We're only discussing a PC version at this time.
Compromised xbox 360 version please :smug
or better, xbox 360 version of compromised PC release :smug :smug
Good news for console peasants,crippled versions are planned...Importing :bow
Website has been updated with some juicy videos
http://www.thewitcher.com/ (http://www.thewitcher.com/)
Game will also allow save importing
I'm in the midst of playing the original, and I have mixed feelings. I love that the dialogue and choices are different from your typical Bioware palp, but the combat is terrible and bugs are a pain in the ass. If CDProjekt can make it a less janky game, it will be incredible.
"There will be a mechanism for importing your status from the first game," one member of developer CD Projekt RED explains. "Also, players will see the choices they made in part one reflected in part two. For instance, certain characters from The Witcher might treat us differently depending on how we completed that game."
RPS: What is with all the RPG love in Europe? I mean, there are some US studios doing some interesting things, but the old fashioned RPG enthusiasm seems to radiate from European studios? Or am I just imagining things?
Gop: Interesting question. For most of the people I know, the guys that I know, the guys on this team and people I know outside of that who love RPGs, they all have a strong background on the pen and paper stuff. That means they have always had RPG in their blood, and migrating into computer games is just natural for them. I don’t know if that’s the scheme all around Europe, but from what I see from guys in Poland and European developers I talk to, they took to RPGs before they even thought about making videogames. That might explain it.
RPS: So are you being influenced by, say, Mass Effect 2 and Alpha Protocol?
Gop: Well it’s our own game, obviously, but we cannot hide that inspirations are good. We take inspiration from other games, it’s not a bad thing. And we see games inspired by The Witcher, we are inspired by things from The Witcher. But I don’t know, we could mention some games we’ve found inspiring, like I could name Heavy Rain, or name Batman, or… oh. I just got a post it from Borys saying “hello” to you. [Borys Pugacz-Muraszkiewicz, senior writer on The Witcher.]
RPS: Hello!
Gop: Sorry… Yes. I was saying that we played Mass Effect and we have been inspired by some of that stuff, making our own dialogue technologies, but we have not taken it literally. I mean they have choices which are red for evil and blue for good, things do not fit The Witcher in this way…
RPS: Right then. Technology. You’ve done a lot of work to create new tech after Aurora, but how has that changed the design fundamentals of the game? How important is it for the nature of the game?
Gop: It is the most important thing. We knew by the end of The Witcher that we wanted to write new technology, I mean, we did not /hate/ Aurora, but there were things we knew we wanted to do with the game. Aurora was fine for The Witcher 1, but we wanted more freedom in another game, and so we started writing an engine from the moment we released the first Witcher. Initially it was just a small team, but after a year the engine was ready to start building a game on. At that time the whole team moved into working on that for The Witcher 2. The reason for doing all this was not the graphical stuff, although it was a good excuse to work on that, it was the tools, the editor and so on. The tools for creating the storyline, a non-linear storyline, you need powerful tools to present all that stuff in a useful way. That was the most important thing. Now we have our own tools we can do all this stuff, we have tools for things like creating composite characters: legs, chest, hands, heads, all composed from a set into characters that are far more detailed than anything we did even in the Enhanced Edition of The Witcher.
RPS: But stuff like the combat system… is that the same?
Gop: Hmm. I’m not going to say we have precisely the same combat system, but we’re also not ready to give a dedicated presentation, maybe in a few months. We need to explain to people exactly how the presentation works, and right now I have to get people to take my word for it that the combat is not hack ‘n’ slash action. It’s not action gamer way of doing it, but we want to give people the feel of how the Witcher really moves. We wanted to get rid of the static elements – the sequences of strikes in The Witcher 1 were good, but you would have to carry that out to the very end to get the most out of it, but now we can combine any kinds of strike and they still build up to the same thing. There are no fixed stances and so on. We have done a lot of mo cap to show all this, because we want to show Geralt moving really incredibly fast. That is the goal for changing the combat – it looks faster, and it more dynamic. It’s smoother, and I think hands-on demonstrations will show that.
