THE BORE

General => Video Game Bored => Topic started by: bork on October 27, 2009, 05:36:27 AM

Title: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on October 27, 2009, 05:36:27 AM
[youtube=560,345]http://www.youtube.com/watch?v=G8BEGSdHZFo[/youtube]

I'm still picking this up today, but I hope Namco addresses this problem ASAP.  People are now saying the lag is worse than Tekken 5 DR Online and Soul Calibur IV, to the point of being unplayable. 
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: demi on October 27, 2009, 05:38:44 AM
The achievements dont look that bad for this.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 27, 2009, 05:44:31 AM
if the netcode is worse than T5DR god help us all.  :'(
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: iconoclast on October 27, 2009, 05:44:46 AM
smh namco. I knew they'd blow it.  :-\

Still buying it though. They have to patch this.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 27, 2009, 05:51:08 AM
lol I doubt it. gonna get it, but I seriously doubt they update anything.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 05:54:57 AM
Namco's not SNK...and even SNK at least released a patch for KOF XII.  They HAVE to do something.   :-\ 

 :'(

Actually, I'm eager to test it out myself on both platforms.  After getting AT&T U-Verse a couple of weeks back, everything has been much, much better online.  I could even get good matches in KOF '98 Ultimate Match XBLA.   :o
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 05:59:24 AM
The achievements dont look that bad for this.

Mostly offline?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: MCD on October 27, 2009, 06:02:36 AM
both versions?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 06:18:01 AM
both versions?

Yup.  I usually double-dip on fighting games...the only mistake that's been was with KOF XII.  Actually with this one, I'll be getting it on three platforms, with the PSP version hitting at the end of November.   :lol  I am insane.

Normally I'd wait on one version and see if it gets patched first, but I want to test everything out for myself.

Is it confirmed as shitty on both platforms? last I heard it was the the PS3 version.

That video I posted is from the 360 version.   :-\

Quote
To be honest, I was really hyped for this, almost went bought it two days ago if it wasn't for being sold out at my local store. I mean from the lack of modes, underwhelming graphics and now to the crappy netcode, this went from day 1 to "I'll wait and see if they release a patch a some worthwhile free DLC like they promised".

...

I still think it's funny to use Free DLC and Namco in one sentence.

There's no lack of modes and the graphics aren't really "underwhelming."  It's the netcode that's the real issue here.  I'm keeping my fingers crossed that an update will pop up tomorrow (on the official NA release date) or Thursday, when it comes out in Japan, but it's really doubtful that will happen. 

Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Cravis on October 27, 2009, 09:03:09 AM
Hope they fix the netcode. I didn't spend nearly as much time as I would have liked with Tekken 5 DR because of the crappy netcode. Still picking this up today.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 27, 2009, 09:45:03 AM
Eh, that video was not what I expected.  I thought there'd be some crazy glitching or really bad lag.

That looks like one of my better online matches in any of the 3d online fighting games.  In DoA4, Tekken5DR, SCIV about 25% of my matches are lagless, 25% look like that video and  50% are in complete slow motion to the point that video looks hyperspeed.  Blazblue was just as bad until the patch and then it became perfect, though it has crazy slowdown in the stage intro.  Didn't try KoFXII online and SFIV's been generally good.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Sho Nuff on October 27, 2009, 12:51:12 PM
Japanese response to broken game:

"Ooooops! We'll fix it next year, so you buy it then okay?"
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Olivia Wilde Homo on October 27, 2009, 12:54:08 PM
If Namco put Tekken Bowl in this, I would buy it today.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 01:07:39 PM
Eh, that video was not what I expected.  I thought there'd be some crazy glitching or really bad lag.

That looks like one of my better online matches in any of the 3d online fighting games.  In DoA4, Tekken5DR, SCIV about 25% of my matches are lagless, 25% look like that video and  50% are in complete slow motion to the point that video looks hyperspeed.  Blazblue was just as bad until the patch and then it became perfect, though it has crazy slowdown in the stage intro.  Didn't try KoFXII online and SFIV's been generally good.

It is is really bad lag.   :lol  Really bad *input* lag...you press a button and the move comes out 4-5 seconds later.  People can't do moves and combos; it sounds very much like how KOF XII was *shudder*.  You're saying that looks like one of your better matches?  O_o

I was skeptical about all the lag talk myself, but there's just too many people saying the same thing.  Was in a PSN chat room last night, and two guys were trying to play each other, but just gave up.  They couldn't do anything. 

Anyway, I'm about to go pick it up.  Will post how it fares for me.  If it's Soul Calibir IV-level decent, I'll be satisfied.  There were people in the GAF thread saying Soul Calibur IV was unplayable online, which is complete bullshit, but that video I posted was from a guy that either runs Tekken Zaibatsu or VFDC, forget which one.

After looking at some videos I realized that even though the game lacks a proper dojo mode like the one in DR, the ranking system (kyos, dans, etc) is still intact. I did not know this before and therefor I'm less disappointed.

The dojo mode was a PSP DR-only thing.  You don't need that when you have online.  Well, you wouldn't if the online was good, lolol.  The ranking system is a standard thing these days.

If Namco put Tekken Bowl in this, I would buy it today.

I am hoping the PSP version has it. 
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 04:00:19 PM
Played one match online on the 360 version (which has kinda shit image quality, it's a little blurry, and that's with motion blur off). 

It's funny; it seems like everything's gonna be smooth as hell, then it starts, and there's horrid input lag.  The game appears to run smoothly, but you can't do shit.  :/ 

I still beat the other guy and got the achievement though.   :lol

EDIT: Match 2 was a full green bar, less input lag, but still bad.  And choppy too.  I beat that guy too and got another 'cheev.  Least those seem easy to get.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: demi on October 27, 2009, 04:01:38 PM
The achievements dont look that bad for this.

Mostly offline?

Yes they all seem to be for campaign, collecting coins and items, and you only have to PLAY matches instead of win (except the 2, but those are easy)
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 04:10:15 PM
Match #3: Full bar, almost NO LAG.   :o  The other player was in VA, I'm in GA.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 04:36:34 PM
Yup, I definitely think "all over the place" describes online play on 360.  More matches, more full green bars...some near-perfect, others laggy as hell.  Really makes no sense.  It's still better than Tekken 5 DR Online was though.  :P

I see hope for this game's online unlike KOF XII.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 27, 2009, 04:51:22 PM
WTF

To play this game it said I had to update my ps3 firmware to 3.01 (was on 3.00).  Goddamnit this feels like PSP all over again
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 04:56:58 PM
The PS3 version definitely has sharper image quality.

Let's see how an online match fares...currently waiting in a room with two guys on mics non-stop chattering.  Both have green bars.  I like that the game tells you the score while you wait.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Draft on October 27, 2009, 05:03:45 PM
Looks like normal floaty tekken. What's the problem?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 27, 2009, 05:07:13 PM
Installing so I can lose to Lyte
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 05:22:58 PM
Draft, the input lag can be ATROCIOUS, to the point that the game is completely unplayable online.  You can't do anything more than basic punches or kicks, and event those come out 5 seconds after you hit the button.

Installing so I can lose to Lyte

Nah, I suck.  Total noob.   :D

I just did a match with a guy with a yellow bar...no noticeable lag.  I'm either lucky, my connection's that awesome, or both.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 05:32:43 PM
Yeah, PS3's the superior version on this one.  Better image quality, slightly faster load times.  The online play has been about the same on both versions.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 27, 2009, 05:39:11 PM
Yeah, PS3's the superior version on this one.  Better image quality, slightly faster load times.  The online play has been about the same on both versions.

awesome. wanted the PS3 rev for the stick, glad it's not crippled/gimped or anything. will pick up today or tomorrow morn. :rock
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 27, 2009, 05:39:28 PM
lol ps3 576p
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 27, 2009, 05:41:42 PM
lol ps3 576p

:drake
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 27, 2009, 05:47:09 PM
"lcd stretched image smear" = "better image quality" for sonytards :cry

this is why we can't have nice graphics things
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Jansen on October 27, 2009, 05:48:02 PM
glad i canceled my preorder
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 05:50:27 PM
lol ps3 576p

And yet it looks better than the 360 version.   :-\
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: demi on October 27, 2009, 05:52:08 PM
lyte, it is clear you have not a lick what makes good graphics. Let us handle it
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 27, 2009, 05:52:21 PM
only if you have an astigmatism!
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 05:56:54 PM
I'm kinda shocked it looks better on PS3. 

It's that 360 blur that makes it look worse.  Aren't most of the reviews saying the same thing?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Olivia Wilde Homo on October 27, 2009, 06:16:04 PM
Owned.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Jansen on October 27, 2009, 06:19:39 PM
for the majority of fixed pixel displays the increase in image res (even w/ the crazy software downscaling) + minor decrease in texture quality is better than going with 576p
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 06:21:38 PM
imma try the 360 version with motion blur on, then.  The blurry image quality sucks. 

EDIT: That did the trick!  Looks much, much better with the motion blur on.  I still think the PS3 version, sans motion blur, looks sharper.  And the load times are definitely better on PS3 too.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 27, 2009, 06:25:32 PM
:gloomy rsx budget gpu :gloomy
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 06:26:16 PM
I'm just pissed because they mishandled the motion blur effect, which gives a nice touch, but turns the visuals into a jagfest. Namco should let Project Soul handle the next Tekken.

Let the Soul Calibur team handle the visuals.
Get some Western developer that knows what the fuck they're doing to handle the online.   :P

But really, I keep getting pretty good connections.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 27, 2009, 06:47:08 PM
The achievements dont look that bad for this.
Yeah, unlike SCIV, all you need to do is win one ranked online match and one unranked match, and play 30 online games. Most everything else is related to doing stuff in scenario campaign mode.

I think I can get the online ones over a weekend or so.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Smooth Groove on October 27, 2009, 06:50:19 PM
I'm kinda shocked it looks better on PS3. 

It's that 360 blur that makes it look worse.  Aren't most of the reviews saying the same thing?

I posted this excerpt from a Digital Foundry's article in the "What Are You Playing" thread:

Quote from: Digital Foundry
while there is the option to switch between 1024x576 and 1365x768 modes on Xbox 360 (via tweaking the motion blur setting between on and off), the PS3 version is locked exclusively to the lower resolution. The good news is that even so, the PS3 version still manages to command a slightly higher image quality overall if you can do without the motion blur.

Removing the motion blur filter frees up a lot of resources, and Namco has chosen to deploy these in two different ways on each console. Xbox 360 gets an enormous resolution boost to 1365x768, while the PS3 gets 2x multi-sampling anti-aliasing. In terms of overall image quality across the two modes and two consoles, the PS3 gets the nod in "blur off" mode thanks to decent enough upscaling based on an anti-aliased image, while in default mode with the motion blur active, the 360's enhanced texture filtering gives clear image quality advantages.

http://www.eurogamer.net/articles/digitalfoundry-tekken6-resolution-game-blog-post
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 06:53:14 PM
It doesn't look like that on either my 1080P monitor or 720P HDTV for either version.   :lol
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Olivia Wilde Homo on October 27, 2009, 07:01:51 PM
Lyte caught shillin'
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on October 27, 2009, 07:19:20 PM
wow, so we're counting pixels now.  first the shitty npd thread, now this.  good jon guyz
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 27, 2009, 07:21:20 PM
well, if the xfe would post more and start smacking down sfag propaganda, we peasants wouldn't hafta make such a mess of it!
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Jansen on October 27, 2009, 07:31:41 PM
http://www.lensoftruth.com/?p=15929

Quote
Tie. The graphics on both versions look almost identical to one another resulting in a deadlock. Texture quality, lighting, motion blur and particles were ported over between consoles flawlessly.

Quote
Tie. Again both versions performed identically maintaining a constant frame rate and absolutely no screen tearing to report, also the PlayStation 3 upscales to 1080i/p resolution.

Quote
Xbox 360 won this category by sporting drastically faster load times than the PlayStation 3 version. This time around the PlayStation 3 version didn’t require a mandatory install, but Namco should have made it that way. Only after installing on the PlayStation 3 did the load times match the Xbox 360 version.

