EA just confirmed that Crysis 2 will release in EA’s third quarter next year, meaning it’ll ship between October-December 2010.
The company also said that a Need for Speed game will ship in the quarter. As noted here, that means we’re going to get a new NfS in the Christmas quarter, then another game in the first three months of calendar 2011.
The Crysis fanboys will be popping corks, though. The game’s set in New York and features a fully updated Nanosuit, complete with new abilities. Get more on that here.
The new comes as part of EA’s Q3 2010 fiscal release, alongside confirmation that Dead Space 2, “Dragon Age Title TBA”, “Shooter from Epic TBA”, “Need For Speed Title TBA” and “Action Title TBA” will all ship between January-March 2011.
EA just said that both Realtime Worlds MMO-shooter APB and EALA’s Medal of Honor will hit in its Q2 2011, or, to normal people, July-September 2010.
The news was released as part of the first’s Q3 fiscal statement.
APB was most recently pegged for a “spring” release. Just goes to show.
The Medal of Honor news will delight shooter fans. Looks like the game may well make it out before Treyarch’s next CoD.
Oh my God, I must have Action Title TBA! :drool
Oh my God, I must have Action Title TBA! :droolApparently that is fully downloadable.
"Shooter from Epic," that's interesting.
Jesus, another Dragon Age expansion? :lol
One interesting thing,Dead Space 2 and Dragon Age will be released on handhelds(mobile) also.
EA Plans Online Play, DLC For All New Titles
Publisher looking to rake in the bucks.
by Jim Reilly
February 8, 2010 - Gamers better get used to buying additional downloadable content in their EA games.
Electronic Arts chief operating officer John Schappert announced during the company's fiscal third quarter investor call this afternoon that every title released during its fiscal 2011 year (April 2010 through March 2011) will have additional online components.
"In fiscal 2011, every one of EA's releases will have an online component, both downloadable content and online play."
One of EA's major titles, Dead Space 2, has already been confirmed to having some form of multiplayer. What this could mean for the new Dragon Age title planned, as well as the new title from Epic Games, remains to be seen.
Oh my God, I must have Action Title TBA! :drool
Where the fuck is Mirror's Edge 2!?
Where the fuck is Mirror's Edge 2!?
How fast can DICE work? BC2 is just coming out this month. Don't they need another 1-2 year cycle if ME2 is their next game?
Where the fuck is Mirror's Edge 2!?
How fast can DICE work? BC2 is just coming out this month. Don't they need another 1-2 year cycle if ME2 is their next game?
All I'd really want out of a Mirror's Edge 2 would be to make it very similar to the first game (but maybe a slightly different setting so it doesn't look the same...), but no combat whatsoever, you would be encouraged to just run from and avoid the enemies. A story could be in there, but instead of the "e-surance" style cutscenes, make it all viewed from the first-person perspective like the Half Life games. Oh yeah and of course bring back Solar Fields.
ME2 is all I want.
I'm likely the only one to want "shooter from epic" to be a sequel to Shadow Complex. But not going to be it as it was developer by Chair. Too early for Gears 3?
I'm likely the only one to want "shooter from epic" to be a sequel to Shadow Complex. But not going to be it as it was developer by Chair. Too early for Gears 3?
It will be 2 years in the Fall since Gears 2 so actually it would be right on schedule for another. A lot of people think its going to be announced at E3 but I'm skeptical. This fall seems really crowded with shooters and Microsoft generally tries to keep big Halo games and Gears games in alternating years.
Gears is Nov 2011. Reach is this years big shooter. Still wouldn't be surprised if it was shown at E3 this year.Yeah,releasing it would be overkill for MS,fall is crowded with shooters Reach,COD,Ghost Recon,Crysis 2 and we know how 360 userbase likes them.Maybe RAGE also pops out...money drainers all around
EA to publish fewer third-party titles in the future
February 10th, 2010 @ 19:09
By Stephany Nunneley
ealogo
EA has revealed that it’s to rely less on third-party titles in the future and will instead shift its focus on publishing internal projects.
This means less games like Rock Band and Left 4 Dead and more Dead Space and Dante’s Inferno.
“While we have great relationships with our partners we are modeling a reduction in our distribution business as we concentrate on higher margin EA owned titles and digital initiatives,” said EA COO John Schappert during Monday’s conference call.
According to Kotaku, this mean $450 million less in revenue for the company, but less spent on shipping and advertising titles it did not make.
EA reported that net revenue was down in Q3 to $1.243 billion, which was 25 percent less from the same time period the year before.
I wonder how much EA lost on BL. It must have been an expensive project, especially considering Double Fine went a bit crazy on voice talent and soundtrack.
I wonder how much EA lost on BL. It must have been an expensive project, especially considering Double Fine went a bit crazy on voice talent and soundtrack.
Sounds like they learned Activision's lesson the hard way.
I was really excited about BL until I read it consisted primarily of open world and RTS gameplay. Those are my two least favorite genres of games by far. I was expecting a soft God of War clone with a metal aesthetic. I might pick it up for $10 in the future, but I wouldn't touch it with a ten foot pole for the time being.
I was really excited about BL until I read it consisted primarily of open world and RTS gameplay. Those are my two least favorite genres of games by far. I was expecting a soft God of War clone with a metal aesthetic. I might pick it up for $10 in the future, but I wouldn't touch it with a ten foot pole for the time being.
so, nothing in that report about the Suda/Mikami game, right?
I guess waiting on E3 is good enough for info.
so, nothing in that report about the Suda/Mikami game, right?
I guess waiting on E3 is good enough for info.
If they are cutting 3rd party relations because of poor sales performance, then I'd say there's a good chance that this partnership got cut right away.
I'm kind of annoyed we never saw nighttime gameplay in ME. It doesn't make much sense being a super-covert free-running super-agent when you're running around in fucking broad daylight.The boat level and the final level were at night. With the game's style though, I think the lighting and everything looks nicer in well-lit environments.
All I'd really want out of a Mirror's Edge 2 would be to make it very similar to the first game (but maybe a slightly different setting so it doesn't look the same...), but no combat whatsoever, you would be encouraged to just run from and avoid the enemies. A story could be in there, but instead of the "e-surance" style cutscenes, make it all viewed from the first-person perspective like the Half Life games. Oh yeah and of course bring back Solar Fields.What do you mean by solar fields? For the combat, I think they should make it easier to transition from disarming one guy to disarming another where you don't have to run away and manually drop the gun you picked up everytime or do something else to make it easier to do hand-to-hand combat with multiple enemies. It was annoying because of how often you had to fight multiple enemies at once.
I'm kind of annoyed we never saw nighttime gameplay in ME. It doesn't make much sense being a super-covert free-running super-agent when you're running around in fucking broad daylight.The boat level and the final level were at night. With the game's style though, I think the lighting and everything looks nicer in well-lit environments.All I'd really want out of a Mirror's Edge 2 would be to make it very similar to the first game (but maybe a slightly different setting so it doesn't look the same...), but no combat whatsoever, you would be encouraged to just run from and avoid the enemies. A story could be in there, but instead of the "e-surance" style cutscenes, make it all viewed from the first-person perspective like the Half Life games. Oh yeah and of course bring back Solar Fields.What do you mean by solar fields? For the combat, I think they should make it easier to transition from disarming one guy to disarming another where you don't have to run away and manually drop the gun you picked up everytime or do something else to make it easier to do hand-to-hand combat with multiple enemies. It was annoying because of how often you had to fight multiple enemies at once.