uh, yeah, it is kind of hard to just casually poop out something on chrono trigger's level
it's debatable if anyone has managed it since.
Psx and ps2 annihilate snes.
Psx and ps2 annihilate snes.
In terms of overall quality, yes but none of them are like Secret of Mana or Chrono Trigger. The best game on the PSX is that Squaresoft RPG that was all brown. Forgot the name.
Brown=Vagrant Story.
You know that mentioning Legend of Mana nullifies that list right? Same goes for Legend of Legaia.
I'd rather play Chrono Cross than Secret of Mana
Action RPG system with turn based RPG like game play. I dunno, just isn't fun to me anymore. I find it very shallow.
I remember playing a Chrono Trigger clone on my DS...
Now what was it called again..
I remember playing a Chrono Trigger clone on my DS...
Now what was it called again..
Nostalgia?
No, this shit:I remember playing a Chrono Trigger clone on my DS...
Now what was it called again..
Nostalgia?
So far nothing indicates you really mean snes rpgs and not just Chrono Trigger. CT is in the top 5 jrpgs period. Games like that don't come often.
Wait is the action rpg thing the flaw or the turn based combat the flaw?
I played plenty of better games than CT.
Suikoden, Grandia, Breath of Fire, Xenogears (at least the first disc), Xenosaga (KOSMOS IS MY WAIFU FUCK YOU), Chrono Cross (yes, it's better go fuck your animu pillow), Arc The Lad.
The list goes on and on.
I played plenty of better games than CT.
Suikoden, Grandia, Breath of Fire, Xenogears (at least the first disc), Xenosaga (KOSMOS IS MY WAIFU FUCK YOU), Chrono Cross (yes, it's better go fuck your animu pillow), Arc The Lad.
The list goes on and on.
:gurl
There's some absolute shit on that list, McD. If by Breath of Fire you're referring to DQ, then yeah, but everything else nope.
Now, if you'd listed Torment, BGII, etc then we'd have something to agree on.
I played plenty of better games than CT.
Suikoden, Grandia, Breath of Fire, Xenogears (at least the first disc), Xenosaga (KOSMOS IS MY WAIFU FUCK YOU), Chrono Cross (yes, it's better go fuck your animu pillow), Arc The Lad.
The list goes on and on.
:gurl
There's some absolute shit on that list, McD. If by Breath of Fire you're referring to DQ, then yeah, but everything else nope.
Now, if you'd listed Torment, BGII, etc then we'd have something to agree on.
Dragon Quarter was awesome.
I don't really get the Suikoden II love... I found it to be an above average jrpg and nothing more, really. I think it's the whole scarcity thing, I dunno.
hahahaha arc the fucking lad is better than chrono trigger, rightYou can't top this:
mcd, you're moving up the list. sceneman's title could be challenged anew!
I disagree. CT's battle system is nothing great. It is really fun and the encounter system is ahead of its time but I think that's about all I can say about it in that area. What I love about CT is the sense of adventure, not battles or gameplay. That's why I said snes rpgs are most famous for their stories and not game play. The main exception being FFV, Ogre Battle, and TO.
As for your "really shines when underleveled" argument I have used that same argument in favor of FF8. You don't want to go that rabbit hole as the same applies to any RPG. If I play an RPG for gameplay I certainly am not thinking of CT in any category.
I disagree. CT's battle system is nothing great. It is really fun and the encounter system is ahead of its time but I think that's about all I can say about it in that area. What I love about CT is the sense of adventure, not battles or gameplay. That's why I said snes rpgs are most famous for their stories and not game play. The main exception being FFV, Ogre Battle, and TO.
As for your "really shines when underleveled" argument I have used that same argument in favor of FF8. You don't want to go that rabbit hole as the same applies to any RPG. If I play an RPG for gameplay I certainly am not thinking of CT in any category. I don't remember any difficult battles in CT. All I remember is adventure and good feels.
Compared to something like Valkyrie Profile 2, CT is very bare bones to me
I disagree. CT's battle system is nothing great. It is really fun and the encounter system is ahead of its time but I think that's about all I can say about it in that area. What I love about CT is the sense of adventure, not battles or gameplay. That's why I said snes rpgs are most famous for their stories and not game play. The main exception being FFV, Ogre Battle, and TO.