RPS: You don’t want to appeal to the hack ‘n’ slash player…
Gop: Well, we want to appeal to them, we’re just not making an action RPG. That’s what we are really clear about. That is not The Witcher.
RPS: So the traditional CRPGer and the men who like stories are your target audience?
Gop: Yes, absolutely, that’s why we started our informational campaign with the story. That is absolutely at the forefront of what we want to say is important about this game.
RPS: So let’s talk about the story: what’s going on in The Witcher 2?
Gop: Well, I must assume you have played The Witcher 1? But anyway at the end of that you will have noticed that there is something going on. We were, of course, already planning to extend the story. At the end of the game there is a scheme, someone is trying to kill the king. The Witcher 2 is this, it’s a direct sequel. Things that happen in The Witcher 2 take much wider scale, both in land and in politics. There are more of the guy who tries to kill the king, something drives them, and it’s that you are finding out about. The guy that tried to kill the king will start off the main thread in The Witcher 2, and you are going to find out more about that. Geralt would like to find out more about the assassin, but there are still some area of Temeria in which there is a rebellion, and it’s to one of these areas that the king travels, asking Geralt to go with him. You start at the castle of a female baron, and it’s a prologue to the game. We have shown some stuff from act one, but something has happened before that in the prologue. You’ve found stuff out, you’ve met knew people. It’s going to be epic, a boom!
RPS: So how big is the game going to be?
Gop: Well there are things we don’t yet know, things we need to test and find out about. But we do know that there will be three main acts, three chapters, and there will be the prologue and the epilogue. As I mentioned the areas you are in will be way bigger, but we are trying to get rid of the quests that are purely about time – the FedEx quests, “fetch me something” and so on. So on the one hand it will take time to see everything and explore everything, especially as areas will be so open for you, but the quests will be more packed. So it will probably take less hours to finish The Witcher 2, but exactly how many gameplay hours is not clear right now.
RPS: Oh, what I meant to ask – are you going to fix alchemy?
Gop: Yes, yes, we have made many changes based on feedback from the first game. For example, you can meditate anywhere in The Witcher 2. These small adjustments are important to the whole, tweaks for the original game. Other things have been entirely redone. So the manual processing of potions is entirely different. Brewing potions isn’t obligatory, of course, but you can create more useful potions if you spend the time in what I guess is a mini-game. Also potions must be drunk before combat, not during combat. They are now preparational.
RPS: So are PC gamers with expensive new PCs going to see much return for their investment for this game?
Gop: We’re almost a year ahead of the release of the game, and right now we are using very high end PCs for our presentations, but when the game comes out I don’t expect they will be high end. The detail that we have right now has a really, really high level of detail, you need to see it live for the proof. The textures are really high detail. You have to downgrade textures for mid range PCs right now, and on a monster PC it really is going to be wow.
RPS: I played the enhanced edition with Polish voice acting and English subtitles, it meant it was like playing…
Gop: A foreign movie!
RPS: Exactly. Are you going to be including those same language features in The Witcher 2 from the start? Am I going to be able to play with Russian voice-acting?
Gop: I can’t promise anything, because it’s not confirmed. The same answer we give to questions about consoles! We would love to, but we can’t talk about it now.
RPS: Is it true you’re not going to use DRM for this release?
Gop: Well we didn’t make any announcement, actually. Because of the recent talk with Namco we had to react, because we feel it’s important people do not associate anything with The Witcher 2, because nothing is decided. I mean, it is not going Ubisoft DRM. People know our opinions on DRM, so it’s clear that we are not going to allow the players to get hurt by whatever we do.
RPS: Okay, we are running out of time. Anything else we should mention at this stage?
Gop: I want to mention the story again. People know the story in The Witcher was good, so we will get some credit there, I think, but The Witcher 2 will be really good. Also I think this will be the best looking RPG ever, and I really can’t wait to be able to do some more detailed presentations to show people how the game feels. Hands on stuff showing the new dialogues and the new combat – how they work – I can’t wait for that.
RPS: We can’t wait either! Thanks for your time.
The Witcher 2 is arriving next summer, probably.
looks great!:lol
Anyone who can pull off a forward roll while carrying a two-handed sword is someone you don't want to fuck with.
