THE BORE

General => Video Game Bored => Topic started by: archie4208 on May 03, 2012, 12:22:33 PM

Title: Elder Scrolls Online
Post by: archie4208 on May 03, 2012, 12:22:33 PM
http://www.gameinformer.com/b/features/archive/2012/05/03/june-cover-revealed-the-elder-scrolls-online.aspx

Can't wait for all the "Arrow in the knee xD" jokes in all chat.
Title: Re: Elder Scrolls Online
Post by: maxy on May 03, 2012, 12:24:23 PM
Interesting.
Title: Re: Elder Scrolls Online
Post by: thisismyusername on May 03, 2012, 12:25:55 PM
So, they're finally doing it?  :lol Only way they'll get me on board is if they fully realize their world in this and it's optimized as hell. I would love to see the whole of Tamerial as Arena wanted. But given that they changed the regions (IIRC Morrowind's Island wasn't supposed to be an Island in Arena), they'd have to update that to match TES2-5.

Edit:
Quote
In this month's cover story we journey across the entire land of Tamriel, from Elsweyr to Skyrim and everywhere in between.

Okay, so if GI is to be believed they're doing what I want (well, minus optimization). Hype++.  :hyper
Title: Re: Elder Scrolls Online
Post by: Stoney Mason on May 03, 2012, 12:26:39 PM
mmo

 :zzz
Title: Re: Elder Scrolls Online
Post by: cool breeze on May 03, 2012, 12:27:01 PM
:fbm

I wanted this a decade ago when I thought MMOs had potential.

But the funny thing is this:

Quote
game director and MMO veteran Matt Firor, whose previous work includes Mythic's well-received Dark Age of Camelot.

I became interested in DAoC because it looked like an MMO Morrowind to me.
Title: Re: Elder Scrolls Online
Post by: Eel O'Brian on May 03, 2012, 12:28:01 PM
"I need you to clear a dozen Cliff Racers from the canyon base."

*fifteen minutes later*

"Okay, that sucked a dozen kinds of ass, but I did it."

"We are eternally grateful. Please accept this basket and spoon as a token of our gratitude."

"...whatever. Anything else?"

"I need you to clear a dozen Cliff Racers from the canyon base."

pass
Title: Re: Elder Scrolls Online
Post by: thisismyusername on May 03, 2012, 12:33:40 PM
"I need you to clear a dozen Cliff Racers from the canyon base."

*fifteen minutes later*

"Okay, that sucked a dozen kinds of ass, but I did it."

"We are eternally grateful. Please accept this basket and spoon as a token of our gratitude."

"...whatever. Anything else?"

"I need you to clear a dozen Cliff Racers from the canyon base."

pass

 :lol Yeah, seriously. But wasn't the flavor "data" about that supposed to be that the dust storms around Dagoth Ur was basically a breeding ground for them or something? I know some fans tried to rationalize that annoying bastards spawn rate.  :lol

On the bright side: Brosidon can play a furry with me trolling him as another furry in the land. On the downside: Furries. Thousands of them.  :'(
Title: Re: Elder Scrolls Online
Post by: demi on May 03, 2012, 12:34:36 PM
I was doing recruiting for this game back when I was doing that job, around 2008 or so. It's finally coming out, that's awesome
Title: Re: Elder Scrolls Online
Post by: Eel O'Brian on May 03, 2012, 12:40:55 PM
‎1 Septim = 2 American dollars
1 Lockpick = 2 Septims
All Locks = Master
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 03, 2012, 12:54:44 PM
mmo

 :zzz

eeeeeeeexactly
Title: Re: Elder Scrolls Online
Post by: Himu on May 03, 2012, 12:57:36 PM
omg boner
Title: Re: Elder Scrolls Online
Post by: BlueTsunami on May 03, 2012, 01:23:24 PM
If its not first person I'll pass
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 03, 2012, 01:29:42 PM
Finally a reason to play an ES game
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 03, 2012, 01:39:24 PM
The setting and gameplay type of Elder Scrolls really would fit an MMO well. Hoping it's first person.

Also hoping they won't fuck up like Bioware, but make something manageable. Break the mold, give the player freedom.
Title: Re: Elder Scrolls Online
Post by: Howard Alan Treesong on May 03, 2012, 01:56:05 PM
sounds boring as shit and fuck
Title: Re: Elder Scrolls Online
Post by: cool breeze on May 03, 2012, 01:57:48 PM
It depends on if it's just WoW with an ES skin or an ES game with other people.  Learn from neocron and ww2 online!
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 03, 2012, 02:06:24 PM
This will be hot. I can feel it.

Adding people to ES is exactly what ES needed to feel alive.
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 03, 2012, 02:07:30 PM
Unless I can play it single-player in exactly the same way as Bethesda's other RPGs, then my interest is zero.
Title: Re: Elder Scrolls Online
Post by: etiolate on May 03, 2012, 03:47:05 PM
Curious to see what sort of systems they use. Needs to be open world sandboxy or at least like GW2.
Title: Re: Elder Scrolls Online
Post by: Van Cruncheon on May 03, 2012, 04:09:26 PM
the joy of skyrim is that it is an open world WITHOUT other people

now we can enjoy massive game-breaking bugs and fucked scripting in the company of slopebrowed incoherent teenagers

hooray

hooray

hoo-ray

*blam*
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 03, 2012, 04:09:59 PM
This actually isn't the first Elder Scrolls game with multiplayer:

http://en.wikipedia.org/wiki/An_Elder_Scrolls_Legend:_Battlespire
Title: Re: Elder Scrolls Online
Post by: BlueTsunami on May 03, 2012, 04:29:27 PM
the joy of skyrim is that it is an open world WITHOUT other people

now we can enjoy massive game-breaking bugs and fucked scripting in the company of slopebrowed incoherent teenagers

hooray

hooray

hoo-ray

*blam*

You know you want to experience true blue Khajiit RP
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 03, 2012, 04:40:51 PM
Curious to see what sort of systems they use. Needs to be open world sandboxy or at least like GW2.

