How do you hail a cab? This game has already started with gta4's biggest flaw: the city is too fucking bigmore like too fucking empty compared to the other games
Isn't RDR the same shit? It uses the same engine and everything. The only thing that seems remotely different is setting with improvements and tweaks.
How do you hail a cab? This game has already started with gta4's biggest flaw: the city is too fucking bigmore like too fucking empty compared to the other games
RDR looks much better than GTA IV, what the fuck are you smoking? It also has much better gameplay, none of the GTA IV annoyance's(the fucking cell phone), better characters by a good country mile, a better story(Couzin are you sure you want to kill the man who sooled you out and killed all your comrades even though you pretty much kill anything that moves for no good reason?), the missions are a hell of a lot more fun, dicking around in RDR shits all over what you can do in shitty ass GTA IV, minigames are better(poker > bowling), and well howdy Red Dead pretty much shits all over it.
Himu should have gotten RDR, at least he'd enjoy it.
third thinks read dead redemption is boring because there are no cars
can i buy new threads in tlad? guess i'll search algonquin for some clothing stores :)
I take it you aren't a western movie fan.
Well cars were far and away worst thing about GTA 4, so I'm sold. Thanks!third thinks read dead redemption is boring because there are no cars
- there are no cars (only stupid horses that get tired too fast and can die)
- there are no people
- there are no cool weapons
- you can't swim
RDR has a better aiming system. That's all. And you can hunt in RDR. But that gets boring very fast.
GTA4 is a much more fun sandbox game.
It's not that GTA4 sucks, it's that Saints Row 2 is an obviously superior game.
Where's the praise for that one? :-\
Runs fine on my 360? ???
Plus the entire game is co-op and online. Holy fuck SR2 is amazing.
My 360 version was pretty buggy, and there was one mission where the game wouldn't run more than literally 2 fps, it was the boat mission.
My 360 version was pretty buggy, and there was one mission where the game wouldn't run more than literally 2 fps, it was the boat mission.
2fps? Sounds like GTA not Saints Row
Took out a construction crane in the middle of the city, blew up a subway train, and a plane in this mission in Gay Tony. How juvenile and stupid. I want to feel like a gangster, not a terrorist. :-\ I will concentrate on TLAD after that mission which has stained my opinion of Gay Tony for now.
Took out a construction crane in the middle of the city, blew up a subway train, and a plane in this mission in Gay Tony. How juvenile and stupid. I want to feel like a gangster, not a terrorist. :-\ I will concentrate on TLAD after that mission which has stained my opinion of Gay Tony for now.
People complaining about Saints Row 2's frame rate are trying to troll on the PC version that ran pretty poorly on launch but is fine now. 360 version was always great.How is SR2 compared to SR1? The first one lagged a lot even when you turned off v-sync.
evey gta has missions where you kill innocent people for no good reason. remember that vc mission where you ran a guy's wife off the road while she begged for you to stop? they're all fucked up; sorry you don't remember.
I was pretty annoyed when I discovered that you couldn't kill kids in Fallout 3. I especially wanted to annihilate those mouthy little shits that live in the caves leading to a Vault
I was pretty annoyed when I discovered that you couldn't kill kids in Fallout 3. I especially wanted to annihilate those mouthy little shits that live in the caves leading to a Vault
I was pretty annoyed when I discovered that you couldn't kill kids in Fallout 3. I especially wanted to annihilate those mouthy little shits that live in the caves leading to a Vault
mods
I was pretty annoyed when I discovered that you couldn't kill kids in Fallout 3. I especially wanted to annihilate those mouthy little shits that live in the caves leading to a Vault
There was a glitch with the Mr. Sandman perk, that gives you EXP bonus for killing people in their sleep. You could use it on children. But since you cant kill children, you could repeat it as necessary
I think it's all relative to the tone the game is trying to put forth. GTA3, Vice City, and SA all weren't trying to hide how juvenile they where. They relished in it, infact. And it's because of this fact that I can enjoy how silly they are and how crazy the missions are.
