THE BORE
General => Video Game Bored => Topic started by: Momo on March 22, 2012, 12:34:20 PM
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http://fanfest.eveonline.com/en/stream/free
Dust514 Keynote starts in about 25 mins
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CCP Games @dust514
There will be a 30 minute delay on the #dustkeynote. Thank you for your patience. It will be worth it. #dust514
:-\
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TECHNICAL DIFFICULTY BULLSHIT START ALREADY
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WITCH STOP TALKING
(http://i.imgur.com/ejfYF.png)
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CCP_CmdrWang @CCP_CmdrWang
We are letting people into the keynote room now, should start in about 10 min after people settle in. #dust514
Maximum trolling
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Meh, too lazy to ditch the iPad and turn on my PC to watch Flash video.
Any liveblogs or other alternatives?
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This is all I know of really, I'll post as things happen
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IT STARTS
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cosplayer dressed as Dust514 infantry hands over gun to CCP CEO
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playing a teaser trailer, believe this has been shown before
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Live demo
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they are on a station, two screens next to each other
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looks very csi lol dna spinning in the background /inventory screen
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Checking previous jobs, clones left
searching for battles, you can find by starmap (same as in eve) or get invited by a friend
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inventory seems to be selectable in some form of wheel setup
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You can bring down vehicles anywhere on the field. Soldiers just dropped in dropship
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Guns sound really nice
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Dropships just dropped some heavy tanks. Showing a real time 3D activity map - sees activity on the map. Showing their mobile command center
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vehicles can toggle between first and third person views
each planet will have their own attributes, no two are alike
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is this still inexplicably a PS3 exclusive?
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Armor seems to influence your moving speed
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is this still inexplicably a PS3 exclusive?
For now, but CCP hasnt given any solid answers when asking about a PC client. They basically have implied "we'll see how it goes"
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ADS is present but doesnt look useful since they seem to be mostly engaging in long range battles
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Thanks for enabling my laziness.
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Orbital bombardment Holy shit. They called in a strike from space
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Strike was sad and fail loool
Well now they painted a target and BOOOOOM success
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the orbital strike looks a lot like the ranger ability heavenly strike in PSO
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machinegun sounds a lot like the minigun from unreal
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Demo done - power point troll slides again
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(http://i.imgur.com/CaiUU.png)
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Momo, you are a blessing to couch potatoes everywhere. :heartbeat
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lol it's sad that I alone posted here more than GAF in it's entirety. :lol
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DUST 514 Keynote just ended and here is the rundown of it! What we found out new from it and what you can expect later to come:
- There is Merc Quarter similar to EVE Captain's Cquarters where everything is
- Character sheet displaying everything about your character just like in EVE
- Skill system is very similar to EVE - training and passive skilling and active during battles skilling
- Battle finder is easy way to jump into the game - devs joined the battle that was already set up
- You can be invited to a battle by a friend as well or by corporation members
- There is lobby before a match where people that will prepare and talk together before actual battle
- Dropsuit fitting is available also in lobby, and also you can set your fits there as well for your vehicles
- Market is available also there where you can instanatly purchase things
- Spawning is "random drop" on a map at first
- GAME IS NOT AT ALL PAY TO WIN
- RDV's are dropping the actual vehicles and vehicles never spawn out of nowhere
- There is real-time 3D overview map that you can view
- Goal in this matchup was to destroy MCC and other team is to dock MCC to outpost while other team defends
- You an switch from first and third person view in a vehicle
- Objectives are split into parts where you can hack parts of the map - defense relays etc
- Nanorays are deployable healing spots where you can replenish your health (shield and structure)
- You can switch your fit on the fly - at a supply post that you hack and use for switch
- You have to hack enemy vehicles to use them and not just jump in
- There are launch codes for orbital bombardment that you have to have
- EVE players can paint the target on the DUST map for orbital bombardment and send it away
- EVE player has to be on correct side of the planet and aim for it always
- Players have to destroy anti-MCC cannons before getting in the installation with MCC itself
- Rewards are given away to players after the match as well
- Maps are generate on the fly but more about that on "Seeding the universe" panel tomorrow!
http://www.dust514.org/home/item/dust-514-keynote-what-we-learned