THE BORE

General => Video Game Bored => Topic started by: Borys on August 22, 2012, 06:50:24 AM

Title: Game
Post by: Borys on August 22, 2012, 06:50:24 AM
`
Title: Re: Sony Wipes Out Studio Liverpool
Post by: maxy on August 22, 2012, 08:10:41 AM
Quote
I played dozens of their games on Amiga.

Go play on your ipad,traitor.





There is more to this story
Quote
Sony Liverpool was working on two PlayStation 4 launch titles, Eurogamer has been told by a reliable source.

One of these was, unsurprisingly, a WipEout game described to us as "dramatically different" than previous games in the series. Another was a Splinter Cell-style game.


A source described the WipEout game as "far along". It had been in development for between 12 and 18 months.

A separate source told Eurogamer that the other game began life as a gangster style experience before it evolved into something akin to Splinter Cell. We've also heard that it used motion capture tech similar to that used by Team Bondi for LA Noire, but it was "a bit ahead of it".

http://www.eurogamer.net/articles/2012-08-22-sources-sony-liverpool-was-working-on-wipeout-ps4-and-a-splinter-cell-style-game-for-ps4
Title: Re: Sony Wipes Out Studio Liverpool
Post by: archnemesis on August 22, 2012, 08:19:07 AM
What the hell Sony?! There must have been lesser studios they could've shut down instead.
Title: Re: Sony Wipes Out Studio Liverpool
Post by: Himu on August 22, 2012, 08:21:27 AM
RIP

Psygnosis was AAA back in the day.

Their Lemmings games were real and dear to my heart.

Also, Wipeout XL. Damn.
Title: Re: Sony Wipes Out Studio Liverpool
Post by: tiesto on August 22, 2012, 08:35:17 AM
FUCKKKKKK!!!!!  :'( :'( :'(

FUCK THE GAMES INDUSTRY
Title: Re: Sony Wipes Out Studio Liverpool
Post by: Takao on August 22, 2012, 09:00:58 AM
I wouldn't be surprised if WipEout 2048 hinted at where they were going to take the series:

http://www.youtube.com/watch?v=bNq8lqUhoV0

I wasn't the biggest fan of WipEout since I sucked at it, but I always appreciated Liverpool upstaging everyone with beautiful looking games that would melt your face off. I hope those involved land on their feet.  :(
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: archnemesis on August 22, 2012, 09:08:07 AM
I was also hoping for a near present-day Wipeout inspired by the 2048 intro.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Huff on August 22, 2012, 09:23:50 AM
Shame, I'm really enjoying 2048.

uk just isn't the place to be a developer right now
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 22, 2012, 12:27:34 PM
I am glad this happened.  This way they dont need to make any more f-zero rip offs and actually make a really fzero game when they get the team back together.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: maxy on August 22, 2012, 12:45:59 PM
stfu ntard
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Momo on August 22, 2012, 12:49:47 PM
I am glad this happened.  This way they dont need to make any more f-zero rip offs and actually make a really fzero game when they get the team back together.
lol
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: TEEEPO on August 22, 2012, 12:51:58 PM
i know they've been in the process of merging Studio Liverpool and Evolution Studios so i'm hoping for Sony to at least keep key staff members on the payroll which will be enough to fuel us with the least bit of hope that they'd release a proper next-gen Wipeout.

either way, the writing has been on the wall for nearly two years and as an actual Wipeout fan who has been expecting this day to come, having that expectation didn't make the news of their closure any easier. hell, i bought a fucking Vita to play 2048 :'(
Title: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Huff on August 22, 2012, 01:32:59 PM
Shame, I'm really enjoying 2048.

uk just isn't the place to be a developer right now

Where is the place to be a developer?

Whole industry is going to shit.

Certain parts of Canada
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: brob on August 22, 2012, 01:50:07 PM
They've always been short-changed by sony and they've been consolidated with other studios before, didn't think they'd be full-on closed down though. I always figured they would be forced into the position of making several tight-schedule games that under performed before that happened.

And on my birthday too. =(
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: brob on August 22, 2012, 01:51:23 PM
http://www.youtube.com/watch?v=tK1WSxNN4aU

:jizz :jizz :jizz
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: maxy on August 22, 2012, 03:02:12 PM
some dude on gaf

Quote
Life will go on, Sony has acquired another studio, they will tweet about it soon.


Press X for Jason,perhaps

 :yuck
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Takao on August 22, 2012, 04:02:37 PM
Yeah, it's probably Quantic Dream ...

Sigh.

Sony already makes movies.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 22, 2012, 05:51:12 PM
Quote
I am glad this happened.  This way they dont need to make any more f-zero rip offs and actually make a really fzero game when they get the team back together.

Yes, that's probably the best bet - wait for a dead sony dev team to magically reform and create a Nintendo franchise entry that Nintendo have relegated to Nintendoland.

