lemme borrow yr 3ds so I can play it
It's not dead. It's changed a lot trying to keep focus on its main demographic and you've changed a lot, out of its demographic. It's like an adult saying action figures are dead cuz they aren't ninja turtles anymore.
And linking Kotaku - shame on you. Did you see the idiot piece they wrote on Yakuza 5 last night? Morons.
Square is targeting Himuro just the same. Bet you can't wait to replay all those classics again when they release them on iOS :teehee
Nah. 13 was fun. 14's reboot looks like it may be as good as well.
So no you can cry why I keep enjoying the series.
What the heck is your problem with me. You seem to like to point out my liking in games. Here and in the top 5 games thread and so on. I mean I really didn't say anything beyond what say MCD or demi said, yet you don't seem to feel the need to comment about them. Does it upset you or something? Deal with it I guess.Nah. 13 was fun. 14's reboot looks like it may be as good as well.
So no you can cry why I keep enjoying the series.
There's no need for anyone to cry; you have FF, we have taste. Winning all around.
I'm just not that big on JRPGs anymore. And this is coming from some one who played virtually nothing but back in the ol' PS1 days, that and Nintendo games on the 64. Sure, there are a few that I'll play and enjoy, but for the most part I've moved by the target audience of the genre. It just doesn't offer the sort of thing I look for in RPGs anymore. Well, whatever, there are RPGs still being made that do, so I'll keep playing those and not get myself worked up too much in worrying about the games that don't.
I'm just not that big on JRPGs anymore. And this is coming from some one who played virtually nothing but back in the ol' PS1 days, that and Nintendo games on the 64. Sure, there are a few that I'll play and enjoy, but for the most part I've moved by the target audience of the genre. It just doesn't offer the sort of thing I look for in RPGs anymore. Well, whatever, there are RPGs still being made that do, so I'll keep playing those and not get myself worked up too much in worrying about the games that don't.I don't play very many JRPG's anymore either as my tastes have migrated elsewhere but I still respect the ones that feel like they have a vision. I don't feel like Final Fantasy has a vision anymore. It feels like this very cynical and half-hearted attempt to appeal to westerners. I feel roughly the same about the Resident Evil series now.
I think that there's something missing that made jrpgs fun/charming/whatever on next gen hardware.
Dead = Suikoden.
That feel when you realize you're getting older and are now outside the target demographic of most games :fbm
For those looking for a proper funeral, you can do no better than Theatrhythm for the 3ds. Uematsu said it made him cry. It will make you cry as well.
FFX, FFXI and FFXII were still really good.I agree with X, but I cannot agree with XII
Just this gen they fucked up completely with XIII and XIV being dogshit.
Final Fantasy X sales (3 million) = 100%.
Final Fantasy X-2 sales (2.3 million) = 2.3/3 = 77%.
That indicates 77% of the FFX buyers came back for FFX-2.
The results for Japan’s female character vote is now in.
Much like the earlier male character poll which saw Zack (FFVII) as the over all winner, the fight for the top appears to have been fierce. Lightning came in at #1, just narrowly beating out Aerith after taking what was seemingly an early runaway lead. Aerith and Yuna, however, were fighting for the top spot from the very beginning and lost out to Lightning by only two votes.
46 character names in total were posted by fans and the results – although not as detailed as the previous poll – reflect a general opinion of Japan’s Final Fantasy Forum using fans.
Those with duplicate rankings held the same amount of votes, and are thus counted as a tied ranking. Check out the full compiled list below. Note that not all 46 names are represented here, as characters with too few votes are not represented.
1. Lightning (FFXIII)
2. Aerith (FFVII)
3. Yuna (FFX)
4. Tifa (FFVII)
5. Celes (FFVI)
6. Tina (FFVI)
7. Serah (FFXIII)
8. Garnet (FFIX)
8. Faris (FFV)
10. Rinoa (FFVIII)
10. Rydia (FFIV)
12. Selphie (FFVIII)
13. Rikku (FFX)
14. Beatrix (FFIX)
14. Yuffie (FFVII)
16. Ashe (FFXII)
17. Rosa (FFIV)
17. Eiko (FFIX)
17. Agrias (FFT)
Think what you want about FFXI but it was really popular and a solid mmo. Ive put at least 100 hours into it before I decided it was too hardcore. Sure its only mainline in name and number, but such a quality product.nah, i like XI. Just weird discussing it in this thread as that and XIV has always been its own thing.
