THE BORE

General => Video Game Bored => Topic started by: archie4208 on January 05, 2012, 11:11:22 AM

Title: Firaxis developed X-Com strategy game
Post by: archie4208 on January 05, 2012, 11:11:22 AM
(http://media1.gameinformer.com/imagefeed/featured/2kgames/xcom/enemyunknown/reveal/cov_226_l.jpg)

:hyper :hyper :hyper
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on January 05, 2012, 11:13:59 AM
:omg
Title: Re: Firaxis developed X-Com strategy game
Post by: demi on January 05, 2012, 11:21:52 AM
Another console game
Title: Re: Firaxis developed X-Com strategy game
Post by: Sho Nuff on January 05, 2012, 11:25:07 AM
I KNOW it's a strategy game, but that cover art makes it look like the worst kind of

(http://www.blogomatic3000.com/wp-content/uploads/2011/05/Shadowgun_04.jpg)
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on January 05, 2012, 11:31:35 AM
Quote
"Unlike 2K Marin's previously announced XCOM shooter, which sparked tempers among longtime fans for turning its back on the series' cerebral roots, this title is a full-on strategy game that puts players in command of a global anti-alien defense force," Game Informer said.

Quote
Firaxis' XCOM has destructible tactical environments, and fuses a real-time strategic view with turn-based combat.
Title: Re: Firaxis developed X-Com strategy game
Post by: demi on January 05, 2012, 11:35:10 AM
Rebelstar Tactical Command > X-Com
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on January 05, 2012, 11:45:48 AM
Rebelstar Tactical Command > X-Com

Jullian Gollop really gets around, doesn't he?
Title: Re: Firaxis developed X-Com strategy game
Post by: demi on January 05, 2012, 11:48:44 AM
Heart of Darkness > Another World
Title: Re: Firaxis developed X-Com strategy game
Post by: Momo on January 05, 2012, 12:31:21 PM
Fuck game informer for hyping something I have no interest in *shrug*
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on January 05, 2012, 12:33:02 PM
Battlefield 3 thread is over there ----->
Title: Re: Firaxis developed X-Com strategy game
Post by: Momo on January 05, 2012, 12:43:09 PM
Battlefield 3 thread is over there ----->
You've got me all wrong fella =P
Title: Re: Firaxis developed X-Com strategy game
Post by: HyperZoneWasAwesome on January 05, 2012, 02:16:49 PM
they're gonna rip off Valkyria Chronicles, right?

hell, if Sega ain't going to make a proper sequel, somebody else might as well as.
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on January 05, 2012, 02:29:36 PM
they're gonna rip off Valkyria Chronicles, right?

More like they're going to rip off X-COM: Apocalypse:

Quote
A new feature is the choice of playing the tactical missions in either the familiar turn-based mode or real-time. In the turn-based mode, the aliens and humans switch turns to perform actions while in real-time, everything happens simultaneously, though the game can be paused at any time to issue orders to agents.
Title: Re: Firaxis developed X-Com strategy game
Post by: Howard Alan Treesong on January 05, 2012, 02:41:30 PM
X-Com: Enemy Known :zzz
Title: Re: Firaxis developed X-Com strategy game
Post by: Vizzys on January 05, 2012, 04:48:32 PM
no just one
Title: Re: Firaxis developed X-Com strategy game
Post by: pilonv1 on January 05, 2012, 05:47:43 PM
Means no Civ 5 expansion :'(
Title: Re: Firaxis developed X-Com strategy game
Post by: Steve Youngblood on January 05, 2012, 05:53:28 PM
I've heard a lot of great things about the original X-Com, and it sometimes makes me feel like a horrible human being for never having played it.
Title: Re: Firaxis developed X-Com strategy game
Post by: tiesto on January 05, 2012, 06:03:03 PM
I never really got into X-Com back in the day (it's something I'd probably be at least somewhat into, though... one of these days I'll give it a shot...), but this is a total relief. I was expecting another outsourcing of a beloved classic Japanese franchise to a third-tier western developer.
Title: Re: Firaxis developed X-Com strategy game
Post by: Stoney Mason on January 05, 2012, 06:03:30 PM
It was an amazing game for its time although I doubt I could bring myself to replay it now.


So this new version is a very good thing indeed.
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on January 05, 2012, 06:09:52 PM
Well, I'm excited even though I've never played X-Com. Love me some Civ. Is X-Com turn based strategy? Please say yes, can't really stand rts outside of Warcraft and even then I'm pretty terrible at WC.
Title: Re: Firaxis developed X-Com strategy game
Post by: Stoney Mason on January 05, 2012, 06:15:43 PM
Well, I'm excited even though I've never played X-Com. Love me some Civ. Is X-Com turn based strategy? Please say yes, can't really stand rts outside of Warcraft and even then I'm pretty terrible at WC.

It was turn based although somebody up in the thread posted it will have both turn based and some version of real time.
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on January 05, 2012, 06:18:46 PM
Awesome. So this is a console game? Looks like pc gaming loses again.
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on January 05, 2012, 06:19:45 PM
Looks like my statement still rings true.
Title: Re: Firaxis developed X-Com strategy game
Post by: Stoney Mason on January 05, 2012, 06:21:18 PM
For what its worth the whole franchise is up on steam for 5 bucks.

http://store.steampowered.com/sub/964/
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on January 05, 2012, 06:22:16 PM
Awesome. So this is a console game? Looks like pc gaming loses again.

It's Xbox360/PS3/PC.
Title: Re: Firaxis developed X-Com strategy game
Post by: Positive Touch on January 05, 2012, 06:22:41 PM
pc wins with the true hi-def free version, as always
Title: Re: Firaxis developed X-Com strategy game
Post by: Fifstar on January 05, 2012, 06:52:16 PM
For what its worth the whole franchise is up on steam for 5 bucks.

http://store.steampowered.com/sub/964/

Hm, another one of those old games I always heard about but never actually played. Would buy this if I had not bought so much old crap where I don't have any idea how to play them (Ultima VII wtf) over the holiday sales.
Title: Re: Firaxis developed X-Com strategy game
Post by: archie4208 on January 05, 2012, 07:06:17 PM
Looks like my statement still rings true.

