THE BORE

General => Video Game Bored => Topic started by: Stoney Mason on March 26, 2012, 02:04:34 PM

Title: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Stoney Mason on March 26, 2012, 02:04:34 PM
Time for this to get its own thread. Currently out for Ipad and touch and android. Comes to XBLA Wednesday. PS 3 next month. PC, Vita, later.

From the makers of Pinball Hall of Fame: The Williams Collection

The awesome thing here is that this going to be a pinball platform via DLC. Like Pinball FX they will put out new tables as DLC but these tables are based on real life tables.

The game launches with these 4 tables.

Black Hole
Gottlieb - 1981

Theater of Magic
Williams - 1995

Tales of the Arabian Nights
Williams - 1996

Ripley's Believe It or Not!
Stern - 2004

Farsight studios have mentioned these tables are upcoming in the future

•Cirqus Voltaire
•Medieval Madness
•Gorgar
•Taxi
•Monster Bash
•Dr. Dude
•Attack From Mars
•The Machine: Bride of Pinbot

Other tables confirmed to be coming:
•Creature from the Black Lagoon
•Space Shuttle
•Big Shot
•Funhouse
•Pinbot


I love it so much on the ipad, I'm double dipping sight unseen on the XBLA version.

http://www.youtube.com/watch?v=dOgudjhHaw8
http://www.youtube.com/watch?v=ROW203Qa1FU

http://www.youtube.com/watch?v=M448AlbAyMA
http://www.youtube.com/watch?v=q3g0ZSphEC0
http://www.youtube.com/watch?v=1m3lLjw0WGg


http://marketplace.xbox.com/en-US/Product/Pinball-Arcade/66acd000-77fe-1000-9115-d8025841121d?cid=majornelson
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Bebpo on March 26, 2012, 02:20:29 PM
Actually I think Vita is same day as PS3 (mid-april) because it's a "buy 1 get on both systems" version.

I haven't played it much on my iphone because I don't enjoy playing games on my iphone.  But will be double dipping on the PS3 version and playing that.  I would have gone for the Steam version but Gabe rejected it from Steam :(
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Sho Nuff on March 26, 2012, 04:50:35 PM
How the fuck did this get rejected from steam  >:(
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: magus on March 26, 2012, 04:54:42 PM
man i really want this to the point i'm actualy willing to buy it,but i can't go online with my 360 and they said the PC version won't be up until may

so angry :maf

since i have a fat model i would need some internet adapter or some shit like that since i guess there's no wi-fi in it even if i wanted to risk getting banned for the sweet pinballs taste right?
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Bebpo on March 26, 2012, 05:08:18 PM
How the fuck did this get rejected from steam  >:(

Not indie enough to be hip
Not AAA enough to be $$$

The middle guys have it hard with steam.


Alternatively Gabe hates pinball :(
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Positive Touch on March 26, 2012, 05:42:58 PM
FUNHOUSE YEAHHHHHHHHHH

I WILL BUY THIS
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: demi on March 26, 2012, 06:47:31 PM
man i really want this to the point i'm actualy willing to buy it,but i can't go online with my 360 and they said the PC version won't be up until may

so angry :maf

since i have a fat model i would need some internet adapter or some shit like that since i guess there's no wi-fi in it even if i wanted to risk getting banned for the sweet pinballs taste right?

Yes, only Slims have built-in wifi. You need a cord or wireless adapter.
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Stoney Mason on March 27, 2012, 06:51:37 PM
The price for the four launch tables purchased together will be 800 msp for Xbox 360 and $9.99 for PS3/Vita (single purchase for both).

The PS3 and Xbox 360 versions will run in 1080p Full-HD (1920x1080) and the Vita version will run in 960x544.
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Akala on March 27, 2012, 09:03:28 PM
ps3/vita combos are so cool. hope it continues.
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Stoney Mason on March 28, 2012, 08:33:51 AM
Release delayed. Motherfucker

 :maf
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Cravis on March 28, 2012, 10:43:24 AM
What? Man that sucks.
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Eel O'Brian on March 28, 2012, 10:47:21 AM
It's only delayed a week, though, right?
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Stoney Mason on March 29, 2012, 02:09:08 PM
It's only delayed a week, though, right?


Quote
The Xbox 360 version has past certification testing by Microsoft and we can now officially announce that the game will be released for 360 on April 4th.
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: iconoclast on April 04, 2012, 07:10:38 AM
360 version is out http://marketplace.xbox.com/en-US/Product/Pinball-Arcade/66acd000-77fe-1000-9115-d8025841121d

I tried Arabian Nights once. Did absolutely terrible. I think they changed the physics from The Williams Collection - the nudge doesn't seem to be able to control the ball so easily any more. But I haven't played in a while so I probably just suck right now.
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Stoney Mason on April 04, 2012, 08:42:12 AM
Bought it this morning. I'll buy all the tables on both ipad and 360 but this is definitely the better version. Very smooth gameplay. Played all 4 tables just to see if there were any performance issues like with Ripleys on the other platforms and it seemed fine to me. Supposedly runs at 1080 and it looks pretty sharp. It could use better textures and more flash in the presentation like Pinball FX does but Farsight is a small company and more importantly I love the feel of the actual pinball. Nice to play on a platform with real buttons. Great sound. They said the first two DLC tables could come next month. They've already been submitted.
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: magus on April 04, 2012, 08:44:27 AM
does arabian nights feature different wizard goals from the williams collection?
Title: Re: Pinball Arcade (Pretty much coming to every platform eventually)
Post by: Stoney Mason on April 04, 2012, 08:55:17 AM
Never played the Williams collection so I can't comment.
Title: Re: Pinball Arcade (XBLA version out)
Post by: magus on April 04, 2012, 09:51:43 AM
the goals in the william collection were

Quote
Basic Goals
1. Complete a Super Skill shot
2. Collect the Jackpot during Multi-ball
3. Earn a Fireball bonus
4. Capture a ball with a Shooting Star
5. Activate Harem Multi-ball

Wizard Goals
1. Win the Great Camel Race
2. Collect 60 Lamp Spins
3. Collect the Ruby
4. Earn an Extra Ball
5. Rescue the Princess
Title: Re: Pinball Arcade (XBLA version out)
Post by: Stoney Mason on April 04, 2012, 09:54:01 AM
I'll check later this evening.
Title: Re: Pinball Arcade (XBLA version out)
Post by: Stoney Mason on April 04, 2012, 10:44:06 AM
They are the same

http://pinballarcadefans.com/showthread.php/130-Wizard-Goal-Unlocks
Title: Re: Pinball Arcade (XBLA version out)
Post by: Stoney Mason on April 04, 2012, 10:54:18 AM
http://www.youtube.com/watch?v=C6xAG4-mWyo
http://www.youtube.com/watch?v=-oc7K8g1gXY
http://www.youtube.com/watch?v=vuqn8o_Dmi4
http://www.youtube.com/watch?v=NYuSFEuHyqU
Title: Re: Pinball Arcade (XBLA version out)
Post by: Stoney Mason on April 04, 2012, 06:14:53 PM
My god I love this. I just spent about 2 hours playing across the tables.

Easily going to be one of my favorites of the year.
Title: Re: Pinball Arcade (XBLA version out)
Post by: MrAngryFace on April 04, 2012, 06:34:19 PM
How the fuck did this get rejected from steam  >:(

Not indie enough to be hip
Not AAA enough to be $$$

The middle guys have it hard with steam.


Alternatively Gabe hates pinball :(

http://store.steampowered.com/app/201550/?snr=1_4_4__105_1 -- least we're getting this :p
Title: Re: Pinball Arcade (XBLA version out)
Post by: Stoney Mason on April 06, 2012, 11:08:39 AM
Love this version . Put in a good number of hours. Thoughts on the tables.

Theater of Magic

Probably my favorite of the 4. Admittedly because its a pretty easy table. Easy to get multi-balls on and pretty easy to hit all the ramps. Really fun stuff.

Tales of Arabian Nights.

My second favorite table. Not too hard either but I seem to hit the outlanes much more often than TOM and the center area between the flippers, my ball seems to find quite often. I love the lamp score sound when your turn is over and its tallying up the points.

Ripley's Believe it Or Not!
This seems to be the most disliked table from some people. I don't like it as much as the two above but I still like it quite a bit. And how can you not love when that voice says "SUPAH JACKPOT!"

Black Hole
I stink at this table. The space between the flippers in the middle is huge. And that fucking mini-table I blow at.


I'll post my high scores on the tables next time I'm on it.


Title: Re: Pinball Arcade (XBLA version out)
Post by: Sho Nuff on April 06, 2012, 07:19:58 PM
I have no idea how to play Ripley's. All my friends' scores are literally 10x my own.
Title: Re: Pinball Arcade (XBLA version out)
Post by: Stoney Mason on April 06, 2012, 07:45:52 PM
Quote
The Android update with Medieval Madness and Bride of Pin•Bot added has been released! Medieval Madness is the table of the month and can be played unlimited for free!

Which means the ios and eventually the console versions next month.


I'm so happy about this thing damn thing. I hope they get so many great tables on this thing. And its nice to see a small dev find their niche. Farsight was basically a studio that next gen left behind like a lot of studios. They didn't have the resources and manpower to put out triple A console games. But ios and platforms like XBLA/PSN, etc have saved them and allowed them to find a focus that fits the size of their company.
Title: Re: Pinball Arcade (XBLA version out)
Post by: Stoney Mason on April 06, 2012, 10:20:24 PM
The iPad version has also been borked since the last update but since all my playtime has moved over to the Xbox it's kind of moot.
Title: Re: Pinball Arcade (XBLA version out)
Post by: Bebpo on April 06, 2012, 11:20:18 PM
How does it run on X360?  Constant 60fps on all tables?  I'm guessing the PS3 performance will be similar to the X360 one.
Title: Re: Pinball Arcade (XBLA version out)
Post by: Stoney Mason on April 06, 2012, 11:53:31 PM
Runs absolutely fine for me. Better than on the ipad. I can't really remember if its 30 or 60 but I didn't any have issues with it.
Title: Re: Pinball Arcade (XBLA, PS3, Vita version out)
Post by: Stoney Mason on April 10, 2012, 03:06:05 PM
Supposed to come out on PS3 and Vita today at least in America. The Euro version got delayed a month on those platforms.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Sho Nuff on April 10, 2012, 04:21:29 PM
I just checked and there is some bad fucking control lag on the Xbox version. It's bad when you're using the triggers instead of the bumpers. LB/RB makes it a little better but it's still got a few extra frames of lag compared to the iOS version.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 10, 2012, 04:27:13 PM
I haven't noticed that at all. In fact the ipad version for me has always had occasional bouts of lag which only got worse with the recent update. Not saying its not true. Just saying my experience on the 360 outside of occasional bugs has been nearly perfect. I've probably put in about 10 hours on it and I tend to be a bit hypersensitive to input lag on consoles as I play a lot of shooters.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Sho Nuff on April 10, 2012, 04:28:59 PM
Note that I'm super sensitive to this stuff these days (Sonic Generations was literally unplayable for me on 360/PS3). Playing Pinball Arcade on an iPad 2
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 10, 2012, 04:37:13 PM
I'm playing on the ipad 3. When it first came out it ran pretty good at that platform. Some occasional lag but lots of ipad/iphone games have a degree of lag or slowdown in them. Pinball fx 2 has tons of it on that platform for example.

Then on that last update on the ipad something weird happened and the performance dropped on my ipad 3. Not sure if its unique to that version of the ipad or what. So the 360 version came around at the perfect time because my ipad version has been essentially broken since the update.

Haven't noticed any input lag on the 360 version myself. There is the very slight occasion of performance hiccups but nothing game breaking or even game hindering for me. I've experienced it maybe half a dozen times over the 10 hours I've put in. I'm pretty sure its running at 60 fps with maybe an occasional dip.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 10, 2012, 04:38:29 PM
Hope PS3/Vita version isn't laggy.  But if the code is the same as the X360 version it'll probably share any problems :|


Will pick this up tonight.  Excited to finally play Ripley's at a decent framerate.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Sho Nuff on April 10, 2012, 04:38:30 PM
Is TPA running at the native Retina res on the iPad 3? That must look fucking crazy.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 10, 2012, 04:43:53 PM
Not sure. I'll check when I get home.

