Wait, which SMT spinoff do you hate?
If it's SJ, you can't be my friend anymore magus :'(
ah-ah actualy strange journey is the only SMT spinoff i like,because it's like etrian odyssey minus all the stuff i hate from etrian odyssey,plus all the stuff i like from nocturne
i was refering to the trifecta of persona/devil summoner/devil survivor,they aren't bad games per se but i gave up half-bored on all of them and they aren't nocturne,and there is a single nocturne and a bajillion of them >:(
they should have remade nocturne :fbm
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in atlus case probably demade :teehee
? yeah no market ::) thats why the games sell in the tens (hundreds?) of thousands. Dumbass
One series selling six figures worldwide doesn't make a market. Name me some more dungeon crawler series in the same vein as EO, then tell me if they even sell that much.
I let you know when Might & Magic X comes out.
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Legend of Grimrock sold 600k copies.
? yeah no market ::) thats why the games sell in the tens (hundreds?) of thousands. Dumbass
One series selling six figures worldwide doesn't make a market. Name me some more dungeon crawler series in the same vein as EO, then tell me if they even sell that much.
If I designed 100 t-shirts and sold 50 of them, I would say theres a market for those shirts. If several people are buying shit, that constitutes a market.
Just because there's a market for your specific t-shirt, doesn't mean there's a market for t-shirts in general (hence "these games" since you seem so hell-bent on semantics). EO might be the exception, certainly not the rule, unless you're going to argue that the performance of it peers like the Dark Spire and Unchained Blades make a strong case for the vitality of the genre as a whole. And since your example suggests that 50 t-shirt sales constitutes a market, I have little doubt that you'd consider the dismal commercial performances of those games to be a moot point.
Okay, maybe I'm completely lost here. I was just assuming that even though EO sales aren't huge, Atlus keeps producing the games, because they're selling enough and the requisite company resources are minimal. I'm assuming Atlus is turning a profit.
Oscar, correct me if I'm wrong
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I'm most likely wrong, so tear me a new one