The first X-Com was on PS1.  ???
Title: Re: Firaxis developed X-Com strategy game
Post by: Tasty on January 05, 2012, 11:20:09 PM
Didn't even know the name "X-Com" until last year, but Firaxis always has my cherry. Played Alpha Centauri two days ago, wanted to play for two or three hours, ended up playing for like 6 or 7. It was insane.
Title: Re: Firaxis developed X-Com strategy game
Post by: Cravis on January 06, 2012, 08:05:05 AM
X Com always creeped me the hell out. The music and atmosphere always kept the tension high and really gave you a sense of foreboding and fear of not knowing what you were up against.
Title: Re: Firaxis developed X-Com strategy game
Post by: chronovore on January 06, 2012, 09:12:23 PM
Between this and the return of Jagged Alliance, the tactical strategy fans are going to have their hands full.
spoiler (click to show/hide)
:fapfapfap
[close]
Title: Re: Firaxis developed X-Com strategy game
Post by: Stoney Mason on January 09, 2012, 05:19:38 PM
(http://cache.gawkerassets.com/assets/images/9/2012/01/aeb0af89bd7d15a866022e169c2035a9.jpg)
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on January 09, 2012, 05:22:01 PM
Huh?
Title: Re: Firaxis developed X-Com strategy game
Post by: Timber on January 09, 2012, 05:56:14 PM
What are they fighting?
Title: Re: Firaxis developed X-Com strategy game
Post by: pilonv1 on January 09, 2012, 06:10:16 PM
looks like an upscaled version of that Ghost Recon game for 3DS
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on January 09, 2012, 06:20:50 PM
:wtf

...

:maf

...

:'(
Title: Re: Firaxis developed X-Com strategy game
Post by: Howard Alan Treesong on January 09, 2012, 06:39:09 PM
What are they fighting?

The tri-count.

What the fuck am I looking at :maf

A console game.

(http://img833.imageshack.us/img833/8237/xcomdealwithit.jpg) (http://imageshack.us/photo/my-images/833/xcomdealwithit.jpg/)

spoiler (click to show/hide)
(http://img864.imageshack.us/img864/8643/cohendwi.jpg) (http://imageshack.us/photo/my-images/864/cohendwi.jpg/)
[close]
Title: Re: Firaxis developed X-Com strategy game
Post by: Howard Alan Treesong on January 09, 2012, 06:57:46 PM
Press X to -COM
Title: Re: Firaxis developed X-Com strategy game
Post by: Timber on January 09, 2012, 07:41:37 PM
So they figured the most respectful way to modernize a series about stopping a global alien invasion is to turn it into a game where you shoot trendy young professionals in the woods? Looks like it's time to hitch our wagons to TEAM 2K MARIN.
Title: Re: Firaxis developed X-Com strategy game
Post by: Bebpo on January 09, 2012, 07:52:45 PM
Looks fine to me.
Title: Re: Firaxis developed X-Com strategy game
Post by: Timber on January 09, 2012, 08:06:17 PM
Yeah going by everything that's been written about this, all the components that make up a good X-Com game seem to be in place. Civ Rev on XBOX was a monstrously hideous game so this looks fine by comparison.
Title: Re: Firaxis developed X-Com strategy game
Post by: Positive Touch on January 09, 2012, 08:23:21 PM
is this a wiiware game
Title: Re: Firaxis developed X-Com strategy game
Post by: cool breeze on March 06, 2012, 11:30:17 AM
http://www.youtube.com/watch?v=3uHHmTSDCvA

It looks good.  This is a downloadable game, right
Title: Re: Firaxis developed X-Com strategy game
Post by: Timber on March 06, 2012, 11:45:10 AM
WRONG
Title: Re: Firaxis developed X-Com strategy game
Post by: archie4208 on March 06, 2012, 11:46:13 AM
It is on Steam.  :tophat
Title: Re: Firaxis developed X-Com strategy game
Post by: Timber on March 06, 2012, 11:48:42 AM
It's gonna be so good, as will Xenonauts which makes for 2 X(-)COM games this year. Poor 2K Marin, I'm sure they meant well.
Title: Re: Firaxis developed X-Com strategy game
Post by: chronovore on March 07, 2012, 01:41:58 AM
I'm still kinda hopeful about the 2K Marin one.
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on March 07, 2012, 04:40:25 AM
xcom freeware plz
Title: Re: Firaxis developed X-Com strategy game
Post by: Stoney Mason on October 08, 2012, 04:56:56 PM
http://www.youtube.com/watch?v=dI8RYXgsqw0
Title: Re: Firaxis developed X-Com strategy game
Post by: Joe Molotov on October 08, 2012, 05:01:32 PM
So apparently this game is pretty badass. I'm getting it because Ghost Recon was awesome and we need more westaboo SRPGs.
Title: Re: Firaxis developed X-Com strategy game
Post by: Hitler Stole My Potato on October 08, 2012, 05:10:27 PM
That quick look was awesome.  I honestly never thought we'd see a modern version of UFO Defense but here it is.
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on October 08, 2012, 05:45:06 PM
Want.
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on October 08, 2012, 05:50:26 PM
Quote from: PC Gamer
The tale we tell ourselves of Captain William Wonka and his untimely death by an exploding forklift is much more personal and permanent than a pre-cooked narrative about alien invasion.

:bow
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on October 08, 2012, 06:10:46 PM
FUCK.  Probably gonna need to sell some plasma or spunk or something after watching that.  Not gonna be able to wait.
Title: Re: Firaxis developed X-Com strategy game
Post by: CajoleJuice on October 08, 2012, 06:50:05 PM
There *is* a demo, too.
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on October 08, 2012, 07:28:36 PM
Yeah.  DLing that now.  I get paid again this weekend, so I guess my blood and spunk are safe for the time being.
Title: Re: Firaxis developed X-Com strategy game
Post by: archie4208 on October 08, 2012, 08:54:06 PM
The demo was pretty bad.  As far as I know, it was limited to easy mode and you can apparently change an ini file to up the difficulty.
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on October 08, 2012, 08:59:41 PM
Who plays a strategy game demo for difficulty? It's a demo. A demo in a strategy game is to see how it works, if it has potential for depth (it does) and all the main features to entice you into buying it.

