5-week tracking month; Reporting Period 5/29/11 through 7/2/11
Software (New physical retail only, across all platforms including PC)
01. L.A. Noire (360, PS3) Take 2 Interactive - 419,000
02. Duke Nukem Forever (360, PS3, PC) Take 2 Interactive - 376,300
03. Infamous 2 (PS3) Sony - 369,200
04. Lego Pirates of the Caribbean: The Video Game (Wii, 360, NDS, PS3, 3DS, PSP, PC) Disney Interactive Studios
05. Legend of Zelda: Ocarina of Time 3D (3DS) Nintendo - 283,200
06. Call of Duty: Black Ops (360, PS3, Wii, NDS, PC) Activision Blizzard
07. NBA 2K11 (360, PS3, Wii, PS2, PSP, PC) Take 2 Interactive
08. Mortal Kombat 2011 (PS3, 360) Warner Bros. Interactive
09. Cars 2 (NDS, Wii, 360, PS3, PC) Disney Interactive Studios
10. Just Dance 2 (Wii) Ubisoft
Hardware
Xbox 360 - 507,000
Wii - 273,000
PS3 - ~276,000 (extrapolated)
3DS - 143,000
DS - 386,000
After less than two weeks on store shelves, The Legend of Zelda™: Ocarina of Time™ 3D for the Nintendo 3DS™ portable entertainment system finished the month as the No. 2 best-selling video game on an individual platform, with more than 283,000 units sold, according to the independent NPD Group, which tracks video game sales in the United States.
Other highlights from the month include:
Nintendo sold more than 800,000 combined hardware units in June. This includes 386,000 units of the Nintendo DS™ family of systems, 273,000 Wii™ systems and 143,000 Nintendo 3DS systems. Each product line saw double-digit growth over the previous month, and the lifetime U.S. installed base for the Wii system crossed 36 million units.
Five of the top 10 and 13 of the top 25 best-selling individual software titles play on Nintendo platforms.
This holiday season, Nintendo will offer something for everyone with fan-favorite titles including Super Mario™, Mario Kart™, Kid Icarus™: Uprising, Star Fox 64™ 3D and The Legend of Zelda™: Skyward Sword.
For more information about Nintendo, visit http://www.nintendo.com.
Halfway through 2011, Xbox 360 maintains its lead in the U.S. console market, selling more units in the U.S. than any other console for 12 of the past 13 months. Even while console and software sales across the industry have slowed, as often happens in the summer, Xbox 360 continues growing, staying on track to have the biggest year in Xbox history in the sixth year of its lifecycle.
June 2011 NPD highlights include:
Holding 48% share of the overall current-generation console market share, Xbox 360 sold 507,000 units in June, selling nearly twice as many units as other current-generation platforms and maintaining the number-one console spot in the U.S. for 2011. Additionally, Xbox 360 was the only console in the U.S. to show year-over-year growth in the month of June. (Source: NPD Group, June 2011)
Total retail spend on the Xbox 360 platform in June (hardware, software and accessories) reached $350 million, the most for any console in the U.S. (Source: NPD Group, June 2011)
During the month of June, four of the top ten console game titles were for Xbox 360 including: “L.A. Noire,” “Duke Nukem Forever,” “NBA 2K11” and “Call of Duty: Black Ops.” (Source: NPD Group, June 2011)
With the holiday season and major launches just around the corner, the second half of 2011 promises to make Xbox 360 history. The size of the Kinect games portfolio will triple by the end of the year and Xbox will bring new partnerships like UFC and Disney to the platform as well as blockbuster games, movies, music and TV together in one place. We expect Xbox 360 to maintain its lead and to be number one worldwide by the end of the year, selling more hardware units than PlayStation and Wii.
"According to the latest NPD report, PlayStation continues to see growth in software with a strong demand for exclusive PlayStation 3 franchise titles. The recently launched inFAMOUS 2 was the #1 software SKU in June. In addition, momentum is accelerating with the upcoming fall releases of Resistance 3 and Uncharted 3 on the horizon. This week the Uncharted 3 multiplayer beta surpassed 1.5 million unique players, demonstrating the strength of the PlayStation platform and consumers’ interest in gaming experiences that combine rich stories, challenging gameplay, and exhilarating 3D immersion," Patrick Seybold, Sr. Director of Corporate Communications at SCEA.
June NPD sales for Shadows of the Damned are pathetic. You can forget about a sequel. Alice: Madness Returns did much, much better, however.
Why the hell did the 360 sell so much?
Kind of surprised to see the PS3 version of LA Noire outsell the 360 version, but it's not by a massive amount.
I guess the 360 crowd aren't really hot for sophisticated games.
the Xbox is cheap-ish as of now and has the most robust current and future gaming library on the market. It shouldn't be surprising its kicking so much ass. What is surprising is how the PS3 is still sucking wind and the almost dead Wii is doing relatively alright.
and how the heck is NBA 2K11 still hanging in there. Great month for Take2, WB and Disney games I suppose, unless F3AR tanks (it did, didn't it?).
OK fuck gaming, Shadows Of The Damned and Alice don't sell well and yet any military fps does. Fuck that noise.
There was no marketing. I didn't even know Alice was out until I saw it as available in my GameQ. Both games seemed to have been quietly pushed out.
Meanwhile, two games weirder than Zelda attracted far more exclusive audiences. Child of Eden, the NPD told Joystiq, sold approximately 34,000 units in its debut month, ranking at number 83. At the same time, Shadows of the Damned managed to sell 24,000 copies, combined, on PS3 and Xbox 360. Damn.
