Worst official thread ever.
You can replace demi as admin. It's ok I'll allow it.that's better than demi's offer.
IGN AU Review
http://xbox360.ign.com/articles/104/1046020p2.html (http://xbox360.ign.com/articles/104/1046020p2.html)
"In terms of engine quality, however, the difference between the Xbox 360 and PS3 versions is literally night and day. Starting with the shocking difference in contrast and colour depth, the Xbox 360 version's high-dynamic range lighting is more intense and casts deeper shadows and renders a darker night. In our direct comparisons between the two games, the PS3 version looks noticeably flatter and more washed out, detracting from the ambience.
Assassin's Creed II might get muddled in its storytelling, but it's one heck of an adventure along the way.
The PS3 version also suffers from a lower texture resolution, which affects everything from facial details (you can see freckles and pores on the 360, but faces, lips and hair looks almost universally blurry on PS3), to wall and ground textures, leaves and particle and debris effects.
I know it's almost passé to rag on the differences, but it really does surprise us how large the gap between the two versions is."
Seriously. Is that true? :(
Finished the game
Finished the game
so it's a rental, then
So does this game deliver where the original failed? The original was pretty good, but it quickly became too repetitive.
Most importantly, does this game have SUBTITLES? Because I'm boycotting unless it does!
Game has SUBTITLES.
Finished the game
so it's a rental, then
Well,my time played is 25:34,i didn't rush too much,but i still have a ton of things to explore and do,contract assassinations,beating cheating husbands,delivering some letters,etc...its a huge game
how do i save in this friggin' game, i have left 4 dead 2 to playit auto save but just to be sure, start --> quit.
This game looks worse than AC1.but there is day/night cycle so it's better.
how do i save in this friggin' game, i have left 4 dead 2 to play
Some interesting infos:
- The villa level and the stuff you can do in it was developed by Ubisoft Annecy.
- The Catacomb/PoP-like levels were done by Ubisoft Shanghai.
Only thing I hate is how they keep cutting in Italian between Italian accented English. I hate that stuff in games, movies, etc.
Only thing I hate is how they keep cutting in Italian between Italian accented English. I hate that stuff in games, movies, etc.
They explain that
Why would you buy stuff for other people? :lolno I'm saying that this game is probably going to be $40 by the end of the year but I don't have the patience to wait. it's annoying how all triple a games come out at the same time making you want to do a bunch of impulse buys.
warning AC2 game spoilers ahead, ignore if you dont want to be spoiled.
http://www.neogaf.com/forum/showpost.php?p=18579026&postcount=1
:gerstmann
wtf
1000/1000 :rock
third game that I did this with (after Infamous and Banjo Nuts and Bolts)
1000/1000 :rock
third game that I did this with (after Infamous and Banjo Nuts and Bolts)
How hard was it to 1000/1000 Banjo?
"I don't mean vaginas."
:lol best line ever.
How hard was it to 1000/1000 Banjo?
It has multiplayer achievements, and some can be done using two controllers local multi (like marathon where you have to leave your 360 on for hours...seriously). Single player stuff isn't hard assuming you have the tendency to collect everything in platformers like I do. It's the hardest of the three I listed, and took the longest. Like, the only reason I went through the trouble to see if I could have enough patience to get 1000/1000 in a game. If I had AC2 1000/1000 before it, I probably wouldn't have bothered because the multi achievements are annoying. Though, one of them is playing with a dev or playing with someone who played with a dev, and if you can't find someone, I could help out there.
this game is pure fucking sex and I don't even have any weapons yet! I also like how I got 3 achievements for not doing anything! Is this game easy enough to 1000? I'm guessing the collectibles are a pain in the ass
I'd like to buy this but it's NOT ON STEAM. Maybe in January I;ll try and steal it or something. Or maybe they can give me a way to buy it.
I finally got the armor of Altair and now I don't like it a bit. I was thinking that it would look like the outfit from the first AC, instead it looks like a freaking clown suit. :-\
Oh well, at least the tombs were fun to go through.
It'll definitely be interesting to see which direction they'll go with AC3. I really don't know if it's going to be more Desmond oriented in the present day, another assassin from history, or maybe some future/past setting The Truth was hinting at.