Is the enchanced version on steam uncensored? I have the box imported from euroland, but $6 for not needing to use the discs and install might be worth it.
About the Game
Experience the PC RPG of the Year (PC Gamer, GameSpy, IGN) as the developers intended in The Witcher: Enhanced Edition Director's Cut, with mature content not previously available to North American gamers.
Looks good, cant wait to play on 360
Is the enchanced version on steam uncensored? I have the box imported from euroland, but $6 for not needing to use the discs and install might be worth it.
Superior dialogue and cutscenes - The developers have re-recorded and rewritten more than 5000 lines of dialogue in English and redone the entire German edition to create more a more consistent experience, while adding more than 200 gesture animations to make characters behave more believably in dialogue and cutscenes.
-There is nudity :bow2I wish I understood why we get excited over nudity in games. I mean, I do, I'll admit it, but it's not like there's a shortage of nudity available on the internet. Is it just because it's so rare in games?
There was nudity in the first game with the last patch.What kind of "patch" was it, short-trimmed, Brazilian, or that little Dorito?
http://www.gamestar.de/index.cfm?pid=1589&pk=14592
gamescom demo. ends showing off how big the world. also, some neat statistics about the game.
(http://i34.tinypic.com/33fap3t.jpg)
the reduction in loading screens is impressive. at the end of that video you see a bit off it too near the end.
The Witcher 2 will be sold on GoG DRM FREE, so you dirty pirates can get the game on day one. :yuck
Preorder on gog makes no sense! there is no reason not to do it since you save $5 dollars, get these bonuses, and don't need to spend any money until it is released. >:(
also, the entire situation is kinda messed up. I want to get the retail version, but if I do, I can't get cloud saving or achievements because those are if you bought it on Steam. Same with if you bought it at GoG the only benefit is a free game and $5 off. And if you buy it retail, you get a bonus pack of some kind. This is confusing.
goto 4:45
[youtube=560,345]http://www.youtube.com/watch?v=AXfsvKGIFDI&t=286s[/youtube]
why is this not on xbawks? :'(
now i have to buy new gpu,possibly even new PC to play this
:hyper
i need to get back into the first one and finish it before may
story is pretty good and the graphics are great, but the combat kinda sucks :(
i need to get back into the first one and finish it before may
story is pretty good and the graphics are great, but the combat kinda sucks :(
i need to get back into the first one and finish it before may
story is pretty good and the graphics are great, but the combat kinda sucks :(
I just have trouble getting into it. I don't know why, it's certainly more interesting than Dragon Age.
Unnecessary, tedious backtracking? Horrible layout of towns/settlements?
i need to get back into the first one and finish it before may
story is pretty good and the graphics are great, but the combat kinda sucks :(
A huge step upwards in terms of presentation, writing and roleplaying complexity, The Witcher 2 takes the RPG fight right to the big boys. Assassins of Kings? If the kings are BioWare and Bethesda, that sounds about right.http://www.rockpapershotgun.com/2011/04/27/good-old-geralt-the-witcher-2-preview-2/
After Dragon Age 2, I'm ready for an RPG sequel that actually feels like a sequel.
[youtube=560,345]R4eGstVYWYk&[/youtube]
Eight days. :hyper
Okay, time for the answers:
Q: Also, will there be a preload for Steam version? If so, when?
A: yes, might be wrong (sorry), but likely TODAY.
Q: will there be weapon combinations in tw2, and if so can they be mixed in with other commands? i.e. combo part 1 -> parry -> combo part 2?
A: oh yeah, you bet! Just wait and try - the way you phrased your question tells me you're gonna love TW2.
Q: In Witcher 1, the thing that struck me the most was Geralt's swordplay. It was so fluid, like a dance. Can we expect the same from Witcher 2?
A: we've worked with the same stuntment this time, so animations are motion-captured with the same quality again. Also, for the cutscenes we used professional cinematic actors.
Q: will Geralt start with the equipment he had in the Witcher imported save? and if yes, which items will that be?