How in the world is the demo bad?
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on October 09, 2012, 12:47:09 AM
The demo is bad because HOLY SHIT IS IT SHORT.  Still probably won't be able to make it through Wednesday without buying this game.
Title: Re: Firaxis developed X-Com strategy game
Post by: Steve Contra on October 09, 2012, 12:51:51 AM
This is going to be good?  I turned it off entirely because it would be easier to ignore if it sucks.  X-Com is pretty much the greatest game ever made.
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on October 09, 2012, 12:55:16 AM
...it's going to be good.  Frag gave it his stamp of approval during the recording of the most recent Cruncheons.  Everything I've seen of the game makes my nipples hard in anticipation.  I will own this game before the weekend.
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 09, 2012, 01:29:27 AM
The good news:
(http://i.minus.com/iBFIrzUZLcyXR.png)

The bad news:
Apparently, it doesn't unlock until Friday. Where should I direct my rage?
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on October 09, 2012, 01:45:14 AM
lol furriners
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on October 09, 2012, 02:05:43 AM
This game is 12 gigs? wtf

11 mb/s? Even bigger wtf.
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 09, 2012, 02:08:53 AM
Socialism leads to 21st century infrastructure.
Title: Re: Firaxis developed X-Com strategy game
Post by: Cerveza mas fina on October 09, 2012, 02:49:52 AM
Shit it looks good. But I still need to finish Borderlands and Torchlight  :'(
Title: Re: Firaxis developed X-Com strategy game
Post by: fistfulofmetal on October 09, 2012, 08:30:05 PM
i am fucking awful at this game. i did a mission where i had to stop a bomb from exploding and all my squad dudes died
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 10, 2012, 12:40:47 AM
Played the demo. Will buy tomorrow.
Title: Re: Firaxis developed X-Com strategy game
Post by: fistfulofmetal on October 10, 2012, 08:46:21 PM
this game is so hard. i'm having such a hard time because i'm failing over and over and over. i'm playing wrong. or something.
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on October 10, 2012, 09:14:17 PM
good, you bastard. fuck you! bitch.
Title: Re: Firaxis developed X-Com strategy game
Post by: G The Resurrected on October 11, 2012, 01:38:07 AM
fistful this game is hard as balls so don't beat yourself up. I've restarted the game several times now cause I lost all of my soldiers.
Title: Re: Firaxis developed X-Com strategy game
Post by: rodi on October 11, 2012, 08:57:53 AM
Playing on normal and lost all my soldiers within the first thirty minutes. So now I'm on easy :D
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 11, 2012, 01:37:09 PM
I'm surprised this thread is this dead.

This game is amazing. I don't know how to do half the stuff but I think this game is hard enough to where you will need to try different things the next play through.

I saw some babbys on the other board admit they save after every move so none of their precious soldiers die. :wank
It's embarrassing.
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on October 11, 2012, 02:12:19 PM
Thread is dead because TOO MANY GAMES man. I'm still on Borderlands 2 and Dark Souls.
Title: Re: Firaxis developed X-Com strategy game
Post by: Fifstar on October 11, 2012, 02:33:06 PM
fistful this game is hard as balls so don't beat yourself up. I've restarted the game several times now cause I lost all of my soldiers.

Haven't really followed this game, do you keep your soldiers through the missions? Level them up over time in the campaign?
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on October 11, 2012, 02:36:43 PM
fistful this game is hard as balls so don't beat yourself up. I've restarted the game several times now cause I lost all of my soldiers.

Haven't really followed this game, do you keep your soldiers through the missions? Level them up over time in the campaign?

Game has perma death.
Title: Re: Firaxis developed X-Com strategy game
Post by: Fifstar on October 11, 2012, 02:41:35 PM
fistful this game is hard as balls so don't beat yourself up. I've restarted the game several times now cause I lost all of my soldiers.

Haven't really followed this game, do you keep your soldiers through the missions? Level them up over time in the campaign?

Game has perma death.

Meh. I guess it's cool to have soldiers that you connect to over time, but I'm horribly ocd with strategy games like that and end up replaying missions when my units die too much that I grow tired of the game and quit playing halfway through. Prefer it if you have a specific team for each mission.
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on October 11, 2012, 03:09:21 PM
Modern gamers are pussies, and people who are whining probably 100% guaranteed haven't ever played previous X-Coms.
Title: Re: Firaxis developed X-Com strategy game
Post by: Tucah on October 11, 2012, 03:12:39 PM
Finished up Dishonored so I'm gonna give this a real first go at some point tonight (just played the first two missions then stopped). Can't wait to dive in and give this game my full attention.
Title: Re: Firaxis developed X-Com strategy game
Post by: Fifstar on October 11, 2012, 03:20:16 PM
Eh, I'm playing pc games for 20 years, so I wouldn't call myself a modern gamer. It's true tho that I've never played the X-Com games, but I've played other games that have similar mechanics like the General series or Jagged Alliance 1&2 extensively and I just can't deal with capaigns where your previous success in a mission caries over too the next missions even though I enjoy the gameplay. Much prefer scenario modes or campaigns where missions are independent of each other, even though I get the appeal of a proper campaign.
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 11, 2012, 03:23:47 PM
Just play in ironman mode, then you don't have to worry about abusing the save system.
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on October 11, 2012, 06:18:53 PM
Finished up Dishonored

How many hours for our first playthrough?
Title: Re: Firaxis developed X-Com strategy game
Post by: Tucah on October 12, 2012, 02:24:05 AM
Finished up Dishonored

How many hours for our first playthrough?

Probably took me a little over 15, collecting everything and doing some exploring along the way (and I already can't wait to go through it again).


A few hours into XCOM and it's everything I wanted it to be. The between mission base building/researching/satellite stuff is interesting and of course the core TBS gameplay is incredibly solid. This will devour my time this weekend. I haven't lost any soldiers yet but I know it's going to bother me so much when it inevitably happens, oh well.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 12, 2012, 09:14:40 AM
I got a few hours in.

Got my squad up to 6.