As for your "really shines when underleveled" argument I have used that same argument in favor of FF8. You don't want to go that rabbit hole as the same applies to any RPG. If I play an RPG for gameplay I certainly am not thinking of CT in any category.
That makes no sense, FF8's enemies scale with your level. And no it doesnt apply to any rpg. Have you tried going through FF1-3 underlevelled?
I disagree. CT's battle system is nothing great. It is really fun and the encounter system is ahead of its time but I think that's about all I can say about it in that area. What I love about CT is the sense of adventure, not battles or gameplay. That's why I said snes rpgs are most famous for their stories and not game play. The main exception being FFV, Ogre Battle, and TO.
As for your "really shines when underleveled" argument I have used that same argument in favor of FF8. You don't want to go that rabbit hole as the same applies to any RPG. If I play an RPG for gameplay I certainly am not thinking of CT in any category. I don't remember any difficult battles in CT. All I remember is adventure and good feels.
Compared to something like Valkyrie Profile 2, CT is very bare bones to me
...you didn't play CT on release, did you? You also completely ignored my "gameplay innovations at the time" statement.
READING MOTHERFUCKER, CAN YOU DO IT
Personally, I think I over-rate 16 bit RPGs because you actually felt like you were getting value for your dollar. They weren't finished ridiculously quickly like Super Metroid and they weren't stupidly hard like SNES Contra or Sega's Chakra or Vectorman. They hit a nice sweet spot in challenge and length of game.
I disagree. CT's battle system is nothing great. It is really fun and the encounter system is ahead of its time but I think that's about all I can say about it in that area. What I love about CT is the sense of adventure, not battles or gameplay. That's why I said snes rpgs are most famous for their stories and not game play. The main exception being FFV, Ogre Battle, and TO.
As for your "really shines when underleveled" argument I have used that same argument in favor of FF8. You don't want to go that rabbit hole as the same applies to any RPG. If I play an RPG for gameplay I certainly am not thinking of CT in any category. I don't remember any difficult battles in CT. All I remember is adventure and good feels.
Compared to something like Valkyrie Profile 2, CT is very bare bones to me
...you didn't play CT on release, did you? You also completely ignored my "gameplay innovations at the time" statement.
READING MOTHERFUCKER, CAN YOU DO IT
Nope. I played CT about three years after its release via emulation. I still think my point stands. It is very funny how many jrpg fans will talk about how important game play is when they put Games like CT on a pedastal, a game where I never had a game over. Not saying there's anything wrong with CT, I just dislike the contradictions. I have always found CT really simple. That doesn't take away from the fun in any way.
Also me playing CT late is kinda impertinent in this discussion considering in 98 no one was doing anything remotely similar to CT. I went from random battles to what is in CT just like everyone else.
Personally, I think I over-rate 16 bit RPGs because you actually felt like you were getting value for your dollar. They weren't finished ridiculously quickly like Super Metroid and they weren't stupidly hard like SNES Contra or Sega's Chakra or Vectorman. They hit a nice sweet spot in challenge and length of game.
Probably the best explanation I've heard in this thread.
Just staying under leveled is the challenge in ff8 as it is so easy to level. Also, as leveling is the way to get better stats, you have a cap if you're under leveled as the enemies get harder. Battling every enemy without enc-none without leveling up on top of limiting your junctions will make the game more difficult. Many bosses will one shot you with a special attack by the end of the first disc.
The point is, limiting yourself in rpgs always (mostly) results in fun play because rpgs are typically very um...simple almost to a fault. Of course, games like bofdq, smt games, and vp2 don't have that problem.
Plus I'm sure I died more in suikoden II than in CT.
Sorry breh. Just find it weird how gamers are all like GAMES TODAY ARE BABBY EASY AND ABOUT EXPERIENCES and shit then they gush about CT - a game I can beat without dying once and my most prized memories of it are stories contained. Then they're like GAMEPLAY and I'm all "what game play?"CT and CC were all about Time Travel. No one can hate on that.
Just weird shit.
spoiler (click to show/hide)should have saved it for the inevitable "WHAT FF IS THE BEST" discussion for when FF13-3 get out[close]
What was so great about snes jrpgs? There were many classics for sure. But jrpgs have kinda gone past snes a long ass time ago in a game sense. Tell me: what was great about the game play in FFVI?
