THE BORE

General => Video Game Bored => Topic started by: Borys on April 28, 2010, 02:05:31 PM

Title: Game
Post by: Borys on April 28, 2010, 02:05:31 PM
`
Title: Re: Dead Space 2
Post by: BlackMage on April 28, 2010, 02:09:41 PM
Dead Space is still the best game of this generation so I hope the second lives up to my expectations
Title: Re: Dead Space 2
Post by: Great Rumbler on April 28, 2010, 02:23:42 PM
So instead of a derelict space ship, they're going for an urban setting this time?
Title: Re: Dead Space 2
Post by: MCD on April 30, 2010, 03:27:48 PM
http://ll.assets.ea.com/nawp/na/u/f/GPO/eagames/deadspace/deadspace2/042910/dementia/HD-1920x1200.jpg

great art.
Title: Re: Dead Space 2
Post by: Third on April 30, 2010, 05:59:42 PM
Yep, game will be amazing. Just like the first one.
Title: Re: Dead Space 2
Post by: Bildi on May 01, 2010, 05:40:13 AM
My computer is so slow these are playing at literally 1fps.  And it still looks bitchin'. :rock
Title: Re: Dead Space 2
Post by: chronovore on May 02, 2010, 11:54:05 PM
Looks pretty tight; I'm still going to have to wrap up the first one at some point.
Title: Re: Dead Space 2
Post by: Beezy on May 18, 2010, 08:46:03 AM
Other than the new suit, it doesn't look any better than the last game. Still looks better than most games though.
Title: Re: Dead Space 2
Post by: Bebpo on May 18, 2010, 11:49:21 AM
looks like dead space
Title: Re: Dead Space 2
Post by: cool breeze on May 18, 2010, 11:52:09 AM
I thought he was going to have a full on iron man suit in this game.  That looks like a wet suit with some metal bits duct taped on.
Title: Re: Dead Space 2
Post by: Third on May 19, 2010, 09:27:31 AM
Yeah, looks downgraded. But I'm sure it'll look better in motion.
Title: Re: Dead Space 2
Post by: Mr. Gundam on May 19, 2010, 02:01:27 PM
Looks pretty tight; I'm still going to have to wrap up the first one at some point.

Same here.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on May 19, 2010, 05:31:24 PM
I never thought Dead Space looked all that hot in screenshots either but I was completely impressed when I played it. Hell, I just finished it for a second time this past weekend I was still amazed with the way it looked - especially that last level on the planet.

I expect the same to be true for DS2.
Title: Re: Dead Space 2
Post by: The Fake Shemp on May 19, 2010, 07:00:37 PM
DEAD SPACE :bow2
Title: Re: Dead Space 2
Post by: Stoney Mason on June 11, 2010, 11:47:34 PM
http://www.gametrailers.com/video/e3-2010-dead-space-2/101174


[youtube=560,345]http://www.youtube.com/watch?v=G8xfk0tQee8[/youtube]
Title: Re: Dead Space 2
Post by: Jansen on June 11, 2010, 11:50:30 PM
looks a bit too samey in that trailer.
Title: Re: Dead Space 2
Post by: fistfulofmetal on June 12, 2010, 12:02:43 AM
the box art is fuckin' hot
Title: Re: Dead Space 2
Post by: Stoney Mason on June 15, 2010, 09:04:02 PM
[youtube=560,345]http://www.youtube.com/watch?v=YSUBZJyLuUM[/youtube]
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on June 15, 2010, 09:05:44 PM
And just as I thought.  Screenshots are balls but it looks amazing in motion.

Dead Space 2! :rock

Not sure I like Issac having a voice though.  I perfered the Gordon Freeman/silent hero thing going on in the first one.
Title: Re: Dead Space 2
Post by: WrikaWrek on June 15, 2010, 09:08:17 PM
Will play in the dark, alone with my rottweiller.
Title: Re: Dead Space 2
Post by: Eel O'Brian on June 15, 2010, 09:08:58 PM
So, apparently the PS3 version comes with Dead Space Extraction.  That's a decent game, good bargain there.  Hope it has Move support because playing it with sticks would be awful.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on June 15, 2010, 09:13:45 PM
So, apparently the PS3 version comes with Dead Space Extraction.  That's a decent game, good bargain there.  Hope it has Move support because playing it with sticks would be awful.

It's definitely a Move game.  They made mention of that in the conference.  The real question is if Extraction will be playable without it.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on June 15, 2010, 09:18:40 PM
Yeah, I didn't think it would.
Title: Re: Dead Space 2
Post by: Bildi on June 16, 2010, 02:54:47 AM
[youtube=560,345]http://www.youtube.com/watch?v=YSUBZJyLuUM[/youtube]

Hail to the king.
Title: Re: Dead Space 2
Post by: Bebpo on June 16, 2010, 03:40:05 AM
For those who played Extraction on Wii.  Do you need Wiimote + nunchuck?  If you only need Wiimote, I may pick up a glowing ball wand and play Extraction on PS3 if it looks/sounds/controls better.
Title: Re: Dead Space 2
Post by: Eel O'Brian on June 16, 2010, 08:36:44 AM
you used the nunchuck, yes, but all that stuff was for selection purposes, you could probably get away with using the DS3 with the wand just fine for that one
Title: Re: Dead Space 2
Post by: chronovore on June 16, 2010, 12:49:20 PM
[youtube=560,345]http://www.youtube.com/watch?v=YSUBZJyLuUM[youtube]
Looks great, but it looks like he's shooting albino children during one scene.  :omg
Title: Re: Dead Space 2
Post by: TripleA on June 16, 2010, 01:07:04 PM
Never finished DS1 (got too repetitive), but I'm definitely interested in DS2.
Title: Re: Dead Space 2
Post by: Stoney Mason on June 16, 2010, 09:16:16 PM
[youtube=560,345]http://www.youtube.com/watch?v=1BM4m1lu0RM[/youtube]
Title: Re: Dead Space 2
Post by: Vizzys on June 16, 2010, 10:23:57 PM
looks amazing
Title: Re: Dead Space 2
Post by: MCD on June 16, 2010, 10:25:18 PM
hopefully it won't be full of fetch quests this time.
Title: Re: Dead Space 2
Post by: The Fake Shemp on June 17, 2010, 12:05:53 AM
Holy shit, that looks awesome.
Title: Re: Dead Space 2
Post by: Bildi on June 17, 2010, 07:44:43 PM
I was so skeptical of this game at first but it really is looking kick-ass.  It seems they're really working hard to put some cool new stuff in and it's not just a boring redux.

Also, someone tell that annoying bitch she has a microphone RIGHT THERE.
Title: Re: Dead Space 2
Post by: Stoney Mason on July 20, 2010, 10:00:25 PM
[youtube=560,345]http://www.youtube.com/watch?v=9ANkmKZvQJw[/youtube]
Title: Re: Dead Space 2
Post by: Stoney Mason on July 22, 2010, 10:02:16 AM
[youtube=560,345]http://www.youtube.com/watch?v=7gUp-EbE774[/youtube]
Title: Re: Dead Space 2
Post by: Bildi on July 22, 2010, 06:57:04 PM
RE won't give me a goddamn mansion, but Dead Space 2 will.

:bow

Those environments look awesome.
Title: Re: Dead Space 2
Post by: Stoney Mason on July 22, 2010, 10:36:01 PM
[youtube=560,345]http://www.youtube.com/watch?v=YLgAMFbCUyM[/youtube]
Title: Re: Dead Space 2
Post by: MCD on July 23, 2010, 01:59:04 AM
spoiler (click to show/hide)
(http://imgur.com/aO0Or.jpg)
[close]

I can finally like this game.
Title: Re: Dead Space 2
Post by: Third on July 23, 2010, 09:11:06 AM
Help yourself, kill yourself.
Title: Re: Dead Space 2
Post by: Stoney Mason on September 09, 2010, 06:27:21 AM
[youtube=560,345]http://www.youtube.com/watch?v=dNMEYwo7qI8&feature=player_embedded[/youtube]
Title: Re: Dead Space 2
Post by: The Fake Shemp on September 10, 2010, 11:36:14 PM
omg omg omg omg omg omg omg i want it so bad

This would have been the perfect Halloween videogame. :-\
Title: Re: Dead Space 2
Post by: The Fake Shemp on September 10, 2010, 11:45:20 PM
Really could not give a shit about that.
Title: Re: Dead Space 2
Post by: The Fake Shemp on September 10, 2010, 11:53:39 PM
Don't care, it's going to suck.
Title: Re: Dead Space 2
Post by: demi on September 11, 2010, 01:28:29 AM
Multiplayer ruins yet another just fine SP game.
Title: Re: Dead Space 2
Post by: Stoney Mason on September 11, 2010, 01:37:21 AM
That footage doesn't really interest me or excite me. The mechanics of Dead Space are fine for singleplayer but I'm not sure they are good enough for a multiplayer experience. Maybe if its going for some sort of Left 4 Dead type experience they are passable but honestly I never really got into left 4 dead. Still excited for the sp in Dead Space 2 but right now that mp portion looks boring.



[youtube=560,345]http://www.youtube.com/watch?v=qItcq0BTMx4&hd=1[/youtube]



Title: Re: Dead Space 2
Post by: cool breeze on September 11, 2010, 01:37:56 AM
that looked awkward

Maybe if you want to slowly move around with three other dudes shooting mutated babies it could be a gas.  I'm sure people were into the RE5 versus multiplayer too.
Title: Re: Dead Space 2
Post by: Stoney Mason on September 13, 2010, 12:38:45 PM
Quote
Ever dreamt of blowing your friends arms off? Well, now it's time to live it in Dead Space 2. If you're one of those people who thought the first Dead Space just didn't have enough multiplayer options (see: any), EA and Visceral have your number with this sequel. Sure, the single-player storyline still follows our engineer-turned-Necromorph-murderer Isaac Clarke as he picks up what's left of his sanity after tangling with all sorts of horrors on the USG Ishimura, but the multiplayer portion of the game is a beast all its own.


Here, players face off in four-on-four matches. One side plays as a group of four humans decked out in suits like Isaac's, and the other four combatants take on the roles of Necromorphs, the horrible reanimated corpses/aliens we all know and love. Players brawl in objective-based maps, one side wins, and then the roles are flipped and the humans become monsters and vice versa. You'll be leveling up as you play, but not much was revealed on that front.

The engineers shouldn't require too much explanation as these guys are just versions of the single-player character you know. You can stomp, fire your plasma cutter, whip out your space machine gun to mow down enemies, and even use stasis to freeze incoming bad guys (it takes a while to reload, though). Everything controls like it did in the first game. Being a Necropmorph, well, that's a brand new element. When you start – and each time you respawn – you'll get to choose what kind of Necromorph you come back as. For the demo IGN played, this included the Spitter, the Lurker and the Pack, but EA reports that you can be the Puker in the final version as well.

Anyway, each of these Necromorphs plays in a very different way. The Spitter is a bipedal beast that can walk around and (you guessed it) spit a corrosive, acid-like substance at the human players. You can perform light spits by tapping the button or major ones by holding the button and charging up the attack. The Pack ghouls are the size of your average 7-year-old and can run around levels wildly slashing at enemies. If you time it right, you can latch onto opponents while jumping and then get to mash a button to inflict major slashing damage. Rounding out the group, we played as the Lurker. These are the enemies that can crawl on the walls and have those spitting tentacles that pop out of they're back. When you take control of a Lurker, you can crawl on those walls, too, and rain hell on your enemies. If you land all three of your shots on the same enemy, you're going to deal three times the damage.

For the debut of Dead Space 2 multiplayer, EA showed two game types, but there will be five in the final game. The first charged the team of humans with collecting bomb components and detonating the construct so that the men could escape from the Necromorphs crawling all over the Sprawl. As the humans scurried around the place searching for components, it was up to the Necromorphs to spit, eat and kill the normies. Assemble the bomb and survive long enough to detonate it, and the humans win the day. Have time expire with the hull walls intact, and the Necromorphs celebrate their undead awesomeness.



