THE BORE

General => Video Game Bored => Topic started by: Mr. Gundam on January 16, 2013, 02:06:15 PM

Title: Ni no Kuni
Post by: Mr. Gundam on January 16, 2013, 02:06:15 PM
Anyone else picking this up? Demo was nice, even though they didn't explain the battle system.
Title: Re: Ni no Kuni
Post by: demi on January 16, 2013, 02:08:19 PM
Me
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 16, 2013, 02:09:16 PM
Huh. Figured it would just end up being tiesto and I.

Kinda surprised at the Western reviews it's been getting. Game bombed hard in Japan and the reviews weren't that great.

But man, the demo didn't bother explaining the battle system at all. Seemed like a combination of Tales and Pokemon/SMT.
Title: Re: Ni no Kuni
Post by: demi on January 16, 2013, 02:17:02 PM
Didn't play the demo at all.
Title: Re: Ni no Kuni
Post by: tiesto on January 16, 2013, 02:18:40 PM
I ordered the LE from Namco's site, apparently the company they use for shipping is horrible, so I don't expect to get it for a little while (gives me more time to finish up P4 I guess!)
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 16, 2013, 02:21:27 PM
I ordered it through Amazon, all the bonus swag didn't interest me at a $100+ price tag. My copy will be here on Tuesday. Gotta finish Ryu ga Gotoku 5 first, though.
Title: Re: Ni no Kuni
Post by: Lucretius on January 16, 2013, 02:37:12 PM
Preordered a copy for me and a copy for the bf.
Title: Re: Ni no Kuni
Post by: archnemesis on January 16, 2013, 02:40:24 PM
I'm getting it in a few weeks since I ordered it from the UK and it got delayed.
Title: Re: Ni no Kuni
Post by: Momo on January 16, 2013, 03:17:01 PM
Yeah, I've been looking forward to this for ages
Title: Re: Ni no Kuni
Post by: Lucretius on January 16, 2013, 03:19:37 PM
Too bad we'll never get an English version of the original DS game.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 16, 2013, 04:24:37 PM
Sounds like Namco is going to have some Wizard's Edition (NA) copies available tomorrow at their website.
Title: Re: Ni no Kuni
Post by: Joe Molotov on January 16, 2013, 05:03:39 PM
Sounds like Namco is going to have some Wizard's Edition (NA) copies available tomorrow at their website.

I'm glad I don't have any money right now, because if I did, I'd probably do something stupid like buy that.
Title: Re: Ni no Kuni
Post by: Van Cruncheon on January 16, 2013, 05:25:57 PM
is it out this week?
Title: Re: Ni no Kuni
Post by: demi on January 16, 2013, 05:29:48 PM
Next
Title: Re: Ni no Kuni
Post by: The Sceneman on January 16, 2013, 05:40:51 PM
:piss Studio Ghibli :piss2
Title: Re: Ni no Kuni
Post by: Rahxephon91 on January 16, 2013, 06:25:13 PM
I'll probably get it when it's cheap since there are few jrpgs to play. Still think it looks lame and the demo wasn't very good. Plus eww Level 5.
Title: Re: Ni no Kuni
Post by: Lucretius on January 16, 2013, 07:10:30 PM
Sounds like Namco is going to have some Wizard's Edition (NA) copies available tomorrow at their website.

Where did you read this?  I'd like to get it as a gift for my boyfriend.
Title: Ni no Kuni
Post by: chronovore on January 16, 2013, 07:59:08 PM
:piss Studio Ghibli :piss2
shut your whore mouf.
Title: Ni no Kuni
Post by: The Sceneman on January 16, 2013, 08:18:06 PM
Lol, game does look sweet and will defo play it

(if it was on Xbox)
Title: Re: Ni no Kuni
Post by: demi on January 16, 2013, 08:34:38 PM
The joy of playing on PS3 is knowing you dont have to give a fuck about trophies ;)
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 16, 2013, 08:47:06 PM
Sounds like Namco is going to have some Wizard's Edition (NA) copies available tomorrow at their website.

I'm glad I don't have any money right now, because if I did, I'd probably do something stupid like buy that.

I was tempted to cancel my preorder and do this, but then I remembered it's a bunch of dumb shit that I. DO. NOT. NEED.
Title: Re: Ni no Kuni
Post by: The Sceneman on January 16, 2013, 10:06:42 PM
The joy of playing on PS3 is knowing you dont have to give a fuck about trophies ;)

Yeah that did make Valkyria Chronicles pretty good, no FAQ wrangling cos I didn't give a shit (and the game doesn't even have trophies anyway)
Title: Re: Ni no Kuni
Post by: hampster on January 17, 2013, 12:15:47 AM
I'll be getting it but maybe not for a few weeks  :'(
Title: Re: Ni no Kuni
Post by: Momo on January 17, 2013, 02:59:19 AM
:piss Studio Ghibli :piss2
Kill this man
Title: Re: Ni no Kuni
Post by: HyperZoneWasAwesome on January 17, 2013, 03:39:30 AM
buying dis shit cause imma Level 5 fan.

dey shit is tight, yo.

and, Hisashi doing video game music?  Sign me the fuck up.
Title: Re: Ni no Kuni
Post by: hampster on January 17, 2013, 02:10:12 PM
Reviews are out  :hyper :hyper

Quote from: Nirolak;46553617
Reviews:

GamesMaster: 95 (http://www.metacritic.com/game/playstation-3/ni-no-kuni-wrath-of-the-white-witch/critic-reviews)
IGN: 9.4 (http://www.ign.com/articles/2013/01/15/ni-no-kuni-wrath-of-the-white-witch-review)
Mutliplayer.it: 9.3 (http://multiplayer.it/recensioni/113502-ni-no-kuni-la-minaccia-della-strega-cinerea-tutti-hanno-unanima-gemella.html)
GamePro.de: 93 (http://www.gamepro.de/community/gppinboard/showthread.php?124377-GamePro-02-2013)
Eurogamer: 9 (http://www.eurogamer.net/articles/2013-01-17-ni-no-kuni-wrath-of-the-white-witch-review)
VideoGamer: 9 (http://www.videogamer.com/reviews/ni_no_kuni_review.html)
Strategy Informer: 9 (http://www.strategyinformer.com/ps3/ninokuniwrathofthewhitewitch/2090/review.html)
OPM UK: 9 (http://www.officialplaystationmagazine.co.uk/2013/01/11/ni-no-kuni-review-gets-910-in-official-playstation-magazine-pure-sweet-rpg-nectar/)
OPM Benelux: 87 (http://www.metacritic.com/game/playstation-3/ni-no-kuni-wrath-of-the-white-witch/critic-reviews)
Edge: 8 (http://www.neogaf.com/forum/showpost.php?p=46554053&postcount=28)
Metro: 8 (http://metro.co.uk/2013/01/17/ni-no-kuni-wrath-of-the-white-witch-review-spirited-away-3355480/)
games(tm): 8 (http://www.gamestm.co.uk/reviews/ni-no-kuni-wrath-of-the-white-witch-review/)
Game Informer: 7 (http://www.metacritic.com/game/playstation-3/ni-no-kuni-wrath-of-the-white-witch/critic-reviews)

:bow2 :bow2

Every time I see video of someone exploring the world map I get even more excited. I really do miss world maps in my games. Stuff to scale just isn't the same  :-\
Title: Re: Ni no Kuni
Post by: Don Flamenco on January 17, 2013, 02:25:10 PM
wau hi scores
Title: Ni no Kuni
Post by: Huff on January 17, 2013, 02:29:47 PM
I've had it preordered for a while, not sure when I'll get around to playing it
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 17, 2013, 02:53:35 PM
The Edge and Eurogamer scores are pretty surprising. I figure they'd rip it apart.
Title: Re: Ni no Kuni
Post by: tiesto on January 17, 2013, 02:56:13 PM
The Edge and Eurogamer scores are pretty surprising. I figure they'd rip it apart.

Edge seems to like Japanese RPGs better than western ones, surprisingly enough. I mean Witcher 1 got a 5 and Witcher 2 got a 6 for gods sakes (should definitely be higher!)
Title: Re: Ni no Kuni
Post by: demi on January 18, 2013, 02:20:29 PM
PreOrdered at GameStop today. Figured I might as well, and you get that steel book. Not that it's important. Cause it is.
Title: Re: Ni no Kuni
Post by: Lucretius on January 18, 2013, 07:33:26 PM
Ordered the steelbook edition from Gamestop for me.
Ordered Wizard Edition for the boyfriend for his birthday.
Title: Re: Ni no Kuni
Post by: Damian79 on January 18, 2013, 10:48:11 PM
So what is so good about this game?  Will i hate it?
Title: Re: Ni no Kuni
Post by: Damian79 on January 18, 2013, 10:52:03 PM
NVM.  Ill give it a shot.
Title: Re: Ni no Kuni
Post by: G The Resurrected on January 19, 2013, 12:51:18 AM
PreOrdered at GameStop today. Figured I might as well, and you get that steel book. Not that it's important. Cause it is.

Send me your steel book!

Got my wizard edition for the missus ordered back in july. Guide should get here before the game on tuesday. Looks like it might be a good game.
Title: Re: Ni no Kuni
Post by: Third on January 19, 2013, 08:03:39 AM
Definitely getting this after having read some of the reviews.

Sounds interesting, and the japafag inside me is thirsting for another 50+ hour rpg grind fest.
Title: Re: Ni no Kuni
Post by: cool breeze on January 20, 2013, 01:52:20 PM
All the impressions/reviews for this are very positive.  I thought people were cold on this back when it came out in Japan? or was that the DS version?
Title: Re: Ni no Kuni
Post by: Third on January 20, 2013, 02:50:47 PM
All the impressions/reviews for this are very positive.  I thought people were cold on this back when it came out in Japan? or was that the DS version?

The DS version, which is a different game. The Ps3 game seems to have great user reviews in Japan. But the game bombed anyway.

 :drudge AND READ THIS  :drudge

Quote
Beware of this save-destroying bug in Ni no Kuni

Ni no Kuni has a rather inconvenient bug. At around 45 minutes into the game, players will encounter a wand quest. If you save/restore at the start of the quest, your file will be destroyed.

This isn’t an isolated bug, unfortunately. There are a few reports surfacing from press members with early copies noting the same problem. Hopefully Namco Bandai will issue a fix!

Ni no Kuni launches in North America this Tuesday. Be sure to keep this information in mind while playing.

Title: Re: Ni no Kuni
Post by: demi on January 20, 2013, 02:51:56 PM
what does it mean save/restore? and what triggers it? do i just avoid that quest?
Title: Re: Ni no Kuni
Post by: Third on January 20, 2013, 02:57:14 PM
It's a bit vague.

https://twitter.com/Yousif_Alshaker/status/291527235020677120

I think that saving the game during the start of that quest, and then reloading that save state (after you die or quit the game) will give you the bug...