My respect for Nintendo would rise if they stepped in and bought out Psygnosis and then made them the Fzero team though.

But they won't.

Also - the last game was made by Sega. Best in the series as well. Probably best we get it out of Nintendos hands.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: TEEEPO on August 22, 2012, 05:52:35 PM
and it's not like they could
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Shaka Khan on August 22, 2012, 06:01:44 PM
I am glad this happened.  This way they dont need to make any more f-zero rip offs and actually make a really fzero game when they get the team back together.

See these are the types of responses that make me suspect you're clinically distinguished mentally-challenged. It's like you don't live in our world.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Cerveza mas fina on August 22, 2012, 06:03:44 PM
http://www.youtube.com/watch?v=s0695embOZU

Man this is so sad :(

Somehow sadder then Sega getting out the console biz.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Shaka Khan on August 22, 2012, 06:20:33 PM
Wipeout was the only game I picked up when I bought my first PS1. Ever since, I've bought every Wipeout game at launch, never pirating any of them even though piracy was extremely rampant and people would consider you stupid for purchasing legit copies. I've done everything I can to save you, Psygy. Thanks for the memories. :'(
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: etiolate on August 22, 2012, 06:32:26 PM
Lame. I don't really understand it. Had wipeout sales dropped off?
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: TEEEPO on August 22, 2012, 06:40:05 PM
sales were probably in line with what Sony expected, it's just running a studio in the UK isn't exactly cheap, especially since if i remember correctly, compared to the rest of Europe, game developers are paid nearly twice as much. lets not forget that they're also being raped with the high cost of doing just about anything in the damn country.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 22, 2012, 08:21:30 PM
Quote
I am glad this happened.  This way they dont need to make any more f-zero rip offs and actually make a really fzero game when they get the team back together.

Yes, that's probably the best bet - wait for a dead sony dev team to magically reform and create a Nintendo franchise entry that Nintendo have relegated to Nintendoland.

My respect for Nintendo would rise if they stepped in and bought out Psygnosis and then made them the Fzero team though.

But they won't.

Also - the last game was made by Sega. Best in the series as well. Probably best we get it out of Nintendos hands.

Pretty much.  Nintendo dont know how to make F-Zero games anymore.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: The Sceneman on August 22, 2012, 08:24:15 PM
how can you tell? F Zero X came out in 1998. Nothing says they don't know how to make an F Zero game...
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 22, 2012, 08:26:33 PM
Their Fzero game on the n64 was pure trash.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: The Sceneman on August 22, 2012, 08:27:16 PM
it was awesome
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Olivia Wilde Homo on August 22, 2012, 08:29:15 PM
After a quick look, it doesn't seem like Nintendo made any of the three GBA F-Zero games either
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 22, 2012, 08:30:03 PM
Fzero n64 was 60fps but every thing else was awful.  The game really was boring, i mean how can a game that makes you go that fast be boring?  Only Nintendo could do that.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 22, 2012, 08:47:34 PM
http://www.youtube.com/watch?v=SyzUtJU4aoY

vs

http://www.youtube.com/watch?v=FiTK0uGTyJM

No contest.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 22, 2012, 08:49:09 PM
Quote
Fzero n64 was 60fps but every thing else was awful.  The game really was boring, i mean how can a game that makes you go that fast be boring?  Only Nintendo could do that.

Fzero N64 was good. It wasn't amazing ZOMG BEST GAME EVER but it was good. It had a huge field that you had to weave through and whilst some tracks were dull the harder ones were pretty awesome.

FZero GX though was god like awesome - and hard as f*ck.

Nintendo though seem to reduce almost everything to boredom - i tried NSMB2 this morning and , holy fuck, slash my wrists because this is fucking turgid.

I can see lots of Nintendo leaning shit heads posting about "it's all in the subtle details" but these are the same shit mongers who write off every FPS game as "Same old shite!" so fuck thier limp cock analysis on anything.

As a further rant - i want to Scorched Earth video game journalism. It's shit - across the board , it's fucking awful. Every now and then we get a weird left field piece with the makers of Cannon Dancer and the Strider team issues and maybe the odd insight into what happened at company X but right now video game journalism is BEYOND piss poor. And the whole Polygon fucking WANK is the pinacle of the whole fucking sorry state of WANK that we have to put up with: self important , self absorbed cock mongers wanking lyrical over their own awesomeness (Tim Rogers and co)

Fuck them all - they mean nothing to me, they mean nothing to ANYTHING to do with my interests and the second they stop stealing our valuable oxygen resources the sooner mankind can progress in the right direction.

fuck every single one of them.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 22, 2012, 08:53:39 PM
I never got a sense of speed with the n64 game.  Maybe it was just me.  That is why i foudn it boring.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 22, 2012, 08:54:50 PM
Quote
I never got a sense of speed with the n64 game.  Maybe it was just me.  That is why i foudn it boring.

depends on the track and more importantly on the class.