I finally got the armor of Altair and now I don't like it a bit. I was thinking that it would look like the outfit from the first AC, instead it looks like a freaking clown suit. :-\
Oh well, at least the tombs were fun to go through.
Can you get a proper charcoal black outfit in this game? Getting a bit tired of the shiny buckle and fancy sash look.
You can't change the color of Altair's armor though. The dyes...they do nothing. [/Rainier Wolfcastle] You're basically stuck looking like a jester if you put that suit on.
You can't change the color of Altair's armor though. The dyes...they do nothing. [/Rainier Wolfcastle] You're basically stuck looking like a jester if you put that suit on.
You can take off Altair's Armor, and it was black for me. Did you have it a different color?
Fake. You dont make games bro, you aint got authority sorry. I'll trust a real game developer.
On that note, is it worth doing any of the side-missions? What collectables are worth hunting?
On that note, is it worth doing any of the side-missions? What collectables are worth hunting?
How does the PS3 version compare to the 360 version?
Is the gap as big as the firsts? I own the first for both systems and the PS3 is absolutely craptacular as far as visuals go. And bugs are much more common.
Is it the same for the sequel? I kinda want it for the PS3.
The combat bits aren't very interesting, but that has so far been a small part of it. I've enjoyed the stalking missions (very similar to those in Infamous, which I actually liked), individual assassinations (like, guards on rooftops), but most of the fun involves just bounding across rooftops in search of puzzle bits and feathers. There's a stronger direction towards the mainline story this time around, so it feels better taking on side missions and activities.
Feels a bit like Infamous this time around, only much prettier but with relatively meh combat.
anyone saying anything bad about this game is straight trollin
It's like 4 hours of tutorials and carrying boxes and talking to ugly people. :-\ I JUST WANT TO KILL DUDES
anyone saying anything bad about this game is straight trollin
Didn't you say pretty much the same thing about Assassin's Creed?
4 hours of banging chicks and running away from their farther
4 hours of straight up collecting feathers for your gender neutral little brother
4 hours of ballin with Leonardo
4 hours of getting taught stealth by hookers
4 hours of beating up your sisters cheating boyfriend
4 hours of beating up random thugs and stealing their money
4 hours of SIMPLY HAVING A WONDERFUL CHRISTMAS TIME
But you'd have been right. AC1 WAS BORING.anyone saying anything bad about this game is straight trollin
Didn't you say pretty much the same thing about Assassin's Creed?
I dont think so (although I cant remember). I admit AC1 had its faults (way to samey and repetitive, ass combat) but this game is perfect in EVERY WAY
What. The. Fuck.
What. The. Fuck.
Its kinda lame that Sequence 12 & 13 were 'corrupted', and DLC is announced so soon after a games release. Its the way it is these days, I guess. I suppose Im not too pissed, AC2 was a big enough game. I will buy the DLC, naturally :-\
So the "assassin" in the title is kinda loose then...'cause everyone I've killed has been in broad daylight and in public. he even announced his name to everyone after stabbing a guy 10 times in the chest :lol
I fell for that special edition shit once, never again. Every game and it's dog now has OMG LIMITED EDITION with Master Chief beachtowel etc., fuck that noise!
that was the thing i didn't like about the game. even though the design around them was poor, i really liked the established assassinations from the first game. setting up the who, the where, the how, etc. then the escape. it was repetitive, sure, but i really liked the concept.nah not really, he always said a little prayer for them and made it as "peaceful" as possible. The first few guys he killed were out of revenge of course, since they were directly responsible for murdering his family but most of your targets are killed for the political reason of them being templars.
i figured the devs were going to make it a little more dynamic or whatever but they pretty much abandoned it all together. it's assassin's creed in name alone. it's all about Ezio's revenge quest.
I'd consider it for BULLY 2, but I've heard from someone close to the studio that the original dev team bolted to do a 4X space game after wrapping that gem. If they're not handling the sequel, I've got limited confidence in the sequel. It'll be day 1 for me, but an extra US$20~30 for some trinkets which set the publisher back an extra 5 bucks isiffy.
