THE BORE
General => Video Game Bored => Topic started by: demi on October 17, 2009, 05:00:16 PM
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Could a game make you feel dumber as you play? The answer is yes. A Boy and his Blob is Wayforward's take on a timeless classic. As one of the best fans of the original, I was interested in how they approached it. What I got was a pile of distinguished mentally-challenged fellow with a side of DURRRRRRRRRRRRRRRRRRRRRRRRRRRRR.
So basically, instead of plopping you with a ton of jellybeans, each level comes with a pre-selected set of beans that will be required to finish the level. The boy dies in one hit, can't swim, can't do shit really. The blob is dumb as bricks, and you're constantly having to call him to you, even so much to mash the button causing him to turn into a balloon and float to your location. It's like ICO only 10x worse.
Each level has 3 treasure chests that arent even difficult to obtain, they literally put a big ass sign saying HERES DA TREASURE. When you get all 3 treasures, you unlock a "challenge" level. I put that in quotes because they are about as challenging as coloring within the lines. For one level, all I had to do was use the trampoline and hop up ledges to the top. WOW I CAN FEEL MY SKILL BEING TESTED.
I feel embarassed having bought this, and instantly my biggest regret this year. Muramasa is better than this shitfest. Wario is better than this shit. I used my $20 TRU card so I only am at a loss for $20, but I can get my money back selling it on ebay.
If you ever need a good reason why you should hack your wii instead of wasting money like me, A Boy and his Blob is the perfect reason. Fuck Wayforward.
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So you're saying it's the perfect game for the Nintendo audience? Wayforward knew who they were making it for.
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Really? This sucks. As the biggest fan of the original, I'm glad you gave us the truth, demi, because I was considering this.
:american demi :american
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I couldnt even finish the first world. I made it to like Stage 6.
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My biggest gripe so far is the constant signs place everywhere. They did such a good job at the very begining of just letting you figure things out on your own, but then the moment the first actual level begins they start throwing up these big ass signs all over the place. This should've been a more open adventure game like the original, where you figure out how to use the jellybeans' powers as you get them.
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The game's 5 page black and white manual has a hint that says "If something doesnt work, try a different approach!"
Oh gee thanks, I'll consider that with my selection of THREE jellybeans and a huge ass sign with a trampoline on it.
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I was excited when I saw the gorgeous 2d graphics. Then I watched some gameplay movies and it looked zzzzzzzzzzz
They should stick to making Contra. ContraIV was fuckawesome
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:( I just placed an order for this yesterday. Should've played it on USB first.
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Did you hug the blob? :heart :heartbeat :heart
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Yeah, but I dont even know what it does.
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I almost downloaded this the other day. Good thing I changed my mind.
Wii having games that aren't even worth downloading seems to become a fact.
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I DL'ed it and got to about the same point as demi and deleted it. He's absolutely correct, there is ZERO challenge in this game. :lol
Although it is full of whimsy. Emcegrammar might like it.
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I beat the first boss. A giant snake. It doesnt attack you, it just stands there. All you do is throw a jellybean and turn the blob into one of the THREE (!) objects you can use and the snake just kinda touches it and freaks out and dies.
Then you do this little segue level and you wind up at the boy's house, just like in the NES game. Then you do 10 more boring levels.
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(reads thread title)
"Oh, I wonder how much demi hates this."
(reads thread)
"Oh, that much."
I want to love Wayforward, but they only seem to make good games half the time. Their Wii Ware game Lit is genuinely good, but this is getting mixed notices (still wanna try it tho).
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Hey I liked LIT, I thought it was ok. This is just fucking garbage.
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was lit the wiiware game where you had to turn on lights because the darkness killed you? that game was pretty good. what else did they make?
checking it briefly, uh, Shantae and Sigma Star Saga were fun. Contra 4 was good but would have been better if not for the dual screen gimmick shit.
I DL'ed it and got to about the same point as demi and deleted it. He's absolutely correct, there is ZERO challenge in this game. :lol
Although it is full of whimsy. Emcegrammar might like it.
Judging from videos, this game contains no whimsy.
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They did Contra 4, Shantae, LIT, Mighty Champ Flips, Boy and his Tard, Sigma Star Saga
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don't know what Mighty Champ Flips is and haven't played Boy and his Blob, but yeah, they seem alright.
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They seem to have the right idea of what it takes to make a classic styled game, but there seems to be at least one glaring design choice that hampers the experience.
Sigma Star Story- Hit Detection
Contra 4- Dual screen
Boy and His Blob- The constant hand holding
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Sigma Star Saga was wank for many reasons, hit detection was only one of many problems. The few good parts were outweighed by the constant nonsense and the stupid-ass love-triangle storyline. Oh well, I guess you gotta give them some credit for creating such an original idea and trying to "advance" the shooting genre.
Mighty Flip Champs is an awesome game though, not perfect, but does what it sets out to do. You'll be stuck on a puzzle for a long time, and then the solution just hits you like the lightbulb going on. The key is to see each level as several small goals, instead of focusing on clearing the level all at once.
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