THE BORE
General => Video Game Bored => Topic started by: cool breeze on January 14, 2013, 12:15:05 AM
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after ces people are getting nuts about it; some compared it to the first experience with mario 64 or doom. and there's some new info about the plan for the rift. the devs versions are going out soon and support already includes skyrim and mirror's edge. consumer model is expected to come in 2014. and with all this positive reaction over it from nerds getting half-mast over holodeck baby steps, there's a chance other companies will jump in to support or compete with it.
good interview from ces
http://www.youtube.com/watch?v=xpV7qq1vyd4
this one is shot like a porno but there's a good scene where he walks into a virtual cathedral and looks around. I just thought that's really cool.
http://www.youtube.com/watch?v=KBylGcvRuek
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I'd give it a try for $300 or less
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I really do want to try this out. Seems cool as hell. I'm more excited for this than I ever was for the Wii or regular 3D or Kinect or whatever the fuck else.
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also good for watching AV when visitors are around
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I'd give it a try for $300 or less
apparently you'll be able to buy a dev kit soon for that price
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I wonder how it would fit on someone who wore glasses :-\
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I wonder how it would fit on someone who wore glasses :-\
uhhh the second video in the OP
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smh old ppl
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YOU EXPECT ME TO WATCH VIDEOS OR READ ARTICLES BEFORE JUST COMMENTING AND SHIT
GOOD DAY SIR
...I SAID GOOD DAY
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smh old ppl
GET OFF MY LAWN
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I really do want to try this out. Seems cool as hell. I'm more excited for this than I ever was for the Wii or regular 3D or Kinect or whatever the fuck else.
yeah, agree, but at the same time I think all those will contribute to the big picture as the tech advances. Like this Leap thing that's basically a mini precise kinect:
http://www.youtube.com/watch?v=mQkKyOOyLSs
While I'd still want to use a controller but in an instance like using a keypad in Deus Ex, I think it would be cool if I could just walk up to the door, see my virtual hand and punch in the code.
iirc the hurdle oculus is dealing with now is positional tracking. Head rotation and tilting work. Moving your head up or down (leaning down or standing up) and walking forward or back aren't working yet. It's more for believability than walking around your room and stuff.
In the future I'd really like to see more than these simpler first person tech demos. Surreal stuff like playing a civilization style and looking down on the world, or any third person game where you're the camera (lakitu in mario 64).
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Yeah, that's fair. Combined Oculus with something like that would be a fucking holodeck.
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I will be totally down for this. Apart from anything else - it could make for truly compact big-screen AAA gaming if they can get it all wireless. In future they could reasonably get the PC hardware in the headset too - would presumably cut down on latency. Imagine playing this shit on a commuter train, then clicking into 'real world' view to change trains, then checking out into the world of Thief or wherever again and spazzing out like Stephen Hawking again :lol WANT
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I'd probably get headaches and motion sickness from it, no thanks :-\
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I was thinking.. Imagine using google map technology to film different events or tourist spots around the world. You can then download the experience and then 'relive' it with his unit on.
Or you could even do it with POV porn. You are the focal point of a threesome and you decide where you want to look while it is all occurring.
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...while inadvertently jizzing on say, your cat, hmm might need some work
I guarantee someone will just hack Google Earth support into this and it will be blowing minds from day one.
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I'd buy period tourist games. That's part of assassin's creed's appeal to me, even with its crude representations of places. Or of locations from movies, like a game where you walk around jurassic park.
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http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game/posts/398230
#1 Removable Eyecups for Vision Correction
The Oculus Rift developer kit now comes with three pairs of removable eyecups, instead of a single, permanent set. The different eyecups allow you to switch the focal distance of the developer kit between three predefined settings. This means that if you’re nearsighted and your vision isn’t too bad, you may be able to use the developer kit without glasses or contacts.Here’s how they work:
- If you have great vision (or you wear contacts), your vision inside the Rift will match your vision in real life. You’ll use eyecup set A.
