THE BORE

General => Video Game Bored => Topic started by: BobFromPikeCreek on September 25, 2009, 03:43:11 PM

Title: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 03:43:11 PM
Part 1
http://www.gametrailers.com/video/tg...d-rising/56720

Part 2
http://www.gametrailers.com/video/tg...d-rising/56721

Part 3
http://www.gametrailers.com/video/tg...d-rising/56722

:drool :drool :drool
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 03:49:44 PM
MOAR

Part 1
http://gamevideos.1up.com/video/id/26589

Part 2
http://gamevideos.1up.com/video/id/26590

Prize Round
http://gamevideos.1up.com/video/id/26591
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 03:56:18 PM
The gameplay looks exactly like the first one but with better controls. Best game ever confirmed.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 03:56:57 PM
Preemptive strike: The graphics are just as good as the first game's, Green man.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 03:58:55 PM
That's the competitive online multiplayer.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 04:01:03 PM
Is it? I think its part of the story.
Nah, I read an article somewhere. I'll try to find it again. The online multiplayer is like american gladiators with zombies.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: The Fake Shemp on September 25, 2009, 04:01:45 PM
Greatest game ever?!
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 04:02:01 PM
http://www.joystiq.com/2009/09/25/tgs-2009-hands-on-dead-rising-2s-terror-is-reality/
Title: Re: Dead Rising 2 TGS Gameplay
Post by: cool breeze on September 25, 2009, 04:08:36 PM
Hawking wheel chair with guns taped on is fucking brilliant

once again, :bow 2010 :bow2
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Himu on September 25, 2009, 04:30:59 PM
I'm curious about the story mode and story progression but it's nice to see some progress!
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 04:35:25 PM
If the save system is the same or at least not too pussified, this game will be a good sequel. The combat looks great and time management was confirmed awhile ago.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Don Flamenco on September 25, 2009, 04:49:46 PM
Of course they'll pussify it.   

he'll automatically attack as soon as he's near zombies, he'll have a regenerating leather coat shield, he'll have a visor that shows him codes that kill all the zombies at once, the game will not only save automatically but skip you ahead a little bit as a courtesy each time, and it'll be completely fucking linear. 

but they'll hire a couple of good voice actors to deliver some fan service lines and everyone will eat it up as GOTY. 

Title: Re: Dead Rising 2 TGS Gameplay
Post by: Human Snorenado on September 25, 2009, 05:24:56 PM
Jesus Christ, 2010 is looking to be the best year in a good long while for games.  2009 has been an utter snorefest.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: drew on September 25, 2009, 05:27:47 PM
yeah, i could have made this thread last night, but i didnt, just letting you know that my thread game > yours
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Great Rumbler on September 25, 2009, 05:28:47 PM
Jesus Christ, 2010 is looking to be the best year in a good long while for games.  2009 has been an utter snorefest.

Outside of a few awesome titles like Mirror's Edge PC, Red Faction III, Batman: AA, that's pretty much how I feel too.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 05:33:55 PM
yeah, i could have made this thread last night, but i didnt, just letting you know that my thread game > yours

Posted: September 25, 2009 @ 02:10 PM

step off beyotch
Title: Re: Dead Rising 2 TGS Gameplay
Post by: drew on September 25, 2009, 05:35:51 PM
you just hammered the last nail in your own coffin, i could have made this thread over 12 hours ago
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Great Rumbler on September 25, 2009, 05:37:30 PM
you just hammered the last nail in your own coffin, i could have made this thread over 12 hours ago

But you didn't. So nobody cares.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 05:38:48 PM
but the video was posted like two and a half hours ago lol.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Great Rumbler on September 25, 2009, 05:40:06 PM
but the video was posted like two and a half hours ago lol.

I guess it's already September 26th where Drew lives?
Title: Re: Dead Rising 2 TGS Gameplay
Post by: drew on September 25, 2009, 05:41:31 PM
it was up on destructoid well within the wee hours of the morn

gametrailers is always late with stuff thst isnt their own
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 05:42:01 PM
Oh

Well you should have
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Human Snorenado on September 25, 2009, 05:43:24 PM
Oh

Well you should have

But he DIDN'T

Because he's TOO COOL

He wanted to WITHHOLD HIS AWESOMENESS FROM THE WORLD, like John Galt

That Drew, he's too cool
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Bebpo on September 25, 2009, 06:24:51 PM
It's alright, but I hope the game keeps the DR1 structure.  Running around killing zombies is fun when it's done on top of doing some real goal; when the goal is simply to kill zombies it just becomes another Dynasty Warrior game.  Hopefully it's all escort missions and bosses and things again.  And yeah I hate escort missions too, but I'd rather be escorting someone from point A to B then just "stay alive for 10 mins while killing zombies".  They had that mode in DR1 but it was a bonus mode because it's less fun than the real game.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 25, 2009, 06:28:00 PM
That was just a demo. The DR1 demo was pretty similar.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: The Sceneman on September 25, 2009, 07:16:15 PM
If the save system is the same or at least not too pussified.