Sandboxy open world would be the shit.
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 03, 2012, 05:23:25 PM
sounds boring as shit and fuck

Are you saying that because it's an mmo...

...or because it's ES?  :smug
Title: Re: Elder Scrolls Online
Post by: etiolate on May 03, 2012, 05:44:23 PM
Curious to see what sort of systems they use. Needs to be open world sandboxy or at least like GW2.

Sandboxy open world would be the shit.

The only issue is how you keep those sort of sandbox options working with other people around. Like if you want to steal a ring for some girl and decide to disguise yourself as a maid and then go to snatch the ring out of the mistresses coat... but then bam another player comes along, kills the mistress and takes the ring.

You could either decide that is how you're game is going to go and let people get pissed off or try to protect people from each other.
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 03, 2012, 05:50:36 PM
This is just my opinion, but what makes the ES games awesome is that they're completely opposed to mmos.  I doubt you're going to get the sense of solitary exploration if you're part of some shitty guild and doing a raid or whatever the fuck. 

That's not to say this game won't do well or ostensibly be a good representative of the genre.  There are obviously tons of people with no taste and $15 a month to burn.
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 03, 2012, 06:18:07 PM
As long as this doesn't bleed over into the mainline Elder Scrolls series or Fallout, or effect the development of either, then they can do whatever they want with this online thing. Only don't come crying to me when this becomes yet another MMO bomb.
Title: Re: Elder Scrolls Online
Post by: Eel O'Brian on May 03, 2012, 06:25:10 PM
 on the other hand, a fallout mmo... :hyper

leading a raider gang, cookin' up a pot of strange meat  :drool
Title: Re: Elder Scrolls Online
Post by: etiolate on May 03, 2012, 06:25:39 PM
Well you can't have solitary exploration in a MMO and if you do then you run into the same problem as Bioware with he question of why SWTOR was even an MMO if its so single player based. You can still have exploration though.
Title: Re: Elder Scrolls Online
Post by: BlueTsunami on May 03, 2012, 06:31:36 PM
on the other hand, a fallout mmo... :hyper

leading a raider gang, cookin' up a pot of strange meat  :drool

If they go through with this I hope they make it fucking BRUTAL. From the sounds of it this ES MMO is gonna be some WoW carebear shit. Worse yet it looks to be a 3rd person and not doing anything interesting in that regard.
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 03, 2012, 06:47:32 PM
on the other hand, a fallout mmo... :hyper

leading a raider gang, cookin' up a pot of strange meat  :drool

Don't eeeeeeven get my hopes up for something that awesome.  I'd hate to have to become a hypocrite that plays mmos.   :-\
Title: Re: Elder Scrolls Online
Post by: Eel O'Brian on May 03, 2012, 06:48:34 PM
yeah i'd totally backpedal on a fallout mmo
Title: Re: Elder Scrolls Online
Post by: BlueTsunami on May 03, 2012, 06:50:34 PM
Fallout has the type of environment where player killing could be encouraged

Have one of the guilds be about commerce and merchants which will welcome a soldier/merc sort of class that fights against raiders in protecting precious cargo.  Why doesn't this exist? Wryyyy.
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 03, 2012, 06:52:45 PM
on the other hand, a fallout mmo... :hyper

leading a raider gang, cookin' up a pot of strange meat  :drool

Don't eeeeeeven get my hopes up for something that awesome.  I'd hate to have to become a hypocrite that plays mmos.   :-\

http://www.youtube.com/watch?v=zR_asYW02aE
Title: Re: Elder Scrolls Online
Post by: Howard Alan Treesong on May 03, 2012, 08:22:10 PM
man I would play a fallout MMO
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 03, 2012, 08:23:38 PM
man I would play a fallout MMO

Me too, it would be the closest I'm ever likely to get to LIVING IN A MAD MAX MOVIE
Title: Re: Elder Scrolls Online
Post by: Howard Alan Treesong on May 03, 2012, 08:55:49 PM
Huh, it has art direction. Kinda surprising.
Title: Re: Elder Scrolls Online
Post by: Eel O'Brian on May 03, 2012, 08:56:19 PM
doesn't sound as good as getting hate spam for killing and eating another player
Title: Re: Elder Scrolls Online
Post by: TakingBackSunday on May 03, 2012, 08:58:30 PM
A Fallout MMO sounds amazing
Title: Re: Elder Scrolls Online
Post by: Sho Nuff on May 03, 2012, 08:58:52 PM
Wait, is Zenimax Online in the same building?
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 03, 2012, 10:16:04 PM
Wait, is Zenimax Online in the same building?

