THE BORE

General => Video Game Bored => Topic started by: archie4208 on December 09, 2009, 06:13:03 PM

Title: Mega Man 10 announced.
Post by: archie4208 on December 09, 2009, 06:13:03 PM
(http://i49.tinypic.com/10olklh.jpg)

Yay? ???
Title: Re: Mega Man 10 announced.
Post by: Arbys Roast Beef Sandwich on December 09, 2009, 06:15:59 PM
Mega Man X? :smug
Title: Re: Mega Man 10 announced.
Post by: demi on December 09, 2009, 06:16:12 PM
Cool, free game to download. MM9 was weak crap
Title: Re: Mega Man 10 announced.
Post by: archie4208 on December 09, 2009, 06:16:50 PM
Mega Man 3 was the last good classic style MM game and that came out over 20 years ago.
Title: Re: Mega Man 10 announced.
Post by: magus on December 09, 2009, 06:18:23 PM
Cool, free game to download. MM9 was weak crap
care to elaborate? i never got a chance to play it but i love the blue guy and i've basicaly played every installement of it barring the ps2 one's so i'm curious
Title: Re: Mega Man 10 announced.
Post by: TakingBackSunday on December 09, 2009, 06:18:44 PM
ima have to pick up this hot mag
Title: Re: Mega Man 10 announced.
Post by: Third on December 09, 2009, 06:19:09 PM
eww retro
Title: Re: Mega Man 10 announced.
Post by: demi on December 09, 2009, 06:19:45 PM
Cool, free game to download. MM9 was weak crap
care to elaborate? i never got a chance to play it but i love the blue guy and i've basicaly played every installement of it barring the ps2 one's so i'm curious


It's easy and lacks any creativity. It's plain jane. Retro is appreciated but the overall design is flat.
Title: Re: Mega Man 10 announced.
Post by: Junpei the Tracer! on December 09, 2009, 06:26:43 PM
FUCK STOP MAKING THAT SHITTY 8 BIT GARBAGE. FUCK.
Title: Re: Mega Man 10 announced.
Post by: iconoclast on December 09, 2009, 06:28:04 PM
Awesome. MM9 is one of the best XBLA games so I'll be getting it day one.
Title: Re: Mega Man 10 announced.
Post by: BobFromPikeCreek on December 09, 2009, 06:33:31 PM
I'd rather slit my wrists than have to write that article.
Title: Re: Mega Man 10 announced.
Post by: tiesto on December 09, 2009, 06:36:57 PM
Fucking awesome!!! :rock Retro :rock
Title: Re: Mega Man 10 announced.
Post by: Third on December 09, 2009, 06:43:49 PM
I think they're counting each Nintendo Power magazine issue as a reason to love Nintendo.
I mean, it has to be.
Title: Re: Mega Man 10 announced.
Post by: originalz on December 09, 2009, 06:44:46 PM
Kool, I really enjoyed MM9 so I'll look forward to this one.
Title: Re: Mega Man 10 announced.
Post by: Third on December 09, 2009, 06:51:54 PM
(http://i49.tinypic.com/wbqb8m.jpg)

eww
Title: Re: Mega Man 10 announced.
Post by: archie4208 on December 09, 2009, 06:53:14 PM
Oh yay, more spikes.  There obviously weren't enough spikes in MM9 so they had to add some more! smh
Title: Re: Mega Man 10 announced.
Post by: Oblivion on December 09, 2009, 07:12:25 PM
Bleh, wish they wouldn't go for the lame 8-bit style.  :yuck
Title: Re: Mega Man 10 announced.
Post by: Enl on December 09, 2009, 07:29:45 PM
I wouldn't mind the 8bit visuals if they didn't didn't look worse than even first two Mega Man games. At least get some better pixel artists if you're going to make this a trend for the series.

 
Title: Re: Mega Man 10 announced.
Post by: Bebpo on December 09, 2009, 07:36:59 PM
Fuck yes :rock

Loved MM9 very, very much.  Can't wait.  Forget FFXIII/EO3, this is the real big news for the week!
Title: Re: Mega Man 10 announced.
Post by: MCD on December 09, 2009, 07:40:15 PM
disgusting.
Title: Re: Mega Man 10 announced.
Post by: bork on December 09, 2009, 07:45:06 PM
I really wish they'd go the Pac-Man CE route with these types of games.  Use 8-bit pixels, but throw in trippy effects.  It was cool to see MM9 done like this, but now it's like they are just going back to the NES rehashes of yesteryear.  Make something new.
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on December 09, 2009, 07:49:40 PM
This is fucking distinguished mentally-challenged.

Why is it that Mega Man Star Force is the only real series left with story?

They're just raping the original series to appeal to old farts who moved on years ago. Mega Man was about the CHALLENGE! SPIKES! CHEAP KILLS! YEAHHHH!

Mega Man 8 finishes, we have no god damn clue what happened other than Duo flies off. But no, let's take back the graphics 25 years, rape you for DLC if you want to slide and cock block anyone from ACTUALLY FUCKING TYING TOGETHER X and Mega Man.

Yes! Sell themes for $2.50 on the PS3! Want an extra level? PAY MONIES! Slide? Pay to play as PROTOMAN. Take out features that were in Mega Man & Bass? You BETCHA! LAUNCH-DAY DLC? Of course!

God dammit, this is infuriating. (Yes, I'm still protesting MM9, until there's a single bundle it sells for)

Hell, Star Force is getting a cross-over game with Battle Network. That's going to be awesome! But they still ignore the X series, after X8 got it right. Legends is aborted in the water, aside from the PSP ports. Zero ended, but ZX is just a confusing androgynous mess.

And let's not forget, MMX Collection actually had content REMOVED because it was put into Maverick Hunter X, which was to be a full series, and that died, along with MMPU.

But yes, let's go back to Classic Mega Man and not tie up any loose ends.

[youtube=560,345]yV6NpjY4UFY[/youtube]
[youtube=560,345]BOW8zjaw[/youtube]
[youtube=560,345]00HrzGyTwHw[/youtube]
[youtube=560,345]mj4YucX-KmA[/youtube]

So, they have all this cool shit, from X8, 8, Command Mission and Network Transmission and...

we're back to Sheep Man again?
Title: Re: Mega Man 10 announced.
Post by: Vizzys on December 09, 2009, 07:59:21 PM
m3wthr33 just accept all the megaman series have vague connections/references/nods to each other and stop caring

then pray for megaman legends 3 like everyone else
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on December 09, 2009, 08:02:23 PM
m3wthr33 just accept all the megaman series have vague connections/references/nods to each other and stop caring

then pray for megaman legends 3 like everyone else

Oh god, I'd trade it all for MML3. But that's a lost cause to me. At the VERY FUCKING LEAST I thought MM9 would actually take place between MM8 and X, but I couldn't even get THAT wish. No, it's a brainless story somewhere between 4 and 5. And it sounds like this one is, too.
Title: Re: Mega Man 10 announced.
Post by: Crushed on December 09, 2009, 08:05:52 PM
when will we finally learn the epic story tying chibi robot dude to super-animu robot dude
Title: Re: Mega Man 10 announced.
Post by: MCD on December 09, 2009, 08:11:46 PM
i never liked 8 bit mega man.

looks and plays like shit.

give me my EXTREME X MODO.
Title: Re: Mega Man 10 announced.
Post by: tiesto on December 09, 2009, 08:23:03 PM
ROFLMAO, who the fuck gives a shit about storyline/continuity in the Mega Man series? It's all about pattern memorization and exploitation and level designs! I look forward to MM10 and am hoping the difficulty isn't as insane as 9.