They'd be smart to offer both a normal save system and the original one.

how the fuck would that be smart? theres already too many games out there that cater for pussies.

What I dont get is why people complained about the original save setup anyhow, you could go to the bathroom and save your fucking game anytime!
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Jansen on September 25, 2009, 08:29:40 PM
gatling gun wheelchair is the shit
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Sho Nuff on September 25, 2009, 08:41:42 PM
Everyone else should give up on making games because this one wins
Title: Re: Dead Rising 2 TGS Gameplay
Post by: drew on September 25, 2009, 10:53:09 PM
But he DIDN'T

Because he's TOO COOL

He wanted to WITHHOLD HIS AWESOMENESS FROM THE WORLD, like John Galt

That Drew, he's too cool

actually i was TOO TIRED

because it was REALLY LATE
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Great Rumbler on September 25, 2009, 10:54:42 PM
But he DIDN'T

Because he's TOO COOL

He wanted to WITHHOLD HIS AWESOMENESS FROM THE WORLD, like John Galt

That Drew, he's too cool

actually i was TOO TIRED

because it was REALLY LATE

What, you want a prize or something?
Title: Re: Dead Rising 2 TGS Gameplay
Post by: drew on September 25, 2009, 11:00:51 PM
just merely defending myself from an internet asshole
Title: Re: Dead Rising 2 TGS Gameplay
Post by: pilonv1 on September 25, 2009, 11:09:17 PM
But he DIDN'T

Because he's TOO COOL

He wanted to WITHHOLD HIS AWESOMENESS FROM THE WORLD, like John Galt

That Drew, he's too cool

actually i was TOO TIRED

because it was REALLY LATE

What, you want a prize or something?

he's covered wars you know
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Human Snorenado on September 25, 2009, 11:30:41 PM
just merely defending myself from an internet asshole

sweet, new tag

INTERNET ASSHOLE
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Jansen on September 26, 2009, 12:35:28 AM
i see fistfulofretardation hasnt shown up to display his poor taste itt yet
Title: Re: Dead Rising 2 TGS Gameplay
Post by: tiesto on September 26, 2009, 02:12:35 AM
Everyone else should give up on making games because this one wins

Everyone else already did give up on making games  :-\
Title: Re: Dead Rising 2 TGS Gameplay
Post by: brawndolicious on September 26, 2009, 05:27:59 AM
There's no need this time to pussify the save system. The combat is a lot easier apparently and you can even walk into a cash machine for easy points.  I guess the bosses will be a lot less frustrating now that you can move and shoot at the same time.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Sho Nuff on September 26, 2009, 05:51:14 AM
Everyone else should give up on making games because this one wins

Everyone else already did give up on making games  :-\

poor japan
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Disposable White Guy on September 26, 2009, 10:05:04 AM
Part 1
http://www.gametrailers.com/video/tg...d-rising/56720

Part 2
http://www.gametrailers.com/video/tg...d-rising/56721

Part 3
http://www.gametrailers.com/video/tg...d-rising/56722

:drool :drool :drool

 :drool :drool :drool :drool :drool :drool :drool :drool

DAY.  ONE.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Great Rumbler on September 26, 2009, 10:12:18 AM
It's alright, but I hope the game keeps the DR1 structure.  Running around killing zombies is fun when it's done on top of doing some real goal; when the goal is simply to kill zombies it just becomes another Dynasty Warrior game.  Hopefully it's all escort missions and bosses and things again.  And yeah I hate escort missions too, but I'd rather be escorting someone from point A to B then just "stay alive for 10 mins while killing zombies".  They had that mode in DR1 but it was a bonus mode because it's less fun than the real game.

That said staying alive for 10 min can be exciting too if done right, just look at Left 4 Dead.