Shit's gettin cray.

spoiler (click to show/hide)
XCOM
[close]
Title: Re: Firaxis developed X-Com strategy game
Post by: BobFromPikeCreek on October 12, 2012, 09:32:09 AM
Slightly drunk. Installing XCUM. Will probably JO. :hyper Friday nigggghht!
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on October 12, 2012, 09:58:54 AM
(http://i.imgur.com/gEp2N.jpg)
Title: Re: Firaxis developed X-Com strategy game
Post by: Stoney Mason on October 12, 2012, 11:09:13 AM
Played some last night. Seems as fun as I remember Xcom to be. It's nice they put in a good tutorial. The original use to just toss you into the action and rape you from what I remember.
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 12, 2012, 11:14:15 AM
Yep, that's right. Back then we didn't need tutorials, trial-and-error was enough.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 12, 2012, 11:23:45 AM
I skipped the tutorial since I played it in the demo. I just assumed it was the same.
Title: Re: Firaxis developed X-Com strategy game
Post by: BobFromPikeCreek on October 12, 2012, 01:52:46 PM
This game is really, really good. Not sure why everyone was saying the KB/M controls suck. Seem fine to me.
Title: Re: Firaxis developed X-Com strategy game
Post by: Stoney Mason on October 12, 2012, 10:02:49 PM
You get so attached to your squad members. StarBuck is my kick ass sniper. If she ever dies.  :'(
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 13, 2012, 02:35:57 AM
That's why I'm not renaming anyone. They're just expendable resources.
Title: Re: Firaxis developed X-Com strategy game
Post by: BobFromPikeCreek on October 13, 2012, 08:07:09 AM
Just first encountered the spiders. They killed my two best guys and I rage quit.
Title: Re: Firaxis developed X-Com strategy game
Post by: fistfulofmetal on October 13, 2012, 10:53:51 AM
restarted the game on easy because i'm a little bitch. but i'm having more fun.
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 13, 2012, 11:23:42 AM
I thought I had control of the situation until I ran into this. That's seven chrysalids too many. Yeah, I'm restarting without the ironman mode.

(http://i.minus.com/i8XHrJU8l4r4c.jpg)
Title: Re: Firaxis developed X-Com strategy game
Post by: BobFromPikeCreek on October 13, 2012, 12:07:33 PM
The chryssalid are just fucking brutal. I'm on the first base. Cleared all the way to the last room, but there are three of em in there and my guys are all outta rockets.
Title: Re: Firaxis developed X-Com strategy game
Post by: BobFromPikeCreek on October 14, 2012, 07:38:37 AM
Rolled back a few saves, did some more missions, and went back to fuck up the first base. Lost two guys in the process (fucking chryssalid are way OP) but whatever. Man, this game is so good.
Title: Re: Firaxis developed X-Com strategy game
Post by: BobFromPikeCreek on October 14, 2012, 09:40:07 AM
Motherfucker. My system BSOD'd and my windows installation became wicked fucked. Had to system restore and lost my save. Beautiful. Was just staring to get good. Had SHIVs and everything.
Title: Re: Firaxis developed X-Com strategy game
Post by: fistfulofmetal on October 14, 2012, 09:45:05 AM
I have a UFO-3 to assault next and I need to try to capture an Outsider in the process. this game is such a dick btw.
Title: Re: Firaxis developed X-Com strategy game
Post by: fistfulofmetal on October 14, 2012, 06:56:11 PM
(http://i.imgur.com/DBJH4.jpg)

That mission was tense as fuck. It spawned three chrysalids, three floaters, and three thin men all in the opening area. Managed to get through the whole thing with only a wounded soldier AND i captured the Outsider.

Go me!
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on October 14, 2012, 08:35:18 PM
Not playing this game is fucking killing me  :-\
Title: Re: Firaxis developed X-Com strategy game
Post by: ToxicAdam on October 14, 2012, 08:46:42 PM
Me too, but I don't feel like buying a 400 dollar computer strong enough to run it.

Title: Re: Firaxis developed X-Com strategy game
Post by: MyNameIsMethodis on October 14, 2012, 09:13:18 PM
buy it on ps3 the mouse controls are shite anyways
Title: Re: Firaxis developed X-Com strategy game
Post by: Purple Filth on October 14, 2012, 09:37:35 PM
this game sounds brutal as fuck   :lol
Title: Re: Firaxis developed X-Com strategy game
Post by: Stoney Mason on October 14, 2012, 09:57:20 PM
It's really not a looker or anything so buying it on consoles is fine. I prefer mouse and keyboard but  its not like the greatest implementation of mouse and keyboard ever either.
Title: Re: Firaxis developed X-Com strategy game
Post by: fistfulofmetal on October 14, 2012, 11:21:27 PM
The mouse and keyboard controls felt really awkward to me so I've been playing with my 360 controller.
Title: Re: Firaxis developed X-Com strategy game
Post by: Phoenix Dark on October 15, 2012, 03:32:46 AM
http://www.youtube.com/watch?v=dI8RYXgsqw0

holy shit this looks amazing. PC version any good?
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 15, 2012, 03:35:56 AM
The PC version is great. There are a few technical issues with the camera and the controls aren't perfect, but overall it's an amazing game.
Title: Re: Firaxis developed X-Com strategy game
Post by: Phoenix Dark on October 15, 2012, 03:38:42 AM
Is there a co-op or versus mode?
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 15, 2012, 03:49:25 AM
I've only played the single player campaign, but there is a multiplayer mode where you can play against human opponents. Co-op wouldn't work well in a tactical game with few units.
Title: Re: Firaxis developed X-Com strategy game
Post by: fistfulofmetal on October 15, 2012, 05:28:18 AM
Co-op wouldn't work well in a tactical game with few units.

disagree'd. you could easily split the units in half. even with the stock group of 4.

it would be cool because you'd be severely limited with just 2 units so it would force the two people to work together.
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 15, 2012, 06:42:24 AM
It's possible if you have two players discussing everything over voice chat, but in most cases you'll end up with a worse strategy. In most good co-op games you'll instead assist each other and come up with something that's more efficient than what a single person can do.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 15, 2012, 11:22:06 AM
Me too, but I don't feel like buying a 400 dollar computer strong enough to run it.

