Rrrrr. Man, so sad. Wanted open world nazi hunting. :-(Super sad to hear more crap about The Saboteur. I'm such a fan of open world games that I was ready to throw down in Nazi-occupied France for days on end. Then I heard about the black-and-white/color mechanic, which has interested me for years, and I was hovering over play-asia's "PLACE ORDER" button, only to be plagued by doubts. PANDEMIC. C'mon, Mercenaries 2 was the buggiest piece of crap I've played in a long time. Hearing more bad stuff about it supports my decision to not buy, but still makes me blue.
It's probably better than Mercenaries, but it's also probably more frustrating. Sneaking around is fun but once you're detected it's like the worst game ever.
To be fair it is an ok game, but pilonv is spot on about how aggravating the alert phase is and about how it takes ideas from other games and makes them worse. The game is enjoyable enough in some of the linear missions; the open world stuff is when the game becomes a mess. Because it takes ideas from different games, it's hard to really describe what type of open world game it is. It's not the GTA/Saints Row style or the Mercenaries/Just Cause style, but the game still tries to have missions from both styles and the mechanics can't keep up.
Just another example of how it takes what GTA does and makes it worse: In GTA4 there were toll bridges, or really a single toll bridge, and you knew that it was coming up because it was only on a bridge. In the Saboteur, it feels like every few streets there is a nazi gate up blocking your path. You could stop and show a fake passport to the officer to open the gate, but often it would glitch out and only the first gate would open, forcing you to ram the second gate anyway. For some reason there are two gates that need to open ??? anyway, if you run through a gate, you get into the terrible alert phase. The game doesn't have any fast travel either, so if you have to drive a distance of half the map, which they make you do, you're expected to go through this gate nonsense several times.
I mean, if you're going to copy something, at least try and learn from their mistakes. It's a big reason why the Saints Row series is so great.
I didn't hold out long and i love open world games :-\Same here. I enjoyed the flashback mission moreso than the normal missions. Once I did the flashback and came back to the main storyline I quit.
The Saboteur started off great but the numerous flaws quickly dragged the game down.
sup Stockholm syndrome:lol "Pandemic isn't a bad dev! They were just misunderstood! I miss them now that they're dead..."