I love FZero -and- Wipeout! I can hear people in both camps gasping in horror - but fuck them.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: TEEEPO on August 22, 2012, 08:56:55 PM
i thought it was generally accepted to be a fan of both as long as you aren't a ninfag.

Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Akala on August 22, 2012, 09:04:02 PM
MOTHERFUCKERS
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 22, 2012, 09:05:07 PM
I think the reason why i could never get into Wipeout is because I keep wanting it to be like Rock'n'Roll racing on the SNES for some bizarre reason.  Fucking Blizzard, those worthless pieces of shit.  My craving for a sequel killing my interest in some games.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Shaka Khan on August 22, 2012, 09:06:30 PM
http://www.youtube.com/watch?v=FiTK0uGTyJM

:bow SEGA :bow2
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Himu on August 22, 2012, 10:39:20 PM
Are you ready for this
Are you hanging on the edge of your computer seat?
On the edge of a cliff the gaming industry tips
Hanging from the gravity of its own two feet

Another dev bites the dust
Another dev bites the dust
And another dev gone, and another dev gone
Another dev bites the dust
Hey, your publisher is gonna get you too!
Another dev bites the dust!

Are you depressed, are you lonely?
How long can you stand to work in this industry?
On the edge of a cliff the gaming industry tips
Hanging from the gravity of its own two feet

Another dev bites the dust
Another dev bites the dust
And another dev gone, and another dev gone
Another dev bites the dust
Hey, your publisher is gonna get you too!
Another dev bites the dust!

Another dev bites the dust
Another dev bites the dust
Another dev bites the dust
Another dev bites the dust
There are plenty of ways you can fire a man
And make his tears turn to sand
You can take his pub funding
Keep his soul running on auto
Making the same games over and over
Till he's in limbo
But you're ready, yes you ready for a gaming crash
hear the pubs, hear the whip lash
On the edge of a cliff the gaming industry tips
Hanging from the gravity of its own two feet

Another dev bites the dust
Another dev bites the dust
And another dev gone, and another dev gone
Another dev bites the dust
Hey, your publisher is gonna get you too!
Another dev bites the dust!
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Diunx on August 23, 2012, 01:19:25 AM
I am glad this happened.  This way they dont need to make any more f-zero rip offs and actually make a really fzero game when they get the team back together.

^ look guys a Ntard.

couldn't they at least wait till the launch games bombed? smh
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Bebpo on August 23, 2012, 01:20:17 AM
You know, this makes me sad because Wipeout is one of my fav racing franchises and THE ONLY DAMN FUTURISTIC RACER LEFT (whoops, not anymore!).  I've liked them since the old Psygnosis stuff.  Very talented and great crew.


However, I'm honestly surprised they made it this far.  Sony has a bunch of studios that spend $$$$$ to make games that never sell, time and time again.  Wipeout hasn't sold jack shit in like a decade anywhere outside Europe and even in Europe it's dropped off the map in sales in the last 5 years.  I've mentioned this before in other threads that it always was depressing as fuck that this was the case and no one in the world seems to want to buy a Wipeout game outside me, Dcharlie, Groo and like 200 other guys on the internet.  But it is what it is.  Team ICO is probably super dead whenever TLG gets canned/released.  Evolution is a mystery how they didn't get canned as well with every Motorstorm after the first being a sales joke.

I would think Bend is safe, what with Uncharted Vita being the best selling title on the system, no?

Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 01:28:01 AM
I am glad this happened.  This way they dont need to make any more f-zero rip offs and actually make a really fzero game when they get the team back together.

^ look guys a Ntard.

couldn't they at least wait till the launch games bombed? smh

Nah we cant, i feel absolutely giddy at the idea that Sony could be dying.
Title: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Shaka Khan on August 23, 2012, 01:46:38 AM
Wipeout Pure sold 400k in NA alone.  Pulse and 2048 were disasters, though, but really, how could they do otherwise? 

Bend is probably safe as long as the Vita is safe.

cough

Not satisfied with being merely dead, it has become the reaper.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: duckman2000 on August 23, 2012, 02:49:51 AM
Besides, the last time they decided to rewamp the franchise we got Fusion. At least this way I can pretend that we were getting a collection of all Wipeout courses, a return to laying mines in the pit and such.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Cerveza mas fina on August 23, 2012, 03:29:23 AM
Quote
I never got a sense of speed with the n64 game.  Maybe it was just me.  That is why i foudn it boring.

depends on the track and more importantly on the class.

I love FZero -and- Wipeout! I can hear people in both camps gasping in horror - but fuck them.

I love both two, is this uncommon?

