"I wouldn't anticipate any extra dungeons," Nintendo's Bill Trinen told Kotaku in an interview yesterday in New York City, a few hours after I played the visually-impressive Ocarina re-make. (Watch my session with the game.)
Now I dont see any reason to re-buy this game for the billionth time.
Still buying.
I can't wait to play this game in 3D at 400x240 as opposed to the game's original resolution of 256x224, wow what a jump
I can't wait to play this game in 3D at 400x240 as opposed to the game's original resolution of 256x224, wow what a jump
You could be playing it in 1680x1050 with 16X AA. :smug
Why would anyone expect a port to have new stuff
I swear, Santa C is like nega Oblivion. Neither will shut up about zelda but are on opposite ends of the spectrum.Yeah, but that's like being the most attractive Special Olympics participant.
btw metroid prime is the best 3d zelda game guys.
I'm suprised at the people who were on the wagon.Even the Bore isn't immune to nostalgia, as evidenced by the DNF thread
doesn't help that seemingly most of them has played the game already.
You need new eyes. Those are not N64 graphics.
Your N64 pic is much larger. Of course it looks much worse. Why do you think sfags are always using small gifs to show off Killzone graphics?
fuck you too, but I also hate gamers. Involving everything with games.
Yet it still looks better than this.
(http://news.cnet.com/i/bto/20090910/skies_of_arcadia.jpg)
(http://pcmedia.ign.com/pc/image/grandia2_030802_027_640w.jpg)
Whether it's on a smaller screen or not is not pertinent.
Many of have completely forgotten what an n64 game actually looks like.
Buncha homos up in this bitch.
The game is still months away, so hopefully they'll tighten up the graphics by then. And I refuse to believe that even Nintendo wouldn't create updated music.
what bothers me is that they haven't even updated the music :-/
it's the same terrible midi
Himuro is on full damage control here. He will go down with the ship if necessary
1) First good portable Zelda game since 2005
what bothers me is that they haven't even updated the music :-/
it's the same terrible midi
Tell me again Himu how this is the same as a Blu Ray updated release
Hint: Blade Runner on Blu came with 5 versions of the movie, some of them unreleased. This doesn't even come with Master Quest from that FREE bonus disc I have on GameCube.
what bothers me is that they haven't even updated the music :-/
it's the same terrible midi
Tell me again Himu how this is the same as a Blu Ray updated release
Hint: Blade Runner on Blu came with 5 versions of the movie, some of them unreleased. This doesn't even come with Master Quest from that FREE bonus disc I have on GameCube.
there are 5 versions of blade runner?
"pricey" considering what most games of that era are worth, is a better way of words
And prices I dont feel like paying
What's weird about the 3DS is you have games looking like N64 games, games looking like GC/Wii games, and games looking like X360/PS3 games all on the same hardware.
I haven't seen any 3DS games that look like GC games, never mind X360/PS3 games. What are you smoking?
(http://wirel essmedia.ign.com/wireless/image/article/113/1137190/infinity-blade-20101208115930637_640w.jpg)
Hey dipshits
The above are graphics from hardware that's out NOW and $20 cheaper than a 3DS
(http://static.game sradar.com/images/mb/GamesRadar/us/Daily/2011/01-Jan/10/Zelda%203DS/Zelda%201--article_image.jpg)
:derp Let's defend 15-year-old graphics instead :derp
Look at the small list of games that you had to choose from:
Mario Kart Double Dash!!, Mario Party 5, Mario & Luigi, Superstar Saga, and 1080 Avalanche.
http://cube.ign.com/articles/457/457897p1.html
At most, I'd want one game from that list. Notice how Windwalker isn't on the list so that Zelda fans would have to buy 3 games.
If Nintendo wasn't trying to pull a fast one again, why didn't they just include the rest of the Zelda games on the original Windwalker bonus disc?
Well yes, they obviously used it as a sales incentive. That doesn't automatically make it a rip-off. They provided multiple ways to get the collection, and at the very worst, a person would have to buy a Nintendo Power subscription, which was at the time $15. All of these methods resulted in a free Zelda Collection. If that's an anger-inducing rip-off to you, I have no idea how you actively participate as a customer in this hobby.