Voice acting really hurt JRPGs for me. For some reason, reading the shitty dialogue was okay, but hearing it out loud? Blah.
Square can only blame themselves for hitching to the wrong horse. FF13 could have came out much sooner if they had just gone multiplatform right from the start and not tried to do something special on the complicated PS3. By the time FF13 dropped, hype had died down and hardcore fans' expectations were much higher because of the long wait.
Voice acting really hurt JRPGs for me. For some reason, reading the shitty dialogue was okay, but hearing it out loud? Blah.
That, and "realistic" 3D animu characters.
2D sprites. No voice acting. I can handle all that just fine!
MAKE A NEW CHRONO TRIGGER SQUARE COME ON
Not going to lie, I'm kind of butthurt over the fact that Square is releasing new FF content to iOS.Isn't that being against Square releasing content on a platform you own? Then again, with FF:ATB, it sounds like that might be common sense, or a highly evolved survival instinct.
Not sure why considering I own an iPhone that can play these games without a problem.
I'm not touching this shit after FFXII. What an absolute piece of shit that was.FFXII was bad? That was possibly the best direction the series should and could have gone. You had open environments making it closer to an open world which is what people want in their rpgs these days. While it was still turn based, you could freely move your character. People don't seem to like turn based comment and well they want something close to action based combat. Being able to move at least gives the illusion of more involvement. And while I don't mind and in fact prefer the more crazy Japanese character design style, it's not in vogue. More down to earth "realistic" design is and well FFXII was better in this regard then XIII and X. But it's not just character design, more "realistic" world is also in demand right now. Deatailed worlds that seemingly make "sense", that people can understand and connect with easier is whats popular now. I mean obviously Skyrim is the perfect example, but there's also Mass Effect, Read Dead Redemption, GTAIV, The Witcher , and even Human Revolution. These game's feature worlds and characters that seem more believable and I believe right now that's what people want.
I'm not touching this shit after FFXII. What an absolute piece of shit that was.FFXII was bad? That was possibly the best direction the series should and could have gone.
I'm not even sure how Ni No Kuni scored so well, either way it won't sell here.
Ni no kuni looks boring and I'm amazed people actually want that game
I'm not touching this shit after FFXII. What an absolute piece of shit that was.FFXII was bad? That was possibly the best direction the series should and could have gone. You had open environments making it closer to an open world which is what people want in their rpgs these days. While it was still turn based, you could freely move your character. People don't seem to like turn based comment and well they want something close to action based combat. Being able to move at least gives the illusion of more involvement. And while I don't mind and in fact prefer the more crazy Japanese character design style, it's not in vogue. More down to earth "realistic" design is and well FFXII was better in this regard then XIII and X. But it's not just character design, more "realistic" world is also in demand right now. Deatailed worlds that seemingly make "sense", that people can understand and connect with easier is whats popular now. I mean obviously Skyrim is the perfect example, but there's also Mass Effect, Read Dead Redemption, GTAIV, The Witcher , and even Human Revolution. These game's feature worlds and characters that seem more believable and I believe right now that's what people want.
I'm not even sure how Ni No Kuni( I think it's just the graphics) scored so well, either way it won't sell here.
XII was utter fucking garbage. It had such promise with a great setting and art direction, but the gameplay was so so so bad and boring. XIII had a muuuuuuuch more engaging and fun battle system to enjoy in a series of tunnels
I just want a new HD JRPG to play.
I just want a new HD JRPG to play.
wait for Monolith soft announcement.