Not satisfied with being merely dead, it has become the reaper.

 :lol
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Takao on August 23, 2012, 08:19:07 AM
Wipeout Pure sold 400k in NA alone.  Pulse and 2048 were disasters, though, but really, how could they do otherwise? 

Bend is probably safe as long as the Vita is safe.

cough

Not satisfied with being merely dead, it has become the reaper.

RIP BigBig, Zipper, Liverpool :(
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 23, 2012, 04:13:09 PM
... is the best we can hope for is that Curly Monsters reform and we get something like Quantum Redshift?

(even they know the sales figures, you have to assume that Wipeout wasn't doing well at all. It's -always- struggled in Japan as well so i'm guessing that was a factor too)

Quote
Nah we cant, i feel absolutely giddy at the idea that Sony could be dying.

I totally get this - i've still got my celebration bunting from that time it looked like MS was going to absorb Nintendo. Now they are taking lots of pain on the 3DS and the Wii U is going to be a huge bomb, i can predict them appearing on M&A lists all over the place.

Man, i just hope it's someone really shitty who buys them out - Apple would be hilarious.

(even as deep as my ill feelings towards certain fanboys go, i wouldn't want a single company involved in the games industry to go out of business (with the obvious exception of Zynga who should be shot into deep space))
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Cerveza mas fina on August 23, 2012, 05:56:29 PM
I have too many friends at Sony to want to see them fail. They are really doing shit though.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 23, 2012, 07:49:31 PM
it's not even to do with that - it's to do with not being an absolute fucking wanker to realise that bravado between fanbases does not constitute a need to see the other side -completely destroyed-

it's fucking asanine - if you are the sort of arsehole that wants other companies putting cash into gaming to be destroyed (Zynga excluded) then you are , without question, a black wormy satan cum chugging cunt.

NO mistake.

if you are that sort of cum chugger, the next time you cross the road don't bother looking.

Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Great Rumbler on August 23, 2012, 07:52:36 PM
Wanting to see a company fail is the stupidest thing ever. Maybe it would make sense if Sony was bulldozing rain forests and drowning bags of puppies or something, but I'm pretty sure they aren't.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 08:39:12 PM
You do know that my comment was aimed to piss off Diunx who thinks he isnt a snigger right?  Though to be frank though while i wouldnt be like that, i wouldnt care if Sony dies, they need to take Kutaragi(or is it Kutagari?) far and away from console design as possible, infact i think they need to change all of their top management for me to care.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 23, 2012, 08:43:36 PM
Quote
You do know that my comment was aimed to piss off Diunx who thinks he isnt a snigger right?  Though to be frank though while i wouldnt be like that, i wouldnt care if Sony dies, they need to take Kutaragi(or is it Kutagari?) far and away from console design as possible, infact i think they need to change all of their top management for me to care.

... if you don't know whether it's Kutaragi involved in console design then asking them to be taken away from that role just shows you haven't a fucking clue what you are talking about.


"OUR STRIKER IS USELESS... WHO IS OUR STRIKER?!"
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 08:45:47 PM
I know who he is, i just dont know how to pronounce his name lol.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 08:49:57 PM
Some classic quotes form Sony's top management.

Quote
Quote:
"PlayStation 3, you will see, will be far and away the winner when you look at it by March '08. They really, really will. It's something that is going to be a slow burner, and suddenly it's like a tsunami; it will just overtake you." (David Reeves, 2008)
 
Quote:
"I believe that the Sixaxis controller offers game designers and developers far more opportunity for future innovation than rumble ever did. Now, rumble I think was the last generation feature;" (Phil Harrison, 2007)
 
Quote:
”With the DS, it's fair to say that Nintendo stepped out of the technical race and went for a feature differentiation with the touch screen, but I fear that it won't have a lasting impact beyond that of a gimmick - so the long-lasting appeal of the platform is at peril as a direct result of that... Nintendo knows its target audience, because it has really narrowed that down; and it's pretty much defined by a boy or girl's ability to admire Pokemon.” – (Phil Harrison, 2005)
 
Quote:
”The idea of a handheld rivalry with Nintendo is an irrelevance. Those formats don't appear in our planning. It's not a fair comparison; not fair on them, I should stress." (Phil Harrison, 2007)
 
Quote:
"It’s probably too cheap…" (Ken Kutaragi on the $599 PS3, 2007)
 
Quote:
"If you can find a PS3 anywhere in North America that's been on shelves for more than five minutes, I'll give you 1200 bucks for it." (Jack Tretton on the PS3 launch, 2007)
 
Quote:
"The first five million are going to buy it (PS3), whatever it is, even [if] it didn't have games." (David Reeves on the PS3 launch, 2007)
 
Quote:
"Microsoft does not concern us. Microsoft is not a technology company."(Nobuyuki Idei, Sony chief corporate adviser, 2007)
 
