According to sources, the company has been working on a hardware spec and associated software which would make up the backbone of a "Steam Box." The actual devices may be made by a variety of partners, and the software would be readily available to any company that wants to get in the game.
Apparently meetings were held during CES to demo a hand-built version of the device to potential partners. We're told that the basic specs of the Steam Box include a Core i7 CPU, 8GB of RAM, and an NVIDIA GPU. The devices will be able to run any standard PC titles, and will also allow for rival gaming services (like EA's Origin) to be loaded up.
Part of the goal of establishing a baseline for hardware, we're told, is that it will give developers a clear lifecycle for their products, with changes possibly coming every three to four years. Additionally, there won't be a required devkit, and there will be no licensing fees to create software for the platform.
We're hearing that a wide variety of USB peripherals will be compatible with the boxes, though it will likely ship with a proprietary controller. It's possible that the controller will even allow for swappable components, meaning that it can be reconfigured depending on the type of game you're playing.
The Steam Box could be unveiled at GDC, though we're also hearing that the company may wait until E3 this year to show off what it's been working on.
Additionally, we're told that the kind of biometrics Valve uses in game testing will somehow be incorporated into these devices. Sources of ours say that the realtime biometric feedback in games will be a sea-change for users. To put it more succinctly, the sentiment we've heard is: "You won't ever look back." These biometric devices could come in the form of a bracelet, or be part of the standard controller.
The consoles will also take advantage of Steam's "Big Picture" mode, a feature Valve touted last year at GDC, but has yet to release to the public. According to the company's press release in 2011 "With big picture mode, gaming opportunities for Steam partners and customers become possible via PCs and Macs on any TV or computer display in the house."
The most interesting piece of this puzzle may be related to that statement. According to sources, the Steam Box isn't intended to just clash with current gaming consoles. Rather, Valve wants to take Apple and its forthcoming new Apple TV products head-on. Newell has clear questions about Apple's strategy, telling the The Seattle Times "On the platform side, it's sort of ominous that the world seems to be moving away from open platforms," adding that "They build a shiny sparkling thing that attracts users and then they control people's access to those things."
No, they're making a HTPC.
It would make sense if it's cheap. Most PCs marketed as gaming PCs are too expensive for most people.
Wish people would stop calling it a console.
They wont be $300 or less, that's ridiculous. It will just be a standard mass produced PC.
They wont be $300 or less, that's ridiculous. It will just be a standard mass produced PC.
Isn't that just what a console is? A mass produced PC
Hi Stoney, what do you think of Waking Mars?
If the price is right, I'd definitely buy one.
Somehow i think that this thing won't be too expensive.
If I can make(buy) cheap PC that does everything that expensive Steam box does,what is the point?
The real question is:
Why is Valve doing this?
Steam can be easily installed on any PC,so why bother?
and basing on little to no info but it's gonna be compared to both current and next gen systems.
Will buy if it comes with exclusive TF2 hats.
i think this could be pretty amazing but last time i checked the bore is full of xbots so im not surprised by the lack of euphemism.
there's actually a good percentage of pc gamers here, it's just that most games nowadays are console ports so all our talk is just mingled in with the console threads
there's actually a good percentage of pc gamers here, it's just that most games nowadays are console ports so all our talk is just mingled in with the console threads
I love how many supposedly dedicated PC gamers in this forum celebrate over a game being available on the PC and promptly buys it for 360 the day it's released.
Didn't know you supported contract girls who dodge
The Nintendo Steam U
(http://i.minus.com/i6gpDNjriXNkR.jpeg)
I don't think this will be upgradable,at least not by Valve console Steam Box intended audience.If this thing takes off,future PC recommended requirements will look like
-xyz cpu,gpu,ram
-Steam box
Valve is a software company so there is one question
What does God need with a starship?
Shooting Down Rumors, Valve Says They’re Not Making a Game Console Any Time Soon
Delay those dreams of a Steam Box competing with a PlayStation, Xbox or Wii. Valve Software is not making a gaming console in the near future and that the various rumors swirling around don't add up to them making their own set-top box.