GTA4 however is completely different. It tries to be realistic and it tries to tell a heartfelt story yet it sabotages these attempts at nearly every corner. I have a hard time enjoying it when the tone of the game is so opposite to the actions that are taking place.
This is why I enjoyed RDR as much as I did. It stays pretty true to it's tone throughout... for the most part.
Is Saint's Row 2 good on PC? Does it have native 360 pad support?
Is Saint's Row 2 good on PC? Does it have native 360 pad support?
No. Buy 360 and play with me.
I havent touched the game since I want to play it entirely co-op
No, Methodis is right (for once); the opening mission in SR2, when escaping the prison, can run really chuggy. It's worse in co-op, where I believe their physics implementation is attempting to resolve the water in an inefficient manner.My 360 version was pretty buggy, and there was one mission where the game wouldn't run more than literally 2 fps, it was the boat mission.
2fps? Sounds like GTA not Saints Row
can i buy new threads in tlad? guess i'll search algonquin for some clothing stores :)No. You get clothes for some missions, and that's it. You get a weird, muted "patchwork" suit for working the nightclub, and I think you get a varsity jacket when you work for your mom. There are no humorous outfits, nothing unusual, just 4 or 5 urban outfits. And there's a big hit for each outfit load when trying to scroll through them in the apartment. At least RDR just uses easily loaded bitmaps until the player decides on one.
This is like someone who hates comics or superheroes playing Batman Arkham Asylum, or someone who hates basketball playing one of the ESPN NBA games. Even if it's the best treatment of the genre ever, why would you ever play it? I hear what you're saying about liking sandbox games, but the prerequisite for enjoying one is that you're compelled to spend time in that world.
I take it you aren't a western movie fan.
God no, awful redneck movies. But I wanted to give this game a chance because I like sandbox games. I like it in the beginning. But it gets boring really fast. IMO.
I'm going to kill myself if the next GTA is based on the Western.
I havent touched the game since I want to play it entirely co-op
Dude let's do it, then. I think I'm off work tomorrow, so I got the whole day to play.
I havent touched the game since I want to play it entirely co-op
Dude let's do it, then. I think I'm off work tomorrow, so I got the whole day to play.
How many people can play co-op together in a game? I would join your gang.
Is Saint's Row 2 good on PC? Does it have native 360 pad support?
I havent touched the game since I want to play it entirely co-op
Dude let's do it, then. I think I'm off work tomorrow, so I got the whole day to play.
How many people can play co-op together in a game? I would join your gang.
It's only 2P for co-op :(
We can play RDR together though since demi doesn't have it because he's a lame-o
In this video Rockstar tells Himuro their true feelings for longtime GTA fans, even though they have pissed all over them with GTA IV. Then Himuro cries. Watch now!
[youtube=560,345]ee925OTFBCA[/youtube]
I havent touched the game since I want to play it entirely co-op
Dude let's do it, then. I think I'm off work tomorrow, so I got the whole day to play.
How many people can play co-op together in a game? I would join your gang.
It's only 2P for co-op :(
We can play RDR together though since demi doesn't have it because he's a lame-o
My copy STILL hasn't arrived from Play-Asia. what the fuck.
My copy SHIPPED on 5/20 and arrived on 5/31; 11 days? Their previous worst performance was 9 days, so something is fishy between HK and JPN.I havent touched the game since I want to play it entirely co-op
Dude let's do it, then. I think I'm off work tomorrow, so I got the whole day to play.
How many people can play co-op together in a game? I would join your gang.
It's only 2P for co-op :(
We can play RDR together though since demi doesn't have it because he's a lame-o
My copy STILL hasn't arrived from Play-Asia. what the fuck.
In this video Rockstar tells Himuro their true feelings for longtime GTA fans, even though they have pissed all over them with GTA IV. Then Himuro cries. Watch now!