Bethesda is in Rockville, just north of DC. Zenimax Online is in Hunt Valley, just north of Baltimore.
Title: Re: Elder Scrolls Online
Post by: Freyj on May 04, 2012, 12:03:22 AM
Full VA is such a content drain.
Title: Re: Elder Scrolls Online
Post by: cool breeze on May 04, 2012, 12:09:16 AM
this is what I'd want a Fallout MMO to be like

http://www.youtube.com/watch?v=wSWRfI4SkWc
http://www.youtube.com/watch?v=yBja0TiKcXk

(It's a zombie mod for ARMA2) 
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 04, 2012, 04:06:56 AM
Bulletpoints:

-Non instanced dungeons (instanced dungeons are there as well)
-No traditional aggro mechanics, any 5 skilled players can clear content
-Limited number of skills to be used in game "no skill rotations"
-NPC mobs don't stand around waiting to be pulled
-Open world free form faction vs faction PvP :drool

Title: Re: Elder Scrolls Online
Post by: etiolate on May 04, 2012, 07:04:45 AM
-"Recreateing the freedom Elder Scrolls players expect within the World of Warcraft-style mechanics Zenimax Online is using for this MMO would be impossible without changing the way that players interact with the world."
-As such, the game uses a hubless design
-For example, you don't necessarily pick up a quest to do the following, but if you kill all the necromancers in an undead barrow, a shade you free at the end will reward you.
-However, to help you find these events, various NPCs you talk to will tell you where they are happening and put a marker pointing them on your map, which is obviously totally different than receiving a quest.

-The game features three faction PvP where you fight to take over keeps and use trebuchets and other siege weapons to help do it. At the high end, you can have 100 v 100 battles. There are also farms and mines you can try to take over. Mots of this happens in Cyrodiil where your goal is to take over and hold the Imperial City to get faction wide bonuses for it. If you have played Dark Age of Camelot, this probably sounds familiar. For those who haven't, essentially the entire zone is a giant PvP area will all sorts of points of interest.
-The most accomplished PvP player on your faction becomes emperor whenever you take over the capital

-Back on the topic of the skillbar, you have a limited number of skills you can use at any given time, and can change them whenever you're out of combat
-The number of skills is equal to (paraphrase) "a light and heavy attack with your current weapon that take up the first two slots, a few more spells related to your class, and an ultimate in the last slot".

-For example, a rogue can put oil on the ground that a mage can set on fire
-A fighter can also spin in the firestorm a mage puts down, which sends out fireballs
-If you've seen Guild Wars 2 videos, ALL of the above will seem familiar

-The combat model will not be real time due to latency

=( What does this mean?

-The combat is based around a stamina bar which you can use to sprint, block, interrupt, and break incapacitating effects
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 04, 2012, 07:06:39 AM
Sounds like an extra mana bar to me  :gloomy

Very dissapointing they went the WoW route, this will bomb hard.
Title: Re: Elder Scrolls Online
Post by: etiolate on May 04, 2012, 07:08:47 AM
No stamina bar sounds like ES stamina and GW2 stamina. I meant what do they mean by not real time?
Title: Re: Elder Scrolls Online
Post by: etiolate on May 04, 2012, 07:13:25 AM
Okay, found the scans of the article. It looks like a more medieval Rift.
Title: Re: Elder Scrolls Online
Post by: Tasty on May 04, 2012, 03:00:43 PM
Why call it Elder Scrolls if it's not first person and combat isn't real time? Might as well call it DAoC2 or something. At least TOR had the whole Sci-fi thing going for it, this is what, the billionth fantasy/medieval MMO?
Title: Re: Elder Scrolls Online
Post by: cool breeze on May 04, 2012, 03:08:28 PM
yeah, it's not like "Elder Scrolls" is a popular brand.
Title: Re: Elder Scrolls Online
Post by: Tasty on May 04, 2012, 03:12:54 PM
Quote
-Third person perspective
-The game uses a hotbar to activate skills like other traditional MMOs
-Visually it looks like other Hero Engine MMOs like SWTOR
-The general art style is kind of like RIFT or Everquest 2
-The combat model will not be real time due to latency
- No player housing
- No riding on dragons

:fbm
Title: Re: Elder Scrolls Online
Post by: Tasty on May 04, 2012, 03:29:52 PM
I hear Star Wars is kind of popular. Shouldn't be too hard to make a great, well-selling, populous MMO with that. Easy as pie.
Title: Re: Elder Scrolls Online
Post by: Tasty on May 04, 2012, 03:34:33 PM
"It needs to be comfortable for people who are coming in from a typical massively multiplayer game that has the same control mechanisms, but it also has to appeal to Skyrim players."

"Recreating the freedom Elder Scrolls players expect within the World of Warcraft-style mechanics Zenimax Online is using for this MMO would be impossible without changing the way that players interact with the world."

:lol Wow, at least they're up front about it.
Title: Re: Elder Scrolls Online
Post by: Freyj on May 04, 2012, 03:38:59 PM
HeroEngine? Oh god, fuck that.
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 04, 2012, 03:47:03 PM
Quote
-Third person perspective
-The game uses a hotbar to activate skills like other traditional MMOs
-Visually it looks like other Hero Engine MMOs like SWTOR
-The general art style is kind of like RIFT or Everquest 2
-The combat model will not be real time due to latency
- No player housing
- No riding on dragons

:fbm

Any minute interest I had in this, which was incredibly minute indeed, is now gone. My interest might actually be negative, in that I would pay for this to not exist.
Title: Re: Elder Scrolls Online
Post by: Tasty on May 04, 2012, 03:58:27 PM
Quote
-Third person perspective
-The game uses a hotbar to activate skills like other traditional MMOs
-Visually it looks like other Hero Engine MMOs like SWTOR
-The general art style is kind of like RIFT or Everquest 2
-The combat model will not be real time due to latency
- No player housing
- No riding on dragons

:fbm

Any minute interest I had in this, which was incredibly minute indeed, is now gone. My interest might actually be negative, in that I would pay for this to not exist.