"We're prepping the Steam Big Picture Mode UI and getting ready to ship that, so we're building boxes to test that on," he said, referring to a new Steam interface that will make the online gaming service easily useable for people who want to play Steam games on a PC that's connected to their TV. "We're also doing a bunch of different experiments with biometric feedback and stuff like that, which we've talked about a fair amount.
"All of that is stuff that we're working on, but it's a long way from Valve shipping any sort of hardware."
Lombardi refused to flat-out say that Valve isn't working on a console. When I posted it to him this way—"What you're saying is, there's definitely nothing coming any time soon, nothing at GDC or E3, but what you're not ruling out is the possibility that, hey, maybe some day Valve would make hardware. "-he said, "I think that's accurate."
Rumors of an impending Steam Box have heated over the last week, since leading tech site The Verge reported that Valve was working on a console that it would develop in partnership with various hardware manufacturers, similar to Google's approach with the Android platform. Some of the evidence cited were patents for configurable controllers and rumors of an incorporation of Valve's public interest in tracking and reacting to player's biometrics into a Steam console. The Verge report also cited a hardware spec that turned out to match that of a PC built last fall by Valve's Greg Coomer. Could that have been a prototype, we had wondered?
"Greg's one of the guys leading the effort of the Big Picture mode," Lombardi said. "The idea is that you can take Steam to any display. What we're trying to do is say, 'here's a box that we're going to use for testing that's common for Big Picture mode and get performance at a base level.'... We're always putting boxes together. Going all the way back to the Half-Life 1 days, we built special boxes to test our software render… it's just part of development."
Only just now saw this thread. Swag me out, y'all.
http://www.thebore.com/forum/index.php?topic=37684.msg1431955#msg1431955
Apple's chief executive Tim Cook reportedly visited the Bellevue, Washington headquarters of Valve Corporation earlier today, inciting questions about new potential for collaboration between the two companies.
http://www.appleinsider.com/articles/12/04/13/apple_ceo_tim_cook_spotted_at_valves_gaming_headquarters.html (http://www.appleinsider.com/articles/12/04/13/apple_ceo_tim_cook_spotted_at_valves_gaming_headquarters.html)QuoteApple's chief executive Tim Cook reportedly visited the Bellevue, Washington headquarters of Valve Corporation earlier today, inciting questions about new potential for collaboration between the two companies.
You sound sad, let me build you a fortress of solitude to cry in out of these tens of thousands of unsold 3ds units.
The Valve Pippin.
$799 Wi-Fi, $899 3G (why do you need 3G in a home console? it's magic and revolutionary, that's why)
16 GB and 32 GB available! (what do you mean more space? just empty out dat fridge!)
Yearly product updates! (games don't work on models older than two years)
Completely locked down, for your own good! (graphics settings? what are these settings you speak of?)
All Angry Birds games available at launch! (and only those games)
Unfortunately it'd sell a billion in a day.
i don't care about valve or apple but i would love if someone came and made a console with free games just to put some fire under the ass of everybody
QuoteCan I have the keys to your TARDIS? Because you seem to be in 2011.
yeah, come on guys, give the ntard a break - he's just about to enter 2006 with the Wii U - let him glimpse our past. I doubt it'll cause a space time issue as Iwatards have already accepted that living in the past is cool and awesome*
* cept for those 6 months they get "superior ports" - then it'll be amazing.
How is thePSP3DS treating you Andrex? I remember when i was blown away by that tech way way back too. Ah... Mmmmeeeeemorrieees like the corners of myyyy miiiiiind, misty water coloured meeeemorieess of 8 year old tech.....
2011 - it must seem like a distant dream! We should maybe send back sports reports so we can make some money!
Still - you can always dry hump your bed whilst looking at financial report pdfs whilst actively celebrating being ripped off by the company you love. Go you! Plant that flag, you black satan jizzum swallowing fagulon.
"I am done with Iwata... next... send in MC HAMMER!"
The Valve Pippin.