- If you’re farsighted, you’ll have no vision problems in the Rift because the optics are focused at infinity (which makes your brain think it’s looking at something far away). You’ll also use set A.
- If you’re nearsighted, the additional eyecups, B and C, allow you to see inside the Rift as if you were wearing glasses. Again, this is because the lens cups change the focal distance. If you’re moderately nearsighted, you’ll use set B. If you’re very nearsighted, you’ll use set C.
This isn’t the perfect solution: the B and C cups won’t be ideal for everyone, but we’re hoping that they help some of the nearsighted developers. If you have other eye issues like astigmatism, the additional lens cups may not be sufficient. In short, your mileage may vary.
so that's a temporary solution for nearsighted people with the dev kit. if it supports swappable eyecups, it'll probably support prescription ones in the future.
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I'd buy period tourist games. That's part of assassin's creed's appeal to me, even with its crude representations of places. Or of locations from movies, like a game where you walk around jurassic park.
Oh yeah, something like that would be great. Even just a game where you walk around Victorian London and interact with people, visit famous locations, and just explore around. I could easily see myself losing countless hours in that kind of thing.
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Looks incredible. Can't wait to play Star Citizen with this, it's strange that (from what little I know about games optimising for this) the biggest planned release supporting this is a massive sim space opera. It's like some weird nerdy wet dream
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http://www.youtube.com/watch?v=fJaSiX7SYJ0
(http://i.imgur.com/5nNPvYJ.png)
:drudge calling sceneman :drudge
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you are a huge homo
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the John Carter experience
http://www.youtube.com/watch?v=QaCYqMUHjiQ
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http://www.joystiq.com/2013/03/18/team-fortress-2-is-oculus-rifts-first-official-game/
Team Fortress 2 is getting official support (Crysis, Half-Life 2 are only supported as fan projects, iirc). It even includes a TF2 hat!
Cursor is detached in the video. It looks similar to Wii FPS games, red orchestra, lost planet, and star trek elite forces 2 in that there's an aiming dead zone before you turn.
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fuck yeah, this will be my son:
(http://old.simianuprising.com/images/futurewowplayerlarge.jpg)
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:lol
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This is going to be an expensive hat...
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Oculus Rift paired with the Razer Hydra
http://www.youtube.com/watch?v=07IwxUD8N8E
and backers have been receiving their dev kits. I'm waiting for the consumer version, whenever that comes out.
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My boss bought two of these for the office. I am totally going to be a VR TROOPER
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concept for the consumer model (estimating a Q3 2014 release)
(http://i6.minus.com/jbjnll8KVq9hD.jpg)
a second dev version will release before that. assuming that one has 1080p and the cameras as well.
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concept for the consumer model (estimating a Q3 2014 release)
http://i6.minus.com/jbjnll8KVq9hD.jpg (http://i6.minus.com/jbjnll8KVq9hD.jpg)
a second dev version will release before that. assuming that one has 1080p and the cameras as well.
I never realized this thing had cameras. Are they in the devkit model? And what exactly are they for (augmented reality, Kinect/Leap Motion-esque hand tracking)?
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The current dev kits (kickstarter ones) do not have cameras. I think the current dev kit is to get games working with VR first. Resolution and the cameras aren't important on that end.
Cameras are for augmented reality, I think, but by design that means it could do rudimentary kinect stuff. The Playstation 4 camera uses stereo cameras as its kinect solution. Or just to show you the real world without taking off the goggles, to prevent accidents or show your keyboard. Again, it should be able to give you a basic 3D mesh of what's in front of you
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http://www.youtube.com/watch?v=R0-dsbeasgA
This is really cool.
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~45 minute look a the dev kit and Team Fortress 2. TF2 part is interesting for the various control methods Valve is testing. Hard finding the balance between aiming, turning, and head tracking, at least with existing games. Sniper scope at 22:10 is pretty cool.
http://www.youtube.com/watch?v=P50fvL_EWYY
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We got ours. Whoof the resolution on this is real low. You can definitely see the potential of it though. Very nice that it extends into the periphery.