All I know is that I'm going to use different saves once that quest pop ups. Just in case.
Title: Re: Ni no Kuni
Post by: Joe Molotov on January 20, 2013, 03:01:44 PM
At least it's only 45 minutes in.
Title: Re: Ni no Kuni
Post by: chronovore on January 20, 2013, 07:47:57 PM
Bandai quality in full effect.
Title: Re: Ni no Kuni
Post by: MyNameIsMethodis on January 21, 2013, 02:11:33 PM
:uguu: this game looks cute
Title: Re: Ni no Kuni
Post by: demi on January 21, 2013, 02:30:58 PM
is it tuesday yet
Title: Re: Ni no Kuni
Post by: Third on January 21, 2013, 05:14:39 PM
Is it february yet -_-
Stupid pal delay...

Anyway...
I read about the bugged wand quest and it's nothing to worry about. It's a main quest in the beginning and it only last a minute or two.

Just don't save at the beginning of the quest, follow the short objective and you're fine
Title: Re: Ni no Kuni
Post by: demi on January 22, 2013, 05:27:17 PM
WHAT UP BITCHES, JUST ENJOYING THE LATEST EXCLUSIVE FOR THE PLAYSTATION FAMILY
Title: Re: Ni no Kuni
Post by: tiesto on January 22, 2013, 05:41:49 PM
Fuck I hope shipping is fast with this one... really dying to play it.
Title: Re: Ni no Kuni
Post by: Lucretius on January 22, 2013, 07:24:46 PM
trying to plow through the end of Xenoblade before starting this.
Title: Re: Ni no Kuni
Post by: demi on January 22, 2013, 07:26:18 PM
They pretty much get straight to the point in the intro, almost parody-like. Also that wand quest bug is also at the intro. Why you would save at this point is curious, but I suppose a bug is a bug.

Drippy likes to call your character a stupid fuck as well.
Title: Re: Ni no Kuni
Post by: MyNameIsMethodis on January 22, 2013, 07:31:56 PM
how waifu is this game demi
Title: Re: Ni no Kuni
Post by: demi on January 22, 2013, 07:40:29 PM
I havent seen any waifu. Some innocent child like magic though :uguu
Title: Re: Ni no Kuni
Post by: MyNameIsMethodis on January 22, 2013, 08:31:56 PM
this game looks rad too bad its prob 100 hours
Title: Re: Ni no Kuni
Post by: Trent Dole on January 22, 2013, 09:34:27 PM
I havent seen any waifu. Some innocent child like magic though :uguu
Wouldn't be a Studio Ghibli joint without it! :uguu
Title: Re: Ni no Kuni
Post by: hampster on January 22, 2013, 10:13:00 PM
http://www.youtube.com/watch?v=19evIetvUuI

The world map  :drool
Title: Re: Ni no Kuni
Post by: demi on January 22, 2013, 11:14:13 PM
this game tickles my pussy so good. dat Dragon Quest 8 world map
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 23, 2013, 12:06:33 AM
Got my copy today, gonna play in a bit.
Title: Re: Ni no Kuni
Post by: ManaByte on January 23, 2013, 08:10:00 AM
Would have bought one of the six copies my local Gamestop had, but they said they couldn't sell me a copy without buying the $40 guide with it. I want the game, but not enough to pay $100 for it.

Ordering it off Amazon and just waiting for it now.
Title: Re: Ni no Kuni
Post by: demi on January 23, 2013, 08:42:38 AM
Should have told them to fuck off, then. You must have a magical GameStop that doesn't follow the rules. My store didnt even make a peep while I was fondling the guide while he was fetching my pre-order.
Title: Re: Ni no Kuni
Post by: Lucretius on January 23, 2013, 09:01:19 AM
I think the steelbook that comes with the GameStop preorder looks far worse than the regular cover art
Title: Re: Ni no Kuni
Post by: demi on January 23, 2013, 09:08:44 AM
Sell it, it goes for $50+ on eBay right now
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 23, 2013, 02:29:10 PM
I played for about an hour last night. The game is absolutely beautiful if a bit dated (originally released in 2011), and the battle system makes sense now.

Also, the English dub is the one to go with. Crazy how much better it is over the original Japanese voice cast.
Title: Re: Ni no Kuni
Post by: demi on January 23, 2013, 05:48:20 PM
This game is more or less Dragon Quest (8) on PS3. Reasons to support this statement:

- Developed by Level 5
- Game was translated by the guy who, well, did Dragon Quest 8
- Dopey lead character
- Yangus / Mr. Drippy
- Music by Orchestra (I believe the J version of DQ8 didnt have this while the US did, but the music sounds very Dragon Quest, to me)

I'm still understanding the battle system, but its a buttfuck fest of Tales and menus.
Title: Re: Ni no Kuni
Post by: Lucretius on January 23, 2013, 11:19:40 PM
I was one of the unfortunate souls to get screwed over by bamco.

That Wizard Edition I pre-ordered for my boyfriend's bday gift got cancelled.  Just got the email saying they oversold it.  Giant clusterfuck.  Gross incompetence on Namco Bandai's part and their distributor Digital River.

Oh, and Amazon is fucking sold out of the game.

I just told the boyfriend what the deal was.  He had no idea he was getting the Wizard Edition for his birthday.  But he's been holding off buying the game because he suspected I was going to get him a copy.  I told him to just download it from PSN and I'll get him something else for his bday.

I'm so pissed.
Title: Re: Ni no Kuni
Post by: MyNameIsMethodis on January 23, 2013, 11:20:29 PM
do they not have brick and morter stores in wereever you live
Title: Re: Ni no Kuni
Post by: Lucretius on January 23, 2013, 11:30:16 PM
He's out of state right now.
I was having it shipped to where he's at right now.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 24, 2013, 12:20:09 AM
This game is more or less Dragon Quest (8) on PS3. Reasons to support this statement:

- Developed by Level 5
- Game was translated by the guy who, well, did Dragon Quest 8
- Dopey lead character
- Yangus / Mr. Drippy
- Music by Orchestra (I believe the J version of DQ8 didnt have this while the US did, but the music isounds very Dragon Quest, to me)

I'm still understanding the battle system, but its a buttfuck fest of Tales and menus.