$799 Wi-Fi, $899 3G (why do you need 3G in a home console? it's magic and revolutionary, that's why)
16 GB and 32 GB available! (what do you mean more space? just empty out dat fridge!)
Yearly product updates! (games don't work on models older than two years)
Completely locked down, for your own good! (graphics settings? what are these settings you speak of?)
All Angry Birds games available at launch! (and only those games)
Unfortunately it'd sell a billion in a day.
yeah, come on guys, give the ntard a break - he's just about to enter 2006 with the Wii U - let him glimpse our past. I doubt it'll cause a space time issue as Iwatards have already accepted that living in the past is cool and awesome*
* cept for those 6 months they get "superior ports" - then it'll be amazing.
How is thePSP3DS treating you Andrex? I remember when i was blown away by that tech way way back too. Ah... Mmmmeeeeemorrieees like the corners of myyyy miiiiiind, misty water coloured meeeemorieess of 8 year old tech.....
2011 - it must seem like a distant dream! We should maybe send back sports reports so we can make some money!
Still - you can always dry hump your bed whilst looking at financial report pdfs whilst actively celebrating being ripped off by the company you love. Go you! Plant that flag, you black satan jizzum swallowing fagulon.
"I am done with Iwata... next... send in MC HAMMER!"
yeah in terms of handing over money to big nintendo, dcharlie has got andrex beaten like andy's pikachu doll after a rough night of "training"
andrex - 0 3dseses
dcharlie - like goddam 900 3dses i think?
tsk tsk
it's a $150 - that's an evening down the docks with a sign and a tub of lard.
Hand over your flesh, Iwata demands it.
What was your first Nintendo machine, Andrex?
QuoteThe first one I owned or the first one I played?
give us both
QuoteThe first one I owned or the first one I played?
give us both
Played: SNES
Owned: N64
Even after getting an N64, I played the SNES much more.
Get in bed with Sony or Apple, then we're talking.
We’ve gotten word that Cook was indeed at Valve yesterday, and what’s more, Apple is planning a full-on assault to take over the living room. This assault won’t just be limited to the long-rumored Apple HDTV set, but will also include a revolutionary home console as well.
According to sources to Cult of Mac, Apple is working on a television set with an iTunes-integrated touch screen remote and Siri-like voice command technology. The TV set will be coming before the end of 2012. Rumors and patents have said as much for the past year, so that’s nothing new. But that’s not all we’ve heard.
Our sources also say that Apple’s television set will come with an Apple-branded, Kinect-like video game console. The interface will rely heavily on motion and touch controls.
The interface will rely heavily on motion and touch controls.
Now I'm more interested, if only for the forum banter when it is a runaway success.
Now I'm more interested, if only for the forum banter when it is a runaway success.
no longer interested :yuck
Now I'm more interested, if only for the forum banter when it is a runaway success.
Kinect-like:'(
"iTunes integrated touchscreen remote"
What does that even mean? It's an iPod Touch without apps? If it's capacitive that'll be a big chunk of money. I don't buy that they'd do this when everyone using it will have an iPod Touch, iPhone, or iPad already, just put an app out for those.
Don't buy that rumor.
any one device that combines the App Store and Steam probably shouldn't exist for the chance of monopolizing the industry too fast.
any one device that combines the App Store and Steam probably shouldn't exist for the chance of monopolizing the industry too fast.
It's important to remember consumers buy games, not platforms. Valve's games alone won't guarantee any measure of success, nor will Apple's pedigree alone.
I think Apple would be incredibly smart to put out a game console but never actually call it a game console. A product that's essentially an evolution of the ipad which itself is a stealth game console but isn't called a game console.
"iTunes integrated touchscreen remote"
What does that even mean? It's an iPod Touch without apps? If it's capacitive that'll be a big chunk of money. I don't buy that they'd do this when everyone using it will have an iPod Touch, iPhone, or iPad already, just put an app out for those.
Don't buy that rumor.
I think Apple would be incredibly smart to put out a game console but never actually call it a game console. A product that's essentially an evolution of the ipad which itself is a stealth game console but isn't called a game console.
This. Brand it the iLife or whatever, you can stream videos on it, load videos on it, and also dl shit via steam and play it on there. One stop living room entertainment box that will finally do away with this lame multi-console reality we suffer from.