And for what its worth I just checked on itunes and apparently its a known issue that the game is broken on the new ipad. It has this listed in the notes.

Quote
Major known bug: DO NOT UPDATE TO THIS VERSION FOR THE NEW IPAD!

Fixes in this build:
Updated table graphics.
Frame rate improvements.
Leaderboard stability improvements.

So hopefully that gets resolved relatively soon although I'm fine with the 360 version for now.

One option I would like to see them add for the 360 version is analog flipper control. Right now its full on or full off but in the arcades sometimes I used certain little tricks where I wasn't always fully on or fully off.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Eel O'Brian on April 10, 2012, 05:09:57 PM
Vita version is fine as far as I can tell. There's some menu lag with the touchscreen stuff, in-game seems fine.  If anything the touchscreen on Vita is overly sensitive overall.  I swear sometimes my finger isn't even touching the screen and touches get registered (this applies to any game/app). Pretty fuckin' sweet to get both versions for one price, as well as any future DLC tables. Sony should be trumpeting value like this any chance they get in ads, but they're stupid so they won't.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Sho Nuff on April 10, 2012, 05:14:11 PM
Holy shit I had no idea it was buy one, get the other. SMH
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 10, 2012, 05:16:50 PM
Apparently the lighting is slightly better in the PS 3 version simply because it was done the latest. They'll update the 360 version of it later. But here's an example of how it improved from the Hall of Fame collection to the latest versions.


http://www.youtube.com/watch?v=Yf9JXJKQMOI

For what its worth Pinball FX 2 is coming to the PS3 and Vita and is going to do the same thing where you buy one version and get it across both platforms.


http://www.youtube.com/watch?v=W4ccHGyfmH8
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Sho Nuff on April 10, 2012, 05:42:26 PM
Yeah, that shows the super shitty job they did on TOTAN on the Hall of Fame version. The LED is always in frame but it's blank. Wtf
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: pilonv1 on April 10, 2012, 07:46:04 PM
Any word on gamecenter updates? I can play it for about 15 mins but the lack of decent iOS leaderboards is a killer.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 10, 2012, 08:12:06 PM
They've said its coming but it probably won't happen for months realistically with all the versions being worked on.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Himu on April 10, 2012, 09:12:13 PM
On Easter Sunday while in church I whipped out my ipod and scored 12 million points in Arabian Nights. I was on a fucking roll. I made it to 8m, then 9m, finally 11m, and 12m. This was a milestone for me because I normally suck at it, but God enabled me to play pinball with keen accuracy. Thanks God!
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 10, 2012, 10:03:38 PM
PS3 version is so good.

GoTY,GoTY,GoTY


I need more PS3 friends because I'm absolutely destroying the 3 or 4 of my PSN friends on the leaderboards.  It feels so good and plays so well on this version.  Cannot wait for the DLC tables.

No lag problems on PS3 @ 1080p
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 10, 2012, 10:09:15 PM
I'll post my high scores tomorrow. I keep forgetting although its not like they are impressive or anything.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 10, 2012, 10:19:31 PM
If we dig up the Williams HoF thread I'm pretty sure you beat me on many of the tables, lol.

I'm not "great" at all.  But I feel like I can at least hold my own on these games and get some long high score runs in.



The people on my friendlists though are always like waaaaay down there on the leaderboards.  Like if I get 50 million on a table, their scores are like 3 million.  Same thing happened with Marvel Pinball tables.  I barely even played those, like maybe an hour each table and never really learned what all the things did and I still was #1 out of my 6 or under PSN friends who play Marvel.  I just don't have pinball players on my PSN friends list.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 10, 2012, 10:22:13 PM
Once more tables are out, we could revive that old Williams HoF BORE leadboard with the new tables.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 10, 2012, 10:25:46 PM
Yeah, I'm gonna grab FX2 because of the Vita crossplay.  Having all these Pinball tables on the go for trips will be excellent.

What's your PSN?
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 11, 2012, 12:01:12 AM
So let's talk about Black Hole and how it is the hellspawn of Pinball tables like Gorgar was in the Williams Collection.

First of all, all the ways it can fuck you over:

-Wide center gap
-Left flipper lane (maybe right lane two) has a hole in it and balls can roll out
-For some reason the ball can get going REALLY FAST compared to other tables
-If you go into Orbit, not opening the gate will kill you on exit
-If you have a captive ball, which isn't that easy to do because the captive ball lane is at an odd angle, if you go into orbit and die it releases the ball and you have to sit and watch it die unable to do a thing.
-Orbit is goddamn upside DOWN

Most of the hits on the table take you up to the center where your stuck with the bumpers giving miniscule points and making the ball FASTER and FASTER as it comes back to you.  Opening the captive ball hole takes some work and then getting there is a total pain, then getting to orbit and getting to multiball...just a lot of stuff you gotta do without a single screw up and the table has MANY WAYS TO SCREW YOU UP.

Evil table.  I'm starting out with it (barely touched any of the tables on the iphone version, though generally know ToTA from WHoF) since it's the simplest table like how GORGAR was first, but like GORGAR it's eviiiil.


Btw, demi/muckhole are you getting this?  You two held most of the high scores with Williams.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 11, 2012, 12:06:20 AM
Yeah, I saw your score.  Nice!

I got like 21 million and thought I did alright for a first run.  Then I searched for the old Williams thread and saw we were posting 100 million+ on that table and went ^^;  Gotta re-learn how to play it.  Been too many years.

I had a good first run on Ripley I think.  Around 50 million and visited all the continents.  My Black Hole score is pretty bad, only around 300k atm.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 11, 2012, 12:17:31 AM
My high scores

Ripley's
43,906,900

Theater of Magic
2,166,305,760

TOTAN
53,400,090

Black Hole
911,630

Theater of Magic is still the table I feel most comfortable with as I feel I can hit the ramps and the other stuff if I need to. I really can control the ball there. It's also the table where I can keep the multi ball going the longest and get it fairly frequently and easily.

Totan is still a work in progress for me. I can easily hit the ramps now but I find spinning the lamp very dangerous as it often ends up going down the outlanes.

Ripley's is just a random table for me. I can't consistently hit anything on that table. The ramps are very weird for me to hit as they are placed at weird angles and even when I do it shoots it back down instead of gently depositing it back down towards the flippers like most tables do. Just a very random table for me. I lose multi-balls almost immediately for example.

Black Hole is just a bitch. I don't have very good control on it and gap is so fucking wide in the middle that I often lose every single ball that way and quickly.

I'm still learning the tables and figuring out exactly what I need to do on some of them. Like on Totan for the first time recently I collected all the jewels to rescue the princess and fight the genie but I had no idea what to hit during the fight. I lost the fight and ball simply because I didn't know what I was supposed to be aiming for.

I love the physics because just like in real life for me I always feel like I need a couple of games to "warm up" on each table to get in the groove. My first few games are always terrible. Then I get a couple of grooves games. And then I kinda lose it and can't find it again which is when I switch tables or quit for the session.

Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 11, 2012, 12:31:25 AM
How did you get so high on Black Hole?  I have all the basic goals now after like 30 mins of playing it except the "get 250,000 bonus on the lower level".  That seems ridiculous.  Need some tips.

My scores after like 1-3 plays on each (except Black Hole where I have like 30 plays now):

Black Hole: 295,790
Theater of Magic: 224,197,650
TOTAN: 21,798,010
Ripley's: 50,540,840
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Sho Nuff on April 11, 2012, 12:35:39 AM
FUCK Black Hole
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 11, 2012, 12:36:09 AM
It was just a lucky game. My other scores on that table are much lower. I got lucky on the lower level during that game.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 11, 2012, 01:08:14 AM
Just got 652,420 on Black Hole without activating any multiball or getting any bonuses from the lower level so I still don't have the 250k bonus goal :(  Getting the multiball is SO FREAKING HARD down there.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Eel O'Brian on April 11, 2012, 01:14:38 AM
psn username is eelobrian if any of you want to add me

Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Shaka Khan on April 11, 2012, 01:42:27 AM
How does it play on the Vita?

Any jankiness I should be aware of?
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 11, 2012, 01:46:24 AM
ARGH HATE YOU BLACK HOLE

after two hours straight of horrible horrible bullshit, finally got 70k bonus x 5x multiplier for the last basic goal.  Still didn't beat Stoney though.

Black Hole:  743,060


And it should be known that in 2 hours of playing Black Hole I got multi-ball TWICE the entire 60+ turns.  This table sucksssss.  Time to move on.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 11, 2012, 02:58:46 AM
Got started on Theater of Magic.  Pretty cool table.


This game is buggggy on PS3 though.  And a lot of the bugs are the same as Williams Hall of Fame bugs! 

Found 3 already.

1.  Your trophies for the game currently won't show up on your profile.
2.  Game is reaaaally buggy about connecting to their leaderboard servers (Williams had this problem too).  If it tries to connect after you finish a run but doesn't connect, it won't tell you, but the next time you go check the leaderboards your score for that run won't be there, instead your previous score will be and there's no way to get your offline hi-score ever uploaded to the leaderboards.
3.  Bug #3 is based on bug #2.  If you try to quit the game while it's trying to access the leaderboards but not connecting (so your boards are blank), it'll crash your ps3 because it's stuck looking for the servers that it can't find.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Eric P on April 11, 2012, 05:23:07 AM
How does it play on the Vita?

Any jankiness I should be aware of?

i think the tables are lit weird.  I actually had trouble keeping my eye on the ball and differentiating lanes and such on the table my first few times out.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 11, 2012, 06:32:35 AM
Virtual Pinball is both the most fun and most frustrating game on the planet.

Almost done with the basic goals on the starter tables.  Just need good old TOTAN which I remember having a bitch of a time to do the harem multi-ball goal in Williams. 


Also, pinball is not good to play as you are getting more tired and tired.  You really need fast reflexes in these ones.  I swear the ball moves faster than it did in Williams.  Probably more realistic physics.  I played some Marvel Pinball again and it definitely moves at least 2x the speed in Pinball Arcade than the Marvel tables.  Those feel like slow motion now. 
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Eel O'Brian on April 11, 2012, 10:03:35 AM
yeah, you really have to learn to work the nudge on black hole :teehee

i still haven't gotten the hang of using it

in vertical mode you can only use touchscreen on the flippers, which was a weird choice/omission

i haven't really noticed weird lighting, but i have to use my reading glasses when i play the vita now because my close vision is starting to go (something all of you can look forward to, btw - http://en.wikipedia.org/wiki/Presbyopia), so the screen is magnified for me
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Shaka Khan on April 11, 2012, 02:14:04 PM
Hmmmm, I'm still craving this game, but I don't have a PS3 to play it like it was intended. A demo would have probably sold me on it, weird that they chose not to do it.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Shaka Khan on April 11, 2012, 02:29:55 PM
No, a Vita demo. Since some are reporting some iffiness compared to the PS3 version.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 11, 2012, 07:04:02 PM
Upped my Theater of Magic score by a little bit to 2,489,881,810.

Could have done even better but I kinda choked on the last ball.  :'(

My next goal is to work on Ripley's and top 50 million and get a bit better to tame some of the randomness that I experience on that table.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 11, 2012, 09:17:38 PM
Nothing too great, but here's my current scores:

Black Hole: 743,060
Theatre of Magic: 1,257,289,260
TOTAN: 23,985,570
Ripley's: 50,540,840

I kind of want to try to beat Stoney's score on Black Hole, but it's Black Hole and I hate that table.  Maybe if I decide to go for the wizard goals trophy.  I'm pretty sure I can up my Theatre of Magic/TOTAN scores if I keep at them.  I usually do pretty poor in Thatre, like ~600k most runs with a few in the low million.  Need to figure out the table more.  TOTAN is good old fashioned times but I really really hate when you hit the genie and it starts a story and the ball shoots down and goes into a gutter lane.  So fricken annoying.