Crayman from GAF said it best: "Can we kickstop this? I'd pay like £10 to get this game cancelled"
Title: Re: Elder Scrolls Online
Post by: etiolate on May 04, 2012, 04:23:39 PM
Honestly, the combat will probably improve over the hand-to-hand combat in Skyrim. Skyrim may have been real time, but everything outside of archery felt lame.

The early screens just don't look very Elder Scrolls-ish.
Title: Re: Elder Scrolls Online
Post by: magus on May 04, 2012, 04:29:53 PM
Why call it Elder Scrolls if it's not first person and combat isn't real time? Might as well call it DAoC2 or something. At least TOR had the whole Sci-fi thing going for it, this is what, the billionth fantasy/medieval MMO?

THE ELDER SCROLLS 5: Skyrim sold 8 million copies.

You tell me how many millions Dark Age of Camelot did.

this discussion always annoy me so much

"why are they doing X? this has nothing to do with X other than the name!"
"don't you know? X sold 24345 bajilliards of copies,it makes perfect sense to me"

no i'm sorry,i don't care,do it right or don't do it at all,movie have learned that after doing highlander 2
http://spoonyexperiment.com/2010/05/20/highlander-2-the-quickening-review-part-1/
how many games it's going to take before they learn too?
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 04, 2012, 04:50:48 PM
Quote
-Third person perspective
-The game uses a hotbar to activate skills like other traditional MMOs
-Visually it looks like other Hero Engine MMOs like SWTOR
-The general art style is kind of like RIFT or Everquest 2
-The combat model will not be real time due to latency
- No player housing
- No riding on dragons

:fbm

Any minute interest I had in this, which was incredibly minute indeed, is now gone. My interest might actually be negative, in that I would pay for this to not exist.

Crayman from GAF said it best: "Can we kickstop this? I'd pay like £10 to get this game cancelled"

That comment is 10/10.
Title: Re: Elder Scrolls Online
Post by: D3RANG3D on May 04, 2012, 05:45:16 PM
(http://i.imgur.com/wuHtXl.jpg)
Title: Re: Elder Scrolls Online
Post by: etiolate on May 04, 2012, 06:48:28 PM
http://www.gamebreaker.tv/mmorpg/elder-visions/

screens


(http://wac.7725.edgecastcdn.net/807725/website/wp-content/uploads/cache/2012/05/elder-scrolls-online-17/466410013.jpg)
Title: Re: Elder Scrolls Online
Post by: Sho Nuff on May 04, 2012, 09:27:41 PM
Oh god hideous
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 04, 2012, 09:55:11 PM
STOP MAKING EVERY MMO EXACTLY THE SAME.
Title: Re: Elder Scrolls Online
Post by: Himu on May 04, 2012, 10:30:11 PM
Buying. Day one. Please let me in the beta. I have such a huge boner right now. Holy fuck. Mmm. Cumming on every haters face right this second. Lick it up, Rumbler, Treesong, Triumph...yeah, you guys heard me. Lick it up. Mmm.
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 04, 2012, 10:30:32 PM
STOP MAKING EVERY MMO EXACTLY THE SAME.

NEXT WOW BRO

I've never understood that statement, like being the next wow was something to aspire to.

edit: and there, right above me, is exhibit a in why they never should let idiots have money.
Title: Re: Elder Scrolls Online
Post by: Himu on May 04, 2012, 10:35:19 PM
Sorry my spunk is so bitter, Triumph :( It's my diet
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 04, 2012, 10:36:44 PM
People have been trying to create the "next WoW" since 2004. How's that working out, guys?
Title: Re: Elder Scrolls Online
Post by: Himu on May 04, 2012, 10:39:24 PM
To be fair, ES has the fanbase to do just that.
Title: Re: Elder Scrolls Online
Post by: Himu on May 04, 2012, 10:40:56 PM
My big want:

Blizz to make a Starcraft mmo. I think that'd be probably be really different from most mmo's in terms of aesthetic.
Title: Re: Elder Scrolls Online
Post by: archie4208 on May 04, 2012, 10:47:21 PM
To be fair, ES has the fanbase to do just that.

Star Wars has a much larger fanbase than TES and the Tortanic has hit an iceberg. 
Title: Re: Elder Scrolls Online
Post by: Stoney Mason on May 04, 2012, 10:48:35 PM
If I liked the genre I'm sure I would be excited by the announcement. But I just don't like mmo's.

As far as the "next" WoW I would argue there may not be a next one at least in this market. I think Wow came along at the right time and acquired the right market. I think the market is WoW. Not people who just genuinely love mmo's or anything. It's similar to the COD phenomenon. The appeal is the specific game for specific reasons. Not the genre.
Title: Re: Elder Scrolls Online
Post by: archie4208 on May 04, 2012, 10:49:55 PM
The "next WoW" will never happen because the subscription model is on its way out.  There are no upcoming games that can command a monthly fee and retain a healthy player base. 
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 04, 2012, 10:50:43 PM
To be fair, ES has the fanbase to do just that.

