THE BORE

General => Video Game Bored => Topic started by: fistfulofmetal on April 09, 2013, 10:46:30 AM

Title: Batman Arkham Origins
Post by: fistfulofmetal on April 09, 2013, 10:46:30 AM
so some other company can make Batman Arkham Origins for current gen thats coming out in october

http://www.gamefocus.ca/news/19668.html
Title: Re: Rocksteady making next-gen Batman game
Post by: Powerslave on April 09, 2013, 10:48:33 AM
SWEAR TO MEEEE lmao!
Title: Rocksteady making next-gen Batman game
Post by: Verdigris Murder on April 09, 2013, 10:55:06 AM
Does anyone else think that it's great that the UK makes better superhero games and actors than the US?

Why is that? Maybe it's because the yanks are basically salves to the puss oozing mega corps of 'merica.
Title: Re: Rocksteady making next-gen Batman game
Post by: maxy on April 09, 2013, 11:12:28 AM
Quote
Alongside the main game, a handheld title called Batman: Arkham Origins Blackgate will be available for 3DS and Vita platforms.

 :rejoice
Title: Re: Rocksteady making next-gen Batman game
Post by: FoneBone on April 09, 2013, 12:17:37 PM
Handheld game is apparently a 2.5D Metroidvania. :rock
  Yeah, I'm excited about this.  Kinda ridiculous that it'll be Armature's first released original game, though. 

Not so enthusiastic about the console game as a prequel without Rocksteady's involvement, but it's not like I'm going to pay full price for it (yay Steam sales).
Title: Re: Rocksteady making next-gen Batman game
Post by: maxy on April 09, 2013, 12:40:17 PM
http://www.youtube.com/watch?v=6d0geMX4nWA

Quote
will be developed by WB Games Montreal
Title: Re: Rocksteady making next-gen Batman game
Post by: Flannel Boy on April 09, 2013, 12:55:18 PM
Quote
will be developed by WB Games Montreal

DEM QUEBEC SUBSIDIES.

edit:
Quote
Quebec earmarked $117-million for the program in 2011
  :obama
Title: Re: Rocksteady making next-gen Batman game
Post by: cool breeze on April 09, 2013, 01:16:31 PM
Handheld game is apparently a 2.5D Metroidvania. :rock
  Yeah, I'm excited about this.  Kinda ridiculous that it'll be Armature's first released original game, though. 

Not so enthusiastic about the console game as a prequel without Rocksteady's involvement, but it's not like I'm going to pay full price for it (yay Steam sales).

yeah, I knew I heard of Armature before, and when I first saw that there would be a Vita/3DS game I was hoping it would be a 2D metroid/castlevania style game.  More interested in it than the console one.

at the same time, I'm glad Rocksteady isn't stuck slumming it in the current gen ghetto. 
Title: Re: Rocksteady making next-gen Batman game
Post by: Himu on April 09, 2013, 01:28:23 PM
First read it as Rockstar :lol
Title: Re: Rocksteady making next-gen Batman game
Post by: Madrun Badrun on April 09, 2013, 02:40:33 PM
Handheld game is apparently a 2.5D Metroidvania. :rock

O shit
Title: Re: Rocksteady making next-gen Batman game
Post by: Steve Contra on April 09, 2013, 02:56:32 PM
Handheld game is apparently a 2.5D Metroidvania. :rock
Ummmm :rock
Title: Re: Rocksteady making next-gen Batman game
Post by: Rahxephon91 on April 09, 2013, 03:06:45 PM
Hmm. This doesn't seem so positive. A new developer and a prequel? Yeah that hasn't had the best track record. I mean I would rather there not have been another game this gen after the pretty great 2nd one.
Title: Re: Rocksteady making next-gen Batman game
Post by: cool breeze on April 09, 2013, 03:09:44 PM
info

Quote
Story

- Takes place on Christmas Eve
- Years before the previous two games
- Mob boss Black Mask will give a fortune for Batman’s head
- Top assassins and supervillains from the DC Comics universe are out to get Batman
- Cops on the take from the mob join the manhunt as well
- Batman needs to outsmart his enemies, find out why Black Mask wants him dead, and prove to what good cops that he’s on their side