One thing I need to work on is keeping multi-ball going on tables.  I can never deal with multi-ball and lose it pretty quick.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Eel O'Brian on April 11, 2012, 11:45:52 PM
Theatre of Magic - 1,533,012,460
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Eel O'Brian on April 12, 2012, 12:01:05 AM
uh, yeah, so the ps3 version feels way different than the vita version, like the ball is heavier

i'm flopping out at less than 100 mil on theatre of magic ps3 version
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 12, 2012, 12:30:05 PM
http://www.youtube.com/watch?v=R36OVTwXDr8
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: magus on April 12, 2012, 06:42:38 PM
i know the williams collection version has different physichs but for all it's worth i have a score of 102 millions in tales of arabian nights
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Himu on April 13, 2012, 08:30:20 PM
holy fuck. i thought was really good on iphone, but on 360 it's AMAZING.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Bebpo on April 14, 2012, 03:16:44 AM
I'm trying to get better at Theatre of Magic but half the time the ball hits the bumpers in front of the flipper lanes it bounces straight into the gutter lane on the opposite side.  This is annoying because when I hit the trunk (and you need to hit the trunk a lot to go through the tricks) it usually comes down on the bumpers so I'll hit the trunk -> roll down into bumper -> bounce into gutter lane.  This happens too frequently and makes it a huge pain to go through all the tricks in one game.
Title: Re: The Pinball Arcade (XBLA, PSN, Vita version out)
Post by: Stoney Mason on April 14, 2012, 12:26:06 PM
I have that problem with the lamp on TOTAN but not on Theater of Magic. My main issue sometimes is just not being able to get the ball in the trunk consistently.
Title: Re: The Pinball Arcade ( Bride of Pinbot & Medieval Madness out on ios)
Post by: Stoney Mason on April 16, 2012, 10:21:17 PM
Fuck yeah. Fix for the ipad 3 version being broken and Bride of Pinbot and Medieval Madness added as DLC for the ios version today.
Title: Re: The Pinball Arcade (Bride of Pinbot & Medieval Madness out on ios & android)
Post by: Sho Nuff on April 16, 2012, 10:24:45 PM
Will probably buy Pinbot but not sold on MM, I played that SO MUCH on Xbox Williams PHOF.
Title: Re: The Pinball Arcade (Bride of Pinbot & Medieval Madness out on ios & android)
Post by: Stoney Mason on April 23, 2012, 04:44:14 PM
The next two Pinball Arcade downloadable tables will be Cirqus Voltaire and Funhouse.
Title: Re: The Pinball Arcade (Bride of Pinbot & Medieval Madness out on ios & android)
Post by: Sho Nuff on April 23, 2012, 04:56:59 PM
Sick of playing Funhouse but CIRQUS VOLTAIRE AHHHHHHHHHH

:bow :bow :bow :bow (http://www.planetarypinball.com/mm5/Williams/games/cirqus/cv_backglass.gif) :bow2 :bow2  :bow2  :bow2
Title: Re: The Pinball Arcade (Bride of Pinbot & Medieval Madness out on ios & android)
Post by: Bebpo on April 23, 2012, 05:14:57 PM
I'm less hyped about this these days after seeing what a mess the project is.  It seems like the tables play slightly different on EVERY FREAKING PLATFORM (and of course they all share leaderboards) and there are lots of glitches across the platforms and a bunch are unique to certain platforms (for instance one of the multipliers on black hole doesn't work on Vita) and then there's weird stuff like Medieval Madness' flippers spacing being a half inch too wide than both the real table and the version in the Williams Collection causing more missed balls and lower scores, higher luck reliance.

The game itself is a great, great game.  But for a small team I think they might have bitten off more than they can chew, trying to constantly be releasing tables across like 7 different platforms.  Because of the nature of always having to be rushing to work on the next set of tables, it probably makes it tougher to go back and clean up the released tables and the rush creates the potential for more problems on the newer tables.  I think maybe they should have said "new tables every few months" instead of "2 tables a month", thus creating some self-imposed deadlines and possibly hurting the product.

My only hope is that eventually all the glitches and problems will be smoothed out and it will be the greatest collection of virtual pinball tables in existence.  But not sure if I'll keep buying the new tables each month right now.
Title: Re: The Pinball Arcade (Bride of Pinbot & Medieval Madness out on ios & android)
Post by: Stoney Mason on April 23, 2012, 06:16:08 PM
Unfortunate for those people but my version on 360 and ipad 3 run good so that's all I care about. I'll buy anything they put out.

Which is not to say the 360 version is not without a few bugs on certain tables. But over time I'm sure they'll patch such things. Game hasn't even been out on a month on most platforms. I think its a bit premature to wring your hands considering the state of most games launching a bit buggy nowadays.
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse up next as DLC)
Post by: Akala on April 23, 2012, 07:09:12 PM
Agree. It's almost a noble failure, but it seems they were fairly overambitious. I hope they can sort it out, because the idea is awesome.
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse up next as DLC)
Post by: Bebpo on April 23, 2012, 10:33:21 PM
And yeah, MM is completely off from the real table.  Not sure what the heck happened there, but that's *not* a bug, that's the way they recreated it.  Can't say I care much for that.

They've said the visual mesh of the flippers on iOS is from an old build and not the updated one that's on PS3/X360 version with the correct flipper spacing.  They said the physics should register like the flippers are closer on iOS even if visually it passes through.  I dunno if I buy that.
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse up next as DLC)
Post by: Stoney Mason on May 02, 2012, 10:12:12 PM
http://www.youtube.com/watch?v=EsJDXHSlRC8
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse up next as DLC)
Post by: Sho Nuff on May 03, 2012, 01:23:47 AM
CIRQUS VOLTAIRE I WANT U INSIDE ME
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse up next as DLC)
Post by: Stoney Mason on May 04, 2012, 07:54:00 PM
http://www.youtube.com/watch?v=YGAPpy-RUOs
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse out on ios)
Post by: Stoney Mason on May 18, 2012, 11:04:22 AM
Quote
We are very happy to announce the release of the second table pack on iPhone, iPad, and iPod Touch! This pack includes the fantastic tables Cirqus Voltaire and Funhouse, as well as a fourth gameplay camera and multiple plunger cameras for all tables. There are also fixes for Troll Bombs and Super Skill Shot on Medieval Madness.
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse out on ios)
Post by: Sho Nuff on May 18, 2012, 12:19:05 PM
Voltaire is the SHEEEEIT but it's pretty buggy. Disappearing balls, control lockout/camera shift on multiball and TILT appeared randomly but it let me keep playing. Funhouse is also mad fuckin good, love to put my balls in Rudy's mouth
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse out on ios)
Post by: Stoney Mason on May 18, 2012, 04:17:16 PM
http://www.youtube.com/watch?v=LruHUjxaXG8
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse out on ios)
Post by: Bebpo on May 18, 2012, 04:17:28 PM
Kickstart the DLC!

http://www.kickstarter.com/projects/1067367405/pinball-arcade-the-twilight-zone


I've said it before and I'll say it again, I think Farsight makes really good digital pinball and the idea of creating a digital archive of all the classic pinball tables is fanastic, but man...they are in over their heads on this.  I really feel like the company is not being managed too well.


I think they'll hit the goal and get in the Twilight Zone table.  But after that I see them doing the same thing for every big license table (Addam's Family, Star Trek, Southpark, etc...) here on out and it's just not viable.
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse out on ios)
Post by: Sho Nuff on May 18, 2012, 04:20:26 PM
I'm not sure how I feel about Internet Begging for this. As much as I want the TZ table, you'd think they'd have enough capital to drop $55k.
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse out on ios)
Post by: Stoney Mason on May 18, 2012, 04:20:44 PM
Any big table with a ton of license rights like this is going to have to be done this way. I'm fine with it personally although with any crowd sourcing model, it getting funded or not will always depend on actual demand. Licensing costs. Which is why only big companies tend to do it. They are not backed by a big publisher.

They aren't doing this because they are all millionaires or it would be easy. They are independent devs.
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse out on ios)
Post by: Sho Nuff on May 18, 2012, 04:27:22 PM
Ah fuckit, I work at an indie dev too and we don't have any money either. Dropping $10 now!
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse out on ios)
Post by: Stoney Mason on May 18, 2012, 04:34:11 PM
Ah fuckit, I work at an indie dev too and we don't have any money either. Dropping $10 now!

They are truly a bunch of nice dudes. I won't go into the how's and why's but I've had personal dealings with them in the past and they are good guys. But really small (although the studio is located in a really nice and pretty part of Cali). As last gen was ending and they were transitioning to this gen, I really thought they were going to go under because they were struggling with how the scale of games had increased at that point, and it only got more intensive obviously with this gen. I always wish them luck.
Title: Re: The Pinball Arcade (Cirqus Voltaire and Funhouse out on ios)
Post by: Sho Nuff on May 18, 2012, 04:36:31 PM
They definitely rock and their simulation engine is really good, I've double- and triple-dipped on their stuff before.
Title: Re: The Pinball Arcade Platform (Cirqus Voltaire and Funhouse out on ios)
Post by: Stoney Mason on May 18, 2012, 09:46:08 PM
My personal favorite is the Star Trek TNG table. They say if they go way above on this they will try to get that one. I would be in heaven. I loved and played the shit out of that table in the arcades.


Quote
The licenses will cost a daunting $55,000 (and that’s just for the licenses- we’ll cover all of the development expenses ourselves). If we can raise enough money through Kickstarter to cover the cost of the licenses, we’ll be able to digitize the Twilight Zone and preserve one of the greatest pinball tables of all time. If we don't reach our goal no credit cards will be charged, but if we raise more then the goal we’ll be able to digitize other licensed tables as well (like Star Trek: The Next Generation!)
Title: Re: The Pinball Arcade Platform (Cirqus Voltaire and Funhouse out on ios)
Post by: Stoney Mason on May 18, 2012, 11:36:57 PM
I don't know how far they'll go with this one.  They're really relying on the love for the end result, because the rewards are pretty awful.  I hope they make it, though.  I'd really like to see Star Trek and Addams Family.

It depends how much the gaming media gets behind it since Pinball is a pretty hardcore niche and it isn't "sexy" like an ios wanna be big budget game from a media favorite.


Yes I'm bitter.  :maf
Title: Re: The Pinball Arcade Platform (Cirqus Voltaire and Funhouse out on ios)
Post by: Akala on May 19, 2012, 01:47:54 AM
I think Addams would be my first kickstarter tbh.
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Stoney Mason on June 01, 2012, 03:58:49 PM
Two pieces of news.

First the next two DLC tables will be Gorgar and Monster Bash.

Also they announced a stretch goal for the Twilight Zone table. If they double it, they will do Star Trek the Next Generation.

 :hyper


Unfortunately this is probably unlikely. They will definitely hit Twilight zone goal of 55k but it would take a herculean burst at the end to reach 110k. Hopefully some blogs pick up on this though and it reaches the wider Star Trek nerdom.
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Sho Nuff on June 01, 2012, 04:17:06 PM
Oh my fuckin god Monster Bash

:bow FarSight :bow2
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: magus on June 01, 2012, 08:41:28 PM
they have hit the goal of 55.000$ currently at 56.000$

when you consider that it took two weeks to reach 55.000$ and that the kickstarter ends up in two weeks it's not unthinkable that they will reach 110.000$

i'm still bitter i can't play this because there is no PC version nor a way to connect my xbox online :fbm
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Stoney Mason on June 01, 2012, 11:59:34 PM
they have hit the goal of 55.000$ currently at 56.000$

when you consider that it took two weeks to reach 55.000$ and that the kickstarter ends up in two weeks it's not unthinkable that they will reach 110.000$

i'm still bitter i can't play this because there is no PC version nor a way to connect my xbox online :fbm

People are upping their donations. Before the Star Trek announcement it would have taken them 3 or 4 more days minimum to hit 55k. They've had a big boost today.
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Bebpo on June 07, 2012, 09:49:01 AM
Quote
Here's a status update on new tables for our long-suffering console fans!