Quote
Out-of-the-box, the Xbox 360 version is our flavor of choice. If you do decide to install it on the Playstation 3, the load times will be decreased but be warned the online matches may take a hit depending on who you are paired with.

:gloomyRSX :gloomy
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 27, 2009, 07:42:37 PM
Yeah it's pretty lol that neither version looks like the arcade game despite the arcade game running on a modified PS3 board!

Anyhow I played a bit of this with a friend.  Game is excellent.  Best Tekken yet from first impressions.  I can see how with Tekken 6 the game's popularity in Japan skyrocketed.  I really, really like all the new characters.  The character models also look a lot better than last-gen Tekken thanks to extra polys.  The red bar thing is interesting.  I feel it's a bit undeserved to give people an advantage because they are getting beat down cause they suck, but it makes things more intense towards the end.

On PS3 installed, load times are fine, controls are good, graphics are shit IQ (haven't tried with motion blur off yet).  Seems like a great game outside horrible IQ.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 07:47:00 PM
Fuck, Bebpo, turn that motion blur shit off!   :lol

Quote
Tie. The graphics on both versions look almost identical to one another resulting in a deadlock. Texture quality, lighting, motion blur and particles were ported over between consoles flawlessly.

Graphics?  Sure.  Image quality is a whole 'nother story.

Quote
Tie. Again both versions performed identically maintaining a constant frame rate and absolutely no screen tearing to report, also the PlayStation 3 upscales to 1080i/p resolution.

Quote
Xbox 360 won this category by sporting drastically faster load times than the PlayStation 3 version. This time around the PlayStation 3 version didn’t require a mandatory install, but Namco should have made it that way. Only after installing on the PlayStation 3 did the load times match the Xbox 360 version.

I have both the Xbox 360 version and PS3 versions installed.  PS3 loads about a second faster.  The drawback here is that when you're online and get matched up against some dumbfuck who didn't install, you have to wait longer.  It's the same thing with SF4.

Quote
Out-of-the-box, the Xbox 360 version is our flavor of choice. If you do decide to install it on the Playstation 3, the load times will be decreased but be warned the online matches may take a hit depending on who you are paired with.

That last sentence applies to both versions. 

I think if the PSP version has Tekken Bowl, it will be the best one, hands-down.   :P
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 27, 2009, 07:47:47 PM
well, if the xfe would post more and start smacking down sfag propaganda, we peasants wouldn't hafta make such a mess of it!


He's too busy rubbing himself with the PSP Go! :-\


perhaps a coup is in order. if you grew a goatee, you could be the xfag grand vizier!
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 27, 2009, 07:49:05 PM
10 second load times?? W T F

jesus i hate this generation
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 27, 2009, 07:50:06 PM
10 second load times?? W T F

jesus i hate this generation

No way.  Installed on PS3 it's about 3-4 seconds and I'm sure it's 3-4 or less installed on X360 as well.

I don't play any fighting game with over 8 seconds of loadtimes before matches.

Yeah, maybe it's 10 second load times if you don't install.

I counted 5 seconds on 360 and 4 seconds on PS3.

Speaking of waiting, another annoying thing about online is that there's a 20 second countdown timer before a match starts.  This can be bypassed by simply hitting the circle button and selecting ready, but dumbfucks don't do this and sit there waiting instead.   :duh
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: iconoclast on October 27, 2009, 07:54:26 PM
Just picked this up. First Tekken I'm gonna attempt to get serious™ with! So many characters to choose from... gonna take forever to find a main.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 07:56:30 PM
Just picked this up. First Tekken I'm gonna attempt to get serious™ with! So many characters to choose from... gonna take forever to find a main.

I am leaning towards Alisa now.  The character is hilarious.  But I gotta get good with Bob too!
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 27, 2009, 07:57:04 PM
10 second load times?? W T F

jesus i hate this generation

No way.  Installed on PS3 it's about 3-4 seconds and I'm sure it's 3-4 or less installed on X360 as well.

I don't play any fighting game with over 8 seconds of loadtimes before matches.

Yeah, maybe it's 10 second load times if you don't install.

I counted 5 seconds on 360 and 4 seconds on PS3.

Speaking of waiting, another annoying thing about online is that there's a 20 second countdown timer before a match starts.  This can be bypassed by simply hitting the circle button and selecting ready, but dumbfucks don't do this and sit there waiting instead.   :duh

This was creepy.  Don't talk out of my mouth!!
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Smooth Groove on October 27, 2009, 07:57:41 PM
10 second load times?? W T F

jesus i hate this generation

Blame the PS3.  Loading times were downgraded because Cell can't handle fast loading.  Same reason why full effects mode runs in sub-HD for both versions.  
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 27, 2009, 08:00:47 PM
blu-ray is slow as shit for access times

Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Olivia Wilde Homo on October 27, 2009, 08:48:13 PM
:bow PS One era loading times :bow2

Seriously, time to shite binne this generation.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: iconoclast on October 27, 2009, 08:57:33 PM
What's the problem with load times? I just played arcade mode (360; installed) and they were like 3 seconds. Way quicker than VF5, and about on par with SF4...

Online might be a different story though.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: demi on October 27, 2009, 08:58:20 PM
Bigger question is - people were anticipating this game?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 27, 2009, 09:07:19 PM
Installing now. PS3 gaming reminds me of PC gaming sometimes. If you are going to require us to use stupid (hopefully not risky) 3.01 put it on the fucking disc, guys. Looking forward to installing what, 8gigs for Forza 3? This gen sux.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: demi on October 27, 2009, 09:08:38 PM
You did not compare optionally installing Forza 3 (less than 6GB, by the by) to the PS3
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 27, 2009, 10:00:05 PM
I install everything on my 360, heavy rotation stuff anyway. For Forza, that's disc 1, 2, and whatever DLC the sticker on the cover is talking about. I ballparked.

Tekken is kind of underwhelming me right now.  :(
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on October 27, 2009, 10:01:55 PM
so...tekken is tekken  :lol 


anyone try online tonight?  is it that bad?  I was hoping they'd have a day 1 patch or something.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 27, 2009, 10:15:58 PM
well, namco continues the trend of shitty single-player campaign modes they started with soul calibur 3
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 27, 2009, 10:32:37 PM
You did not compare optionally installing Forza 3 (less than 6GB, by the by) to the PS3

I think it's pretty fair since whenever load times are mentioned in an X360 game everyone says "well I install every X360 game I play anyways, so there won't be load times"
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 10:47:49 PM
Just played a shit-ton of online on PS3.  The guy I was playing, it turns out, is in Atlanta, so we had a perfect connection.  Then another guy from California joined, and shit got laggy.  Input delay problems and all that.  I think playing on your own side of the coast is good, but this game can't handle coast to coast play.

Ended up with over 170,000 gold when we finished.  You get like 5,000 for every win, and 1,000 for each loss.

What's the problem with load times? I just played arcade mode (360; installed) and they were like 3 seconds. Way quicker than VF5, and about on par with SF4...

Online might be a different story though.

Maybe if you're a distinguished mentally-challenged fellow and didn't install the game on PS3, and played online with a shitty connection, the load times are 10 seconds.

Installed on both systems, the load times are 5 seconds for 360, 4 seconds for PS3.

Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 27, 2009, 10:52:52 PM
You playing now Lyte?  I'll play you if you are
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: iconoclast on October 27, 2009, 11:03:55 PM
You get like 150,000+ gold for each level you beat in the story mode.  :lol
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 11:07:01 PM
You playing now Lyte?  I'll play you if you are

Sorry mayne, taking a break.  Maybe later on tonight.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 27, 2009, 11:07:18 PM
You get like 150,000+ gold for each level you beat in the story mode.  :lol

Well, there's perhaps the only reason to play story mode! 
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 27, 2009, 11:39:24 PM
Man I fucking hate the training mode in this game. 

Hit start -> press o on command list -> try 1-2 moves -> hit start -> press o on command list -> next 1-2 moves -> repeat for 10-15 mins.  At the end of that, remember maybe 20% of the moves you just did.   :(
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Rman on October 27, 2009, 11:48:29 PM
Will we ever get a training mode like VF4 EVO?  And that was last generation.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Olivia Wilde Homo on October 27, 2009, 11:50:19 PM
Quote
perhaps a coup is in order. if you grew a goatee, you could be the xfag grand vizier!

It's pretty much beneath me now to remind Scoqs that they aren't playing the superior version (infact they can count themselves fortunate if they get a game approaching parity). They've intimated time and time again that they prefer cotton to silk, shit to fine praline choco, horse pish to champagne and thus , to follow suit, the lesser troll squads can deal with these jizz quenches. They'd obviously prefer that to my high brow awesomeness. They can now have bronze medal smack downs to go with their defeated semi-finalist console sensibilities.



Not bad but I still fear you're a turncoat.  As a lowly prole in the xfag kingdom, I need strong, resolute leadership from the emperor.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: iconoclast on October 27, 2009, 11:55:31 PM
I think those 10+ second load times are coming from review builds. I watched the Giantbomb quick look the other day and the load times were very very long. The retail disc has been pretty quick so far.

Anyway, I kinda like this Tekken Force mode.  :teehee  Gonna try to get all the story and achievements out of the way before I really focus on multiplayer. And Zafina is awesome.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Sho Nuff on October 28, 2009, 12:04:43 AM
Quote
perhaps a coup is in order. if you grew a goatee, you could be the xfag grand vizier!

It's pretty much beneath me now to remind Scoqs that they aren't playing the superior version (infact they can count themselves fortunate if they get a game approaching parity). They've intimated time and time again that they prefer cotton to silk, shit to fine praline choco, horse pish to champagne and thus , to follow suit, the lesser troll squads can deal with these jizz quenches. They'd obviously prefer that to my high brow awesomeness. They can now have bronze medal smack downs to go with their defeated semi-finalist console sensibilities.



:bow Long live the XFE :bow2
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 28, 2009, 12:06:11 AM
nascent insurgency put in its place!

:bow xfe :bow2
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: MCD on October 28, 2009, 12:18:00 AM
Just picked this up. First Tekken I'm gonna attempt to get serious™ with! So many characters to choose from... gonna take forever to find a main.
I will be your main anytime hon.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 28, 2009, 12:32:19 AM
the arena in the story mode is like the story mode in tekken 5. you just have to unlock EVERYONE thru the story, and have to fight the damn cheap endboss.

lars is a terrible character design. I like alexis (?) though. most of the new characters seem pretty fun.

not digging the stages as much as T5/DR.

played two matches online, one was decent, next was awful.

not sure what's up, but load times are longer than 4-5 seconds for me, at least in the arcade mode.

still, more tekken. I like tekken. will be playing for a while.  :)
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 28, 2009, 12:40:27 AM
Yeah, I've been reading people have varying load times with Tekken 6 when installed on PS3.  Sounds like hard drive models all over again.  Forgot what the last game this happened in was, but people had really big differences in load times depending on the model of their hard drive.

Anyhow, how do you beat the robot mini-boss?  Also how do you beat Jin who is ALWAYS IN RED GLOWING BAR MODE.  Goddamn that is some cheap bs.  Oh and I hate all these fighting games that bring you back to the character select after you lose, thus making it take 20-30 seconds between matches when you have to keep retrying against a cheap boss.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 28, 2009, 01:03:45 AM
I think the trick to the robot is ten hit combos, honestly. I came really close to beating it with leo, but it cheesed me with a laser just before it died. haven't tried again because I jumped into the story mode. I just wailed on it with the canned 5 string punch combo she has.

azazel SUCKS. will look for a cheesy way to beat it in the morning.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 28, 2009, 02:06:29 AM
Spam juggles n' shit.  I went through arena mode once and got a perfect on Azrael.  Easy as shit...just kept spamming kicks.

AND WHY IS THERE A FUCKING FURRY VERSION OF KING NOW?  IT'S A NAKED JAGUAR MAN WHY OH MY GOD WHAT THE FUCK
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 28, 2009, 04:31:09 AM
Just had my first rage quitter!  :D

I'm LOVING Alisa because she keeps pissing off scrubs with her "cheap moves."  :lol   This was a GREAT match; I hit all the trademark lol-tastic moves, and the guy quit at the very end.  Very satisfying, wish I could have saved it, but it was a player match.