GFX in this one look very MM5 influenced.
Title: Re: Mega Man 10 announced.
Post by: BobFromPikeCreek on December 09, 2009, 08:30:42 PM
ROFLMAO, who the fuck gives a shit about storyline/continuity in the Mega Man series? It's all about pattern memorization and exploitation and level designs! I look forward to MM10 and am hoping the difficulty isn't as insane as 9.

GFX in this one look very MM5 influenced.

But 9 was pretty easy...
Title: Re: Mega Man 10 announced.
Post by: Bebpo on December 09, 2009, 08:35:43 PM
Yeah, 9 was fun and accessible while still giving some trial & error and challenge.  Good stuff!
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on December 09, 2009, 08:38:04 PM
ROFLMAO, who the fuck gives a shit about storyline/continuity in the Mega Man series? It's all about pattern memorization and exploitation and level designs! I look forward to MM10 and am hoping the difficulty isn't as insane as 9.

GFX in this one look very MM5 influenced.
You can have all of that and not make it look like something a Master System shit out.
Title: Re: Mega Man 10 announced.
Post by: iconoclast on December 09, 2009, 08:49:15 PM
My god, are there really people who care about the story in Mega Man? I thought caring about the stories in fighting games was bad enough, but this is a whole new level of  :wtf
Title: Re: Mega Man 10 announced.
Post by: bork on December 09, 2009, 08:53:38 PM
ROFLMAO, who the fuck gives a shit about storyline/continuity in the Mega Man series? It's all about pattern memorization and exploitation and level designs! I look forward to MM10 and am hoping the difficulty isn't as insane as 9.

GFX in this one look very MM5 influenced.
You can have all of that and not make it look like something a Master System shit out.

You were talking about all this storyline stuff, not graphics.  Nobody cares about that in Mega Man.  This new game still looks 10 times more interesting than the last ZX did.
Title: Re: Mega Man 10 announced.
Post by: BobFromPikeCreek on December 09, 2009, 08:56:40 PM
ROFLMAO, who the fuck gives a shit about storyline/continuity in the Mega Man series? It's all about pattern memorization and exploitation and level designs! I look forward to MM10 and am hoping the difficulty isn't as insane as 9.

GFX in this one look very MM5 influenced.
You can have all of that and not make it look like something a Master System shit out.

You were talking about all this storyline stuff, not graphics.  Nobody cares about that in Mega Man.  This new game still looks 10 times more interesting than the last ZX did.

BUT WHAT ABOUT DUO?!?!?!
Title: Re: Mega Man 10 announced.
Post by: Beezy on December 09, 2009, 09:29:24 PM
Goddammit, can I get a new X game? Or a new Zero game? Or a new series that plays like them, but still kicks your ass (ZX Advent was meh...)? Retro Megaman is so slow and boring now. The only thing it still got going for it is the music.
Title: Re: Mega Man 10 announced.
Post by: AdmiralViscen on December 09, 2009, 09:30:23 PM
lol @ Sonic on the cover.

Is this gonna be on HD consoles too?
Title: Re: Mega Man 10 announced.
Post by: Robo on December 09, 2009, 09:32:58 PM
I can't tell if you people (real people, not demi) are being sarcastic or not.  I thought MM9 was hard as FUCK.  I don't think I played through more than a couple levels.  :-\
Title: Re: Mega Man 10 announced.
Post by: MCD on December 09, 2009, 09:34:28 PM
Goddammit, can I get a new X game? Or a new Zero game? Or a new series that plays like them, but still kicks your ass (ZX Advent was meh...)? Retro Megaman is so slow and boring now. The only thing it still got going for it is the music.
this is why i fantasize about you everyday.
Title: Re: Mega Man 10 announced.
Post by: Beezy on December 09, 2009, 09:37:47 PM
 :interracial
Title: Re: Mega Man 10 announced.
Post by: bork on December 09, 2009, 09:54:20 PM
I can't tell if you people (real people, not demi) are being sarcastic or not.  I thought MM9 was hard as FUCK.  I don't think I played through more than a couple levels.  :-\

Same.  I think you and I were spending too much time on Street Fighter to really dive into it.   :P
Title: Re: Mega Man 10 announced.
Post by: cool breeze on December 09, 2009, 09:58:36 PM
Cool.  MM9 was fun.  I still don't get the appeal of the fake-retro stuff and thought it was lame with MM9.  Not so much just in the 8-bit style (graphics whores can't accept that the game could still be great without graphics from the 80s) but the fake wacky intentionally bad box art.
Title: Re: Mega Man 10 announced.
Post by: Don Flamenco on December 09, 2009, 10:04:19 PM
My god, are there really people who care about the story in Mega Man? I thought caring about the stories in fighting games was bad enough, but this is a whole new level of  :wtf


one of the last times I actually talked to randoms on XBL (years ago), some guy recited the run down of series...and what's canon, what isn't etc.  it was sad. 

Then again, people try to fit the zelda and mario games into a timeline and other people write stories about Sonic and Tails eating out each other's asses, so it's not all that surprising. 

Title: Re: Mega Man 10 announced.
Post by: tiesto on December 09, 2009, 10:31:30 PM
I got to the second Wily stage in 9 and saw all the spikes + super precise jumping in water you had to do and I'm like "fuck this"... the rest of the game was manageable but still very challenging (concrete man being the biggest bitch, those fucking elephants  :punch).
Title: Re: Mega Man 10 announced.
Post by: iconoclast on December 10, 2009, 12:21:40 AM
 :gerstmann http://www.giantbomb.com/jeff-plays-mega-man-9-and-fails/17-58/ :gerstmann
Title: Re: Mega Man 10 announced.
Post by: Diunx on December 10, 2009, 01:10:59 AM
Looks like shit.
Title: Re: Mega Man 10 announced.
Post by: originalz on December 10, 2009, 04:57:23 AM
MM9 was no harder than other MM games, it's just that we've played most of them before and remember what to do.  Give a complete n00b a chance to try MM9 and something like MM5 and they'll probably find the difficulty level to be pretty similar.

MM9 seems tough at first, but once you get used to the stages you can easily clear the game without dying.
Title: Re: Mega Man 10 announced.
Post by: magus on December 10, 2009, 05:34:46 AM
according to a rumor i read the third character is supposed to be bass  :omg
Title: Re: Mega Man 10 announced.
Post by: Don Flamenco on December 10, 2009, 08:17:53 AM
deez graphx is horrible no mthafuckin' anti-alianis's or nuthing
Title: Re: Mega Man 10 announced.
Post by: tiesto on December 10, 2009, 09:01:15 AM
They tried making 2.5D polygonal graphics for Mega Man X7 and 8 but they looked like shit...
Title: Re: Mega Man 10 announced.
Post by: archie4208 on December 10, 2009, 09:18:10 AM
http://www.youtube.com/watch?v=i6KMAm_228s
http://www.youtube.com/watch?v=ZiwQtSx6zHw

I'd love to see a Megaman game in this vein, but Capcom would have to put effort into it so it will never happen. :(
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on December 10, 2009, 11:50:08 AM
They tried making 2.5D polygonal graphics for Mega Man X7 and 8 but they looked like shit...
X8 was fine.
Title: Re: Mega Man 10 announced.
Post by: originalz on December 10, 2009, 07:15:24 PM
I never understood the 2.5D craze myself.  I've always found most 2.5 platformers to be very "floaty" and not nearly as tight with controls as sprite-based games.  Other than looking better (often worse), I've found them to be worse than sprite games.  Megaman is all about having tight controls and response, which you're guaranteed to have with the 8bit style.