ANSWER
Everyone responsible for those games were put into management positions
What was so great about snes jrpgs? There were many classics for sure. But jrpgs have kinda gone past snes a long ass time ago in a game sense. Tell me: what was great about the game play in FFVI?
FF6 was fun because it was a big toybox of wacky characters, abilities, etc. you could use along with wacky situations and dungeons you found yourself in and enemies you found yourself fighting. Admittedly it was also the FF where the balance started going to shit
I played CT while avoiding a lot of enemies, it made some of the boss fights fun and challenging but the regular enemies (the ones that can't be avoided, which is a lot of them), I still got through by mindlessly spamming attack or basic abilities. Which I think is kind of a big flaw (that many or most JRPGs have) considering how much time you spend in those battles.
Another thing that disappointed me about CT is that while early dungeons like the Cathedral or Guardia Castle dungeon (after the trial) were creative in terms of game design, and fun to explore, it seemed over the course of the game they gradually gave up on that and later dungeons became just a long linear sequence of battles that often weren't even avoidable.
What was so great about snes jrpgs? There were many classics for sure. But jrpgs have kinda gone past snes a long ass time ago in a game sense. Tell me: what was great about the game play in FFVI?
FF6 was fun because it was a big toybox of wacky characters, abilities, etc. you could use along with wacky situations and dungeons you found yourself in and enemies you found yourself fighting. Admittedly it was also the FF where the balance started going to shit
I'm not debating FFVI being fun. I'm debating snes rpgs "awesomeness". Not once in this thread aside from Toxic Adam's post has anyone offered any opinion in regards to backing up why they feel snes rpgs have not been topped when in reality, if we are talking about in a game sense, they were topped a long ass time ago. Surely, from a crowd of people that's emphasis ganeplay over anything else (see Triumph and his Shenmue tirades) they would see this. But the cognitive dissonance sticks. Chrono Trigger, a game where I can mash attack the whole game is a treasure and hasn't been topped apparently, but let's not mention Valkyrie Profile 2!
Seems like a nice case of nostalgia mixed with cognitive dissonance. They can't even admit that the main reason games like FFVI and CT were so good were their stories and settings and scale. You will see the same arguments used against VII or hell, IX - too easy, too attack mashy, brain dead combat when their treasured games have the same shit. Bring that up, and they sweep it under the rug.
I wouldn't have a problem if they were consistent about it which is funny coming from moi, but hey there it is.
Did the genesis have any good RPGs?
I didn't play jrpgs until the ps1 where they became one of my favorite genres. I went back later and tried some snes final fantasies and CT but I could tell I missed something by not playing them at release
Did the genesis have any good RPGs?
I didn't play jrpgs until the ps1 where they became one of my favorite genres. I went back later and tried some snes final fantasies and CT but I could tell I missed something by not playing them at release
Did the genesis have any good RPGs?
I didn't play jrpgs until the ps1 where they became one of my favorite genres. I went back later and tried some snes final fantasies and CT but I could tell I missed something by not playing them at release
Did the genesis have any good RPGs?http://www.listal.com/list/rpg-world-genesis-mega (http://www.listal.com/list/rpg-world-genesis-mega)
Yeah, I think for English gamers the 16 bit era is filtered heavily by the fact that we generally only got the very best JRPGs. Having poked around a lot at the many unlocalized games of that period, I can safely say the genre on the whole was 85% shit even in the "glory days".
I feel I should say I'm not explaining myself because I don't see much point. I see no end of this conversation where I don't end up pissed off.
Therefore, I'm opting to spare us both the misery.
I think I'll give Phantasy Star IV a shot. I don't know why I never bought any rpgs when I had a genesis. Sega Visions must not have been pimping them as hard as Nintendo Power wasAssuming you are only interested in the traditional JRPG(?) if so play Lunar as well and Phantasy Star II
Why is it that forum posters can't discuss RPGs without becoming extremely ass damaged?
So far nothing indicates you really mean snes rpgs and not just Chrono Trigger. CT is in the top 5 jrpgs period. Games like that don't come often.
I only meant Secret of Mana and Chrono Trigger. I just want clones of those.