Honestly, I don't like anything these days. So it's not much of a surprise.
Although I'm enjoying the expansions, i"m trying to beat them as fast as possible so I go back to gamestop, and take it back back and put down credit for Peace Walker. But I bet I won't even like Peace Walker.
mgs will never be good again. sell gta and get on saint's row 2 NOW. it really is as good as the bore says it is.I'm still on the first one but did they fix the shooting from the car controls? In SR1, you have to shoot with A so you can't aim with the right stick, drive, and shoot like you can in GTA4 where the shoot button is on LB. It's infuriating on missions that involves cars and shooting.
iirc sr2 had shooting with the triggers. don't remember any problems w/drinving and shootingAdd to this SR2's "cruise control" so you can drive at a constant speed, allowing you to do other stuff like shoot, select a different weapon.
Huh. It's the same in RDR; LT to lock, release just a little to enter into free mode, pull RS down a little to aim for the head, BOOM.
You're only going to catch me agreeing with you here. Yes, it's needlessly complex. Free aim was probably passed over because lock-on is what the GTA audience has come to expect.Huh. It's the same in RDR; LT to lock, release just a little to enter into free mode, pull RS down a little to aim for the head, BOOM.
This doesn't make it good. It's an over complication. Most people want free aim, right? Why should have to press the button half way? With this feature on I was locking on all the time.
Also, the whole hold X/A to jog and tap it to run thing is beyond outdated and an only complicated control scheme for the most basic of controls: letting your character move.
The problem with the controls is that they clash with the game's mechanics and occasionally clunky physics. I try to get in a car to get away and always end up getting shot to death because the character takes 99999 seconds to open the fucking door. Or I end up getting popped because despite being behind cover my head is exposed.
you know you could just call up one of your bros and they'll deliver a special motorcycle to you
you know you could just call up one of your bros and they'll deliver a special motorcycle to you
As much as I like this game, the final mission is shit.
Ah. The most annoying mission in the game, that is.
I can't understand why that 'copter controls so horribly compared to every other one in the game. ???
Good luck getting 100% on the replay on that mission. I think Scenester and I both gave up on it with that.
GTA IV has now sold more than 17 million units worldwide, Take-Two said in its Q2 earnings release today.
I think its more like suck it 17 million customers since you all bought a shitty game.Typical gaf response,spoiler also
I guess that's my problem. I guess I'd prefer a character who doesn't talk than an inconsistent character who creates a disconnect.
Though I'm certainly far, far in the minority it seems.
As for RDR, bet your ass I'm getting that. Hopefully sometime next month.
Talking main characters aren't bad. If there was a change, I would like for them to introduce more choices like you'd find in an RPG. GTA4 already dabbled with this at times by letting you choose to kill one guy or another. Of course the overall game would have to be smaller for fit all the possible branches, but I would prefer that in the end. The neat thing about GTA4 and the episodes is how they establish your place in the world and what types of missions you do depending on the characters. All other GTA games, Saints Row, and most open world games in general follow the same rags to riches progression. GTA4 is basically that. In Gay Tony, Luis has basically made it and you're mostly helping out friends. In Lost and Damned, you're in a old biker gang and just trying to get by. I think it would be cool if the next game is all three, but things change depending on the choices you make. Instead of a 30 hour game, have it be three 10 hour games or something. You'll have some cross over in early missions, but they could have a really obvious point early in that puts you on a different path. One of the choices in GTA4 isThings like that. If they wanna go down the road of having a story and things like that as a focus, commit to that stuff. Let Saints Row 3 handle all the fun open world kill some bitches fun that was in the PS2 games.spoiler (click to show/hide)playboy x or dwayne (I think). Say you kill Dwayne and Playboy X will introduce you to the other currently successful friends he has. Kill Playboy X, you roll with Dwayne's old washed up friends.[close]
I've played too damned much Red Dead Redemption multiplayer, and felt like checking out the widespread claim that the controls and animation simply make RDR a "Grand Theft Old West." -- so I went back and played a couple hours of GTA IV multiplayer. TLDR version: a number of marginal differences add up to make GTA IV un-fun.