The second game type was all about getting to safety. Here, the humans had to activate terminals so that they could move on, set up and get to escape pods in the space station. They ran around to the onscreen objectives, and the Necromorphs tried to kill them. The interesting twist here is that there was an "every man for himself" moment. Working as a team is key to winning in Dead Space 2 multiplayer. If you're a lone Necromorph or human against two or three other players, you're screwed. For a human to activate whatever they're trying to activate, they need cover fire from friends regardless of the mode. Still, after the OK to go to escape pods is given, humans start leaving one by one.

Trust us, you don't want to be the last human trying to get to the last escape pod. If you are, you have four Necromorphs who have one sole objective: killing you.

Greg Miller, IGN PlayStation Executive Editor
While it's true we only got a small taste – two of the five objective-based maps -- the Dead Space 2 multiplayer really didn't click for me. It's not that it's broken or that I didn't have any fun playing it; it's just that it didn't feel like Dead Space. There was no suspense – no peril. Here I was running around the sprawl as a human, but by the time I told my guy to stomp the Necromorph in front of him, the bad guy was behind me and shooting me to death with his friend. It was a bit frustrating, and that continued on the Necromorph side; I couldn't seem to find a beast I really enjoyed. When I was on the wall as the Lurker, the camera would swing wildly as I changed locations. When I was the Pack, it seemed like the window to leap and grab onto an enemy was extremely small – it took me, probably, a dozen times to finally land the move.


Get off me!
I imagine that the control stuff will get ironed out by the time Dead Space 2 ships, but notwithstanding, the gameplay feels decidedly un-Dead Space. I want the tension, horror and beauty of creeping through the Sprawl. I don't want the kill-die-respawn repetition of this. If they had to add multiplayer, I wish that the developers would've gone for a more straight-forward co-op mode like Uncharted 2: Among Thieves. Hopefully, there's an option like that in the final game.

Jack DeVries, IGN Associate Editor
Dead Space multiplayer is the complete opposite thinking to why I loved the first game, but I was willing to see what the team came up with. There are some things that are cool in here. I think the idea of having it be team-based objectives (instead of a deathmatch) is the right way to go.

Multiplayer feels a lot like a trimmer Alien vs Predator. I wasn't really feeling the actual experience, but I think that was due in part to me sucking at aiming and none of us bothering to actually team up. All of the Necromorph attacks are designed around group attacks. One guy spits some acid, and that gives the other guy a chance to leap up and eat the human's face. None of us were really communicating though, so it didn't feel all that cohesive.

The Escape map was my personal favorite because it felt more like the game. The objective was "Get the hell out of here!" Still I would have preferred it if the level was more straightforward and less about having to access terminals. If it was just a full on chase scene – like that very first moment in the original game where you run for the elevator – I'd be way more into it.

Ultimately though, I just want a Zero G level. Visceral would have to be all kinds of stupid not to have one of these maps be Zero G. Honestly, I'll take Zero G Basketball even!

Daemon Hatfield, IGN Senior Editor
I'm one of the biggest Dead Space fans you're going to find, and I'm very excited for the sequel. But when Visceral announced it was working on a multiplayer mode for Dead Space 2, I was skeptical. What I liked about the first game was the feeling of dread it gave me as I slowly crept through its corridors, never sure when the next Necromorph surprise would come. I like moodiness of it; the isolation. Running around in the chaotic madness of an online multiplayer game killing and being killed by other people really isn't what I want to do in Dead Space. And you know what? My suspicions were justified.

I didn't have any fun playing multiplayer in Dead Space 2. It feels like an unnecessary feature tacked on to try and sell a few more copies. An elegant horror game is transformed into a clumsy mess. Now, with that said, I still think Dead Space 2 is going to be fantastic. I don't believe the development of the single-player mode has been affected by the multiplayer game and they are being worked on by two different teams. We were only shown two multiplayer maps and there are yet other multiplayer modes to check out. So I'm still very excited and will be playing the hell out of Dead Space 2 – but what I've seen so far doesn't sell me on Dead Space as a multiplayer experience.

http://ps3.ign.com/articles/111/1119731p1.html
Title: Re: Dead Space 2
Post by: Stoney Mason on September 30, 2010, 10:22:22 AM
[youtube=560,345]http://www.youtube.com/watch?v=P_cNpNn67Js[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=6CoKXtnQwS4[/youtube]
Title: Re: Dead Space 2
Post by: cool breeze on October 05, 2010, 11:18:27 AM
http://www.giantbomb.com/quick-look-dead-space-2-multiplayer-beta/17-3320/

yeah, multiplayer doesn't look good
 
Title: Re: Dead Space 2
Post by: demi on October 05, 2010, 11:19:58 AM
I've got a key if anyone wants it...
Title: Re: Dead Space 2
Post by: Stoney Mason on October 05, 2010, 03:13:09 PM
http://www.giantbomb.com/quick-look-dead-space-2-multiplayer-beta/17-3320/

yeah, multiplayer doesn't look good
 

Looks utterly boring. Not even interested in the key Demi mentioned.
Title: Re: Dead Space 2
Post by: Stoney Mason on December 08, 2010, 05:58:19 PM
[youtube=560,345]http://www.youtube.com/watch?v=fNxsltEnU3s[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=p30jh8XtqGA[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=nJGj4h8AY7U[/youtube]
Title: Re: Dead Space 2
Post by: Beezy on December 09, 2010, 11:32:11 AM
Looks WAY better than the first, plus they said he's not taking orders this time? So the game isn't a 8-10 hour fetch quest anymore? Looks like they fixed my biggest complaint besides the combat.
Title: Re: Dead Space 2
Post by: Stoney Mason on December 09, 2010, 05:26:56 PM
[youtube=560,345]http://www.youtube.com/watch?v=87Rz0eOhCc8[/youtube]
Title: Re: Dead Space 2
Post by: Stoney Mason on January 13, 2011, 12:56:28 PM
[youtube=560,345]http://www.youtube.com/watch?v=R6Hj1v7MJng[/youtube]
Title: Re: Dead Space 2
Post by: Great Rumbler on January 13, 2011, 01:16:21 PM
DS2 got a 9/10 in the latest Game Informer.
Title: Re: Dead Space 2
Post by: Sho Nuff on January 13, 2011, 01:50:33 PM
I played the demo and it reminded me, uhhh, a lot of the first one. Are there any real significant changes?
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 13, 2011, 02:18:42 PM
Has anything been said about the HD version of Extraction?
Title: Re: Dead Space 2
Post by: Robo on January 13, 2011, 02:39:59 PM
Apparently the game is MUCH more linear which is awesome.

 ???  How is that awesome?  It is not awesome.
Title: Re: Dead Space 2
Post by: Robo on January 13, 2011, 03:02:56 PM
Apparently the game is MUCH more linear which is awesome.

 ???  How is that awesome?  It is not awesome.

Having to go back and forth in Dead Space was the worst part. At least with a linear progression, it allows the devs to implement more environments and events.


It also obliterates the sense of exploration, which is usually a key ingredient in these RE-type haunted house sort of games -- or at least, the thing I tend to enjoy the most about them.

edit: Although now that I think of it, aside from a few specific examples, I don't think you really get to venture out into impertinent areas all that much in the first Dead Space, anyway.  It's mostly just run here, get this, run back.
Title: Re: Dead Space 2
Post by: maxy on January 13, 2011, 03:43:12 PM
it got 9/10 in latest Edge

Quote
"The game's excellent controls and stream of grisly scares make it the current standard for survival horror, and it now boasts eruptions of blockbusting action that rival this generation's biggest games. [9]

Quote
A "harder than impossible mode" unlocked upon first completion where you only get three saves to use!

No Metroid style losing of all your weapons at the start (you get the plasma cutter, line gun, stasis and kinesis modules at the beginning)
Title: Re: Dead Space 2
Post by: Stoney Mason on January 13, 2011, 04:49:57 PM
God damn does this look hot as fuck. I'll make sure to give this a long rental and then buy the CE when it hit's $30.

Very much liked the original. Very much looking forward to this one.
Title: Re: Dead Space 2
Post by: maxy on January 13, 2011, 05:07:21 PM
Quote
A "harder than impossible mode" unlocked upon first completion where you only get three saves to use!

You can only save three times or you can only have three saves when using that difficulty level?

dunno,but for a super hardcore level i would expect save three times only
Title: Re: Dead Space 2
Post by: Stoney Mason on January 13, 2011, 10:28:11 PM
[youtube=560,345]http://www.youtube.com/watch?v=_UjUPaHRq-U&hd=1[/youtube]
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 13, 2011, 11:09:35 PM
Finally getting around to beating the first Dead Space. I've been on the last mission for a couple years now. :lol
Title: Re: Dead Space 2
Post by: iconoclast on January 13, 2011, 11:40:57 PM
This "hardcore" difficulty mode piqued my interest in this game. Someone on x360a says it has no checkpoints, along with only three saves (as previously mentioned).

And there's an achievement for beating. :bow Real achievements :bow2
Title: Re: Dead Space 2
Post by: chronovore on January 14, 2011, 07:21:13 AM
Finally getting around to beating the first Dead Space. I've been on the last mission for a couple years now. :lol
:lol I've been on Chapter 2 for a couple years, too.
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 14, 2011, 11:16:15 AM
Finally getting around to beating the first Dead Space. I've been on the last mission for a couple years now. :lol
:lol I've been on Chapter 2 for a couple years, too.

It's a great game, I just got distracted by tons of other games that weren't even as good as DS...
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 15, 2011, 06:26:52 PM
FINALLY beat Dead Space today. Absolutely fantastic game, I have no excuse why it took me so long to finish it.

spoiler (click to show/hide)
Having to arm upside down during the final boss fight was a bit of a pain.
[close]
Title: Re: Dead Space 2
Post by: Sho Nuff on January 15, 2011, 10:45:56 PM
GAF is hating on this but I think it's damn funny

http://yourmomhatesthis.com/ (http://yourmomhatesthis.com/)
Title: Re: Dead Space 2
Post by: Van Cruncheon on January 16, 2011, 12:48:31 PM
GAF is hating on this but I think it's damn funny

http://yourmomhatesthis.com/ (http://yourmomhatesthis.com/)

yeah, that's kinda awesome. if i was 15, it woulda sold me.
Title: Re: Dead Space 2
Post by: pilonv1 on January 16, 2011, 05:45:06 PM
Part of me thinks it's stupid because it's so juvenile. But another part think that it's so stupid it's awesome. I'm completely torn :-\
Title: Re: Dead Space 2
Post by: ManaByte on January 16, 2011, 10:15:17 PM
Brilliant. But it's going to backfire. Bad timing as the media has already moved on to the " blame videogames" phase in regards to the Tuscan shootings.
Title: Re: Dead Space 2
Post by: Joe Molotov on January 16, 2011, 10:19:13 PM
Not as awesomely bad as the Shadowman 2 gravestone ads.
Title: Re: Dead Space 2
Post by: brawndolicious on January 17, 2011, 12:10:12 AM
What a juvenile ad campaign. Really makes the industry and gamers like myself look bad to the mass market. I would say minus one sale but I would never buy this game as I only buy games like braid which push the medium forward.
fuck the pr campaign, everybody on this forum decides whether to buy a game probably seeing the reviews or even the ads.  I don't see any reason to boycott it when the actual game itself looks solid.
Title: Re: Dead Space 2
Post by: Robo on January 17, 2011, 11:21:40 AM
My mother says the same thing about Call of Duty, so that doesn't mean much to me.
Title: Re: Dead Space 2
Post by: Great Rumbler on January 17, 2011, 11:22:56 AM
My mother says the same thing about Call of Duty, so that doesn't mean much to me.