Anyone who wants to play a 3D-style oldskool Megaman game should be forced to play X7 forever.  These things just don't work, if they change it too much then it won't be a Megaman game (similar to how that crap Vectorman PS2 game was looking).  Megaman Legends got it right by using the 3D view to take on a whole different direction for the series.
Title: Re: Mega Man 10 announced.
Post by: cool breeze on December 10, 2009, 08:19:01 PM
Drac X Chronicles, MMX PSP, MM Powered Up, Bionic Commande Rearmed are 2.5D games modeled after existing 2D games, and they play perfectly fine/same as original games.  Using 3D models and stuff is probably just cheaper than creating new sprites and all that.
 
Title: Re: Mega Man 10 announced.
Post by: MCD on December 10, 2009, 08:24:59 PM
SFIV proved that sprites are no longer needed. :smug
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on December 10, 2009, 08:29:46 PM
Drac X Chronicles, MMX PSP, MM Powered Up, Bionic Commande Rearmed are 2.5D games modeled after existing 2D games, and they play perfectly fine/same as original games.  Using 3D models and stuff is probably just cheaper than creating new sprites and all that.
 

Immensely easier. 2D animation requires hand drawing every frame. 3D animation requires one skinning, then you move the bones on keyframes and blend. Plus it's easier to render, as you don't need to load every possible sprite at once.
Title: Re: Mega Man 10 announced.
Post by: twerd on December 10, 2009, 09:11:20 PM
2D > 3D > 2.5 D

2.5 D is only cool when games really explore the realm, ala Fez
Title: Re: Mega Man 10 announced.
Post by: Robo on December 10, 2009, 09:26:10 PM
SFIV proved that sprites are no longer needed. :smug

:bow
Title: Re: Mega Man 10 announced.
Post by: originalz on December 10, 2009, 09:57:23 PM
Drac X Chronicles, MMX PSP, MM Powered Up, Bionic Commande Rearmed are 2.5D games modeled after existing 2D games, and they play perfectly fine/same as original games.  Using 3D models and stuff is probably just cheaper than creating new sprites and all that.
 

I didn't play the Megaman PSP games, but Drac X and Bionic Commando aren't exactly what I would consider beautiful games.  If anything, the 2.5D shit took away from the game, there were some parts in BC where it was difficult to see what I was doing due to some stupid lighting effect.  The game was pretty well-made otherwise, but the loose gameplay works for the series.  Drac X was functional but the controls didn't really seem that "tight", which is a problem I always see with 2.5D games.

Really, I find most 2.5D games to be ugly, the models are usually not very attractive and the backgrounds stand out too much.  Hell, look at the upcoming Sparkster game, give me a "retro rebirth" of that any day.  Konami has done really well with their "rebirth" series, the games play very well, that's all that matters.  Compare that to the new Sparkster crap that's coming out.  With sprites, there's no floaty physics or ugly 3d models to have to look at.

The only 2.5D game I've played that I can remember having good art direction and controls is that PS2 Contra game, which unfortunately had bad gameplay decisions.  I don't understand why so many people want these 2.5 games other than for the sake of incorporating 3d for no reason.

I've always found it strange that although most big companies stay away from sprite-based games, the majority of indie games use them.  Can it really be that expensive?
Title: Re: Mega Man 10 announced.
Post by: cool breeze on December 10, 2009, 10:21:26 PM
Just look at the Fez example given above.  Doesn't seem like it's releasing soon and it's been shown for a while, or that furry 2D Action game for XBLA.  Indie games use them, they just take a long time for one project.

Personally I don't care much for 2.5d nor do I care for trying to replicated graphics from the 80s.  I think the best balance is what games like Space Invaders Extreme, Pacman CE, Holy Invasion Badman, etc. do by taking 8-bit and giving it style.
Title: Re: Mega Man 10 announced.
Post by: originalz on December 11, 2009, 12:42:26 AM
Yeah, I think that's a pretty good direction for the 2D genre to take, get the best of both worlds.  Kind of unfortunate that no one's really pushing for that sort of evolution, and instead going towards 2.5D.  Has there even been a spiced up 2D platformer released yet?  Heh, a Metroid game like that could be very nice...
Title: Re: Mega Man 10 announced.
Post by: MoxManiac on December 11, 2009, 06:04:22 PM
MM9 was awesome. It captured the feel of the NES games pefectly but the level design blew the older ones out of the water. Very excited for 10.

Megaman has sucked ever since he left 8 bit, except maybe X1-3. I think Capcom is making the right choice.
Title: Re: Mega Man 10 announced.
Post by: bork on December 11, 2009, 11:22:50 PM
Megaman has sucked ever since he left 8 bit, except maybe X1-3. I think Capcom is making the right choice.

Can't disagree there.  To me, the first three NES games are still the best and nothing released since even comes close. 
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on December 12, 2009, 12:08:00 AM
So, I guess I'm going to get this E-Tank Box tomorrow and meet Inafune.

Should I bring a knife?
Title: Re: Mega Man 10 announced.
Post by: MCD on December 12, 2009, 12:14:48 AM
just tell him to continue maverick hunter x.
Title: Re: Mega Man 10 announced.
Post by: iconoclast on December 12, 2009, 12:37:51 AM
Tell him to make Mega Man Legends 3 on PS360, Lost Planet style. You should probably ask him about the fate of Duo and all the other storyline loose ends too.
Title: Re: Mega Man 10 announced.
Post by: MCD on December 12, 2009, 12:57:21 AM
fate of duo :rofl
Title: Re: Mega Man 10 announced.
Post by: tiesto on December 12, 2009, 10:26:31 AM
Megaman has sucked ever since he left 8 bit, except maybe X1-3. I think Capcom is making the right choice.

Can't disagree there.  To me, the first three NES games are still the best and nothing released since even comes close. 

Same here, though I think MM5 and X4 are also pretty excellent. I'd argue X4 is probably my favorite of that particular series... ZX was pretty disappointing; I didn't think the Metroidvania and heavy story was suitable for a MM title. But the music was pretty great at least. Never bothered with the second ZX game.
Title: Re: Mega Man 10 announced.
Post by: Beezy on December 12, 2009, 10:46:42 AM
X1-3 were all good. I didn't care for the art style of the Zero games, but they were okay from what I played.
Title: Re: Mega Man 10 announced.
Post by: MoxManiac on December 12, 2009, 01:48:07 PM
I like all six of the NES megaman games. I also felt the first half of the X games kept the megaman spirit intact with some extra stuff but not TOO much extra stuff.