General

- Porting Arkham City to Wii U let the team get familiar with Unreal 3
- Doing a prequel lets the team carve a unique territory if Rockstar were to move the Arkham timeline ahead down the road
- Rocksteady’s project is tightly under wraps
- Younger Batman also “gives us the opportunity to refresh things a bit”
- Combat system still in place
- Will have “new layers, new opportunities, and new tactics”
- New enemy types
- Batman not as finely honed as in the previous games
- Won’t control the Batwing directly
- Batwing will figure into story sequences and acts as a universe-appropriate form of fast travel
- Has the traditional predator mode in which players swing from perch to perch, glide kick, string guys upside-down, etc.
- New remote claw that is like the grappler in Just Cause 2
- Batman targets two objects and fires out a claw
- This hooks into the first object and launches another claw and rope to the second object
- Can then pull the two objects together
- Use this to knock enemies together, slam heavy objects into foes, string objects or people under a perch
- Can string up an explosive barrel under a perch, lure enemies with a sonic batarang, then cut the rope with a normal batarang, dropping the explosive on their heads
- Team knows Black Mask isn’t the most popular villain
- Old Gotham is only half of the game world
- Another new entire is across the bridge called New Gotham
- New Gotham is classier and has much taller skyscrapers
- New zone doubles the size of the game world
- Players can dismantle the hacked tower network
- Towers emit a jamming signal that prevents the Batwing from flying into the area, meaning no fast travel
- It also halts Batman’s sensors from placing points of interest on the map
- Taking down the towers are varied and require all of Batman’s navigation, puzzle solving, and combat skills
- Some can be taken down quickly, others must be returned to later with an upgrade
- “Crime in Progress”: ex – saving some cops from a group of thugs, rescuing a snitch from being tossed off a roof
- Activities give Batman a chance for experience point bonuses
- Completing side quests also contributes to the GCPD’s understanding and appreciation of Batman
- They will begin to know Batman and which side he stands on based on how much you take on the optional missions
- Most Wanted system gives players a chance to go after villains outside of the core storyline
- These optional side missions can be tackled when you discover them
- Many optional missions offer upgrades
- Batman’s butler Alfred may notice that he had a tough time in that situation and give him a new gadget
- Dark Knight system is slightly more behind the scenes, though it’s still important
- Dark Knight system provides a lengthy string of tasks that slowly goes up in difficulty as the game progresses
- The team wants to avoid boring tutorials while still training players to be masters of predator and combat systems
- Complete a certain number of counters or silent takedowns to receive XP rewards or a specific upgrade
- Dark Knight system doesn’t replace challenge mode
- Team wants to make challenges more meaningful

Game demo

- Takes place about an hour into the game
- Batman is perched above Jezebel plaza
- Black Mask’s assassins have stirred up the local thugs
- No towering walls keeping villains in check and many citizens call Arkham City home since there isn’t a prison
- Amusement Mile hasn’t been flooded
- Batman is looking to find out why Black Mask is trying to kill him
- Batman decides to go to the party to track down Penguin, who hears about everything
- Eventually, Penguin gives some intel on a murder at Lacey Towers
- Claw grips Batman’s ankle and drags him out of the room before he can finish his questioning
- Batman reaches for the door, but his arm is stomped by a mysterious figure
- Batman ends up suspended upside-down from the rafters
- Deathstroke circles Batman with a drawn sword
- Batman blocks and disarms Deathstroke, using the sword to cut himself free
- Thanks to Penguin’s tip, Batman goes to Lacey Towers
- The cops say it’s a double homicide
- One victim is supposedly Black Mask
- Inside the apartment, Batman sees Black Mask’s girlfriend strung up on a chandelier
- Black Mask’s assumed body is laying face up across the room
- Batman goes into first-person detective vision to examine the situation

(http://i.minus.com/ibxGstXhDMeHID.jpg)
(http://i.minus.com/idZUJPG83YPBM.jpg)
(http://i.minus.com/ibsqfK0Ocz1YRb.jpg)


Quote
- Players can dismantle the hacked tower network
- Towers emit a jamming signal that prevents the Batwing from flying into the area, meaning no fast travel
- It also halts Batman’s sensors from placing points of interest on the map
- Taking down the towers are varied and require all of Batman’s navigation, puzzle solving, and combat skills

Borgia towers  :-\
Title: Re: Rocksteady making next-gen Batman game
Post by: Purple Filth on April 09, 2013, 03:22:32 PM
Quote
- New remote claw that is like the grappler in Just Cause 2


hmmmm
Title: Re: Rocksteady making next-gen Batman game
Post by: TakingBackSunday on April 09, 2013, 04:20:58 PM
I'm not sold on this...a developer other than rocksteady making an origins game?  ehhhhh

I just hope they don;t change things too much.  Arkham City is my favorite game this gen other than Galaxy.
Title: Re: Rocksteady making next-gen Batman game
Post by: TakingBackSunday on April 09, 2013, 04:34:17 PM
you're not the only one, a lot of people, here especially, didn't dig AC as much.  I fucking loved it though.
Title: Re: Rocksteady making next-gen Batman game
Post by: Smooth Groove on April 09, 2013, 04:43:22 PM
So did Batman die after Arkham City?

I don't recall him getting a cure after Joke stole the last antidote.
Title: Re: Rocksteady making next-gen Batman game
Post by: Trent Dole on April 09, 2013, 04:50:47 PM
Handheld game is apparently a 2.5D Metroidvania. :rock
So if it's not total shit the day it releases will be the day I jump in on the current gen handheld bandwagon then. :hyper
Title: Re: Rocksteady making next-gen Batman game
Post by: Great Rumbler on April 09, 2013, 04:52:06 PM
So did Batman die after Arkham City?

I don't recall him getting a cure after Joke stole the last antidote.