The game runs great at 1080P on my 7 year old PC.
AMD X2 3800
Radeon 6850(upgraded last year)
2gb DDR (I think they are up to DDR3 now)

It chugs through some videos but the game is fluid and looks great.
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 15, 2012, 11:32:38 AM
Yeah, it's really not very demanding. My computer is 3.5 years old and I can run it with high graphical settings at 60 frames per second.
Title: Firaxis developed X-Com strategy game
Post by: Shaka Khan on October 15, 2012, 11:43:52 AM
PC version it is, then.
Title: Re: Firaxis developed X-Com strategy game
Post by: fistfulofmetal on October 17, 2012, 08:35:26 PM
In progress of doing the first alien base assault. Already have some plasma rifles and laser rifles. Doing OK!

Title: Re: Firaxis developed X-Com strategy game
Post by: Huff on October 19, 2012, 09:41:09 AM
This game is really really good. And I can play it in short bursts, which fits my time schedule perfectly right now.
Title: Re: Firaxis developed X-Com strategy game
Post by: Dickie Dee on October 19, 2012, 11:13:55 AM
I'm playing it on pc with kb/m but it seems like it would play really, really well on a controller
Title: Re: Firaxis developed X-Com strategy game
Post by: Steve Youngblood on October 19, 2012, 11:53:50 AM
I'm playing it on pc with kb/m but it seems like it would play really, really well on a controller

I've heard some (Julian from Three Moves Ahead as one example) state that the 360 controller is the better method even on PC.
Title: Re: Firaxis developed X-Com strategy game
Post by: MyNameIsMethodis on October 19, 2012, 08:08:21 PM
it is. it feels alot smoother
Title: Re: Firaxis developed X-Com strategy game
Post by: MyNameIsMethodis on October 21, 2012, 07:29:43 PM
this game is FUCKING bullshit at times
Title: Re: Firaxis developed X-Com strategy game
Post by: Huff on October 21, 2012, 08:21:11 PM
I restart missions all the time, but thats cause i'm a baby and bad at strategy
Title: Re: Firaxis developed X-Com strategy game
Post by: MyNameIsMethodis on October 21, 2012, 09:41:31 PM
its just dumb how theyll spawn in a bunch of dum fucks randomly
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 22, 2012, 01:52:54 PM
I restart missions all the time, but thats cause i'm a baby and bad at strategy
I always save before starting a mission. I won't restart if I lose soldiers, just when failing critical missions.
Title: Re: Firaxis developed X-Com strategy game
Post by: MyNameIsMethodis on October 22, 2012, 03:46:16 PM
rescue civie missions are the fucking WORST
Title: Re: Firaxis developed X-Com strategy game
Post by: Madrun Badrun on October 22, 2012, 04:05:39 PM
I just watched that full video.  This looks awesome. 
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 23, 2012, 04:46:10 PM
rescue civie missions are the fucking WORST

THis man speaks the truth.

One time I was moving a VIP and an alien who was apparently on overwatch(that I never noticed) clipped the VIP in the gap between a truck and it's trailer.  :maf  :nsfw
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on October 24, 2012, 04:22:58 AM
I've put about 80 hours into X-Com: EU. It's a solid turn based cover shooter, but I felt the combat lacked depth and variety, and it's hampered by bugs and camera/control issues.
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 24, 2012, 04:50:49 AM
Yep, the larger UFOs are a pain to navigate through with mouse and keyboard controls. The combat wasn't very deep in the original game either and at least they've tried to spice it up by adding a simple skill tree. Overall I still think it's a great game even though some parts are clearly worse than its progenitor.

Edit: Oh, it's your first post on this board. What else is new in the world of turn-based strategy gaming? I'm getting Xenonauts, but otherwise I haven't seen much that seems interesting.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on October 24, 2012, 05:17:08 AM
The mouse/kb is faster/more efficient than the controller, at least outside of UFOs. The mouse struggles with height differences inside UFOs as you just noted. It's a pretty good tactics game and I like the strategic layer - I hope they make an X-Com EU 2 sequel. I'd give it a 7.5 on consoles and an 8.0 on PC mainly due to control issues.

If you're looking for X-Com clones I know of no less than 5 of them you can check out. You can find the links and some other news here (http://www.tbstactics.com/2012/10/oct-2012-news-x-com_24.html).

There are a couple major games left in 2012. There's MechWarrior Tactics, Skulls of the Shogun, Ragnarok Tactics, and 2nd Super Robot Wars OG. I'm really looking forward to Skulls of the Shogun and 2nd Super Robot Wars OG. You can check out the tactics game list I've been maintaining here (http://www.tbstactics.com/2010/04/list-of-turn-based-tactics-and-srpg.html).
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 24, 2012, 05:27:26 AM
Meh. I think I'll pick up Ring of Red instead since it has a more interesting setting.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on October 24, 2012, 01:09:53 PM
Never got around to playing that. It looks like it plays soooo slow in youtube vids. Let me know if you play it.
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on October 24, 2012, 01:12:02 PM
If I do, it will be through an emulator so I can fast forward through the slow sections.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 24, 2012, 03:15:37 PM
I started a map last night and moved my first guy and bam! 2 saucers and 3 crysalids all mobilize and I'm saying to myself, "Fuck me!" But they all grouped up within the same area. 3 rockets later they were all gone. :pimp

I'm starting to get a pretty powerful group of soldiers with good weapons. I still need to get an outsider. This game is like Civ, just one more mission.

The only thing I'm wondering is if there an end game scenario?
Title: Re: Firaxis developed X-Com strategy game
Post by: Huff on October 25, 2012, 04:25:02 PM
Just got my fucking ass handed to me on the alien command center mission after you snatch an outsider. I haven't been having too much trouble with the game until this. Lost 5/6 dudes and only one because of a glitch where my last man with 2 pieces of life was unable to be hit by the last 3 aliens. I'm not even sure how to do better in my next try
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on October 26, 2012, 01:13:19 AM
You can find a lot of good advice on gfaqs or the 2k forums.

