Genius: Thinking about the recommendation feature and then iTunes' gifting, the Genius feature there also struck me as a good option for games. Not just a broad strokes genre tool, but based on the amount of data MS has on each GamerTag, looking at the overlap of games and the types of Achievements a player has unlocked, it can search for similar patterns and recommend games. Maybe if only 10% of a game's Achievements have been unlocked and it's been unplayed for weeks, the game can effectively be considered "unloved," and its influence would limit returns of similar games.This would be pretty awesome for all the normal people that don't spend hours at a time nerding it up on video game forums
I love the idea of "gifting" and I wonder just why it hasn't been implemented yet.
I love the idea of "gifting" and I wonder just why it hasn't been implemented yet.
Because they can't charge you for it.
I love the idea of "gifting" and I wonder just why it hasn't been implemented yet.
Because they can't charge you for it.
The gifter pays for the gift you fucking idiot.
Is there a way to double-Ignore a user? Like, when I've got someone Ignored and I still press "SHOW" because they're posting in a thread I made, can the forum software display something like, "Holmes, really? Do you REALLY want to know? I mean, you've already got him on Ignore..." so I can then click the [No, Thanks] button and avoid reading something that barely qualifies as coherent, something that wouldn't past even the most meager Turing Test...?
METHODIS, dude. Please try to follow along and pretend like you're at least paying attention:
Gifting would allow a game to be purchased for its standard price. It could be purchased by SOMEONE OTHER than the recipient, thereby opening up the possibility of purchase for a user who otherwise might not have bought it, either from lack of impetus, funds, or awareness. It can ONLY mean more money spent.
Is there a way to double-Ignore a user? Like, when I've got someone Ignored and I still press "SHOW" because they're posting in a thread I made, can the forum software display something like, "Holmes, really? Do you REALLY want to know? I mean, you've already got him on Ignore..." so I can then click the [No, Thanks] button and avoid reading something that barely qualifies as coherent, something that wouldn't past even the most meager Turing Test...?
METHODIS, dude. Please try to follow along and pretend like you're at least paying attention:
Gifting would allow a game to be purchased for its standard price. It could be purchased by SOMEONE OTHER than the recipient, thereby opening up the possibility of purchase for a user who otherwise might not have bought it, either from lack of impetus, funds, or awareness. It can ONLY mean more money spent.
My point was that Microsoft doesn't do it because they haven't figured out a way to do a gifting tax and get away with it.What sense does that make if you could do it before the NXE update?
Every other popular system can do gifting, except the 360. Why? Because Microsoft needs to figure out how to tax it.
You can edit the text that says "Chronovore invites you to be a friend"Actually, thanks to your response, I'm thinking "region" might be why they don't allow gifting. If someone spends the MS Points to buy a game for someone whose account or even physical location (IP address blocking) would prevent them from downloading the game... it could be messy. Doesn't mean it's not worth solving: a check on the target's account region and most recent IP address can be performed, and if it is outside the item's parameters, flash a warning to the purchaser.
You -can- still gift people games. Buy it on Amazon, or points (might be impossible due to regions) and give them the code.
My point was that Microsoft doesn't do it because they haven't figured out a way to do a gifting tax and get away with it.There's no "tax" on it from within iTunes, and I'm aware that you mean "make additional money for the service."
Every other popular system can do gifting, except the 360. Why? Because Microsoft needs to figure out how to tax it.
The most important thing for me would be seeing friends that have played a certain game.What are you saying was available pre-NXE that is now missing? Gifting?My point was that Microsoft doesn't do it because they haven't figured out a way to do a gifting tax and get away with it.What sense does that make if you could do it before the NXE update?
Every other popular system can do gifting, except the 360. Why? Because Microsoft needs to figure out how to tax it.
If they wanted to add a "tax" like you say, then they've had like a year to do it.
PS Store, Wii Store and Steam all have gifting options available.OK, interesting. I'll look into those. Are you saying that they also choose to add a fee to the gifting user when they purchase for a different person's account?
PS Store, Wii Store and Steam all have gifting options available.
PS Store, Wii Store and Steam all have gifting options available.
Bullshit. There's no such feature on PSN, I've tried to do this before on PSN and the only way is to send a voucher code, or if you can get a code for a game send that. However there is no option to 'gift' a game to someone or get a code for the game to redeem later which you could 'gift' to a friend, you can buy codes for PSN games at retail though. Same with xbox.
A comment further proving my mental distinguished mentally-challenged
You have to be the dumbest mother fucker on this forum.
He could be referencing that DRM loophole people use to share games. It is kinda like gifting.
-Free online (obviously), or barring that, a "pay as you go" type online. I don't really play online all that often so the latter would work better, and be more cost-efficient for me if I wanted to pop on for a few SF4 rounds.
-Be able to turn off XBL sign on/off notifications without also turning off Achievement Unlocked notifications. There might be a way to do this already that I don't know about :P
Free online :drake
XBL gets so much right, it's really astonishing.
You create a new account, you can use a email address, buy them a game on it, and then give them the details.
I read your post wrong... No there's no introduction thing. Though that is a bit silly. Just play in a game together and if they enjoy the company they can friend each other. Do you guys actually add random people?Ah, no. Sorry for the confusion: I had two acquaintances who both own 360s but are not Friend connected to each other, only to me. We met for dinner the other day, and afterward each said "I want to add that guy to my Friends list" - That's when I thought about Introductions, something similar to the way Facebook has implemented it. "Message to demifish: Chronovore thinks you know A Slime Appears; add them as Friend?" That's all.
I'm pretty sure that's a rhetorical question, since you didn't even bother with a question mark. But rhetorical questions are always funnier when they're based on the wrong supposition. I played PC games first, actually. I didn't own PONG or Intellivision or Colecovision, so I started with one of these:XBL gets so much right, it's really astonishing.