Batman eventually got the cure back and took some of it.
Title: Re: Rocksteady making next-gen Batman game
Post by: cool breeze on April 09, 2013, 05:14:28 PM
Batman: Arkham Origins Blackgate (that's the title...) Vita/3DS game info

Quote
- Warner Bros. wanted to have a 2.5D-style Arkham game in the style of Metroidvania
- The company chose Armature because the studio was familiar with that style of game
- Takes place after the end of Origins
- Set on the isolated island at the Blackgate Penitentiary
- Prison uprising has occurred
- Intro level in Gotham
- Batman goes to Blackgate in order to put a stop to the riot
- 2D animatics with full voices tell the story
- Batman moves through a side-scrolling game world
- He’ll pick up near gear and take on enemies along the way
- Interconnected passages and prison secrets
- Not focused on leveling up abilities like the console games
- Instead, it stays true to the subgenre’s formula
- All of Batman’s improvements came through gear pick-ups and upgrades
- Team wanted to give players more of a sense of collection
- Mostly set along a 2D plane
- Takes full advantage of the visual three-dimensionality of the environments
- Explore, fight, and interact with the foreground abnd background
- Can grapple up to gargoyles on a background balcony while a crowd of armed inmates pass by
- Enemies will go after Batman from all angles
- Go to the foreground or background to tackle a designed foe
- Combat similar to the console Batman games
- Button taps to attack, counter, and use gear are in place
- Freeflow combat system
- Built from the ground up
- Batarang: stun enemies or hit distant objects
- Line launcher: cross wide gaps
- Explosive gel variation: shoot from a launcher onto spots around the screen
- This lets you get involved with entertaining takedowns such as dropping a chandelier on enemies from above
- More gadgets will also be in the game
- Has a version of the predator mode
- Game has a few more layers of feedback
- Ex: can see the sightlines of enemies
- This lets you know if enemies can see you or not
- Same kind of vantage points, floor grates, silent takedowns, glide kicks, weapon use, and breakable walls as in the console games
- Game is split into various sections
- Each can be accessed once you figure out a way inside
- No save rooms
- Modern checkpoint system
- Can manually save whenever you desire
- Can defeat the bosses in any order if you find out where you want to go
- “We don’t want you to break the game, but if you can exploit it in a certain way that we haven’t thought of, that’s awesome. So it’s conceivable the players will have abilities that don’t necessarily jibe that great with the boss. We’ve taken some cues from other games where if you have a particular item against a boss, you’ll just rip them a new one, but we don’t tell you what that item is”
- Will have detective mode
- Tap a button and the screen fades into a digitized overlay with detailed info
- Green enemies: enemies haven’t seen you
- Red enemies: enemies are onto your location
- Move a reticle around the screen to focus Batman’s attention
- Can use this to uncover secrets
- Uncover clues and analyze dangerous situations in detective mode

images:
http://i.minus.com/ibviMZnjMdSRQb.jpg
http://i.minus.com/iCdGLSlmaZ3Ej.jpg
http://i.minus.com/ibaU6IsypHn5Zk.jpg
Title: Re: Rocksteady making next-gen Batman game
Post by: Powerslave on April 09, 2013, 05:21:22 PM
Awesome. I love the realization that the PSV isn't powerful enough to replicate full 3D games with the same IQ as on consoles but is an excellent system and one that even is destined to get 2.5D games.
Title: Re: Rocksteady making next-gen Batman game
Post by: Don Flamenco on April 09, 2013, 05:24:15 PM
does WB feel hogtied by the name "Arkham" or something?    or is there really this much in the batman universe surrounding it.   I had only heard of the Asylum before Arkham City came out.
Title: Re: Rocksteady making next-gen Batman game
Post by: Great Rumbler on April 09, 2013, 05:25:39 PM
I'm sure they're worried that people will be confused if one of the Batman games in this new "series" doesn't have Arkham in the title.
Title: Re: Rocksteady making next-gen Batman game
Post by: Himu on April 09, 2013, 05:32:48 PM
Still don't get how people think Asylum is better than City. I guess you like fighting the same enemies over and over and shitty boss fights I guess.
Title: Re: Rocksteady making next-gen Batman game
Post by: cool breeze on April 09, 2013, 05:33:26 PM
does WB feel hogtied by the name "Arkham" or something?    or is there really this much in the batman universe surrounding it.   I had only heard of the Asylum before Arkham City came out.

yeah, this new game sounds like it'll take place around Gotham.  The Arkham connection works if you think "oh, it's the origin of how these criminals ended up in Arkham!" but not really.  You'd think it'd be called Batman: Gotham Knight or something tacky like that.  And Batman: Blackgate.
Title: Re: Rocksteady making next-gen Batman game
Post by: Stoney Mason on April 09, 2013, 05:33:59 PM
does WB feel hogtied by the name "Arkham" or something?    or is there really this much in the batman universe surrounding it.   I had only heard of the Asylum before Arkham City came out.

It does seem a little weird. Batman seems like a big enough brand where you wouldn't need to be tied to something like that. I guess the reasoning is similar to what Rumbler is saying.
Title: Re: Rocksteady making next-gen Batman game
Post by: Stoney Mason on April 09, 2013, 05:35:19 PM
Still don't get how people think Asylum is better than City. I guess you like fighting the same enemies over and over and shitty boss fights I guess.