Quote:
"A bit pricey." (Michael Ephraim, Managing Director of SCEA, on the launch price of the Wii)
 
Quote:
"The PlayStation 3 is a computer. We do not need the PC." (Phil Harrison, 2007)
 
Quote:
"I believe we made the most beautiful thing in the world." (Ken Kutaragi on the design of the PS3, 2005)
 
Quote:
"The Xbox 360 is more of an Xbox 1.5 than a next generation console." (Ken Kutaragi on the design of the competition, 2005)
 
Quote:
”Did you see the movie 'The Matrix'? Same interface. Same concept.” (Ken Kutaragi on the online capabilities on the upcoming PS3, 2000)
 
Quote:
”[PS3 is] 4D” (Ken Kutaragi, 2006)
 
Quote:
“[Nintendo 3DS] is a great babysitting tool" (Jack Tretton, 2011)
 
Quote:
"I would like my car to fly and make me breakfast, but that’s an unrealistic expectation." (Jack Tretton’s thoughts on those who expect backwards compatibility in future PS3s, 2007)
 
Quote:
"This time, Microsoft has stated clearly that it is going after the PlayStation. However, they're going not after the PlayStation 3, but the PlayStation 2. They were looking at 2, and that's why [Xbox 360] became like that." (Ken Kutaragi explains Microsoft’s lack of ambition with the 360, 2005).
 
Quote:
”Xbox is 1.5, the PS is more than what I was expecting, so it's 3.5. That's the difference." (Ken Kutaragi explains the difference between the PS3 and 360, 2005).
 
Quote:
”We're not going to equip [the PS3 with] an HDD by default, because no matter how much [capacity] we put in it, it won't be enough.” (Ken Kutaragi on why he was hesitant to include a hard drive, 2006)
 
Quote:
“[nothing] good has come from the internet, period” (Michael Lynton, Sony PE, 2009)
 
Quote:
”some of our competitors, seemingly, are losing the plot” (Jack Buser, head of Sony DP, shortly after the company spent a significant portion of their E3 2012 Press Briefing focussing on the Wonderbook)
 
Quote:
”PlayStation brand carries so much cachet with customers. In many ways it’s the most authentic brand in the games industry.” (Jack Buser, head of Sony DP, 2012)
 
Quote:
"the true identities of the infringers need to be determined so that a copyright owner can take appropriate action against them to stop the infringement"(Sony’s lawyers threatening to identify, expose and legally punish all those who distributed the PS3 security key, around the same time that one of their own PR twitter accounts published the key worldwide)
 
Quote:
"The true definition of HD is the three elements of the HD value chain - the display, the content and the hardware to play back that content, and PlayStation and Sony is the only organisation that has all three bits of the value chain together." (Phil Harrison on why the PS3 is the only HD console in the market, 2005).
 
Quote:
"[Wii] is a lollipop, and I'm too old for lollipops." (Jack Tretton, 2007)
 
Quote:
“True generation quality only available on PS3" (Kaz Hirai, explaining how the PS3 ascends past Next Gen, 2007
 
Quote:
"He certainly likes to make a lot of noise.” (Sir Howard Stringer on the expressed concerns of the leader of one of the biggest third parties in the industry, Bobby Kotick, 2009).
 
Quote:
"This is not meant in terms of numbers, or who's got the biggest install base, or who's selling most in any particular week or month, but I'd like to think that we continue official leadership in this industry,” (Kaz Hirai, 2009)
 
Quote:
"It's difficult to talk about Nintendo, because we don't look at their console as being a competitor.” (Kaz Hirai, 2009)
 
Quote:
”The Xbox - again, I can't come up with one word to fit. You need a word that describes something that lacks longevity.” (Kaz Hirai. 2009)
 
Quote:
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?" (Kaz Hirai. 2009)
 
Quote:
”The environment where PlayStation wins is best for this industry” (Jack Tretton, 2009)
 
Quote:
”We don’t care”. (Ken Kutaragi provides Sony’s response to the successes of the Wii and 360, 2006)
 
Quote:
"[PS3 is] for consumers to think to themselves 'I will work more hours to buy one” (Ken Kutaragi, 2005)   
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 23, 2012, 09:08:07 PM
you are posting quotes from company heads like they mean something - do you want me to post all the Nintendo quotes about how HD wasn't important back in the day yet now, apparently, the standard from 2006 is the cornerstone of your "next gen"?

stop living by what hired mouth pieces say or think - they're all, to a man, lying to sell product.

it's baffling - i see members of each fan base do it - they take the spec/pros/cons of a machine and spin out the negatives cancelling out stuff that does them a disservices (resolution, rumble, paying for online etc) whilst lauding the positives (Waggleton!, smoother textures via low res! , Things break!)

