THE BORE

General => Video Game Bored => Topic started by: cool breeze on April 05, 2012, 12:11:50 AM

Title: legend of grimrock
Post by: cool breeze on April 05, 2012, 12:11:50 AM
for personal computer and later ipad
coming out 6 days from now.
$12 US dollars if you preorder.  Normally $15.

buy here: http://www.grimrock.net/buy/

Buying from the website (goes through the humble bundle store) gives you a steam key and standalone installer.  you get the key right away and can register it as a preorder on steam; supposedly had steamworks and achievements and all that stuff.  community features like creating maps and stuff.

GoG version is DRM free.  Steam version is steam version, and you can't preorder yet, or at all.

videos with people talking over it:

http://www.youtube.com/watch?v=dzIiXx-8BHc
http://www.youtube.com/watch?v=Q1pRhK6J6K8 (I haven't watched this one.  I'm just taking it from the gaf thread.  much better thread : http://www.neogaf.com/forum/showthread.php?t=469066 )
Title: Re: legend of grimrock
Post by: MrAngryFace on April 05, 2012, 12:19:42 AM
http://pc.gamespy.com/pc/legend-of-grimrock/1222252p1.html

been watchin this too. between avernum, avadon, and this- ipad rpg is good times man
Title: Re: legend of grimrock
Post by: Timber on April 05, 2012, 06:47:30 PM
I'm going to let this game sex me all rough like  :hump
Title: Re: legend of grimrock
Post by: cool breeze on April 10, 2012, 12:25:44 PM
bumping this because it's out tomorrow and today is the last day to save THREE DOLLARS*



*until the inevitable steam sale, where you'll save a lot more.  or the humble bundle.
Title: Re: legend of grimrock
Post by: Joe Molotov on April 10, 2012, 12:33:08 PM
$12 seems like a fair price, I bought it.
Title: Re: legend of grimrock
Post by: archie4208 on April 10, 2012, 12:39:31 PM
My friend gifted it to me.  :heart

Can't wait to do some dungeon crawlan tomorrow.  :rock
Title: Re: legend of grimrock
Post by: Timber on April 11, 2012, 11:14:00 AM
This game will unlock in approximately 2 hours.
Title: Re: legend of grimrock
Post by: cool breeze on April 11, 2012, 02:33:36 PM
supposed to be out now on steam and drm free download on the humble purchase page


 :fbm want to play now
Title: Re: legend of grimrock
Post by: Timber on April 11, 2012, 02:58:24 PM
:fbm want to play now

I PLAYED IT

IT RULES
Title: Re: legend of grimrock
Post by: archie4208 on April 11, 2012, 03:03:51 PM
Valve bungled the Steam release and I'm just starting to download it.  :maf
Title: Re: legend of grimrock
Post by: cool breeze on April 11, 2012, 07:01:38 PM
this game is awesome :rock
Title: Re: legend of grimrock
Post by: archie4208 on April 11, 2012, 07:23:24 PM
I was going to post nearly the exact same thing, haha.

I kinda wish I hadn't went with a vanilla party, though.  My rogue seems to be dead weight and I would have rather had two mages in the back line.  :(

I also noticed there is an option for picking dungeons.  I guess there will be DLC in the future. 
Title: Re: legend of grimrock
Post by: Joe Molotov on April 11, 2012, 07:34:45 PM
My first party didn't make it very far. I went with a fighter, a rogue, and two mages in the back. The mages can't do crap apparently until you get scrolls, but my fighter and rogue were doing alright until I got to the first skeleton warrior and he ripped me a new one.
Title: Re: legend of grimrock
Post by: cool breeze on April 11, 2012, 08:10:34 PM
you can use magic before finding scrolls if your mage meets the skill requirement.  I learned fireball way before I got the scroll just from messing with the casting menu.

I was going to post nearly the exact same thing, haha.

I kinda wish I hadn't went with a vanilla party, though.  My rogue seems to be dead weight and I would have rather had two mages in the back line.  :(

I also noticed there is an option for picking dungeons.  I guess there will be DLC in the future.

that and a creation kit of some sort for community dungeons

one of the rogue's upgrades allow her to attack from the back.  for now I just gave her a spear, but that upgrade + affinity for daggers should make her more useful.

 

Title: Re: legend of grimrock
Post by: pilonv1 on April 11, 2012, 08:13:56 PM
Looks a bit too twitchy and not enough looty for me.