Music is by Joe Hisaishi, who does all the Ghibli movies.
Title: Re: Ni no Kuni
Post by: HyperZoneWasAwesome on January 24, 2013, 05:34:18 AM
and all the best Takashi Kitano movies.
Title: Re: Ni no Kuni
Post by: demi on January 24, 2013, 09:36:30 AM
No, because you sound extremely jaded. Sorry.
Title: Re: Ni no Kuni
Post by: tiesto on January 24, 2013, 10:09:09 AM
Still no confirmation this has shipped yet... :(
Title: Re: Ni no Kuni
Post by: Third on January 24, 2013, 10:20:27 AM
Crossposting from negaf:


I've put almost 15 hours into the game now. I have to say that I agree with some of the the negative points regarding the game, but I also agree with the positive things.

The battlesystem can get a bit messy at times. Especially when it comes to the menu. The pacing can get slow and Drippy basically tells you what you have to do ALL THE TIME. (he's awesome, though)

But for me the positives faaaaaaaar outweigh the negatives.

The game is magical to me. I just can't stop playing it. DQVIII is the last game that gave me the same feeling. Visiting new towns, doing new sidesquest, collecting stamps and familiars, exploring the vast overworld.... It really works well and I can't get enough of it. Mix that with the perfect audiovisuals, and you get an amazing old-skool jrpg.

And the difficulty spikes don't bother me at all. I've died quite a few times now. Savepoints are always near a boss fight when you're in a dungeoun. And you can save at any point everywhere else. So that's not an issue to me.

I'd recommend this game to all jrpg fans, to be honest. It's really good so far.

And yeah, Demi, this game really feels like a DQ8. I loved that game.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 24, 2013, 11:08:19 AM
I ran around the initial world map for a bit last night doing a bit o'grindan. I can see how the battle system is going to get convulted once you throw familiars into the mix.
Title: Re: Ni no Kuni
Post by: Van Cruncheon on January 24, 2013, 12:15:20 PM
this game has enough good presentation qualities to overwhelm its fundamental badness
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 24, 2013, 12:21:00 PM
this game has enough good presentation qualities to overwhelm its fundamental badness

What's the "badness" you speak of? Just curious.
Title: Re: Ni no Kuni
Post by: demi on January 24, 2013, 12:22:00 PM
The game treats you like a distinguished mentally-challenged fellow, I think.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 24, 2013, 12:24:36 PM
The game treats you like a distinguished mentally-challenged fellow, I think.

Yeah, it does do a fantastic job of that.
Title: Re: Ni no Kuni
Post by: Sho Nuff on January 24, 2013, 12:57:17 PM
How's the whimsy on the localization? The cat in charge is my old boss Richard.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 24, 2013, 01:05:24 PM
How's the whimsy on the localization? The cat in charge is my old boss Richard.

Pretty Ghibli-whmisy an hour in. Nothing cringe worthy.

You coming out with us tonight, man?
Title: Re: Ni no Kuni
Post by: Van Cruncheon on January 24, 2013, 01:09:32 PM
this game has enough good presentation qualities to overwhelm its fundamental badness

What's the "badness" you speak of? Just curious.

lack of depth, linear dungeons, sloppy world map, simplistic yet overdesigned combat, etc etc
Title: Re: Ni no Kuni
Post by: demi on January 24, 2013, 01:09:58 PM
How's the whimsy on the localization? The cat in charge is my old boss Richard.

It's the guy who did DQ8, so it's very british (esp. Mr. Drippy and his constant "youse")

And the enemy names are similarly named. "Baatender"
Title: Re: Ni no Kuni
Post by: Van Cruncheon on January 24, 2013, 01:12:40 PM
seriously, under the gorgeous hood, it's like the gameplay programmers and designers dug around in the level 5 code depot and grabbed any ol' implementation they could find and half-assedly shoehorned it in.
Title: Re: Ni no Kuni
Post by: demi on January 24, 2013, 01:14:20 PM
cry baby bunting
Title: Re: Ni no Kuni
Post by: MyNameIsMethodis on January 24, 2013, 01:38:30 PM
i want dis game so bad why is it full price :piss
Title: Re: Ni no Kuni
Post by: Mr. Gundam on January 24, 2013, 01:42:31 PM
i want dis game so bad why is it full price :piss

Man up, dirty poor.
Title: Re: Ni no Kuni
Post by: Joe Molotov on January 24, 2013, 01:45:13 PM
It's $5 off on PSN.
Title: Re: Ni no Kuni
Post by: Third on January 24, 2013, 03:54:25 PM
Lmao at Castaway Cove's dress code law.

spoiler (click to show/hide)
everyone is required to wear a swimsuit
[close]

planetakingoff.jpeg
Title: Re: Ni no Kuni
Post by: Howard Alan Treesong on January 24, 2013, 04:00:33 PM
seriously, under the gorgeous hood, it's like the gameplay programmers and designers dug around in the level 5 code depot and grabbed any ol' implementation they could find and half-assedly shoehorned it in.

haha

you implied Japanese developers maintain a central repository of source code from previous projects

ha
Title: Re: Ni no Kuni
Post by: tiesto on January 24, 2013, 04:26:38 PM
:hyper just got the email from Namco that it shipped :hyper
Title: Re: Ni no Kuni
Post by: mjemirzian on January 24, 2013, 06:39:48 PM
I don't play RPGs much anymore but I would prefer Studio Ghibli and Level 5 over the usual fanservice JRPG stuff. Might check it out.
Title: Ni no Kuni
Post by: Shaka Khan on February 01, 2013, 04:59:29 AM
This game is so :heart

Makes me want to watch Future Boy Conan for the 31st time.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 01, 2013, 03:19:49 PM
I've dumped 15 hours into this game so far. 15 hours in two weeks time is pretty incredible for me now.

spoiler (click to show/hide)
Got the boat, and am now washed up on that island.
[close]

So much fun.