Most mothers would say the same thing about any M-rated game.
Title: Re: Dead Space 2
Post by: naff on January 17, 2011, 06:13:04 PM
What a juvenile ad campaign. Really makes the industry and gamers like myself look bad to the mass market. I would say minus one sale but I would never buy this game as I only buy games like braid which push the medium forward.
fuck the pr campaign, everybody on this forum decides whether to buy a game probably seeing the reviews or even the ads.  I don't see any reason to boycott it when the actual game itself looks solid.

http://lmgtfy.com/?q=sarcasm
Title: Re: Dead Space 2
Post by: The Sceneman on January 17, 2011, 08:19:50 PM
:rofl

holy shit, lmgtfy is genius. Yep, Green Man was clearly taking the piss. Mentioning Braid was a home run
Title: Re: Dead Space 2
Post by: Stoney Mason on January 19, 2011, 03:12:01 PM
[youtube=560,345]http://www.youtube.com/watch?v=ZRUloOK2FMY[/youtube]
Title: Re: Dead Space 2
Post by: Vizzys on January 19, 2011, 03:15:30 PM
left 4 dead space
Title: Re: Dead Space 2
Post by: Stoney Mason on January 21, 2011, 01:21:31 PM
http://xbox360.ign.com/articles/114/1145296p1.html
Title: Re: Dead Space 2
Post by: Stoney Mason on January 21, 2011, 01:47:46 PM
It's IGN so the "review" is mostly worthless. I just posted it because I think its the first one.

Quote from: IGN
I know that "linear" is a bad word in the video game industry, but the package is so well done here that I can't knock Dead Space 2

Here's an example of IGN's shitty style. Who says linear is a bad word? Some of the very best game currently on the market and in video game history are linear experiences. Whether its linear or not has absolutely zero to do with whether its a good game or not.
Title: Re: Dead Space 2
Post by: Herr Mafflard on January 21, 2011, 01:57:48 PM
I can scan y'all the Edge review, if you want?
Title: Re: Dead Space 2
Post by: Stoney Mason on January 21, 2011, 01:58:43 PM
On a personal level I don't have any problem with that opinion.

The argument I would make is the key point you just made was high quality>decent.

Open world doesn't inherently make a game fun.

But your complaints about AC 2 are some of the same ones I had despite liking the game. All the open world and rpg stuff in that game just seemed to be there for padding. But then sometimes I think its just about how immersed you are in the world. RDR is full of stuff like that and I loved it although its also not very necessary to the core game either. But I was just more immersed in RDR for some reason than I was in AC 2.
Title: Re: Dead Space 2
Post by: Stoney Mason on January 21, 2011, 02:03:19 PM
I mean high quality as a relative term. I think AC2 is higher quality than Wolverine, but I've been enjoying Wolverine a lot more.

Sure I get you. I mean I enjoyed Transformers the Game last year more than I've enjoyed S.T.A.L.K.E.R.

Now I wouldn't necessarily tell people that Transformers is the better game. I would just say one drove me to play it more than the other based on my personal tastes. I totally can see why a lot of other people (even the large majority of hardcore gamers) would rightfully feel the exact opposite.
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 21, 2011, 02:06:33 PM
I've got release day shipping on this with Amazon. Can't wait to start playing on Tuesday...

For those who played Extraction, should I play it first? Does it matter?
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 21, 2011, 02:09:31 PM
I've got DS Ignition (free with a preorder at Amazon), but never bothered to play it.
Title: Re: Dead Space 2
Post by: demi on January 21, 2011, 02:12:33 PM
I've got release day shipping on this with Amazon. Can't wait to start playing on Tuesday...

For those who played Extraction, should I play it first? Does it matter?

Extraction takes place before 1... and even then it hardly matters. It does include Nicole though. Good game tho.

Haven't played Ignition, that's my plan before I touch the sequel.
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 21, 2011, 02:13:38 PM
I've heard that Ignition is terrible, but it's probably like 1 or 2 hours at most.
Title: Re: Dead Space 2
Post by: demi on January 21, 2011, 02:15:08 PM
Its what now, 800pts?

I got it for free from Amazon, they gave you a code if you pre-ordered, and you could cancel it after.
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 21, 2011, 02:16:51 PM
Its what now, 800pts?

I got it for free from Amazon, they gave you a code if you pre-ordered, and you could cancel it after.

Yeah, I had originally preordered the CE thinking that was the only you could get Extraction. They didn't give me another code when I preordered the regular version, though.
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 21, 2011, 02:19:13 PM
Is that the cartoon?

I'm really excited to try Extraction since A) I love rail shooters and B) there's nothing else worthwile to use with the Move waggle wand.
Title: Re: Dead Space 2
Post by: Stoney Mason on January 21, 2011, 02:21:29 PM
I always wanted to play extraction. Even with a controller pad. I wanted them to release it on XBLA.

Title: Re: Dead Space 2
Post by: Mr. Gundam on January 21, 2011, 02:23:42 PM
I always wanted to play extraction. Even with a controller pad. I wanted them to release it on XBLA.



The PS3 version works with both Move and the Dual Shock. I bet they'll release it on XBLA at some point.
Title: Re: Dead Space 2
Post by: maxy on January 21, 2011, 03:50:23 PM
game is out,2 discs
Title: Re: Dead Space 2
Post by: Third on January 21, 2011, 04:09:55 PM
Getting the superior HDD version with Extraction included.
Title: Re: Dead Space 2
Post by: maxy on January 21, 2011, 04:12:18 PM
 
Getting the superior HDD version with Extraction included.

:(
Title: Re: Dead Space 2
Post by: ManaByte on January 21, 2011, 04:16:50 PM
Getting the superior HDD version with Extraction included.

The PC version comes with Extraction?
Title: Re: Dead Space 2
Post by: ManaByte on January 21, 2011, 04:26:45 PM
Yea. Works with most multi-disc games.
Title: Re: Dead Space 2
Post by: demi on January 21, 2011, 04:29:22 PM
You need to insert the 2nd disc regardless for verification.
Title: Re: Dead Space 2
Post by: maxy on January 21, 2011, 04:34:20 PM
every game so far required second disc to be inserted.
 
Title: Re: Dead Space 2
Post by: ManaByte on January 21, 2011, 04:35:41 PM
Castlevania didn't.

Edit: Actually, I think on Castlevania you installed the 1st disc. That way when you got to disc two you didn't have to swap discs when backtracking.
Title: Re: Dead Space 2
Post by: maxy on January 21, 2011, 04:37:02 PM
I didn't backtrack so i don't know,but for moving forward...disc 1,disc 2...regardless of installation
Title: Re: Dead Space 2
Post by: demi on January 21, 2011, 04:39:34 PM
Castlevania didn't.

Edit: Actually, I think on Castlevania you installed the 1st disc. That way when you got to disc two you didn't have to swap discs when backtracking.

Nope, even the devs said they couldn't do this because of MS.
Title: Re: Dead Space 2
Post by: Robo on January 21, 2011, 04:40:07 PM
The first was linear too. This is just more obvious about it.

Yeah, I recant my earlier complaint about them making this one linear.  After dorking around with it some through the week, the first game is absolutely linear, it just doesn't seem so much like it because you backtrack through every area, but it's often the exact same point-to-point path.
Title: Re: Dead Space 2
Post by: demi on January 21, 2011, 04:41:03 PM
If you  buy this at KMART you get a free 1600/$20 point card.

If GF doesnt come through I will just pick it up there and beat it real quick.
Title: Re: Dead Space 2
Post by: Robo on January 21, 2011, 04:41:55 PM
If you buy this at Kmart, you basically get Bionic Commando Rearmed 2 for free.  :rock
Title: Re: Dead Space 2
Post by: maxy on January 22, 2011, 05:58:54 AM
ok,movie that recaps DS1 events is pretty cool
low res tho,lol

hard core(yes that is the name) is locked until you finish the game at any difficulty
Could play on survivalist,if too easy will switch to zealot

meh,switching to zealot

test me,test me
Title: Re: Dead Space 2
Post by: drew on January 22, 2011, 06:20:45 AM
wait are you guys playing this?

i thought it wasnt out until the 25th?
Title: Re: Dead Space 2
Post by: maxy on January 22, 2011, 03:10:55 PM
ok,some impressions(few hours in,chapter 4)

-no backtracking,you just keep moving forward
-in addition to old enemies,few new ones
-story so far is kinda non-existent(you have to come to some place,but as usual something is always in your way)
-graphically they improved some things(shadows)
-loading times are quick,checkpoints are good
-hardest(that you can choose) difficulty is ok,not something impossible(frustrating)
-you have to chose the right strategy against right enemy,when attacked in groups you can use that to your advantage

That said,game has that Bioshock 2 feel,at least to me.It's far more improved than Bioshock 2,but it still carries that familiar feel .Sometimes game gives me Bioshock vibe,when you play it you will understand.

It's a great game,very polished and fun to play,but if you are expecting something different,don't...it is certainly not like ME1 to ME2 transition

I'm only like few hours in,so I could be too harsh(in that familiar thing)

One more thing,you can backtrack if you want,unless some major disaster is in your way...game won't stop you otherwise

 

Title: Re: Dead Space 2
Post by: demi on January 22, 2011, 03:19:09 PM
GameFly decided to send me Saw 2 instead! So I'll wait until Friday and pick it up then. Avoiding thread... now
Title: Re: Dead Space 2
Post by: maxy on January 22, 2011, 04:03:34 PM
There is one other thing,will put in a spoiler because once you notice it,you will always notice it
It has something with game design
spoiler (click to show/hide)
Scripting
Game is full of (in)visible lines,stand in one place for hours,move a little and hell will broke loose.Lots of games use that,but the problem here is

nobody is forcing you to go forward
game environments are quite big(compared to DS1)
the same thing gets repeated room after room

So now when I come to a new place,I kinda stay in the back collecting items,hoping that I don't step on some invisible trip wire that will blow whole room apart

And when things attack you they will do it from every side



[close]
Title: Re: Dead Space 2
Post by: maxy on January 23, 2011, 05:20:38 PM
Hey Maxxy,

spoiler (click to show/hide)
Do you fight regular dudes with guns in DS2?
[close]

So far not.Chapter 6,supposed disc 2 change


Another update

-game is brutal
-not advisable for faint hearted people
-some of the later enemies are really fucking scary,excellent sound design
-familiarity syndrome has diminished a bit

/hardest selectable difficulty
Title: Re: Dead Space 2
Post by: MyNameIsMethodis on January 23, 2011, 05:22:10 PM
game sux not worth the 13 gigs of pirating I did for it

best on ps3 though so thats good
Title: Re: Dead Space 2
Post by: maxy on January 24, 2011, 06:27:10 AM
Ok,now I'm starting to feel like a butcher,lol
Title: Re: Dead Space 2
Post by: Third on January 24, 2011, 09:50:45 AM
I'm playing the game on normal and it's pretty hard. At chapter 2 now and died 5 times already.
But the game is pretty awesome so far. Don't get the story so far, but that's ok.
Title: Re: Dead Space 2
Post by: pilonv1 on January 25, 2011, 03:57:58 AM
(http://i.imgur.com/cFm8Q.png)

lol
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 25, 2011, 08:08:37 AM
begains
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 25, 2011, 09:14:18 AM
Downloading from Steam.....
Title: Re: Dead Space 2
Post by: Brehvolution on January 25, 2011, 09:19:25 AM
Are you PC folk smangin with a 360 controller or mouse/kb?
Title: Re: Dead Space 2
Post by: demi on January 25, 2011, 09:22:01 AM
I cant believe that article blatantly spoils the first. lol

That is a bad article for sure.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 25, 2011, 09:30:09 AM
Are you PC folk smangin with a 360 controller or mouse/kb?