L4D works because it's you and three other people against hordes of zombies. The only way to survive is to work together.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: The Fake Shemp on September 26, 2009, 01:27:42 PM
More proof that Western developers > Japanese.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 26, 2009, 02:27:21 PM
It's alright, but I hope the game keeps the DR1 structure.  Running around killing zombies is fun when it's done on top of doing some real goal; when the goal is simply to kill zombies it just becomes another Dynasty Warrior game.  Hopefully it's all escort missions and bosses and things again.  And yeah I hate escort missions too, but I'd rather be escorting someone from point A to B then just "stay alive for 10 mins while killing zombies".  They had that mode in DR1 but it was a bonus mode because it's less fun than the real game.

This.

To be honest these videos didnt really excite me or show me anything that made DR1 one of the best games of this gen. The core of DR1 is the panic feeling of rushing through mobs of zombies to get somewhere on time, add a campy zombie story and many ways to kill zombies and youre all but done. This looks a lot easier and less panicky and more like "just go and kill zombies".  Escorting missions where a vital part of the original too.

That said staying alive for 10 min can be exciting too if done right, just look at Left 4 Dead.

DEMO! It's a demo! The DR1 demo was just as structureless. This game still has time management exactly like the first game.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 26, 2009, 02:28:09 PM
Multiplayer footage
http://gamevideos.1up.com/video/id/26592
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 26, 2009, 02:33:57 PM
Yes he does. He really does.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Himu on September 28, 2009, 09:37:48 PM
I didn't give the original one a fair shake. I'll be sure to play this day one. Seems better than the first.

what makes you think that based off only a few trailers and at most, 10 minutes of gameplay footage without anything that made DR so unique?

spoiler (click to show/hide)
western gaming :smug
[close]
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Error2k4 on September 28, 2009, 09:59:12 PM
Looks like dead rising 1.5, to me.

the problem with giving the sequel to a completely different team from the one that worked on the original, is that the new team will obviously have no clue on what direction to take the series, so what they'll do is add more content and fix stuff of the original. I wish the original team worked on this instead, maybe they would've taken the franchise in a direction that felt fresh after playing DR1.

I'll await more media and information, but so far I'm not impressed. Needs more Frank, too.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: demi on September 28, 2009, 10:00:17 PM
So what Error is saying it's more Dead Rising. Hey Error, how many Fire Emblem games you play? Dragon Quest?

Bye, Error... :smug
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Error2k4 on September 28, 2009, 10:02:56 PM
The last fire emblem I played was the gamecube game, I haven't played any other. I got bored of the franchise.

And come on aside from core gameplay mechanics, each individual DQ game always has something that separate it from the rest.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: drew on September 28, 2009, 10:03:07 PM
wow avatar etc etc
Title: Re: Dead Rising 2 TGS Gameplay
Post by: demi on September 28, 2009, 10:04:16 PM
It's actually Monster Hunter, which, you know, is also the same each time :shh
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Error2k4 on September 28, 2009, 10:06:35 PM
I only played one MH game :-\
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Don Flamenco on September 29, 2009, 12:55:46 AM
no it's FFXI

or Guild Wars or FFXII or PSU or...


i don't know how DR2 couldn't feel fresh, even if it's just an upgrade.  it's kinda hard to get stale when the prequel is one of a kind (and fucking awesome at what it did.)  it would have to be a DMC2/Xenosaga II/Ninja Gaiden 2 style fuck up.  but with the original guys working with the new team, I don't think that'll happen.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Himu on September 29, 2009, 01:01:28 AM
No way is NG2 a DMC2/XS2 fuck up.
Title: Re: Dead Rising 2 TGS Gameplay
Post by: Don Flamenco on September 29, 2009, 01:06:00 AM
twas just for kicks
Title: Re: Dead Rising 2 TGS Gameplay
Post by: BobFromPikeCreek on September 29, 2009, 01:15:28 AM
no it's FFXI

or Guild Wars or FFXII or PSU or...


i don't know how DR2 couldn't feel fresh, even if it's just an upgrade.  it's kinda hard to get stale when the prequel is one of a kind (and fucking awesome at what it did.)  it would have to be a DMC2/Xenosaga II/Ninja Gaiden 2 style fuck up.  but with the original guys working with the new team, I don't think that'll happen.

Exactly. I don't know why you'd be upset that DR2 is a lot like DR1. DR1 isn't like any other game. There's no reason to change the formula because the formula is still very fresh.