I guess it is. But I'm not sure how better to describe it. Things like Skyrim, Mass Effect, and Game of Thrones. All fantasy/ sci-fi, but popular. I think it's because they make their fantasy worlds feel more grounded more plausible.Ni no kuni looks boring and I'm amazed people actually want that game
I played the demo at NYCC and it was awesome.I'm not touching this shit after FFXII. What an absolute piece of shit that was.FFXII was bad? That was possibly the best direction the series should and could have gone. You had open environments making it closer to an open world which is what people want in their rpgs these days. While it was still turn based, you could freely move your character. People don't seem to like turn based comment and well they want something close to action based combat. Being able to move at least gives the illusion of more involvement. And while I don't mind and in fact prefer the more crazy Japanese character design style, it's not in vogue. More down to earth "realistic" design is and well FFXII was better in this regard then XIII and X. But it's not just character design, more "realistic" world is also in demand right now. Deatailed worlds that seemingly make "sense", that people can understand and connect with easier is whats popular now. I mean obviously Skyrim is the perfect example, but there's also Mass Effect, Read Dead Redemption, GTAIV, The Witcher , and even Human Revolution. These game's feature worlds and characters that seem more believable and I believe right now that's what people want.
I'm not even sure how Ni No Kuni( I think it's just the graphics) scored so well, either way it won't sell here.
"realistic" and "grounded" characters/worlds in fantasy games just seem like a total oxymoron to me.
FFXII is just waiting until you don't have to play the game anymore. Wallking around doing nothing while your gambits do the work for you isn't fun. At all.
But you also liked MGS4, a game that also doesn't require you to play it.
XII was utter fucking garbage. It had such promise with a great setting and art direction, but the gameplay was so so so bad and boring. XIII had a muuuuuuuch more engaging and fun battle system.
FFXII wasn't even half-finished when Matsuno cracked, and it shows. It's ten or so hours of awesome followed by thirty to forty hours of shit only a developmentally-stalled aspie could enjoy.
FFXII wasn't even half-finished when Matsuno cracked, and it shows. It's ten or so hours of awesome followed by thirty to forty hours of shit only a developmentally-stalled aspie could enjoy.
How far in are you? The prologue wasn't very impressive.
FFXII is just waiting until you don't have to play the game anymore. Wallking around doing nothing while your gambits do the work for you isn't fun. At all.
But you also liked MGS4, a game that also doesn't require you to play it.
FFXII is just waiting until you don't have to play the game anymore. Wallking around doing nothing while your gambits do the work for you isn't fun. At all.
But you also liked MGS4, a game that also doesn't require you to play it.
Eh, FFXII has a lot of tough bosses that do require a lot of strategy and pre-planning. comparing it to mgs4 is kinda off and just an insult
FFXII is just waiting until you don't have to play the game anymore. Wallking around doing nothing while your gambits do the work for you isn't fun. At all.
But you also liked MGS4, a game that also doesn't require you to play it.
Eh, FFXII has a lot of tough bosses that do require a lot of strategy and pre-planning. comparing it to mgs4 is kinda off and just an insult
i'd say it easily has the MOST tough bosses of any game in the series, especially since you can access higher-level areas throughout the game.
My favorites are FFV, VI, VIII, Tactics, X-2, and XII
FFXII wasn't even half-finished when Matsuno cracked, and it shows. It's ten or so hours of awesome followed by thirty to forty hours of shit only a developmentally-stalled aspie could enjoy.
FFXII was fantastic. The battle system was great, it was more involved and different enough that I loved it, it reminded me of something like Phantasy Star Online's gameplay just with a more turn based JRPG style. The world was fucking great with tons of fun side quests, the story was still not very good but at least decent enough to care to follow. The voice acting was definitely above other FF games as well.
When I look back on it, it was the perfect new evolution for JRPGs. It also had main characters for japan like Vaan and one's for the west like Basch or Balthier. It was fantastically paced and was varied, a lot more than most FFs especially XIII.
PS2 definitely went out on a high note with FFXII and Bully.
Did anyone on here beat the ultimate boss besides borys? I did everything except a few random bosses on the map and whatever was in the dungeon under the last level. Those fuckin frogs would swarm my party before I could get anywhere :\
i'd say it easily has the MOST tough bosses of any game in the series, especially since you can access higher-level areas throughout the game.
yup. makes the people say it plays by itself look stupid.