If you really think that, you're dumb enough to actually want to play another Shenmue.  Oh wait shit-

But seriously, you've had a thread full of ES fans saying "no thanks" and you still honestly believe that?  smh
Title: Re: Elder Scrolls Online
Post by: Tasty on May 04, 2012, 10:59:12 PM
I bet ToR after one year will have a much bigger userbase than TESO after one year. Book it.
Title: Re: Elder Scrolls Online
Post by: Himu on May 04, 2012, 11:03:41 PM
To be fair, ES has the fanbase to do just that.

Star Wars has a much larger fanbase than TES and the Tortanic has hit an iceberg.

Well, Star Wars Galaxies didn't too that great, either. I don't think every Star Wars game is going to be a success. However, Skyrim sold 9 million, many of which to Johnny Casual who DOES love multiplayer games. He may be all over this depending on how they advertise it. I'd say there's a bigger crossover between potential TES online players and Star Wars players. TES players are GAMERS. Star Wars players, well, that's a really diverse audience.

The "next WoW" will never happen because the subscription model is on its way out.  There are no upcoming games that can command a monthly fee and retain a healthy player base.

This, however, I agree with.
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 04, 2012, 11:20:26 PM
There won't be a pure Next WoW. The game came out at the right time and dominated a market that is dying now. Sub based MMOs aren't going to work in the future most likely. The market is moving toward FTP. Eventually one of the many FTP is going to start dominating that market, just as there were a bunch of MOBA games competing until LoL took over (and now DOTA2 is on the horizon).

GW2 seems like the most polished, likely successor to the FTP market; yes I know it's not a traditional mmo.

Are people going to buy ES Online for $60, then pay $15/m to continue playing? It'll work for awhile then servers will be merged, just watched.
Title: Re: Elder Scrolls Online
Post by: Tasty on May 04, 2012, 11:40:11 PM
To be fair, ES has the fanbase to do just that.

Star Wars has a much larger fanbase than TES and the Tortanic has hit an iceberg.

Well, Star Wars Galaxies didn't too that great, either. I don't think every Star Wars game is going to be a success. However, Skyrim sold 9 million, many of which to Johnny Casual who DOES love multiplayer games. He may be all over this depending on how they advertise it. I'd say there's a bigger crossover between potential TES online players and Star Wars players. TES players are GAMERS. Star Wars players, well, that's a really diverse audience.

The "next WoW" will never happen because the subscription model is on its way out.  There are no upcoming games that can command a monthly fee and retain a healthy player base.

This, however, I agree with.

The SWG comparison isn't really relevant, TOR hit 1 million subs in two weeks -- over double SWG's highest count ever, I believe. Currently around 1.7 mil (over two million sold in about a month from launch), with the most pessimistic predictions that it'll hit 1.25 mil in the next year. Honestly that's still a ton of people. SWTOR had some pretty trailers right out of the gate at least, all TESO has is some Dumbledore logo narration. I don't see TESO getting nearly as much hype (and thus subs) as TOR.
Title: Re: Elder Scrolls Online
Post by: etiolate on May 04, 2012, 11:45:19 PM
Each failed WoW-clone hurts the chances of the next MMO. I think the MMO userbase will eventually splinter into multiple games with millions of users each, but every TOR and Warhammer makes people pessimistic of the next diku-clone.

People are still trying sub models though, so they aren't going away quite yet. If Guild Wars 2 succeeds at a high level then maybe that changes the consumer mindset.
Title: Re: Elder Scrolls Online
Post by: pilonv1 on May 04, 2012, 11:58:02 PM
The "next WoW" will never happen because the subscription model is on its way out.  There are no upcoming games that can command a monthly fee and retain a healthy player base. 

This is what puzzles me the most about this game. It's the absolute worst time to announce it.
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 05, 2012, 01:45:15 AM
Each failed WoW-clone hurts the chances of the next MMO.

Wow, it's almost like I'm behind everything
Title: Re: Elder Scrolls Online
Post by: etiolate on May 05, 2012, 02:17:22 AM
(http://pcmedia.gamespy.com/pc/image/article/122/1224380/TESOmockup_1336173443.jpg)

:lol From Gamespy article
http://pc.gamespy.com/pc/elder-scrolls-online/1224380p1.html
Title: Re: Elder Scrolls Online
Post by: Sho Nuff on May 05, 2012, 02:24:10 AM
 :-\

I never asked for this
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 05, 2012, 02:26:09 AM
 :lol
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 05, 2012, 02:27:51 AM
WHAT SAY YOU NOW, HIMUMU?

HUH

HUH

HUH

WHUT
Title: Re: Elder Scrolls Online
Post by: Himu on May 05, 2012, 02:28:54 AM
That's a terrible article.
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 05, 2012, 02:34:30 AM
showing new MMOs in early alpha/beta rarely works
Title: Re: Elder Scrolls Online
Post by: pilonv1 on May 05, 2012, 02:35:54 AM
:lol "P3n1sMage"
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 05, 2012, 05:57:48 AM
:rofl
Title: Re: Elder Scrolls Online
Post by: pilonv1 on May 05, 2012, 09:19:43 AM
You forgot the fact there's going to be a THIRD The Marine movie this year.
Title: Re: Elder Scrolls Online
Post by: Momo on May 05, 2012, 01:01:22 PM
You forgot the fact there's going to be a THIRD The Marine movie this year.
I hope this becomes the WWE's version of The Spirits Within
Title: Re: Elder Scrolls Online
Post by: Sho Nuff on May 05, 2012, 01:10:30 PM
(snort)
Title: Re: Elder Scrolls Online
Post by: magus on May 05, 2012, 03:03:10 PM
this discussion always annoy me so much

"why are they doing X? this has nothing to do with X other than the name!"
"don't you know? X sold 24345 bajilliards of copies,it makes perfect sense to me"

no i'm sorry,i don't care,do it right or don't do it at all,movie have learned that after doing highlander 2
http://spoonyexperiment.com/2010/05/20/highlander-2-the-quickening-review-part-1/
how many games it's going to take before they learn too?