With the exception of Wii Play Motion, Nintendo is doin ~ok~ all around considering they are mostly fending for themselves. Unfortuneatly being a publicly traded entity means they are certainly disappointing their shareholders.
I'm also pretty sure Child of Eden was the wii game Miziguchi was working on once upon a time. There's some vindication somewhere in there for us Nintendo sales fegs. Something something certain games bomb on any platform. Games like Hotd Overkill and Madworld outsold the likes of Vanquish and Shadows of the Damned as well. But arbitrary pissing matches aside the future of Japanese development -at least on consoles- ain't looking too bright. Sad times for the wacky jappy afficianado.
I play games so little now and pay scant attention to release dates and I've found I'm a pretty good indicator now of what will sell. if I don't know when a game is coming out (Shadows of the Damned) it will always bomb.
With the exception of Wii Play Motion, Nintendo is doin ~ok~ all around considering they are mostly fending for themselves. Unfortuneatly being a publicly traded entity means they are certainly disappointing their shareholders.
I'm also pretty sure Child of Eden was the wii game Miziguchi was working on once upon a time. There's some vindication somewhere in there for us Nintendo sales fegs. Something something certain games bomb on any platform. Games like Hotd Overkill and Madworld outsold the likes of Vanquish and Shadows of the Damned as well. But arbitrary pissing matches aside the future of Japanese development -at least on consoles- ain't looking too bright. Sad times for the wacky jappy afficianado.
If MadWorld outsold Vanquish (800,000+) I'll lose what little faith I have left in current gen gamers.
Duke Nukem:
-probably damaged the ip a bit but oh well
i feel bad for mizuguchiMaybe if Ubisoft didn't charge $50 for a game that can be beaten in an afternoon, it would have done better.
a few weeks ago, someone tweeted him an article from gamasutra saying child of eden was number one in america (they write their articles based on amazon rankings which as you can see is a pretty fucking distinguished mentally-challenged way to try to come up with anything resembling real numbers) and he got all excited and retweeted it around to his friends and company mates
and now we see it kaboomed
Vanquish did not sell that much. Not even close. Not even far.
SSF4 AE: < 20k (PS3 > 360)
Vanquish did not sell that much. Not even close. Not even far.
I guess those were shipped numbers then. Either way it still had to have sold better than MadWorld. I hope.
SSF4 AE: < 20k (PS3 > 360)
:'(
Why the tears? Most people downloaded the update.
I realize now that I'm the only person ever who loves MadWorld.
I realize now that I'm the only person ever who loves MadWorld.
With the exception of Wii Play Motion, Nintendo is doin ~ok~ all around considering they are mostly fending for themselves. Unfortuneatly being a publicly traded entity means they are certainly disappointing their shareholders.
I'm also pretty sure Child of Eden was the wii game Miziguchi was working on once upon a time. There's some vindication somewhere in there for us Nintendo sales fegs. Something something certain games bomb on any platform. Games like Hotd Overkill and Madworld outsold the likes of Vanquish and Shadows of the Damned as well. But arbitrary pissing matches aside the future of Japanese development -at least on consoles- ain't looking too bright. Sad times for the wacky jappy afficianado.
Jesus how are people buying so many Xboxen? There aren't even games on that thing... it is truly the next Wii.
Jesus how are people buying so many Xboxen? There aren't even games on that thing... it is truly the next Wii.
QuoteI realize now that I'm the only person ever who loves MadWorld.
first level or so : oh, this could be fun
second level : um...
third level : ZZZZZZZzzzzzzzzzzzzzzzzz
It's not a -bad- game, it's just in dire need of some variety.
360 sales are darn impressive for this late in it's life cycle. Whatever you think about Kinect, it's undeniable its given them a huge Wii like boost.
DS outsold the 3DS by 200k? Just noticed :teehee
It's remarkably similar to the situation with the GBA and the DS for the first while. Difference is, I'm not so sure there's a light at the end of the tunnel for the 3DS here.
Let's see what happens, I have my coffee at the desk and am waiting :pimp360 sales are darn impressive for this late in it's life cycle. Whatever you think about Kinect, it's undeniable its given them a huge Wii like boost.
Is it really Kinect? Or just people jumping in now.
What's the big deal about Xbox not getting exclusives? How many good exclusives did the PS3 get in the last 6 months?
But are there any Kinect games worth owning? Be real.
Wal-Mart Stores is finally going to allow market researchers to use data on the sales of video games at Walmart and Sam’s Club warehouse stores, according to AdAge.
That breaks a 10-year ban on sharing data for Wal-Mart Stores, which previously considered that data to be a company secret. By allowing the data dump for Nielsen and NPD, Wal-Mart will finally be a good citizen in helping analysts gauge the size of the video game business. Not only will Wal-Mart share game data, it will also share other retail data as well.
Nielsen will be able to provide clients access to to Wal-Mart and Sam’s Club store data in “a few months,” said Nielsen spokeswoman Jennifer Frighetto. “We’re raring to go,” she said to AdAge, “and starting to work with [Wal-Mart] and train them and we will be providing new views of our U.S. industry numbers. It’s a big impact.”
The new data will include census data from all U.S. Wal-Mart stores, Neighborhood Markets and Sam’s Clubs, and it will include historical data, Frighetto said.
AdAge said the executive who made the change is Cindy Davis, the former Sam’s Club chief marketer who earlier this year became executive vice president of Wal-Mart global consumer insights. Davis said the sharing of the data will lead to deeper insights into customer purchasing and category growth.
What's the big deal about Xbox not getting exclusives? How many good exclusives did the PS3 get in the last 6 months?