Also, I'm pretty surprised at how poorly the game performed in Japan. This is pretty much Dragon Quest + Pokemon + Studio Ghibli + nostalgia wrapped up into one game.
Title: Re: Ni no Kuni
Post by: demi on February 01, 2013, 03:33:51 PM
The battle system is really bad after playing it more. Like, bosses are a nightmare because the AI is horrendous. I have to fight them 1 v 1. What good are they?

I still enjoy the setting and the "nostalgia"
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 01, 2013, 03:35:32 PM
I've run into stupid partner AI during some regular battles, but I haven't had an issue when fighting bosses. I've seen people talking about it other places, but I guess I've been lucky. That's weird.

I've also noticed that my party is overpowered. Could be that they're just so strong that they can withstand the oncoming slaughter.
Title: Ni no Kuni
Post by: Verdigris Murder on February 01, 2013, 04:25:15 PM
Is this the game done by the TO:LUCT guy?
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 01, 2013, 04:31:33 PM
Is this the game done by the TO:LUCT guy?

:lol

Nope.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 03, 2013, 01:54:14 PM
That Royal Jelly is a pain in the ass.
Title: Re: Ni no Kuni
Post by: demi on February 03, 2013, 02:04:44 PM
That was one f the enemies I had to do 1v1 ;)

Discovered a major annoyance:

- When you get a gold orb, you can't do any command at all. This doesn't help when the enemy is charging up an attack of their own! Oops!
Title: Re: Ni no Kuni
Post by: tiesto on February 03, 2013, 05:49:50 PM
That Royal Jelly is a pain in the ass.

I just got to this part, died a few times when he spawns all the baby jellyfish, then was just like "fuck this", now I'm gonna grind for a bit and try to find multi-target spells to equip my familiars with.

I don't like how when you get a new familiar, or you evolve a familiar, they usually start at level 1.
Title: Re: Ni no Kuni
Post by: Damian79 on February 03, 2013, 05:55:31 PM
I considered picking up this game but decided not to after all the annoyance talk talk about the stupid ai and bad gameplay.
Title: Ni no Kuni
Post by: Shaka Khan on February 03, 2013, 06:00:17 PM
You picked the right choice. Now thank us for making you dodge this bullet.
Title: Re: Ni no Kuni
Post by: demi on February 03, 2013, 06:09:22 PM
That Royal Jelly is a pain in the ass.

I just got to this part, died a few times when he spawns all the baby jellyfish, then was just like "fuck this", now I'm gonna grind for a bit and try to find multi-target spells to equip my familiars with.

I don't like how when you get a new familiar, or you evolve a familiar, they usually start at level 1.

What's wrong with this? The game says that the evolved form will always be stronger than your prior creature. So you have to put in a little work....
Title: Re: Ni no Kuni
Post by: Damian79 on February 03, 2013, 07:37:51 PM
You picked the right choice. Now thank us for making you dodge this bullet.

You are right.  Thank you Bore for making me dodge this game.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 03, 2013, 08:03:03 PM
You picked the right choice. Now thank us for making you dodge this bullet.

 :banplz
Title: Re: Ni no Kuni
Post by: demi on February 03, 2013, 08:25:12 PM
Gundam is overwhelmed with nostalgia... lol

I just raped at Platoon at the Casino, bought all the stuff I could.

The battle system just makes me go :\

If it was fixed this would be super good.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 03, 2013, 08:29:14 PM
Gundam is overwhelmed with nostalgia... lol

Probably. It's not perfect, but damn is it fun.

Also, you haven't stopped playing.  ;)
Title: Re: Ni no Kuni
Post by: demi on February 03, 2013, 08:39:06 PM
What psych profile does "I spent $60 on my videogame, I'm getting my money's worth god damnit" fall under?

I don't hate the game, but the battle system is like the huge chink in this nostalgia riddled armor
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 03, 2013, 09:02:17 PM
What psych profile does "I spent $60 on my videogame, I'm getting my money's worth god damnit" fall under?

I don't hate the game, but the battle system is like the huge chink in this nostalgia riddled armor

After getting mega raped by the jellyfish, I agree that it's a big flaw.
Title: Re: Ni no Kuni
Post by: demi on February 03, 2013, 09:11:05 PM
If it helps, just play defensive. The more you get "Nice!" blocks, the chances of a gold ball appears.

I just 1v1'd that thing with Oliver, launching Fireballs.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 03, 2013, 09:15:30 PM
I actually did well and kept everyone alive until the little baby jellyfish showed up. Then it was mass murder time.
Title: Re: Ni no Kuni
Post by: demi on February 03, 2013, 09:53:45 PM
Just got my air transport - Level 30
Title: Re: Ni no Kuni
Post by: Shaka Khan on February 03, 2013, 10:51:50 PM
Just got my air transport - Level 30

Playtime?
Title: Re: Ni no Kuni
Post by: tiesto on February 03, 2013, 11:29:57 PM
Grinded a bit, got one of those Grandsun guys from the desert and had him use his flame attack against the baby jellyfish... mixed that up with Mitey's cut loose attack and the jellyfish went down right away... did nearly all the sidequests I can do at this point and just made it to Hamlin. Great game but I agree that the battle system is a bit weak. Would've preferred it to be entirely turn-based.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 04, 2013, 06:56:11 PM
Beat it on the second try. Equipped my mite with the flame sword and used the Grandsun's fire attack which hurts all enemies. Swaine even managed to stay alive the entire fight.
Title: Re: Ni no Kuni
Post by: Snuflupagulus on February 04, 2013, 07:43:08 PM
First rpg I've played since FFIX, though I do regularly use Excel. :dur

Enjoying it so far. Esther recently joined my party. Has died...countless times. Slowly grinding in the hopes of improving her HP.