I think my complaint is it seems that with the modern megaman games they stuff in a lot of extraneous bullshit like constant cutscenes, 500 upgrades, confusing hub worlds and all other kinds of stuff I don't think fits with the series. I like the simplicity of choosing one of the 8 robot masters and running through the levels, repeat.
Title: Re: Mega Man 10 announced.
Post by: Himu on December 12, 2009, 02:00:23 PM
MM9 was awesome. It captured the feel of the NES games pefectly but the level design blew the older ones out of the water. Very excited for 10.

Megaman has sucked ever since he left 8 bit, except maybe X1-3. I think Capcom is making the right choice.

I think sucked is too strong.

X4 rocked. X5 was pretty good.

Zero 2-4 were the bomb.

Will never understand the people who say the 6 MM titles were so awesome, other MM titles suck while they praise MM4.


I think my complaint is it seems that with the modern megaman games they stuff in a lot of extraneous bullshit like constant cutscenes, 500 upgrades, confusing hub worlds and all other kinds of stuff I don't think fits with the series. I like the simplicity of choosing one of the 8 robot masters and running through the levels, repeat.

I agree with this. The cutscenes and the hub crap in the Zero games is the worst part for me.
Title: Re: Mega Man 10 announced.
Post by: cool breeze on December 12, 2009, 05:55:45 PM
Playing X4 as Zero is my favorite Mega Man game.  Actually playing as Mega Man in a 2D platformer, MM2 or 3 is my favorite.  Problem with Mega Man platformers as the games went on is that your move set became ridiculous between the dash, airdash, hover, walldash, dash dash, slash dash, shoot dash.  I think it was MMX8 that let you swap characters, and there was another new character there, so you'd be switching between Mega Man and some guy who has a machine gun and can't move while firing.
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on December 12, 2009, 07:10:54 PM
Got my MM10 shirt and an E-Tank drink.
Pics later.
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on December 13, 2009, 10:00:33 PM
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0177.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0177.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0178.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0178.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0179.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0179.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0179.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0179.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0181.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0181.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0182.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0182.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0183.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0183.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0184.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0184.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0185.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0185.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0186.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0186.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0187.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0187.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0188.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0188.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0189.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0189.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0191.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0191.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0192.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0192.jpg)
(http://i204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/th_CIMG0193.jpg) (http://s204.photobucket.com/albums/bb225/M3wThr33/Mega%20Man%2010/?action=view&current=CIMG0193.jpg)

There, pics. No need to comment.
Title: Re: Mega Man 10 announced.
Post by: iconoclast on December 13, 2009, 10:03:11 PM
E-Tank truck  :lol
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on December 13, 2009, 10:12:44 PM
It was playing MM2 music over the shitty ass speakers.
[youtube=560,345]sck2jq46n14[/youtube]
Title: Re: Mega Man 10 announced.
Post by: originalz on December 15, 2009, 06:48:00 AM
Oh, they changed the designs of the physical E-Tanks for MM10?  I think the MM9 ones just looked like the ones in the game, just had the E on it.
Title: Re: Mega Man 10 announced.
Post by: cool breeze on December 17, 2009, 06:59:25 PM
250 reason to love Ninetendo?  jesus.
Quote
Reason 165 - Nintendo Fans

Sure, we're biased, but Nintendo fans are the best in the world.  They tend to wear their fanboyism on their sleeves, or, as often the case, on their skin--many have tattoos of the Triforce and other iconic Nintendo images.  Our favorite fan moment is by far the heavily googled unveiling of The Legend of Zelda: Twilight Princess at E3 2004, in which the gathered crowd screamed with joy at the big reveal, and cheered Shigeru Miyamoto--who stood on stage with a replica Master Sword in hand--like a rock god.  And these were industry professionals!

 
Title: Re: Mega Man 10 announced.
Post by: archie4208 on December 17, 2009, 07:20:39 PM
Are you sure you didn't pick up the magazine with that lists the "250 reasons to hate Nintendo"?
Title: Re: Mega Man 10 announced.
Post by: Enl on December 17, 2009, 07:30:26 PM
[youtube=560,345]cImYt-Ce8ss&hl=en_US&fs=1&[/youtube]
Title: Re: Mega Man 10 announced.
Post by: Beezy on December 18, 2009, 05:21:26 PM
I gotta admit, it looks better than MM9. Still wish they'd do a retro X game though.
Title: Re: Mega Man 10 announced.
Post by: Himu on December 18, 2009, 06:18:32 PM
this game looks balls against the wall
Title: Re: Mega Man 10 announced.
Post by: cool breeze on March 01, 2010, 03:00:19 AM
this game is out later today :cookiem

wii version anyway.  PS3 version on the 11th, 360 version on the 20-some.  I'll probably wait for the PS3 version assuming I can play video games on it by then.
Title: Re: Mega Man 10 announced.
Post by: Raban on March 01, 2010, 03:01:13 AM
Stoked as fuck for this game.
Title: Re: Mega Man 10 announced.
Post by: EmCeeGrammar on March 01, 2010, 07:14:56 AM
this game is out later today :cookiem

wii version anyway.  PS3 version on the 11th, 360 version on the 20-some.  I'll probably wait for the PS3 version assuming I can play video games on it by then.

My how release days rush up on you when you are half apathetic half 'maybe' on a game.
Title: Re: Mega Man 10 announced.
Post by: iconoclast on March 01, 2010, 08:39:45 AM
360 version is March 31st actually unless it got pushed up.

:piss Block Party :piss2

Still gonna download the Wii version though. Gonna use it as practice for 200'ing the 360 version basically.
Title: Re: Mega Man 10 announced.
Post by: bork on March 01, 2010, 03:56:24 PM
Still haven't played through 9 yet!  I have a little longer to wait on this since it doesn't hit Japan Wii until the 9th.
Title: Re: Mega Man 10 announced.
Post by: Oblivion on March 01, 2010, 03:59:30 PM
 :yuck

Why couldn't they make it like X?
Title: Re: Mega Man 10 announced.
Post by: bork on March 01, 2010, 04:25:49 PM
:yuck

Why couldn't they make it like X?

8-bit's the in the retro thing.  I just wish they would have made it more like say, Pac-Man CE, using 8-bit sprites but with crazy backgrounds, effects, and music.
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on March 01, 2010, 04:36:12 PM
5 DLCs already announced.
3 more stages.
Endless stage
Bass.