Unfortunately I can't seem to get Mirror's Edge working. Grrr
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just remember if you die in the game YOU DIE IN REAL LIFE
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those people already kinda look dead in real life tbh WHAT? JUST SAYING
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I set up Skyrim for Jake and he lasted about 45 seconds
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Motion sickness?
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Okay my mistake is that I first tried games that had support badly hacked in with no head tracking (Mirrors Edge, Skyrim) and those were just awful. Then we tried TF2 with native support and full head tracking and we were like oh wait, this is way better. Then we hooked it up to UDK and it BLEW OUR FUCKING FACES OFF. I hooked up the controls so you could float/fly around the Epic Citadel environment at warp speed and our animator started totally freaking out and singing the Rescuers Down Under theme song. The consumer version of this with the increased resolution + camera is going to blow people's minds.
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body: ready
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http://www.youtube.com/watch?v=pAC5SeNH8jw
The future. :rock
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:o
http://www.youtube.com/watch?v=qpHWJMytx5I
:mouf
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http://www.roadtovr.com/2013/04/16/virtuix-omni-kickstarter-omnidirectional-treadmill-4906#more
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HOLY FUCKING SHIT THE OFFICIAL VALVE HALF-LIFE 2 OCULUS RIFT MOD IS THE BEST THING I HAVE EVER SEEN
Everyone at the office is completely blown away. It is pure insanity. The sequence in Kleiner's lab feels like you're in a stage play or something. I'm stealing our Rift over the weekend and playing the entire game with positional headphones in my room with the lights turned off like some pathetic cave dweller. Dont fuckin judge me
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So it sounds like head tracking = win, no head tracking = awkward and terribad
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I just want to know when the first H-games are coming out. HANDS-FREE COMPUTING
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Correction: walking in place alone with a box strapped to your face
http://www.kickstarter.com/projects/1944625487/omni-move-naturally-in-your-favorite-game
:-\
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No....no...............just no
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:beli
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http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game
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http://www.kickstarter.com/projects/1944625487/omni-move-naturally-in-your-favorite-game
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http://www.kickstarter.com/projects/141790329/araig-as-real-as-it-gets
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http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console
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:bow Future of videogames :bow2
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That looks amazing. Fucking amazing. Can't imagine how weird that feels!
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I've never heard of the omni before but the concave dish with grooves seems clever. I wonder how well it works
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http://www.youtube.com/watch?v=_ARHWmliUPY
:rofl
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I think Dark is the first third person game to officially support the Rift. Looks like it works as expected; you're Lakitu from Mario 64.
http://www.youtube.com/watch?v=1zyDD5lo7Us
http://www.youtube.com/watch?v=RmjHZLTGPPk
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HOLY FUCKING SHIT THE OFFICIAL VALVE HALF-LIFE 2 OCULUS RIFT MOD IS THE BEST THING I HAVE EVER SEEN
Everyone at the office is completely blown away. It is pure insanity. The sequence in Kleiner's lab feels like you're in a stage play or something. I'm stealing our Rift over the weekend and playing the entire game with positional headphones in my room with the lights turned off like some pathetic cave dweller. Dont fuckin judge me
I got to play this thing for a bit over the weekend and the above is an accurate statement. I have a difficult time stomaching it for more than about 15 minutes due to motion sickness (and I think I might have minor vertigo), but it's absolutely fucking incredible technology.
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http://www.computerandvideogames.com/420136/sony-to-reveal-ps4-virtual-reality-headset-at-tgs/
hot rumor going around that sony wants in on the face box market
maybe sony can grab those outdated 800p panels on the cheap
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:lol Apparently the VR is vomit inducing at anything sub 60 fps tho so its best if Sony just drops the idea
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I've experienced VR in a research environment at 90fps and it's pretty mind blowing.