Highlander 3, Highlander Endgame, Highlander the Source, TMNT 3, Batman Forever, Batman and Robin, Spider-Man 3, Green Lantern, Daredevil, MIB2, Rush Hour 3, Ang Lee's Hulk, Cars 2, X-Men 3, X-Men Origins, Alien 3, Alien 4, Superman Returns, every Disney direct to video sequel ever, Matrix Reloaded, Matrix Revolutions, Pirates of the Caribbean 2, 3, and 4, Shrek 3, Shrek 4, Star Wars Episodes 1 and 2, Star Trek 5, 7, and 9, Fantastic Four, Fantastic Four 2, Ghost Rider, Catwoman, The Punisher, Lara Croft Tomb Raider and TR2, the entire Resident Evil franchise, Doom, Mortal Kombat 2, City Slickers 2, Street Fighter, Street Fighter: Chun Li, Dead or Alive, Turbo: A Power Rangers Movie, Darkman 2 and 3, The League of Extraordinary Gentlemen, Max Payne, Judge Dredd, Garfield 1 and 2, Chipmunks 1-3, Hitman, Another Stakeout, Yogi Bear, Dragonball Evolution, Saws 4-7... this is getting boring

the point is movies learn about as well as magoose

point is when they announce "THE TEENAGE MUTANT NINJA TURTLES ARE NOW ALIENS" movie fans go in the proper bitchy mode that should follow,when that happens to game people nods and say "meh,makes sense to me,it's popular!"
besides aren't half of those movie like ancient history rooted in 19XX? :smug
Title: Re: Elder Scrolls Online
Post by: Himu on May 05, 2012, 03:09:54 PM
what
Title: Re: Elder Scrolls Online
Post by: magus on May 05, 2012, 03:18:52 PM
http://screenrant.com/teenage-mutan-ninja-turtles-aliens-michael-bay-sandy-160115/

Proper Response:

(http://www.nerfnow.com/comic/image/724)

Wrong Response:

"haven't you eaten the TMNT cereals back when you were a kid? don't you realize how popular it was?"

anyway let me elaborate a little better,i didn't mean that movie have no shame at all but they feel less shameless,there are sacred cows that get untouched and revered,like fight club but in gaming? not a chance nor it never feels like they try to force stuff simply because "it's going to make more money" was there ever a movie that had a certain script and then they replaced the main character with batman because batman is popular?

in gaming stuff like this has become common place,these thing are rapidly approaching the same level of shame of those stupid parody "XXXXX Movies" (man that's a good analogy,we should put it in the news feed) and it bothers me people are accepting this with a resounding "eh"
Title: Re: Elder Scrolls Online
Post by: Verdigris Murder on May 05, 2012, 05:41:37 PM
Cool beans. The best mmo exp. I had was with PDZ, online in the early days was a total blast. No dweebs, just so much fun.
Title: Re: Elder Scrolls Online
Post by: Himu on May 05, 2012, 07:00:04 PM
what does ninja turtles have to do with this at all
Title: Re: Elder Scrolls Online
Post by: Human Snorenado on May 06, 2012, 12:49:57 AM
what does ninja turtles have to do with this at all

something something weeaboo culture rotting his mind something something
Title: Re: Elder Scrolls Online
Post by: magus on May 06, 2012, 06:09:52 AM
i'm no movie expert,i mentioned highlander 2 not because it was the last whoring out movie i could think of but because it's the first movie i could think of where they screwed up the initial premise as bad as possible,but syndicate turning into an fps? that's recent history

and yes,pointing out the obvious "it's because it's popular" at the question "this is stupid,why are they doing it" it's the same as saying "i'm okay with that"
Title: Re: Elder Scrolls Online
Post by: magus on May 06, 2012, 06:21:26 AM
oscar -> (http://cdn.memegenerator.net/instances/400x/20049989.jpg)
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 06, 2012, 12:29:06 PM
-Elder Scrolls is popular
-MMOs are popular
-MMOs offer a steady source of income beyond the initial purchase

ZOMG GUYS WHY IS THEY MAKING AN ELDAR SCROLLS MMMO HOW DUBM LOOOLLOL
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 06, 2012, 02:56:11 PM
-Elder Scrolls is popular
-MMOs are popular
-MMOs offer a steady source of income beyond the initial purchase

ZOMG GUYS WHY IS THEY MAKING AN ELDAR SCROLLS MMMO HOW DUBM LOOOLLOL

Uh because the sub mmo model is dying rapidly, and only one sub mmo is successful?
Title: Re: Elder Scrolls Online
Post by: Great Rumbler on May 06, 2012, 05:57:41 PM
Everybody wants to hit the MMO jackpot.
Title: Re: Elder Scrolls Online
Post by: pilonv1 on May 06, 2012, 08:11:25 PM
Everybody should be doing their research. Themepark MMOs are a wasteland now, the WOW casuals have come and gone and that lightning in a bottle will never be captured again.