Anyone complaining that the RDR controls and responsiveness are identical to GTA IV, just shut your bitch mouth now. Anyone who claims the engine is the same, shut your pie hole.
The first thing I noticed is the default camera is way, way pulled back from the character, making him a smaller part of the overall scene, and coupled with Euphoria or whatever the "leaning middleware" is, making it harder to navigate obstacles. Immediately after that, I noticed F R A M E R A T E. Fraaaaaaaaaame-raaaaaaaaaaaaaaate. Oh, it's rough. I spent a good portion of time just trying to get used to predicting where my camera would be pointed during aiming. Speaking of the GTA-style auto-aim, it is improved as well; the mechanic is largely similar, but the snap-to angle of tolerance is easier to deal with, especially considering the framerate problem.
Also noticed that all of the online menus are less easy to understand exactly what's happening. There is a big 5/16 in the upper right corner, though the participating player lobby is on the left side of the screen. The game shows your current total money/XP, but not what the next level's required total or remaining-to-next-level is.
Most egregiously unthinking when considering the online "community," the randomly chosen host has complete power over what rules are in effect for the next game, including traffic density, police presence, pedestrian presence, duration, what strength level of weaponry will appear, and the real game-changer: auto-aim on/off.
There's nothing like having some spastic 12 year old decide at the last instant that he wants a 10,000 XP limit game (no time limit!) only throwing Sticky Bombs. Or suddenly find out after 5 games with auto-aim on, that the most recent host has decided for none. I prefer RDR's multiplayer which has been crafted around predetermined weapon sets, which have separate but valid win conditions.
Most strangely of all, with all the effort which must have gone into Races, there are only points awarded for first and second place. I may have seen money for third, but there's not even a consolation prize for anything past third. That makes sense in terms of authentic race podium presentation, but not for an online game. There are so many ways they could have tossed out $50 or even $10 increments for items they're already measuring and reporting, encouraging people to play more: clear a checkpoint without taking car damage, fastest lap, fastest time to clear a checkpoint, beating your previous best time during any of those, airtime during jumps, completing the race... It's like they don't want anyone to play anything other than Deathmatch.
Oddly, more people were playing it than Deathmatch. There were always full lobbies for races, which emptied out as people quick halfway through the race if it looked even a little like they might not win. I was in a three person race where the other guy was clearly going to win, and he even held up for a little bit, just to keep it seeming competitive. He was either having fun, or just wondering why I didn't quit like everyone else.
Now that the double-XP weekend for RDR is over, I'm taking a break... and going back to GTA IV: Lost and Damned to try and wrap that up. Take everything I said earlier about unresponsive controls, and add to it the complete disconnection between the LASER ACCURACY of its pretend gunplay and then divide it by the unforgivingly SLOPPY DRIVING PHYSICS. The resulting fraction represents the inconsistency of the gameplay world. You get a game where it is easier to shoot the eyeball out of a bad guy at 100m than it is to turn a corner within the speed limit in a standard car.
Despite many people saying the game is ugly, I still think it's an incredibly lush, well-realized urban environment. It's a stunning accomplishment. RDR is even more stunning, but that's what two years of engine progression, and optimization against a different goal will provide.
Also, I forgot how bad GTA4's grenades are. You throw a grenade at a group of dudes, and they get right back up. :lolDude, you are so right. The only time they're less useful is in multiplayer.
I beat Gay Tony a few weeks ago. I thought TLAD was much better. The mission design on Gay Tony was very frustrating for me.That's interesting, I may be the opposite: I had a lot of fun in Gay Tony, and abandoned TLAD midway because it felt so dry and dark overall. Or maybe I was just not grooving on the control scheme. Every time I go back to GTA IV-anything from another open world game, just moving the character around feels like I'm wading through mud, fighting for every yard gained.