A: If you import your save you will carry over some of your items. For example Raven's armor. There will be also some other benefits coming from importing savegames but I don't want to spoil anything. Last but not least - IT'S NOT OBLIGATORY. The game is a stand-alone and plays perfectly for anyone who didn't get a chance to play the previous part.
Q: What are the gameplay hours like?? According to previews i hear the prologue was itself 4-6 hours long, and first game had 6 chapters i think, and game was quite long, judging by the internet rave i think u have implemented at least 12 chapters.... and since its bigger i wanna know how much time will i be living the Witcher world. [the time me and my buddies spent discussing the various different stories and decision will be even more]
A: We're estimating around 40h playthrough for main storyline. But that SHOULD be doubled or tippled... for the non-linearity.
Q: Will the other DLC packs that are not a bonus to those who bought the game be available for download or packs.
A: Let me announce that all our DLCs will be FREE. All of them. If anything will be for purchase, those will be expansion packs. First DLC (side-quest called "Troll Trouble") airs together with the game release.
Q: If u saying that DLC is free, it means what's on offer at amazon will be free for those who bought from gamestop, digital or retail?
A: No, I mean other DLCs - to be released from now on. For example Mysterious Merchant Pack (specific for GameStop) is for GameStop only now.
Q: Any plans for native 16:10 support?
A: Yeah, we'd love to - in one of the updates.
Q: One thing i have been dreading for quite a while now is the voice-actor of geralt, it IS the same as from the first game......right?
A: Geralt's voice remained unchanged.
Q: In the demo hands on with gamespot, i saw you guys were playing TW2 on a xbox controller? will it have proper integration for gamepads from all major brands?
A: X360 controller works well out of the box. Tested.
<INTERMISSION> TW2 IS PC NOW, BUT WE PROMISE TO TRY TO PUT IT ON CONSOLES! </INTERMISSION>
Q: How much did Clint's Man-With-No-Name persona influence Geralt's bad-assery this time around?
A: and how much did Geralt influence Clint, huh?!
Q: Advanced graphics options???, (This is mine...just to make sure )
A: we're PC title, right? So yeah, over 20 uber-detailed advanced graphical settings in the launcher. And even the brand new graphical mode (really power-demanding at the moment) called "Uber Sampling" (with the umaluts, if you like).
Q: Will the Uber Sampling you just mentioned be able to run on a 2600K and Dual 580¨s ?
A: would have to check with the programmers, but likely yeah.
Q: DX11 support??
A: We're DX9 at the moment.
I think Tomas was answering the questions, anyway got to love how dedicated these devs are, answering questions about the game on facebook....I dont see Bioware or iD software doing that!!! CD-Projekt Red should be a role model for other devs.....!
A: Let me announce that all our DLCs will be FREE. All of them. If anything will be for purchase, those will be expansion packs. First DLC (side-quest called "Troll Trouble") airs together with the game release.
Is Eel still posting here? I hope he will enjoy TW2!
based gaben still isn't letting me download and install it :-\
Bioware employees are jelly (http://www.metacritic.com/user/M_Stannard). :(
y u no download faster?! :fbm
I haven't been following the development of this game at all, so I have two Qs:
Is there a demo?
Do I have to play the first?
y u no download faster?! :fbm
y u no download at all!! smh
WANT, but am determined to give part 1 a go...when I find the time. :(
Sex cards are gone. My impressions after about an hour of gameplay:
*The graphics are gorgeous. I'm only playing on high and it is one of the best looking games ever.
*The animation is very average.
*The voice acting, outside of Foltest and Geralt, is not very good.
*The gameplay is awesome. It does feel like Batman:AA, but less polished. I haven't ran into any situation where I thought things were cheap, but positioning is the word of the day. If you are fighting 3 guys in a corner you are already dead.
Wow this shits all over Dragon Age 2 in the looks department.
Bioware should be deeply, deeply ashamed that they have been outdone by such a small outfit.
:bow CDprojekt :bow2
:piss Bioware :piss2
hey, assuming this thing ever finishes downloading, any tips on starting a new character? I assume there are the usual assortment of classes, some of which are completely useless...?