Will give it a shot after I'm done with Avernum
Title: Re: legend of grimrock
Post by: Timber on April 11, 2012, 08:18:52 PM
It's not twitchy, you just move out of the way when a monster is about to hit you.
Title: Re: legend of grimrock
Post by: cool breeze on April 11, 2012, 08:25:43 PM
yeah, some enemies are much faster than others.  the rogue has a mean backstab attack that only really works on those slow ass guys in armor.  those small parasite guys who shoot poison blobs at you are some spry fucks and I'm constantly missing because he's on the next tile.
Title: Re: legend of grimrock
Post by: Bebpo on April 11, 2012, 08:26:04 PM
So I bought this because they helped the disabled kid.  It's not really my thing but will give it a shot tonight.  I never got into 1st person dungeon crawlers much.  Even EO kind of bores me after a bit.  The animations look good.
Title: Re: legend of grimrock
Post by: Timber on April 11, 2012, 08:37:15 PM
One thing I like about the combat is how much difference it makes whether you're in a corridor or a room. I got myself in trouble a few times trying to dodge those poison projectiles and there being nowhere to dodge to, or backing myself into a niche and being unable to get out.
Title: Re: legend of grimrock
Post by: Human Snorenado on April 12, 2012, 01:59:01 AM
When's the ipad version coming out?
Title: Re: legend of grimrock
Post by: archnemesis on April 12, 2012, 02:27:02 AM
They haven't started working on the ports yet.
Title: Re: legend of grimrock
Post by: Human Snorenado on April 12, 2012, 02:31:23 AM
Good thing I've got Avernum to play, then.  With Avadon/Avernum, this, and the BG ports the ipad is totally turning into an awesome old school rpg machine.
Title: Re: legend of grimrock
Post by: archnemesis on April 12, 2012, 02:49:07 AM
I suppose this wouldn't be terrible for the iPad since you mostly click on things. Is the new model powerful enough to render the game in full resolution with details set to high?
Title: Re: legend of grimrock
Post by: Himu on April 12, 2012, 02:49:43 AM
This looks badass.
Title: Re: legend of grimrock
Post by: archnemesis on April 12, 2012, 02:51:06 AM
It plays badass too! I made it to floor 3 last night and I loved every minute of it.
Title: Re: legend of grimrock
Post by: Damian79 on April 12, 2012, 03:35:38 AM
Sigh i must be the only person in this thread that doesnt like the "kiting" style combat of this game.
Title: Re: legend of grimrock
Post by: archnemesis on April 12, 2012, 03:41:41 AM
What would you prefer in its stead?
Title: Re: legend of grimrock
Post by: Damian79 on April 12, 2012, 04:01:11 AM
Something more like wizardry 8.
Title: Re: legend of grimrock
Post by: fistfulofmetal on April 12, 2012, 08:31:19 AM
i bought the game.
Title: Re: legend of grimrock
Post by: Timber on April 12, 2012, 04:55:35 PM
Survived the slimes  :punch
Title: Re: legend of grimrock
Post by: Corporal on April 12, 2012, 06:08:53 PM
I like the atmosphere. SNAILS! MUSHROOMS! TRAPS! AAAAH!

They really ought to mix up the appearance (or at least the location) of the "hidden" switch though. So obvious.  :-\

I also blundered into heroically plunged down a trapdoor once and was surprised to find a mini dungeon down there, instead of being resurrected with less health somewhere nearby. I like that. I really really like that. Hopefully there will be some sort of rope or featherfall spell later on. I shall explore every nook and cranny of that dungeon!

Game's definitely worth the coinage so far.

Wish list: turn based mode and random dungeon generator for supreme time wasteage.
Title: Re: legend of grimrock
Post by: archie4208 on April 13, 2012, 10:34:44 AM
Holy fuck the main puzzle on the 4th floor.  I felt like a god damn genius when I figured it out.  :bow2
Title: Re: legend of grimrock
Post by: Timber on April 13, 2012, 02:21:48 PM
Holy fuck the main puzzle on the 4th floor.  I felt like a god damn genius when I figured it out.  :bow2

I misplaced one of those scrolls when I accidentally dropped it inside a teleporter. When I finally found it again and solved the puzzle I was very happy with myself until I realized what I'd just triggered.
Title: Re: legend of grimrock
Post by: fistfulofmetal on April 14, 2012, 09:00:33 AM
im kinda stuck i think? im at level 2 and there's an area where i have a blue crystal in the center and two branching paths. both paths get me a key. i get both the keys and then open the door to a teleporter. the teleporter takes me to a room with a locked gate and some plant monsters on the other side. i cant see a way to get by the gate.
Title: Re: legend of grimrock
Post by: archnemesis on April 14, 2012, 09:07:02 AM
I don't remember that particular problem, but I get stuck every fifteen minutes or so. Look around for switches, pressure plates or notes with hints written on them. If you can't solve it, take a break for a few hours then try again. I've made it to the 10th floor without having to use a FAQ.
Title: Re: legend of grimrock
Post by: Timber on April 14, 2012, 11:43:59 AM
Fighter's challenge omg  :o
Title: Re: legend of grimrock
Post by: archnemesis on April 14, 2012, 12:31:07 PM
I've yet to discover any bugs in the PC version. What's the fighter's challenge? Playing with a party of only fighters?
Title: Re: legend of grimrock
Post by: Timber on April 14, 2012, 12:40:46 PM
I've yet to discover any bugs in the PC version. What's the fighter's challenge? Playing with a party of only fighters?