BRING ON OUR APPLE/GABE OVERLORDS
I think Apple would be incredibly smart to put out a game console but never actually call it a game console. A product that's essentially an evolution of the ipad which itself is a stealth game console but isn't called a game console.
This. Brand it the iLife or whatever, you can stream videos on it, load videos on it, and also dl shit via steam and play it on there. One stop living room entertainment box that will finally do away with this lame multi-console reality we suffer from.
BRING ON OUR APPLE/GABE OVERLORDS
Google already did this, it's called Google TV. Full Market/Play and HTML5/Chrome game support. The Revue was a game console in everything but name.
Unfortunately Apple's reality distortion field will probably trick a bunch of rubes into buying whatever they put out, like they always do.
I think Apple would be incredibly smart to put out a game console but never actually call it a game console. A product that's essentially an evolution of the ipad which itself is a stealth game console but isn't called a game console.
This. Brand it the iLife or whatever, you can stream videos on it, load videos on it, and also dl shit via steam and play it on there. One stop living room entertainment box that will finally do away with this lame multi-console reality we suffer from.
BRING ON OUR APPLE/GABE OVERLORDS
Google already did this, it's called Google TV. Full Market/Play and HTML5/Chrome game support. The Revue was a game console in everything but name.
Unfortunately Apple's reality distortion field will probably trick a bunch of rubes into buying whatever they put out, like they always do.
I think Apple would be incredibly smart to put out a game console but never actually call it a game console. A product that's essentially an evolution of the ipad which itself is a stealth game console but isn't called a game console.
This. Brand it the iLife or whatever, you can stream videos on it, load videos on it, and also dl shit via steam and play it on there. One stop living room entertainment box that will finally do away with this lame multi-console reality we suffer from.
BRING ON OUR APPLE/GABE OVERLORDS
Google already did this, it's called Google TV. Full Market/Play and HTML5/Chrome game support. The Revue was a game console in everything but name.
Unfortunately Apple's reality distortion field will probably trick a bunch of rubes into buying whatever they put out, like they always do.
And it'll kill the Wii U just like the iPhone killed off the 3DS.
Fact- you're just jelly. If Nintendo could inspire that sort of frothing demand for it's products, you'd just sit there and smugly tell us how awesome they were. You're a really annoying little twerp.
Probably. People who like Nintendo genuinely enrage me, though. I firmly believe that they're not good for videogames in general. I usually try not to BELIEVE anything, either- if you can categorize ways to view things as believing, knowing or thinking then imo they're listed previously in ascending order of usefulness. I guess there's just something about a console manufacturer that inspires idiot manchildren to assert that KIRBY AIR RIDE really gets going around hour 40 solely because they're running damage control on an online forum for their side in the console wars that I find unforgivably terrible, and in need of sterilization.
Probably. People who like Nintendo genuinely enrage me, though.
I firmly believe that they're not good for videogames in general.
I guess there's just something about a console manufacturer that inspires idiot manchildren to assert that KIRBY AIR RIDE really gets going around hour 40 solely because they're running damage control on an online forum for their side in the console wars that I find unforgivably terrible, and in need of sterilization.
Yep. Love some of their games, fucking hate their business practices. There's a reason long time gamer fucks wish they'd go third party. Imagine a Mario with current gen tech or even better a Zelda with an actual budget that didn't just recycle three cliched environments for 50 hours. :droolProbably. People who like Nintendo genuinely enrage me, though. I firmly believe that they're not good for videogames in general. I usually try not to BELIEVE anything, either- if you can categorize ways to view things as believing, knowing or thinking then imo they're listed previously in ascending order of usefulness. I guess there's just something about a console manufacturer that inspires idiot manchildren to assert that KIRBY AIR RIDE really gets going around hour 40 solely because they're running damage control on an online forum for their side in the console wars that I find unforgivably terrible, and in need of sterilization.
oh this is stupid man. :lol
Nintendo can be sucky a lot of the times, but they've also happened to make some of the best video games in the last two console generations. Their software teams are awesome. Blame their awful corporate structure.