I preferred the original. It's not that I disliked City. But being open world didn't really add anything for my tastes. In fact in some aspects it was quite annoying in that game.
Title: Re: Rocksteady making next-gen Batman game
Post by: Smooth Groove on April 09, 2013, 05:38:32 PM
So did Batman die after Arkham City?

I don't recall him getting a cure after Joke stole the last antidote.

Batman eventually got the cure back and took some of it.

When?  Batman never got it from Joker.  The Alfred call was just a lie from the Mad Hatter. 
Title: Re: Rocksteady making next-gen Batman game
Post by: Don Flamenco on April 09, 2013, 05:39:09 PM
I'm sure they're worried that people will be confused if one of the Batman games in this new "series" doesn't have Arkham in the title.


I guess the word "Origins" in the title seals that they don't think much of their customers.  :lol
Title: Re: Rocksteady making next-gen Batman game
Post by: Great Rumbler on April 09, 2013, 05:43:38 PM
So did Batman die after Arkham City?

I don't recall him getting a cure after Joke stole the last antidote.

Batman eventually got the cure back and took some of it.

When?  Batman never got it from Joker.  The Alfred call was just a lie from the Mad Hatter. 

Batman gets the cure immediately after the boss fight with Clayface, then proceeds to chug it down. The Joker attacks Batman while he still has the vial, causing it to fall to the ground and break.

spoiler (click to show/hide)
Then The Joker dies.
[close]
Title: Re: Rocksteady making next-gen Batman game
Post by: Trent Dole on April 09, 2013, 05:47:50 PM
Wow, dem images for the handheld game. I am so sold. Please don't suck.
Title: Re: Rocksteady making next-gen Batman game
Post by: Smooth Groove on April 09, 2013, 05:47:57 PM
I must have missed Batman chugging it but I do remember the vial beaking, which is why I thought Batman was screwed.  That's why I was a little confused that Batman is still ok in the Robin DLC. 
Title: Re: Rocksteady making next-gen Batman game
Post by: Himu on April 09, 2013, 05:49:34 PM
The vial breaking screwed Joker, not Batman.

Those pics are the ones of the Metroidvania?
Title: Re: Rocksteady making next-gen Batman game
Post by: Positive Touch on April 09, 2013, 05:55:28 PM
Still don't get how people think Asylum is better than City. I guess you like fighting the same enemies over and over and shitty boss fights I guess.

I preferred the original. It's not that I disliked City. But being open world didn't really add anything for my tastes. In fact in some aspects it was quite annoying in that game.

i felt the same way, but i just replayed asylum and realized that the first 75% of it is atmosphere that has less challenge in it than city has in its first 10 minutes.
Title: Re: Rocksteady making next-gen Batman game
Post by: Beezy on April 09, 2013, 05:56:17 PM
Still don't get how people think Asylum is better than City. I guess you like fighting the same enemies over and over and shitty boss fights I guess.

I preferred the original. It's not that I disliked City. But being open world didn't really add anything for my tastes. In fact in some aspects it was quite annoying in that game.
Same here.
Title: Re: Rocksteady making next-gen Batman game
Post by: Smooth Groove on April 09, 2013, 06:28:38 PM
Arkham City's overworld reminded me of Jak 2's but less annoying because you don't have to keep dodging cops

Still the hopping around to reach new missions got tedious once you've been through the same areas several times

Still don't get how people think Asylum is better than City. I guess you like fighting the same enemies over and over and shitty boss fights I guess.

I preferred the original. It's not that I disliked City. But being open world didn't really add anything for my tastes. In fact in some aspects it was quite annoying in that game.

i felt the same way, but i just replayed asylum and realized that the first 75% of it is atmosphere that has less challenge in it than city has in its first 10 minutes.

Cormac mentioned that even his daughter was able to beat the first part of Asylum
Title: Re: Rocksteady making next-gen Batman game
Post by: Himu on April 09, 2013, 08:04:56 PM
AC :rejoice

Don't get wrong. I did about everything in AA, played it three times, got almost all cheevos including the 50 hit combo one. But I think City annihilates it in every way.
Title: Re: Rocksteady making next-gen Batman game
Post by: Rahxephon91 on April 09, 2013, 08:17:04 PM
For some reason I was unable to get into AA, but I liked AC. I just wish there was more Catwoman.
Title: Re: Rocksteady making next-gen Batman game
Post by: MCD on April 09, 2013, 08:21:37 PM
I collected everything in AA but only beat AC because I am too tired of this shit.
Title: Re: Rocksteady making next-gen Batman game
Post by: Rufus on April 09, 2013, 09:31:58 PM
Yeah, way too much crap scattered everywhere. I liked AA a lot more overall as well, but I still don't really know why.
Title: Re: Rocksteady making next-gen Batman game
Post by: MCD on April 09, 2013, 09:34:15 PM
Because it was a fresh experience.