Hey dipshits
The above are graphics from hardware that's out NOW and $20 cheaper than a 3DS
spoiler (click to show/hide)(http://cubemedia.ign.com/cube/image/article/576/576574/resident-evil-4-20050103002225575_640w.jpg)
(http://images2.wikia.nocookie.net/__cb20100930235818/residentevil/images/4/45/Resident-evil-revelations_1285785280.jpg)[close]
Not even close :-\
The shaders might help the games look better than some last gen stuff but you still had better geometry/textures last gen
I'm a big Mario fan but I've never tried any of the Mario rpgs. Mario rpg just seemed kinda dumb.
and for as much praise as Bowser's Inside Story got, I thought the game was pretty shitty
What's weird about the 3DS is you have games looking like N64 games, games looking like GC/Wii games, and games looking like X360/PS3 games all on the same hardware.
I haven't seen any 3DS games that look like GC games, never mind X360/PS3 games. What are you smoking?
The resident evil stuff is very close to GC/ps2.
Marlboro Milds.
(http://cubemedia.ign.com/cube/image/article/576/576574/resident-evil-4-20050103002225575_640w.jpg)
(http://images2.wikia.nocookie.net/__cb20100930235818/residentevil/images/4/45/Resident-evil-revelations_1285785280.jpg)
Not even close :-\
The shaders might help the games look better than some last gen stuff but you still had better geometry/textures last gen
Wow, I think Bowser RPG is leagues ahead of the snorefest first two M&Ls. The Paper Mario games are good I guess but I never made it to the end of any of them except Super Paper Mario.
sorry they don't have any lolli rape sims :(
bu bu bu what about forcing people to have big budgets for handheld games!!! </nintendofansarethebiggestdoublestandardprawncocksontheplanet>
Everyone knows Link's model is better. It is gonna be funny if the house interiors are still pre-rendered bitmaps.
(http://4.bp.blogspot.com/_u16Mk7z9Zdk/TUNcdrPE5eI/AAAAAAAAIX4/R26zW_Ruq9k/s320/IMG_0561.jpg)
clearly an n64 game
Wow that looks rad :droolspoiler (click to show/hide)(http://www.uncharted-drei.de/uploads/gallery/4/pic-35.jpg)[close]
QuoteBad day to be a hater? Seems so.
nothing changes the fact that it's STILL Ocarina Of Time
The hell is an NGP?
QuoteThe hell is an NGP?
PSP 2
do you really thing the ngp won't get a version of ssf4
and at a resolution massively higher than (ugh) 400x240
(http://www.infendo.com/wp-content/uploads/2011/01/IMG_0561.jpg):bow :bow :bow
Bad day to be a hater? Seems so.
Everyone knows Link's model is better. It is gonna be funny if the house interiors are still pre-rendered bitmaps.
You mean that very same screenshot where there was a pre-rendered bg in the orignal?
http://www.youtube.com/user/NintendoWorldReport#p/u/31/SJdJhsTV0yM
same music and sound effects as in the original verion. N64 quality :teehee
deku tree looks as crappy as ever.
OoT has a lot of good music. Mostly not the dungeon music
I loved the fire temple soundtrack
I loved the fire temple soundtrack
The one with your people's hymns in it?
I refuse to believe even Nintendo would jew out on the music.
I refuse to believe even Nintendo would jew out on the music.
Then you're an idiot, sorry. When have they done otherwise?
I refuse to believe even Nintendo would jew out on the music.
Then you're an idiot, sorry. When have they done otherwise?
Super Mario Galaxy? Super Mario Galaxy 2?
:smug
Majora's mask and wind waker are pretty shitty and TP was merely good.
Majora's mask and wind waker are pretty shitty and TP was merely good.
blasphemy
The bug hunt quest in TP is a sidequest. Pad? You don't even have to do it.
Half of those complaints are fucking stupid. It takes like 2 minutes to get the rupees required to buy a shield.
In any case, Majora's Mask's intro is fine because you have just a few minutes to get the ocarina and become human again. The only part where you really have to "wait" is when you're waiting for the clock tower to open, and that's 5 minutes at most if you use the scarecrow to fast forward time.
Wind Waker's intro is slow, but it makes up for it by actually attempting to make Link an actual character, by giving him a family and a reason to journey beyond save the world. It was interesting.
TP's long ass intro is horrid, but that doesn't mean the overall game is shabby.