The first table pack (Medieval Madness and Bride of PinBot) will be released for the PS Vita on June 12th, and for the PlayStation 3 on June 26th.

The second table pack (Cirqus Voltaire and Funhouse) will be released for the PlayStation 3 on June 26th and for the PS Vita on July 3rd.

We have been having difficulty getting Microsoft to approve the new tables for the Xbox 360. The problem centers around a little-known Microsoft limitation of 4 MB on the size of the title update for the game code. We can package the data for each table separately, but the code for the new tables is larger than 4 MB and must be in the update. We have finally convinced them to grant us an exception, so we'll be resubmitting all 4 new tables tomorrow and rolling them out to you just as quickly as we can. We'll announce the date when we know it.

And still no PC release date or distributor.


This game has been botched so hard for everything outside of iOS.  Couldn't have happened to better people or a more important product.  I have a lot of doubts now of them continuing this project past the first 12 months.
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Akala on June 07, 2012, 11:30:17 AM
I'll be supporting. Dig the idea, like that it's ps3+vita for one price.
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Howard Alan Treesong on June 17, 2012, 02:17:11 PM
They really need to get their shit together.  I love their work but honestly it feels like the company is run by a bunch of engineers.

(http://cdn2.holytaco.com/wp-content/uploads/2012/01/s19921_burn-sick.jpg)
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Great Rumbler on June 17, 2012, 02:28:52 PM
Gotta hand it to Farsight, they ran one of the absolute worst-run gaming Kickstarter projects I've seen from an actual studio.

They had a total of 8 updates during their Kickstarter, compare that to Project Fedora [40 updates] and SpaceVenture [50 updates].
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Sho Nuff on June 17, 2012, 05:47:56 PM
Gorgar and Monster Bash are out. Played a few rounds of Monster Bash, it seems a little shittier than I remember it. Gorgar is the fuckin tits though.
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Bebpo on June 17, 2012, 05:53:46 PM
Gotta hand it to Farsight, they ran one of the absolute worst-run gaming Kickstarter projects I've seen from an actual studio.  Their total actually *went down* in the last two days, and they obviously fell well short of the $110k for both Twilight Zone and Star Trek TNG.  They're going to start another kickstarter for Star Trek, with the surplus from this one knocked off the goal, and apparently the attention from this one has helped grease the wheels for Addams Family Pinball a bit.

I love the end product these guys put out but Jesus Christ they're running a clown show here.  They made their goal halfway through, announced one stretch goal, then wandered off and never really checked back.  "Monthly updates" are running hideously behind on 360/PS3/Vita thanks to mistakes as derpy as not realizing MS has a size limit on updates, and pretty much every platform's version has some issues.  PC and 3DS releases seem to have fallen off the face of the Earth.

They really need to get their shit together.  I love their work but honestly it feels like the company is run by a bunch of engineers.

The decrease makes sense.  People were willing to spend more if they got two tables out of it.  If it's only one...most don't want to spend $25 for a table.  I moved back from $25 -> $10 when I saw there was no chance in hell of them making the Star Trek goal.

They definitely did a lousy job though.  Almost every other kickstarter, you get the product for LESS than eventual retail price.  Here the lowest amount is $10 for a table you could skip the kickstarter and get for $5 with another table when it's released.  How does that make any sense? 
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: G The Resurrected on June 18, 2012, 01:40:08 AM
Well this might of been the last Kickstarter I ever do again. I originally selected the $10 option when they announced the kickstart. When they announced they would like to go after TNG with left over funds as a stretch goal I got behind it and upped it to $100. As it got more and more evident that it would not reach the stretch goal, I changed my pledge to $25. Now later today knowing they wouldn't make it I thought nothing of it. So a few minutes after the Kickstart concluded I got a email thanking me for my $100 pledge. Thinking this was a mistake I went to check amazon payments and indeed they charged me $100. So I contact Kickstarter and Farsight, Kickstarted says they have no record of me changing my pledge and Farsight is being unreasonable and not refunding the proper amount back to me. Its funny cause where it show's the selected pledge it show's $10, $25, and $100 pledges as my selections. I sent in some screenshots as well as my history showing that I was redirected to amazon payments to change my pledge's. This is bullshit!

I have nothing really against Farsight as a company cause I think they are doing a great service that the pinball community needs. I should have just known better when they wanted us to pay for something they themselves should have done with their own money. You can't tell me they aren't making any money off of pinball arcade. It sells well enough that I think 50K wouldn't be too hard to secure, hell even a loan for that much wouldn't be that hard.
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: Stoney Mason on June 18, 2012, 02:12:05 PM
Gorgar and Monster Bash are out. Played a few rounds of Monster Bash, it seems a little shittier than I remember it. Gorgar is the fuckin tits though.

Both run really well on ios. Better than the original set of tables although I still obviously prefer to play the game on xbla.
Title: Re: The Pinball Arcade Platform (Star Trek TNG=110k on Kickstarter)
Post by: cool breeze on June 18, 2012, 04:46:47 PM
Well this might of been the last Kickstarter I ever do again. I originally selected the $10 option when they announced the kickstart. When they announced they would like to go after TNG with left over funds as a stretch goal I got behind it and upped it to $100. As it got more and more evident that it would not reach the stretch goal, I changed my pledge to $25. Now later today knowing they wouldn't make it I thought nothing of it. So a few minutes after the Kickstart concluded I got a email thanking me for my $100 pledge. Thinking this was a mistake I went to check amazon payments and indeed they charged me $100. So I contact Kickstarter and Farsight, Kickstarted says they have no record of me changing my pledge and Farsight is being unreasonable and not refunding the proper amount back to me. Its funny cause where it show's the selected pledge it show's $10, $25, and $100 pledges as my selections. I sent in some screenshots as well as my history showing that I was redirected to amazon payments to change my pledge's. This is bullshit!

I have nothing really against Farsight as a company cause I think they are doing a great service that the pinball community needs. I should have just known better when they wanted us to pay for something they themselves should have done with their own money. You can't tell me they aren't making any money off of pinball arcade. It sells well enough that I think 50K wouldn't be too hard to secure, hell even a loan for that much wouldn't be that hard.

Sounds like you might've only changed the reward tier--not the the pledge amount.  It's possible to pledge $100 and only ask for the $25-tier reward.  What you pledge is the number you manually enter.  The reward is the circle you click.

The one time I changed a pledge to go lower, I just canceled and pledged again at a lower amount.  No problems.
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Stoney Mason on July 28, 2012, 11:44:48 AM
Creature from the Black Lagoon and Black Knight are now available on ios. Also the latest update adds gamecenter score support.

Now if only I could get some xbox tables...
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Sho Nuff on July 28, 2012, 11:49:28 AM
I heard they totally shat the bed on Xbox releases, or it might be that MS is screwing them over. What's the last table pack to come out on Xbox?
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Stoney Mason on July 28, 2012, 12:00:26 PM
I heard they totally shat the bed on Xbox releases, or it might be that MS is screwing them over. What's the last table pack to come out on Xbox?

None have come out. Only the original tables that shipped. It's unfortunate but they have probably killed the game on that platform due to this.

I think its a bit of both. MS is of course heavy-handed and slow as fuck when it comes to approval. But then they knew this when they got on the platform and they've had some problems with their submissions when it comes to minor bugs.
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Sho Nuff on July 28, 2012, 12:10:06 PM
Holy shit. That's the console I would have splurged on, too. Good thing I'm on iPad.

Black Lagoon is pretty awesome, they totally nailed the look of the funky hologram Creature.
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: G The Resurrected on July 28, 2012, 12:10:46 PM
Its not the approval but rather the release schedule that's the problem with the Xbox tables. I'm sure they are already done and gone through approval. MS would rather they be sets of tables to increase potential revenue, Farsight already have said that they would be including Twilight Zone, and Black Lagoon in a pack to be released this fall/winter.

In other Pinball new's ZenStudios will be at CAX showing off some new stuff. Hopefully its not any more marvel pinball bs. I'm sick of them being stuck making those license tables.
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Stoney Mason on July 28, 2012, 12:19:55 PM
On their facebook page they've mentioned a few times that they've been rejected on submissions because of some issues. In fact there is an update for the game on 360 currently but you get it and when you try to purchase something it says there is nothing available. I think if they had their way they would have released the content by now as nearly every dev understands that without a drip of DLC and the longer you wait to release it, the less the sales are for it. It's not just them. Lots of devs have complained about this on the console platforms. That they are too closed and don't work well with the devs. There is some truth to this along with the usual bitchiness of any dev.
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Stoney Mason on July 28, 2012, 12:40:13 PM
yeah, unfortunately, this one can't be blamed on the release schedule.  they've failed cert a few times, then realized that MS weren't going to let them do updates the way they wanted to do them (which required an exception that they were *sure* they would get, but um, didn't get), then failed cert a couple more times.  they've also failed cert at least once on PS3/Vita due to bugs.  which is saying something, because the product as it stands in the store is pretty buggy.

i don't want to sound like a broken record here, but as time goes by it becomes more and more obvious that these guys suck at literally everything that isn't digitally recreating a pinball machine.

Its definitely ashame the way they've bungled the console versions when it comes to updates.  The ios version has been better simply because the approval process is so easy and frequent by comparison. The 360 version plays great. I just want new tables for it.

That being said I wish Microsoft was less severe in some of this stuff. Every case is different of course so its not easy to make blanket statements on that aspect but it feels like bigger publishers sometimes get breaks when it comes to this kind of stuff. That being said things haven't been exactly smooth with Sony for them either so it also points to the fact that they are doing some wrong things.
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: MrAngryFace on July 28, 2012, 03:36:50 PM
bought both tables- kinda prefer pinball on ipad anyway- no real reaon I spose
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Stoney Mason on July 30, 2012, 04:59:35 PM
Quote
Update on all platforms as of 7/28/2012:

iOS - An update with DLC Pack #4 (Creature from the Black Lagoon and Black Knight) was released on July 27th. This update includes Game Center achievements and a Hall of Fame leaderboard as well as a login method that doesn't require fb (also implemented on the Android version). We are hoping that Apple allows us to have more than a total of 10 leaderboards via Game Center. Once we get this ability, we will be able to improve the Game Center support.

Android - An update with DLC Pack #4 (Creature from the Black Lagoon and Black Knight) was released on July 26th. We are very excited about the potential that Google is likely to feature our game again soon.

PS3/Vita - Add-on packs 1 and 2 are currently available in North America. Add-on pack three is in submission with add-on pack four to follow close behind. The SCEE add-on packs are scheduled to be submitted at the earliest date possible. There's a wait to get into their QA. We hope to get all add-on packs available world-wide within a couple months.

360 - An update that includes both DLC Pack #1 and #2 has been approved. We await the add-on release by Microsoft. DLC Pack #3 will be released closely behind packs 1 and 2. DLC Pack #4 will be submitted soon.

Mac - DLC Pack #4 has been submitted and will be released as soon as it is approved. Mac OS Lion is required for DLC purchases. There is nothing that we can do about the OS restriction.

PC - While we know this news may disappoint our fans eagerly awaiting the PC version - we are still working on the PC game. We will not released it until the graphics are at least up to the standards set by the 360 and PS3 versions. We also still need to find distribution partners (traditional desktop and/or cabinet). Our goal is to everything sorted out in time for the Twilight Zone release later this year.

3DS - We still have not obtained the performance we need out of the 3DS to run our ROM emulation. We have not given up. The 3DS version is on hold until we can dedicate more time to this R&D.