360 controller.  I can't play that shit with a kb/mouse.
Title: Re: Dead Space 2
Post by: Stoney Mason on January 25, 2011, 09:35:14 AM
Quote
EA’s just announced Dead Space 2: Severed for PSN and XBL.The content is an “all-new digital download pack” which sees the main characters of Dead Space: Extraction, Gabe and Lexine, return in “two standalone chapters” in the game’s story. The player will control Gabe, who is a security guard on the Sprawl, as he tries to get himself and Lexine off it against “his own onslaught of Necromorphs”.It’ll run in parallel with that of the story of Issac Clarke.No price or timeline were given for its release. The info was mentioned in a press release published by EA to celebrate the main games release in the US today.Dead Space 2 releases today in the US and on Friday in the UK for PS3, 360 and PC. The PS3 version will feature Extraction, where the characters of Severed come from.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 25, 2011, 09:36:21 AM
(http://www.abload.de/img/untitledthbr.jpg)

Oh for fucks sake.  EA and their DRM BS. :piss2
Title: Re: Dead Space 2
Post by: demi on January 25, 2011, 09:44:20 AM
lol, love how its called Severed

(that's an Extraction spoiler)
Title: Re: Dead Space 2
Post by: Robo on January 25, 2011, 10:36:00 AM
http://i.imgur.com/cFm8Q.png

lol

http://gamejournos.com/post/2918447033/igns-greg-miller-has-no-idea-why-his-dead-space-2
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 25, 2011, 12:13:09 PM
FedEx delivered my copy this morning, will check it out when I get home today.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 25, 2011, 01:37:06 PM
Just finished the first chapter and so far it's alright.  It's definitely more Dead Space but I'm not hooked like I was with the first game.  For me a lot of the mystery is gone so that just leaves you with blowing the shit out of necromorphs....a lot of necromorphs.  Like maxy said, it's kind of like Bioshock 2.  Too much familiar territory.  Still early though so things may change.
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 25, 2011, 03:22:10 PM
afternoon chub for demi

[youtube=560,345]
SwRlBkXeLg4[/youtube]
Title: Re: Dead Space 2
Post by: demi on January 25, 2011, 03:50:56 PM
Shiiiiiiiiiiiiiiiiiit I cant view it YT is blocked here screenshots plz
Title: Re: Dead Space 2
Post by: demi on January 25, 2011, 03:52:01 PM
Oh I know who it is, the Fallout Vegas guy. He is definitely yum. Will watch when I get home.
Title: Re: Dead Space 2
Post by: Third on January 25, 2011, 04:19:30 PM
He's pretty (unintentionally?) funny, and disgusting.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 25, 2011, 05:22:09 PM
Man, the lighting in the game is pretty amazing.  Just like the first one.

(http://i354.photobucket.com/albums/r401/pocketfudge/deadspace2.jpg)

(http://i354.photobucket.com/albums/r401/pocketfudge/deadspace1.jpg)
Title: Re: Dead Space 2
Post by: demi on January 25, 2011, 05:48:08 PM
Dat belly. That guy is so cute.
Title: Re: Dead Space 2
Post by: Herr Mafflard on January 25, 2011, 05:59:07 PM
Does the PC version support 16:9 aspect ratio?
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 25, 2011, 06:17:13 PM
I believe so.  I'm playing at 1900x1200 (16:10) at full screen.  It doesn't specifically say 16:9 but there's an option in the menu that will allow you to display a full image.
Title: Re: Dead Space 2
Post by: Bebpo on January 25, 2011, 06:35:54 PM
Game won't work for me on my main PS3 account (JP account, JP system).

Says "connecting" and sits forever.


I'm guessing it has to connect to the EA USA store before you can launch the game because of whatever shitty EA DRM implement they're using and my JP account is looking for some EA JP site that doesn't exist.  Will test it with my US account when this 2 hour long installation of Extraction finishes on my PS3 :\  If it works on my US account it means I can either play online and not be able to use my friendslist/earn trophies for my main gamertag or I can unplug the internet?  And earn offline trophies in the SP on my main account but can't play online. 

Yay for EA being the first company to fuck up a game for people with out of region PS3s!


Then again maybe their server is just down and that's why it wasn't connecting.  Will test later.  Why does installing Extraction TAKE SO LONG on PS3 :(
Title: Re: Dead Space 2
Post by: cool breeze on January 25, 2011, 06:38:25 PM
Extraction came out on PSN too.  $15.  Demo is 3.5 gigs or something  :lol

I played it a bit on the Wii and didn't like it much
Title: Re: Dead Space 2
Post by: Bebpo on January 25, 2011, 06:40:14 PM
I was surprised Extraction came with my DS2.  I thought when it was announced it was part of the LE package so you pay more to get Extraction.

I pre-ordered this like a year ago when it was $49.95 on Amazon so kind of pleased I got DS2 + Extraction for that price.  Now if only the game will work online on my main account :\
Title: Re: Dead Space 2
Post by: Herr Mafflard on January 25, 2011, 06:52:25 PM
I believe so.  I'm playing at 1900x1200 (16:10) at full screen.  It doesn't specifically say 16:9 but there's an option in the menu that will allow you to display a full image.


Sweet! So close to buying this on Steam.
Title: Re: Dead Space 2
Post by: Bebpo on January 25, 2011, 07:05:25 PM
Ok, redeeming the online pass on my US account and then going back to my main JP account made it work.  Good thing the pass is not by user but by system.
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 25, 2011, 08:07:26 PM
I was surprised Extraction came with my DS2.  I thought when it was announced it was part of the LE package so you pay more to get Extraction.

I pre-ordered this like a year ago when it was $49.95 on Amazon so kind of pleased I got DS2 + Extraction for that price.  Now if only the game will work online on my main account :\

Someone from EA said back in October that all versions of DS2 for the PS3 would be getting Extraction, but it wasn't conveyed all that well by everyone else. It's sort of like the the first pressing/limited edition version of Dante's Inferno for the PS3.
Title: Re: Dead Space 2
Post by: Bebpo on January 25, 2011, 08:11:10 PM
I don't really know if I can ever play extraction on PS3 though.  The cursor moves so slow.  If I want to play it, I think I'd rather play it on my Wii.

/never buying Move.
Title: Re: Dead Space 2
Post by: Mr. Gundam on January 25, 2011, 08:24:50 PM
My free Move setup from my parents is finally useful.

Still glad I didn't buy it, though.
Title: Re: Dead Space 2
Post by: Smooth Groove on January 25, 2011, 08:29:07 PM
I don't really know if I can ever play extraction on PS3 though.  The cursor moves so slow.  If I want to play it, I think I'd rather play it on my Wii.

/never buying Move.

Maybe you should have gotten DS2 on the PC if you didn't care about extraction?  DS1 wasn't very demanding on the GPU and DS2 has pretty much the same graphics.  I'm pretty sure it'd run better on your rig than the consoles. 
Title: Re: Dead Space 2
Post by: cool breeze on January 25, 2011, 08:33:16 PM
For you guys who got Dead Space 2 on PC, did they fix the mouse controls.  I never played it myself, but there was apparently some issue with it, like bad lag or something.
Title: Re: Dead Space 2
Post by: Bebpo on January 25, 2011, 08:39:02 PM
I don't really know if I can ever play extraction on PS3 though.  The cursor moves so slow.  If I want to play it, I think I'd rather play it on my Wii.

/never buying Move.

Maybe you should have gotten DS2 on the PC if you didn't care about extraction?  DS1 wasn't very demanding on the GPU and DS2 has pretty much the same graphics.  I'm pretty sure it'd run better on your rig than the consoles. 

DS is kind of a crappy looking game on all systems.  I'm assuming DS2 is the same.  It's a great game but it has this dark & dirty low-res look like Silent Hill a bit so I'd rather play it on PS3 with my good sound setup.  I play my PC games w/headphones and this is one of those games I want the 5.1 experience.
Title: Re: Dead Space 2
Post by: Bebpo on January 25, 2011, 08:43:59 PM
I've never seen a single pic of DS at 1080p that looks any better than X360/PS3 versions besides slightly sharper from higher internal rendering.

I mean I rebuy tons of games on PC when they're dirt cheap for the better graphics, but I never rebought DS for $6 because I never saw a screenshot that made me go "oh man, gotta double dip" like Mirrors Edge, Mass Effect, etc... do.
Title: Re: Dead Space 2
Post by: Smooth Groove on January 25, 2011, 08:45:35 PM
For you guys who got Dead Space 2 on PC, did they fix the mouse controls.  I never played it myself, but there was apparently some issue with it, like bad lag or something.

I played a bit of DS1 last week and the mouse worked perfectly.  I think you just needed to apply the patch and then enable vsync through d3doverrider instead of in-game.  

Gamepad is probably still the better choice for this game.  No rumble and precise aim detract from the intensity.  


DS is kind of a crappy looking game on all systems.  I'm assuming DS2 is the same.  It's a great game but it has this dark & dirty low-res look like Silent Hill a bit so I'd rather play it on PS3 with my good sound setup.  I play my PC games w/headphones and this is one of those games I want the 5.1 experience.

Yeah, the graphics aren't great although it's nice that Nvidia finally got full MSAA working on DS1 instead of that crap adaptive AA that was meant for consoles.  

I played DS1 with my Westone earphones and found it much scarier than playing with surround speakers.  Playing games like this and Silent Hill with headphones is freaky because it sounds like the monsters are screaming right next to you.

I've never seen a single pic of DS at 1080p that looks any better than X360/PS3 versions besides slightly sharper from higher internal rendering.

I mean I rebuy tons of games on PC when they're dirt cheap for the better graphics, but I never rebought DS for $6 because I never saw a screenshot that made me go "oh man, gotta double dip" like Mirrors Edge, Mass Effect, etc... do.

The biggest difference for this game is that it can ran at 60 fps.  It makes a pretty big difference for an action game like this.  Everything just seems to move faster at 60fps. 
Title: Re: Dead Space 2
Post by: Bebpo on January 25, 2011, 08:48:50 PM
Yeah, I mean I'm not saying the PC version isn't the best version in this case (and X360 is probably slightly better than PS3 like the first game).  Just that for me, PS3 works out the best this time around.  Plus I have friends/family with PS3s so I can lend it around after I play it.

Plus free Extraction is kind of cool, even though I dunno if I'll ever touch it.
Title: Re: Dead Space 2
Post by: fistfulofmetal on January 25, 2011, 09:04:21 PM
Dead Space PC is garbage with a 360 pad. Big deadzones on both sticks.

mouse keyboard controls?
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 25, 2011, 09:26:59 PM
Dead Space PC is garbage with a 360 pad. Big deadzones on both sticks.

Dead Space 2 with the 360 pad feels just as responsive as the console versions so far.

And I finally got an armor upgrade.....
spoiler (click to show/hide)
(http://i354.photobucket.com/albums/r401/pocketfudge/deadspace8.jpg)

(http://i354.photobucket.com/albums/r401/pocketfudge/deadspace9.jpg)
[close]
This game's a lot more stingy in that department than the first one.
Title: Re: Dead Space 2
Post by: Smooth Groove on January 25, 2011, 09:38:06 PM
Couple of PC shots for Bebpo.  I guess the shadowing is probably better on the PC, especially with Ambient Occlusion on.  Textures and enemy models are still :yuck though.

(http://img20.imageshack.us/img20/1015/deadspace20110125181648.th.jpg) (http://img20.imageshack.us/i/deadspace20110125181648.jpg/)
(http://img813.imageshack.us/img813/8012/deadspace20110125181755.th.jpg) (http://img813.imageshack.us/i/deadspace20110125181755.jpg/)
(http://img716.imageshack.us/img716/2994/deadspace20110125182228.th.jpg) (http://img716.imageshack.us/i/deadspace20110125182228.jpg/)
Title: Re: Dead Space 2
Post by: Bebpo on January 25, 2011, 09:45:17 PM
Yeah, that's the main thing that bugs me in the PC shots.  The textures look really really low-res and everything outside Issac's model is low poly.  It's understandable on consoles but on PC I expect sharp, nice and detailed things.

I love the game and I think it oozes with atmosphere and the dark look of the game hides lots of its defects, but it's clearly not a graphical showcase compared to some of the other show stoppers this gen.


PS.  Low res textures still being in games after the PS2 era ended is my biggest pet peeve in gaming in general.  The worst offenders are Japan.  So many PS3 games are like 50-70% PS2 resolution textures.  Bleh :(
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 25, 2011, 09:53:18 PM
As far as texture detail goes on the PC, it really depends on where you are in the game.  Like for example the Unitarian church - the texture work in that area is pretty damn good and it's leagues better than what you'd find on a console.  Obviously you don't pick that up in the shot that I posted 'cause I didn't want to spam the board with a 1900x1200 image but it's definitely not slacking in the texture department.
Title: Re: Dead Space 2
Post by: Smooth Groove on January 25, 2011, 09:54:19 PM
Blame the tiny amount of VRAM in consoles.  256 mb is not much to work with, even at 720p.  It's why so many console games have either 2XAA or none at all.  The 360 technically could use more than 256 mb but it's probably not much more than that since plenty of ram is still needed for other stuff.  