Yep. Love some of their games, fucking hate their business practices. There's a reason long time gamer fucks wish they'd go third party. Imagine a Mario with current gen tech or even better a Zelda with an actual budget that didn't just recycle three cliched environments for 50 hours. :drool
Yep. Love some of their games, fucking hate their business practices. There's a reason long time gamer fucks wish they'd go third party. Imagine a Mario with current gen tech or even better a Zelda with an actual budget that didn't just recycle three cliched environments for 50 hours. :drool
consoles are bad for videogames, buy a video card you bastards
For as long as I can remember, every single hardware decision they've made has been either archaic or gimmick driven, or in some cases both.
The fact that you (andrex) think waggle
Online is a fad
And that is why Nintendo, and by relation their bigger, die hard fans are shitty for the industry. Instead of moving forwards, you want to either take a step sideways into whimsy land or anchor your ass in last gen's assets and call it an exciting new direction.
You. are. bad. for. videogames. Have a nice day.
I like nintendo software. Hate Nintendo hardware and their policies and corpororate philosophies that limit the software that appears on their hardware. Therefore I no longer buy their hardware. Unfortunate but that's the way I feel.
why would they need to money hat anyone?
I'm not really interested in a Valve or Apple console as I have a decent PC that's already hooked up to my TV, but whenever I can afford another iPad (sometime around 2035, from the looks of things) if Apple came out with a TV dock and a bluetooth controller I'd probably buy those in a heartbeat.
Nintendo would never make a NES Zelda ever again, no matter what hardware they had. I love it but the reasons why I like it are basically fuck-offs to modern gamers at large. The only thing Dark Souls and Zelda have in common are that neither coddle the player terribly much.
ok lets talk about whats wrong with zelda now
QuoteNintendo would never make a NES Zelda ever again, no matter what hardware they had. I love it but the reasons why I like it are basically fuck-offs to modern gamers at large. The only thing Dark Souls and Zelda have in common are that neither coddle the player terribly much.
the big thing is i've had talks with several Nintendo fans who bring this up and for some of them it's akin to giving Nintendo credit for something they had absolutely nothing to do with.
The feeling of adventure, the lack of handholding? Sure i can see that early Zelda's made you feel that way - but that's akin to pretty much any old school game.
no, he's right
there have been plenty, especially considering we're working with magoose's standards here
also a quiz for borys
http://forums.selectbutton.net/viewtopic.php?t=35279
rhythm tengoku wagglefaggle
probably some pokefag shit
list of useful things magoose has done with his life since super mario galaxy:
fuck all, nada, shit all of nothing, can't think of anything really
also a quiz for borys
http://forums.selectbutton.net/viewtopic.php?t=35279
oscar and andrex waggling under a tree
erm, you're more of a wiitard than i am. weren't you trumpeting about rhythm tengoku not that long ago?
anyway, thou hast invoked list wars and i shall oblige. some good nintendo games post super mario galaxy the first:
new super mario bros wii, super mario galaxy 2, sin and punishment 2, xenoblade, rhythm tengoku wagglefaggle, the art style games, advance wars days of ruin, band brothers dx, rhythm tengoku inept stylus edition, bowser rpg, picross 3d, probably some pokefag shit, super mario 3d land, mario kart 7, pushmo
they are also the sole reason dq6 and dq9 got english releases.
list of useful things magoose has done with his life since super mario galaxy:
fuck all, nada, shit all of nothing, can't think of anything really
oh i didn't forget donkey kong country returns. i didn't forget it at all.that thread
that thread was about DKC1 and DKC2, both of which are some of the most hilariously beloved mediocre games of all-time.I never really got why people liked that game past the period it came out. Sure it has some great animations and a very striking looking game for the age, but everything else was meh. (I only played the game late in the 2000's)
dkcr would be fine if it didn't have idiotic waggle but nintendo
there's a homebrew solution for using the classic controller on dkcr. it just moves waggle to a button press.senile old man
I remember reading some line from Sakurai about how Miyamoto despised user options like customizing control and difficulty levels, something about how the game should be played one way.
and I would argue that mario and luigi 3 is pretty far from a good game.