Wii/Wii-U - FarSight developed 12 titles for the Wii. Unfortunately, the Wii isn't powerful enough to run Pinball Arcade. We are very excited about the Wii-U. The Wii-U project has been set up and this version is in development at the engine level. We hope to release our game as close to the launch of the platform as possible.
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Olivia Wilde Homo on July 30, 2012, 07:27:39 PM
Quote
Update on all platforms as of 7/28/2012:

iOS - An update with DLC Pack #4 (Creature from the Black Lagoon and Black Knight) was released on July 27th. This update includes Game Center achievements and a Hall of Fame leaderboard as well as a login method that doesn't require fb (also implemented on the Android version). We are hoping that Apple allows us to have more than a total of 10 leaderboards via Game Center. Once we get this ability, we will be able to improve the Game Center support.

Android - An update with DLC Pack #4 (Creature from the Black Lagoon and Black Knight) was released on July 26th. We are very excited about the potential that Google is likely to feature our game again soon.

PS3/Vita - Add-on packs 1 and 2 are currently available in North America. Add-on pack three is in submission with add-on pack four to follow close behind. The SCEE add-on packs are scheduled to be submitted at the earliest date possible. There's a wait to get into their QA. We hope to get all add-on packs available world-wide within a couple months.

360 - An update that includes both DLC Pack #1 and #2 has been approved. We await the add-on release by Microsoft. DLC Pack #3 will be released closely behind packs 1 and 2. DLC Pack #4 will be submitted soon.

Mac - DLC Pack #4 has been submitted and will be released as soon as it is approved. Mac OS Lion is required for DLC purchases. There is nothing that we can do about the OS restriction.

PC - While we know this news may disappoint our fans eagerly awaiting the PC version - we are still working on the PC game. We will not released it until the graphics are at least up to the standards set by the 360 and PS3 versions. We also still need to find distribution partners (traditional desktop and/or cabinet). Our goal is to everything sorted out in time for the Twilight Zone release later this year.

3DS - We still have not obtained the performance we need out of the 3DS to run our ROM emulation. We have not given up. The 3DS version is on hold until we can dedicate more time to this R&D.

Wii/Wii-U - FarSight developed 12 titles for the Wii. Unfortunately, the Wii isn't powerful enough to run Pinball Arcade.
We are very excited about the Wii-U. The Wii-U project has been set up and this version is in development at the engine level. We hope to release our game as close to the launch of the platform as possible.

:rofl
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Sho Nuff on July 30, 2012, 08:17:25 PM
If the Wii ain't running Pinball Arcade I'm assuming the 3DS ain't happening
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: MrAngryFace on July 30, 2012, 09:24:24 PM
I thought it was? Maybe im confusing it with vita
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Stoney Mason on July 31, 2012, 02:32:12 PM
Quote
Brace for it 360 players - add-on packs 1 and 2 should be released today! The update for the launch tables is schedule for August 2nd


Finally.

Add on Packs 1 and 2 are

Medieval Madness 
Bride of PinBot
Cirqus Voltaire
Funhouse
Title: Re: The Pinball Arcade Platform (Black Lagoon and Black Knight out on ios)
Post by: Stoney Mason on July 31, 2012, 11:12:56 PM
Got all 4 and played them for a good bit.

Medieval Madness 
Bride of PinBot
Cirqus Voltaire

all are great to me. Really fun tables.

I don't like Funhouse so much, but that's mainly because of the theme and that I find the music annoying for the table.

Man 60 fps rock solid is why I have to play these on the 360 versus the ipad. Just too good.

One table crashed on me and one table locked up on the post game high school table. Hopefully that doesn't happen to often with the new tables. Otherwise I'm quite happy with them.


Preview of upcoming Table Pack #3 on 360.

http://www.youtube.com/watch?v=unMzOfo1NKg
Title: Re: The Pinball Arcade Platform (Table Pack #1 and #2 DLC out for 360)
Post by: Stoney Mason on August 10, 2012, 03:24:07 PM
Preview of upcoming Table Pack #3 on 360.

http://www.youtube.com/watch?v=u3VuDGxOnv8
Title: Re: The Pinball Arcade Platform (Table Pack #1 and #2 DLC out for 360)
Post by: ferrarimanf355 on August 15, 2012, 01:21:39 PM
They couldn't put Monster Bash and Creature From The Black Lagoon into the same pack and release it on Halloween? That would have been good marketing.

Eh, as long as Twilight Zone comes out soon I'll be happy.
Title: Re: The Pinball Arcade Platform (Table Pack #1 and #2 DLC out for 360)
Post by: Sho Nuff on August 15, 2012, 06:02:04 PM
Anyone know what the next batch of tables is supposed to be?
Title: Re: The Pinball Arcade Platform (Table Pack #1 and #2 DLC out for 360)
Post by: Stoney Mason on August 15, 2012, 06:53:37 PM
Anyone know what the next batch of tables is supposed to be?

Pack 3 was up temporarily yesterday on 360 and then taken down for some reason.

 :-\
Title: Re: The Pinball Arcade Platform (Table Pack #1 and #2 DLC out for 360)
Post by: Stoney Mason on August 17, 2012, 07:51:11 PM
Kickstarter for the TNG table.

http://www.kickstarter.com/projects/1067367405/pinball-arcade-star-trek-the-next-generation?ref=live
Title: Re: The Pinball Arcade Platform (Kickstarter: Star Trek The Next Generation)
Post by: Stoney Mason on August 28, 2012, 09:55:47 AM
Two table add-on pack #3: Gorgar™ (1979) and Monster Bash™ (1998)


out for 360 now
Title: Re: The Pinball Arcade Platform (Kickstarter: Star Trek The Next Generation)
Post by: Stoney Mason on September 04, 2012, 03:11:26 PM
http://www.youtube.com/watch?v=AXq9mY4rXcs

Table Pack #5
Title: Re: The Pinball Arcade Platform (Kickstarter: Star Trek The Next Generation)
Post by: Sho Nuff on September 08, 2012, 12:37:47 PM
This was supposed to be out last week but they fucked up and it's delayed another 10 days.

They also did a new PS3 release and fucked up and it's unplayable unless you choose certain screen resolutions.

I love the work these guys do, but my god they need to make some changes regarding testing/cert.
Title: Re: The Pinball Arcade Platform (Kickstarter: Star Trek The Next Generation)
Post by: ToxicAdam on September 10, 2012, 12:08:53 AM
Seeing Taxi and Harley Davidson just makes me want Red and Ted's Road Show even more. :(

Title: Re: The Pinball Arcade Platform (Kickstarter: Star Trek The Next Generation)
Post by: Bebpo on September 14, 2012, 03:16:58 AM
I went to the PSN store and felt like buying things so I picked up all the DLC tables, booted the game, it installed the latest patch...and now I get a black screen that freezes my PS3 everytime I try to launch the game!


F%^K


I will try again in 6 months and see if the game at least starts.  I mean, I was expecting glitches of the highest magnitude based off my experience with the game 6 months prior, but THE GAME NOT EVEN STARTING is kind of a major one.  Wtf!
Title: Re: The Pinball Arcade Platform (Kickstarter: Star Trek The Next Generation)
Post by: Sho Nuff on September 14, 2012, 08:47:46 AM
Jesus Christ these guys are clueless. What's your display resolution?
Title: Re: The Pinball Arcade Platform (Kickstarter: Star Trek The Next Generation)
Post by: Stoney Mason on September 14, 2012, 10:46:48 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=95907686

Steam Greenlight for Pinball Arcade.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: Joe Molotov on September 14, 2012, 11:15:32 AM
upvoted
Title: Re: The Pinball Arcade Platform (Kickstarter: Star Trek The Next Generation)
Post by: Bebpo on September 14, 2012, 01:28:10 PM
Jesus Christ these guys are clueless. What's your display resolution?

1080p. 

Seems like a common thing after the last patch (https://www.google.com/search?q=pinball+arcade+ps3+black+screen&rlz=1C1_____enUS495US495&sugexp=chrome,mod=19&sourceid=chrome&ie=UTF-8)

It also seems like you can fix it by deleting the game, deleting your DLC table downloads, re-installing the game, updating, then installing the DLC tables post-update patch.  Will try it out over the weekend and see if that works.  Also there may be another patch coming with the next set of DLC tables in 11 days so might just wait it out and see if that fixes it.

http://steamcommunity.com/sharedfiles/filedetails/?id=95907686

Steam Greenlight for Pinball Arcade.

Would be nice.  Should run the smoothest and be the easiest to patch and fix.

Will be a little irked to rebuy the tables on another platform, but if it's a great superior version I'd just make that my main platform like it was supposed to be when this was announced.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: Bebpo on September 15, 2012, 12:36:03 AM
Alright, that fixed it.

So the PS3 bug is basically if you download and install the DLC tables BEFORE the latest update it'll brick the game on boot.  You gotta update to the latest version of the game THEN download and install the DLC tables.


Time to get some tables in this weekend!
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: Bebpo on September 20, 2012, 08:51:02 PM
So Pinball Arcade doesn't get approved for steam

But Dream Pinball makes it!

http://store.steampowered.com/app/215790/

 ???
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: Sho Nuff on September 21, 2012, 09:38:33 AM
It's starting to look more to me that Steam turned it down for being a buggy pile of fuck.

It is a buggy POS and their constant screwups on every single platform have eradicated any remaining goodwill I have towards them, as much as I love their simulation engine.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: G The Resurrected on September 21, 2012, 10:36:18 AM
Yeah my opinion on farsight keep changing because of their on going incompetence. What's sad is I've given them a lot of money to get some tables I feel deserve to be available to everyone. Especially when you promise a top notch reproduction you don't want it to fall apart at the seems. Top that off with their lack of communication and outreach when it has come to their two kickstarters. They seem like lazy assholes that don't want any real connection to the community they so desperately need to continue making their games.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: Stoney Mason on September 21, 2012, 10:40:42 AM
It's ashame with the bug issues. I can certainly understand the frustration if you're on a platform that has been plagued with a lot of the bugs. The 360 version for me has mostly been pain free except for the slow pace of the update tables. So in that sense I haven't had a lot of these issues.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: G The Resurrected on September 21, 2012, 10:45:50 AM
The 360 version for me has mostly been pain free except for the slow pace of the update tables. So in that sense I haven't had a lot of these issues.

While the 360 version does have some bugs its far less prone to them cause farsight actually sends the content off to M$ not only for certification but also implementation into the game. My understanding is once they have "finished" the tables they are sent over and then M$ put it through the paces and puts it into the game. Zen Pinball does the same thing, it has something to do with the way that kind of content is delivered as DLC in the marketplace.

PS3, IOS, ANDROID are fucked! And I love having the portable versions of these games damnit.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: Sho Nuff on September 21, 2012, 07:41:43 PM
Yeah, they fucked up their iOS deliveries to the point where they said fuck it and are just skipping a month of table releases.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: Stoney Mason on September 25, 2012, 08:25:16 PM
http://www.youtube.com/watch?v=uoD4_k3HjbI
http://www.youtube.com/watch?v=JobqTc45QnI
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: Sho Nuff on September 27, 2012, 08:32:56 PM
The new update just hit. My previously purchased tables are there, but I'm unable to buy the new tables because the program insists I am not connected to the Internet.

Farsight really redefines incompetence every single time they put anything out on any platform.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: originalz on September 28, 2012, 02:52:25 AM
According to their Facebook it's a problem on Apple's end.  Seems reliable!

For some reason it always seems to be the platform holder's fault when an update goes sour.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: originalz on September 28, 2012, 09:17:57 AM
All right the new tables are now obtainable.
Title: Re: The Pinball Arcade Platform (Steam Greenlight PC version)
Post by: MrAngryFace on September 28, 2012, 11:37:00 AM
picked em up last night- haven't played them yet
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Stoney Mason on November 30, 2012, 06:37:15 PM
Twilight zone is out on iOS. If you kickstarted you just have to log out and then log back in.

http://www.youtube.com/watch?v=dJSljt9thtg
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Sho Nuff on November 30, 2012, 06:41:26 PM
TWILIGHT ZOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONE
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Stoney Mason on November 30, 2012, 06:47:40 PM
Also if you are wondering why the 360 version hasn't received any DLC in forever this was posted on Halloween but I forgot to post it in this thread.