Is there any way to get light in caves like a torch or something? If not i am gonna stop playing this game.
looks like it was a steam error, this is the fix in case anyone else runs across it:
RIGHT-CLICK name of the game in Steam
Properties
Local Files
Verify Integrity of Game Cache
Only thing I am not liking is the voice acting. It's pretty bad so far for me.
Like in the abandoned mental asylum, the ghouls come at you in pairs. They are really powerful and can kill you in a few hits. I died a couple times before realising hang on, I can easily make them fight each other while I just watch from afar. That tactic turned that dungeon from frustration to a cakewalk.
For a fairly complicated game it really does a poor job of tutorialising.
Also, say what you like about DA2, the UI and inventory system in that is a lot better than the frankly amateurish effort in Witcher 2. It's particularly disappointing considering how beautiful the rest of the game is. And it's probably one of the reasons why the tutorial stuff is so terrible. I don't even think there's a button to sort all your items in the inventory.
spoiler (click to show/hide)Fought against Letho the kingslayer a few times, got totally shredded each and every time. Going toe-to-toe with another Witcher ain't no joke, that's for sure. I decided to go back to town and finished up some other quests and stuff before I try again.[close]
spoiler (click to show/hide)Fought against Letho the kingslayer a few times, got totally shredded each and every time. Going toe-to-toe with another Witcher ain't no joke, that's for sure. I decided to go back to town and finished up some other quests and stuff before I try again.[close]
I died a few times before I came up with this relatively simple formulaspoiler (click to show/hide)Only use the Aard sign (force push) in that fight, and only ever use the quick attack (m1).
- You can get one or two swipes at him right at the start of the fight if you're quick.
- After that, he will use his Quen (force shield). Keep your distance and keep using the dodge button to get away from his attacks.
- Once his Quen fades, use Aard, run up to him and give him two quick swipes (3 swipes if you're quick), then dodge out of the way and keep your distance.
- Repeat until fight's over. Theoretically, you can do this fight without getting hit if you're good.[close]
i'm 8 hours in and i havent even done the main quest in the first chapter :lol
i'm having a lot of trouble getting the Troll Trouble dlc. i think the dev's servers are getting hammered.
was able to beat the Kayran earlier. the second part of the battle is a little weird and it took me like 5 tries to figure out what i had to do.
i'm having a lot of trouble getting the Troll Trouble dlc. i think the dev's servers are getting hammered.
was able to beat the Kayran earlier. the second part of the battle is a little weird and it took me like 5 tries to figure out what i had to do.
Most people aren't able to get the dlc currently. We have to wait for the patch which supposed to be coming this week.
I had the same problem with the 2nd part of the Kayran fight. I stood behind that rock for a few minutes trying to figure out what to do.
+ The game is relatively bug and jank free (for me at least), which is a small miracle for a Euro RPG.
While hardcore fans will likely dive into the game and have fun, those who don't feel that they should be made to pay for a game with their patience will be put off. 6/10
A new Witcher game will be announced at E3 next month, developer CD Projekt has told Eurogamer.
Could it possibly be the mooted console version of The Witcher 2: Assassins of Kings? Senior producer Tomasz Gop wasn't giving much away, but did hint that CD Projekt might have good news for PlayStation 3 and Xbox 360 users.
"I can't say anything obviously for gazillions of reasons but it is a Witcher game, and I can say that console gamers might be interested in it," he explained.
One thing seems certain though – it won't be The Witcher 3.
"No, I'm not going to lie to you, we haven't started work on The Witcher 3," he said. "But it's possible we might do it in the future."
QuoteA new Witcher game will be announced at E3 next month, developer CD Projekt has told Eurogamer.
Could it possibly be the mooted console version of The Witcher 2: Assassins of Kings? Senior producer Tomasz Gop wasn't giving much away, but did hint that CD Projekt might have good news for PlayStation 3 and Xbox 360 users.
"I can't say anything obviously for gazillions of reasons but it is a Witcher game, and I can say that console gamers might be interested in it," he explained.
One thing seems certain though – it won't be The Witcher 3.