Can someone help me figure something out? I abhor all JRPGs but I play the ever-loving shit out of Persona. Where does this put me in regards to my weeabosity
Can someone help me figure something out? I abhor all JRPGs but I play the ever-loving shit out of Persona. Where does this put me in regards to my weeabosity
MORE MODERN SETTINGS PLEASE.were a lot better with that nowadays. alpha protocol, vampire the masquerade is one too right? a lot of the modern games tend to be 'slashies' to me, action RPGs and FPS like stalker and all that with a sprinklin' of role playing. im talking about different cultural settings though. i dare an rpg dev to base a game on ANY setting having to do with dark people. they might do azns with Jade Empire but the day i see an RPG, or any game based on aztec or african or indian or pacific islander or whatever, ill eat my fist.
i personally blame it on CACs like MAF who say they 'cant identify with a black GTA protagonist' :dead
As an adult JRPG's are coma inducing. Unless it is a Shin Megami game that doesn't involve stupid teenagers going to school I can't fuck with them.agreed. the graphics art and asset wise are crap, the battle systems seem old, outdated, and boring as hell, and the stories havent improved...shit just seems archaic. i could of course be talking out of my ass but i dont check for em anymore. wrpgs havent.really evolved or xhanged much either but at least they have serviceable visuals...
I think suikoden II is better than CT. :yeshrug
Best jrpgs IMO:
Chronic trigger
Suikoden II
Dragon Quarter
Valkyrie Profile 2
Persona 3/4
Final Fantasy XII
Dragon Quest V
:yeshrug
I'd take all over these over CT but CT is no slouch.
I think suikoden II is better than CT. :yeshrug
Best jrpgs IMO:
Chronic trigger
Suikoden II
Dragon Quarter
Valkyrie Profile 2
Persona 3/4
Final Fantasy XII
Dragon Quest V
:yeshrug
I'd take all over these over CT but CT is no slouch.
bolded and bumped this post because :mindblown
take a seat in the corner himu. In no universe, this one or any parallel one where you're a woman, is final fantasy XII better than any of those games much less chrono trigger
good call but i meant from WRPGs. JRPG devs have been going to other cultures for sges. look at the environs in say, golden sun 2 for example. ill play tombs tho
Probably because JRPGs now appeal to pedophiles instead of normal folk.
I understand that, sometimes it's not worth the effort. Not saying anything in particular about anyone on this board, but just in general. This is one of the better gaming related boards I've checked out and I seem to get along with most people here.Why is it that forum posters can't discuss RPGs without becoming extremely ass damaged?
Honestly, there are very few arguments I can have with Himu-chan where I don't end up pissed off in the end. Not at him, but at myself for wasting time/energy.
I think suikoden II is better than CT. :yeshrug
Best jrpgs IMO:
Chronic trigger
Suikoden II
Dragon Quarter
Valkyrie Profile 2
Persona 3/4
Final Fantasy XII
Dragon Quest V
:yeshrug
I'd take all over these over CT but CT is no slouch.
DDS' is based off of hindu and buddhism architecture, but a lot of it is a mix of modern and sci-fi.
Bebs, I'm not arguing one generation vs. two, nor am I going to accept teams of FC/SFC vs. PS1/PS2. All I'm saying is that overall, SFC, PS1, and PS2 are not substantially different in terms of across the board quality, and that any significant perceived difference from Western gamers is more owing to differing localization practices than anything else.
Probably the only person I know who could is Aeana.
Probably the only person I know who could is Aeana.
or red scarlet.
She's always streaming some XII. She's even got more time on it than Ulililia, who is getting each char to level 99 with the highest possible HP/MP bonus for every single level up.
I remember some other posts of hers about putting crazy time into some JRPGs
also FFXII International, even though I'm only 15 hours in, might just be the best JRPG I've played. I don't know who any of these people are and I sunk 100 hours into the PS2 version. But I can't fucking wait to start on Trial Mode.
just pure gameplay.
:babylawd
Bebs, I'm not arguing one generation vs. two, nor am I going to accept teams of FC/SFC vs. PS1/PS2. All I'm saying is that overall, SFC, PS1, and PS2 are not substantially different in terms of across the board quality, and that any significant perceived difference from Western gamers is more owing to differing localization practices than anything else.
Don't pass on VP2. You'll thank me later. :bow
Nope. Wanted to but I didn't understand the demo a lick so I didn't buy it. Was during my college poor days so I was more selective.