Quote
The following is our X-Box announcement from our newsletter:

FarSight offers its apologies for the delays in releasing additional content for the Xbox 360 of Pinball Arcade. We want to assure 360 players that these delays are temporary and we fully intend to continue supporting this console. The issues are not the fault of Microsoft nor are they due to the title update procedure. The 360 is the only platform that we cannot publish on directly. Selling digital content requires a current Publishing License Agreement (PLA) with Microsoft to release games. We are working through complications regarding our publisher Crave Entertainment filing bankruptcy. At this moment, we are not able to submit new content. However, we expect to start rolling out the updates shortly and catch the Table Pack releases on 360 up to the other platforms within a few months.
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: originalz on November 30, 2012, 08:23:56 PM
Apparently they completely screwed up the kickstarter rewards, they didn't ask anyone for their info, they just assumed that their email addresses for their apple ID and Farsight ID shit were the same, if they aren't then you're SOL.  Lots of pissed people in the comments.
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Stoney Mason on November 30, 2012, 11:45:52 PM
 :lol

Fortunately mine was the same.
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Sho Nuff on December 01, 2012, 02:17:11 AM
Apparently they completely screwed up the kickstarter rewards, they didn't ask anyone for their info, they just assumed that their email addresses for their apple ID and Farsight ID shit were the same, if they aren't then you're SOL.  Lots of pissed people in the comments.

This is EXACTLY why I didn't kick in any money. Their simulations are great but they in no way have their shit together and have pulled plenty of unacceptable fuckups just like this.

Twilight Zone table is god tier btw
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: tiesto on December 02, 2012, 10:43:38 AM
Dunno if any of you guys play Future Pinball, but a friend of mine made an awesome game with it. It's called Junkyard Cats and he did everything himself, including some awesome early 90's sounding music.

http://junkyardcats.net/ (http://junkyardcats.net/)
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Stoney Mason on December 17, 2012, 06:24:33 PM
Quote
UPDATE Here are some news tidbits and updated information released within the last week.

• Mac Version 1.0.8 featuring optimizations for older machines and bug fixes is AVAILABLE NOW!

• For those still having trouble claiming their Twilight Zone table Kickstarter reward on Mac, please send your FarSight login account information to support@pinballarcade.com.

• Fixes for end of game bug on Scared Stiff and a bug that does not allow Kickstarter backers to see both their previously purchased tables and The Twilight Zone table simultaneously will be included in the next iOS update which should be available by the end of December.

• FarSight is hoping to include a brand new UI in the next Android, iOS and Mac updates. A brand new UI for Kindle Fire, PS3 (NA/EU) and PS Vita (NA/EU) should follow soon after.

• The next Kindle Fire update featuring The Twilight Zone should be available this week.

• The Twilight Zone and Table Pack #7 (Scared Stiff and Big Shot) are currently in submission with SCEA and SCEE and awaiting approval.

• There are many fixes and improvements for previous tables included in the upcoming PS3/PS Vita (NA/EU) Title Update which includes the assets for The Twilight Zone and Table Pack #7 (Scared Stiff and Big Shot).

• The Twilight Zone and Table Pack #7 (Scared Stiff and Big Shot) should be available on PS3 (NA/EU) and PS Vita (NA/EU) in early January and Star Trek : The Next Generation in early February.

• FarSight is looking to submit Pro Packs to SCEA and SCEE as soon as they have them ready.

• FarSight is looking to add an option to toggle the 2-stage flipper feature on/off in the near future.

• FarSight is looking to add an option to give the user the choice of downloading all updated tables at once or one at a time in the near future.

• The Xbox 360 publisher issue is currently in the process of being resolved and FarSight hopes to submit new content, improvements and fixes to Microsoft as soon as possible.

• FarSight is still working hard on the Wii U version and is looking to submit it to Nintendo and release it as soon as possible.

• The Pinball Arcade is currently sitting at #85 on Steam's Greenlight Top 100.


 The Xbox 360 publisher issue is currently in the process of being resolved and FarSight hopes to submit new content, improvements and fixes to Microsoft as soon as possible.

 :-\
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: G The Resurrected on December 18, 2012, 12:36:42 AM
Still can't play Twilight Zone on anything...
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Sho Nuff on December 20, 2012, 09:59:42 PM
These guys are huge fuckups but HOLY SHIT IM PLAYING STAR TREK PINBALL RIGHT NOW AND I'VE GOT THE BIGGEST BONER
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Stoney Mason on December 21, 2012, 12:31:29 AM
I updated and logged in and didn't have the table. So I checked the kickstarter page and apparently hadn't ticked which platform I wanted it on so now I have to wait.  :-\
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: originalz on April 12, 2013, 03:35:30 AM
Wow, has it seriously been that long since someone posted here?  I thought we had a dedicated pinball thread too, but only found this one.  I'll assume it's relevant!

Anyway, Zaccaria pinball has been released by ASK.  I guess they were a huge maker from Italy back in the day?  Apparently their machines are quite rare in America so it's a pretty interesting set of tables.  $1 gets you one table with 2 others available, and they'll slowly be adding more tables for a total of 27.  Tables are $2 each, or you can buy a membership for $30 which gives you everything as they come out, they say it'll be more expensive as time goes by but who knows.

Unfortunately, the physics are pretty shit and don't even come close to Pinball Arcade.  I bought the membership anyway, mainly as just a way to look into these obscure machines.  I like the old-style simple pins, so if you're a bigger fan of the newer ones with multiple objectives and game-like presentations, you should probably stay away.
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Sho Nuff on April 12, 2013, 06:34:27 PM
Looking at the screenshots for this I totally would have bit, but thanks for letting me know the physics are ass-tacular so I can pass on it.
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: originalz on April 12, 2013, 09:32:58 PM
It just got an update that added a "simulation" mode which apparently has better physics.  To be honest I didn't see that much of a difference, it does seem easier to make shots in sim mode but that could just be a placebo effect, who knows.  Still, at least they're making an effort to improve things which is promising.

I'd say spend the dollar and check out the first table if you're interested, especially if you like these oldskool tables.
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Sho Nuff on April 12, 2013, 09:38:12 PM
OK, giving it a shot. I remember playing some weird Italian shit at the Pinball Museum here in Seattle, this might be up my alley.
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: Stoney Mason on April 12, 2013, 10:56:04 PM
Still haven't resolved their 360 publisher issue.

 :why
Title: Re: The Pinball Arcade Platform (Twilight Zone out on ios)
Post by: archie4208 on April 13, 2013, 08:11:16 AM
or fixed the flipper lag on the ps3

or figured out an alternate plan to greenlight for the pc version since that obviously ain't happening

but hey star trek pinball is pretty cool.

The devs talked to Valve at GDC and said that the PC version should be coming in late May.
Title: Re: The Pinball Arcade Platform (Make me wanna holler)
Post by: Sho Nuff on April 13, 2013, 05:17:56 PM
Yeah, playing this on iOS is the only way to do it. You get the tables first, it looks great on retina displays, and there's no bullshit with console cert. I would be furious if I'd bought this on Xbox.
Title: Re: The Pinball Arcade Platform (Greenlit)
Post by: Stoney Mason on April 17, 2013, 03:28:00 PM
http://store.steampowered.com/news/10417/

 :gladbron
Title: Re: The Pinball Arcade Platform (Greenlit! Coming to Steam finally)
Post by: Sho Nuff on April 17, 2013, 03:42:44 PM
About time
Title: Re: The Pinball Arcade Platform (Greenlit! Coming to Steam finally)
Post by: magus on April 17, 2013, 05:24:57 PM
Quote
Agarest: Generations of War - This Japanese role-playing strategy game quickly shot up the charts and will now add to the small but growing number of Japanese RPGs on Steam.

:datass

how long it takes before greenlight games usualy get put on the actual thing?
Title: Re: The Pinball Arcade Platform (Greenlit! Coming to Steam finally)
Post by: archie4208 on April 17, 2013, 06:09:35 PM
It depends on when the developer is ready to release it.  The shortest greenlit -> release time I've seen has been about a week.
Title: Re: The Pinball Arcade Platform (Greenlit! Coming to Steam finally)
Post by: Stoney Mason on April 26, 2013, 01:33:59 PM
http://www.youtube.com/watch?v=3qK96JbdV-Q
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: Stoney Mason on November 04, 2013, 06:35:43 PM
Quote
Pinball Arcade is Now Available on Steam! Download now and you’ll get the incredible Tales of the Arabian Nights™ table for free!

Pinball Arcade features exact recreations of the all-time greatest pinball tables from Williams®, Bally®, Stern Pinball®, and Gottlieb® together in one game. Every flipper, bumper, sound effect, and display pixel has been painstakingly emulated in astonishing detail.

In addition to Tales of the Arabian Nights, Twilight Zone™, Star Trek: The Next Generation™, Theatre of Magic™ (named the best video pinball simulation of all time by G4TV), Scared Stiff™, Elvira and the Party Monsters™, Monster Bash™, Gorgar™, Circus Voltaire™, Funhouse™, Medieval Madness™, Pin•Bot™, The Machine: Bride of Pin•Bot™, Creature from the Black Lagoon™, No Good Gofers™, Big Shot™, Taxi™, Harley-Davidson® 3rd Edition, Black Knight™, Cactus Canyon™, White Water™, Space Shuttle®, Centaur™, Flight 2000™, Goin’ Nuts™, Terminator 2: Judgment Day®, and other great tables are also available from within this great game.

Each month, regular updates will add classic pinball tables for years to come!


http://store.steampowered.com/app/238260/
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: Stoney Mason on November 04, 2013, 06:47:04 PM
Still plays a solid game of pinball. Texture quality is worse than you would expect though.
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: magus on November 04, 2013, 06:57:44 PM
i've kinda given up on pinball arcade,i want the 100% but there is one goal in space shuttle that is fucking hard and annoying and i just can't do it and at the same time i don't have in my heart to just ignore it and move on :S

Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: Stoney Mason on November 04, 2013, 11:07:28 PM
It wouldn't be a pinball arcade release without some usual farsight weirdness. So when I said the textures were kinda bad, that's after booting up the game and turning all the graphical options up and turning on post processing. It looked like this. Very Jaggy. This is a screen capture from my game.


(http://i39.tinypic.com/24vkugh.jpg)




So then I went on GAF and noticed that that people were saying on ATI cards post processing was fucking things up. And sure enough here is a screen pic on my machine with post processing turned off and it looks better.




(http://i42.tinypic.com/313lxrs.jpg)


Oh farsight.   :fbm


Any way you might as well download the game. It's free to download and you get Arabian Nights for free. After that you have pay for separate packs depending on what you want.
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: Bebpo on November 05, 2013, 12:55:40 AM
Other than that it seems pretty darn good and the best thing about the PC version is that it'll still be around 10 years down the line for however long they keep adding tables.  I think I'm going to cut losses on PS3 version and buy the season packs on PC and play it here.  I wonder if I get the PS4 tables free if I had the PS3 tables?  That might convince me to wait a month and see how the PS4 version compares.
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: Stoney Mason on November 05, 2013, 12:59:29 AM
Other than that it seems pretty darn good and the best thing about the PC version is that it'll still be around 10 years down the line for however long they keep adding tables.  I think I'm going to cut losses on PS3 version and buy the season packs on PC and play it here.  I wonder if I get the PS4 tables free if I had the PS3 tables?  That might convince me to wait a month and see how the PS4 version compares.

Agreed. The PC is the best platform for what is essentially a nostalgia piece of software in this case.
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: Sho Nuff on November 05, 2013, 03:31:20 AM
(http://i41.tinypic.com/2nw0he1.png)

Here's the iOS version off DAT RETINA for comparison
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: G The Resurrected on November 05, 2013, 04:01:28 AM
Other than that it seems pretty darn good and the best thing about the PC version is that it'll still be around 10 years down the line for however long they keep adding tables.  I think I'm going to cut losses on PS3 version and buy the season packs on PC and play it here.  I wonder if I get the PS4 tables free if I had the PS3 tables?  That might convince me to wait a month and see how the PS4 version compares.