$8 worth. Fuck that. Boycotting just like the last one.
Title: Re: Mega Man 10 announced.
Post by: demi on March 01, 2010, 04:45:39 PM
All the versions I keep DLing reboot my Wii. Must need a new IOS or something.
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on March 01, 2010, 05:10:34 PM
Might be because it supports DLC. What other Wii games have DLC that you've been able to run?
Title: Re: Mega Man 10 announced.
Post by: demi on March 01, 2010, 05:11:08 PM
All of them, the DLC isnt "DLC" - its just unlock codes. For the most part. I got all of FF4 After Years wayyyyyyyyyyyyyyy before they actually released it.
Title: Re: Mega Man 10 announced.
Post by: magus on March 01, 2010, 05:18:30 PM
All the versions I keep DLing reboot my Wii. Must need a new IOS or something.
not gonna risk a banner brick for megaman 9 and not gonna risk a banner brick for this too
Title: Re: Mega Man 10 announced.
Post by: cool breeze on March 01, 2010, 05:26:33 PM
don't know if it helps you guys, but it works in the dolphin emulator.  I'm not familiar with this IOS business.
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on March 01, 2010, 06:04:52 PM
don't know if it helps you guys, but it works in the dolphin emulator.  I'm not familiar with this IOS business.
Basically an IOS is the launcher that the Wii uses. There's like seventy hojillion of them because Nintendo really sucks at writing code. As new features in SDKs come out, they have new IOSs. To maintain compatibility, they keep the old ones. For hacking the Wii, you simply mod an old IOS to remove the authenticity check and load the game with that. However because of that SOMETIMES games actually use parts of the new SDKs, which means it needs newer IOs.
Title: Re: Mega Man 10 announced.
Post by: demi on March 01, 2010, 06:22:42 PM
Just as I had guessed, it is an IOS that needed installed. I am playing it now
Title: Re: Mega Man 10 announced.
Post by: demi on March 01, 2010, 06:29:05 PM
LOL. Game still isnt 480p
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on March 01, 2010, 06:32:57 PM
Oh and to further explain how Demi gets this shit early, Nintendo's download security is the most fucking laughably non-existent pile of shit in the world. They post shit up to two weeks in advance and have no limits on who can download it.
Title: Re: Mega Man 10 announced.
Post by: cool breeze on March 01, 2010, 06:37:39 PM
so, do you just get one ios and it covers all past games?

I don't care to play this game on the wii but I'm gonna start buying Wii games in april and I need to make sure I can play them.
Title: Re: Mega Man 10 announced.
Post by: magus on March 01, 2010, 06:41:45 PM
don't know if it helps you guys, but it works in the dolphin emulator.  I'm not familiar with this IOS business.
i tried using dolphin once but all i get is a yellow screen and scratchy music :-\
Title: Re: Mega Man 10 announced.
Post by: M3wThr33 on March 01, 2010, 06:48:48 PM
so, do you just get one ios and it covers all past games?

I don't care to play this game on the wii but I'm gonna start buying Wii games in april and I need to make sure I can play them.
Nope. That's why Nintendo keeps old IOSs on there. You can cover a lot with just a few, but there isn't 1 IOS to rule them all. Their system is horribly fucking distinguished mentally-challenged.
Title: Re: Mega Man 10 announced.
Post by: demi on March 01, 2010, 06:50:27 PM
Mega Man 10: Spikes the videogame

NEXT
Title: Re: Mega Man 10 announced.
Post by: bork on March 01, 2010, 07:49:25 PM
When I find it, I will give MM10 a try the internet store way.  Already got the IOS ready to go.
Title: Re: Mega Man 10 announced.
Post by: jiji on March 01, 2010, 08:21:46 PM
Mega Man 10: Spikes the videogame

NEXT

That's the whole series  :teehee
Title: Re: Mega Man 10 announced.
Post by: archie4208 on March 01, 2010, 08:24:09 PM
Mega Man 10: Spikes the videogame

NEXT

Glad to see nothing has changed from MM9.
Title: Re: Mega Man 10 announced.
Post by: demi on March 01, 2010, 09:01:57 PM
I was actually just trolling, I only did a little of Sheep Man's level.

The story is basically, the H1N1 virus sweeps the world and robots go crazy. Wily is attacked and needs help. Gee dunno where this is going to go...

But I picked Sheep Man. Liked his music.
Title: Re: Mega Man 10 announced.
Post by: demi on March 01, 2010, 09:35:06 PM
- Can't charge
- You get dumbo Rush Coil instead
- Cant slide
- Dont care to use Protoman (seriously who does)
- Keep accidentally tapping B button which switches weapons

Is there some sort of Mega Man purism going on that prevents him from sliding and charging? Wasnt a problem in the other games! Fucking distinguished mentally-challenged fellows.

Sheep Man was distinguished mentally-challenged fellow easy, as usual. His level was easy too.
Title: Re: Mega Man 10 announced.
Post by: Enl on March 01, 2010, 09:50:56 PM
- Can't charge
- Cant slide
- Dont care to use Protoman (seriously who does)

Actually I think it's Protoman who has those moves now.
Title: Re: Mega Man 10 announced.
Post by: demi on March 01, 2010, 09:52:10 PM
The problem with 9 and 10 is that they casual'd it up with the Shop. Why bother trying? Just get a bunch of screws, buy the e-tanks, and waltz in and shoot away.

I just peed on Blade Man without even a care, guzzing e-tanks like jooze.
Title: Re: Mega Man 10 announced.
Post by: demi on March 01, 2010, 09:52:38 PM
- Can't charge
- Cant slide
- Dont care to use Protoman (seriously who does)

Actually I think it's Protoman who has those moves now.

I figured they would pull that crap. I stand by what I said.
Title: Re: Mega Man 10 announced.
Post by: bork on March 01, 2010, 10:07:05 PM
- Can't charge
- You get dumbo Rush Coil instead
- Cant slide
- Dont care to use Protoman (seriously who does)
- Keep accidentally tapping B button which switches weapons

Is there some sort of Mega Man purism going on that prevents him from sliding and charging? Wasnt a problem in the other games! Fucking distinguished mentally-challenged fellows.

Sheep Man was distinguished mentally-challenged fellow easy, as usual. His level was easy too.

 :-\

I am gonna hold off on playing this early.  Too much crap is needed to get it working on a non-U.S. Wii.  Not worth it.
Title: Re: Mega Man 10 announced.
Post by: magus on March 02, 2010, 05:36:06 AM
so apparently someone already made an entire playtrough of the game on youtube
http://www.youtube.com/watch?v=8r8fRN50oyU&feature=player_embedded
Title: Re: Mega Man 10 announced.
Post by: tiesto on March 02, 2010, 09:00:46 AM
Only played a bit of Sheep Man, Strike Man, and Solar Man... so far it seems a bit easier than 9, and I don't like the music as much. But I only really put 20 minutes into the game so far, will have to play more tonight.
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 11, 2010, 11:13:33 PM
Who here is going to for the "beat the entire game without getting hit once" achievement?

hardest achievement in a game...ever?
Title: Re: Mega Man 10 announced.
Post by: iconoclast on March 12, 2010, 12:14:32 AM
I'll go for it. It doesn't seem that hard since you can save in between levels. But doing all the Wily stages at the end will probably take a lot of practice since you can't save between them IIRC. I've still only played the Wii version for an hour or so, so I haven't even seen Wily's stages yet.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 12, 2010, 12:23:10 AM
How is this? I'm buying it anyways but how is it?
Title: Re: Mega Man 10 announced.
Post by: demi on March 12, 2010, 12:25:27 AM
I dunno man. I'd hate for you to go on youtube and watch some playthroughs
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 12, 2010, 12:34:46 AM
How is this? I'm buying it anyways but how is it?