"No, I'm not going to lie to you, we haven't started work on The Witcher 3," he said. "But it's possible we might do it in the future."
hehehe
I ran into a really funny "bug"
in chapter 2 there's a sword fighting tournament you can enter. there are two dudes in there always fighting when you're not taking part. somehow they managed to get out of the tournament area and are just fighting their way around the camp. last i saw them they where up to where the king was sitting. pretty funny
QuoteA new Witcher game will be announced at E3 next month, developer CD Projekt has told Eurogamer.
Could it possibly be the mooted console version of The Witcher 2: Assassins of Kings? Senior producer Tomasz Gop wasn't giving much away, but did hint that CD Projekt might have good news for PlayStation 3 and Xbox 360 users.
"I can't say anything obviously for gazillions of reasons but it is a Witcher game, and I can say that console gamers might be interested in it," he explained.
One thing seems certain though – it won't be The Witcher 3.
"No, I'm not going to lie to you, we haven't started work on The Witcher 3," he said. "But it's possible we might do it in the future."
hehehe
Witcher 2: Enhanced Edition?! :omg
AMD hotfix is out. Crossfire support for Witcher 2. (http://forums.guru3d.com/showthread.php?t=344990)
Now let's see how long I can hold out. I keep telling myself to wait until the limited edition comes out or a price drop but I might cave in as soon as my summer vacation starts.
I've been trying to avoid reading or watching too much about Witcher 2 so when I do get it I'll go in fresh but it does seem like the most common complaints I've seen are the steep learning curve, the unforgiving combat at the beginning, and the story drop off towards the end. I'm not sure if an enhanced edition would necessarily correct any of that but I'm going to try to hold out and see if there's any rumblings of something to that effect at E3 this year, but I'm not holding out hope. It's way too early for them to be talking about and enhanced version.
I ran into a really funny "bug"
in chapter 2 there's a sword fighting tournament you can enter. there are two dudes in there always fighting when you're not taking part. somehow they managed to get out of the tournament area and are just fighting their way around the camp. last i saw them they where up to where the king was sitting. pretty funny
haha yeah I got that too
http://i.imgur.com/y059U.jpg
I was really liking the game but then i started playing L.A Noire and couldn't put that down. I was at the beginning of Chapter 2, and now i'm not feeling it. Maybe i need to start it over.
Chapter 2 spoiler:spoiler (click to show/hide)I let the peasants have Prince Stennis. I don't know if he actually poisoned Saskia or not, but the dude was a total jerkhole and a spoiled brat. Feels good man.[close]
troll trouble was included the recent patch
I read that spoiler and was like "wtf, I don't remember that quest - and I finished the game!"
Then I remembered that it's a completely different experience in Ch2 depending on your choices in Ch1.
you sides with Iorveth i take it
with Roche you are at the Kaedwenian camp and the surrounding hillside areas.
Two major Polish retailers list PC role-playing game The Witcher 2 for release on Xbox 360 on 15th November 2011.
Releasing it 4 days after Skyrim is just asking for it to bomb. :derp
Maybe it is part of CDProjekt's plan to have the game flop on console and make TW3 PC exclusive. :teehee
They really should have had it out by August or September. November is packed and it will almost certainly get lost in the holiday shuffle.
400k+ sold in two weeks
Kinda small number...
http://www.gametrailers.com/video/e3-2011-the-witcher/714516
Looks like the PC version on mediumish.
EA on GOG :bow :bow :bow
- No Syndicate or System Shock currently due to "a huge legal puzzle".
Would be cool if Microsoft helped and put some marketing effort behind the game.
I've been killed at least 10 times and I'm not even out of the prologue how did I get here i'm not good with computers
I've been killed at least 10 times and I'm not even out of the prologue how did I get here i'm not good with computers
360 versionnnnnnnnnnnnn
Will buy.
Do you ever get a weapon to attack a whole group of enemies in this game? The lack of that (while Witcher 1 had the group attack style), combined with back attacks doing 2x as much damage (which you can of course lower) makes combat against multiple enemies a pain in the ass.