LA is gimmicky because of the stupid trade system and the plethora of ridiculous, although cool, items. Hey, go get those bananas to that monkey! zzz
The whole point of the Temple of the Ocean King is that when you return to it they want you to find all the shortcuts your ever expanding arsenal provides you with. Its a way to convey empowerment and I really feel people just straight up didnt realise how fast you could get through some floors.
The bug hunt quest in TP is a sidequest.
LA is gimmicky because of the stupid trade system and the plethora of ridiculous
Bug hunts? You mean the light things in wolf form? I don't remember bugs at all aside from the bug sidequest in castle town.
really? that's the problem you have with LA? and you are telling me that "complaining about the whole shield ordeal in ocarina" is stupid? :lol
(http://strackattack.com/gifs/harrison%20ford%20who%20gives%20a%20shit.gif)
I just wanted to post this for reals because its lulz
and you have to "help" some person after every dungeon
(http://strackattack.com/gifs/harrison%20ford%20who%20gives%20a%20shit.gif)
I just wanted to post this for reals because its lulz
I don't see the problem with wanting more or better story in Zelda. The best Zelda for instance, has a fucking awesome story. There's nothing wrong with liking story in games, so long as it's not the main reason you play them, and who the fuck plays Zelda FOR story. Not me! But that doesn't mean I can't appreciate, so get off your soap box and play some Pokemon.
(http://strackattack.com/gifs/harrison%20ford%20who%20gives%20a%20shit.gif)
I just wanted to post this for reals because its lulz
I don't see the problem with wanting more or better story in Zelda. The best Zelda for instance, has a fucking awesome story. There's nothing wrong with liking story in games, so long as it's not the main reason you play them, and who the fuck plays Zelda FOR story. Not me! But that doesn't mean I can't appreciate, so get off your soap box and play some Pokemon.
Games are not appropriate avenues for narrative. They get in the way of the interaction that is the strength of the medium. The "story" of any game is best told through the actions the player takes and how he approaches his goals. Any exposition outside of that makes no sense because all of a sudden my motivations are not my own. It turns out instead of going around and empowering myself and exploring for fun I'm doing it for some greater good blah blah blah don't care, which button skips this cutscene.
Games are not appropriate avenues for narrative....
And you know what, I take issue with you dogging Link's Awakening's better moments as fetch quests. Taking a chain chomp for a walk so you can kill all the plant monsters blocking the dungeon door was fucking awesome. Its no different than activating an event in one part of the world and walking to the next.
I'd say the people disillusioned with thinking story has any place in a good videogame, or ever contributes to it, need to get out more. But whatever, keep playing your male empowerment fantasies preoccupied with a delusion of eloquence or whatever helps you sleep at night.
I'd say the people disillusioned with thinking story has any place in a good videogame, or ever contributes to it, need to get out more. But whatever, keep playing your male empowerment fantasies preoccupied with a delusion of eloquence or whatever helps you sleep at night.
You haven't played a good videogame with a good story, then. Stories have their place. That's not to say every game, but in games like Zelda -- that is, action-adventure, classic adventure games, and rpgs, story does a lot to help motivations. Otherwise, stick to action games.
Because if that was the case you would just play muds and shit like the original rogue. Except you don't. Motivations and reasons give a reason to give a fuck. "Why am I fighting this dragon?" If I'm investing 50-60 hours into a game, I wanna know why dammit.
I know you guys are off on another thing entirely now, but the problem with retaining OoT's music/sfx isn't that they are MIDI, it's that they're really poor quality MIDI necessitated by the inherent limitations of the platform the game was originally on. Leaving that shit more or less untouched in a remake is just awful. It would be like if the DS remake of Dragon Quest 4 still had the NES music.
Because if that was the case you would just play muds and shit like the original rogue. Except you don't. Motivations and reasons give a reason to give a fuck. "Why am I fighting this dragon?" If I'm investing 50-60 hours into a game, I wanna know why dammit.
I'm fighting the dragon because its (hopefully) fun. I'm fighting the dragon because he stands in the way of my goal, be it an item or new area to explore. Speaking of which, there's a dragon in the first dungeon of Zelda one! Yet despite having no backstory such as Volvagia did, they both accomplish the same task.
see also: Metroid Other M vs. Super Metroid
see also: Metroid Other M vs. Super Metroid
People don't back on Other M because it has a story, they bag on it because the story is PUTRID.
see also: Metroid Other M vs. Super Metroid
People don't back on Other M because it has a story, they bag on it because the story is PUTRID.