They are planning on doing half off deals for those that have it on PS3 and wish to purchase it for PS4. So I say PC is the way to go, they also have support for some custom controllers as well. My homemade setup works fine the plunge is accurate and everything.
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: Bebpo on November 05, 2013, 06:31:14 PM
Had a really good Arabian Nights run.  82 million.  That's such a great table.  Probably my favorite out of the original Williams HD game.
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: Bebpo on December 19, 2013, 12:05:33 AM
Ended up giving in and getting the PS4 version of Season 1.  I think my plan is to main on PC (pick up seasons during sales) but also play on PS4 for the "cool lighting"

Pros of PS4 version:
+3 lighting modes:  A) Neutral - Looks kind of like the PC version but a little more bland low-contrast/color looking.  Don't see the point usually.  B) Dark - nighttime mode with the lights from the game illuminating everything.  This isn't mind-blowing or anything but it can be pretty fun and is the preferred way I'm playing a lot of the tables like Black Holes.  3) BRIGHT - Very high contrast/colorful - Looks like the PC versions but with a blast of contrast/color to make it look more like the IOS version.  I think PC looks better here, but this is pretty close and good for stages that don't look great dark and you want to see.

+Controls are fine.  THOUGH I ALREADY BUSTED MY FREAKING $60 DUAL SHOCK 4 PLAYING THIS.  All that clicking L1/R1 has made my R1 start sticking and I'm afraid it'll only get worse and the controller will be useless.  Gonna see if I can return it since it's only like 33 days since launch.  Probably can't; sigh modern hardware. 

+Looks & Runs good no lag.  No lag or minimal, looks 1080/60fps.


CONS:
-The sound is fucking awful.  Apparently they accidently had it use the sound files from the compressed IOS version so you get like 8-bit audio lol.  It's really bad and I'm keeping the sound low for now.  They say they'll patch this back to normal soon.

-No rumble/vibration.  Coming from the PC version with a X360 controller it's noticable and does hurt the immersion and feel of the controls.  Again they are aware and will patch this.

-Leaderboards are terrible.  Can't filter by friendslist...but guess what?  You can't in the PC version either so they both lose and there's no win here.  Fucking BS!  Half the fun of Pinball is comparing scores with your friends and trying to beat their highest scores.

-Can't customize controls.  This doesn't bother me, but apparently some people want to use the triggers for the flippers.  Farsight is aware and will patch this in.

-Menus/interface - the same and still sucks
-Glitches - same old, same old.   Only had one minor one on TOTAN where it didn't realize I'd already done the skill shot and was playing the game, but w/e we are used to this here.



It's fun and a solid alternative to the PC version.  If they ever patch the lighting modes in the PC version I'll drop the PS4 side and stick with PC.  But since I like the game SO MUCH despite all the crap, I don't feel too horrible about double dip supporting them on both PC & PS4.  Well Triple Dip for like $20-30 since I bought the first 5 packs or so on PS3.
Title: Re: The Pinball Arcade Platform (Now on Steam)
Post by: Stoney Mason on May 11, 2014, 05:27:38 PM
Quote
Attack from Mars.................Table Pack 10
Big Shot.........................Table Pack 07
Black Hole.......................Core Table Pack
Black Knight.....................Table Pack 04
Black Knight 2000................Table Pack 23
Black Rose.......................Table Pack 22
Cactus Canyon....................Table Pack 12
Centaur..........................Table Pack 14
Central Park.....................Table Pack 12
Cirqus Voltaire..................Table Pack 02
Class of 1812....................Table Pack 19
Creature from the Black Lagoon...Table Pack 04
Cue Ball Wizard..................Table Pack 20
Dr. Dude.........................Table Pack 11
El Dorado City of Gold...........Table Pack 20
Elvira and the Party Monsters....Table Pack 06
Firepower........................Table Pack 11
Fish Tales.......................Table Pack 21
Flight 2000......................Table Pack 16
Funhouse.........................Table Pack 02
Genie............................Table Pack 10
Goin' Nuts.......................Table Pack 16
Gorgar...........................Table Pack 03
Harley-Davidson® (3rd Edition)...Table Pack 05
Haunted House....................Table Pack 18
High Speed...........................Table Pack 25
Junk Yard...........................Table Pack 26
Medieval Madness.................Table Pack 01
Monster Bash.....................Table Pack 03
No Good Gofers...................Table Pack 06
PIN•BOT..........................Table Pack 14
Ripley's Believe It or Not!®.....Core Table Pack
Scared Stiff.....................Table Pack 07
Space Shuttle....................Table Pack 13
Star Trek: The Next Generation...Table Pack 09
Tales of the Arabian Nights......Core Table Pack
Taxi.............................Table Pack 05
Tee'd Off........................Table Pack 18
Terminator 2: Judgment Day.......Table Pack 17
The Champion Pub.................Table Pack 15
The Machine: Bride of Pin•bot....Table Pack 01
Theatre of Magic.................Core Table Pack
Twilight Zone....................Table Pack 08
Victory..........................Table Pack 19
Whirlwind........................Table Pack 15
White Water......................Table Pack 13
WHO dunnit.......................Table Pack 24

Up to 47 tables now.
Title: Re: The Pinball Arcade Platform
Post by: Sho Nuff on May 12, 2014, 03:44:13 AM
I met one of the Farsight dudes at PAX East and told him I wanted some MOTHERFUCKIN FUTURE SPA

(http://www.pinballnyc.com/wp-content/uploads/2012/05/Future-Spa_0000_Backglass.jpg)

God damn it why isn't the future like this yet, it's bullshit
Title: Re: The Pinball Arcade Platform
Post by: Stoney Mason on September 12, 2014, 09:00:21 PM
The Grand Daddy

https://www.kickstarter.com/projects/1067367405/pinball-arcade-the-addams-family
Title: Re: The Pinball Arcade Platform (The Addams Family now on kickstarter)
Post by: Eel O'Brian on September 12, 2014, 09:50:35 PM
they have to change it a bit because they can't get christopher lloyd's likeness rights, but whaaaatever i don't care at this point

 :what
Title: Re: The Pinball Arcade Platform (The Addams Family now on kickstarter)
Post by: G The Resurrected on September 12, 2014, 10:59:06 PM
Yeah apparently it wasn't Julia's estate that was the problem. I backed even though I haven't gotten any tables the platform of my choice.
Title: Re: The Pinball Arcade Platform (The Addams Family now on kickstarter)
Post by: Bebpo on September 13, 2014, 05:15:12 AM
They've fucked this game up so much that it just leaves a bad taste in my mouth and even though I dig the table I don't want to give them money.  The fact that a 3/4ths of a year later they still haven't patched the PS4 version's sound that was broken at launch and they were aware of it in a "oops we accidently used the mobile version's sound files for the PS4 version audio" way..yeah, .very few things in gaming really irk me the wrong way but this is one of them.  They need to make amends with their audience before I give them any money.
Title: Re: The Pinball Arcade Platform (The Addams Family now on kickstarter)
Post by: Bebpo on September 13, 2014, 09:49:28 AM
Fair enough.  I mean if there's 15 seconds left on the kickstarter and it was $20 to the goal, I'd give them $20.  Just I figure they'll make it or not without me and if they make it I'd rather pick up the table for $4 eventually since it means giving them less money.
Title: Re: The Pinball Arcade Platform (The Addams Family now on kickstarter)
Post by: Stoney Mason on October 06, 2014, 08:00:02 PM
Crossed the goal.

Still 5 days left.
Title: Re: The Pinball Arcade Platform (The Addams Family now on kickstarter)
Post by: ferrarimanf355 on October 23, 2014, 06:22:13 PM
It looks like the next table for Season 4 is The Party Zone, and the next four after that are Addams Family (obviously), Starship Troopers, Earthshaker and The Getaway: High Speed II.
http://www.ipdb.org/machine.cgi?id=1764
http://www.ipdb.org/machine.cgi?id=753
http://www.ipdb.org/machine.cgi?id=4341
http://www.ipdb.org/machine.cgi?id=1000

Just the latter alone has me throwing my money at the computer monitor. Nothing's happening, though...
Title: Re: The Pinball Arcade Platform
Post by: G The Resurrected on October 24, 2014, 04:45:54 AM
hmm

Sega pins via Stern no doubt? If so this means I'll get my digital Baywatch table someday.
Title: Re: The Pinball Arcade Platform
Post by: ferrarimanf355 on October 24, 2014, 05:52:23 PM
hmm

Sega pins via Stern no doubt? If so this means I'll get my digital Baywatch table someday.
Depends on how much money The Hoff asks, I suppose. I want Viper Night Drivin'.
Title: Re: The Pinball Arcade Platform
Post by: Freyj on October 24, 2014, 10:03:07 PM
This Ghostbusters virtual currency thing is bullshit.
Title: Re: The Pinball Arcade Platform
Post by: ferrarimanf355 on December 16, 2014, 05:36:39 PM
Well, we know the next three Season 4 tables. Earthshaker any moment now, Starship Troopers in January, Addams Family in February.

Judging from the leak a few months ago, this means that The Getaway: High Speed II should be March. It's going to be a long-ass three months, but there will be light at the end of the tunnel. Now hopefully Red and Ted's Road Show is coming soon...
Title: Re: The Pinball Arcade Platform
Post by: Bebpo on December 23, 2014, 10:43:38 PM
Holy shit they finally patched the PS4 version sound issue.  Now it has normal sound + great lighting and plays great.  I can finally feel comfortable picking up all the seasons on it.
Title: Re: The Pinball Arcade Platform
Post by: Sho Nuff on December 23, 2014, 11:32:39 PM
When is the season complete? I haven't bought any of this season's tables because you can't buy the season in advance for a discount because of Apple policy.
Title: Re: The Pinball Arcade Platform
Post by: Bebpo on December 23, 2014, 11:45:36 PM
No idea.  It looks like S4 just started with 3 tables on Steam/iOS and 1 on PS4 so far.  Gonna be 10 tables total like S3.
Title: Re: The Pinball Arcade Platform
Post by: archie4208 on December 24, 2014, 01:08:00 AM
DX11 patch for PC when?  :fbm
Title: Re: The Pinball Arcade Platform
Post by: archie4208 on April 17, 2015, 08:23:22 PM
DX11 patch for PC when?  :fbm

Right now. (http://pinballarcadefans.com/showthread.php/10003-DX11-Public-Beta-Now-Available)  :omg
Title: Re: The Pinball Arcade Platform
Post by: ToxicAdam on June 22, 2015, 11:13:08 PM
I can't be.ieve they fucking released Red and Teds Road Show!!!!


Holy shit, my favorite pin of all time and it's now mine.
Title: Re: The Pinball Arcade Platform
Post by: Stoney Mason on June 23, 2015, 03:37:39 PM
I haven't tried any of the newer tables. I should give them a go.
Title: Re: The Pinball Arcade Platform
Post by: ToxicAdam on June 23, 2015, 04:53:27 PM
Yea, I kind of lost track during season 2. But I caught the Red and Ted release on a news blurb and had to have it.
Title: Re: The Pinball Arcade Platform
Post by: ferrarimanf355 on June 27, 2015, 01:34:01 AM
The only one left that I want to see now is The Getaway: High Speed II. It sounds like it won't be the one to wrap up season 4, so hopefully it starts season 5.
Title: Re: The Pinball Arcade Platform
Post by: Bebpo on May 10, 2018, 01:22:09 PM
YO EVERYONE, EMERGENCY ALERT BUMP

TPA is losing 62 tables (the bulk of them) on June 30th across all Platforms. Williams/Bally is not renewing their license and it expires on the 30th. If you own their tables before 6/30/18 you can re-download them forever as long as the online platforms exist (and maybe Farsight will need to as well... since stuff is server based which is scary).

There won't be any further discounts because it's in the contract they have with Williams/Bally that they can't discount their tables any further.