The messages that followed said:

Me: lol u mad

Him: she is so fucking cheap

Me: gotta learn how to play instead of rage quitting like a scrub.

Him: listen i know how to play motherfucker i didn't rage quit since i waited until after the match bitch i never faced her before so i didn't know what to expect but hey your the cigarillo trying to spam the rockets

Me: ha ha u mad scrub.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: demi on October 28, 2009, 04:55:13 AM
You're pretty lame, lyte. Grow up.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: iconoclast on October 28, 2009, 05:17:06 AM
yeah it's not a rage quit unless he quits mid-match. maybe it was the first time he played online and he just wanted to test the netcode and got whooped. who knows? he did say the magic word though (cheap)  ::)

Alisa is pretty awesome though. I like the combo where she uses her disembodied head to smack a fool. :lol
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 28, 2009, 05:21:05 AM

yeah it's not a rage quit unless he quits mid-match. maybe it was the first time he played online and he just wanted to test the netcode and got whooped. who knows? he did say the magic word though (cheap)  ::)

Naw, it was a rage quit.  Dude quit at the end, but not far enough along that the match was completely over and done.  If that was ranked, he'd have been penalized or whatever it is the game does to droppers.  It doesn't matter since it was just a player match; it's just fun to see what you can get out of somebody with a simple "u mad."

Quote
Alisa is pretty awesome though. I like the combo where she uses her disembodied head to smack a fool. :lol

Or this--

Great way to finish a match!
(http://farm3.static.flickr.com/2572/4051780373_7133842106.jpg)
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 28, 2009, 10:50:08 AM
love the churches chicken billboards in story. :lol

story mode is assy, but it's way easier to get tons of cash in it. you can't really use finisse characters, but spammy ones like law work great. you also get random items, which saves a ton of money. leo is already decked out.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on October 28, 2009, 01:06:36 PM
Weren't there churches chicken coupons in SC4?  what a weird ass product placement :lol
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: iconoclast on October 28, 2009, 01:26:10 PM
Afro Samurai also has a coupon for Church's Chicken.


 :teehee
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 28, 2009, 02:12:41 PM
is leo a dude or a chica, anyhow?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 28, 2009, 02:30:17 PM
is leo a dude or a chica, anyhow?

fap without fear.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: MCD on October 28, 2009, 03:01:06 PM
is leo a dude or a chica, anyhow?
reverse trap.

girl hiding her identity by being a boy.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: demi on October 28, 2009, 03:41:58 PM
Where are the Bob pics?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Sho Nuff on October 28, 2009, 03:54:50 PM
:bow Bob :bow2
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 28, 2009, 06:00:22 PM
I need to get Bob unlocked in story mode, so I can get him all decked out in his top hat and monocle.   :tophat
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 28, 2009, 08:46:58 PM
I didn't get around to playing this yet, too much Forza 3 action. How does Scenario Campaign control? Is it fine with the analog stick?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 28, 2009, 08:50:58 PM
I didn't get around to playing this yet, too much Forza 3 action. How does Scenario Campaign control? Is it fine with the analog stick?

You use the analog stick to move around normally, and the d-pad for doing all the regular Tekken stuff when fighting.  You could just use the d-pad for everything, but you don't seem to move as quickly in the non-fighting walking sections, or when you need to run over to a chaingun and pick it up.

Scenario Campaign pretty much sucks though.  Just good for getting money and character items.  They should have made it side-scrolling like Tekken Force in Tekken 3.  Enough with the 3D crap.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 28, 2009, 09:05:26 PM
I can't just use the analog stick? What kind of crap is this?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 28, 2009, 09:36:28 PM
If it helps, I found this achievement guide to make going through the game easier.
http://www.msxbox-world.com/features/TEKKEN-6/index.php (http://www.msxbox-world.com/features/TEKKEN-6/index.php)
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on October 29, 2009, 02:03:08 AM
This game is fucking great!   Feels so much faster and responsive than any other Tekken.  lag city online, unfortunately.  I like scenario mode too.  Last boss is easier than Jinpachi, thankfully. 

I like Xiaoyu's new moves a lot. 
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 29, 2009, 02:10:27 AM
This game is fucking great!   Feels so much faster and responsive than any other Tekken.  lag city online, unfortunately.  I like scenario mode too.  Last boss is easier than Jinpachi, thankfully. 

I like Xiaoyu's new moves a lot. 

Much of the animation seems like it was FINALLY reworked, so everything feels smoother and less stiff than usual.   Haters are too busy whining about TEH GRAPHICS to notice this stuff.  Never mind that the game does look better than all the previous Tekkens...there's a lot of subtle things that make it better overall, and the lighting is pretty good.  I think the way some of the character's faces look are worse, however.  Maybe more realistic, but also uglier.

Xiaoyu's awesome-- I'm really having a hard time finding a main to stick with.   :lol  I used Bob and Xiaoyu a bit today.  Alisa's robo-moves just keep me coming back, though.  It's also always fun to listen to reactions from players who get hit by the robo-rockets for the first time.   Yeah, back away guy, so I can blast you!

I feel like I'm getting better when matched up against Jin and Kazuya, because so many players keep picking them.  It's like flowchart Ken all over again!  Eddy and Christie have been giving me a bit of trouble, too.  I find that I am getting better at winning using Alisa, at least.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on October 29, 2009, 02:23:19 AM
yeah, my one fight online was a flowchart Kazuya.  but I never play people in Tekken so I totally lost  :'(  I've been Xiaoyu exclusively since T3, I pretty much never use anyone else.  Her stances are so much fun to use!

The animation is definitely much better.  I've always loved Tekken's animation, but they stepped it up.  The graphics are not super amazing, but I don't give a shit because the animation is. 

I think the rainy heli-pad stage might be the best background in a fighting game ever. 
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 29, 2009, 03:02:02 AM
the way people are talking about this game you'd think it was the worst thing ever.

it's pretty good, sans online.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Jansen on October 29, 2009, 03:03:21 AM
Fuck, now I'm pumped buy and play this, even though I promised myself to finish Batman and Demon Souls before I do so! :-\

which rls of demon's souls did you get?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Van Cruncheon on October 29, 2009, 03:20:51 AM
yeah, it's a good fighting game and probably the best tekken i've played, mechanics- and animation-wise. i will never play a fighting game online until we have ubiquitous near-zero latency fiber, so no harm no foul.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 29, 2009, 04:11:06 AM
yeah, my one fight online was a flowchart Kazuya.  but I never play people in Tekken so I totally lost  :'(  I've been Xiaoyu exclusively since T3, I pretty much never use anyone else.  Her stances are so much fun to use!

The animation is definitely much better.  I've always loved Tekken's animation, but they stepped it up.  The graphics are not super amazing, but I don't give a shit because the animation is. 

I think the rainy heli-pad stage might be the best background in a fighting game ever. 

There people saying DOA4 looks better.   :lol ::)

Fuck, now I'm pumped buy and play this, even though I promised myself to finish Batman and Demon Souls before I do so! :-\

It's all good as long as you know about the online.  If you think it's going to a heavy part of your play time and don't think you can deal with the lag, it's not worth getting.  No question that playing this offline with friends or online with people who live in your area (I played with someone in Atlanta, and it was a perfect connection...even KOF XII was like that) is the way to go.

the way people are talking about this game you'd think it was the worst thing ever.

it's pretty good, sans online.

It's pretty much fighting game over-reacton '09.  People have been waiting a couple of years to have the game at home, and so there's disappointment abound about its flaws.  Don't confuse NeoGAF with what most people are complaining about though, which is pretty much just the online.  It's on GAF that you have people going TEH GRAPHICS SUCK!!!!!!!! and I CAN'T BEAT THE FINAL BOSS, I'M SELLING THE GAME!!!, and other stupid shit.  Pretty much the kind of complaints you get from non-fighting game players who have interest in this and then are surprised they have to actually learn to play it, and then on the other end of the spectrum, you have the uber-hardcore types who think the online is so awful because the timing on hit #9 of their 10-hit juggle combo might be hard to get out on occasion. 

yeah, it's a good fighting game and probably the best tekken i've played, mechanics- and animation-wise. i will never play a fighting game online until we have ubiquitous near-zero latency fiber, so no harm no foul.

Absolutely.  It's hands-down the best Tekken, period.  I don't think there's anything about it that will bring in people who never liked the series before, but there is a reason why this game has dominated in arcades for so long-- it's got great mechanics, improved animation, and an overall pretty-balanced roster, despite there being 40 characters.  I've enjoyed the hell out of it despite all the online issues.  Finding plenty of people to play, and when the lag is bad, I just move on and find more people to play. 

I'd like to get your thoughts on the online if you ever try it, Prof.  Play with people on your side of the coast, and with full green bars, and it should be pretty decent.  There is no doubt that the game is in need of a patch, but it's no KOF XII.  But of course, there are people saying that, which is just :rofl.

But HD Remix and SF4 have really good netplay, and BlazBlue is near-perfect.  Those are the best, no question.

I'm really eager to get the PSP version coming, too.  Tekken 5 DR and Soul Calibur BD were awesome, awesome ports, so Tekken 6 should be equally as eye-poppingly well ported.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 29, 2009, 12:40:32 PM
I installed the game to my X360 hard drive. Will start SC mode tonight.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: MCD on October 29, 2009, 01:51:44 PM
something i noticed with the 360 online is that it's faster to hit B (back) and search again after winning/losing match instead of auto search otherwise it will take forever to sync. and i love how you select character then you search for fights, kinda neat.

also 360 load time on disc = same as ps3 installed, perhaps even a bit faster, didn't try it installed because i was playing on my friend's 20gig.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 30, 2009, 01:57:49 AM
Will start this game tomorrow. Forza 3 is consuming my soul...
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on October 30, 2009, 02:01:23 AM
online is more of a mixed bag.  some perfect matches, some so horrible it's not funny...all of them show green bars.  namco needs to patch this shit. 
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: originalz on October 30, 2009, 05:38:54 AM
Holy shit, this game is unplayable on the stock 360 controller.  When I used it, I was lucky if my moves came out 50% of the time, bloody frustrating as hell.  Looks like my stick is gonna be getting a good workout!
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: MCD on October 30, 2009, 05:40:48 AM
i just used the analog stick.

one/two button mashing dude.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: originalz on October 31, 2009, 12:50:17 AM
Aite, this game is awesome.  Let's do a Bore tourney!
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 31, 2009, 01:43:25 AM
Aite, this game is awesome.  Let's do a Bore tourney!

With this game's netcode?  IMPOSSIBLE.  Maybe it might work if we all just do pokes n' jabs.   :lol
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Sho Nuff on October 31, 2009, 02:09:07 AM
:bow Kuma :bow2

I have a Kuma t-shirt I bought at Uniqlo, it gets me chicks
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: demi on October 31, 2009, 02:12:21 AM
I want one
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 31, 2009, 02:12:43 AM
Post a pic!

EDIT: These?

(http://farm4.static.flickr.com/3558/3464455145_c8a1cbb1ca_o.jpg)
(http://farm4.static.flickr.com/3611/3464455127_cc839346d7_o.jpg)
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: demi on October 31, 2009, 02:32:43 AM
That is amazing. But I dont like long sleeves
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 31, 2009, 02:33:42 AM
BORE TOURENEY

PS3 this time.

online has actually been ok tonight. let's roll.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 31, 2009, 02:45:47 AM
How many of us here even have the game?