It could never have been good.
see also: Metroid Other M vs. Super Metroid
i actually agree with emceegrammar. story gets in the way more often than not. i am happy solving a dungeon and killing a boss just cuz.
i actually agree with emceegrammar. story gets in the way more often than not. i am happy solving a dungeon and killing a boss just cuz.
How would a good game SUFFER if I removed all of its cutscenes, dialouge, and/or narrative? A game stands on its principles of play first and foremost.
It really was the difference between Katamari Damacy and GTA San Andreas for me.
I had trouble articulating the differences between GTA and KD until that brave poet emceegrammr found a way
And wtf is wrong with a series of random chess battles?!? I skip all the text in ffta2 and the advance wars games. STILL AWESOME.
How would a good game SUFFER if I removed all of its cutscenes, dialouge, and/or narrative? A game stands on its principles of play first and foremost. Believe it or not I've had my fair share of systems, I've played more than enough games to come to this conclusion. It really was the difference between Katamari Damacy and GTA San Andreas for me. One didn't take itself seriously and charmed me with its goofy aesthetics and simple mechanisms. The other was CJ's got problems I don't really care about. How long until dicking around in faux-cali isn't fun anymore?
I don't have emotional attachments to sprites and plastic looking 3d models. I guess that's why I can't appreciate the intricacies of game plot :'(
More than anything else you are highlighting why the point and click adventure genre is terrible and has subsequently died.
All a Zelda game needs for story is a reason to go adventuring. MM and LA were different in a good way, but retained the same brevity as other Zelda games. And both those games started with Link already adventuring. That's why these games are fun. I don't care if I'm saving the princess and fighting some arab pig thing again. C'mon son toss my blade I'm gonna pump this likelike UNGGGH
I'd say the people disillusioned with thinking story has any place in a good videogame....
edit: Oh wait, need to be more condescending um
:-\ :stfu
narrative has no place in videogames:lol
The only zelda games I want to play again are Phantom Hourglass and Link's Awakening.
Your opinion is now invalid.
I don't have emotional attachments to sprites and plastic looking 3d models. I guess that's why I can't appreciate the intricacies of game plot :'(
The average human being can display empathy and show emotional response to simple geometric shapes, let alone objects with the appearance of a human. Not to pick on you for your disability, but the inability to properly empathize is often seen in people suffering from autism-spectrum disorders and may point to the rationale behind your preferences here.
Ocarina Of Time's story was good, it wasn't original but it was done well.
dialogue is not narrrative
dialogue is not narrrative
Dialogue in the case of L4D forms a part of the narrative through character exposition, along with the environments, your objective, the characters roles etc
I loved the fire temple soundtrack
The one with your people's hymns in it?
actually no, I heard that one on youtube and loved it though.
The only zelda games I want to play again are Phantom Hourglass and Link's Awakening.
Your opinion is now invalid.
cosign. you can't praise mechanics uber alles then laud phantom fucking hourglass, a game so bad even gameloft would feel ashamed to release it
How could you guys forget this classic piece from OOT. Game has an amazing soundtrack one of my favs of all time.:bow TIME PARADOX :bow2
[youtube=560,345]http://www.youtube.com/watch?v=ZJBCkTXnIew[/youtube]
Its like bitching that you have to help Nabooru escape from jail and THEN you get to go to the spirit temple. Its a trope of Zelda and nothing LA did in particular.
Maybe you shouldnt be playing LA in 2011 Himuro, game is from fucking 93 or something. In 93 it sure as hell didnt feel fetch questy and gimicky, its a bit anachronistic to label it as such now eh?
The only zelda games I want to play again are Phantom Hourglass and Link's Awakening.
Your opinion is now invalid.
cosign. you can't praise mechanics uber alles then laud phantom fucking hourglass, a game so bad even gameloft would feel ashamed to release it
Kosma: it was only a reply to the LA fan wank. People who shit on the rest of the series while putting LA on pedestal make no sense.
And on that note, almost every person I've seen who prefers 2d zelda over 3d is trying to be edgy or something. Almost every single time.
Zelda? Janky? Disagree there. Pretty smooth experiences for me.
And on that note, almost every person I've seen who prefers 2d zelda over 3d is trying to be edgy or something. Almost every single time.