Wait, Bully 2 is in development?! How did I miss this :hyper :hyper :hyperYeah, the EB Bully Brigade all popped a consensual chubbie over this a couple days ago. The composer spilt the beans during a recent interview that he was about to start work on the soundtrack to it. Considering that was Hopkins' first year at Bulworth, hopefully they'll stick with him and leap into a Sophomoric experience in more ways than one.
Beat the game tonight.
I think I woke my neighbers :(spoiler (click to show/hide)...from laughing. "What the fuck" :lol :lol :lol :lol In my mind the game ends there, forget everything post-credits, that is the best last line EVER IN A GAME. It's like desmond IS THE PLAYER and that is exactly the player's reaction. :lol :lol :lol[close]
Fantastic experience. Has a shitton of flaws, but it does so much right and it gives a lengthy fleshed out satisfying story experience that you just don't see in non-rpg games outside (pre-MGS4) Kojima these days. Can't wait for ACIII but I don't feel like OMG NEED IT NOW like most of these half-assed "buy the sequel!" games. Very satisfied and good for another couple of years.
AC1 is still a piece of shit though
Wait, Bully 2 is in development?! How did I miss this :hyper :hyper :hyperYeah, the EB Bully Brigade all popped a consensual chubbie over this a couple days ago. The composer spilt the beans during a recent interview that he was about to start work on the soundtrack to it. Considering that was Hopkins' first year at Bulworth, hopefully they'll stick with him and leap into a Sophomoric experience in more ways than one.
It was funny how it was originally "PS3 exclusive" even though the demos they were showing the press were demonstrated with a 360 controller.
"It's-a me! Mario!"
:teehee
I'm glad to read here that the treasures are not part of a larger Achievement. They're fun to get with the treasure maps, but they've just about been made useless by the Villa income at this point. Pretty sure I'll be getting more money than I know what to do with in the next 3~4 hours of gameplay, though I know once I get the weapons and armor it will just get sunk into paintings and art."It's-a me! Mario!"
:teehee
Yeah, I laffed.
It was also nice to perforate the ass-clown who initiates that ambush.
Yeah! Isn't it nice not to have the villain slip away from you after pounding him into the ground, as happens 3 or 4 times in every J-RPG. You fuck with Ezio, you get the stabby-stabby.
$4 = 320 points. Having an uneven balance sucks. I've had an extra 40 points on my account for like two years because I bought a couple Rock Band 1 track packs. I've been thinking about buying the Bayonetta premium theme just to even it out...
FFFFFFUUUUU...Yeah! Isn't it nice not to have the villain slip away from you after pounding him into the ground, as happens 3 or 4 times in every J-RPG. You fuck with Ezio, you get the stabby-stabby.
Er...spoiler (click to show/hide)That happens, 3 times[close]
Ubisoft has announced that Assassin’s Creed 2 has exceeded 6 million in sales, and fully expects the title to reach 9 million sell-in units by March 2010.
A new episode of Assassin’s Creed 2 is also expected this year, and it will be the first in the series to have an online multiplayer mode.
QuoteUbisoft has announced that Assassin’s Creed 2 has exceeded 6 million in sales, and fully expects the title to reach 9 million sell-in units by March 2010.
A new episode of Assassin’s Creed 2 is also expected this year, and it will be the first in the series to have an online multiplayer mode.
http://www.vg247.com/2010/01/13/assassins-creed-2-sales-reach-6m-multiplayer-dlc-on-the-way/
How very odd.
Not odd. It's going to be CTF, just like that one mission was. Seemed too obvious to just randomly place that in the game.
Ubi’s confirmed to VG247 that the new Assassin’s Creed game revealed in a financial report yesterday has nothing to do with planned Assassin’s Creed II add-ons.
“The AC game referenced in [the] announcement is not tied to the AC2 DLC,” said a rep.
Looking back at October 2009, members of the Assassin’s Creed II team twice admitted that the storyline for the IP’s third installment was being looked into, along with multiplayer.
Possible settings could be feudal Japan or medieval Europe, said Philippe Bergeron, lead mission designer at Ubisoft Montreal to German television show PLAY’D.