I really liked donkey kong country returns outside of those horrible rocket and railcar levels. Surprised me since I actively disliked the donkey kong country series before it. Jungle Beat is still the better game, but that didn't have 'country' in the title.
oh i didn't forget donkey kong country returns. i didn't forget it at all.
oh i didn't forget donkey kong country returns. i didn't forget it at all.
you don't like it oscar? DKCR is great,pisses all over new super mario bros in a way it can't be described
oh i didn't forget donkey kong country returns. i didn't forget it at all.
you don't like it oscar? DKCR is great,pisses all over new super mario bros in a way it can't be described
Except for level design, music, and controls (the waggle implementations are similar but works much, much better in NSMBW.)
If you mean the DS game, then yeah, that's almost DKC1 levels.
oh i didn't forget donkey kong country returns. i didn't forget it at all.
you don't like it oscar? DKCR is great,pisses all over new super mario bros in a way it can't be described
Except for level design, music, and controls (the waggle implementations are similar but works much, much better in NSMBW.)
If you mean the DS game, then yeah, that's almost DKC1 levels.
ahahahahahahah
(http://25.media.tumblr.com/tumblr_lx5lqyG19e1qaa7gwo1_400.jpg)
Why would Apple team up with Valve for a console and vice versa? Apple would want iTunes on it and nothing else, Valve would want Steam on it and probably nothing else. Apple wouldn't need Valve's games because all they need to do is make the thing and people will put games on it. Basically, what would God want with a spaceship?
Gabe Newell Says Valve-Apple Meeting Didn’t Happen
Apple CEO Tim Cook and Valve head Gabe Newell did not actually meet last week as rumored, according to a new podcast interview with Newell.
He squashed the week-old rumor in an interview with the fine folks at Seven Day Cooldown, who were kind enough to let us in on some early excerpts from the fascinating and far-ranging discussion with Newell. He didn't dodge the question:
We actually, we all sent mail to each other, going, "Who's Tim Cook meeting with? Is he meeting with you? I'm not meeting with Tim Cook." So we're... it's one of those rumors that was stated so factually that we were actually confused.
No one here was meeting with Tim Cook or with anybody at Apple that day. I wish we were! We have a long list of things we'd love to see Apple do to support games and gaming better. But no, we didn't meet with Tim Cook. He seems like a smart guy, but I've never actually met him.
Steam's Big Picture mode was just the first step: according to Valve boss Gabe Newell, you'll be able to buy a living-room-friendly PC package next year.
Newell said he's expecting a lot of different companies to release these types of packages—"We'll do it but we also think other people will as well," he told me—and that Valve's hardware might not be as open-source or as malleable as your average computer.
"Well certainly our hardware will be a very controlled environment," he said. "If you want more flexibility, you can always buy a more general purpose PC. For people who want a more turnkey solution, that's what some people are really gonna want for their living room.
Think it will be just a prefab pc, not what gaf expects.
Think it will be just a prefab pc, not what gaf expects.
Yeah,I think so too.
But it will be just one configuration and that could be a pretty big thing.PC has a pretty big api overhead-- Carmack said that in order to match consoles you need 4x-5x more powerful PC.
With just one configuration you could significantly lower that,the question is will Valve bother?
"Well certainly our hardware will be a very controlled environment," he said, and then continued on to complain about the Windows 8 app store some more.
If you're somewhat pc literate, why would you buy a steam box? I would wait at least until it is out for half a year to see if games are actually optimized for it and if it's a good system.
Otherwise, building a gaming system right now is easy, just build a decently powerful pc and throw in a 150$ graphic card and you can play 80% of the games at high settings@60fps and the rest still at much better quality and higher fps than the consoles.
Heavy duty work pc and a tablet with a keyboard seem like the best bang for the buck too me, unless you need a laptop for work on the road.
Of course, if Valve prices it's box very competitivly it could be interesting, but closed system and pc are just two things that don't go together for me.
how much cheaper could a Steam box be than a PC you build yourself though...unless they go nuts and sell them at a loss and make up for it in game sales. Which they could probably safely do.