As far as texture detail goes on the PC, it really depends on where you are in the game.  Like for example the Unitarian church - the texture work in that area is pretty damn good and it's leagues better than what you'd find on a console.  Obviously you don't pick that up in the shot that I posted 'cause I didn't want to spam the board with a 1900x1200 image but it's definitely not slacking in the texture department.

Just use a thumbnail link with imageshack.  I posted 100 1920x1200 shots in my RE5 thread using that method. 
Title: Re: Dead Space 2
Post by: Smooth Groove on January 25, 2011, 10:00:23 PM
Where's Borys, btw?  He loved Dead Space 1.  Dude's been missing ever since he posted that embarrassingly racist pic. 
Title: Re: Dead Space 2
Post by: Robo on January 26, 2011, 11:09:02 AM
Yeah, this game is badass.  Minimalized backtracking compared to the first is definitely a plus, although the "trip lines" for scripted scenarios are a bit predictable.  At least the the doors aren't locked behind you the moment you step into a room, a la Singularity. 

The bro at Kmart gave me $20 off the game and the 1600pts card for free, prolly just cuz I have a pretty face.  Musta had that swagga turned up higher than usual.
Title: Re: Dead Space 2
Post by: demi on January 26, 2011, 11:17:20 AM
Did you mention the deal, or did the point card ring up free?
Title: Re: Dead Space 2
Post by: Robo on January 26, 2011, 11:21:07 AM
It didn't ring up free, but the cashier knew about it and forced it through.
Title: Re: Dead Space 2
Post by: iconoclast on January 26, 2011, 04:29:38 PM
Just got this from gamefly :hyper

That was super fast. They sent me fist of the north star last week and I still don't have it. ???
Title: Re: Dead Space 2
Post by: Third on January 26, 2011, 04:37:26 PM
Up to chapter 7 now. The game has been amazing so far. The original was more dark. But this one has far more diverse environments and there's basically no backtracking.
Really love it. Will buy the superior PC version in the end.

Title: Re: Dead Space 2
Post by: Eel O'Brian on January 26, 2011, 07:26:29 PM
Dead Space Ignition is astonishingly terrible on every single level

I already want to hate Dead Space 2 for them forcing me play it to get that Hacker suit unlock
Title: Re: Dead Space 2
Post by: Smooth Groove on January 26, 2011, 07:39:14 PM
Giantbomb says that DS2 for the PC has much better graphics than the first game.  Is it true? 
Title: Re: Dead Space 2
Post by: iconoclast on January 26, 2011, 07:40:51 PM
Hmm, I'm in chapter 3 and I'm already not a fan of the setting in this game.
spoiler (click to show/hide)
Why is there a hotel and a night club and a shopping mall and shit?
[close]

I loved the isolated, derelict space ship setting in the first game. I don't like this new direction so far.

edit: Actually, most of the time the setting is similar to the first game. It's just that every once in a while you get to an area that just seems out of place.
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 26, 2011, 09:10:03 PM
Dead Space Extraction looks great and controls really well with the Move.  You don't even have to use the DS3/Navigator controller at all.
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 26, 2011, 11:34:03 PM
I'm still playing through the first and I have to take breaks every 15 minutes or so from nearly jumping out of my skin when the "terror" sound effects spike in my headphones

:lol At this rate I am never gonna get to play Dead Space 2
Title: Re: Dead Space 2
Post by: Smooth Groove on January 26, 2011, 11:44:31 PM
Switch to speakers if you found it too scary with headphones on.  It makes a huge difference.  When I was taking some caps yesterday,  it was really noticeable how much less intense the game is when I'm using speakers at low volumes instead of headphones.  I guess it's because Dead Space has really good sound processing for headphones so that it almost sounds like 5.1, except even more intimate. 
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 26, 2011, 11:53:22 PM
i like it, it's just exhausting playing with every muscle clenched in anticipation of the next jump scare

i'm a sucker for jump scares, i used to fall for those gifs where they'd quickly flash a ghost or some shit every time :lol
Title: Re: Dead Space 2
Post by: Smooth Groove on January 27, 2011, 12:07:00 AM
Did you try watching Jacob's Ladder?
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 27, 2011, 12:21:21 AM
:( yes
Title: Re: Dead Space 2
Post by: Smooth Groove on January 27, 2011, 12:27:00 AM
:lol

What is your maximum threshold of scariness in a horror movie?  Army of Darkness?
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 27, 2011, 12:32:19 AM
I can handle anything, I'm just very susceptible to jump or shock scares in movies (not that I'll quit watching them or anything).  So I guess I am the perfect audience for those tactics.  Gore, etc, has never bothered me a bit.  When I was younger I used to want to be a special effects makeup artist.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 27, 2011, 07:29:23 AM
I haven't found Dead Space 2 to be scary at all but then again it's kind of hard to find a videogame that I ever thought was scary.  I think the first Condemned and the Shalebridge Cradle section of Thief 3 were really the only two that actually creeped me out.  Well that's not entirely true, I also remember the first time I played Doom back in '93 being kind of scary for some reason or another.  I guess it was because it was just so different at the time.

I will admit though there was a moment in DS2 that made me jump a little.  It was when I was searching a room and all the sudden an alarm clock went off unexpectedly. It was just so loud and out of place that I thought it was coming from somewhere in my house.
Title: Re: Dead Space 2
Post by: SantaC on January 27, 2011, 10:09:20 AM
I haven't found Dead Space 2 to be scary at all but then again it's kind of hard to find a videogame that I ever thought was scary.  I think the first Condemned and the Shalebridge Cradle section of Thief 3 were really the only two that actually creeped me out.  Well that's not entirely true, I also remember the first time I played Doom back in '93 being kind of scary for some reason or another.  I guess it was because it was just so different at the time.

I will admit though there was a moment in DS2 that made me jump a little.  It was when I was searching a room and all the sudden an alarm clock went off unexpectedly. It was just so loud and out of place that I thought it was coming from somewhere in my house.

the crimson heads in Resident Evil Remake is the only thing that ever scared me. If you havent played that game...play it still looks stunning.
Title: Re: Dead Space 2
Post by: Robo on January 27, 2011, 10:32:54 AM
Jump scares are about as scary as a game can get, as far as I'm concerned, and this shit is loaded with them.  I think I'm also pretty susceptible to them.

If Eel thinks the first one is a bit much in that regard, unless he gets burnt out before starting DS2, oh boy...
Title: Re: Dead Space 2
Post by: Brehvolution on January 27, 2011, 02:17:07 PM
The first FEAR had a couple of jump scare for me. Fuck you Alma.  :maf
Title: Re: Dead Space 2
Post by: MyNameIsMethodis on January 27, 2011, 04:18:18 PM
I've got scared a few times. I'm not even done with chapter 1 yet and had to turn it off. I start profusely sweating :(
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 27, 2011, 04:36:22 PM
It is total goddamned bullshit that you have to dig into your inventory, select things like "air" and then select "use."  That shit should be completely automatic as long as you have it in your inventory.  Got all the way to the end of a section, then died trying to get to the FUCKING AIR CANISTER.  Now I have to replay the whole section.  Eat a bowl of dogshit, Dead Space.
Title: Re: Dead Space 2
Post by: maxy on January 27, 2011, 04:55:07 PM
There is one new enemy that is particularly scary
the way it attacks and sounds...

Also avoid hitting B,it will apply health if you have it in inventory

Currently on chapter 9,enemies have become turbo brutal
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 27, 2011, 05:40:50 PM
There is one new enemy that is particularly scary
the way it attacks and sounds...

You mean the kid necromorphs?  I had to laugh after blowing them away after running into them for the first time.  It just felt so wrong.
Title: Re: Dead Space 2
Post by: maxy on January 27, 2011, 05:57:25 PM
Not them

But play on hardest difficulty,you won't be laughing
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 27, 2011, 06:00:59 PM
I don't think I'm ready for the hardest difficulty. From what I've read, it seems pretty damn hardcore.
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 28, 2011, 09:17:32 AM
Are there many places where you have to climb into a turret and shoot asteroids or whatever in Dead Space 2?  So far those have been my least favorite parts of DS1.

I'm on Chapter 8, so I don't have much further to go.  I'll probably wrap it up tonight.  I think I might play through Extraction next, and then move on to DS2.
Title: Re: Dead Space 2
Post by: demi on January 28, 2011, 09:18:01 AM
I don't think I'm ready for the hardest difficulty. From what I've read, it seems pretty damn hardcore.

:limpwrist
Title: Re: Dead Space 2
Post by: Stoney Mason on January 28, 2011, 09:19:47 AM
Are there many places where you have to climb into a turret and shoot asteroids or whatever in Dead Space 2?  So far those have been my least favorite parts of DS1.


lol.

Yeah in an otherwise very good game, those bits were terrible agreed.


Title: Re: Dead Space 2
Post by: maxy on January 28, 2011, 09:27:58 AM
Quote
Are there many places where you have to climb into a turret and shoot asteroids or whatever in Dead Space 2?  So far those have been my least favorite parts of DS1.

None so far,currently at chapter 10

Title: Re: Dead Space 2
Post by: Eel O'Brian on January 28, 2011, 09:34:29 AM
awesome, thanks

the controls were just so sluggish during those bits, felt like i was dragging something around moreso than aiming a gun
Title: Re: Dead Space 2
Post by: iconoclast on January 28, 2011, 09:46:05 AM
Zealot is pretty close to impossible difficulty in Dead Space 1. Kinda annoying in the sense that 90% of your deaths come from enemies coming out of nowhere and killing you in one hit, but overall not very challenging.

I read that Hardcore mode is the same as normal difficulty, except it has no checkpoints and only 3 saves.
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 28, 2011, 10:15:35 AM
yeah, i can't imagine torturing myself like that, especially with all the cheap environmental deaths

i must have died ten times on that part in DS1 where you have to break the tethers and place the beacon on the giant asteroid, before i finally figured out what i was doing wrong
Title: Re: Dead Space 2
Post by: fistfulofmetal on January 28, 2011, 10:20:20 AM
I think I read that Hardcore is Zealot but with the 3 save limit.
Title: Re: Dead Space 2
Post by: demi on January 28, 2011, 10:22:12 AM
You just gotta space out the saves and learn the triggers.

You will die, you will start over, but it will pounded in your head so much you will do it like back of your hand.

If it's essentially replaying Zealot, playing on Zealot prepares you for the bottleneck areas.
Title: Re: Dead Space 2
Post by: demi on January 28, 2011, 10:30:43 AM
$10? Wowee
Title: Re: Dead Space 2
Post by: demi on January 28, 2011, 10:33:04 AM
Yea right. You see the price for Pizzas? Ripoff...

I decided not to buy it anyway. Will just sit in line at Gamefly.
Title: Re: Dead Space 2
Post by: maxy on January 28, 2011, 10:38:02 AM
Zealot is pretty challenging,it gets much worse the more you progress,there are some bottleneck areas that are more like luck based
You are constantly low on ammo,health so you are forced to improvise...game allows you that

You die at bottlenecks because you are not exactly sure what to do,in other sections because you want to conserve ammo...you have like one second to think and then you are dead,so don't think
Just don't miss

Hardcore mode is doable,you would just have to space the saves properly...like demi said
and have a lots of free time
Title: Re: Dead Space 2
Post by: Brehvolution on January 28, 2011, 10:44:34 AM
I want some HSMP screenshots from his beast computer.
Title: Re: Dead Space 2
Post by: maxy on January 28, 2011, 10:47:17 AM
Are you starting on Zealot or did you do a new game+?
First time playing
Started on zealot,currently at chapter 10
Title: Re: Dead Space 2
Post by: demi on January 28, 2011, 10:49:56 AM
Why not? Get comfortable with Zealot, you're gonna be playing it anyway.
Title: Re: Dead Space 2
Post by: maxy on January 28, 2011, 10:58:06 AM
I don't care much about achievements and usually play the game once or twice
and I like challenging games,so I basically always play on highest selectable difficulty

game kinda loses its charm when you play it second time around

I just adjust to the game difficulty and play
Title: Re: Dead Space 2
Post by: iconoclast on January 28, 2011, 11:56:04 AM
People have already beaten Hardcore and their playthrough only took like 6 hours. It's probably normal difficulty. Actually, my file is only at like 3 hours, so maybe not.

