It looks like its all he did this gen poured into a beautiful package.
Ill be guttered if I dont get to play this.
It looks like its all he did this gen poured into a beautiful package.
Ill be guttered if I dont get to play this.
I have a feeling Warner Bros. Interactive has this for release outside Japan.
And if not, region-free PS3, baby.
I hope it's more Killer 7 and less No More Heroes. I want more fucked up mind bending shit
Grasshopper's Suda51 gives first details on his latest game, Killer is Dead
Killer is Dead, a title by Japanese developer Grasshopper Manufacture, has been kept under wraps since its original announcement last April. That changed with this week's issue of Famitsu magazine, which offered the first look at the the latest collaboration between Grasshopper and publisher Kadokawa Games — the same collaboration that brought us Lollipop Chainsaw last year.
"Development has already been ongoing for an extended period of time," wrote Grasshopper boss Goichi "Suda51" Suda in his Famitsu column. "It's the first game in the 'assassin' series that Grasshopper Manufacture has worked on in a while, a title that picks up where Killer7 and No More Heroes left off."
Like the two games Suda mentioned, Killer is Dead features a unique shaded graphical style that gives the game an avant-garde look even as it depicts gory violence. The visuals have been upgraded from No More Heroes for current-gen consoles, and the screenshots Famitsu published are looking pretty sharp. "It's not trying to regress into the past," Suda said. "We're trying to make a game that we'd only be able to make right now, at this point in time. The result is seen in our unique high-contrast shading seen in the graphics, as well as the high speed wrestling-like action."
Set in a near-future where lunar tourism and cyber-enhancements have become commonplace, Killer is Dead stars Mondo Zappa, a 35-year-old man who suddenly receives a job offer from the Brian Execution Firm. An undercover national organization run by the half-cyborg Brian Roses, the group sends Mondo around the world in order to execute a variety of assassins, from cunningly evil geniuses to people who seem to actually seek out death at Mondo's hands.
If this sounds a bit like the plot of No More Heroes, then at least Mondo's no Travis Touchdown. A sort of cybernetic James Bond in terms of looks, the newbie executioner (whose sense of fashion would serve him well in the TV series Mad Men) has two weapons at hand: a sword in his right hand for close-quarters combat, and a weapon embedded in his left arm Mega Man-style that can be converted into guns, drills, and other objects as you go through the game. This cybernetic weapon can also absorb the blood of Mondo's enemies, letting him unleash a special "Adrenalin Burst" sword strike to one-hit kill his foes.
"It's the story of a man who doesn't show himself much in the public world," Suda explained, "but still worms his way into society and mercilessly eliminates the evil dispersed in it. It's a personal story, not one that's conscious of the chaos going on in the real world at the moment, but you might get more than a taste of that in the end anyway."
The game is due out this summer in Japan. Suda promised readers that more info would be released in an interview published in next week's Famitsu.
Hope it doesn't play like Killer 7.
I don't understand Grasshopper fans at all, haha. Every game they make plays like crap. They even managed to counteract Mikami's awesomeness.
Did you play Flower Sun and Rain? I enjoyed that even though the whole game is a joke at the players expense
Excellent gameplay that gets repetitive fast is not excellent gameplay. Have fun with Suda's latest kusoge.
We need to have a Killer 7 Bore playthrough or some shit. :bow
One of the best K7 tracks:
http://www.youtube.com/watch?v=M8JzA2B5Z7I
although the entire ost is spectacular. I listen to it regularly
Traitor.
:(
Maybe if he released it at 29.99/39.99 and on PC?
His games have something that captures the imagination. But maybe the pricepoint is too high for the type of experience it offers.
He keeps finding new suckers to publish him. Has he ever had the same publisher twice in a row, aside from No More Heroes 1 & 2?
He's run through Victor Interactive, XSEED, Capcom, Ubisoft, EA, ASCII, SEGA, Atlus, Spike, Namco Bandai, Nintendo, Marvelous Games, Microsoft Studios, Level 5, WB Games, Kadokawa Games, and Reverb Communications, and the only ones to come back for seconds were Ubisoft with NMH2 and Kadokawa with Killer is Dead. Seems like everyone hopes the latest low-budget Suda51 game will finally be his breakout, but I'd say it's pretty likely he hit his ceiling with NMH Wii.
HD port.
Capcom.
Please.
HD port.
Capcom.
Please.
...to Vita. with touch control firing.