THE BORE
General => Video Game Bored => Topic started by: Beezy on March 10, 2013, 07:51:22 PM
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http://www.youtube.com/watch?v=b_lG13-ezSs
Try the demo. This game has everything you can ask for. And easy achievements! :uguu :uguu :uguu
Online co-op works perfectly too. At least it did on 2 players. No disconnections, no noticeable lag, quick and easy to start a match, etc.
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my wife has wanted a coop beat em up to play ever since we finished Scott Pilgrim. looks like this fits the bill! will get it on sale. How's difficulty/enemy variety/customization?
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The bosses can be difficult, but you level up. You can choose to put your points towards attack/defense/speed or towards a branching skill tree to learn new attacks/skills. Max level is 50 (goes up to 99 with the dlc). Each character levels up separately. There are 4 different diffculty levels btw.
I thought it had good enemy variety. There are palette swaps of course, but not so much that you'll get annoyed of seeing the same enemy. I played through online with my friend who was obsessed with Scott Pilgrim. He thinks this is a much better game.
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I plan on getting it down the road.
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I should've just stuck this in the first post:
Facts Sheet:
- XBLA Release, Feb 27th, 800msp.
- 4P Co-Op available Online and Offline, for Co-Op and BattleGrounds Modes.
- The game has 4 main playable story characters, and
4 6 additional unlockable sub characters that can be played exclusively in the Arcade, CO OP or BattleGround Modes.
- 8 stages (0 through 7), each divided into subsections, with unique enemey types and boss battles.
- Online Multiplayer for the Co=Op and Battleground (4p arena VS) modes.
- Character leveling, including new attack and defensive moves.
Rots of Engrish! Actually, the english is pretty good. VA is all Japanese, though.
Why Should I care?:
- First off, online play out the gate. Scott Pilgrim nor Double Dragon Neon accomplished this!
- Guardian Heroes style line shifting. The best movement type for beat-em-ups ever concieved. No, I'm not bias, it's a fact! ;)
- Masaki Ukyo (Of Guardian Heroes / Code of Princess fame) assisted with Programming, so some actual Guardian Heroes dev. DNA in this game!
- It legitimately is a very solid game. Character Graphics, Chiptune Music, and multi-layered gameplay that has a wealth of sub-systems to play around with.
- Apparently a better quality game than the fighter it was spun off from! While it's battle engine seems to have all the details that game had! So it's a Beat 'em Up with a Fighters DNA!
- The developers admit that they made a "1200 MSP" game, but decided to charge 800 instead, to get as many playing as possible. Support such wise decisions!
- Original 2D sprite-style based Beat-em-ups are rare in this day and age. Support the Genre!
- Master Higgin's / Takahashi Meijin Himself Supports it! (http://"http://ameblo.jp/meijin16shot/entry-11466205075.html")
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I got two of the characters up to lvl 43 or so and the other two are in the 30s. The game is alright. I like how you have a large moveset, but the stage design and enemies are really boring. Basically the entire game consists of gathering a whole bunch of enemies together and then doing a combo that will instakill them. They don't pose much threat, they're just kinda there for you to smash. So in that sense, this game feels like a belt scroll musou to me. It's fun for a while but it gets boring fast.
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Level design isn't something that I ever remember from these type of games.
Have you tried the harder difficulties yet? How are they?
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Looks cute!
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Have you tried the harder difficulties yet? How are they?
I've only played a couple stages in Hard mode but it seems mostly the same. Enemies do more damage and they seem to attack more often, but that doesn't really since your character's levels/abilities carry over between every mode. I imagine that Nightmare mode with lvl 50 characters would be the best way to play, but I'm not that far in.
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My friend has it, it's a pretty fun game.. we were trying to buy Makise Kurisu (Steins;Gate) character DLC but there's a bug and it would try to charge something like 4285729284 MS points.
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Lol, that happened to my friend too. It's like than on purpose right now. The 12th is the release date for the dlc:
http://www.youtube.com/watch?v=dFffL0fu5ac
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Yeah, will buy it for sure.
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I dunno man this looks pretty :uguu
It needs more
(http://www.arcade-museum.com/images/106/1068680619.jpg)
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Pit Fighter?
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(http://s.uvlist.net/l/y2010/05/69894.jpg)
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:lol
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The Kurisu dlc dropped earlier today.