Akala (PS3)
Bebpo (PS3)
lyte (PS3, 360)
originalz (360)
Ferrariman (360)
Sho Nuff (360?)
MCD (360)
Prof. Prole (360)
Jinfash (PS3)
Cravis (?)
Iconoclast (360)

So that's four of us with the game on PS3.  Not enough people, and Jinfash being where he is means laaaaaaaaaaaaaaaaag in the worst degree, I'd wager.  Same with originalz for the 360 version.  Anyway, the netcode as-is just isn't good enough for tourneys.  Let's wait and see if they patch anything.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 31, 2009, 02:48:59 AM
Finally got around to starting SC mode. If that's what to expect, it's back to Forza 3 for me until I get my Mad Catz stick in. SC is damn near unplayable with a 360 pad.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 31, 2009, 03:05:59 AM
Definitely would not recommend using the stock 360 controller for this game.  Well, you could probably do okay with the analog stick, but that wouldn't fly in the SC mode.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: originalz on October 31, 2009, 03:46:42 AM
Yeah, this game is bloody awful with a stock 360 pad, I was going insane when I first started out with it.  The SF4 fightpads are pretty good though, I've been switching between that and the stick and have gotten good results from both.

Haha, I love how arena mode is like 4 matches to beat the game.  I guess it definitely makes it easier to get through, instead of having to fight the standard 9 matches.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 31, 2009, 03:52:20 AM
Haha, I love how arena mode is like 4 matches to beat the game.  I guess it definitely makes it easier to get through, instead of having to fight the standard 9 matches.

It's easy as hell in arena mode...I got perfects on Jin and Azazazazazazel.  But if you check NeoGAF, you'll find dudes complaining how they can't beat the game and see their precious endings.   :'(  So they're selling/returning the game.   :'( :'(

 :lol ::)

Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 31, 2009, 04:33:38 AM
lulz the endings suck any way. not to mention you get freee ending movies playing career. I got 20 mil ducats!

azazel sucks if you have a rushin punch combo.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 31, 2009, 04:36:50 AM
Hey, I like some of the endings I've seen...   :'(
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on October 31, 2009, 04:40:20 AM
TOURNEY riato edju! there can be onry one.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on October 31, 2009, 12:31:54 PM
Hey, I like some of the endings I've seen...   :'(


like Xiaoyu's where she is clearly waking up from a night of sex with Panda
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Sho Nuff on October 31, 2009, 01:51:40 PM
Post a pic!

EDIT: These?
(http://farm4.static.flickr.com/3611/3464455127_cc839346d7_o.jpg)

Yeah I got this one, but with short sleeves.

They had a bad ass Resident Evil 5 shirt, the same one Chris wears in one of the modes, but all they had left were midget sizes. FFffffffffffffuuuuuuuuuuuuuuuuu
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 31, 2009, 01:56:37 PM
Haha, I love how arena mode is like 4 matches to beat the game.  I guess it definitely makes it easier to get through, instead of having to fight the standard 9 matches.

It's easy as hell in arena mode...I got perfects on Jin and Azazazazazazel.  But if you check NeoGAF, you'll find dudes complaining how they can't beat the game and see their precious endings.   :'(  So they're selling/returning the game.   :'( :'(

 :lol ::)


Uh, they do know that they can knock down the difficulty, right? Or is that just for arcade mode?
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 31, 2009, 01:57:49 PM
Definitely would not recommend using the stock 360 controller for this game.  Well, you could probably do okay with the analog stick, but that wouldn't fly in the SC mode.
Yeah, at least SC mode hands out achievements like candy. 8 achievements in an hour or so of playing.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 31, 2009, 02:42:42 PM
Uh, they do know that they can knock down the difficulty, right? Or is that just for arcade mode?

Dude, I didn't even get into it.  Clearly these aren't people who regularly play fighting games and their number one priority is watching the endings, not learning to actually play.  I guess the RAGE is coming from being unable to button mash properly or something, I dunno.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 31, 2009, 03:29:19 PM
Does anyone want to play this on the PS3 today?  I'd like to learn how to play Tekken after all these years.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on October 31, 2009, 04:05:34 PM
Does anyone want to play this on the PS3 today?  I'd like to learn how to play Tekken after all these years.

I was supposed to be your contender today, but alas the stores were out of the NA version, only the Asian is left.

The Asian version is the same thing...
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: MCD on October 31, 2009, 04:13:22 PM
the in-game store sux donkey balls, just lots of color variations + high price.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on October 31, 2009, 05:15:44 PM
Scenario Campaign gives you lots of monies.  Equip the clothes that increase drops + value
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: MCD on October 31, 2009, 05:16:42 PM
but scenario campaign is boring piece of shit.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on October 31, 2009, 07:55:47 PM
true dat.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on October 31, 2009, 07:56:21 PM
So no one's playing the PS3 version today? ;_;
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: iconoclast on October 31, 2009, 08:11:39 PM
So I just beat Scenario Campaign. It wasn't completely horrible, but it's not particularly fun either. Anyway it says I unlocked something called the Comic Effect or something like that, and I can't find it anywhere in the options. Anyone know what the hell that is? I'm about to go to bed so I'm too lazy to check gamefaqs.  :-*
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on October 31, 2009, 10:17:07 PM
So I just beat Scenario Campaign. It wasn't completely horrible, but it's not particularly fun either. Anyway it says I unlocked something called the Comic Effect or something like that, and I can't find it anywhere in the options. Anyone know what the hell that is? I'm about to go to bed so I'm too lazy to check gamefaqs.  :-*
Comic Effect? Does it make Lars speak perfect Swedish, like this?
[youtube=560,345]j1KSaUEu_T4[/youtube]
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Olivia Wilde Homo on October 31, 2009, 10:31:14 PM
If there is a 360 T6 Bore tournament, I'm down.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on November 01, 2009, 01:02:19 AM
Can't find a pic, but comic effect puts the old comic-style sound effects in the hit effects, so when you hit someone hard, you get a big "BAM!  WHAM!" comic bubble.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Akala on November 01, 2009, 03:36:05 AM
comic effect is in its own category in the customization menu. 'extra' maybe? you prob have the english and japanese ones. that's what I have, anyway. : P
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: iconoclast on November 01, 2009, 07:18:50 AM
Meh. I guess that's kinda neat. I was hoping against hope that it would be some SF4 PC style graphic filters that no one had ever mentioned before.  :'(


I think I'm going to be maining Lili. I switched over to her from Lars half way through the campaign and I had a lot more fun with her style. Hopefully she's a good choice! Still, I've only played like 4 out of the 40 characters so I wouldn't be surprised if I find some other guys I like...

Steve is pretty awesome too. I guess since I main Balrog in SF2/SF4 I shouldn't be too surprised. Boxers ftw.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on November 01, 2009, 10:33:22 AM
I'm still going to be maining Asuka, with Xiaoyu as my alt, but I might use Leo as my second alt.
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: ferrarimanf355 on November 01, 2009, 11:29:27 AM
[youtube=560,345]dOcUyUGqOgQ[/youtube]

I kinda wish they put some more effort into the cinematics...
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Don Flamenco on November 03, 2009, 01:30:12 AM
Scenario Campaign really picks up in the later levels.  More enemies + getting used to the controls = more fun.

it's at least a 100 times better than Death By Degrees.  but 100 x 0 = 0, so...
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: Bebpo on November 05, 2009, 10:59:25 PM
I finally tried playing this online today...wow  :-\  The input lag is soooo large and I suuuuck at Tekken so with the lag I dunno how to defend against all these eddie/law/mash characters.  I have like 10 losses and 0 wins  :-\
Title: Re: The Bore Tekken 6 Thread Of AWESOME AMAZING STELLAR NETCODE
Post by: bork on November 06, 2009, 12:31:10 AM
Good news: Namco finally acknowledged the problems; a patch was officially announced targeting the lag.

I finally tried playing this online today...wow  :-\  The input lag is soooo large and I suuuuck at Tekken so with the lag I dunno how to defend against all these eddie/law/mash characters.  I have like 10 losses and 0 wins  :-\

Try to stick player matches.  They seem to work better for some reason.  Most of the mashing lag-abusers seem to be clueless if you just sidestep and backdash often.  Try to find a simple move you can keep dodging and hitting them with.  For Eddy/Christie mashers, try to find a move that hits overhead.  Law tards tend to fall for low kicks.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 06, 2009, 02:24:26 AM
Just got my copy today. It's pretty good -- character modeling leaves a bit to be desired, sub-HD mode is WTF?

But MAN the audio portion of the game is great -- music is fucking ace, hit impacts, even the GUI sounds are amazing--very very polished

:bow Namco sampling masters :bow2
:piss RSX budget GPU constraints :piss2
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 06, 2009, 02:54:24 AM
WTF is this final boss, am I fighting one of the Spirits Within or some shit

also: Kuma is so obviously some dude in a mocap suit badly retargeted onto a bear model
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Jansen on November 06, 2009, 04:48:36 AM
Quote
Maybe Online Fixed From Upcoming Patch
 
 :lol
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 07, 2009, 02:44:28 AM
Oh my god what are these cutscenes, these are so terrible, when did Tekken become Metal Gear Solid 4?

PLEASE SPEND MORE TIME ON MAKING GOOD GRAPHICS AND GAMEPLAY AND LESS TIME MAKING ENDLESS 60FPS MOCAPPED CUTSCENES WITH MOE-MOE GIRLS

Seriously, how much money was wasted on these
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Don Flamenco on November 07, 2009, 12:16:30 PM
yeah who the fuck thought it was a good idea to flesh out tekken force mode like this?!  I don't think I watched a single cutscene.  maybe there are some people on gaf that play tekken for the story, but the other 99.9% of the world don't give a crap.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 07, 2009, 02:17:02 PM
It takes a lot to make me skip cutscenes but these are absolutely unwatchable. So incompetently put together and edited that I'm pretty much slack-jawed. Is this what JRPGs are like these days?

Lars: WE MUST SOLVE THIS MYSTERY
Robot Girl: I LONG TO FEEL HUMAN EMOTION
Lars: THERE ARE SOME PEOPLE, LET'S GO PUNCH THEM
Boss: OH GOD WHAT AM I DOING HERE, WHATEVER LET'S FIGHT
Lars: TEKKEN FORCE!!!!!!!!!! VICTORY BY PUNCHING
Robot Girl: I AM SAD THAT MY CIRCUITS ARE NOT PROGRAMMED FOR SEX
Lars: WE ARE CLOSER TO SOLVING THIS MYSTERY
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Don Flamenco on November 07, 2009, 03:01:19 PM
:lol   

I've just been telling people that robot girl is a sex/fighting robot and that the game was made by the japanese and they understand completely.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 07, 2009, 03:06:09 PM
You know things are bad when the cutscenes in Smackdown vs. Raw are infinitely better than Namco's star franchise

Playing as the Smackdown General Manager and booking myself in 3-on-1 matches against Mr. Kennedy while I establish my personal harem > moe robot trash
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: ferrarimanf355 on November 07, 2009, 06:19:50 PM
:lol   

I've just been telling people that robot girl is a sex/fighting robot and that the game was made by the japanese and they understand completely.
Name me one sexbot that has chainsaws sprouting from their hands.  :lol
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Don Flamenco on November 07, 2009, 06:26:57 PM
:lol   

I've just been telling people that robot girl is a sex/fighting robot and that the game was made by the japanese and they understand completely.
Name me one sexbot that has chainsaws sprouting from their hands.  :lol


look at her, that robot was built for horizontal polka
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: ferrarimanf355 on November 07, 2009, 07:46:37 PM
:lol   

I've just been telling people that robot girl is a sex/fighting robot and that the game was made by the japanese and they understand completely.
Name me one sexbot that has chainsaws sprouting from their hands.  :lol


look at her, that robot was built for horizontal polka
:wtf
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 07, 2009, 10:05:02 PM
You know things are bad when the cutscenes in Smackdown vs. Raw are infinitely better than Namco's star franchise

Playing as the Smackdown General Manager and booking myself in 3-on-1 matches against Mr. Kennedy while I establish my personal harem > moe robot trash

Tekken needs a create-a-storyline mode.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 07, 2009, 11:58:14 PM
There is literally a 5-minute cutscene of the moemoe robot fighting a helicopter

how could ANYONE in their right mind think this was a good idea
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 08, 2009, 03:08:19 AM
There is literally a 5-minute cutscene of the moemoe robot fighting a helicopter

how could ANYONE in their right mind think this was a good idea

 :lol  I was telling multiple people about that scene tonight.  Unbelievably bad...it's not even so much "fighting" as it is "flying around while nothing happens."  Felt like I was watching the desert army stuff in Transformers 2.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 08, 2009, 03:33:33 AM
I just hit the part where you have to fight the robot girl, I dunno if it's the final boss fight or not. In any case I tried it 3 times and was like fuckit, I'm not dealing with this shit.