I'm only on chapter 7 on Zealot so I won't be able to see for myself until tomorrow.
Title: Re: Dead Space 2
Post by: iconoclast on January 28, 2011, 01:23:28 PM
Someone on Gamefaqs says it's based on survivalist with zealot weapon/health pickups. Should be fun.

The elevator action achievement was a bit of a bitch too. Used all my rifle ammo just to get it. >:(
Title: Re: Dead Space 2
Post by: Herr Mafflard on January 28, 2011, 04:36:53 PM
wow turning SSAA on fucks this game up. I tried starting the game with 4x SSAA and the framerate is in the teens or below. 

However, turn SSAA off but max out everything in the game's settings and the framerate never dips below 100fps.

I wanna turn vsync on, but the framerate gets capped at 30 (consoles :piss2)
Title: Re: Dead Space 2
Post by: Smooth Groove on January 28, 2011, 05:26:57 PM
wow turning SSAA on fucks this game up. I tried starting the game with 4x SSAA and the framerate is in the teens or below. 

However, turn SSAA off but max out everything in the game's settings and the framerate never dips below 100fps.

I wanna turn vsync on, but the framerate gets capped at 30 (consoles :piss2)

Try leaving Vsync off in the game and turning Vsync on with D3Doverrider instead.  DS1 had the same issue. 

Also, how are you turning SSAA on?  I don't think any modern game supports SSAA in game.  You usually have to use a tool like Nhancer to turn it on. 

Stick with MSAA if you can.  SSAA is way more stressful than MSAA.  At 4X SSAA, you're basically rendering at 4 times the resolution. 
Title: Re: Dead Space 2
Post by: Herr Mafflard on January 28, 2011, 06:24:54 PM
running a 5870 so I force SSAA in Catalyst. Stuff like Mass Effect 2 and NFS Hot Pursuit look gorgeous and run pretty well but, like I said, Dead Space 2 is just...  :lol. 

edit: I wonder if I should override CCC's default options for the 5870 so I can enable MLAA, I hear Dead Space 2 runs pretty well with it turned on.

Anyway, just got up to Ch3 in this and I must say I'm impressed. Game just oozes atmosphere. The lighting, shadows, smoke effects; game just feels so damned polished. Also... every game should now use a lens flare effect :drool

Also, if you have a choice, play this on the PC. Looks so damn good, and runs like butter.

Title: Re: Dead Space 2
Post by: Stoney Mason on January 28, 2011, 11:46:52 PM
Playing through this now. Up to chapter 3 and will probably knock off for the evening. Very enjoyable so far. Exactly what I expected so far.

Title: Re: Dead Space 2
Post by: Third on January 29, 2011, 07:36:00 AM
This game is better, but the first game was scarier. The DS2 intro was creepy as hell though.
I'm loving the graphics also. It uses some great flashy colors at times.
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 29, 2011, 01:37:39 PM
finished up dead space 1 last night

decent game, went on a bit too long in a lot of areas, i had become immune to the jump scares and was ready for it to be over by the end

it's an odd complaint, i know, but they could have cut a good two hours out of it and made the pacing better

 
Title: Re: Dead Space 2
Post by: Smooth Groove on January 29, 2011, 01:56:54 PM
How long is Dead Space 1?  It's next up on my list because I want to try the sequel. 
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 29, 2011, 02:45:55 PM
How long is Dead Space 1?  It's next up on my list because I want to try the sequel. 

around 10 hours for me, i think
Title: Re: Dead Space 2
Post by: demi on January 29, 2011, 06:49:26 PM
lol, I blazed throuhg Dead Space Ignition for the 200... yeah, that was abysmal.

BTW does the game start off the same way, with the nigra letting Isaac out? I'm guessig the nigra is a closet unitologist, by his AWE AND GLAMOR of the church.
Title: Re: Dead Space 2
Post by: iconoclast on January 29, 2011, 07:20:09 PM
I think the guy who lets you out is white in this game. I can't really remember, he doesn't make too many appearances.

Anyway, I'm up to chapter 13. Game's awesome so far. It's better than the first Dead Space in every way, and I really liked that game. I'll probably finish this up later tonight, then start a new game+ run to clean up missing achievements, and then I'll start my Hard Core playthrough tomorrow.
Title: Re: Dead Space 2
Post by: demi on January 29, 2011, 07:46:34 PM
I loved seeing how the white bitch kept dying.
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 30, 2011, 11:02:51 AM
i see the game has continued the wonderful dead space tradition of picking the  ammo of a gun i never use and giving it to me over and over and over
Title: Re: Dead Space 2
Post by: demi on January 30, 2011, 11:14:11 AM
i see the game has continued the wonderful dead space tradition of picking the  ammo of a gun i never use and giving it to me over and over and over

Oh god does it do that? Its so noticable when you start buying the guns. That's why I only played with Plasma Cutter on my Impossible run.
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 30, 2011, 11:20:36 AM
yeah, i get javelin ammo 75% of the time

on the first game i just used the line cutter and the plasma gun, and kept a force gun around to deal with the swarms of little flesh creatures
Title: Re: Dead Space 2
Post by: maxy on January 30, 2011, 11:22:29 AM
yeah,focus on less guns as possible,i have only 2

game will still give you the wrong ammo sometimes but most of the time it gives you good ammo
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 30, 2011, 01:22:23 PM
I always carry around the contact beam.  Not because I ever use it but because you pick up ammo for it when you have it on you and you can sell it for 6k a pop.  It's like portable cash machine.

So I finished it yesterday and I really liked it but I think in the end I had a better time with DS1.  Even with the backtracking, I perfer the Ishimura over the Sprawl.  Ishimura felt like a real claustrophobic environment and all your tasks you had to do in the game made sense in context of what was going on, while quite a few times on the Sprawl I kind of lost the plot on why I was doing what I was doing.  I read somewhere someone comparing the Dead Space games and saying that Dead Space 1 was Alien while Dead Space 2 was Aliens.  That seems about right to me.
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 30, 2011, 01:30:28 PM
so far i like the first one better, too

there's a lot of trial and error stuff, which i find more irritating than fun - "hey, you slammed right into that piece of space debris!  look at you explode into a chunky shower of meat!  isn't that cool?  now try again!"

plus it isn't scary, not even a little bit, haven't jumped a single time

once you get desensitized to the wall of monsters they throw at you, you become immune to any shock moments when a single one drops down from the elevator or whatever

it's not a bad game, though
Title: Re: Dead Space 2
Post by: iconoclast on January 30, 2011, 05:08:02 PM
I find both games equally scary (ie. not at all) so I don't mind. Everything gameplay-related is improved in DS2. Game's awesome.

Gonna finish this right after I get some more of these infinite power nodes :rock
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 30, 2011, 06:45:28 PM
spoiler (click to show/hide)
The stuff with Strauss (or Stross, or whatever) is so unbelievably stupid I don't even know where to begin.  "Hey, there's this crazy dude, keeps making veiled threats and babbling to himself, been accused of killing his own family.  We should just let him run around free and have access to sharp tools."

That bitch would still have her eyeball if she'd, you know, just tied the motherfucker up and kept him away from the goddamned screwdrivers.
[close]
Title: Re: Dead Space 2
Post by: iconoclast on January 30, 2011, 07:06:42 PM
Finished. Game's amazing. Guaranteed to be one of the top 10 games of 2011.

:bow EA

Now to start new game+ and start cleaning up the achievements I missed.
Title: Re: Dead Space 2
Post by: Stoney Mason on January 30, 2011, 07:32:51 PM
Up to about Chapter 6. Still enjoying myself. It's different structurally of course from the first but I'm enjoying myself as much as I did in the first so far.
Title: Re: Dead Space 2
Post by: Herr Mafflard on January 30, 2011, 07:54:07 PM
I still find it funny that Isaac can't cross over knee-high objects in this game. The bit where you have to cross a cafeteria through an adjacent corridor because Isaac can't climb over kiddie tables especially sticks out and is sorta frustrating and breaks immersion. It's a minor complaint to an otherwise tight experience, though.

Anyway, up to ch7 now
spoiler (click to show/hide)
didn't really feel the unitologist Church area, kinda dragged. Fortunately things picked up soon after.
[close]
Title: Re: Dead Space 2
Post by: iconoclast on January 30, 2011, 11:07:55 PM
Damn, you can really blow through this game on new game+. I started on survivalist so I could see how much damage enemies do compared to zealot (huge difference) and I almost made it to chapter 7 in an hour and a half :lol

Got all the achievements I needed though. I think I'm gonna start my Hard Core run now and see how far I can get.


ffffffuuuuu your stats don't carry over on Hard Core. Guess I gotta keep playing my survivalist file so I can get the 'dismember 2500 limbs' and 'decompress 20 enemies' achievements. :-\
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 31, 2011, 12:40:17 AM
the ending was pretty silly

the story in this one didn't make a lot of sense, either - lots of gaps in logic, and the credibility got stretched hair thin towards the latter half of the game

plus, he's like the rocketeer in this one, flying around with those jet boots like he's some kind of daredevil stuntman

(spoilers for the first game below)

spoiler (click to show/hide)
so, nicole keeps appearing to clarke (again) throughout dead space 2, and i was thinking to myself that these two must have really had a long and deep relationship for her death to fuck him up so bad over and above all the other craziness and deaths he'd seen

and then, during one cut scene, nicole says "i know we only dated for two years, but they were the best two years of my life - "

i had to pause the game and laugh

really?  two years? and you weren't even engaged or anything?  you were just dating?  and then you told her to go off on a spaceship for six months?  i mean, it obviously wasn't that serious if you wanted the chick off the planet, dude

someone involved in making these games has some serious ex-girlfriend issues

Unhearted: Clarke's Dead Girlfriend
[close]
Title: Re: Dead Space 2
Post by: Eel O'Brian on January 31, 2011, 01:01:21 AM
i liked the trickle of mystery in the first one, knowing something huge was going down but not quite knowing how all the pieces fit together

the more it gets revealed and explained, the more ridiculous i find it
Title: Re: Dead Space 2
Post by: iconoclast on January 31, 2011, 02:52:33 AM
I'm in chapter 9 of my hardcore playthrough and I'm getting tired... I haven't saved yet, so I'm gonna try to push to chapter 11 before I go to bed.

DS2 >>>> uncharted 1 & 2 combined btw

meh, stopped at chapter 10. Not gonna save until after chapter 12 now, and then once more toward the end of chapter 14. Gonna 1000/1000 this bitch tomorra. :D
Title: Re: Dead Space 2
Post by: maxy on January 31, 2011, 05:57:20 AM
From UK

Quote
Superb horror shooter Dead Space 2 has landed squarely atop the UK all-formats top 40 chart.

Sales for the sequel are 70 per cent higher than for Dead Space 1.

Despite an alluring PS3 bundle - with Dead Space: Extraction thrown in for free - it was the Xbox 360 version with the lion's share of sales: 56 per cent. The PS3 commanded only 40 per cent (the PC filled the remaining 4 per cent).