It's mostly a matter of hiding behind hard cover or inching along the edge of the map while hoping an enemy group runs into your overwatch. Battle scanner + rockets is one of the best offensive strats, or ghost armor and run n gun if you feel like risking your soldiers lives. I've completed impossible and classic ironman and the missions start to feel monotonous once you have the strats down.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 30, 2012, 02:17:53 PM
1st alien base = fuck you

I tried 5 times and I feel like I need more than 6 guys. I'm trying 4 robots and 2 snipers tonight. I'd rather lose robots than my top level soldiers on this mission.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on October 30, 2012, 06:39:47 PM
You could hold off on the base until you have better gear.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on October 30, 2012, 07:12:51 PM
I have all carapace armor, plasma rifles/snipers, alien grenades, and upgraded robots. Is there another tier past that?
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on October 30, 2012, 07:47:35 PM
There's ghost, archangel, and titan armor but I'm not sure if you can get that before the base. There's also chitin plating if you need even more defense. It sounds like you're already pretty well equipped. Just take things slowly and use a lot of overwatch.
Title: Firaxis developed X-Com strategy game
Post by: Huff on October 30, 2012, 11:09:45 PM
Just finished my second attempt. I went almost painfully slow, and saved before a couple big turns, but ended up not losing anyone.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on November 05, 2012, 01:08:16 PM
Does anyone know why I can't use robots on certain missions? On missions where everyone is a rookie, I like to have a robot to be a bullet sponge.
Also, why can't flying robots attack? That's really dumb!
Title: Firaxis developed X-Com strategy game
Post by: Huff on November 05, 2012, 01:31:35 PM
Are robots good? I haven't use one yet
Title: Re: Firaxis developed X-Com strategy game
Post by: archnemesis on November 05, 2012, 01:32:30 PM
I'm pretty sure you can't use robots because of a bug.

Quote from: Patch Notes
    Major Fixes
    • Abductor roof visibility problems resolved
    • Interception game hang issues resolved
    If two interceptors are sent after UFO
    If Skyranger is returning from combat after an Interceptor was already deployed
    • SHIV inaccessible issues resolved
    • AI Alien Activity Hang resolution
    • Multiplayer connectivity optimization
    Other Fixes
    • TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip
    • Snapshot penalty should no longer apply when Overwatching without first moving.
    • Easy Difficulty is now easier.
http://www.rockpapershotgun.com/2012/11/05/solid-copy-xcom-patched-to-fix-shivs/
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on November 06, 2012, 08:07:36 AM
It's good to hear they are trying to fix the bugs and camera issues. I appreciated the early PC patch that increased the camera scroll rate.

On the other hand, I think the hype has died down enough for most people to admit the game has issues and probably isn't a 9/10.. more like a 7.5 or 8/10.
Title: Re: Firaxis developed X-Com strategy game
Post by: chronovore on November 06, 2012, 05:21:29 PM
It's good to hear they are trying to fix the bugs and camera issues. I appreciated the early PC patch that increased the camera scroll rate.

On the other hand, I think the hype has died down enough for most people to admit the game has issues and probably isn't a 9/10.. more like a 7.5 or 8/10.

I suspect most fans were just overjoyed to get a legitimate sequel to X-COM in this day and age, rather than the FPS one that's coming, and the kart-racer that's planned.
Title: Re: Firaxis developed X-Com strategy game
Post by: Howard Alan Treesong on November 06, 2012, 05:31:57 PM
It's good to hear they are trying to fix the bugs and camera issues. I appreciated the early PC patch that increased the camera scroll rate.

On the other hand, I think the hype has died down enough for most people to admit the game has issues and probably isn't a 9/10.. more like a 7.5 or 8/10.

I suspect most fans were just overjoyed to get a legitimate sequel to X-COM in this day and age, rather than the FPS one that's coming, and the kart-racer that's planned.

X-KART?
Title: Re: Firaxis developed X-Com strategy game
Post by: demi on November 06, 2012, 05:37:58 PM
It's good to hear they are trying to fix the bugs and camera issues. I appreciated the early PC patch that increased the camera scroll rate.

On the other hand, I think the hype has died down enough for most people to admit the game has issues and probably isn't a 9/10.. more like a 7.5 or 8/10.

Shit that's hella good still for a finally-sequel-remake-revisioning finally.
Title: Re: Firaxis developed X-Com strategy game
Post by: G The Resurrected on November 06, 2012, 05:48:45 PM
Went and bought the guide for this cause I'm absolutely fucked. I can't even get to the damn first alien base anymore without having at least one fucking country leave. To my surprise the guide has a lot of unused art in it so its kind of nice to have.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on November 06, 2012, 10:36:18 PM
I'm glad they made this game too. They did a good job for a first try at a tactics game. The dev team seems receptive to player feedback and I'm sure they'll make an even better sequel.

G, it's normal for a few countries to leave on classic difficulty.. or a bunch of them to leave on impossible. Try to plan ahead and crank out satellites to launch asap.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on November 07, 2012, 11:05:29 AM
Mmmmmm that patch is sex. I think I'll start the whole game over after it drops.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on November 07, 2012, 01:40:44 PM
Mmmmmm that patch is sex. I think I'll start the whole game over after it drops.
I might be convinced to play the game again once the bug and camera issues are worked out to enjoy it how it was supposed to be at launch. Might even rate it up to 8.5 (PC version only.. still think the console controls are bad)
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on November 12, 2012, 01:06:19 PM
The patch is a huge improvement. I started the game over and I don't know if it's the patch or my prior experience but normal mode seems easier. I haven't got to the point where I have robots yet. It was so bad in my last game that I couldn't use any robots for any missions. I may ramp up the difficulty because I'm capturing 2-3 aliens each mission, whereas pre-patch, I had to struggle to get one.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on November 13, 2012, 02:02:02 PM
In what ways have you found it to be better? Aside from the bug and camera fixes.

Too bad the console version is not only unpatched, but has additional freezing and save game corruption issues on top of the stuff that was just patched on PC.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on November 27, 2012, 09:39:59 AM
Awaiting Eel's impressions.
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on November 27, 2012, 11:29:12 AM
In what ways have you found it to be better? Aside from the bug and camera fixes.

Too bad the console version is not only unpatched, but has additional freezing and save game corruption issues on top of the stuff that was just patched on PC.