Admitting that both time periods were favorites of his, Bergeron felt that either “would be very interesting, culturally, [for the team] to discover and to make players discover as well”.
World War II was also mentioned as a setting by game producer Sébastien Puel, who fancied the idea of a female protagonist, thanks to the female-run economy of WWII-era France and England.
“We’ve had discussions on that very topic,” said Puel. “It could be really interesting but we’d need to find the right time period and place for that. We don’t want to just decide we want to change and have a female hero – as the first inspiration is always the time period.”
By the 20th Century, there were loads of secret societies around the globe, so that would be a no-brainer as well.
While different setting were being thrown about by all involved, one thing was agreed upon – future replayability – and what better way to make a game replayable than the now-confirmed multiplayer?
During the October interview with Bergeron, PLAY’D asked him about the possibility of multiplayer, and he admitted that the team was looking into it.
“I mean, it’s unavoidable – multiplayer is now part of our industry and everybody needs to put their hands into it,” he said. “So we’re definitely looking at possibilities of making Assassin’s Creed an online experience while still keeping with the strong narrative qualities.”
The new title in the series is expected to be shipped during Ubisoft’s fiscal year 2010-11, which starts in April.
“I mean, it’s unavoidable – multiplayer is now part of our industry and everybody needs to put their hands into it,” he said.Yeah, I find my self in rare, utter-and-complete agreement with you. There are lots of compelling single-player-only experiences to be had, and the history of the industry-to-date is rife with examples.
No
They
Don't
Assassin's Creed 3 to star Ezio
Ubisoft's new Assassin's Creed game (which we're taking a punt on being AC3) will again star Italian hero Ezio, Ubisoft has confirmed - and will be created by the same studios behind AC2.
The publisher today revealed that the story of the game will be a "follow-up" to AC2.
CVG reported yesterday that Ubisoft was hard at work on a sequel, which the company is due to release before March 2011. A Christmas release is looking likely.
"We have a new Assassin's Creed that we expect will be a very high quality product that as well as an offline component will have a multiplayer component," Ubisoft CEO Yves Guillemot said today.
"It is the same studios because it's not only one studio creating the game, but an association of studios and they are working together to make it happen."
A fellow Ubisoft spokesman then added: "The game will take place with the same hero, which is Ezio, and will follow-up the story that took place in Assassin's Creed 2."
Guillemot confirmed the game would be sold at a "full price point".
The majority of AC2 was developed by Ubisoft Montreal.
Kinda sucks that we're sticking with Ezio for AC3...I was hoping we'd get a new protagonist with every main installment.
Started this last night, I like they've done the fast walk/run modifier, but the early combat is fucking terrible.
I'm confused about how that would work out, but sure, I'll probably get it
when is that DLC coming out, btw? supposed to be january and we in it now
Started this last night, I like they've done the fast walk/run modifier, but the early combat is fucking terrible.
It doesn't get much better even when they start adding stuff to it. :(
I'll finish this one off probably around Tuesday but I never really fell in love with most of the core mechanics. They are all servicable at best imo but none of them are really exceptional.
The core appeal of the game has been the over-arching mythos for me.
How long does it take before you get your first assassination? Feels like I've been running errands for ages.
Kinda sucks that we're sticking with Ezio for AC3...I was hoping we'd get a new protagonist with every main installment.
I'm confused about how that would work out, but sure, I'll probably get it
when is that DLC coming out, btw? supposed to be january and we in it now
Its supposed to come out in 'late January'.... within the next week or so I guess. Cant wait to fire up AC2 again!
I don't know, it felt more like a half hour to me. You go from a street fight to a race to a couple letter delivery/husband-beating missions and then from there the drama with your family starts. And after that, you basically start your assassinations.How long does it take before you get your first assassination? Feels like I've been running errands for ages.3 hours maybe? The first 5 hours or so are the tutorial.
The economy stuff in the game. At first you are kind of blown away when they introduce it because it seems like it will add depth but it's really a shallow sort of gimmick and time sync. The money eventually seemed like just a gimmick to try to get me to come back to the villa and the charm and balance of the whole thing wore off quickly because you were rolling in the dough so quick. Just seemed kind of broken.I agree on the economy system. I found it really addictive at first until I upgraded everything in the town within 2 or 3 hours of playing and realized how shallow it was. I'm just sitting back and collecting the money now to finish out the art collection.
