  Sega's smarter than I give them credit for.   :P
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 08:43:24 PM
Lyte, I'll dl the 360 demo later. I currently don't have an ethernet cable. =/ Wi-fi only.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 08:47:30 PM
Tried out Ayane in the demo. Finally. Kunoichi Gaiden!

Pretty awesome. I'll check it out more after Infamous.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 24, 2009, 09:04:32 PM
Tried out Ayane in the demo. Finally. Kunoichi Gaiden!

Pretty awesome. I'll check it out more after Infamous.

I liked playing as all three added characters in Sigma 2.  Too bad they each get one short level, and the co-op mode is filled with slowdown.  Game would have been better if you could select (or better yet, switch between) characters on every stage.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Bebpo on November 24, 2009, 10:25:35 PM
I don't think playing the demo of Bayonetta will help convince Himuro Bayonetta is better than NG or DMC.  I'm sure the full game is 40/40 of pure awesome, but the demo is nothing special.  The enemies just sit there and there is no great action.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 24, 2009, 11:54:55 PM
I don't think playing the demo of Bayonetta will help convince Himuro Bayonetta is better than NG or DMC.  I'm sure the full game is 40/40 of pure awesome, but the demo is nothing special.  The enemies just sit there and there is no great action.

zzz
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Don Flamenco on November 25, 2009, 12:08:20 AM
but then the full version will come out and kick ass and he'll change his mind.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: bork on November 25, 2009, 12:46:11 AM
:lol I like the angrier and more assertive Lyte Edge.

:bow Bayonetta :bow2

Bayonetta must be pimped and defended when necessary!   :pimp :gun :punch :punch :punch

I don't think playing the demo of Bayonetta will help convince Himuro Bayonetta is better than NG or DMC.  I'm sure the full game is 40/40 of pure awesome, but the demo is nothing special.  The enemies just sit there and there is no great action.

But Final Fantasy Crystal Chronicles is awesome!  :teehee
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: demi on November 25, 2009, 02:26:03 AM
Himuro's entire PS3 experience has thus far been demos and more demos :lol
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Himu on November 25, 2009, 02:26:48 AM
Himuro's entire PS3 experience has thus far been demos and more demos :lol

Left all my games back in Florida. :(
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: duckman2000 on January 19, 2010, 11:59:30 AM
So is this the version to get? What's different from the 360 version? Checked out the PS3 demo and that was fun, in a "I don't know how I just did that, but it was cool" sort of way.

I guess all of that was answered in the OP. God damn it, stop putting the important stuff in posts no one reads.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on January 19, 2010, 12:15:39 PM
I think the 360 version is the better game all around - the PS3 version is neutered far too much. But if you don't care about diving deep into the game and just plan to play through it once or something, you're probably better off with the PS3 version.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: duckman2000 on January 19, 2010, 12:44:07 PM
What's "neutered" about it? If you're talking about the blood and stuff, I'm totally alright with that, I have other games for that.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: iconoclast on January 19, 2010, 01:03:12 PM
The difficulty mainly. In short, Sigma 2 is just a much easier game, which kills a lot of the fun for me. But like I said, if you're only interested in playing through it once or twice just go with the PS3 version since it has a bunch of additional content, and it fixes a lot of problems with the original (a couple really terrible stages got nice updates in Sigma 2).
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: dark1x on January 19, 2010, 01:03:59 PM
I've been messing around with this again lately.

Tip for anyone playing it: disable 1080p in the XMB.  Yes, it's a pain in the ass and a stupid design, but the 1080p upscaled mode runs worse than the 720p mode.  In 1080p, there is more tearing and slowdown while 720p looks cleaner and runs perfect.  Much better looking than the 360 version thanks to a higher resolution.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: duckman2000 on January 19, 2010, 01:05:04 PM
The difficulty mainly. In short, Sigma 2 is just a much easier game, which kills a lot of the fun for me. But like I said, if you're only interested in playing through it once or twice just go with the PS3 version since it has a bunch of additional content, and it fixes a lot of problems with the original (a couple really terrible stages got nice updates in Sigma 2).

Yeah, lowered difficulty is not a con in my book. Sounds good, will buy.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: Beezy on January 19, 2010, 01:50:47 PM
Yeah, lowered difficulty is not a con in my book.
Maybe you should just play God of War.
Title: Re: Ninja Gaiden Sigma 2: Travel The World To Kill Stuff And Check Out Some Tits
Post by: demi on January 19, 2010, 04:20:54 PM
^ lol