The patch will add a new Arena mode. Separate from the single player campaign, this will throw Geralt into a gladiatorial ring in which he much fight off waves of increasingly powerful foes for GLORY. And points. Mid-fight, you’ll encounter allies that can be recruited to help with tougher waves. Once you’ve racked up a good sum, you’ll be able to post your score online.
Then there’s dark mode, designed to add a new level of difficulty for hardened Witcher fans. Every enemy will have the strength to quickly take you out, but a string of new quests will let you unlock new armour sets and gain cursed weapons, because wielding cursed weapons always ends well. The patch makes loads of other changes, and incorporates all other patches and previous DLC additions. If you upgrade from a fresh install, you’ll get all of the many, many free improvements CD Projekt have made to the Witcher 2 in one package. Get the full patch notes below.
Here’s some bonus good news for new players. CD Projekt have decided that throwing Geralt into a siege battle without telling the player anything about how to stay alive was too unwelcome an introduction. A new opening adventure will teach players the basics of alchemy, magic, and how to swing a sword real good. Combat will feel even better, hopefully, thanks to these changes:
Patch notes:
- Numerous improvements have been made in the targeting system.
- Parrying is now unlimited (even when Vigor is completely depleted), though parries no longer cancel all damage (maximum 50% reduction once the relevant ability has been acquired).
- Responsiveness of game controls has been improved. This includes but is not limited to casting Signs, parrying, and attacking immediately after evading an opponent’s assault.
- Geralt’s attacks are no longer interrupted by attacking opponents. Attacks are now contiguous and foes cannot interrupt Geralt’s attacks by landing a blow.
- Assorted fixes now prevent opponents from incessantly attacking Geralt after he has been knocked down. Geralt can no longer be knocked down repeatedly in quick succession. Also, he rises quickly while evading subsequent attacks.
- Geralt no longer attacks opponents located behind other opponents positioned nearer to him.
- The target locking system has been improved. Preference is now given to previously highlighted targets.
- Target selection has been improved. Priority is now given to foes affected by a critical effect facilitating the completion of a finishing move.
- The additional two steps Geralt took after mounting an attack with the W, S, A or D key depressed have been eliminated.
- Attacks can now be continued even when a key controlling Geralt’s movement (e.g. W, S, A, D) is depressed.
- Attacks can now be continued if the attack key is depressed immediately after the final strike of an attack animation sequence.
- Geralt can now pivot 180 degrees immediately after completing an attack.
- Assorted problems with key responsiveness have been resolved. Keys no longer need to be depressed twice or more to trigger a given action.
- A distance attack problem has been resolved. Geralt now mounts distance attacks (lunge with sword in hand in the Fast style) when opponents were located at a suitable distance from him.
Other corrections and amendments:
- Casting several bombs no longer blocks further inputs.
- An option has been added to the configuration tool enabling aspect ratio to be set independently of resolution.
- The amount of disk space required for game patching has been reduced.
- The loading of selected Witcher 1 game saves no longer causes the game to crash.
- A greater number of monsters now appear in the cave leading to Loc Muinne.
- Improvements have been made in the manner in which monsters are spawned in the mist in Chapter 2.
- The visual effect accompanying Adrenaline use no longer disappears prematurely.
- Archers now draw their swords more quickly when Geralt approaches.
- Mages no longer automatically cast shield spells when Geralt casts daggers at them.
- The game is now paused when Geralt executes a finishing move in combat.
- The troll in Chapter 2 has been corrected. Previously, in some circumstances he could not be attacked.
- Physics on cast daggers have been improved.
- The site for aiming daggers is now more visible.
- Geralt’s animation when he dies while casting the Axii Sign has been corrected.
- An exploit in the fight against Letho has been eliminated. Previously, this foe could be killed by casting bombs in quick succession.
- An exploit related to the ‘Insane’ difficulty setting has been eliminated. Previously, game saves could be loaded with difficulty set to this level, which was contrary to design intentions.
- Camera positioning/operation has been corrected during the boss fight against the kayran.
- Camera control via gamepads has been improved.
- Assorted adjustments have been made in mutagen statistics.
- The ‘Junk’ filter in the Inventory has been adjusted to provide for correct item filtering.