Maybe because I rarely play rpgs (and I'm not very far at all), the dullard AI hasn't annoyed me yet. Mostly still trying to get used to jumbling equipment, treats, familiar assignment, etc. and how it correlates to "affinity/compatibility" or whatever it's called. Could better wrap my head around combat if it was turn-based and didn't feel like, "oh-holy-crap-what-did-I-just-select, oh-no-just-press-something, fuck-mash-mash-mash."

Onward to the trials of something or other. Tidy!

Game's gorgeous. :bow Drippy :bow2
Title: Re: Ni no Kuni
Post by: Rahxephon91 on February 11, 2013, 04:26:45 AM
So I'm about 10 hours in. And well despite all my hate before it came out, I'm enjoying the game. But I don't know why.

I guess it's nice to play a jrpg that has this nice big world and that seems to actually look like it has decent production values. I mean the game looks great and everyone knows that, but I mean it just feels and looks like a top quality presentation. Though dungeon and city area's aren't the expansive and well I have to ask, I wonder if the game shares a lot of the same staff of White Knight Chronicles, since area's seem similar in that they are just corridor's combined together. They aren't big zone's like say Xenoblade. Still a big overworld is nice.

The battle system seems cool. I like the real time aspect so far in that I can actually watch enemy animation and then try to get a strike in. It's like FFXII if in that game placement and timing actually mattered. So that's kind of cool. Though now that I have a party member, normal battles have become a little too chaotic and hard to follow and in boss battles the ai just seems kind of dumb.  Nothing game breaking, but worth noting.

I kind of like the familiar stuff, but I do hate that they restart when you evolve them. It's just kind of stupid. Makes me not want to level grind with them if I can't evolve them since well they will restart eventually. While leveling them back up is pretty easy, it still adds more time for really no reason.

As for the story, well it's kind of just there right now. Maybe it gets better and I'm willing to let some of the more goofy stuff go since it's trying to go for that "kid wondrous adventure stuff", but Oliver is just kind of boring. He has no passion, will, or real excitement. Level 5 just seems bad at characters. They have good ideas, but I mean it's just meh. Gundam Age was awful because of it's characters and plot, but the ideas behind them were really good. You've got a good premise here with a kid trying to save his mom and well the obvious direction to go is a story of a kid dealing with death, but it reminds to be seen if thats where they are going, but I'm not sure I care. It's the look of the game that has engrossed me, not the story.

Either way, I'm enjoying the game. I mean I've even been doing the sidequests, though I dislike that they don't really direct you to what the heck you are supposed to do. Decent game so far.
Title: Re: Ni no Kuni
Post by: Rusty Shackleford on February 12, 2013, 01:45:48 AM
So...if I could get my hands on a used PS3, is this game worth it? Been following it since the DS moonrune version.
Title: Re: Ni no Kuni
Post by: Rahxephon91 on February 12, 2013, 02:12:13 AM
The game seems kind of tedious. "Go here to do this, go back to get something, come back and pray you can do what you came to do originally". Say whatever you will about XIII, but at least I kept pushing forward.

It's still pretty good.

But should you buy a PS3 for it? I guess if you can get one for  or just about $150. I don't think it's doing anything revolutionary beyond being a solid jrpg. I mean that's really it, plus the graphics. Even the story is kind of meh. If you think the presentation and the idea of decent jrpg gameplay is worth it then yes I guess.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 12, 2013, 07:06:03 PM
If you like oldschool JPRGs, it's worth playing. Not sure if it's worth buying a PS3 for if there is nothing else on the system that interests you.

Free DLC familiar today on the PS Store (Draggle), too.
Title: Re: Ni no Kuni
Post by: Rusty Shackleford on February 12, 2013, 10:13:02 PM
Thanks for the opinions. You both seem kinda meh on the game, though. It seems like prevailing internet opinion of the game is "meh" despite its critical reception.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 12, 2013, 10:37:50 PM
Meh? I love the game. I'm just not a zealot out to push you into buying a PS3.
Title: Re: Ni no Kuni
Post by: Rusty Shackleford on February 12, 2013, 10:51:57 PM
Nah, all I was saying is that it seems to have received a lukewarm reception. But what do I know? I don't visit that many sites anymore.

I should have been clearer - it's not a matter of buying. I've got a trade+cash opportunity for my 360. Don't play it nearly as much as I thought I would.
Title: Re: Ni no Kuni
Post by: Rusty Shackleford on February 12, 2013, 11:02:33 PM
Just out of curiosity, what made you guys decide on a PS3? I got the 360 ostensibly to play MW3 online with family and Star Ocean 4 (don't hate me), but  looking back I think I should have probably bought a PS3 instead.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 12, 2013, 11:05:53 PM
Just out of curiosity, what made you guys decide on a PS3? I got the 360 ostensibly to play MW3 online with family and Star Ocean 4 (don't hate me), but  looking back I think I should have probably bought a PS3 instead.

I don't own a 360. Last gen I had every single system and bought way more games than I could actually play. This generation I figured I should probably buy just one system, so in early 2007 I chose the PS3 because 1.) it had Final Fantasy coming, 2.) it was region free and could play Japanese games and 3.) Gundam Musou was just announced.