:smug
Title: Re: Firaxis developed X-Com strategy game
Post by: Eel O'Brian on November 27, 2012, 08:50:53 PM
Awaiting Eel's impressions.

thin men are bullshit

spoiler (click to show/hide)
still doing the tutorial, i guess - it goes on forever :lol
[close]
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on November 28, 2012, 09:43:37 AM
Once it stops showing you how to make moves, the tutorial is over. At least that's how it was in the demo.

In time, you will be glad you are fighting thin men when they show up compared to other packs of aliens.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on November 30, 2012, 11:18:38 PM
Any way to get Frag to comment on the next cruncheons about X_COM post patch?
Title: Re: Firaxis developed X-Com strategy game
Post by: Eel O'Brian on November 30, 2012, 11:52:57 PM
I'll tell him you asked!
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on December 05, 2012, 09:29:01 AM
I'm at a really hard part
spoiler (click to show/hide)
I have landed on a huge space craft. I have a soldier that can communicate with the aliens. At least he can hear them. One speaks after almost every move. They call him the "New One". This feels like the first story driven part of the game even though I'm as advanced as I think you can get. I only have 2 spots left to build also.
[close]

Is this the end of the game?
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on December 06, 2012, 09:32:11 AM
I finished the game on normal last night. I'm going to start a new game on classic next.

The ending was a little too abrupt. I felt there was more to do.
Title: Firaxis developed X-Com strategy game
Post by: Huff on December 06, 2012, 09:42:26 AM
Need to come back and finish this once exams are over
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on December 11, 2012, 03:32:50 PM
This game is awesome, but I probably should have started on a higher difficulty than the default.  Only lost one squad member (left him too close to a burning car and it asploded on him) and haven't had a nation leave yet.  Biggest problem is managing my resources, honestly.  NEED MOAR ENGINEERS.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on December 11, 2012, 03:48:01 PM
Overwatch is your best friend.
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on December 11, 2012, 03:56:48 PM
For sure, I've been employing it to great effect so far.  I've only had one iffy sequence in the game, where I risked a guy to shock an alien so that I could interrogate it.  I was worried that it would leave him open to counter attack but my dudes took out the two other sectoids that were nearby and could have taken him down afterwards.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on December 12, 2012, 09:31:44 AM
Goddamn, Classic really is a big jump over normal. People can't hit shit and it looks like at least one person is going to die per mission.  :'(
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on December 12, 2012, 11:44:18 AM
I backed up to an earlier save because I hit a mission where I was getting arse raped due to my shitty gear. :(  Gotta invest in better armor and weapons earlier, I guess.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on December 12, 2012, 12:40:20 PM
The DLC looks pretty lackluster. I don't feel like replaying the game just to get to the new content. I did a classic ironman and a non-classic impossible run and that just about closed the book on the game for me.

You guys still having fun with it?
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on December 12, 2012, 02:08:39 PM
I'm still having fun. I may just go back to normal and try some different things. I spent a lot of money and resources on things I didn't hardly use.
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on December 12, 2012, 02:27:09 PM
I just got it the other day but I could totally see myself playing this game off and on for a good long while.  Love the series though.
Title: Re: Firaxis developed X-Com strategy game
Post by: Great Rumbler on December 13, 2012, 04:13:33 PM
I just got it the other day but I could totally see myself playing this game off and on for a good long while.  Love the series though.

Same here, except I've only very briefly played any of the other XCOM games.

I'm really in love with this game right now. The attention to detail, the way very few corners were cut anywhere, the global strategy and the effects of the choices you make, it's great. I picked this up prepared to really enjoy it, but it's still surprised me by how good it is. I'm definitely going to put a lot of hours in this.
Title: Re: Firaxis developed X-Com strategy game
Post by: pilonv1 on December 30, 2012, 07:02:58 PM
Goddamn, Classic really is a big jump over normal. People can't hit shit and it looks like at least one person is going to die per mission.  :'(

So which difficulty should I be using then? I saw somewhere that the AI gets a bunch of bonuses on Classic which sort of irks me.
Title: Firaxis developed X-Com strategy game
Post by: Huff on December 30, 2012, 08:37:27 PM
I played my first game on normal and it wasn't bad, especially when I got use to how to play
Title: Re: Firaxis developed X-Com strategy game
Post by: pilonv1 on December 30, 2012, 09:52:07 PM
Thinking I will just do normal then Ironman Classic once I work out how to play
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on December 30, 2012, 11:22:49 PM
Normal is best at the beginning. You can probably run through a couple times on normal so you can figure out what is important when you go through tougher difficulties.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on December 31, 2012, 01:07:54 AM
Thinking I will just do normal then Ironman Classic once I work out how to play
I finished impossible before trying classic ironman. Get down those fundamentals before you play ironman and make costly mistakes.

Still think this game is overhyped by ppl that turn a blind eye to other quality (or better) tactics games.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on December 31, 2012, 01:57:47 PM
Speaking of good tactics games this year, I've posted my 2012 tactics game awards (http://www.tbstactics.com/2012/12/tactical-insights-2012-awards.html). And yes XCOM won on PC.
Title: Re: Firaxis developed X-Com strategy game
Post by: pilonv1 on January 08, 2013, 03:30:34 AM
Patch today with some new game+ type options

http://www.pcgamer.com/2013/01/08/interview-xcom-jake-solomon-pc-gamer/

Quote
The Second Wave, a menu of toggleable XCOM campaign mutators, is being integrated into Enemy Unknown tomorrow in a free update. An unfinished version of the code was originally noticed by modders in October, who produced a tweak that switched on many of the settings less than two weeks after the game released.

The free update includes (but isn’t limited to) the following options. Many of these are unlocked after you beat the game—if you’ve already completed XCOM, you should see the full list.

    Damage Roulette: Weapons have a wider range of damage.*
    New Economy: Randomized council member funding.*
    Not Created Equally: Rookies will have random starting stats.*
    Hidden Potential: As a soldier is promoted, stats increase randomly.*
    Red Fog: Combat wounds will degrade the soldier’s mission stats.
    Absolutely Critical: A flanking shot guarantees a critical hit.
    The Greater Good: Psionics can only be learned from interrogating a psionic alien.
    Marathon: The game takes considerably longer to complete.
    Results Driven: A country offers less funding as its panic level increases.
    High Stakes: Random rewards for stopping alien abductions.
    Diminishing Returns: Increased cost of satellite construction.
    More Than Human: The psionic gift is extremely rare.