I predict that after you beat her it cuts to a cinema where she puts you in a death lock or has a gun to your head, and Lars is like "LOOK DEEP INSIDE TO FIND THE HUMAN WITHIN" and then she becomes human or cries or something and then turns on Jin and then the credits roll
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Akala on November 08, 2009, 12:32:08 PM
I just hit the part where you have to fight the robot girl, I dunno if it's the final boss fight or not. In any case I tried it 3 times and was like fuckit, I'm not dealing with this shit.

I predict that after you beat her it cuts to a cinema where she puts you in a death lock or has a gun to your head, and Lars is like "LOOK DEEP INSIDE TO FIND THE HUMAN WITHIN" and then she becomes human or cries or something and then turns on Jin and then the credits roll

you still have a way to go, but you're getting close.  :lol

also, I think the ending is actually worse than that.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 08, 2009, 05:00:10 PM
Just got a voice message from a tween after beating him soundly.  He didn't really do anything and just kind of sat there trying to punch while I combo'd him to death.  The kid sounded kind of like Bobby from King Of The Hill.  "You suck...you used the same fuckin moves over and over again."   :lol
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 09, 2009, 10:28:11 PM
Jesus fuck. 

I'm playing a guy, he disconnects on me.  Turns out his connection dropped.  Then I play a guy immediately after, he beats me, and MY connection drops out right at the end of the match.  Everyone was very civil about it though.  Then I play a guy with no real connection problems, beat his ass, and get "you're a stupid button masher."  Back to normal! 
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Van Cruncheon on November 09, 2009, 11:22:33 PM
oh god campaign mode really does have the stupidest plot of the ever and everything
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: ferrarimanf355 on November 10, 2009, 01:07:01 AM
oh god campaign mode really does have the stupidest plot of the ever and everything
That's what makes it awesome. :rofl
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 10, 2009, 02:30:44 AM
Man, online is great just for all the hate mail and even voice messages on XBL from distinguished mentally-challenged fellows.  :hyper

(http://farm3.static.flickr.com/2686/4091537293_c702f3a569_b.jpg)
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 10, 2009, 02:37:42 AM
oh god campaign mode really does have the stupidest plot of the ever and everything

The one thing that might make it fun is the co-op campaign patch coming out this winter.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Cravis on November 10, 2009, 08:50:13 AM
Is there any way to turn off lock on assist in Campaign mode? Nothing pisses me off more than to hit someone in front of me, then start a combo, only to find that the AI has locked me on to the enemy 10 feet behind me. Pisses me right off.

Just need to finish the Nightmare Train and Yoshimitsu's Island Temple and I'll be done. This is the first game in a very long time that I think I might 1000/1000 the Achievements on.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: ferrarimanf355 on November 10, 2009, 08:57:31 AM
Man, online is great just for all the hate mail and even voice messages on XBL from distinguished mentally-challenged fellows.  :hyper

(http://farm3.static.flickr.com/2686/4091537293_c702f3a569_b.jpg)
:rofl
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Don Flamenco on November 10, 2009, 09:29:12 AM
you got called a button masher in spanish!    (something something you don't know how to do other shit)
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 10, 2009, 11:35:54 AM
oh god campaign mode really does have the stupidest plot of the ever and everything

The one thing that might make it fun is the co-op campaign patch coming out this winter.

Did you just make that up
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 10, 2009, 11:50:29 AM
Wow cool, maybe I can beat that bitch of a boss robot

Then again, the patch probably deletes your save games or doesn't save progress or something equally stupid
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Cravis on November 10, 2009, 12:45:04 PM
If the net code is not fixed then online co-op is just a waste of time implementing.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Don Flamenco on November 10, 2009, 01:09:33 PM
But the game is already so easy in single player...I got through it using the same old Xiaoyu combos the whole time.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Van Cruncheon on November 10, 2009, 01:22:01 PM
Wow cool, maybe I can beat that bitch of a boss robot

Then again, the patch probably deletes your save games or doesn't save progress or something equally stupid

punch the juggernaut dudes, don't eat all the chickens, and then spam her with low->high combos

only in tekkenland is that a parsable strategy
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 10, 2009, 01:28:55 PM
Last night, I played against a guy with 400+ wins and 700+ losses.  Beat him soundly.  How in the fuck has someone put that much time into the game on consoles already?   :o

Ranked seems better recently; getting much better connections.  Kicking ass with MOE MOE ROBO, but when I try using my current alt, resident Tekken-slut Anna, I get thrashed pretty badly.  Getting better though.  Idiots fall hard to d+4, 1.  It hits low and then hits high.  I got a couple of perfects just doing this.   :lol

you got called a button masher in spanish!    (something something you don't know how to do other shit)

My friend said it as "You fuck face, don't you know other shit?"  The best part is that I beat him using a character for the first time. 
I love getting these kinds of messages.  Wish there was a page like the SF4 Bad Loser Wall Of Shame for Tekken.

Did you guys know that you can take screengrabs on the PS3 version?

(http://farm3.static.flickr.com/2772/4090892600_d654c97fa6_o.png)

You just go to the XMB and there's an option for a screenshot.  Do any other PS3 titles do this?
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: originalz on November 10, 2009, 07:12:10 PM
Is there any way to turn off lock on assist in Campaign mode? Nothing pisses me off more than to hit someone in front of me, then start a combo, only to find that the AI has locked me on to the enemy 10 feet behind me. Pisses me right off.

There's a button you can hold to get into free movement.  One of the bumpers or triggers, they tell you it in the tutorial.  It's the L button on a fightpad if that helps.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Van Cruncheon on November 10, 2009, 07:45:54 PM
the analog stick is free movement, and it locks onto the nearest target when you use it
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Cravis on November 15, 2009, 01:50:33 AM
It's quite a bit harder to try to pull off moves with the analog compared to the d-pad in Campaign. No biggie. I keep hoping each week brings the update that will fix the online lag.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Van Cruncheon on November 15, 2009, 02:07:52 AM
is zafina really as shitty as their tier rankings say she is
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: originalz on November 15, 2009, 02:27:04 AM
Depends on your level of play.  If you just want to fight random people online and not enter a tourney, go ahead and use her.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 15, 2009, 02:41:11 AM
dammit when is the coop patch coming out (if ever), I wanna get my lewt on with my internet friends whilst wearing ugly pants that set people on fire
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 15, 2009, 05:25:59 AM
I think I read next month for the patch.

Depends on your level of play.  If you just want to fight random people online and not enter a tourney, go ahead and use her.

Yeah.  The way I understand it, TK6's rankings are basically in the S, A+, and A categories (Although Korea views it differently), so even the worst characters are still good.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 16, 2009, 01:41:24 PM
I hope you guys in the Western time zone are down for coop once this patch hits cuz I'ma be all over it like a fly on shiz
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Don Flamenco on November 16, 2009, 02:12:11 PM
if this patch hits. 
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: ferrarimanf355 on November 16, 2009, 02:33:44 PM
I hope you guys in the Western time zone are down for coop once this patch hits cuz I'ma be all over it like a fly on shiz
I'm in the Eastern time zone.  :'(
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 16, 2009, 02:54:23 PM
if this patch hits. 

This isn't SNK.  The co-op is coming perhaps in a separate patch, and Namco addressed the online saying a patch is in the works.  With KOF, SNK never said shit...it was Ignition trying to get everything going.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 18, 2009, 03:46:47 PM
Rumor has it that the netcode patch is coming this week.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: ferrarimanf355 on November 18, 2009, 04:17:13 PM
Rumor has it that the netcode patch is coming this week.
If it does hit, and if it does work, can you help me get the online achievements?  :-*
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 18, 2009, 04:30:56 PM
Rumor has it that the netcode patch is coming this week.
If it does hit, and if it does work, can you help me get the online achievements?  :-*

You can't play like 30 matches on your own?  You don't even have to win.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 19, 2009, 05:32:55 AM
I'm probably the one only here excited about this, but what the hey.

http://pspupdates.qj.net/Tekken-6-for-PSP-has-gone-gold/pg/49/aid/136016 (http://pspupdates.qj.net/Tekken-6-for-PSP-has-gone-gold/pg/49/aid/136016)

Quote
Are you ready for the next battle? Namco Bandai has today announced that Tekken 6 has officially gone gold for the PSP and is now currently in manufacturing ready for the November 24 launch date across North America.

The storied fighting franchise returns to Sony's handheld with familiar faces and new characters to create the largest line-up of fighters the series has ever seen. It will feature a  variety of games mode from Arcade, Story, Time Attack, Survival, and Gold Rush to collect in-game money, customization items and character specific storylines. Tekken 6 for PSP will also support ad-hoc multiplayer battles across an additional four stages. Furthermore, players will have the ability to transfer ghost data allowing fights against opponents' characters even when not connected with them.

Nice to see the additional modes; they will probably be a lot more fun than scenario campaign!  I wonder if playing the game over something like Xlink Kai will result in better online play than the console versions?  :lol  It would also be cool if the game allows you to use PS3 TK6 ghosts or transfer data back and forth, but I'm not expecting it; I'm sure that would have been announced if it happened.

For those with PSP Gos, the game will not hit PSN until 12/10.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 19, 2009, 06:02:09 PM
Now the "source" on SRK is saying the patch got delayed but will be out before Thanksgiving.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 19, 2009, 06:34:12 PM
Wonder if this patch will fix the online AND add the coop?
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 19, 2009, 08:32:04 PM
Wonder if this patch will fix the online AND add the coop?

Nope, co-op's supposed to be hitting sometime in December.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Himu on November 19, 2009, 08:33:47 PM
Last night, I played against a guy with 400+ wins and 700+ losses.  Beat him soundly.  How in the fuck has someone put that much time into the game on consoles already?   :o

Ranked seems better recently; getting much better connections.  Kicking ass with MOE MOE ROBO, but when I try using my current alt, resident Tekken-slut Anna, I get thrashed pretty badly.  Getting better though.  Idiots fall hard to d+4, 1.  It hits low and then hits high.  I got a couple of perfects just doing this.   :lol

you got called a button masher in spanish!    (something something you don't know how to do other shit)

My friend said it as "You fuck face, don't you know other shit?"  The best part is that I beat him using a character for the first time. 
I love getting these kinds of messages.  Wish there was a page like the SF4 Bad Loser Wall Of Shame for Tekken.

Did you guys know that you can take screengrabs on the PS3 version?

(http://farm3.static.flickr.com/2772/4090892600_d654c97fa6_o.png)

You just go to the XMB and there's an option for a screenshot.  Do any other PS3 titles do this?

holy shit look at that anti alias
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 19, 2009, 08:50:54 PM
Those screengrabs aren't the best visual representation of the game's visuals, though.  I read that they dropped the resolution down from the arcade because it caused slowdown on the stages where you fall through the floor.

And it doesn't look this jaggy on a TV in 720P or 1080P.

Here's a few of my customs.  I made Anna into SF4 Chun-Li.
(http://farm3.static.flickr.com/2731/4118696538_183411a1f5_o.png)
(http://farm3.static.flickr.com/2629/4118696268_0669b7440d_o.png)
(http://farm3.static.flickr.com/2539/4118696004_57b38b36dc_o.png)

The way the ultra-long hair (3 million gold just for the back part  :o) moves is pretty slick-- very smooth and realistic.  Props to Namco for that. 

I fought the BEST-looking Bob the other night-- he had a HAMBURGER HAT on.  I need to get the replay loaded up and capture it.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Himu on November 19, 2009, 08:52:00 PM
This looks like it furthers Tekken as a Virtua Fighter clone, and it angers me, since I still don't have VF5R for consoles.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 19, 2009, 08:54:47 PM
I still haven't finished the scenario campaign.  To get items/money, I just keep replaying the Anna/Kazuya battle on the G-Corporation stage.  Usually nets me 400,000+ gold and several good sellable items every time, and it's short in the sense that you just fight-- no roaming the stage.  It's pretty easy to end up with 1,000,000 gold every time after selling the items gained.