And this is just me but I'm not huge on open world games. I prefer fake/small ones like Sleeping Dogs, Assassin's Creed and of course, Batman AA.
Title: Re: Rocksteady making next-gen Batman game
Post by: chronovore on April 09, 2013, 10:09:00 PM
A friend sent me Batman AA for PS3 shortly after its release. I played through that and loved it. I recently double-dipped on AA for 360 so I could play it for the 'cheevos. I think I can 100% it.

I did all the collectibles in Batman AC because I was enjoying the world Just That Much, but I'm old and feeble, so I was unable to complete the full Extreme Campaign's last couple sequences. Did everything else in the game though.  :-\

As much as I liked it, I haven't played the iOS titles, and I don't see myself getting a 3DS or PSV to play this metroid-y thing, and I'll be waiting on reviews to see if this port-developer is capable of delivering a similar experience to Rocksteady's greatness.
Title: Re: Rocksteady making next-gen Batman game
Post by: Cormacaroni on April 09, 2013, 11:09:28 PM
Pretty sure Cormac's daughter cleared the whole damn game and its sequel, haha.

Yep, working on the post-game stuff now :lol

We passed the controller for tricky bits - boss fights mostly of course. But she has some skills - like she managed to throw a remote-control Batarang back to herself and caught it

one more time /daftpunk

(https://farm9.staticflickr.com/8383/8532023959_9078330bf5_m.jpg)
Title: Re: Rocksteady making next-gen Batman game
Post by: Raban on April 09, 2013, 11:16:53 PM
:bow mini ms. cormac
Title: Re: Rocksteady making next-gen Batman game
Post by: Cormacaroni on April 09, 2013, 11:23:36 PM
To get on my soapbox for a minute, these games REALLY REALLY need some language censorship options. She is fine with the violence - she realizes it is all a cartoon, not scary at all. But it is frustrating listening to all the rape-threats directed at Catwoman and shit. She doesn't really get the implications but it wears on ME.

Or I could just keep playing Lego Batman 2 with her. But I was encouraged to explore everything as a kid and believe in the same thing as a parent. If you're ready, you're ready.
Title: Re: Rocksteady making next-gen Batman game
Post by: Cormacaroni on April 09, 2013, 11:25:19 PM
I did hold out a quite a while though - she's been bugging me to play 'the scary Batman game' ever since she saw Harley Quinn in AA on my PC back when it came out, when she was 3 :lol
Title: Re: Rocksteady making next-gen Batman game
Post by: Himu on April 09, 2013, 11:35:56 PM
I remember talking to a parent about that very thing when the game came out. He said he wouldn't let his kids play it due to the language and I couldn't blame him. Have no clue what the fuck they were thinking When they wrote the script other than usual Catwoman antics but Catwoman sucks for her sexualization anyhow.
Title: Re: Rocksteady making next-gen Batman game
Post by: Cormacaroni on April 09, 2013, 11:42:24 PM
That's what she likes most about Catwoman, but yes, I agree it's in general a terrible portrayal of women. We usually play with the Animated skin though, which is a lot softer, cuter and feminine without being a complete vamp, as well as being the version she knows from TAS
Title: Re: Rocksteady making next-gen Batman game
Post by: Himu on April 09, 2013, 11:43:52 PM
She likes that about Cat woman? I'm more of a Talia person. ^_^
Title: Re: Rocksteady making next-gen Batman game
Post by: Raban on April 09, 2013, 11:44:11 PM
I remember talking to a parent about that very thing when the game came out. He said he wouldn't let his kids play it due to the language and I couldn't blame him. Have no clue what the fuck they were thinking When they wrote the script other than usual Catwoman antics but Catwoman sucks for her sexualization anyhow.
She watches Batman: The Animated Series too!? 10,000 cool points added.
Title: Re: Rocksteady making next-gen Batman game
Post by: Himu on April 09, 2013, 11:47:38 PM
Cat woman on TAS is the best version of the character. Saucy but not too much to the point where it is bases around her whole character, and she has actual plot relevance beyond IS SHE GOING TO FUCK BATMAN?!?!
Title: Re: Rocksteady making next-gen Batman game
Post by: Cormacaroni on April 10, 2013, 12:46:35 AM
I remember talking to a parent about that very thing when the game came out. He said he wouldn't let his kids play it due to the language and I couldn't blame him. Have no clue what the fuck they were thinking When they wrote the script other than usual Catwoman antics but Catwoman sucks for her sexualization anyhow.
She watches Batman: The Animated Series too!? 10,000 cool points added.