So now, I just have a PS3 and still buy way more games than I can actually play.
Title: Re: Ni no Kuni
Post by: Rusty Shackleford on February 12, 2013, 11:09:47 PM
I did that too last generation! Ended up dumping everything but the GameCube (still a great party machine for the nieces and nephews). Getting older, I think I definitely underestimated how much time I'd have to game.
Title: Re: Ni no Kuni
Post by: tiesto on February 12, 2013, 11:27:17 PM
I bought a PS3 because I used to have a ton of disposable income, already owned a 360 (which I got for BD, LO, and :gloomy Gears* :gloomy )... and wanted a PS3 for MGS4 and FFXIII which at the time was still exclusive.

As for me, I am up to the final dungeon and am absolutely in love with Ni No Kuni.. yeah it can be a bit fetch-questy in parts, and have some filler stuff like the alchemy system and monster feeding (kinda getting sick of alchemy and harvesting in RPGs, it was cool when the Star Ocean games did it and it was novel, but now it seems like every RPG has some variant on it), but it's very expansive with lush graphics, a lot of charm, great localization... it has a casino, arena, sidequests galore, world map with lots of little secret areas... all that shit you have missed in RPGs over the last 2 gens is now back in beautiful luscious HD graphics. It may be my second favorite RPG of the gen behind Xenoblade.

*I LOVE Unreal Tournament and have been a fan of Epic since the days of ZZT, but Gears I felt was so slow, ugly and hated its characters.
Title: Re: Ni no Kuni
Post by: Rusty Shackleford on February 12, 2013, 11:41:07 PM
Looks like I'll have to trade the 360 then. Sounds like you and I have similar tastes in RPGs.

I loved that alchemy/item creation part of Star Ocean too...I remember I obsessed over getting all the combinations in SO2...way too much time wasted.
Title: Re: Ni no Kuni
Post by: demi on February 13, 2013, 08:15:56 PM
Just out of curiosity, what made you guys decide on a PS3? I got the 360 ostensibly to play MW3 online with family and Star Ocean 4 (don't hate me), but  looking back I think I should have probably bought a PS3 instead.

Exclusives

All my games are on Xbox. The only multiplat I own on PS3 is Star Ocean.
Title: Re: Ni no Kuni
Post by: Rusty Shackleford on February 13, 2013, 08:19:54 PM
Exclusives, huh? Tales of Vesperia was the third reason why I got the 360...never got around to playing it. Did the PS3 version ever make it over here?
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 13, 2013, 08:49:21 PM
Exclusives, huh? Tales of Vesperia was the third reason why I got the 360...never got around to playing it. Did the PS3 version ever make it over here?

Nope. I've played through and own the Japanese version, though.
Title: Re: Ni no Kuni
Post by: SantaC on February 14, 2013, 12:17:02 PM
This is the best jrpg i played this generation. It is dethroning Xenoblade and Vesperia.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 14, 2013, 12:33:44 PM
I think it really is the most fun I've had with a JRPG this generation. Vesperia was awesome, but something about this is better.
Title: Re: Ni no Kuni
Post by: demi on February 14, 2013, 01:05:41 PM
Disagree wholeheartedly, I've played much better. It's an ok game, though, with a lot of issues.
Title: Re: Ni no Kuni
Post by: SantaC on February 14, 2013, 02:59:31 PM
and what games are much better?
Title: Re: Ni no Kuni
Post by: demi on February 14, 2013, 03:35:07 PM
Graces, Vesperia, Xenoblade, Arc Rise, Last Remnant
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 14, 2013, 03:36:48 PM
They might be better, just saying that I'm having more fun with NnK than I did with other JRPGs I've played this generation.
Title: Re: Ni no Kuni
Post by: Rahxephon91 on February 14, 2013, 05:04:03 PM
Better then Xenoblade? That just seems kind of crazy. Then again I don't get the Vesperia love.
Title: Re: Ni no Kuni
Post by: SantaC on February 15, 2013, 02:42:04 PM
Graces, Vesperia, Xenoblade, Arc Rise, Last Remnant

Last Remnant, lol.
Title: Re: Ni no Kuni
Post by: Snuflupagulus on February 15, 2013, 03:25:37 PM
Graces, Vesperia, Xenoblade, Arc Rise, Last Remnant, Heavy Rain

lol.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 16, 2013, 07:22:38 PM
So I guess I should start this now after beating Resonance of Fate.

How long is this game (Ni No Kuni) to 100% (1000'd)?

Some guy on GAF said it took 98 hours to get the Platinum.
Title: Re: Ni no Kuni
Post by: demi on February 16, 2013, 07:35:53 PM
I got one of the Mornstar orbs, after taking a brief break. Tiesto said this is a tad past half way so I'm getting into it now.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 16, 2013, 07:48:36 PM
I'm working on the third orb right now, doesn't really seem to be a specific order to getting them. In the snowy area.
Title: Re: Ni no Kuni
Post by: tiesto on February 17, 2013, 11:30:46 AM
So I guess I should start this now after beating Resonance of Fate.

How long is this game (Ni No Kuni) to 100% (1000'd)?

Some guy on GAF said it took 98 hours to get the Platinum.

I could see that, there are 2 trophies (recruit 250 familiars, make 120 alchemy recipes) that seem like they'd require a ton of grinding and persistence. I'm at 60 hours in at the final savepoint, my party is at level 91 after grinding tokotokos (just so I can breeze through the postgame hunts)... so I can see getting all but those aforementioned trophies in about 65. Or a bit less, since I'm slow with RPGs.
Title: Re: Ni no Kuni
Post by: demi on February 17, 2013, 11:54:36 AM
Some of the battle quirks just make me frustrated.

