THE BORE
General => Video Game Bored => Topic started by: chronovore on June 22, 2012, 05:19:51 PM
-
http://www.youtube.com/watch?v=n3F3KW-2ABc
The backstory here is neat; near-past alternate history. I am hype.
Is there an official thread for Watch Dogs? I mean, other than the UBI press conference covereage.
-
The more I learn about this game the more I am intrigued.
-
I feel like it probably won't be as open as it looks, but I'm still really interested to see what kinds of neat twists they can put on the open-world action game.
-
Syndicate did a good job with the 'hack your environment' gameplay. This looks like it could be that X100
-
I didn't go to E3, but I assume this backstory video was not playing there. What an impressive way to promote their new franchise. Start with a killer demo and no explanations, then begin filling in the backstory with these virals... very cool.
I wonder how open it will be; this seems like something where a more linear form of storytelling would be in order, giving crafted environments with a few paths to success.
-
I didn't go to E3, but I assume this backstory video was not playing there.
It played at Ubisoft conference.
-
Looks just like Splinter Cell Conviction, which was ok, but this still seems to eschew that trademark Ubi blandness.
-
I think they would call it "austere," but I know what you mean. Assassin's Creed also has some similarity in tone, and HUD/UI overlay style, and somehow comes off... as you said, "bland."
-
http://www.youtube.com/watch?v=A049QMa5_UM
coming out November 19th
-
(http://i.minus.com/iFnVbVWpGzl95.gif)
Is this next gen?
-
It looks great and all, but I keep getting this "next-gen launch game that gets hype but ends up crap" vibe from it.
-
Well it is an ubisoft lauch game...
-
It looks great and all, but I keep getting this "next-gen launch game that gets hype but ends up crap" vibe from it.
yeah ... if Ubi has taught me anything it's WAIT FOR WATCH DOGS 2
-
I dont think youll have to wait for wd2 like with ac, they learned a lot from the few ac's theyve made I hope.
Trailer looks super shit hot.
-
Maybe they won't have enough time to shotgun pointless busywork onto the minimap for pointless "loops" and systems that are almost entirely separate from the main game.
I just hope the writers keep their dicks in their pants this time and don't include some stupid connecting plot about aliens. Key to the city super hacker with a dash of secret societies will do.
-
PS3 will have 60 minutes of exclusive content.
xbawks :gloomy
-
Dont worry maxy its prob collecting 90 datadiscs or something.
Music in the trailer is so good damn.
-
I don't want to buy this for current gen.
-
So don't?
-
Well, I need confirmation for next gen ports.
-
It's announced for PS4 and will probably also come to NextBox, so... And there's always the PC version.
-
watchy dawgs
-
Yeah so the main takeaway from this is the next gen machines will be out on or around Nov 19, right?
-
I give that trailer 5 boners out of 5
-
Gameplay
http://www.youtube.com/watch?v=o1ArK67tAMQ
360 :bow2
http://www.oxm.co.uk/53807/watch-dogs-how-the-xbox-360-and-next-gen-xbox-versions-differ/
Speaking to OXM at a Watch Dogs event this week, Ubisoft has discussed how exactly next generation versions of the game will differ from their homely last gen brethren. Long story short, it's the same game on Xbox 360, but the environmental trappings will be vastly more impressive on new hardware.
The key differences, he explained, have to do with the processing-intensive real time effects that accentuate Ubisoft's sandbox. "Where there is a difference with next gen is stuff like the wind simulation, which is a lot more sophisticated, and the water simulation, the realisation of certain effects. So, it's the same core experience but magnified for the next-gen environment. People shouldn't anticipate any compromise on what Watch Dogs is at its soul for current gen."
"One example I always give is the living city, that's something we can play with depending on the consoles we're playing with. We've worked with what we can potentially synch up with future hardware, but we're not magicians, we can't read the future. So when we built the different tech inside the engine, we tried to make sure that it would fit current gen, next gen, maybe even next-next gen. Because we want it to be scalable enough to use for years to come."
:rejoice