I think she has watched every ep of TAS and BATB multiple times at this point. And plenty of Beyond, JL, JLU and Superman. I babysit her solo a lot, and all this stuff is great for her English (Japanese is her mother tongue but English is basically equally strong now. Yet again, if in doubt...Batman)
Title: Re: Rocksteady making next-gen Batman game
Post by: chronovore on April 10, 2013, 01:21:50 AM
That's what she likes most about Catwoman, but yes, I agree it's in general a terrible portrayal of women. We usually play with the Animated skin though, which is a lot softer, cuter and feminine without being a complete vamp, as well as being the version she knows from TAS

As opposed to The Long Halloween skin for Catwooman, which looks like she's nude, but purple. That's some embarrassing crap to have on my TV when company arrives.
Title: Re: Rocksteady making next-gen Batman game
Post by: Cormacaroni on April 10, 2013, 02:09:19 AM
Long Halloween is just a bad design for 3D

minor peeve - why can't you just swap out skins in real time rather than having to leave the game
Title: Re: Rocksteady making next-gen Batman game
Post by: Eel O'Brian on April 10, 2013, 10:43:41 PM
just thought of something

now that they're apparently working out the tv show rights issues, we might get an adam west batman skin

 :omg
Title: Re: Rocksteady making next-gen Batman game
Post by: chronovore on April 10, 2013, 11:31:57 PM
I was wondering why so much old TV series' Batman stuff is suddenly popping up. That'd be hilarious if we can get the pudgy guy in nylon Batman in our gritty, grim-meathook-future Gotham.
Title: Re: Rocksteady making next-gen Batman game
Post by: Cormacaroni on April 11, 2013, 12:27:01 AM
just thought of something

now that they're apparently working out the tv show rights issues, we might get an adam west batman skin

 :omg

haven't you heard the rumor that this is basically Rocksteady's next project? Full-on retro tv show Silver Age Batman. I am all for it
Title: Re: Rocksteady making next-gen Batman game
Post by: Cormacaroni on April 11, 2013, 12:30:27 AM
tv pitch: 'Bat Men', a look into the louche and affected lifestyles of 60's crime-fighting icons Bruce Wayne and his ward, Dick Grayson with painstaking period detail





Title: Re: Rocksteady making next-gen Batman game
Post by: cool breeze on May 20, 2013, 01:53:05 PM
http://www.youtube.com/watch?v=zWorwYmCuX4

Playable Deathstroke (in challenge maps) is preorder DLC (except on Wii U).

And allegedly Kevin Conroy (VO for Batman since the animated series) said he's in the new Arkham game, but not this Arkham Origins; then he deleted the tweet.  Whether he means the Vita/3DS game or a next gen Rocksteady one, or just goofed, we'll see.

Roger Craig (?) is voicing Batman in this one.  Troy Baker (Saint's Row The Third Male Voice 1, Yuri Lowell) is voicing Joker.

Title: Re: Rocksteady making next-gen Batman game
Post by: Father_Brain on May 20, 2013, 08:18:08 PM
2014 game inadvertently confirmed by Conroy in a since-deleted tweet.
 (http://www.comicbookresources.com/?page=article&id=45596)
I'm guessing that this is a Justice League game set in the Arkhamverse, but I don't believe the Silver Age portion of the original rumor.  (http://variety.com/2012/film/news/warner-s-super-vision-1118056432/)It'd just be far too risky in the current AAA market to go in that direction, though it would be fun.

...actually, rereading the article, it seems like the Variety writer may have conflated Arkham Origins with what Rocksteady is actually doing, which would explain a lot.
Title: Re: Rocksteady making next-gen Batman game
Post by: chronovore on May 20, 2013, 09:03:15 PM
THAT'S some seriously gorgeous rendering, especially around the eyes. I was having trouble telling if they'd composited live-action into the CG, until Batman's mouth started moving. There's a bit of cartoony nature left there.
Title: Re: Rocksteady making next-gen Batman game
Post by: chronovore on May 21, 2013, 01:04:52 AM
I'm guessing it will be more-or-less identical to Arkham City or Asylum, essentially an expansion pack built with the same tools.

I hope.
Title: Re: Rocksteady making next-gen Batman game
Post by: cool breeze on June 10, 2013, 04:54:12 PM
http://www.youtube.com/watch?v=iAJAZQjWA9g
Title: Re: Rocksteady making next-gen Batman game
Post by: Raban on June 10, 2013, 04:56:57 PM
That isn't Kevin Conroy's voice, right? The dude they got sounds pretty damn good.
Title: Re: Rocksteady making next-gen Batman game
Post by: Mr. Gundam on October 24, 2013, 11:39:19 AM
So... Origins is out tomorrow. Had some Amazon credit so I pre-ordered. Anyone else?
Title: Re: Rocksteady making next-gen Batman game
Post by: Joe Molotov on October 24, 2013, 11:43:40 AM
So... Origins is out tomorrow. Had some Amazon credit so I pre-ordered. Anyone else?

I'm still waffling on buying now or wait for a sale.
Title: Re: Rocksteady making next-gen Batman game
Post by: demi on October 24, 2013, 12:04:42 PM
TRU has $20 GC with purchase.

I'm just gonna rent it.
Title: Re: Rocksteady making next-gen Batman game
Post by: cool breeze on October 24, 2013, 01:53:05 PM
So... Origins is out tomorrow. Had some Amazon credit so I pre-ordered. Anyone else?

I got one of those nvidia codes, but I didn't realize it was coming out tomorrow.  Friday releases are weird.
Title: Re: Rocksteady making next-gen Batman game
Post by: Mr. Gundam on October 24, 2013, 04:34:39 PM
So... Origins is out tomorrow. Had some Amazon credit so I pre-ordered. Anyone else?