Ehn, I prefer 2D Zelda to 3D Zelda, and I'm a hell of a lot less fickle and prone to attempting to be edgy than you are. Come at me, bro.
And on that note, almost every person I've seen who prefers 2d zelda over 3d is trying to be edgy or something. Almost every single time.
Ehn, I prefer 2D Zelda to 3D Zelda, and I'm a hell of a lot less fickle and prone to attempting to be edgy than you are. Come at me, bro.
And on that note, almost every person I've seen who prefers 2d zelda over 3d is trying to be edgy or something. Almost every single time.
Ehn, I prefer 2D Zelda to 3D Zelda, and I'm a hell of a lot less fickle and prone to attempting to be edgy than you are. Come at me, bro.
2d zelda doesn't have camera problems, allows you to engage multiple enemies without the constraints of the ztargeting system, and practices density over scope. Think of the hyrule field in Ocarina, compare that to the main expanse of Koholint Island. Koholint island has secrets and activity in every tile (exagerrating). 3d zelda repeatedly ferries you to the main points of interest through uninteresting hubs. The puzzles in 3d zelda devolve usually down to going into first person to find some switch or inconsistency in the room. Then blocks are pushed. A lot. Maybe you have to kill some bad dudes before the blocks can be pushed. :l
Meh. I really don't try to be edgy. I just like to troll. :(
In any case, I just don't get the mentality that 2d Zelda is oh so great while 3d Zelda is oh so boring. It's two different takes on the same formula. I like both, which is I don't understand all the hate 3d Zelda gets, usually from weird retro enthusiasts.
For me, it's the pacing. The 2D games usually have more compact worlds and more action than the 3D ones. I always enjoy my playthrough of the 3D Zelda games, but it's only ever one playthrough, because I just can't face slogging through all the slow parts to play the parts I do love. Ocarina you have sit through the boring-ass early areas. Windwaker you have to do that fucking Triforce hunt and all that bullshit sailing. Twilight Princess you have to get through one of the most painfully slow intro/tutorial sections I've ever played and constantly traverse the really big, really empty hub. Majora is the best about it but even that game involves a lot of re-doing of tedious shit.
Don't get me wrong, the 2D Zelda games (or at least the latter ones) all suffer from similar problems, but it's all a lot shorter and easier to get through. I don't think it's as simple as saying the 3D Zeldas are everything the 2D ones are and more anymore than it's appropriate to say that about 3D Mario/2D Mario. Aside from the broad outline, they're very different animals.
Majora's mask is often the exception when talking about how dull and stale and poorly designed 3d zeldas can be. Still, it doesn't beat the immediacy and approachable play of a 2d zelda game. I'm really glad Skyward Sword has a sprint button. The third dimension makes zelda feel much slower than would be preferred, sprinting should help a lot with that.
2d zelda doesn't have camera problems, allows you to engage multiple enemies without the constraints of the ztargeting system, and practices density over scope. Think of the hyrule field in Ocarina, compare that to the main expanse of Koholint Island. Koholint island has secrets and activity in every tile (exagerrating). 3d zelda repeatedly ferries you to the main points of interest through uninteresting hubs. The puzzles in 3d zelda devolve usually down to going into first person to find some switch or inconsistency in the room. Then blocks are pushed. A lot. Maybe you have to kill some bad dudes before the blocks can be pushed. :l
don't forget to light all the torches!
Waitasec. You haven't played the Oracle games? Jeez man, that would be like me talking about 3D Zelda without having played, like, Windwaker and Majora or something. We shall re-engage these talkies after you appropriately educate yourself, sir.
Himu is a cigarillo
They're really weird games. They're even pretty different from *each other*. Plus the zapping system from RE2, used for the last time ever!
that was nearly a year ago, with a test demo level. stfu
Woah, Skyward Sword has a sprint button? Interest increased from zero to very little.
skyward sword looks like a turd graphically. It is like Miyamoto and Aonuma vomited on the tea-table and said, HEY LETS GO WITH THIS STYLE SINCE WERE OUT OF IDEAS!
hopefully the game plays better than it looks (or that they have tweaked the look since last E3)
was nearly a year ago, with a test demo level. stfu
::)
was nearly a year ago, with a test demo level. stfuQuote::)
Why the rollin eyes? He's right. TP improved drastically from when it was revealed.