DLC is out Jan 28th. It's the Forli one that's 320 points.
I wouldn't be surprised if the spinoff retail game that comes out later this year actually has both dlc packs on it.
I wouldn't be surprised if the spinoff retail game that comes out later this year actually has both dlc packs on it.
Ass 2 ass Creed
I'm pretty sure I heard that that spinoff is going to be a retail game actually. It'd be similar to how Halo3 ODST had all of the map packs.I wouldn't be surprised if the spinoff retail game that comes out later this year actually has both dlc packs on it.
No they save that for the Platinum Hits version. Most Platinum Hits on 360 include all the DLC.
It's stupid to put AC2 DLC in a spinoff because you can't guarantee that purchasers of that kept AC2.
Every. single. post.
I'm pretty sure I heard that that spinoff is going to be a retail game actually. It'd be similar to how Halo3 ODST had all of the map packs.I wouldn't be surprised if the spinoff retail game that comes out later this year actually has both dlc packs on it.
No they save that for the Platinum Hits version. Most Platinum Hits on 360 include all the DLC.
It's stupid to put AC2 DLC in a spinoff because you can't guarantee that purchasers of that kept AC2.
Finished it up tonight. Enjoyed it but not as much as others seemed to or quite as much as the high review scores.
...
Like I said I enjoyed it. Just had a lot of issues and it sort of surprises me because I would think you would hear more carping since the actual gameplay part of the game still has a lot of issues that are irritating. Certainly better than the first and the best compliment I can give is that it makes me want to go back and play the first and endure what I consider a mediocre game just so I can get the backstory. The game works best when it has the mythos going and you have to figure out how to infiltrate some tall building and pull off a kill. That works.
I just wish the rest of the game mechanics and other stuff was as compelling and well thought out as that. They added a lot of stuff to this game and activities and tools you could use to try to stem the complaints from the first game that there wasn't a lot to do but I still think the fundamental problem is that this stuff hasn't been incorporated or designed well into the flow. It feels like a game that has a lot of unnecessary bits in it.
The really amazing moments are when you are trying to work out how to scale a massive tower, or working out how to get to your target as quick as possible. Everything else is generally average to bad. My biggest gripe is how you need to take every jump at the exact right angle otherwise Eizo will fly off in some stupid direction. It's incredibly infuriating in that tomb with the switches and timers.
I'm only up to the 7th sequence but I agree with everything you've written. The actual fighting is terrible, just wait for a combo or dodge, using thins like sweeps or disarms rarely work.It sounds like you just need more practice on your timing. The fastest and most common way that I killed people was by disarming them or by countering them with the hidden blades.
The really amazing moments are when you are trying to work out how to scale a massive tower, or working out how to get to your target as quick as possible. Everything else is generally average to bad. My biggest gripe is how you need to take every jump at the exact right angle otherwise Eizo will fly off in some stupid direction. It's incredibly infuriating in that tomb with the switches and timers.
Diagonal jumps were just awful in the game. It kept making me think something was wrong with my controller but no other game gives me the same issues like with that one. Almost always when I was in a hurry I would jump forward or to the left or right when I needed to go diagonal.
And if I could, I would try to lose enemies or stealth kill rather than getting into combat.
One of the things that bothers me about AC2 (and AC1 as well) is that I'll occasionally try to scale up a wall only to have my character sprint up it, and then JUMP off the wall in the opposite direction. It's especially bad if I'm being pursued by guards, fuuuuuuuu
well at least it includes the DLC.
who would bother with that then? are people really desperate for more missions?
who would bother with that then? are people really desperate for more missions?
Errrrr....before there were achievements people played games for the story and missions! :P
Why isn't this out yet? I thought it was releasing today?
Its...Tuesday :P I just thought they said the 26th. Maybe it was a Wed update. I'm really looking forward to having SOMETHING TO DO IN FORLI. It was a huge waste to have an entire city that you skip because the content in the city wasn't done in time >_<
who would bother with that then? are people really desperate for more missions?