This looks like it furthers Tekken as a Virtua Fighter clone, and it angers me, since I still don't have VF5R for consoles.

Oh yeah, they totally ripped off the customization system, which is a good thing.  Although neither one of those games comes even close to Soul Calibur IV's level of customization.

Tekken 6 is so good.  They really got it right this time, technical issues aside.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Himu on November 19, 2009, 08:57:33 PM
Tekken 6 is actually good? Hmm.

What's great about Soul Calibur 4's customization?
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 19, 2009, 09:04:26 PM
Tekken 6 is actually good? Hmm.

40 characters, yet somehow amazingly well-balanced.  I've said it numerous times in this thread, but there's a reason why Tekken 6/BR has dominated the #1 position on arcade charts for almost two years now.  It's the most popular arcade fighting game out there, for good reason.

Quote
What's great about Soul Calibur 4's customization?

You can change up EVERYTHING on a character-- strip 'em down to their skivvies and then go nuts with custom parts, hair, and colors.  VF5 and TK6 are limited to certain parts that can only be used on a specific character, and there's really only a few basic outfit types you can use.  Soul Calibur IV lets you use EVERYTHING on EVERYBODY, although it does restrict parts to males and females.  The PSP version actually goes beyond this and lets you use even more custom parts, including male and female-only parts on anybody.  I'd say that TK6 has better hair customization though.  It's not preset, so you can pick from front and back parts to make whatever good kind of hairstyle you want.

Soul Calibur IV also lets you make your own custom characters (you can have 50 on the console versions and 16 on the PSP version), using anyone's play style.  So if you want to play as short old granny Kilik or male super ninja Taki, you can do it.  It's probably the only fighting game I can think of where you can actually make custom characters that look as good as the regular ones do.  The only limitation is that there's basically only two real bodytypes (skinny and really built-up) and not many face types.

(http://www.ugo.com/games/soulcalibur-4-create-a-character-top-50/images/entries/image_splash.jpg)
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Himu on November 19, 2009, 09:06:13 PM
so as someone who never really cared about tekken outside of 3 and TT, this is worth picking up?
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 19, 2009, 09:08:30 PM
so as someone who never really cared about tekken outside of 3 and TT, this is worth picking up?

It's hands-down the best Tekken ever made, from a game play/roster/balance standpoint.  But the scenario mode is retardo and the online's got major lag issues at the moment.

I'd wait for the patch to hit and see what everyone thinks about the online.  It is supposed to be selling for $40 at Gamestop on Black Friday.

The game is still Tekken at its core, so if you feel like you've had enough, you might want to stay away.  They did redo animations so everything just feels more fluid and smoother than in the previous games.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 20, 2009, 06:15:32 PM
Now they're saying the patch got delayed and it will be out next week before Thanksgiving. 
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Don Flamenco on November 20, 2009, 07:34:02 PM
so as someone who never really cared about tekken outside of 3 and TT, this is worth picking up?


It's fun, but don't pay $60.  $45 was a little high for me.  it's tweaked in a lot of good ways, but without online play in good shape, it's shelved for the mometn for me.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 22, 2009, 03:31:17 AM
The PSP version is now confirmed as out early and selling in NYC China Town. 

[youtube=560,345]http://www.youtube.com/watch?v=S4TivVOFwbI[/youtube]
I love how so many of the Youtube comments are just "DUMP IT PLEASE!!"   :lol

Quote
Anyone else get it early? I'm curious about how it'll be on ad hoc party.

also...

Customize, Main menu, Practice and story mode character selection and arcade music ending(first part) are all unique to the PSP version.

I installed the game and it runs much better, without install it's slightly slower than DR.

During the win and intro pose, no music plays, just the intro.

What they did with the customization was only allow 1 upper body and 1 lower body, no arms. So upper body parts and arm parts and extra upper body parts are usually ina set (an example would be Jin's school jacket, which is forced with a arm band and dress shirt)

Overall it's fine, Just I have 2 major gripes with it:

You can't choose which side you start on, you're always on 1p, they took it out for some reason...

The sound is like Soul Calibur Broken Destiny, everything sounds so mono and low quality. Especially when you hear the announcer and the sound effects

Also, Lars and Alisa have endings, they have thier own prologues with exclusive illustrations but...
Lets say you'll be dissapointed lol.

Also, to dexplain more of the customization options, It's:

Head - Only 3 of the 6 generics are present, cowboy hat, bandanna and sports cap
Face - Only 3 of the 6 generic glasses are present: Aviator, Thick and Sharp
upper body - It's a fusion of upper body,inner upper body, arms and shoulders and whatnot put together. Again like Jin's School jacket is a fusion of his school jacket,dress shirt and arm band.
lower body - leg items and lower body items are fused, An example with asuka is her skirts and her pants are fused with kneel socks or loafers
other - You can only equip one sword, all the generics are there, just no left side, right side, it's only left side. Back items are there also
effect - comic efects
rage - rages
aura - aurea
hair - all the hair is here I believe
custom colour - here is where you change the colours of the item you got. So if you bought upper body stuff lets say, you can change the colour of it here (so no buying the same item in different colours)

Also no gameplay changes, so the core gameplay is still intact
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Don Flamenco on November 22, 2009, 12:02:04 PM
aside from the insane loading time, that looks pretty good.  Namco rocks the PSP fighting games.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 22, 2009, 12:04:21 PM
I would almost double dip on this one considering my Xmas holiday coming up soon. It's the one time of year I don't have a proper console so I wind up beasting on PSP stuff
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 22, 2009, 02:41:41 PM
aside from the insane loading time, that looks pretty good.  Namco rocks the PSP fighting games.

I would't be surprised if there's an install option that the guy missed or didn't do.  Regardless, once it's hacked n' cracked, it's gonna be played off the memory stick anyway.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Van Cruncheon on November 22, 2009, 09:05:14 PM
sadly, i am really getting into this game. zafina is pretty fun to play.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 22, 2009, 09:08:53 PM
Nothing sad about the best Tekken ever!
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Van Cruncheon on November 22, 2009, 09:10:57 PM
i have always vastly preferred the virtua fighter series. in college, i'd actually go to vf2 tournaments (and lose)!
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 22, 2009, 09:32:06 PM
I'd take a home version of VF5R in a second and get all into it, but it's not happening.  Meanwhile, Namco has stepped up their game and Tekken dethroned Virtua Fighter after TK5 DR hit, IIRC.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 22, 2009, 10:34:14 PM
Fans: Please make VF5 on PSP
Sega: URRRRRRRRRR
Namco: Here guys, have the best portable fighter ever made
Fans: Fuck this is sweet, Sega they're eating your lunch, how about VF5 on PSP now?
Sega: URRRRRRRRRR
Namco: Here have some Tekken 6 too
Fans: Zafina gives me a boner
Sega: URRRRRRRRRR
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 22, 2009, 10:36:04 PM
BTW, Zafina is suspiciously similar to the criminally hot Zoe Jakes. I was dragged to see a tribal dance performance in Kirkland and she made it all worth while

(http://www.meddevi.com/tribalfusionfaire/ZoeJakes.jpg)
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 22, 2009, 10:48:24 PM
Zafina looks like some movie actress; forgot her name.  Someone posted a picture on GAF and the faces were eerily similar.

At least we got a great version of Outrun 2006 on the PSP.  (Plus they published Crush.)  Although Namco did well with the equally as awesome Ridge Racers 1 and 2, plus Soul Calibur BD. 
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Bebpo on November 22, 2009, 10:50:41 PM
why won't you join my game lyte :(
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 22, 2009, 10:51:37 PM
why won't you join my game lyte :(

I was in a match!

This is gonna be so laggy man, GA to CA.   :lol
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 22, 2009, 10:53:42 PM
Huh.  Not too bad!
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Olivia Wilde Homo on November 22, 2009, 11:15:31 PM
Ridge Racers rocked my bumpkin cock in 2005.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 22, 2009, 11:16:04 PM
Sorry Bebpo; I gotta go get my wife now.  I'll be back in around 10 minutes if you want to keep playing.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Bebpo on November 22, 2009, 11:16:31 PM
gg.  I think you could tell I don't know how to play Tekken  :lol

I just learned from our match that you can block low while getting up by holding DB.  VERY USEFUL.  Not sure why I never figured that out in 6 Tekken games until now.  But better late than never!
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 22, 2009, 11:32:13 PM
gg.  I think you could tell I don't know how to play Tekken  :lol

I just learned from our match that you can block low while getting up by holding DB.  VERY USEFUL.  Not sure why I never figured that out in 6 Tekken games until now.  But better late than never!

I'm still learning much myself, but one thing I did notice is that you weren't backdashing and sidestepping much, if at all.  Gotta do that a lot more!  I beat this crazy Ganryu beserker-ranked player tonight by constantly moving like crazy...dude couldn't keep up and went down to my 2nd kyu Asuka, lol.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Bebpo on November 23, 2009, 12:47:36 AM
Actually I was trying to sidestep a lot :P Sidestepping in Tekken is so gimped compared to VF.  In VF I tap U/D and I dodge 80% of attacks if my timing is right.  Here I tap U/D and I keep getting hit!  >_<

I don't backdash, not really sure what the use is in Tekken yet since I'm a newb.  I mean it creates some room and lets the other guy whiff attacks, but I don't really know what to counter with :(  Plus it just gets me against a wall faster and then I die.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 23, 2009, 02:00:12 AM
Actually I was trying to sidestep a lot :P Sidestepping in Tekken is so gimped compared to VF.  In VF I tap U/D and I dodge 80% of attacks if my timing is right.  Here I tap U/D and I keep getting hit!  >_<

I don't backdash, not really sure what the use is in Tekken yet since I'm a newb.  I mean it creates some room and lets the other guy whiff attacks, but I don't really know what to counter with :(  Plus it just gets me against a wall faster and then I die.

Nah.  You're just not used to the timing, or there was more lag for you than there was for me.  Trying double-tapping; maybe it will work better.  Gotta get out of "VF mode" too.

You gotta backdash and sidestep to be effective, but yeah, you just to need to keep playing.  Have you found someone to main yet?  It was really tough for me to stay with someone in this game, since EVERYONE'S good.  Although I have yet to fight a good Zafina online. 
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Bebpo on November 23, 2009, 03:22:09 AM
I like Marco cause he looks cool but he's kinda slow and doesn't have many moves :X

I used to play with King in Tekken 2 when I actually memorized the command throws and stuff.  I don't remember any of that anymore.  I know about 3-4 moves per character, lol.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 23, 2009, 04:41:16 AM
I like Marco cause he looks cool but he's kinda slow and doesn't have many moves :X

I used to play with King in Tekken 2 when I actually memorized the command throws and stuff.  I don't remember any of that anymore.  I know about 3-4 moves per character, lol.

You mean Miguel?  He's got a shit-ton of moves...everyone does.  A lot of his stuff seems to come off of his strong stance.  I never use him, so I don't know much about him.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 23, 2009, 05:28:56 AM
So I guess I was right and in the original videos, the guy didn't have the UMD installed.  Now the load times are nice and short.

[youtube=560,345]http://www.youtube.com/watch?v=f9Ac1LGPvxQ[/youtube]
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 23, 2009, 05:33:06 AM
The game has been ripped and is "out," but it will currently not work on GEN-D2.  Someone should get it patched and working soon though; didn't take long for Soul Calibur. 
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Bebpo on November 23, 2009, 11:23:25 AM
wow, psp version looks ridiculously nice.  May need to buy that at some point.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 23, 2009, 05:09:19 PM
What does the 1.01 patch do? just started playing the PS3 version.

That just makes online play available.

You had me excited there for a second.   :lol
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 23, 2009, 06:20:57 PM
:lol I forgot about the online patch. I knew that releasing the patch on the same day I bought the game was too good to be true.

Lyte, are you playing with MB on or off?

On PS3, off.  360, on.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 23, 2009, 06:26:50 PM
I thought the IQ would be the exact same when both are set to on, maybe I'm wrong.