i fucking HATE fanboys - be funny with it and make it a comedy show, grow a fucking brain or fuck off. (i know/hope you aren't serious, but it's a rant that's needed)
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 09:11:22 PM
You dont think that Nintendo didnt believe that?  In 2006 i didnt have an HDTV, now i do.  The adoption rate wasnt high among he general consumer so the wii wouldnt have sold as much if it was HD console.  It was catered to the masses.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 23, 2012, 09:17:07 PM
You dont think that Nintendo didnt believe that?  In 2006 i didnt have an HDTV, now i do.  The adoption rate wasnt high among he general consumer so the wii wouldnt have sold as much if it was HD console.  It was catered to the masses.

it was that year's space hopper/deely boppers/etc. and then it slumped into a fucking crevase. The crazy thing is that if Nintendo had just pushed the boat out a bit on the GPU and made the Wii a bit more "next gen" then they would have absolutely trashed everyone. In the end the Wii started gasping for air whilst the X360/PS3 still (even to this day) have air in their lungs.

The Wii U is going to be a very tough sell - it seems N are targetting the Nthings and i don't see that as a sustainable market on it's own. Iwata and co are marketting geniuses but i don't see where the WiiU is going other than Hardcore + fringes which is a whole disaster waiting to happen.

Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 09:21:32 PM
I dont believe it would have.  It was trashing everyone back then.  You see the wii bombing now?  Its because most people have an HDTV now and the wii looks like shit on an HDTV.  The reason why it sold well wsa not becuase it sold to gamers but because it sold to casuals and the soccer moms.

As for WiiU bombing, yeah it looks that way but we will see.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 23, 2012, 09:27:22 PM
Quote
I dont believe it would have.  It was trashing everyone back then.  You see the wii bombing now?

you didn't see the wii software sales and hardware sales Thelma and Louis?!

Quote
The reason why it sold well wsa not becuase it sold to gamers but because it sold to casuals and the soccer moms.

i think it sold to people like me because we saw a potential new avenue of gameplay and it sold to casuals with some S+ class promotion and the genius of Wii Sports.

The problem was - the ideas didn't build - HD was simply a part of the support angle, but the top and bottom of it was that the fps's didn't come, the great ideas were sparse, the whole thing rapidly became the "wii sports" play thing or the "party machine" - which i loved it for, but as a wider gaming machine it was ultimately a disappointment.

Wii U? it'll all depend not only on support but how nthings adopt titles that they previously didn't care about. I mean... ME3 on WiiU? it'd be pretty hilarious if this does well.
Title: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Shaka Khan on August 23, 2012, 09:37:43 PM
Did Damien really invoke Kutaragi's name thinking he has anything to do with R&D then stupidly and randomly copy/pasted the OP of Mama Robotnik's bait thread as if it would prove something? I've literally never seen someone so clueless, random, and out of touch.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 09:50:31 PM

you didn't see the wii software sales and hardware sales Thelma and Louis?!

I did say that the wii is bombing now.  Because of the lack of HD.


Quote
i think it sold to people like me because we saw a potential new avenue of gameplay and it sold to casuals with some S+ class promotion and the genius of Wii Sports.

The problem was - the ideas didn't build - HD was simply a part of the support angle, but the top and bottom of it was that the fps's didn't come, the great ideas were sparse, the whole thing rapidly became the "wii sports" play thing or the "party machine" - which i loved it for, but as a wider gaming machine it was ultimately a disappointment.

Wii U? it'll all depend not only on support but how nthings adopt titles that they previously didn't care about. I mean... ME3 on WiiU? it'd be pretty hilarious if this does well.

Yeah true.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 09:53:00 PM
Did Damien really invoke Kutaragi's name thinking he has anything to do with R&D then stupidly and randomly copy/pasted the OP of Mama Robotnik's bait thread as if it would prove something? I've literally never seen someone so clueless, random, and out of touch.

So Kutaragi didnt have anythign to do with the architecture of the ps2 and ps3?  I know he is no longer with Sony in that way.  Still the other guys need ot go too.
Title: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Shaka Khan on August 23, 2012, 10:10:27 PM
This is what I'm referring to...

i wouldnt care if Sony dies, they need to take Kutaragi(or is it Kutagari?) far and away from console design as possible

Ken hasn't been a part of the company for a long time, and you have absolutely no idea what you're talking about.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 10:15:12 PM
He doesnt have any input into the design anymore?  That is good.  I thoguth they still get his input into the design.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Olivia Wilde Homo on August 23, 2012, 10:19:14 PM
He doesnt have any input into the design anymore?  That is good.  I thoguth they still get his input into the design.

Krazy Ken retired in 2007.  Fucking Nintard
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 10:19:41 PM
The Wii sold like a motherfucker for about three or four full years before it dropped off a cliff.  For those three to four years, it sold well beyond any console's sales for that time.  It was faddy, but it wasn't a one year fad by any means.