I don't think it would be comparable to what you build, assuming you'd want a console-like PC.
Most small mini-ITX cases are still quite large compared to consoles. The Alienware one is the comparable to the original PS3 but is pretty expensive. I think it has an external power supply, which is why it's able to get smaller and more console-like. And of course, gaming laptops are relatively small.
And I'm sort of amazed at the reaction to that free street fighter x mega man game. Some people strangely don't view computers as gaming platforms. So, maybe there is an audience for a PC-console-thing.
German site Golem.de attended a conference on the 29th of December where Ben Krasnow, Valve electronics engineer, talked ( among other stuff) about the company's plans for a Linux-based console. Here are the main takeaways from the article:
- Valve's console reveal this year
- It will use Linux, not Windows
- Valve's hardware labs will reveal other stuff in 2013 (possibly controllers? VR?)
- Krasnow has been working on Valve hardware with Jeri Ellsworth since 2011
- Possible reveal at GDC, Phoronix thinks that E3 is more likely
http://www.golem.de/news/pc-spielekonsole-steam-box-ohne-windows-1212-96609.htmlQuoteGerman site Golem.de attended a conference on the 29th of December where Ben Krasnow, Valve electronics engineer, talked ( among other stuff) about the company's plans for a Linux-based console. Here are the main takeaways from the article:
- Valve's console reveal this year
- It will use Linux, not Windows
- Valve's hardware labs will reveal other stuff in 2013 (possibly controllers? VR?)
- Krasnow has been working on Valve hardware with Jeri Ellsworth since 2011
- Possible reveal at GDC, Phoronix thinks that E3 is more likely
So PC(Steam) feggits,will you buy?
War is coming :punch
Modified it a little bit cuz article doesn't say anything about 2013 release,just reveal.
If HL3 is a launch title, I'll buy it.
If HL3 is a launch title, I'll buy it.
whats so good about HL again. The first game was good due to the lack of quality fps on the market at the time. HL2 was ok, a graphical showing but the game itself wasnt anything special. 10 minute boat ride, 10 minute buggy ride, etc.
Sexy kernel compiling ooh yeahhh
You guys are dumb. Once the general public gets ahold of Linux, they'll realize they've been stuck in dualistic slavery between Microsoft and Apple their whole lives. They'll marvel at open source software and the tight-knit community. Games were the last step. Then the revolution will begin.
You guys are dumb. Once the general public gets ahold of Linux, they'll realize they've been stuck in dualistic slavery between Microsoft and Apple their whole lives. They'll marvel at open source software and the tight-knit community. Games were the last step. Then the revolution will begin.
You guys are dumb. Once the general public gets ahold of Libertarianism, they'll realize they've been stuck in dualistic slavery between Republicans and Democrats their whole lives. They'll marvel at the power of the individual, and the tight-knit community. Guns were the last step. Then the revolution will begin.
you must be very clever Andrex, since you use Linux
i am very impressed
What a surprise, an pseudo MS employee is slobbering on Gates pen0r. ::)
What a surprise, an pseudo MS employee is slobbering on Gates pen0r. ::)
:lol
Several employees were let go from Steam and Half-Life maker Valve on Tuesday, Gamasutra can confirm.
We've been unable to determine an exact headcount, but phrases we've heard from affected employees describing the incident include "great cleansing" and "large decisions." We've seen the number "25" tossed around, but are unable to confirm this.
We can, however, confirm that the cuts have affected more than one department, namely hardware and Android development.
Affected employees were asked not to speak about specifics, but the impression we get is that these cuts were driven more by company challenges than by individual performance issues.
Valve has not responded to our requests for clarification. This story will be updated as we learn more about what happened.
Jason Holtman has left Valve, Develop understands.
A reliable source has told us Valve's director of business has departed the company, although it is currently unclear as to the reasons for his exit.
The news follows the studio's decision to also fire hardware engineer Jeri Ellsworth, who had been working on prototype controllers for the upcoming Steam Box.