Anotha question: Do I get promoted beyond 1st dan when playing offline Ghost Matches? I really hope so, because I just tried the online... and it is pretty lulzy.

Nope, 1st dan is the highest you can go offline.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 24, 2009, 03:33:29 PM
The PSP version came out today.  Just picked it up, and I'm sure I'll be forced to play it on my old 1000 until they release the decrypted version for CFW.

Official details on the patch:

Quote
NAMCO BANDAI Games today released further details about the forthcoming free downloadable update designed to improve the online game experience for players of TEKKEN 6 on Xbox 360 and PlayStation 3. The update is scheduled for release on 26th November.

The update is separate from the online co-op Scenario Campaign mode download which is scheduled for release separately this winter.

Online gameplay enhancements in the update include the following:

* Improved input response: improvement of the game's responsiveness to button / command inputs;
* Selectable search priorities for ranked matches: players will be able to set search priorities for opponents in ranked matches based on comparable rank or connection quality as well as location;
* Optimized data transmission between fighters and spectators: fight data will be optimized in order to reduce the bandwidth load on the host’s console;
* Signal strength bars: the signal strength bar will reflect connection quality more accurately;
* Chance to cancel match: players will be able to cancel the match before it begins once the opponent's signal strength has been displayed on ranked matches.

The team at NAMCO BANDAI Games Inc is committed to delivering the best possible experience with TEKKEN 6 and would like to thank the thousands of fans all over the world for their invaluable feedback. Let the sixth King of Iron Fist Tournament continue.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 24, 2009, 03:52:24 PM
The update is separate from the online co-op Scenario Campaign mode download which is scheduled for release separately this winter.

ffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 24, 2009, 04:07:05 PM
Scenario Campaign is garbage, but it's an easy way to get money n' parts, plus if you like loot games, it kinda works in that way to get rare items.

The PSP version is pretty good.  Installed, the load times are around 5 seconds...about the same as the console versions.  They dropped the 3D characters on the select/versus screen in favor of artwork, but the quality of the portraits is so UGLY...grainy as hell.  Really nice port; at times it's really impressive (almost, if not all the background details are there, like the jet flying right over you on the fallen colony stage, falling through floors, etc. etc.), but at other times it looks like Tekken 5 DR PSP (I could swear Lili's character model is the same).  Like Soul Calibur Broken Destiny, there are no replays.  They also changed it so that characters intro and win poses have no background music, although it's kind of hard to hear some characters on the console versions, so I don't mind this.  For whatever reason, there's also no 3P outfits for any of the characters that got them.  Customization is also limited, although a large amount of stuff is still there.

One thing I have read but cannot confirm for myself yet is that when playing ad-hoc versus, you are limited to only four stages.  Can't say I'm bothered by this either, since I got this game strictly for practice on the go.  But that is weird since DR and Soul Calibur let you play on any stage.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: ferrarimanf355 on November 24, 2009, 05:06:32 PM
BTW, Zafina is suspiciously similar to the criminally hot Zoe Jakes. I was dragged to see a tribal dance performance in Kirkland and she made it all worth while

(http://www.meddevi.com/tribalfusionfaire/ZoeJakes.jpg)
Really? Zafina's face reminds me of Eva Green for some reason.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 24, 2009, 05:14:03 PM
Yeah, that's who I was thinking of!  Zafina has Eva Green's face.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 24, 2009, 06:01:00 PM
She's got Zoe's moves and wardrobe though. Grrrowl
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Akala on November 24, 2009, 07:30:39 PM
360 Tekken Stick bundle $60 at Amazon if you hurry! :hyper
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 24, 2009, 07:32:25 PM
360 Tekken Stick bundle $60 at Amazon if you hurry! :hyper

I saw that...so tempting!
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 24, 2009, 08:02:36 PM
Gold Rush isn't a bad little way to make some money.  You do these 30-second bouts where the goal is to hit your opponent with the biggest combos and move variations.  Trying to spam one move or jab repeatedly won't get you much at all.  Both characters have infinite life; the challenge here is to keep on the offensive and keep your attack strings going for maximum gold.  Getting hit will cause you to lose money.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 24, 2009, 08:18:58 PM
Lyte, did you play TDR for the PSP?

If so, can you remind how different is TDR's gold rush to T6's? I can't remember. Also, forget the console customization, how comparable are TDR's and T6?

I did, but I barely ever did gold rush; can't remember either.  I went and put 5DR back on my CFW 2000 recently, but used a hack to get maximum gold so I could just customize right from the start.

For customization in general, TK6 SPANKS TK5 DR.  Tekken 5's customization was pretty bare bones.  Tekken 6 gives you more clothing types and accessories, plus a crazy amount of hair options.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Van Cruncheon on November 24, 2009, 09:14:30 PM
wal-mart in port angeles has tekken 6 psp
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 24, 2009, 09:46:04 PM
I think it's available everywhere-- thought today was the ship date, but nope, when I checked Gamestop.com, it said the one right near me had it in stock!  They only had a few copies behind the counter and the website says it's already backordered.  I wonder if Bamco didn't make that many copies?
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 24, 2009, 10:45:49 PM
The PSN version is already up, too.  Guess that stuff about December 10th was bullshit.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Van Cruncheon on November 24, 2009, 11:05:22 PM
this is a really good port, lo-fi and poorly-compressed portraits aside. between this and some badly-compressed assets in soul calibur, i am thinking namco is really trying to get file sizes down for psn, at the expense of the product. boo to that. yay to the disgustingly awesome graphics, short load times (post-install), and an ACTUAL ARCADE STORY MODE.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 24, 2009, 11:57:55 PM
Urg I wanna buy this game but I know it ain't gonna work on my CFW PSP :(
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 25, 2009, 12:41:26 AM
It doesn't work on CFW yet.  But it will be patched in to work soon enough.   :)  I can't wait to play it on the 2000.  If I get some extra cash, I may go pick up a 3000 and dump my 1000.

this is a really good port, lo-fi and poorly-compressed portraits aside. between this and some badly-compressed assets in soul calibur, i am thinking namco is really trying to get file sizes down for psn, at the expense of the product. boo to that. yay to the disgustingly awesome graphics, short load times (post-install), and an ACTUAL ARCADE STORY MODE.


Yeah, although the story mode is the same as the console version -you still just do a few fights and then fight Azazel- except that you don't have to unlock anyone first in scenario mode.  I think they should have just added the prologues and endings into the game's arcade mode, but it really doesn't matter.  I'm going to be playing the challenge modes and ghost battle anyway.

Completely in agreement on the PSN size thing, although it doesn't make sense...Little Big Planet is 1.3GB on PSN.

BTW, there's one guy on Tekken Zaibatsu saying he and a friend got access to the patch early.  Kind of hard to go with just one person's impressions, but he played his friend 500 miles away, and said it was definitely better, like on par with SF4.  I don't believe this, but would assume it's going to end up as good as or better than Soul Calibur IV.  Still, anything will be an improvement!   :lol
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Bebpo on November 26, 2009, 03:30:03 AM
PSP version is only $20 on amazon.  Wow.  I'm almost tempted to get it. 
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 26, 2009, 04:43:12 AM
Would there be a way to actually run the UMD on a CFW'ed PSP or is that a pipe dream? I hear the game's 1.8gb and my memory stick is so very tiny
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Van Cruncheon on November 26, 2009, 11:06:59 AM
the game is 740ish mbs
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 26, 2009, 12:44:52 PM
Would there be a way to actually run the UMD on a CFW'ed PSP or is that a pipe dream? I hear the game's 1.8gb and my memory stick is so very tiny

There is a ripped and patched version that now works on all CFW PSPs.  I am downloading it now.   :D
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 26, 2009, 12:51:47 PM
Would there be a way to actually run the UMD on a CFW'ed PSP or is that a pipe dream? I hear the game's 1.8gb and my memory stick is so very tiny

There is a ripped and patched version that now works on all CFW PSPs.  I am downloading it now.   :D

Well I suppose that answers that question
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 26, 2009, 01:45:05 PM
Tested and working!  My savedata even works.  Only issue is that it's a cso, so the load times are like playing off the umd.  So you'll want to install the data in game.  Once it's all fully patched imma rip my own copy anyway, or get any iso veesions that pop up.  Only took 'em two days to get around Sony's latest protection scheme.  :lol

It's much better now that I can play on a better screen, and more importantly, with a befter d-pad.  I was having some issues hitting diagonals on the 1000 d-pad. 

Edit: damn iphone typing in the car
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 26, 2009, 02:05:16 PM
cso with in game data install reduces the load times to 2-3 seconds.
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 26, 2009, 03:49:48 PM
edit: Yeah it's just been patched. Plays much, MUCH better. GJ Namco (don't screw up next time)
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Akala on November 26, 2009, 05:11:44 PM
online patch dropped today apparently. supposed to be sexy, up to SF4 levels. just in time for the double-dip!
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Bebpo on November 26, 2009, 06:23:08 PM
The online is much better but damn I cannot win in this game.  I perfect a guy 2 rounds in a row and it seems he sucks and then he perfects me 3 in a row and I'm like wtfff

And it keeps pitting me against people with 200 wins and 4th dan and stuff when I'm 9th kyu what the hell. 
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: Sho Nuff on November 26, 2009, 06:25:11 PM
Play as Eddy and mash the kick buttons and u will win
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 26, 2009, 06:41:37 PM
I'm stuck out in Athens for Thanksgiving, so no patching for me until later tonight. I didn't have to do any driving and played the psp version the entire ride here.  :lol
Title: Re: The Bore Tekken 6 Thread Of Maybe Online Fixed From Upcoming Patch
Post by: bork on November 26, 2009, 10:08:37 PM
Okay.  THIS is how you do an online update patch.  Net play now feels like it's at SF4 quality or perhaps even BETTER with 4 and 5 bar connections.  Amazing.

SNK, take note.  :P
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Purple Filth on November 26, 2009, 11:48:18 PM
does the psp version of the game look as good as soul calibur?
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on November 27, 2009, 12:00:57 AM
does the psp version of the game look as good as soul calibur?

Better.  The backgrounds are insanely detailed.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on November 27, 2009, 01:27:25 AM
Patched ISO version is out.  No need to install anything now, so if you want to save a few hundred MB of space, use this version!  :)
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Akala on November 27, 2009, 01:40:09 AM
just checked it. pretty fucking awesome. may be the first game this gen I triple dip on :hyper

**edit** T6PSP is a thanksgiving miracle!

Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on November 27, 2009, 04:20:46 AM
Here's some shitty pics I took of the PSP version (from off my TV).  It's such an impressive port, considering that the original arcade version is running on PS3-level hardware.

(http://farm3.static.flickr.com/2803/4138112300_22ac7f0021.jpg)(http://farm3.static.flickr.com/2680/4138112380_27a85ba97f.jpg)
(http://farm3.static.flickr.com/2517/4138112492_c0438d8995.jpg)(http://farm3.static.flickr.com/2621/4138112236_563221ed69.jpg)
(http://farm3.static.flickr.com/2687/4137347135_765bfeaae2.jpg)(http://farm3.static.flickr.com/2743/4137347231_e203f633d6.jpg)
(http://farm3.static.flickr.com/2546/4138112118_8725c919ec.jpg)(http://farm3.static.flickr.com/2637/4138121886_e29fb37d53.jpg)

Compared to Soul Calibur Broken Destiny.  SCBD has a cleaner, crisper image.  I still think Tekken 6 is more impressive, mainly because of background details/animation.

(http://farm3.static.flickr.com/2783/4138151528_de8a75c62e.jpg)(http://farm3.static.flickr.com/2555/4138151468_7b0f0651bd.jpg)
(http://farm3.static.flickr.com/2528/4138150942_f550095ab4.jpg)(http://farm3.static.flickr.com/2562/4138151362_5b03d6080a.jpg)

Either way, :bow Namco :bow2 They own the PSP.