Errrrr....before there were achievements people played games for the story and missions! :P
Why isn't this out yet? I thought it was releasing today?
Honestly the game is long enough without the DLC (I would argue potentially too long as it is)
There's no reason to pickpocket ever once you get the achievement. You get more money finding treasure chests or buying stuff. It's completely pointless, especially since it's likely to raise your notoriety.
Also, why would anyone pay to have notoriety lowered when you can just take down wanted posters? Each wanted poster you take down lowers your notoriety by 25 while paying 500 florins lowers it by 50. Way easier just to take down a couple of posters than to pay a herald some of your hard-earned cash.
I wish there was a guide that at least told you how many feathers were left in each town/city.You can check how many feathers you have left in each city and even in each district in the DNA sequences menu (the big red DNA strand that's broken into pieces).
Found all the codex pages and glyphs, was quite fun and not a chore at all. No achievement for the codex wall is distinguished mentally-challenged thoughThose were kind of easy actually. Go to big-ass palace in the middle of Venice and get all the guards around it to start chasing you, throw a smoke bomb, and it's easy. The one challenging thing is that you can't sprint when carrying a spear.
Only achievements I'll end up not getting are the feathers, and the two shitty fighting ones (4x sweep and 10x without getting hit).
terrible ending
I thought the game wouldn't let you wear the Medici cape, or at least it wouldn't let me equip it when I tried. They probably want you to have to do all those assassinations with full notoriety just to lengthen the thing out.
I didn't bother with downloading the first AC2 DLC until Bonfire came out 'cause I figured it be less frustrating that way and now that I've finished both of them, I kinda think that the first DLC is the stronger of the two. I know it's short as hell but at least it was focused. Bonfire was basically like your standard side quest assassinations with the difficulty turned up. Like Bebpo, I was really hoping for a little more variety here. There's only so many "kill the guy without being seen" missions I can take - btw, fuck that dude on the boat. I don't know how many times I had to restart that one.
I think I know why they took out memory 13 now - it's pure drudgery. AC2 actually works better as a whole without it being there. I guess at least gives you another reason to back and play a little more AC2 after the fact but if that was in there from the beginning it would've made the game feel like it just hit the emergency break. A total pace killer.
Not holding high hopes after the Forli stuff
I already got the Bonfire of the Vanities DLC and you guys are sooo making me not wanna play it. :(
A PERMANENT HIGH SPEED INTERNET CONNECTION AND CREATION OF A UBISOFT ACCOUNT ARE REQUIRED TO PLAY THIS VIDEO GAME AT ALL TIMES AND TO UNLOCK EXCLUSIVE CONTENT. SUCH CONTENT MAY ONLY BE UNLOCKED ONE SINGLE TIME WITH A UNIQUE KEY. YOU MUST BE AT LEAST 13 TO CREATE A UBISOFT ACCOUNT WITHOUT PARENTAL CONSENT. UBISOFT MAY CANCEL ACCESS TO ONLINE FEATURES UPON A 30-DAY PRIOR NOTICE PUBLISHED AT http://assassinscreed.com
Oh for fucks sake. I just found out that the Bonfire DLC I downloaded wasn't the full DLC. I unknowingly downloaded the barebones one with just the assassination missions but minus the Assassin tombs - the part that I really wanted to play. And since I can't download the tombs individually, I have to spend another 500+ space bucks to redownload the entire bonfire DLC again with the tombs if I want to play it.
WHY THE FUCK WOULD THEY MAKE 2 VERSIONS OF THIS SHIT? Fuck Ubisoft. Fuck AC2.
Oh for fucks sake. I just found out that the Bonfire DLC I downloaded wasn't the full DLC. I unknowingly downloaded the barebones one with just the assassination missions but minus the Assassin tombs - the part that I really wanted to play. And since I can't download the tombs individually, I have to spend another 500+ space bucks to redownload the entire bonfire DLC again with the tombs if I want to play it.
WHY THE FUCK WOULD THEY MAKE 2 VERSIONS OF THIS SHIT? Fuck Ubisoft. Fuck AC2.