Anyway, yeah, Kutaragi is gone.  Guy was a bit crazy but I have trouble seeing the good in the guy who designed the SNES sound chip, the PS1, and the PS2 being out of the industry.  He overshot things considerably with the PS3 and the PSP had a couple of issues (though I still feel it was an excellent design on the whole), but I'm never happy about having fewer wild people who shoot for the moon in the industry.  Sony's hardware designs post-Kutaragi (the Go, the Vita) are very safe designs, with all the good and bad that come with that.  Kutaragi went a bit loopy towards the end but the man was a fucking genius.  I put him on the level of Miyamoto, Gunpei Yokoi, John Carmack, and Yu Suzuki in terms of his contributions to gaming.

Yeah his vision for the ps3 was ridiculous though, he basically desinged it in such a way that it resulted in multiplatform titles generally being weaker on the ps3 despite the ps3 costing more at the start.  If he can drop the idea that games should get better looking later in a consoles life cycle and as such make a platform hard to dev for and think that a 600 dollar machine is a good idea, i woudlnt mind him.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 23, 2012, 10:21:34 PM
He doesnt have any input into the design anymore?  That is good.  I thoguth they still get his input into the design.

Krazy Ken retired in 2007.  Fucking Nintard

I knoew i mean i thought they still consider him when they make the consoles.  Kind of like Yamauchi from Nintendo.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: brob on August 24, 2012, 03:26:15 AM
Is this Thomas Household Lane's Nintendo equivalent at play?
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: frod on August 24, 2012, 03:34:29 AM
surely the cornerstone of the wiiu is no TV hogging/asymmetric multiplayer

It's not like anything Nintendo have announced even needs HD anyway. It would just be completely ridiculous without it.

Just pay no attention to ntards.

Also, surely 9 wipeouts or whatever is enough?
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: DCharlieJP on August 24, 2012, 03:50:17 AM
Quote
Yeah his vision for the ps3 was ridiculous though, he basically desinged it in such a way that it resulted in multiplatform titles generally being weaker on the ps3 despite the ps3 costing more at the start.  If he can drop the idea that games should get better looking later in a consoles life cycle and as such make a platform hard to dev for and think that a 600 dollar machine is a good idea, i woudlnt mind him.

that wasn't so much the problem. The issue was that the PS3 was basically a PS2 on steroids. Where as you needed your tech heads to be super brainiac awesome with the VU/sub units to get the most out of the PS2 - that's ALL you needed. You just needed a few specialists. Throw in that the PS2 was the -default- machine for the gen and programming difficulties became largely moot.

With the PS3 - suddenly getting anything out of the machine -at all- required -most- people to know what the f*ck they were doing with the SPU's. Plus you're hobbled by the GPU. Then there's the big kick in the nuts : The x360 hits the ground running and it's significantly easier to get stuff running on it, the investment required to get PS3 even on par is too much and the investment to get the best out of the machine is -significant-. This is coupled with the machine having a huge "market leader" premium. Also note that the PS3 was due to launch at 80,000+ yen - only a last minute price cut stopped it being that crazy.

Ultimately - in the right hands - the PS3 can do some crazy stuff - but it's not significantly beyond the X360 that it really matters outside a cluch of games. That's fine if all other things are equivalent with 3rd party games but, alas, that got shot in the foot by the machine complexity. If the PS3 had been the only next gen machine on the block, it wouldn't have mattered. But the X360 shocked a fair few people and i think Sony though it simply wouldn't be able to keep up but they underestimated the scenario.

I can see what Kutaragi was trying to do - he just got the whole thing badly wrong and MS ate him and his machine for breakfast. The danger now is that there's going to be so little difference between the PS4 and X360* that i struggle to see the point of having to seperate machines. One true HD machine please, sans waggle.


* - there's going to be at least on -significant- difference  :-*
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Momo on August 24, 2012, 03:50:36 AM
In my dream world I become a multi, multi billionare, buy SEGA, hire back former SEGA talent, buy new interesting studios, hire Ken Kutaragi to design Saturn Twei and say "Have at you".
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: frod on August 24, 2012, 04:19:00 AM
surely the cornerstone of the wiiu is no TV hogging/asymmetric multiplayer

It's not like anything Nintendo have announced even needs HD anyway. It would just be completely ridiculous without it.

Just pay no attention to ntards.

Also, surely 9 wipeouts or whatever is enough?

When Wipeout was, essentially, the last surviving member of its sub-genre?  No, not enough.  If I were up to my ass in futuristic racing games to play, I wouldn't mind as much, but I'm not.  The death of Wipeout is basically the end of the sub-genre.

I feel like it gives someone else a chance. I wish a few more old franchises would take a break so someone else can have a go.