Old footage from August.
[youtube=560,345]http://www.youtube.com/watch?v=L8tae8W6qmo[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=bKde6EftfoQ[/youtube]
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on November 27, 2009, 04:51:57 AM
 :lol

GEN's where it's at now.  No reason to still be on 5.00 M-33.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Jansen on December 14, 2009, 02:24:32 AM
whoa i figured most folks were exaggerating on how good the patch was so i rented the game to test it out and boy was i wrong!

FUCK now i regret not buying it from amazon when it was $33!
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: iconoclast on December 14, 2009, 03:29:08 AM
It's amazing how Namco went from shipping a complete failure (in regards to online) to making it one of the best. Didn't BlazBlue also have pretty poor online before a day-one patch? Maybe I'm just remembering wrong.

BB is still the best though.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on December 14, 2009, 11:42:30 AM
whoa i figured most folks were exaggerating on how good the patch was so i rented the game to test it out and boy was i wrong!

FUCK now i regret not buying it from amazon when it was $33!

It shows how a patch really can turn everything around and make online play great.  Makes SNK look even shittier.

It's amazing how Namco went from shipping a complete failure (in regards to online) to making it one of the best. Didn't BlazBlue also have pretty poor online before a day-one patch? Maybe I'm just remembering wrong.

BB is still the best though.

Yes, BB's online play is still the best.  Too bad the game is in dire need of balancing.  BB's online wasn't poor pre-patch, but it was below SF4.  The patch shot it up into a class all on its own.

What sucks is that a lot of people may have dropped Tekken or not given it a chance because of how the online was, without knowing that it's been fixed now.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Bebpo on December 17, 2009, 03:37:23 AM
Game is $20 new on amazon today, lol.

I wonder if this is the biggest retail bomba of 2009.  They shipped 2 million copies and sold what 150k?
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on December 17, 2009, 03:38:41 AM
Game is $20 new on amazon today, lol.

I wonder if this is the biggest retail bomba of 2009.  They shipped 2 million copies and sold what 150k?

That's a shame; ignoring the "who cares?" scenario campaign, there's really nothing to complain about post-patch.  They should have delayed it and shipped it "fixed." 
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Jansen on December 17, 2009, 09:34:10 AM
definitely gonna pick up a copy at that price!
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on December 17, 2009, 10:20:49 AM
definitely gonna pick up a copy at that price!

I just checked this...the 360 version is priced at $20.  The PS3 version is still $60.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Jansen on December 17, 2009, 10:23:13 AM
they're both showing up as $20 for me.

now it isn't. amazon must of sold out of the ps3 version already.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Don Flamenco on December 17, 2009, 10:51:59 AM
fuck.  why did impulse buy this game at full price??  I could've gotten a special edition for cheaper and now this deal...
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Jansen on December 17, 2009, 12:22:39 PM
(http://i47.tinypic.com/zmci0w.jpg)
 8)
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on December 17, 2009, 01:24:40 PM
fuck.  why did impulse buy this game at full price??  I could've gotten a special edition for cheaper and now this deal...

Who knew?  Don't beat yourself up over it.  But I do wish I'd held off on the PSP version for a day or two, since it was on sale for half-price at Amazon during Thanksgiving.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Sho Nuff on December 17, 2009, 01:30:33 PM
Oh horrors, I have to go back to Pennsylvania where there are no game consoles for a whole three weeks, whatever shall I do!?

(Kuma busts down a wall "Kool-Aid Man" style, holding a copy of Tekken 6 for PSP)

Victory dance
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Sho Nuff on January 01, 2010, 10:10:16 AM
Where is my fucking co op patch? Jesus
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: chronovore on January 01, 2010, 11:10:29 AM
Here's some shitty pics I took of the PSP version (from off my TV).  It's such an impressive port, considering that the original arcade version is running on PS3-level hardware.

spoiler (click to show/hide)
(http://farm3.static.flickr.com/2803/4138112300_22ac7f0021.jpg)(http://farm3.static.flickr.com/2680/4138112380_27a85ba97f.jpg)
(http://farm3.static.flickr.com/2517/4138112492_c0438d8995.jpg)(http://farm3.static.flickr.com/2621/4138112236_563221ed69.jpg)
(http://farm3.static.flickr.com/2687/4137347135_765bfeaae2.jpg)(http://farm3.static.flickr.com/2743/4137347231_e203f633d6.jpg)
(http://farm3.static.flickr.com/2546/4138112118_8725c919ec.jpg)(http://farm3.static.flickr.com/2637/4138121886_e29fb37d53.jpg)

Compared to Soul Calibur Broken Destiny.  SCBD has a cleaner, crisper image.  I still think Tekken 6 is more impressive, mainly because of background details/animation.

(http://farm3.static.flickr.com/2783/4138151528_de8a75c62e.jpg)(http://farm3.static.flickr.com/2555/4138151468_7b0f0651bd.jpg)
(http://farm3.static.flickr.com/2528/4138150942_f550095ab4.jpg)(http://farm3.static.flickr.com/2562/4138151362_5b03d6080a.jpg)
[close]
Either way, :bow Namco :bow2 They own the PSP.

Old footage from August.
[youtube=560,345]http://www.youtube.com/watch?v=L8tae8W6qmo[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=bKde6EftfoQ[/youtube]
Why are there Soul Calibur characters in Tekken now?
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on January 01, 2010, 04:34:20 PM
 ???
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on January 13, 2010, 09:03:16 PM
The scenario campaign co-op patch has been confirmed for a 1/18 release.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Bebpo on January 13, 2010, 09:10:34 PM
Will it also let you play offline 2p scenario?
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Sho Nuff on January 13, 2010, 09:33:57 PM
The scenario campaign co-op patch has been confirmed for a 1/18 release.

JEEEEEEEEEEEEOOOOOOOOOHHHHHHHHHHHHHHHHHHHHH

Finally I am going to beat that fucking robot bitch into submission in campaign mode. Who's with me on this one
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on January 13, 2010, 10:45:44 PM
It doesn't say anything about offline co-op.

Quote
TEKKEN® 6 ONLINE CO-OP UPDATE CONFIRMED FOR JANUARY


SANTA CLARA, Calif., (Jan. 12, 2010) – NAMCO BANDAI Games America Inc., today announced that players can expect to download the free TEKKEN® 6 online co-op update on January 18 for the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system. Now for the first time in the TEKKEN series, players can join a friend online and fight side-by-side for some serious iron fist brawling.

Previously playable only as an offline single player mode with an AI companion, TEKKEN 6’s Scenario Campaign mode now let’s two players come together online and power their way through numerous stages.  Use voice chat to work together strategically and beat down vicious opponents and their legions of minions. To keep the fires of competition in the forefront, a co-op leaderboard will be implemented so players can size up their skills against the best in the world.

This update will also include the following refinement:
·    Improved Mokujin AI – In online versus mode, Mokujin’s fighting style changes with every round

TEKKEN 6 is rated “T” for Teen by the ESRB and is now available nationwide for the PlayStation 3 system and Xbox 360 with an MSRP of $59.99 as well as the PSP® (PlayStation®Portable) system for $39.99. For more information on TEKKEN 6, please visit: www.namcobandaigames.com or www.tekken.com.

Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: originalz on January 14, 2010, 01:43:29 AM
Wow, they're fixing Mokujin?  Finally...
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Sho Nuff on January 18, 2010, 12:21:05 AM
Ohh yeah, co-op patch going live asap. Who wants to wear ugly purple pants and get some lewty lewt
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on January 18, 2010, 02:17:14 AM
Ohh yeah, co-op patch going live asap. Who wants to wear ugly purple pants and get some lewty lewt

I'm up for it!
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on January 18, 2010, 05:58:00 AM
Heihachi Mishima really is dead.   :'(

Quote from: versuscity.net
According to the Chunichi News, popular voice actor Gouri Daisuke, aged 57 has died from extensive loss of blood from his arm. He was found by a passerby in the Nakano-ku region, and investigators are treating this incident as a suicide. Apparently around three in the afternoon yesterday, he collapsed on the street in Nakano-region, with a knife and a written will/letter found nearby.

For those who don’t know who Gouri Daisuke is, he is a popular voice actor for Kinnikuman’s Robin Mask, and was also a voice actor for Edgemaster in Soulcalibur 1, Mishima Heihachi in the Tekken games, Raiden in King of Fighters 12, Bass in Dead or Alive, and did a number of voices for the Dragonball series.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: iconoclast on January 18, 2010, 06:04:11 AM
NOT ROBIN MASK! :gloomy :gloomy :gloomy :gloomy
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Sho Nuff on January 18, 2010, 11:59:33 AM
Heihachi Mishima really is dead.   :'(

Quote from: versuscity.net
According to the Chunichi News, popular voice actor Gouri Daisuke, aged 57 has died from extensive loss of blood from his arm. He was found by a passerby in the Nakano-ku region, and investigators are treating this incident as a suicide. Apparently around three in the afternoon yesterday, he collapsed on the street in Nakano-region, with a knife and a written will/letter found nearby.

For those who don’t know who Gouri Daisuke is, he is a popular voice actor for Kinnikuman’s Robin Mask, and was also a voice actor for Edgemaster in Soulcalibur 1, Mishima Heihachi in the Tekken games, Raiden in King of Fighters 12, Bass in Dead or Alive, and did a number of voices for the Dragonball series.

Let's pour one out for Heihachi and play some co-op in his honor tonight. WHO IS WITH ME
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: ferrarimanf355 on January 18, 2010, 12:00:37 PM
Heihachi Mishima really is dead.   :'(

Quote from: versuscity.net
According to the Chunichi News, popular voice actor Gouri Daisuke, aged 57 has died from extensive loss of blood from his arm. He was found by a passerby in the Nakano-ku region, and investigators are treating this incident as a suicide. Apparently around three in the afternoon yesterday, he collapsed on the street in Nakano-region, with a knife and a written will/letter found nearby.

For those who don’t know who Gouri Daisuke is, he is a popular voice actor for Kinnikuman’s Robin Mask, and was also a voice actor for Edgemaster in Soulcalibur 1, Mishima Heihachi in the Tekken games, Raiden in King of Fighters 12, Bass in Dead or Alive, and did a number of voices for the Dragonball series.

Let's pour one out for Heihachi and play some co-op in his honor tonight. WHO IS WITH ME
:(
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Sho Nuff on January 18, 2010, 01:45:38 PM
Ugh, looks like Coop isn't the offline stages online, it's just 10 new stages for online only  :maf
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Van Cruncheon on January 18, 2010, 02:06:07 PM
faaaaaaart
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: ferrarimanf355 on January 18, 2010, 03:20:47 PM
Ugh, looks like Coop isn't the offline stages online, it's just 10 new stages for online only  :maf
Oh Namco, how could you let me hope to clear the Devil Jin stage with a friend?
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on January 18, 2010, 03:36:37 PM
Ugh, looks like Coop isn't the offline stages online, it's just 10 new stages for online only  :maf

What the fuck?!   ::) :maf :-\

EDIT: At least it's supposed to be pretty good for item farming.
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: Sho Nuff on January 18, 2010, 04:56:22 PM
faaaaaaart


O well at least they aren't charging $10 for it in true Scamco style

As long as it lets me grind so I can get FAAABULOUS new purple pants that set people on fire, I'm for it
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on January 19, 2010, 12:20:28 AM
So, anyone want to try this (either system)?  I just tried playing a match with a random player, and the distinguished mentally-challenged fellow disconnected after getting himself killed two minutes into the first stage.   :-\
Title: Re: The Bore Tekken 6 Thread Of ONLINE FIXED AND FUCKING AWESOME Post-Patch!
Post by: bork on January 19, 2010, 01:05:19 AM
Found someone who didn't quit.  Online SC multi really is good for item farming/cash-- I got a bunch of items I didn't need and got like two million gold after I sold them all.  Crazy!

I feel so rusty at this game...doing player matches.  Same old shit.  distinguished mentally-challenged fellows sending hate mail/voice messages after every battle.   :lol ::)  ONE guy sent a message thanking me (he wasn't there for the first round so I let him beat me up in the second) and was in complete agreement on the sad status of Tekken online. 

Tekken's fun and all, but I still vastly prefer SF4 as my online fighter of choice, and if TvC next week has good online play, this one might be getting retired early.