Honestly I think PS2 has the most variety and the rpgs that still hold up the best today with quick gameplay, good interfaces. But PS1 has a lot of the classics. SFC has a good amount of classics too. PS2 has a lot of mediocre games as it was also the start of budget issues downfall of many series (Grandia, Wild Arms, Suikoden, etc...), but it does have A LOT of great games. Hell, the Tales series alone contributes to a lot of quality with ToDr, Abyss, and others.
Since you dont like rpgs for gameplay it is no surprise you don't like those games Magus.
Reminded me of VP2 without focus. Either that or the demo just has a poor way if explaining things.
Since you dont like rpgs for gameplay it is no surprise you don't like those games Magus.
yup yup,setting is the most important thing in an rpg,i don't really care if you have a big map or a fancy faux-SRPG like system... like i know everyone says it's boring and repetitive and well i guess it's true but for me odin sphere will remain one of the game i'll remember for the system
Since you dont like rpgs for gameplay it is no surprise you don't like those games Magus.
yup yup,setting is the most important thing in an rpg,i don't really care if you have a big map or a fancy faux-SRPG like system... like i know everyone says it's boring and repetitive and well i guess it's true but for me odin sphere will remain one of the game i'll remember for the system
I met someone whose favorite game is OS. You're not alone in that magus!
I still need to give it another shot. I never even finished the first story. Gorgeous art/music, but gameplay felt stiff and it wasn't very exciting to me.
I suppose that I just didnt get vp2? I dunno, maybe i need to seep people playing the game to figure things out, i think i was probably splitting the xp too thin like i usually do in games.
I jsut bum rushed that boss and got more reward. Hmm.
They are making old school JRPGs though?
Just this year we got Ni No Kuni. We also get Tales of Xillia, Kingdom Hearts 1.5 HD (2 games in 1, even)
You also get those frilly crap ones like Time and Eternity.
It's not like these games set the standard for JRPG. You bop things with a stick, and you level up.
Seeing the Torment success makes me jealous there aren't Japanese creators making old school jrpgs. Nothing against the kickstarter stuff, I was just playing consoles in high school so I don't have the same nostalgia for them.
They are making old school JRPGs though?
Just this year we got Ni No Kuni. We also get Tales of Xillia, Kingdom Hearts 1.5 HD (2 games in 1, even)
You also get those frilly crap ones like Time and Eternity.
It's not like these games set the standard for JRPG. You bop things with a stick, and you level up.
Seeing the Torment success makes me jealous there aren't Japanese creators making old school jrpgs. Nothing against the kickstarter stuff, I was just playing consoles in high school so I don't have the same nostalgia for them.
They are making old school JRPGs though?
Just this year we got Ni No Kuni. We also get Tales of Xillia, Kingdom Hearts 1.5 HD (2 games in 1, even)
You also get those frilly crap ones like Time and Eternity.
It's not like these games set the standard for JRPG. You bop things with a stick, and you level up.
eeeeeehhhh it's not the same,during ye olde day you had capcom,konami,square-enix and they would all make big effort toward the genre,nowadays all you see are rehash on 3DS,nobody wants to give a fuck anymore,even level 5 one of the few developers who still feels like giving a fuck seems to be almost at their wits end
it's like with polar bears,sure they aren't extinct but you can see the polar cap melting
Seeing the Torment success makes me jealous there aren't Japanese creators making old school jrpgs. Nothing against the kickstarter stuff, I was just playing consoles in high school so I don't have the same nostalgia for them.
From what I hear, Kickstarter isn't available to Japanese people, so there's that.
inXile is a software house. They've made plenty of commercial games.
During ye olde days, Capcom pretty much made one RPG series, and 4/5 of felt rehashy and generic even in its time.
magoose's big problem is his irrational hatred of Atlus, which would certainly dampen the present RPG scene.
oh? i automaticaly assumed there was nothing behind it when i saw himuro asking "who's behind it" in the first place,what did they do?
During ye olde days, Capcom pretty much made one RPG series, and 4/5 of felt rehashy and generic even in its time.
Konami still does an RPG here and there, but they're rarely localized and the loss of the Suikoden guy after 5 is certainly felt.
magoose's big problem is his irrational hatred of Atlus, which would certainly dampen the present RPG scene.