Funny that EVE is still going strong and increasing subscribers after 9 years. Maybe aiming to be succcessful with 100k subscribers in an MMO with no real end game is better than trying to swing for the fences and get 1million subs with a themepark MMO whose only point of difference is character designs.
Title: Re: Elder Scrolls Online
Post by: etiolate on May 06, 2012, 10:08:29 PM
It's a matter of how much it cost you versus how many people tossing you dollars you need to survive. TOR's 1 million + audience is nice, but the only concern is how much the project cost to make and if that's enough to satisfy the investment. Rift doesn't have huge WoW-like subscriber numbers, but it wasn't as huge an investment as TOR (as far as I remember) and Trion seems happy with the subscriber base they have. According to reports, LOTRO has become a bigger money maker since going F2P.

Maybe there will be a new "King", but I feel it is more likely the MMO playerbase will splinter into multiple smaller groups.

Title: Re: Elder Scrolls Online
Post by: Freyj on May 06, 2012, 11:51:38 PM
I'm not really sure anything can be said about the state of MMOs when essentially every new MMO that comes out is a shittier version of The Burning Crusade with some gimmick or another (Public Quests, Full VA, Rift's Rifts and Talent System...thing, etc.). TERA tried different combat ideas but is the same old shit at its core. Guild Wars 2 deserves some credit for trying to break the mold, but its fans are somewhat obnoxious for this.

I've yet to play an MMO that takes what WoW did and make it better, ala EQ -> WoW. Most of the people I  know that I played UO, EQ, XI and even early WoW with are extremely jaded now, myself included. A good portion of them just don't care for the genre anymore. The community aspect of it all is dead now anyway I suppose.
Title: Re: Elder Scrolls Online
Post by: etiolate on May 07, 2012, 12:47:08 AM
I am sooo not obnoxious.
Title: Re: Elder Scrolls Online
Post by: Freyj on May 07, 2012, 10:10:52 AM
I am sooo not obnoxious.

Not really talking about you. You're capable of coherent arguments unlike the majority of the active posters in the GAF GW2 thread.
Title: Re: Elder Scrolls Online
Post by: etiolate on May 07, 2012, 02:12:53 PM
yeah they're a bit too much
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 07, 2012, 02:24:10 PM
I'm not going to join their guild, and I only enter the thread to make minor points or ask questions. Any criticism of the game is met with a barrage of obliviousness and dismissal. Seems like no one there has a problem with the UI, target system, etc.

I guess I'll wait for it to become as jaded as the WoW thread, which is more entertaining.
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 07, 2012, 02:32:16 PM
Titan is the next step no doubt.

Everybody should be doing their research. Themepark MMOs are a wasteland now, the WOW casuals have come and gone and that lightning in a bottle will never be captured again.

Funny that EVE is still going strong and increasing subscribers after 9 years. Maybe aiming to be succcessful with 100k subscribers in an MMO with no real end game is better than trying to swing for the fences and get 1million subs with a themepark MMO whose only point of difference is character designs.

Word.

If they would have gone this route for Elder Scrolls they'd capture a very steady crowd for a long time.
Title: Re: Elder Scrolls Online
Post by: Tasty on May 07, 2012, 02:39:46 PM
Titan is the next step no doubt.

Wrong. It's all about MapleStory 2. :hyper
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 07, 2012, 02:39:53 PM
Depends on what Titan actually is. Is it a sci fi MMO? First person? Is it another fantasy romp? Does WoW go FTP once Titan launches? Who knows
Title: Re: Elder Scrolls Online
Post by: archie4208 on May 07, 2012, 03:07:37 PM
Isn't Titan going to be F2P from the outset?  I doubt it will be a WoWish MMO.
Title: Re: Elder Scrolls Online
Post by: cool breeze on May 07, 2012, 03:35:49 PM
Titan should let players crew a spaceship.  Really elevate that deep chat room experience.
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 07, 2012, 03:43:52 PM
Apparently the game will have lots of product placement, so I'd imagine it won't be a fantasy/medieval setting.
Title: Re: Elder Scrolls Online
Post by: archie4208 on May 07, 2012, 04:01:25 PM
Apparently the game will have lots of product placement, so I'd imagine it won't be a fantasy/medieval setting.

Who's to say that dragons and wizards can't enjoy a refreshing Coca-Cola?
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 07, 2012, 04:23:54 PM
Apparently the game will have lots of product placement, so I'd imagine it won't be a fantasy/medieval setting.

Who says that? As far as I know the only thing they said so far is that it will have a broader appeal then the raid centric WoW.
Title: Re: Elder Scrolls Online
Post by: Howard Alan Treesong on May 07, 2012, 04:24:04 PM
Apparently the game will have lots of product placement, so I'd imagine it won't be a fantasy/medieval setting.

Who's to say that dragons and wizards can't enjoy a refreshing Coca-Cola?

(http://i47.tinypic.com/k9f9s9.jpg)
Title: Re: Elder Scrolls Online
Post by: etiolate on May 07, 2012, 04:26:48 PM
GW2 is the next step :bow

Have no idea what Titan is, but so far it has no established world associated with it. It's been awhile since Blizzard has attempted creating a new universe for a game.
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 07, 2012, 04:28:09 PM
GW2 is ok, but dev not the EQ > WoW step.