DS2 :bow2
xbros  :bow2
Title: Re: Dead Space 2
Post by: Stoney Mason on January 31, 2011, 07:01:38 AM
Nice to see it get steady sales so the franchise will continue. Definitely one of my faves of this gen.
Title: Re: Dead Space 2
Post by: Robo on January 31, 2011, 11:09:48 AM
Man, the ending is pretty 'tarded.  I hope everyone else is as terrible at playing this as I am so they didn't miss out on...

spoiler (click to show/hide)
Isaac spiking a javelin through his own face.  It's maybe the single most gruesome thing in the game.
[close]
Title: Re: Dead Space 2
Post by: Robo on January 31, 2011, 11:18:17 AM
Yeah, they go on for far longer than they should.  I probably wouldn't have minded as much if I could tell what was happening during most of them.
Title: Re: Dead Space 2
Post by: demi on January 31, 2011, 11:32:58 AM
Shit sounds awesome. Stop being a hater. Cant wait for the "Deaths of Dead Space 2" youtube.
Title: Re: Dead Space 2
Post by: demi on January 31, 2011, 11:41:58 AM
PSP for $80
Title: Re: Dead Space 2
Post by: demi on January 31, 2011, 11:43:55 AM
Either 1 game, or 1 system that provides countless games... had to think with my wallet
Title: Re: Dead Space 2
Post by: Third on January 31, 2011, 12:54:46 PM
From UK

DS2 :bow2
xbros  :bow2

Xbros don't have any other games to play.
Title: Re: Dead Space 2
Post by: Cravis on January 31, 2011, 01:08:29 PM
The first half was a lot scarier than the second half. The retro suit was not what I expected. That thing was bulky as hell and looked a lot like Big Daddy armor.

I loved... [Ending Spoilers]
spoiler (click to show/hide)
When he's buckling up on the ship. I kept looking and thinking something would jump out ala his g/f in part 1. I then realized Isaac was doing the same thing. The chick gives him the strange look, asks "What's wrong?" and he replies, "Nothing."
[close]
Title: Re: Dead Space 2
Post by: maxy on January 31, 2011, 01:12:16 PM
It's interesting that in UK PS3 DS2 comes in only one version,the limited one...DS2+Extraction(move support),same cost as 360 version
M :-\ VE
Title: Re: Dead Space 2
Post by: demi on January 31, 2011, 01:13:43 PM
Did you see the "plasma cutter"? :lol

Such a chinese piece of shit... lmfao
Title: Re: Dead Space 2
Post by: Robo on January 31, 2011, 01:15:30 PM
The retro suit was not what I expected. That thing was bulky as hell and looked a lot like Big Daddy armor.

I was surprised they decided that was an upgrade to the Security Suit.  Sure as hell didn't look like it.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on January 31, 2011, 07:28:28 PM
Yeah, the retro suit is straight out of Bioshock. Thankfully all you gotta do is buy the thing to get the inventory and armor benefits so you can go back to wearing the security armor without having to stomp around for a few chapters looking like a big daddy but I hated having to change back into the thing whenever I bought anything at the shop so I can get that 10% discount.  Pain in the ass.

The Riot suit is pretty bad ass looking imo.  I know it's just a black version of the Security armor but I like it in black.  Overall though, I like the idea of getting new suits for upgrades rather than the incremental plating from DS1 but I think they could've done a better job in designing the things.
Title: Re: Dead Space 2
Post by: iconoclast on January 31, 2011, 07:43:32 PM
(http://i.imgur.com/I4uC4.png)

:smug

Hard Core isn't very hard at all. The only time I died was right at the end, on the final stretch to the last boss, and that was because I was being careless since I just saved. But yeah, it's really not that hard.

Hard Core was more fun than Zealot though. On Zealot, I felt like 90% of my deaths were bullshit because some guy spawned behind me and killed me in one hit. On any other difficulty, that doesn't happen. You only lose a couple bars of health when you get smacked, so if you die it's your own fault for sucking. And the Foam Gun you unlock once you beat Hard Core is amazing. Insta-kills every enemy and blows off all of their limbs. Best fuckin' gun ever.

Amazing game though. It would be a shoe-in for GotY if it weren't for MvC3.
Title: Re: Dead Space 2
Post by: Stoney Mason on February 01, 2011, 01:37:38 AM
Up to about Chapter 9 now. I think its great. I play a few hours every evening and I think the pacing in the game is great. And I don't play enough in an evening where I burn myself out.
Title: Re: Dead Space 2
Post by: Stoney Mason on February 01, 2011, 11:02:54 PM
My daily update. Up to Chapter 11  now. Game still rocking.

I'll probably finish this up maybe tomorrow if the last few chapters aren't crazy long.
Title: Re: Dead Space 2
Post by: maxy on February 02, 2011, 06:01:49 AM
Interesting tidbit from EA

Quote
Speaking at an investor call today, EA chief operating office John Schappert boasted that the sequel, released last week, "is approaching two million units sold in – double the sell through of the original Dead Space."
Title: Re: Dead Space 2
Post by: Robo on February 02, 2011, 10:54:39 AM
(http://art.penny-arcade.com/photos/1168712738_2pmNu-L.jpg)

i laffed
Title: Re: Dead Space 2
Post by: Stoney Mason on February 02, 2011, 06:29:23 PM
Finished it up at around 12 hours.

Very enjoyable. Good stuff. Really immersive. Very polished. Lots of fun call backs to the first game. This series basically does what the Alien movie franchise has almost never been able to do in videogame format. I was playing through the game to see what the next bit would be like or the next story point would be bring which is always a good sign as you kind of forgot you are playing a game.

As far as flaws not many. I think the combat gets a bit tedious as you go on. The monsters don't ramp up or vary enough. And the camera gets a bit wonky when multiple creatures are attacking you and you get pinned up against walls.

But overall I thought it looked great and just a really good experience. Will easily be one of the best games of the year.
Title: Re: Dead Space 2
Post by: ManaByte on February 02, 2011, 06:31:19 PM
PS3 version showed up today. Want to play through the original and Extraction first though.
Title: Re: Dead Space 2
Post by: ManaByte on February 02, 2011, 09:23:00 PM
http://deadspace.wikia.com/wiki/Unitology

:rofl

The Cult of Scientology is so going to sue EA.
Title: Re: Dead Space 2
Post by: ManaByte on February 07, 2011, 09:54:26 AM
Amazon selling all versions for $40 today (PS3 one is sold out) and the CEs for $60.
Title: Re: Dead Space 2
Post by: Mr. Gundam on February 17, 2011, 01:20:13 AM
I'm on chapter 7. Wow. This game is fantastic, they really upped the production values from the first Dead Space.
Title: Re: Dead Space 2
Post by: Sho Nuff on February 17, 2011, 02:02:32 AM
God I fucking hate the necromorphs that split up into 4-5 spider skulls. The little fuckers are a pain in the ass to stomp and a PITA to kill with anything other than the flame gun
Title: Re: Dead Space 2
Post by: iconoclast on February 17, 2011, 02:18:09 AM
The really tall guys? Just use the force gun, it annihilates them. It annihilates everything in fact. Best gun in the game.
Title: Re: Dead Space 2
Post by: fistfulofmetal on February 17, 2011, 09:00:44 AM
the only guns i got in the game are the cutter, rifle, and the javelin. spent all my other moneys on ammo and THE ADVANCED SUIT :ROCK

i'm nearing the end of the game. i really liked the little cut scene:
spoiler (click to show/hide)
where Isaac sends the chick away in the ship then sits down on the floor. really nice moment there.
[close]

game is surprisingly getting pretty badass nearing the end. expecting to get fucking hard in the final chapter or two. glad i got my ADVANCED SUIT. it's ADVANCED.
Title: Re: Dead Space 2
Post by: Sho Nuff on February 19, 2011, 02:29:51 AM
Jesus christ I keep getting gangbanged by giant necromorphs in the scene where

spoiler (click to show/hide)
I have to shoot the exploding tanks at the big container in the Fuel Mega Storage room.
[close]

What weapon should I be using on these guys, I know you have to hit the joints. What's really fucking frustrating is that I have like 8 power cores and nowhere to use them because the last Bench was gated about 45 minutes ago.

So far it's been fun but I really don't have time to retry the same room 20 times anymore
Title: Re: Dead Space 2
Post by: maxy on February 19, 2011, 03:40:34 AM
I used plasma cutter,but i didn't bother much with them,maybe crippled them
Just use stasis and run

and
spoiler (click to show/hide)
i think that you have two sources for tanks,so prepare two exploding tanks,fire one and run to another,use stasis,fire two...repeat
with little luck you should do it
[close]
Title: Re: Dead Space 2
Post by: Mr. Gundam on February 19, 2011, 01:02:46 PM
Jesus christ I keep getting gangbanged by giant necromorphs in the scene where

spoiler (click to show/hide)
I have to shoot the exploding tanks at the big container in the Fuel Mega Storage room.
[close]

What weapon should I be using on these guys, I know you have to hit the joints. What's really fucking frustrating is that I have like 8 power cores and nowhere to use them because the last Bench was gated about 45 minutes ago.

So far it's been fun but I really don't have time to retry the same room 20 times anymore

I didn't bother with the big fuckers, I'd kinesis throw the little tanks at the big capsule while running away from them in a circle.
Title: Re: Dead Space 2
Post by: fistfulofmetal on February 19, 2011, 02:41:14 PM
Just finished the game up. played on survivalist and my time was just over 7 hours.

thumbs way up. from top to bottom it's a much more polished experience. The flow of the game is much better and rarely was annoying with the situations the game put me in.

I would say that it feels a little less polished going into the finale though. Both games get start to unravel at the end and Dead Space simply goes crazy with the amount of shit it throws at you at the end but the end boss battle is really great. Maybe I'm just not a big fan of gauntlets in general but:
spoiler (click to show/hide)
Having the gameplay devolve into just running down a corridor to the end while tons of enemies spawn all around me is boring. Plus I wasn't really a fan of the devs recycling the regenerator concept especially because it's not really very threatening by the time they introduce it. You've already upgraded your shit so much that it goes down in a few seconds. In the first game they introduce one early on and it's truly frightening getting chased by it. Here it was just a minor nuisance. and as I mentioned earlier the last boss battle in DS is great while this one is a little lame. It wasn't really difficult when I realized that 4 javelin shots followed by an electric burst kills her real quick. I liked it from a thematic point of view - just not gameplay wise.
[close]


worst of all - i accidentally hit cancel when saving the game at the end so i had to redo it all from the last save in the game going into the boss. beyond frustrating.

i'm better at talking about negatives so don't get the wrong impression. i really loved the game all the way through. its a really great way to start 2011.


finally i just wanna add the while i do think the game is really tense thanks to the awesome sound design - i don't think the game is as inherently scary as the first game. Dead Space takes place on a desolate space ship and to me just the thought of being trapped in a space ship with danger everywhere is really fuckin scary whereas Dead Space 2 takes place on a giant space station and i dunno... doesnt frighten me as much.

going forward i hope they try to shake things up for Dead Space 3. It's gonna be a little weird having Isaac go to a 3rd place and OH SURPRISE! necromorphs are here too.
Title: Re: Dead Space 2
Post by: chronovore on February 20, 2011, 08:03:09 AM
It'll turn out that Isaac is The Chosen One, and this has all been ordained.
Title: Re: Dead Space 2
Post by: fistfulofmetal on February 20, 2011, 04:08:26 PM
the javelin is stupid amazing. fully upgraded the thing kills everything. the special makes it explode after you trigger it's alt. so you hit something with it and trigger the alt AND IT DIES. EVERY TIME.

the ELITE ADVANCED suit is supposed to be at the end of chapter 11 but the PC version if glitched and it isn't there. really lame. i'm using the riot security suit which has 25% armor but doesnt have any perks for weapons.


and i've pretty much come to the conclusion that Dead Space 3 will take place on Earth. I don't want it to take place on Earth but I think it will.
Title: Re: Dead Space 2
Post by: fistfulofmetal on February 20, 2011, 07:23:21 PM
the javelin strategy really does work quite well at the end. made it silly easy. the actual final boss took like 30 seconds.


edit:
i typed up some properly put together thoughts on the game:

Quote

As for the game. Mechanically and from a design point of view - Dead Space 2 is far more polished than it's predecessor. Some people may have rose tinted glasses or simply forgot, Dead Space is a clunky game. Especially if you try to play it now. I loaded it up yesterday (mostly just to establish a save and get the plasma cutter in DS2) and was shocked by how slow and cumbersome it played. Part of it is definitely by design but when you play DS2 and feel how silky smooth the controls are you instantly are turned off by how they are in the first game. From top to bottom DS2 cuts the uneeded fat off.