It's a place you access by finding a secret in level 6. It drops you in the middle of a big room with like 20 to 25 of those green lizard creatures that pound away at you from all sides. The name of the place is very apt because my rogue and mage survived for about 30 seconds. Kept my fighters alive by mixing potions on the spot, got a cool shield out of it.
Title: Re: legend of grimrock
Post by: archnemesis on April 14, 2012, 12:48:41 PM
Oh yeah, that was pretty hectic. I have two fighters in the front and they do a decent job of absorbing damage. In retrospect I would have preferred replacing one of them with a monk focused on evasion and unarmed combat.
Title: Re: legend of grimrock
Post by: Stoney Mason on April 14, 2012, 03:27:08 PM
I loved Dungeon Master back in the day so I'll buy this tonight.
Title: Re: legend of grimrock
Post by: fistfulofmetal on April 14, 2012, 05:26:58 PM
fuuuuck whoever designed the spiders in this game. i hate fighting them. i dont understand how im supposed to be fighting them
Title: Re: legend of grimrock
Post by: Great Rumbler on April 14, 2012, 05:56:22 PM
Put in a little over an hour today and I like what I've seen so far. Got my mage casting some fireballs [with his sweet staff] and my fighters on the front are bashing away with a machete and a polearm, my thief's not doing much in the back, though.

I know there's something awesome in the "Enter thy grave" room, but no way can I beat that setup. :(
Title: Re: legend of grimrock
Post by: Enl on April 14, 2012, 06:12:53 PM
Put in a little over an hour today and I like what I've seen so far. Got my mage casting some fireballs [with his sweet staff] and my fighters on the front are bashing away with a machete and a polearm, my thief's not doing much in the back, though.

I know there's something awesome in the "Enter thy grave" room, but no way can I beat that setup. :(

spoiler (click to show/hide)
Give you thief the polearm so he can attack from the back. When the first soldier comes out try to get in the hole he came from so you can only fight one soldier at a time. Consistently use all you attacks and fire magic and switch you team members from the front to the back if they get low on health. You should be able to get through it with this set up.
[close]
Title: Re: legend of grimrock
Post by: fistfulofmetal on April 14, 2012, 06:28:01 PM
arrrrgg. i had a spider that dropped a gold key but i had to reload and it didnt spawn this time. laaaaame
Title: Re: legend of grimrock
Post by: Great Rumbler on April 14, 2012, 06:45:24 PM
Put in a little over an hour today and I like what I've seen so far. Got my mage casting some fireballs [with his sweet staff] and my fighters on the front are bashing away with a machete and a polearm, my thief's not doing much in the back, though.

I know there's something awesome in the "Enter thy grave" room, but no way can I beat that setup. :(

spoiler (click to show/hide)
Give you thief the polearm so he can attack from the back. When the first soldier comes out try to get in the hole he came from so you can only fight one soldier at a time. Consistently use all you attacks and fire magic and switch you team members from the front to the back if they get low on health. You should be able to get through it with this set up.
[close]

Got 'em!
Title: Re: legend of grimrock
Post by: fistfulofmetal on April 15, 2012, 04:27:34 PM
on level 4 and i'm nearly done. i did three out of the four puzzles but i'm stuck on the one with the:
spoiler (click to show/hide)
pressure plat that counts down and theres a teleporter that appears a few tiles in front of you
[close]
. but the trap doors are down and i dunno how to bring them up.
Title: Re: legend of grimrock
Post by: Timber on April 15, 2012, 04:41:40 PM
You don't need to go into the portal yourself.

spoiler (click to show/hide)
Throw something. You need to time it just right.
[close]
Title: Re: legend of grimrock
Post by: fistfulofmetal on April 15, 2012, 04:50:10 PM
i actually did do that but the thing i threw just landed behind the gated area to my immediate left. i guess i timed it wrong.
Title: Re: legend of grimrock
Post by: cool breeze on April 15, 2012, 09:58:18 PM
fighters challenge  :maf

my mage dies in 2 seconds.  it's impossible with my current party.
Title: Re: legend of grimrock
Post by: Timber on April 17, 2012, 06:34:03 AM
hooly crap

http://gamebanshee.com/legendofgrimrock/walkthrough/toorummode.php

(Spoilers I guess but it's worth reading before you beat the game.)
Title: Re: legend of grimrock
Post by: archnemesis on April 17, 2012, 11:19:01 AM
Wow, that's really awesome. Unfortunately, I didn't meet the requirements when I beat the game.
Title: Re: legend of grimrock
Post by: Timber on April 18, 2012, 03:37:09 PM
I've started a Toorum run. He's fast as powerful as all hell; the biggest problem is running out of energy after every fight.
Title: Re: legend of grimrock
Post by: cool breeze on July 01, 2012, 01:18:14 PM
Dungeon Editor looks nice.

http://www.youtube.com/watch?v=hDmF-h9dRF8

I'm not one to make levels but it looks easy enough for others to make cool levels/campaigns to play.