Really curious to what Titan will be and how it will look, a stylized look is a given as all Blizzards games have this.
Title: Re: Elder Scrolls Online
Post by: etiolate on May 07, 2012, 04:52:05 PM
Eh, I found quite a big difference between WoW and GW2. It's only Beta, but there's a jump in combat, flow of PVE, scope, size and just general feel.

As for ESO, I think some of the stuff they're going for is smart. I just don't know why they used the hero engine.
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 07, 2012, 05:07:18 PM
Apparently the game will have lots of product placement, so I'd imagine it won't be a fantasy/medieval setting.

Who says that? As far as I know the only thing they said so far is that it will have a broader appeal then the raid centric WoW.

http://www.mmo-champion.com/threads/1039549-So-TITAN-will-have...
Title: Re: Elder Scrolls Online
Post by: Himu on May 07, 2012, 05:30:57 PM
Apparently the game will have lots of product placement, so I'd imagine it won't be a fantasy/medieval setting.

Who's to say that dragons and wizards can't enjoy a refreshing Coca-Cola?

(http://i47.tinypic.com/k9f9s9.jpg)

:rofl
Title: Re: Elder Scrolls Online
Post by: Freyj on May 07, 2012, 07:46:27 PM
Last I recall hearing was that Titan was intended to be a more casual MMO than WoW  ::) that you would play alongside WoW as it would be F2P and have less time commitments.

By the time they make a big formal announcement though, I imagine it will be something more than that. There's supposedly a lot of WoW's original A Team on that project. I can't fathom Tigole (bitties) working on a super casual game.
Title: Re: Elder Scrolls Online
Post by: Tasty on May 07, 2012, 08:33:25 PM
It's going to be a free to play Flash MMO for Facebook.
Title: Re: Elder Scrolls Online
Post by: Positive Touch on May 07, 2012, 09:11:07 PM
Last I recall hearing was that Titan was intended to be a more casual MMO than WoW  ::) that you would play alongside WoW as it would be F2P and have less time commitments.

By the time they make a big formal announcement though, I imagine it will be something more than that. There's supposedly a lot of WoW's original A Team on that project. I can't fathom Tigole (bitties) working on a super casual game.

oh no that sounds terrible what are they thinking
Title: Re: Elder Scrolls Online
Post by: Cerveza mas fina on May 08, 2012, 03:48:06 AM
Well WoW is pretty hardcore with raiding being the main thing at level cap, I think they want to get away from that.

And yeah the A-team is working on it.

(thanks for the link PD).
Title: Re: Elder Scrolls Online
Post by: Himu on May 08, 2012, 04:02:00 AM
disagree. considering the audience size, blizzard could do well with a starcraft mmo. maybe not with the WoW format, but I think it'd do well.
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 08, 2012, 04:05:38 AM
lol I still remember going to Gamestop after SC2 was revealed and the clerk kept buggering me to pre-order WORLD OF STARCRAFT. I was like dude, last night SC2 was revealed, not World of StarCraft. He continued to argue it was coming out next year lol

Considering there are two SC2 expansions on the horizon, I don't think we'll get a SC mmo. Seems like Titan will be something entirely new, perhaps sci fi based like SC2. I tend to doubt it'll be another high fantasy set mmo
Title: Re: Elder Scrolls Online
Post by: Phoenix Dark on May 08, 2012, 04:14:50 AM
nah I bought my WoW time card and bounced. Probably went to Taco Bell after that, don't remember.
Title: Re: Elder Scrolls Online
Post by: Dickie Dee on May 08, 2012, 06:48:59 PM
lol I still remember going to Gamestop after SC2 was revealed and the clerk kept buggering me to pre-order WORLD OF STARCRAFT. I was like dude, last night SC2 was revealed, not World of StarCraft. He continued to argue it was coming out next year lol

 :wtf
Title: Re: Elder Scrolls Online
Post by: Himu on May 12, 2012, 05:05:21 AM
http://www.rockpapershotgun.com/2012/05/10/thank-you-for-the-dayz-part-zero/#more-107588

Quote
Game Informer has picked up the first official screen of The Elder Scrolls Online (above) and, well, hmmm. I feel like, if I sighted it while at some sort of game screenshot social gathering, I’d congratulate Kingdoms of Amalur and WoW on their successful coupling, and ask them what they’re naming it. Then Elder Scrolls would walk up and inform me that it – and not Kingdoms of Amalur – is currently seeing WoW, and a lightbulb factory’s worth of scandalous thoughts would pop up in everyone’s heads, but no one would say anything. It’d be really awkward.

:rofl
Title: Re: Elder Scrolls Online
Post by: etiolate on May 12, 2012, 05:51:36 AM
http://www.rockpapershotgun.com/2012/05/09/opinion-why-we-shouldnt-write-off-elder-scrolls-online/#more-106984

FAIL HIMU
Title: Re: Elder Scrolls Online
Post by: Himu on May 12, 2012, 05:54:38 AM
whoops, forgot i sent that dayz link to a friend
Title: Re: Elder Scrolls Online
Post by: Madrun Badrun on May 12, 2012, 12:33:22 PM
lol I still remember going to Gamestop after SC2 was revealed and the clerk kept buggering me to pre-order WORLD OF STARCRAFT. I was like dude, last night SC2 was revealed, not World of StarCraft. He continued to argue it was coming out next year lol

 :wtf

:lol

Gamestop preorder quotas have gotten so bad that some managers require anal rape as a tactic to acquire preorders.