"scans"
Can't really see anything, but the artist seems different.
I'm so glad this is on the DS. If it were for the 3DS, I'd have a reason to buy the system. :bow ATLUS for saving me money
Anyhow, huge troll. Not even DSi, regular DS. 3DS is such a lolz system at this point.
devil survivors music seemed pretty genericy to me
Meet the main cast and get some preliminary gameplay details for the DS sequel.http://www.andriasang.com/e/blog/2011/03/23/devil_survivor_2_details/
▶Posted Mar 23, 2011 at 10:48, By Anoop Gantayat
Early details on Devil Survivor 2 have surfaced from this week's Famitsu.
As mentioned here earlier, Devil Survivor 2 is being developed for the DS. It's not to be confused with 3DS title Devil Survivor Overclocked, which is a remake of the first Devil Survivor.
Mysterious invaders known as the "Septentrion" suddenly attack Japan one Sunday. They make their attacks once a day from then on. It's up to a band of 13 demon summoners to deal with the attackers within seven days.
Characters introduced in the magazine include:
•Main Character
A third year student at a school in Tokyo. He gets caught up in all the happenings while on his way home from a test, and learns of his ability to summon demons.
•Io
A student in the same grade as the main character. He's a gifted student who's admired by others.
•Daichi
The main character's friend from childhood, and also a fellow student in the same grade. She's cheerful, bt doesn't think too deeply about things.
Gameplay will combine simulation with command battle elements. You'll be able to obtain new demons through demon auctions. One new system is the "Enishi System", which has something to do with your ties with your friends
Staff includes Kenji Ito on sound. Like the original, the main character designs are from Durarara's Suzuhito Yasuda. Mohiro Kitou is doing the designs for the Septentrion invaders.
Devil Survivor 2 is due for DS release through Atlus this summer.
Anyhow, huge troll. Not even DSi, regular DS. 3DS is such a lolz system at this point.
I don't know how you could interpret this as a troll. They are testing the 3ds water with overclocked and releasing a sequel as a surefire seller on an established platform. Keep the projection in check, mmm k?
Radiant Historia > Devil Survivor
RE4 360 Remake? Sweet jesus.
http://www.famitsu.com/news/201103/24041611.html (http://www.famitsu.com/news/201103/24041611.html)
Title: Devil Survivor 2
Platform: Nintendo DS
Release Date: Summer 2011 (Japan)
Director: Shinjiro Takada
Character Design: Suzuhito Yasuda
Invader Design: Mohiro Kitoh
Art Director: Akiko Koto
Music: Kenji Ito
(http://i.imgur.com/C4Xr8.jpg)
(http://i.imgur.com/IcnWz.jpg)
(http://i.imgur.com/dz2kD.jpg) (http://i.imgur.com/43E2z.jpg) (http://i.imgur.com/ZJjyS.jpg)
(http://i.imgur.com/YIhnB.jpg) (http://i.imgur.com/meVOo.jpg) (http://i.imgur.com/yUetO.jpg)
(http://i.imgur.com/VTrHq.jpg) (http://i.imgur.com/aWsCE.jpg) (http://i.imgur.com/l6kJn.jpg)
(http://i.imgur.com/qQKpv.jpg)(http://i.imgur.com/F5zeo.jpg)
(http://i.imgur.com/JOdCY.jpg)(http://i.imgur.com/E56lj.jpg)
Ah, Septentrion's root meaning refers to the Big Dipper. Which makes sense, since two of the invaders shown in the designs/screens are Alioth and Dubhe - two of the stars in the Big Dipper. This also explains why the time limit is 7 days. Each day will feature an attack by a different invader, and there are seven stars in the Big Dipper.
The Invaders are basically the bosses of each day. The rest of the filler enemies have to be other demons.
The general narrative theme this time definitely without a doubt feels inspired by Evangelion and the various ripoffs it spawned.http://www.neogaf.com/forum/showthread.php?t=425186
Wow, this game has been seriously Personafied. I'm not sure how I feel about this :-\
and fuuka and rise are so different I don't even see why you're bothering comparing them.
Isnt DS2 one of those 'if you dont have a faq/strategy guide youre fucked' games?
I gave up on this game already, lol.
I threw my hands up when all the enemies kept healing each other to full health. It's like I wasn't even making progress.
Maybe a Overclocked 2 will come out to fix the balancing issues again.
PASS
Man, I don't get Devil Survivor difficulty complaints at all.
First one was pretty easy outside a few spots. This one is even easier outside a few spots. The mainline SMT games are way harder than this stuff. The only boss that really destroyed me on DS2 was the 5th Sepitron I think? It's the one at the dock where you need to do a lot of moving.
Trick for DS2 is the same one as DS1: Always keep +7 movement guys around so you can get around quick. That + the right elemental resistances and you're set.