I like it, but I've only done 2 stages.  Seems more of the same, but MM is always good fun.  RAGE at first, and then easy after you learn the levels/bosses.
Still, not getting hit at all is insane considering how evil a lot of the stuff is.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 12, 2010, 02:05:38 AM
I dunno man. I'd hate for you to go on youtube and watch some playthroughs

spoils game
Title: Re: Mega Man 10 announced.
Post by: demi on March 12, 2010, 02:08:25 AM
Then I guess you'll have to buy it and find out!
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 12, 2010, 11:36:03 AM
Wow, I'm impressed by how shitty of a port job MM10 was to the PS3. It's not even fullscreen and has poor emulator smoothing. I'd rather get this on the Wii, real talk.

Yeah it seemed...off.  I haven't played MM9 in forever so I can't remember if it was the same case there.

I still prefer having it on PS3 for ease of use in file management, controls, trophies.  But visually the game looks kinda weak.  Also I dunno if it's just me but I feel there is a slight lag when jumping which has made me start jumping 1/10th of a second earlier than I normally would.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 12, 2010, 07:32:27 PM
MM9 is full screen.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 12, 2010, 08:28:54 PM
Playing this on my ps3 on my 30 inch sdtv and this is in fullscreen. I also don't notice any lag that has been said to plague the ps3 version.

Also,this is harder than MM9 so far. MM9 robot masters levels were easy aside from like one stage.

Level design is more creative as well. Sheep Man gives me a boner. You fight arrows (as in you know, pointer arrows on computers?) that drag and click on boxes to throw them at you.
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 12, 2010, 08:53:13 PM
Has anyone said there is lag, or are you just talking about me?
Title: Re: Mega Man 10 announced.
Post by: Himu on March 12, 2010, 08:56:53 PM
You.
Title: Re: Mega Man 10 announced.
Post by: drew on March 12, 2010, 09:19:17 PM
Playing this on my ps3 on my 30 inch sdtv and this is in fullscreen.

in the ghettooooooooooooooooooooooooooooooooooooo
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 12, 2010, 09:58:14 PM
You.

k.  Yeah I wasn't sure if there was any.  So it'd be interesting if anyone else had mentioned it.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 13, 2010, 03:14:37 AM
This game is a test of reflexes more so than any Mega Man before it. Most classic Mega Man titles are tame when it comes to reflex based action. They're not extactly the most twitchy action-platformers out there.

MM10 is all about twitch. You'll fall down ladders only to be met with spring guys, so you have to instantly jump right when you land to avoid him, and then jump AGAIN when you do land so he doesn't catch you.

You'll be navigating through an ice level where you're given very little traction or holding for Mega to walk or run on, so you're going to be jumping through most of that level (especially when on ice blocks). This becomes an issue when you're fighting birds who shoot missiles at you AND dudes who shoot bullet pellets that spread into four beams, all the while platforming from section to section, taking on enemy after enemy.

And then there's the second mini boss in Strike Man's stage.

Whooo boy howdy, this game is probably the hardest classic Mega Man since Mega Man 1 probably (that is, if you don't count Mega Man n' Bass) and I haven't even gotten to the Wily stages yet.

Suffice to say, this game is good. Real good, and it doesn't show an emphasis on levels designed around cheap spikes either, although those are certainly there, but also the enemies in general. You have to have quick reflexes for this Mega Man.

I tried out Proto Man and I dislike the lag in his shooting. If you shoot while jumping he stops shooting in mid-air, and continues upon landing. Not good for my style of play, which is basically "jam shoot button if enemy is within firing range" or more specifically "rotate between jump and shoot button with ballerina like precision. 1, 2, 1, 2 or at at the same time." Proto Man having charge and slide is definitely awesome though,and that alone should add to the replay value of an already replayable series.
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 13, 2010, 04:37:00 PM
The balance in this game is weird.

Solar Man's stage was a serious bitch. 
Chillman's stage was a serious joke.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 13, 2010, 04:38:02 PM
I wouldn't call Chill Man's stage a serious joke, although it wasn't difficult either.
Title: Re: Mega Man 10 announced.
Post by: drew on March 13, 2010, 04:39:57 PM
in the ghetto
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 13, 2010, 04:45:22 PM
I wouldn't call Chill Man's stage a serious joke, although it wasn't difficult either.

It's much easier than all the other stages I've done so far.  Ran through it on my first life, first try.
Just did Nitro Man's stage and that wasn't too bad either.  Worst so far have been Solar Man & Pump Man's stage.  I HATE the 2nd flying chicken in Solar Man's miniboss after you kill 1 of the chickens.  He barely comes down and keeps throwing flames that I find tough to follow.

I have Commando, Blade, and Strike left. 
Title: Re: Mega Man 10 announced.
Post by: demi on March 13, 2010, 05:09:59 PM
Have your TV stretch it? lol
Title: Re: Mega Man 10 announced.
Post by: Himu on March 15, 2010, 07:15:55 PM
Gosh, I love this game so much.

You know, I thought that going for Sheep Man first in the boss order would be the best as he's the easiest boss and contains arguably the easiest level.

But I did Pump Man's stage, which is arguably even easier than Sheep Man's, and got his power. Immediately went to Solar Man's stage and got his power, made a world of difference.

I say this because his Pump Man's power is the Water Shield. It's a variant of the Leaf Shield in MM2, and similarly it does wonders for offense and defense. So after taking out Solar Man with the Water Shield, I went to Nitro Man's stage and equipped the Solar Flare weapon. It's equally as handy.

So right now I'm coming up with an order interally in my head, I don't like to cheat and look up what weakness is what in these games so far, when I play on hard mode as Proto Man I plan on doing this:

1. Pump Man
2. Sheep Man
3. Solar Man

I'll see what the rest my order is once I get to the boss gauntlet in the Wily castle.

Also, some stage music is growing on me. I love Solar Man's stage music particular and Nitro Man's of course. There's also Pump Man. :rock
Title: Re: Mega Man 10 announced.
Post by: demi on March 15, 2010, 07:17:50 PM
Here's the plan:

Buy lots of E-Tanks

Jump into boss room with nothing but regular gun

Shoot wildly and guzzle E-Tanks like cum

Repeat

Beat Game
Title: Re: Mega Man 10 announced.
Post by: Himu on March 15, 2010, 07:19:50 PM
:rofl
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 15, 2010, 07:27:24 PM
hey you stole my wiley castle strategy!

/almost done maxing tanks out for attempt.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 15, 2010, 07:49:34 PM
Holy shit, T. Blade's are this game's Quick Shot almost. Niiiiiice. I can make this weapon my main.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 16, 2010, 12:54:27 AM
Can someone give me a tip on Nitro Man. I could beat him by gulping e-tanks like hooker downs cum, but that's cheap and dumb.

I have tried every single weapon on this guy and he's not budging. I use the pea shooter and it barely makes a dent. I've used all weapons in both forms (bike and robot form) and I have not found a weakness.

What the fuck?
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 16, 2010, 04:00:06 AM
throw ice spikes on the floor so he drives over them
Title: Re: Mega Man 10 announced.
Post by: naff on March 19, 2010, 01:39:39 AM
Also, some stage music is growing on me. I love Solar Man's stage music particular and Nitro Man's of course. There's also Pump Man. :rock

Solar Mans stage music :rock. Sheep Man f'in rules also.
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 19, 2010, 10:33:56 PM
Wiley's castle is TOUGH >_______<

I'm not using any tanks because I want to save them for the final stage or two so I don't get stuck at the very end.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 21, 2010, 09:17:14 PM
Beat this.