At their cores both games play basically the same but the structures holding each game up are obviously very different. In DS1 you literally had levels and they always ended with a train ride. Each chapter took place in a set location that you would explore and a lot of time is spent backtracking through previous locations to complete your tasks. In DS2 you're always driving forward and chapters come fluidly - basically there is  no hard stop once you finish your goal. Rarely do you ever stay in any one place for too long and there is virtually no backtracking to speak of.

Whether or not you feel this is a positive or a negative is a matter of taste and preference. For my own preferences - I think the design of the first game is better. I would have liked to see it refined instead of scrapped for a completely different take. That said I don't think Dead Space 2's structure is bad - far from it. As I said before Dead Space 2 is designed better and even though I prefer the setup of the first game I will admit the sequel is better put together. A lot of this reminds me of the transition between Mass Effect 1 > Mass Effect 2. This comparison even can be taken further since DS2 is a much more action packed game than the first.

Another entirely preferential point between DS1 and 2 are their locations and how they affect their horror elements. Going into DS1 I already had a level of tension building due to the fact that it takes place on a desolate space ship. For me the concept of being almost entirely alone and in constant danger in an isolated place is an inherently scary thing for me. It's the reason movies like Alien, The Thing, [REC], and The Descent are my favorite horror movies. So just being there raises the fear levels for me. From there DS1 did a fantastic job of setting the mood with audio and visual cues.

Dead Space 2 lacks that with me. One can argue that you're still mostly alone in an isolated location but the feel of the game doesnt portray that. Something about the chaos of the beginning of the game makes it seem like a disaster theme (which it is). The game still has the amazing scripted audio and visual cues throughout that do an incredible job of establishing tension but something about being on a giant space station doesn't do it for me like the first game did.

With all this being said I would place Dead Space 2 above the first game mostly thanks to it's improved mechanics alone. This game really is the high water mark when it comes to third person shooter survival horror. I am very glad this turned out so well and that EA allowed it to happen. I'm going to guess we'll see Dead Space 3 in 2013 to round out this generation of consoles and then see it rebooted in 2017!
Title: Re: Dead Space 2
Post by: Mr. Gundam on February 21, 2011, 11:05:59 PM
Final boss is pissing me off. :maf

I get how to defeat it, but my weapons must suck or something, cause it won't die and I keep getting gang raped by the little minion things.
Title: Re: Dead Space 2
Post by: fistfulofmetal on February 22, 2011, 11:31:49 AM
if you have the javelin - use that. fire a few shots then activate the alt. also good to use on the shadow children as they die in one hit. so just fire to the ground then hit the alt.
Title: Re: Dead Space 2
Post by: Mr. Gundam on February 22, 2011, 08:53:34 PM
Finally beat it. I have the Javelin gun, but I didn't upgrade it all the way. Still came in useful, though.
Title: Re: Dead Space 2
Post by: Mr. Gundam on February 23, 2011, 11:35:38 AM
The Severed DLC pack comes out next week. $6.99/560 MS Points.
Title: Re: Dead Space 2
Post by: fistfulofmetal on February 23, 2011, 12:51:47 PM
bunch of stupid fucking bullshit not coming out on pc bullshit. fuck EA.
Title: Re: Dead Space 2
Post by: Stoney Mason on February 25, 2011, 01:22:55 PM
http://www.giantbomb.com/ask-me-anything-dead-space-2-severed/17-3833/
Title: Re: Dead Space 2
Post by: fistfulofmetal on February 26, 2011, 12:05:04 AM
Patch came out for the PC version that officially adds in all the weapon/armor DLC for free.

also fixed the elite advanced suit glitch.

guess this is their way of saying sorry for not giving us the Severed DLC  (still holding out hope that it will be released down the line)
Title: Re: Dead Space 2
Post by: Herr Mafflard on February 26, 2011, 07:43:31 AM
Patch came out for the PC version that officially adds in all the weapon/armor DLC for free.

also fixed the elite advanced suit glitch.

guess this is their way of saying sorry for not giving us the Severed DLC  (still holding out hope that it will be released down the line)


They only added it because people found out they were already in the game, and used hacked save files to unlock them.

I guess this is their way of saving face. It's only when people found out about it that they're like, "Oh yeah, have some goodies for free."

Also, apparently, the reward for completing the Severed dlc, which is a suit, is also on our hard drives. But I don't know much about that.
Title: Re: Dead Space 2
Post by: demi on February 26, 2011, 12:59:00 PM
I'll probably buy the Severed DLC when I get my GameFly copy... I'm jonesing for some survival horror.

Maybe I'll just buy the game instead at this rate.
Title: Re: Dead Space 2
Post by: iconoclast on February 26, 2011, 01:08:38 PM
Dead Space is pretty far from survival horror though. It's even more of an action game than RE4 and RE5.
Title: Re: Dead Space 2
Post by: demi on February 26, 2011, 01:22:38 PM
Sounds survival horror to me
Title: Re: Dead Space 2
Post by: Stoney Mason on February 26, 2011, 01:30:06 PM
"survival horror" was always a made up term up anyway.

The only real requirement for the term appears to be that you must have almost no ammo to fight the monsters in any game with that tag.

Dead Space 2 is probably closer to RE 5 in gameplay spirit if someone was to make that argument I guess.
Title: Re: Dead Space 2
Post by: demi on February 26, 2011, 01:39:26 PM
So we agree. Survival Horror.

Glad that is sorted out.
Title: Re: Dead Space 2
Post by: Herr Mafflard on February 26, 2011, 02:04:05 PM
Alan Wake > Dead Space 2 imo

DS2 is a less interesting re-tread of the original with a hackneyed plot. Still fun, though, but AW is more atmospheric and had better locales.
Title: Re: Dead Space 2
Post by: iconoclast on February 26, 2011, 02:07:53 PM
Survival horror games tend to feature characters that AREN'T capable of mowing down wave after wave of infected alien zombies. Combat is simply not the focus. RE4 and its clones are just TPS with combat scenario after combat scenario.

and Alan Wake was bad (and also not survival horror).
Title: Re: Dead Space 2
Post by: maxy on March 01, 2011, 10:34:02 AM
Dead Space 2: Severed is out

560 MS points,1.43GB
Title: Re: Dead Space 2
Post by: Mr. Gundam on March 01, 2011, 07:07:52 PM
Downloading Severed currently...

RDR is getting shelved until I play this.
Title: Re: Dead Space 2
Post by: demi on March 02, 2011, 03:00:56 PM
Is Severed worth it? Gamefly just sent it... will probably get it if I'm strokin my dick to this game.
Title: Re: Dead Space 2
Post by: demi on March 06, 2011, 07:14:23 AM
All the guns in this game are garbage, just like the first one... guess you cant fix everything.
Title: Re: Dead Space 2
Post by: demi on March 06, 2011, 07:56:14 AM
Ok I take that back, game got 70x more awesome.

Unlimited Supply Room "glitch"

http://www.xbox360achievements.org/forum/showthread.php?t=290871

I've been stocking up on free goodies for the past half hour...

edit: Aw it only let me get a few trips then it stopped. Free items is good at least. At least I know what to do when I see a Power Node room now.
Title: Re: Dead Space 2
Post by: Eel O'Brian on March 06, 2011, 10:07:17 AM
All the guns in this game are garbage, just like the first one... guess you cant fix everything.

force gun/line cutter/plasma cutter/pulse rifle is all i ever used, same as the first game

everything else was try it once, shrug, and switch out at the next store
Title: Re: Dead Space 2
Post by: Herr Mafflard on March 06, 2011, 11:01:18 AM
the javelin gun's alt fire is great for getting rid of clustered necromorphs, especially when you unlock its grenade extension
Title: Re: Dead Space 2
Post by: iconoclast on March 06, 2011, 12:31:42 PM
I did the node glitch in the room at the end of the game. Didn't help much since, well, it was the end of the game, but it at least saved me another playthrough to max out my junk.

And pretty much all of the weapons are good. Some are better than others. Force Gun and Plasma Cutter are the top two without question, but all of the other guns are still pretty solid.
Title: Re: Dead Space 2
Post by: demi on March 06, 2011, 05:56:55 PM
Dood what am I supposed to do in the elevator to the Solar Arrays? Theres like a zillion of those damn spider things. Do I just have to avoid them?

edit: NVM I got it... fuckin a that part was stupid
Title: Re: Dead Space 2
Post by: demi on March 06, 2011, 11:09:07 PM
I'm up to Chapter 10, on the Ishimura.

What's wrong with Dead Space 2:

- Too many war of attrition moments. SURVIVE SURVIVE SURVIVE - lame, fart

- Too many moments where monsters will magically appear behind you while you are backing away from an enemy. BARF, LAME

- Plasma Cutter nerfed

- Guns still shitty - a sniper rifle, really? lololol

It seems like they fixed the story/pacing, but have yet to fix the general gameplay.
Title: Re: Dead Space 2
Post by: Sho Nuff on March 06, 2011, 11:10:31 PM
Ok I take that back, game got 70x more awesome.

Unlimited Supply Room "glitch"

http://www.xbox360achievements.org/forum/showthread.php?t=290871

I've been stocking up on free goodies for the past half hour...

edit: Aw it only let me get a few trips then it stopped. Free items is good at least. At least I know what to do when I see a Power Node room now.

Thanks for the tip brah. I was actually pretty stuck at that area, that glitch gave me enough firepower to rape the shit out of the final boss in .2 seconds and get some cheevos
Title: Re: Dead Space 2
Post by: demi on March 09, 2011, 09:37:35 PM
:rofl

This game just went to shit force 5. Being chased by an immortal creator, with bunch of other creators after you. Amazing.
Title: Re: Dead Space 2
Post by: demi on March 10, 2011, 07:46:14 AM
I think it's actually better than the first, but it's got its share of issues.
Title: Re: Dead Space 2
Post by: iconoclast on March 10, 2011, 07:54:22 AM
it's better than the first game in every way. the only TPS this gen I'd put ahead of DS2 (from a gameplay perspective) are Vanquish, EDF 2017, and maybe Lost Planet 1.
Title: Re: Dead Space 2
Post by: demi on March 10, 2011, 01:15:21 PM
Yeah I would never place it with those games.
Title: Re: Dead Space 2
Post by: Mr. Gundam on March 10, 2011, 01:55:23 PM
So everybody agrees this game is a big pass like the first one was?  Thanks for saving me some cash.

I thought it was great. Not perfect, but a lot of fun.
Title: Re: Dead Space 2
Post by: iconoclast on March 10, 2011, 06:15:04 PM
Sounds like I have awful taste

yep.
Title: Re: Dead Space 2
Post by: demi on March 10, 2011, 10:46:00 PM
Chapter 15 = completely ruins the game

:rofl

Fuck this piece of shit game
Title: Re: Dead Space 2
Post by: demi on March 10, 2011, 11:07:26 PM
DS1 2nd half takes a steamy dump on this. Guess they couldnt fix everything.
Title: Re: Dead Space 2
Post by: demi on March 12, 2011, 06:08:15 PM
:rofl

The Foam Finger is too funny. I love it.

BANG BANG PEW PEW
Title: Re: Dead Space 2
Post by: Shaka Khan on March 14, 2011, 11:22:14 PM
I just finished the game, the ending was underwhelming but the game as a whole was so much better than the first in almost every way (I played them back to back). They didn't change or add much, but they improved on almost everything. This customer is pleased.
Title: Re: Dead Space 2
Post by: Smooth Groove on March 27, 2011, 07:15:50 PM
Just played through the first two chapters of DS1.  So far, it's not really clicking with me.  I want to love it because the atmosphere and sound are so fantastic.  However the gameplay is so boring.  Maybe I should just move on the 2nd game and see if I like it any better. 

Does DS2 have better combat and less item finding tasks?
Title: Re: Dead Space 2
Post by: Stoney Mason on March 27, 2011, 07:17:59 PM
The combat is roughly the same.

The 2nd has more of a linear progression from place A to B to C rather than existing on a single ship and visiting some of the places multiple times.
Title: Re: Dead Space 2
Post by: Hitler Stole My Potato on March 27, 2011, 08:49:04 PM
Even though DS2 may be more refined of the two, I still prefer DS1 over DS2 just because the atmosphere and story is so much better.