- In the Inventory, the dialogue window warning of prohibited actions has been corrected.
- Assorted corrections have been introduced to the mini-map in Chapter 1.
- Audio balance throughout the game has been adjusted.
- Erratic character teleportation in mini–games has been eliminated.
- Assorted adjustments have been made in animations applying to nekkers.
- A minor bug in the “Scent of Incense” quest has been resolved.
- Numerous minor fixes have been introduced in character lip-sync throughout the game.
New major adventures set in new locations. These consist of an underground system of chambers beneath Loc Muine and a temperate coniferous forest in the Loc Muine mountains, and a secret cave passage. These new adventures will add several hours of story-based gameplay to the game.
New major characters to the Witcher story. One of them is Brigida Papebrock Dame. This noble woman comes from the Temerian family Papebrock and is a 30 year old lady-in-waiting of the Temerian court. The other characters are secret--for now!
All new animations and cut scenes, including a new, three and a half minute pre-rendered cinematic depicting the assassination of King Demavend of Aedirn. BAFTA Award winner and Academy Award nominee Tomasz Baginski brings this key historical event to life, setting the stage for the story told in The Witcher 2.
New major characters to the Witcher story. One of them is Brigida Papebrock Dame. This noble woman comes from the Temerian family Papebrock and is a 30 year old lady-in-waiting of the Temerian court.
so they're adding stuff to the last chapter of the game. that's cool. it def is the one that felt the slimmest in terms of content.
so they're adding stuff to the last chapter of the game. that's cool. it def is the one that felt the slimmest in terms of content.
And they're releasing it absolutely free of charge. Can you believe that?
I've been meaning to do another play through, but I put it off until the new content released. Can't come soon enough, because I want to play it again!
so they're adding stuff to the last chapter of the game. that's cool. it def is the one that felt the slimmest in terms of content.
And they're releasing it absolutely free of charge. Can you believe that?
I've been meaning to do another play through, but I put it off until the new content released. Can't come soon enough, because I want to play it again!
Wow, so they're releasing the PC chapter for free instead of demanding people double-dip, or pay for DLC? If so, that's gracious.
In terms of actual frame-rates, it's rare for The Witcher 2 to dip below 28FPS - quite an outstanding achievement bearing in mind the richness of the visuals, the varying numbers of NPCs roaming around the environments and the multitude of effects in play at any given point.
In summary then, it's clear that The Witcher 2 has the performance to match the spectacle. This may well be a PC conversion, but the level of technical accomplishment we see here is more in line with what we'd expect from a top-tier first-party studio designing a game directly for the strengths of the host console hardware.
Compare and contrast with a comparable technology - such as Anvil, the Assassin's Creed engine, which has gradually evolved across four games thus far. On its first attempt, CD Projekt RED has bested it in virtually every way, from characters to environment detail to lighting to effects work - and it runs more smoothly to boot.
It's all the more remarkable in that the Xbox 360 version took just 11 months of work to complete, albeit employing the talents of around 100 staff members.
you should play this demi. you can't have sex with fat hairy men but its really good and i know you'll enjoy it.
Need to pick up a retail copy of Witcher 1... can't play this until thenI missed out on getting a review copy of Witcher II but they sent me a free gift code for Witcher 1 on GoG instead. Yours if you want it.
someone update this thread when the PC version starts updating to EE plzzzz
someone update this thread when the PC version starts updating to EE plzzzz
my witcher 2 is updating :omg
“That is the feedback we often had from the people, that act three is not as big and satisfying,” said Marek. “People were expecting more from the game, so we definitely wanted to address that through making new cutscenes, a new outro movie, adding new adventures, to improve the experience at the very end of the game, because it’s a very important part of the game.”
Mine kept fucking up on the install so I had to follow the directions here.
http://www.gamespot.com/the-witcher-2-assassins-of-kings/forum/enhanced-edition-corrupted-file-pack0dzip-now-launcher-wont-start-62561131/
I'll play tomorrow.
It's definitely easier at least at normal difficulty. I died many times during the prologue when I first played the game when it originally came out. I didn't die at all this time.