Mega Man 10

(http://www.bomb-omb.com/images/Mega_Man10.JPG)

I think overall this is probably the best classic Mega Man title in terms of difficulty balance. It's not too difficult in that it's cheap (MM1 I'm looking at you), but it's no cake walk either. The interesting thing about MM10, however is that its challenge mostly doesn't come from the platforming itself, but the enemies you fight. Compared to other classic Mega Man titles, this game is probably the most action-based title in the series.

You can see Inti Creates influence flow throughout every section of this game. Whereas MM9 was mostly a return to the basics for classic MM, MM10 manages to merge both classic MM an modern MM (particularly the Zero series) formulas into one cohesive package: you'll have multiple routes you can take in the game (just like in the Zero games) each route with varying degrees of difficulty, there are multiple modes and incentives to replay beyond "I want to beat this without getting hit once", its features multiple characters each with their own play style, and the game is far more action-based compared to its predecessors.

One thing I'd like to mention is the creative level design. I think this game missed some potential in regards to platforming, but I think it makes up for that in the fun levels it has. Pump Man and Solar Man in particular are probably some of the coolest stages in the whole series, and the Wily stages are the funnest I've had in the series since MM3's: not too long (MM4 and up), at least 6-7 different mid boss fights (some are straight fan service!), and varied level design.

Honestly, if there's one thing I dislike about the game beyond the fact it could feature better platforming, it's the robot master weapons. They're honestly not all that fun to use. In games like MM2 and 3 I tend to make certain sub-weapons (quick shot, metal blade;etc) my main weapons because they're such a blast to use. Then again, that's not being fair to MM10 because outside of a few MM titles, this complaint is universal for me.

The music is hit and miss but when it hits, it really nails it.

High replay value, fun level designs, decent challenge, great music...I think it's safe to say I doubt few games will nearly as fun as MM10 this year, and I haven't even touched Proto Man, Hard Mode, or Time Trial mode yet.

In a futile attempt to try and rank these games after the release of MM10:

MM2=MM10=MM3 > MM: Powered Up > MM6 > MM9 > MM5 > MM7 > MM1 original > MMnB > MM4 > MM8

As for the future of MM, I really hope that we can get some new MM titles that aren't within the classic MM bracket or one of those stupid Star Force rpgs sometime soon, because I think there's a distinct lack of Mega Man action on my handhelds in the past two or three years.
Title: Re: Mega Man 10 announced.
Post by: demi on March 21, 2010, 09:25:40 PM
GAF post, 0/10
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on March 21, 2010, 09:26:03 PM
whens this shit on XBLA?
Title: Re: Mega Man 10 announced.
Post by: Himu on March 21, 2010, 09:28:44 PM
Also, some stage music is growing on me. I love Solar Man's stage music particular and Nitro Man's of course. There's also Pump Man. :rock

Solar Mans stage music :rock. Sheep Man f'in rules also.

Solar Man's stage owns
[youtube=560,345]RhOJ3WDS-To[/youtube]
Title: Re: Mega Man 10 announced.
Post by: Trent Dole on March 21, 2010, 09:30:01 PM
I don't even care about this enough to warez it for my stupid Wii.
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 21, 2010, 09:36:08 PM
I don't remember enough of the old megaman's to discuss megaman history
but I don't like MM10 as much as MM9.  The weapons suck, the stages are kinda forgettable with underused elements and the boss fights are zzz.  And there's too much of a focus on bullet sponge mini-bosses.  Also the music sucks compared to MM9.

On the plus side I like that there are multiple paths and Protoman is playable from the start.
Title: Re: Mega Man 10 announced.
Post by: bork on March 21, 2010, 09:36:50 PM
Also, some stage music is growing on me. I love Solar Man's stage music particular and Nitro Man's of course. There's also Pump Man. :rock

Solar Mans stage music :rock. Sheep Man f'in rules also.

Solar Man's stage owns
[youtube=560,345]RhOJ3WDS-To[/youtube]


Completely forgettable.  8-bit Mega Man music sucks after MM4.
Title: Re: Mega Man 10 announced.
Post by: Himu on March 21, 2010, 10:01:46 PM
I don't remember enough of the old megaman's to discuss megaman history
but I don't like MM10 as much as MM9.  The weapons suck, the stages are kinda forgettable with underused elements and the boss fights are zzz.  And there's too much of a focus on bullet sponge mini-bosses.  Also the music sucks compared to MM9.

On the plus side I like that there are multiple paths and Protoman is playable from the start.

I seem to be the only who, although he likes MM9, doesn't like it nearly as much as everyone else.

It's probably MM9's crappy Wily Castle that made me like it less.
Title: Re: Mega Man 10 announced.
Post by: Bebpo on March 29, 2010, 12:54:41 AM
I sat down and finished this tonight.  I can kind of see where Segata was coming from saying it's an easy game.
I don't think it's easy!  But, I do think this is a badly balanced MM.  Some stages are super easy, others are quite hard.  Wiley's castle is the best example of this.  I thought Wiley 1&2&3 were tough stages with multiple mid-bosses and wiley 3 has a nasty boss.  But then Wiley 4/5 are a joke.  Wiley 4 is super easy and Wiley 5....they give you TWO M tanks and ONE E tank right before the final boss.  Not too mention the last couple of Wiley stages throw out E/M tanks and lives left & right.  Plus the final boss is pretty simple; in fact most of the bosses are really simple and have like 2 patterns.  I dunno, sometimes I thought it was the toughest MM game, sometimes I thought it was the easiest.  Very few times did I think the difficulty was just right.  Wiley 1 is a good example of "just right" difficulty.  Long stage with 3 unique mid-bosses with multiple patterns each.

It's a good game, but after finishing it I don't think I'd ever replay it.  Whereas when I finished MM9 I went back through it was a few times simply because it was really fun.  But I will give Protoman a quick shot, at least to see what his shop looks like.
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 02, 2010, 09:38:05 PM
I just got this, Ive never played a Mega Man game before. Game is LEGIT from what I can tell, super fun and Im enjoying the challenge. Ive been on a retro tip lately. Playing it with my SF4 gamepad, its dreamy  :-*

some of the achievements are for japanese robots though! Beat the game without getting damaged?!
Title: Re: Mega Man 10 announced.
Post by: iconoclast on April 03, 2010, 09:01:16 PM
Finally played through this today. Actually, I practically played through it twice since I redid several of the stages because I forgot about the World Warrior achievement. But anyway, I thought the game was great. I'm a big MM9 fan so I had high hopes for MM10, and it met my expectations, for the most part. The soundtrack isn't as strong and I didn't think the art design of the stages and robot masters was as memorable as MM9's, but maybe it will sink in more during subsequent playthroughs.

The stages and bosses are pretty well designed though, each with their own gimmicks and patterns that stays interesting throughout. Nitro Man and Solar Man in particular were my favorite bosses since they put up a decent fight. I'm pretty fond of Blade Man and Pump Man as well, but their patterns are a little too easy to dodge. I agree most of the robot master's weapons are disappointing, but I like to play using only the Mega Buster most of the time so it doesn't really bother me.