I got one of those nvidia codes, but I didn't realize it was coming out tomorrow.  Friday releases are weird.

Every once in a while a DVD/Blu-ray or album sees release on Friday to try and stand out from the pack.
Title: Re: Rocksteady making next-gen Batman game
Post by: Smooth Groove on October 24, 2013, 06:02:29 PM
Are they optimizing 3d like the last two games?

Arkham City looked pretty sick in 3d
Title: Re: Rocksteady making next-gen Batman game
Post by: Joe Molotov on October 24, 2013, 10:50:04 PM
Okay, I went ahead and bought an NVIDIA code off Ebay. The auction specifically said "WE WILL NOT EMAIL YOU YOUR KEY, WE WILL SHIP IT TO YOU BECAUSE OF EBAY RULES", so I hope that's like a *wink, wink, nudge nudge* we won't email you your key and not a literal we won't email you your key.
Title: Re: Rocksteady making next-gen Batman game
Post by: Rahxephon91 on October 24, 2013, 11:09:44 PM
I actually think this one looks pretty good. I mean I really like the way Batman looks in this one over the other two where he looks dumb.
Title: Re: Rocksteady making next-gen Batman game
Post by: Smooth Groove on October 25, 2013, 12:26:01 AM
Okay, I went ahead and bought an NVIDIA code off Ebay. The auction specifically said "WE WILL NOT EMAIL YOU YOUR KEY, WE WILL SHIP IT TO YOU BECAUSE OF EBAY RULES", so I hope that's like a *wink, wink, nudge nudge* we won't email you your key and not a literal we won't email you your key.

How much?
Title: Re: Rocksteady making next-gen Batman game
Post by: cool breeze on October 25, 2013, 04:06:29 AM
This is weird.  I don't know who I'm beating up in the open world.  Arkham City bad guys talk about doing rapey shit to catwoman, dress up like clowns, and are convicted criminals in a prison.  Arkham Origins bad guys talk about providing for their families, the economic climate, work ethic, and the weather.  Everyone is dressed up in normal winter clothes.  It's set during christmas in gotham city.  You can listen in on the police radio and stop crimes in progress, but when you get to the scene you end up beating up the police and the criminals.

Seems good so far.  I like the character designs more than the other Arkham games.
Title: Re: Rocksteady making next-gen Batman game
Post by: StealthFan on October 25, 2013, 04:21:06 AM
Gamefly sent this out yesterday. I hope it doesn't disappoint, because I am positive AssCreed will.
Title: Re: Rocksteady making next-gen Batman game
Post by: MCD on October 25, 2013, 07:54:07 AM
(http://i.imgur.com/V2Y0sFp.jpg)
Title: Re: Rocksteady making next-gen Batman game
Post by: Joe Molotov on October 25, 2013, 07:57:55 AM
:lol
Title: Re: Rocksteady making next-gen Batman game
Post by: magus on October 25, 2013, 08:14:45 AM
i tought the "batman games are like pizza" was a joke but it's an actual real ign quote :rofl
Title: Re: Rocksteady making next-gen Batman game
Post by: Rufus on October 25, 2013, 08:21:19 AM
Fucking IGN is region locked so I can't easily see who wrote that. WTF. :lol Was it the same guy that did the embarrassing Uncharted 3 review? Nevermind, saw the dropdown. Jeez. It was Dan Stapleton.

Full quote:
Quote
Batman games are like pizza: even when they’re not very good, they’re still pretty good
  :jawalrus
Title: Re: Rocksteady making next-gen Batman game
Post by: bork on October 25, 2013, 08:53:33 AM
Actually wasn't planning on getting Origins right away, but with deals, I ended up getting Arkham Asylum GOTY, Arkham City GOTY, Origins, and Blackgate for about $80 total.  Already played through the first two games but never did play the DLC for Arkham City.

I thought the first two games were solid 8s and not anywhere near the "Metroidvania" style games people likened them to, but they were fun.  Not expecting Origins to be better than the Rocksteady games, but hopefully it will be on par.  Blackgate I've read is short and easy, but still fun.  It's getting mostly trashed in reviews right now.  Pretty much what I expected.
Title: Re: Rocksteady making next-gen Batman game
Post by: Rahxephon91 on October 25, 2013, 09:19:05 AM
Did IGN froget the years and years of shitty games? Like pizza my ass. And no you idiot. Bad pizza sucks. Why would you eat crap pizza.

Bacon. There's a food that's fine even when it's brunt.
Title: Re: Rocksteady making next-gen Batman game
Post by: Joe Molotov on October 25, 2013, 09:22:19 AM
Okay, I went ahead and bought an NVIDIA code off Ebay. The auction specifically said "WE WILL NOT EMAIL YOU YOUR KEY, WE WILL SHIP IT TO YOU BECAUSE OF EBAY RULES", so I hope that's like a *wink, wink, nudge nudge* we won't email you your key and not a literal we won't email you your key.

How much?