My creature will be chasing after one, when Esther will cast a spell that gives us a buff. Whatever.

Except that it makes  - everyone stop in their tracks for the duration of the spell -

WTF?
Title: Re: Ni no Kuni
Post by: SantaC on February 17, 2013, 03:43:05 PM
So I guess I should start this now after beating Resonance of Fate.

How long is this game (Ni No Kuni) to 100% (1000'd)?

did you get my psn message!
Title: Re: Ni no Kuni
Post by: demi on February 17, 2013, 04:22:41 PM
Other bullshit:

- Casting a spell, only to get interrupted by the enemy's spell, which still takes your MP away but doesnt give you the effect

- Casting a spell and still being subjected to damage while the effect hasnt applied yet (especially the longer healing spells)

- Golden orbs only allowing you to cast that one miracle move

- All Out Defense doing nothing but defending (as in, the familiars wont defend - wtf??)

- AI using shitty Familiars and not ones that would be hugely beneficial to a fight (what determines this?)
Title: Re: Ni no Kuni
Post by: SantaC on February 17, 2013, 06:28:42 PM
despite the shortcomings of the AI; the battle system is still more fun then say etc FF13 and FF13-2.
Title: Re: Ni no Kuni
Post by: Rahxephon91 on February 17, 2013, 06:37:20 PM
Nah, I had way more fun with XIII's battle system.  So far outside of boss battles, there hasn't been anything really interesting in terms of battles. The ability of being able to move around and avoid attacks hasn't really been needed in normal battles and even then it kind of like an afterthought.
Title: Re: Ni no Kuni
Post by: demi on February 17, 2013, 07:07:14 PM
I'm kind of sad this got a bunch of 9s across the board. The only saving grace is the trimmings. I'd probably put a solid 6 on this.
Title: Re: Ni no Kuni
Post by: SantaC on February 17, 2013, 07:58:58 PM
Nah, I had way more fun with XIII's battle system.  So far outside of boss battles, there hasn't been anything really interesting in terms of battles. The ability of being able to move around and avoid attacks hasn't really been needed in normal battles and even then it kind of like an afterthought.

uh what. You cant be far into the game
Title: Re: Ni no Kuni
Post by: Rahxephon91 on February 17, 2013, 08:14:45 PM
Nah, I had way more fun with XIII's battle system.  So far outside of boss battles, there hasn't been anything really interesting in terms of battles. The ability of being able to move around and avoid attacks hasn't really been needed in normal battles and even then it kind of like an afterthought.

uh what. You cant be far into the game
I'm 21 hours into the game and I'm in the grave yard thingy dungeon after the incredibly stupid "we are randomly back in time" thing. And it's basically been let "Supes"(Oliver's first familiar) attack and whatever for pretty much every battle thats not a boss battle. I'm not sure how long the game is, I hear the Swap area before Shaddar's castle ramps up, but so far the battle system hasn't been as fun as it was in the beginning when it was just Oliver, where I was actually paying attention to enemies and what they were doing.

I've been doing pretty much all the side quests up until now because I want the merit rewards, so of of course I have the "extra drop orbs thing". You get enough orbs thanks to that I guess so that pretty much uncareful playing can be ignored. I've hardly even touched my party members outside of giving and evolving their familiars. They are kind of just there and it sucks when they take the super charge. They are kind of stupid and really all they have done is make the normal battle's kind of chaotic and messy.

Again, maybe it gets better and it's not like I'm turned off from playing. The boss battles are fun, but the when it comes to normal battles so far they are just kind of whatever. I wouldn't say that about XIII at all.
Title: Re: Ni no Kuni
Post by: SantaC on February 18, 2013, 04:01:28 PM
Nah, I had way more fun with XIII's battle system.  So far outside of boss battles, there hasn't been anything really interesting in terms of battles. The ability of being able to move around and avoid attacks hasn't really been needed in normal battles and even then it kind of like an afterthought.

uh what. You cant be far into the game
I'm 21 hours into the game and I'm in the grave yard thingy dungeon after the incredibly stupid "we are randomly back in time" thing. And it's basically been let "Supes"(Oliver's first familiar) attack and whatever for pretty much every battle thats not a boss battle. I'm not sure how long the game is, I hear the Swap area before Shaddar's castle ramps up, but so far the battle system hasn't been as fun as it was in the beginning when it was just Oliver, where I was actually paying attention to enemies and what they were doing.

I've been doing pretty much all the side quests up until now because I want the merit rewards, so of of course I have the "extra drop orbs thing". You get enough orbs thanks to that I guess so that pretty much uncareful playing can be ignored. I've hardly even touched my party members outside of giving and evolving their familiars. They are kind of just there and it sucks when they take the super charge. They are kind of stupid and really all they have done is make the normal battle's kind of chaotic and messy.

Again, maybe it gets better and it's not like I'm turned off from playing. The boss battles are fun, but the when it comes to normal battles so far they are just kind of whatever. I wouldn't say that about XIII at all.


if you sail around the islands you are going to meet some tough monsters and be strategic how you place your familiars and its moves.
Title: Re: Ni no Kuni
Post by: demi on February 18, 2013, 04:05:07 PM
I beat Shadar and I disagree. The AI is still terrible. I have more control playing just as Oliver. They even emphasize this once you get the Mornstar spell. That's all you have to do to win.
Title: Re: Ni no Kuni
Post by: Mr. Gundam on February 19, 2013, 03:03:08 PM
So Oliver's mom and that British accent.

Yeah.

Also, did they seriously use up their voice acting budget during the first half of the game?