You were never a PC gamer, were you.
You create a new account, you can use a email address, buy them a game on it, and then give them the details.
I didn't own PONG or Intellivision or Colecovision, so I started with one of these:spoiler (click to show/hide)(http://imgur.com/fPcyz.jpg)[close]
I was a multiplayer PC gamer when LAN parties were the only good way to play Doom 2 or Hexen or Duke and Rise of the Triad. However, I quit playing PC stuff around the time the PlayStation came out because I didn't have to update my display adapter drivers, or clear space off my hard drive, install, uninstall, reinstall, pray to god the game wouldn't sodomize my Registry.
What are you saying was available pre-NXE that is now missing? Gifting?
The gifter pays for the gift you fucking idiot.
Also they did have this feature a few years back but it was not carried over to NXE for some reason.
I read your post wrong... No there's no introduction thing. Though that is a bit silly. Just play in a game together and if they enjoy the company they can friend each other. Do you guys actually add random people?Ah, no. Sorry for the confusion: I had two acquaintances who both own 360s but are not Friend connected to each other, only to me. We met for dinner the other day, and afterward each said "I want to add that guy to my Friends list" - That's when I thought about Introductions, something similar to the way Facebook has implemented it. "Message to demifish: Chronovore thinks you know A Slime Appears; add them as Friend?" That's all.I'm pretty sure that's a rhetorical question, since you didn't even bother with a question mark. But rhetorical questions are always funnier when they're based on the wrong supposition. I played PC games first, actually. I didn't own PONG or Intellivision or Colecovision, so I started with one of these:XBL gets so much right, it's really astonishing.
You were never a PC gamer, were you.spoiler (click to show/hide)(http://imgur.com/fPcyz.jpg)[close]
And then got one of these:spoiler (click to show/hide)(http://imgur.com/dSOzFl.jpg)[close]
I was a multiplayer PC gamer when LAN parties were the only good way to play Doom 2 or Hexen or Duke and Rise of the Triad. However, I quit playing PC stuff around the time the PlayStation came out because I didn't have to update my display adapter drivers, or clear space off my hard drive, install, uninstall, reinstall, pray to god the game wouldn't sodomize my Registry.
Son.
What are you saying was available pre-NXE that is now missing? Gifting?
According to AV:The gifter pays for the gift you fucking idiot.
Also they did have this feature a few years back but it was not carried over to NXE for some reason.
I read your post wrong... No there's no introduction thing. Though that is a bit silly. Just play in a game together and if they enjoy the company they can friend each other. Do you guys actually add random people?Ah, no. Sorry for the confusion: I had two acquaintances who both own 360s but are not Friend connected to each other, only to me. We met for dinner the other day, and afterward each said "I want to add that guy to my Friends list" - That's when I thought about Introductions, something similar to the way Facebook has implemented it. "Message to demifish: Chronovore thinks you know A Slime Appears; add them as Friend?" That's all.I'm pretty sure that's a rhetorical question, since you didn't even bother with a question mark. But rhetorical questions are always funnier when they're based on the wrong supposition. I played PC games first, actually. I didn't own PONG or Intellivision or Colecovision, so I started with one of these:XBL gets so much right, it's really astonishing.
You were never a PC gamer, were you.spoiler (click to show/hide)(http://imgur.com/fPcyz.jpg)[close]
And then got one of these:spoiler (click to show/hide)(http://imgur.com/dSOzFl.jpg)[close]
I was a multiplayer PC gamer when LAN parties were the only good way to play Doom 2 or Hexen or Duke and Rise of the Triad. However, I quit playing PC stuff around the time the PlayStation came out because I didn't have to update my display adapter drivers, or clear space off my hard drive, install, uninstall, reinstall, pray to god the game wouldn't sodomize my Registry.
Son.
Interesting.
You were a PC gamer, yet you think XBL gets so much right and "is astonishing."
You're a rarity.
Interesting.
You were a PC gamer, yet you think XBL gets so much right and "is astonishing."
You're a rarity.
Not at all, Chronovore is absolutely correct. XBL really brought forth a lot of change to the entire industry. There's a reason why ALL platforms, including PC, have been cloning what Microsoft has done.
In all seriousness, I get where you're coming from and I'm not pretending that Microsoft had invented all of these services but I really do think their seamless integration has really paved a way for a lot of companies. On the console end of things Microsoft's XBL network and OS integration has pretty much set the bencmark for both Nintendo and Sony to follow and as a whole gamers have come to rely on and expect that level of quality in all of their games regardless of the platform. On the PC end of things you see Steam rolling out features which are pretty similar to what Microsoft standardized with the 360.
What was once great bonuses for the enthusiast PC market is now quickly becoming a standard across all devices and that's fantastic.
By the way, I want to clarify: This is not snarkiness. I was trying to figure out how to add your suggestion to the poll. "Free" is something everyone will click no matter what, so I thought "Free but with limited featureset" and realized MS already offers that with Silver tier. In the end, I wasn't sure what to add that wouldn't be a "well, duh" automatic click. I'll add "free multiplayer" since I think that's a single feature and in line with what you seem to want.-Free online (obviously), or barring that, a "pay as you go" type online. I don't really play online all that often so the latter would work better, and be more cost-efficient for me if I wanted to pop on for a few SF4 rounds.
-Be able to turn off XBL sign on/off notifications without also turning off Achievement Unlocked notifications. There might be a way to do this already that I don't know about :PFree online :drake
Does "Free" count as a feature? I'm going to start from a supposition that to some degree the services offered at Gold tier must operate within an ROI framework, limited ultimately by the amount of income generated by the service.
I don't even remember what Silver offers anymore. Access to Friends and Leaderboards was there, but not video chat and not multiplayer.