Either that or gaming variety is irretrievably doomed and this was going to happen sooner or later anyway.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: brob on August 24, 2012, 04:37:43 AM
(http://i.imgur.com/SYiLl.jpg)

YOUR TIME IS NOW ACCLAIM
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Damian79 on August 24, 2012, 04:39:28 AM
that wasn't so much the problem. The issue was that the PS3 was basically a PS2 on steroids. Where as you needed your tech heads to be super brainiac awesome with the VU/sub units to get the most out of the PS2 - that's ALL you needed. You just needed a few specialists. Throw in that the PS2 was the -default- machine for the gen and programming difficulties became largely moot.

With the PS3 - suddenly getting anything out of the machine -at all- required -most- people to know what the f*ck they were doing with the SPU's. Plus you're hobbled by the GPU. Then there's the big kick in the nuts : The x360 hits the ground running and it's significantly easier to get stuff running on it, the investment required to get PS3 even on par is too much and the investment to get the best out of the machine is -significant-. This is coupled with the machine having a huge "market leader" premium. Also note that the PS3 was due to launch at 80,000+ yen - only a last minute price cut stopped it being that crazy.

Ultimately - in the right hands - the PS3 can do some crazy stuff - but it's not significantly beyond the X360 that it really matters outside a cluch of games. That's fine if all other things are equivalent with 3rd party games but, alas, that got shot in the foot by the machine complexity. If the PS3 had been the only next gen machine on the block, it wouldn't have mattered. But the X360 shocked a fair few people and i think Sony though it simply wouldn't be able to keep up but they underestimated the scenario.

I can see what Kutaragi was trying to do - he just got the whole thing badly wrong and MS ate him and his machine for breakfast. The danger now is that there's going to be so little difference between the PS4 and X360* that i struggle to see the point of having to seperate machines. One true HD machine please, sans waggle.


* - there's going to be at least on -significant- difference  :-*

Exactly.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Owl-faced Wizard on August 24, 2012, 04:41:20 AM
Well, we'll see.  I'm still waiting for someone to fill the sub-genre hole left with the death of 2D Metroid/IGAvania or the sub-genre hole left with the death of Mega Man and Contra.  Certainly some have tried, but usually they're shitty indie devs and their games end up not being fit to lick the booties of the worst of those series.
konjak is doing the iconoclasts - he's nowhere close to being a shitty indie dev.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: maxy on August 24, 2012, 05:09:38 AM
Kutaragi/Carmack problem is that time(competition) has run them over.

They both went into totally opposite direction from the rest of the industry and ultimately delivered inferior product.

It happens
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Human Snorenado on August 24, 2012, 05:48:07 AM
Kutaragi/Carmack problem is that time(competition) has run them over.

They both went into totally opposite direction from the rest of the industry and ultimately delivered inferior product.

It happens

I don't really know that the PS3 was "inferior" (aside from dat budget GPU :teehee) so much as "insane".  The $599 price tag should have been a complete and total non-starter.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Owl-faced Wizard on August 24, 2012, 05:55:36 AM
The Iconoclasts is never getting finished, Owl.
It will.  You'll see.  I heard he's working on Adventure Time, so it's gonna take a while.  That game looks real dodgy, which is a shame because they have the perfect model in Legend of Princess.  I hope he's doing more than just art - they need him working on controls and feel too.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: Takao on August 24, 2012, 07:55:13 AM
Well, we'll see.  I'm still waiting for someone to fill the sub-genre hole left with the death of 2D Metroid/IGAvania or the sub-genre hole left with the death of Mega Man and Contra.  Certainly some have tried, but usually they're shitty indie devs and their games end up not being fit to lick the booties of the worst of those series.

But if someone makes a futuristic racer rivaling F-Zero and Wipeout sometime soon, I will totes eat my words.  Doubly so if they say the reason they did it was because Wipeout finally got the fuck out of the way.

Fatal Inertia 2 to launch with Orbis, and 8Box.
Title: Re: Sony Wipes Out Studio Liverpool (aka Psygnosis)
Post by: maxy on August 24, 2012, 08:18:27 AM
Kutaragi/Carmack problem is that time(competition) has run them over.

They both went into totally opposite direction from the rest of the industry and ultimately delivered inferior product.

It happens

I don't really know that the PS3 was "inferior" (aside from dat budget GPU :teehee) so much as "insane".  The $599 price tag should have been a complete and total non-starter.

Insane is running naked on the North Pole too.

PS3 is a very unbalanced system,almost like it was built by people that never talked to each other or payed attention what the rest of the world was doing.I'm not even going to touch the Cell,I think the fact that everybody abandoned it(including Sony) tells a lot.

Honestly,PS3 is lot like the PS2 but PS2 was the right product at the right time.