This goes all the way through the recent Season 7, and lots of tables are disappearing. Pretty much all the best tables too. So after 6/30/18 anyone new to TPA will see a barren wasteland and the game is gonna die (which is why Farsight and their servers going bye is a serious consideration).

Someone on Era said if you buy the season pass DLCs it gets registered to your steam account instead of to your Farsight account like individual tables do. I don't know if this means that if Farsight dies you can still get all the tables and base game from Steam and play offline or not. Likewise-no idea how it works on other platforms. IOS is probably the most dangerous since give a few ios updates and the game will break and it'll be up to Farsight to keep it working.

This is total shit and a huge disaster for digital Pinball preservation.

So if you haven't gotten some of the latter seasons and want to play some of these tables at some point, get ready to spend $100-$300 catching up before 6/30/18
Title: Re: The Pinball Arcade Platform
Post by: Sho Nuff on May 10, 2018, 04:26:49 PM
WHOA HOA HOA. Holy fuckin shit. This is real bad for Farsight. Yes a lot of TPA on the consoles was a clusterfuck but they were getting it done/preserved. Fuck fuck fuck. Not sure what to do, I don't trust them to keep the lights on so it's not like I'm gonna go back and buy the later seasons, but....
Title: Re: The Pinball Arcade Platform
Post by: Stoney Mason on May 10, 2018, 04:47:42 PM
Unfortunate as I would have liked them to go on forever, but at least the work done so far will not go away ala piracy and such. But yeah it was great to have a legitimate and ongoing source for this stuff. This is why capitalism doesn't work!
Title: Re: The Pinball Arcade Platform
Post by: Bebpo on May 10, 2018, 05:00:59 PM
Yeah, I spent the last 3 hours debating what to do (own S1 or S2 on PS3 and S1-S4 on PS4) and ended up pulling the urgghhhh painful trigger of spending $200 on steam to buy S1-S7 just because it feels like from a preservation perspective that's the best bet to always having access to these tables for the rest of my life. Plus one of these days I really should buy a rotating monitor and then I can play these tate on the steam version so that's cool too. I seem to have some minor performance issues in DX11 but I'm sure I'll work them out.

This whole situation really really really sucks though.

My guess is Williams/Ballys going to take the rights back and put out some mobile junky thing to try to get more profit out of the licenses.

*edit* Although I agree that yeah the pirated versions are probably the eventual final safeguard if all else fails.
Title: Re: The Pinball Arcade Platform
Post by: Bebpo on May 10, 2018, 06:10:14 PM
Actually, thinking about it I wonder if the Pinball FX2/Zen guys that are way more successful & know how to run a business courted Williams/Ballys to do some official licensed tables for their platform.

I guess we'll see after the license expires.
Title: Re: The Pinball Arcade Platform
Post by: Stoney Mason on May 10, 2018, 06:43:48 PM
Actually, thinking about it I wonder if the Pinball FX2/Zen guys that are way more successful & know how to run a business courted Williams/Ballys to do some official licensed tables for their platform.

That would only make me  :maf

I don't trust those guys to make a good traditional pinball game.
Title: Re: The Pinball Arcade Platform
Post by: Sho Nuff on May 10, 2018, 07:39:30 PM
Agreed, their physics have never, ever felt good.
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Akala on May 10, 2018, 10:39:08 PM
Argh this sucks. Not feeling paying these guys any more money but have been in wait for huge sale mode forever cause vita and PS3 are cool and all but...
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Jenkem on May 23, 2018, 03:01:12 PM
Argh this sucks. Not feeling paying these guys any more money but have been in wait for huge sale mode forever cause vita and PS3 are cool and all but...

Farsight was asked if they were going to do a fire sale for WMS stuff and they said they would like to but they literally can't due to the license agreement.
Title: Re: The Pinball Arcade Platform
Post by: Jenkem on May 23, 2018, 03:03:28 PM
YO EVERYONE, EMERGENCY ALERT BUMP

TPA is losing 62 tables (the bulk of them) on June 30th across all Platforms. Williams/Bally is not renewing their license and it expires on the 30th. If you own their tables before 6/30/18 you can re-download them forever as long as the online platforms exist (and maybe Farsight will need to as well... since stuff is server based which is scary).

There won't be any further discounts because it's in the contract they have with Williams/Bally that they can't discount their tables any further.

This goes all the way through the recent Season 7, and lots of tables are disappearing. Pretty much all the best tables too. So after 6/30/18 anyone new to TPA will see a barren wasteland and the game is gonna die (which is why Farsight and their servers going bye is a serious consideration).

Someone on Era said if you buy the season pass DLCs it gets registered to your steam account instead of to your Farsight account like individual tables do. I don't know if this means that if Farsight dies you can still get all the tables and base game from Steam and play offline or not. Likewise-no idea how it works on other platforms. IOS is probably the most dangerous since give a few ios updates and the game will break and it'll be up to Farsight to keep it working.

This is total shit and a huge disaster for digital Pinball preservation.

So if you haven't gotten some of the latter seasons and want to play some of these tables at some point, get ready to spend $100-$300 catching up before 6/30/18

And yes, btw, as far as Steam is concerned it is tied to your Steam account and all the data is kept on Steam's download servers.. even games that get pulled from the store can still be downloaded if you own it.
Title: Re: The Pinball Arcade Platform
Post by: Jenkem on May 23, 2018, 03:06:00 PM
Yeah, I spent the last 3 hours debating what to do (own S1 or S2 on PS3 and S1-S4 on PS4) and ended up pulling the urgghhhh painful trigger of spending $200 on steam to buy S1-S7 just because it feels like from a preservation perspective that's the best bet to always having access to these tables for the rest of my life. Plus one of these days I really should buy a rotating monitor and then I can play these tate on the steam version so that's cool too. I seem to have some minor performance issues in DX11 but I'm sure I'll work them out.

This whole situation really really really sucks though.

My guess is Williams/Ballys going to take the rights back and put out some mobile junky thing to try to get more profit out of the licenses.

*edit* Although I agree that yeah the pirated versions are probably the eventual final safeguard if all else fails.

You can also use the PC version in a virtual cabinet setting as well if you want to get really fancy down the line :)

about what WMS will do, but I get a feeling it will not be good..
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Bebpo on May 23, 2018, 11:46:07 PM
Been playing the game a lot more lately because of this. Despite all the issues along the way, this is still some damn good pinball and most of the tables look great. Working on my wizard goalssss.
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: G The Resurrected on June 05, 2018, 04:45:57 PM
Got a response about the future and things look bleaker than anyone imagined. Servers are going to die on June 30th if they can't work out an agreement about their technologies working with the licensed content that expires. Meaning all leaderboards will stop updating on this date most likely since they can't separate the content from their technology.

RIP
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Sho Nuff on June 05, 2018, 06:19:23 PM
I tried this on Nintendo Switch today.

GAME: Enter your initials for the leaderboards
COLIN: CMW
GAME: Sorry, this is already taken.
COLIN: COL
GAME: Sorry, this is already taken.
COLIN: WTF
GAME: Sorry, this is already taken.
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Akala on June 05, 2018, 07:36:48 PM
I have a ton of tables on PS3, debating on grabbing a few on PS4 or if PC is safer option.
Title: Re: The Pinball Arcade (Bride of Pinbot & Medieval Madness out on ios & android)
Post by: AdmiralViscen on June 08, 2018, 08:39:10 PM
Sick of playing Funhouse but CIRQUS VOLTAIRE AHHHHHHHHHH

:bow :bow :bow :bow (http://www.planetarypinball.com/mm5/Williams/games/cirqus/cv_backglass.gif) :bow2 :bow2  :bow2  :bow2

I hit the last unread button and got this  :'( :'(

I bought all the tables last month tho
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Bebpo on July 12, 2018, 01:36:20 AM
Been playing this a lot more again since I picked up all the table packs. Motivated to try to at least get the basic goals for every table I never got to (basically everything after S2) and learn them. Starting with the older stuff because usually the goals a little simpler. Just finished all the wizard goals on Xenon and that was a fun bullshit table. I like it, but there is so much auto-bumper, ball shooter stuff going around your control over the table is very limited. The hardest goal was hitting the ramp like 10 times in a game for the special, had to get a lot of luck and the hang of ball control.

Had a good game of Taxi after and knocked off some wizard goals on that. I realized I don't really like Taxi because while going around picking up the passengers is fun, there's...nothing to the game after that besides some multi-ball bonuses. Like you can get everyone and hit the jackpot pretty quick and then it just resets and you do it again...and again...and again. Plus I hate the looooooong spinout on pull every.single.shot. I think I'm done with this table even if it's not too frustrating.
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Bebpo on August 09, 2018, 05:00:25 AM
So sometimes I pop this up and just play a random table and go for the standard/wizard goals if I haven't got them. Was doing Space Shuttle and I'd done these standard goals before on PS4, but now doing them, man this table seems like it sucks. Like all the lanes are incredibly hard to land for the ball locks and those bumpers on the side of the spinner lane to light the jet bumpers? It's like every part of this table was built at wtf directions.

Got all the standard ones again outside lighting the inlanes which requires a 5x multiplier on one ball. Still was alotta luck. Definitely prefer Black Hole for my 80s sci-fi table.
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: archie4208 on September 04, 2018, 09:19:25 AM
https://www.youtube.com/watch?v=I8jF4Zff5jE

Betrayalton :omg
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Sho Nuff on September 04, 2018, 02:52:39 PM
Uhhhhhh what the actual fuck

I haven't played PFX in a long time but I hated their physics to death, wonder how this is gonna pan out
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Akala on September 14, 2018, 04:04:43 PM
I'll have to stop in next time I am in Budapest.  :lol

Even more off-topic, for IRL games, WTF is up with these disaster colorized LED screens for the most popular tables? Is it just a lot cheaper? I somehow don't mind additional/brighter LED lighting, but the screen triggered me, it was just blurry and gross, like some bad upres port.  :yuck
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Sho Nuff on September 17, 2018, 08:51:59 PM
I'll have to stop in next time I am in Budapest.  :lol

Even more off-topic, for IRL games, WTF is up with these disaster colorized LED screens for the most popular tables? Is it just a lot cheaper? I somehow don't mind additional/brighter LED lighting, but the screen triggered me, it was just blurry and gross, like some bad upres port.  :yuck

Yeah, it's just a mod, I get way more offended when you see shit like the Jersey Jack tables that are literally playing movies on a TV on the backboard
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Akala on September 18, 2018, 12:00:48 AM
I....don't know what I would do in that situation but hope kids wouldn't be around.  :bolo
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Sho Nuff on October 14, 2018, 11:17:59 PM
https://arstechnica.com/gaming/2018/10/pinball-fx3-self-censors-classic-pinball-art-for-lower-esrb-rating/ (https://arstechnica.com/gaming/2018/10/pinball-fx3-self-censors-classic-pinball-art-for-lower-esrb-rating/)

Looks like they're making a bunch of small changes for ESRB, despite TPA having the same rating. Bummer for the mouth-breathing preservationists such as myself, too bad they didn't have a family-friendly switch that would have satisfied everyone.
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: archie4208 on October 15, 2018, 07:51:57 AM
The good thing about the Williams versions of the FX3 table is there is an option for more realistic physics.  From what little I've played of Fish Tales, they still feel a bit floaty (dunno if that's the right word), but it still feels better than the default physics.
Title: Re: The Pinball Arcade Platform (Get em before they are gone. License lost)
Post by: Bebpo on October 30, 2019, 06:27:05 PM
So got excited to play all my pinball tables in portrait mode monitor at 144fps super silky smooth pinball experience.

...and then found out The Pinball Arcade has physics tied to framerate so the game is hard capped at 60fps
why do devs still tie physics to framerate in videogames  ???

Anyhow, as much as a I hate Pinball FX/Zen group's physics, gonna give it another shot since apparently that one does 144fps no problem.

Still enjoying Pinball Arcade in portrait at 60fps. Though at 1440p monitor can definitely notice the low res assets of some of the tables.