Also some interviews in that PC Gamer link and at RPS

http://www.rockpapershotgun.com/2013/01/08/solomon-vows-firaxis-on-xcoms-second-wave-add-on/

Looking forward to finishing my first playthrough now and trying some of these.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on January 08, 2013, 09:14:54 AM
:hyper
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on January 08, 2013, 12:29:02 PM
"Absolutely Critical: A flanking shot guarantees a critical hit." Sad thing is, it still wouldn't usually be worth trying to flank an enemy on impossible mode with this, because you still run the risk of aggroing additional enemy groups and ending up in deep crap. However it would be a boon for enemy flanks since they don't give a crap how many aliens they lose.

Rest of these look like they'll make the game more random/difficult.
Title: Re: Firaxis developed X-Com strategy game
Post by: BobFromPikeCreek on January 11, 2013, 12:22:41 AM
Been playing a bunch more of this. Man. Sniper + SCOPE + plasma sniper + double tap + squad sight = crazy OP.
Title: Re: Firaxis developed X-Com strategy game
Post by: Brehvolution on January 11, 2013, 09:54:55 AM
Marathon isn't scaled right IMO. You are basically getting to research 1 tech per month yet alien encounters seem to happen at the same pace. I can already tell I'm going to start needing beam weapons months before I'm able to start research...... and waiting a month for that.

On the flip side, you won't run out of alien parts for building weapons/buildings.
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on January 12, 2013, 02:57:56 AM
I doubt they extensively tested the balance on any of those new game modifiers. They were already buried in the game's code, just needed a patch (or .ini editing) to bring them out.

I'm surprised they haven't released more DLC by now.

Did the console version ever get the big PC balance/bug fix patch?
Title: Re: Firaxis developed X-Com strategy game
Post by: Huff on January 12, 2013, 10:53:14 AM
PS3 version has gotten a couple patches, but I haven't played the game with them to be able to tell what was affected
Title: Re: Firaxis developed X-Com strategy game
Post by: BobFromPikeCreek on January 13, 2013, 03:57:43 AM
Beat it on Normal tonight. Gonna try Classic Ironman, but I'm pretty sure I'm going to fuck it up. I kinda rolled back on saves a few times during Normal to save my troops.
Title: Re: Firaxis developed X-Com strategy game
Post by: pilonv1 on February 06, 2013, 07:27:37 AM
Finished on normal tonight. Sort of over the game by the final mission since it was so horribly scripted. It really needs some more randomness and variation.
Title: Re: Firaxis developed X-Com strategy game
Post by: Phoenix Dark on April 03, 2013, 02:58:49 AM
(http://img546.imageshack.us/img546/9392/xcom.png)
:bow

Seems like my "USA first" policy will bite me in the ass. I need to get to China soon
Title: Re: Firaxis developed X-Com strategy game
Post by: Human Snorenado on April 03, 2013, 03:13:31 AM
Where the fuck is Triumph?  :punch
Title: Re: Firaxis developed X-Com strategy game
Post by: Phoenix Dark on April 07, 2013, 11:25:00 PM
Still no GAFer/EBer deaths in X-COM but it's getting tough. Africa has gone to shit; I didn't know about sending satellites/interceptors until it was too late. Fuck, construction takes so long. Finally got some shit flying now though, hopefully I can save Europe and South America; North America is lookin good.

I also need to be a lot smarter about who I send on missions. So far I've been sending my main 4-6 guys (Eschalon as heavy/rockets, Blackace as assault/shotgun bro, Cajole as assault/healer, Himu as overpowered sniper, Wrath as heavy, and John Matrix from Commando). Meanwhile Devolution, Beezy, Triumph, myself, Vasquez (that Hispanic chick from Aliens), Walter Solchak, and Etoilet (who is bald and Asian btw) only see action when my main bros are injured. I need to start sending the rookies on the easier missions, and save my badass wolfpack for hard shit like Europe, which is kind of getting destroyed right now.

Good lord, snipers are so fucking overpowered lol. It's like no matter where I position Himu, he can get a one-shot @ 80-98% accuracy.
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on April 07, 2013, 11:51:28 PM
:lol
Title: Re: Firaxis developed X-Com strategy game
Post by: CajoleJuice on April 08, 2013, 12:20:24 AM
Man, I look badass.
Title: Re: Firaxis developed X-Com strategy game
Post by: Himu on April 08, 2013, 12:21:30 AM
I don't like how I look :(
Title: Re: Firaxis developed X-Com strategy game
Post by: G The Resurrected on April 08, 2013, 01:52:18 AM
Let me know what mine turns out to be...  :-\

I seriously need to go back to that game.
Title: Re: Firaxis developed X-Com strategy game
Post by: Phoenix Dark on April 14, 2013, 03:17:23 AM
lol my character died. 1 mission, 0 kills, dead. It happened on the mission where you invade the alien ship; first I panicked due to some big melee dude charging me, and then a freak crit took me out. Oh well, everyone else is alive outside of Jermain Jackson, who I created for some reason.

God the sniper (Himu) is so good in this game. I'm trying to get another one but I can't really afford to do missions that reward one; for some reason they're all in NA, whereas I need to focus on Europe before I lose more counties lol
Title: Re: Firaxis developed X-Com strategy game
Post by: mjemirzian on April 14, 2013, 08:39:59 AM
Pretty easy to break the game with squadsight snipers + ghost armor to spot for them.

Other than that it's hide behind hard cover and reaction fire.
Title: Re: Firaxis developed X-Com strategy game
Post by: Rufus on April 14, 2013, 01:28:50 PM
Nah. Flank, flank, flank and flank some more. Most hard cover is going to be shot to shit within two turns. Not to mention the poison clouds and grenades that some enemies use.
Title: Re: Firaxis developed X-Com strategy game
Post by: Phoenix Dark on April 24, 2013, 08:13:49 PM
Assaulted the shit out of an alien ship and barely survived brehs
(http://img12.imageshack.us/img12/8093/xcomclose.png)
:wow