I really liked Wily's Castle as well, especially stage 1 and 3(?).
spoiler (click to show/hide)
The machine with a bunch of old Mega Man bosses was awesome, and who doesn't love Giant Enemy Crabs?
[close]
Then comes Wily 4, which was easily the hardest part of the game for me. Most of the time I'd get to the second phase with around half health, and then I'd usually get caught by one of the traps he sends out and then get nailed with lightning. After a while I just said fuck it and beat him using his weakness. 8)

So yeah, awesome game. Now I guess I'll clean up a few more achievements and then start working on Mr. Perfect. I'm going to try doing it legit, but I'll probably do it on easy mode first just to 200/200 it. They really should have disabled achievements for easy mode, it's just too tempting. :'(
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 03, 2010, 09:10:11 PM
yeah apparently Mr Perfect is do-able... Im actually considering going for it!  :o
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 05, 2010, 08:09:39 PM
I just cannot get over how LEGIT this game is. Ive been playing it hard out. First MM game I ever played and now I am in love with Mega Man.

Gonna get MM9 once I 200/200 this bad-boy :rock
Title: Re: Mega Man 10 announced.
Post by: Himu on April 05, 2010, 10:11:12 PM
:rock

play MM2, 3, 5, and 6 sceneman! :rock

You haven't played any of the x games?
Title: Re: Mega Man 10 announced.
Post by: iconoclast on April 05, 2010, 11:17:48 PM
Finished hard mode and made it up to Wily's castle on my Mr. Perfect run. The more I play this, the more I think Mega Man 9 is a far better game. Still pretty solid, but I'm not really feeling it any more.

[/flipflop]
Title: Re: Mega Man 10 announced.
Post by: demi on April 05, 2010, 11:18:12 PM
MMX Command Mission > this garbage
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 06, 2010, 01:21:57 AM
:rock

play MM2, 3, 5, and 6 sceneman! :rock

You haven't played any of the x games?

nope, MM10 is my 1st Mega Man. Ive got SNES emu on my PSPizzle so I'll check out so I'll check out 5 & 6? They are on SNES right?

I couldnt sleep last night, because I was lying in bed kicking and snorting, thinking about Mega Man.
Title: Re: Mega Man 10 announced.
Post by: Himu on April 06, 2010, 01:57:37 AM
Scene:

classic MM

NES:

MM1-6

SNES:

MM7

PSX:

MM8

megaman x

snes:

mmx1-3

psx:

mmx4 and mmx5

ps2: mmx6-x8

Honestly, of these games: MM2,3,5,6, Powered Up (which is a remake of 1 and is exclusively for the psp), MMX1-5 (although I'm not big on x3) are the best of the bunch but if you were to deduce to bare essentials pick up MM9 and pir8 MM2, MMX on the psp, and somehow score a copy of MMX4 for the psx or pirate it for psp through psx emulation.
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 06, 2010, 02:08:34 AM
Thanks! I'll try and track down X and X4 on PSP, is MM2 on Virtual Console? Wii is the emulation king...
Title: Re: Mega Man 10 announced.
Post by: Himu on April 06, 2010, 02:31:17 AM
MM2 is indeed on vc. Needs to be on 360/ps3.
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 06, 2010, 06:35:59 AM
Just loaded Mega Man X rom onto PSP, and Persona 2
Title: Re: Mega Man 10 announced.
Post by: Himu on April 06, 2010, 01:04:17 PM
Scene when you play MMX, take out Chill Penguin first. His stage is the only stage with the required X upgrade, the legs, which lets you dash. It's a required ability and makes tons more enjoyable.

Just make the dash button L1 and get to dashing.

Highly suggest getting Mega Man Anniversary Collection and Mega Man X Collection for ps2.
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 06, 2010, 07:20:27 PM
Finished hard mode and made it up to Wily's castle on my Mr. Perfect run. The more I play this, the more I think Mega Man 9 is a far better game. Still pretty solid, but I'm not really feeling it any more.

[/flipflop]

How much harder is hard mode? Is it as hard as Bionic Commando Rearmed on Super Hard? I managed to beat that but damn it was tough!

Im loving this game so Im looking forward to playing MM9, since everyone is saying its better than MM10  :-*
Title: Re: Mega Man 10 announced.
Post by: iconoclast on April 06, 2010, 07:59:44 PM
I thought the second Dr. Wily stage was the only level that was significantly harder than normal, the rest are just a minor step up. The main thing to look out for is all of the robot masters have slightly different patterns and/or an additional attack.

Super Hard on BC:R is a lot more challenging imo.
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 06, 2010, 08:39:23 PM
Oh sweet, then I should be able to nail this game on hard. Gonna be the 1st nukka in NZ to 200 Mega Man 10 :smug
Title: Re: Mega Man 10 announced.
Post by: demi on April 06, 2010, 08:42:18 PM
i think you are the only NZ person to own an xbox 360
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 06, 2010, 08:44:09 PM
lol, yeah there arent too many of us. Mega Man 10 will probably rack up a whopping 100 sales here
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 06, 2010, 10:14:55 PM
Dongloadable Cocktent nutting out today (7th, I live in the Future in my time-zone)!

A new character: Bass for 80pts, and a new stage for 80pts. Count me in. If they add achievements even better!
Title: Re: Mega Man 10 announced.
Post by: iconoclast on April 07, 2010, 04:32:13 AM
Just 200'd this. At first I thought this was almost as good as MM9, but yeah, not even close. MM9 murders this game.
Title: Re: Mega Man 10 announced.
Post by: Himu on April 07, 2010, 08:51:52 AM
I'd have to replay MM9 to tell.
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 07, 2010, 06:05:10 PM
argh I SUCK, cant pass Wily 3 for the life of me. I was tired last night and kept making stupid ass mistakes in the underwater spikes section, then the Block Devil boss pwned me.

I WILL BEAT THE GAME TONIGHT. I think I might have to take advantage of the challenge rooms for learning boss patterns.
Title: Re: Mega Man 10 announced.
Post by: Bebpo on April 07, 2010, 06:11:37 PM
One of the things I dislike about MM10 are the slow boring parts that are no fun to replay like the teeter-totter balance mover.
Title: Re: Mega Man 10 announced.
Post by: Himu on April 07, 2010, 06:12:09 PM
Boring slow part? That takes 10 seconds to get past! :lol
Title: Re: Mega Man 10 announced.
Post by: Bebpo on April 07, 2010, 06:15:15 PM
In wiley 3 it goes on a while.  If you die later on, having to redo it each time is zzzzzzzzzzzzzzzzzzzz.  It's not like it's hard. 
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 07, 2010, 06:21:48 PM
yeah that was the problem, I kept on getting impatient and complacent and forgetting that you cant jump too high then I'd hit the roof. Then I'd die a stupid death on one of those shrimps or something. Reality was I was totally bushed after a long day at work and needed to play something a bit more laid back lol
Title: Re: Mega Man 10 announced.
Post by: The Sceneman on April 10, 2010, 07:16:18 PM
beat the game finally, now I am going to attempt hard mode. I bought Bass, holy shit hes a beast! Rapid fire buster, can shoot it in all directions, he can fly and fire a spread shot... awesome. Apparently he makes mr perfect and the speedrun achievement a piece of cake... I will be taking advantage of his power  :-*