Gamasutra has also reported up to 25 employees have been let go from the company, mainly in the hardware and Android development divisions.
Holtman acted as one of the company's primary points of contact for devs using Valve's digital distribution platform Steam, playing a key role in developer relations at the studio, and has worked at the development giant since 2005.
The news of his departure will come as a shock to many, given has important role at the firm and the continued success of Steam, a platform driving the success of the PC games market.
Develop has contacted Valve for more details on the matter and we will update the story as soon as we learn anything.
been just informed from a friend of mine who knows them:
Moby Francke, the art lead of TF2, is gone
Bay Raitt (lead of SFM) is gone too
It's a good thing andrex isn't here anymore, this would kill him :'(
Garry’s Mod creator Garry Newman tweets the appearance of a number of differences on Valve’s staff page seen through Diff Checker. The comparison tool indicates the removal of nine employee bios from the People section of Valve’s company page, listed below:Just shows how suspicious everything Valve does is. Ubisoft is having employee riots over providing games to gamers and nobody is fired, meanwhile at Valve people are working hard on classic franchises and are thrown out on the street.QuoteMoby Francke, Half-Life 2 character designer and Team Fortress 2 art lead
Jason Holtman, director of business development for Steam and Steamworks
Keith Huggins, character animator and animator for Team Fortress 2 “Meet the” video series
Tom Leonard, software engineer for Half-Life 2 and Left 4 Dead
Realm Lovejoy, artist for Half-Life 2, Portal, and Left 4 Dead. She was also part of the original DigiPen-turned-Valve team that created Narbacular Drop, the inspiration for Portal
Marc Nagel, test lead for Half-Life, Counter-Strike, and patch updates
Bay Raitt, animator for Half-Life 2, Team Fortress 2, and Portal
Elan Ruskin, engine programmer for Left 4 Dead, Portal 2, and Counter-Strike: Global Offensive
Matthew Russell, animator for Team Fortress 2 “Meet the” video series
Seems like a prime opportunity for Nintendo to purchase them. Reggie needs to cut the check.
"We don't usually talk about personnel matters for a number of reasons. There seems to be an unusual amount of speculation about some recent changes here, so I thought I'd take the unusual step of addressing them. No, we aren't canceling any projects. No, we aren't changing any priorities or projects we've been discussing. No, this isn't about Steam or Linux or hardware or [insert game name here]. We're not going to discuss why anyone in particular is or isn't working here."
Make HL3 a motion comicWho needs Half-Life 3 when you've already got that Half-Fife: Full Consequences movie?
Problem solved
Make HL3 a motion comic
Problem solved
Originally Posted by LinkedIn:
Doug Lombardi
Previous: Valve corporation, Sierra Online, CNET Networks
Experience
Valve corporation
VP of Marketing
Valve corporation
January 2000 – February 2013 (13 years 2 months)
Talking about the procedural-generated horror series Left 4 Dead, Newell said, "you need to actually be able to directly measure how aroused the player is - what their heart rate is, things like that - in order to offer them a new experience each time they play." This would certainly open up potentially fascinating feedback loops between games and their players.
QuoteTalking about the procedural-generated horror series Left 4 Dead, Newell said, "you need to actually be able to directly measure how aroused the player is - what their heart rate is, things like that - in order to offer them a new experience each time they play." This would certainly open up potentially fascinating feedback loops between games and their players.
:poop
http://www.eurogamer.net/articles/2013-03-05-valve-expects-steam-box-prototypes-to-be-ready-within-four-months
"We're working with partners trying to nail down how fast we can make it," Mr Newell told the BBC.
"We'll be giving out some prototypes to customers to gauge their reactions, I guess, in the next three to four months.
"There are noise issues and heat issues and being able to [deal with] that while still offering a powerful enough gaming experience is the challenge in building it."
Mr Newell told the BBC.
Steam press accounts gone?
Following a bunch of games press mention it on Twitter. What's going on? New policy or error?
I know for a fact Phil Kollar, Matt Kessler and Arthur Gies just lost theirs. I don't think this is isolated to them, though.