$28. And apparently they really are insisting on shipping it. :lol I guess Ebay is really cracking down on codes or something, because a few days ago there were tons of them, now there's hardly anyone selling them. Oh well, it's not like I was in a big hurry to play it. As long as this doesn't turn out to be a Nigerian scam and/or anthrax.
Title: Re: Rocksteady making next-gen Batman game
Post by: demi on October 25, 2013, 09:32:06 AM
I dunno about cracking down - they just don't want to take any risks. All it takes is for you to say "I didnt get any code." and screw them over.

With tracking, they have defense.
Title: Re: Rocksteady making next-gen Batman game
Post by: Eel O'Brian on October 25, 2013, 09:40:08 AM
Yeah, that's exactly the reason, with ebay's rules you have no recourse if a buyer claims a code didn't work, or they didn't get it.
Title: Re: Rocksteady making next-gen Batman game
Post by: fistfulofmetal on October 25, 2013, 09:52:19 AM
couldn't the "the code didn't work" or "i never got it" tactic can be used regardless of they send it digitally or physically tho?
Title: Re: Rocksteady making next-gen Batman game
Post by: Joe Molotov on October 25, 2013, 09:54:44 AM
I just thought it was weird because a week or so ago people were selling BAO codes like crazy, but now there's hardly any. I guess maybe everyone that had one to sell has already sold it.
Title: Re: Rocksteady making next-gen Batman game
Post by: Eel O'Brian on October 25, 2013, 09:56:37 AM
Yeah, but a tracking # at least gives you some evidence (useless as it may be). Ebay is so buyer-weighted now that they're gonna side with them 99% of the time no matter what you do.
Title: Re: Rocksteady making next-gen Batman game
Post by: demi on October 25, 2013, 10:09:52 AM
http://www.ebay.ca/sch/222canada/m.html?item=251245480854&clk_rvr_id=535318427661&rt=nc&_trksid=p2047675.l2562

:yeshrug
Title: Re: Rocksteady making next-gen Batman game
Post by: Sho Nuff on October 25, 2013, 12:22:32 PM
I liked the first one, the second one was eh, this one I think I'll give a miss
Title: Re: Rocksteady making next-gen Batman game
Post by: Howard Alan Treesong on October 25, 2013, 01:00:36 PM
I dunno about cracking down - they just don't want to take any risks. All it takes is for you to say "I didnt get any code." and screw them over.

With tracking, they have defense.

This. I sold some game codes last month and 1) enforced shipping 2) took photos of every unscratched game code card before dropping them in the mail.

eBay is INSANELY buyer-weighted now, and game fiends are more than happy to fuck you over for three fitty.
Title: Re: Rocksteady making next-gen Batman game
Post by: bork on October 25, 2013, 01:16:33 PM
Blackgate Origins actually seems pretty decent so far.  It feels very similar to console games, just with a fixed camera.  The combat does feel a bit easy, but I felt the same way about the console versions on normal.

Biggest complaints are lack of a difficulty option (WTF?) and reading that people have already finished it in like five hours.  This should have been a $15 PSN/XBLA game.
Title: Re: Rocksteady making next-gen Batman game
Post by: cool breeze on October 25, 2013, 01:30:26 PM
I'm guessing it will be a downloadable console game eventually.  Seems like every notable third party portable game gets a console port later these days (RE Revelaitons, Castlevania, AssCreed Vita).
Title: Re: Rocksteady making next-gen Batman game
Post by: Himu on October 25, 2013, 01:35:58 PM
Fucking IGN is region locked so I can't easily see who wrote that. WTF. :lol Was it the same guy that did the embarrassing Uncharted 3 review? Nevermind, saw the dropdown. Jeez. It was Dan Stapleton.

Full quote:
Quote
Batman games are like pizza: even when they’re not very good, they’re still pretty good
  :jawalrus

that can't be real
Title: Re: Rocksteady making next-gen Batman game
Post by: Mr. Gundam on October 25, 2013, 01:44:31 PM
I'm out of town all weekend, but I'm excited to start playing this next week. I enjoyed both Asylum and City, and am frankly fine with more of the same.
Title: Re: Rocksteady making next-gen Batman game
Post by: Great Rumbler on October 25, 2013, 02:20:42 PM
Fucking IGN is region locked so I can't easily see who wrote that. WTF. :lol Was it the same guy that did the embarrassing Uncharted 3 review? Nevermind, saw the dropdown. Jeez. It was Dan Stapleton.

Full quote:
Quote
Batman games are like pizza: even when they’re not very good, they’re still pretty good
  :jawalrus

that can't be real

That's far from the worst thing I've ever read in an IGN review.
Title: Re: Rocksteady making next-gen Batman game
Post by: Stoney Mason on October 25, 2013, 02:35:13 PM
I think I get what most reviewers are coming from on this one. It just seems like a fairly lazy third edition although its probably very similar to the first two games. I think people are just slightly burned out on the whole Arkham thing.
Title: Re: Rocksteady making next-gen Batman game
Post by: bork on October 25, 2013, 02:41:30 PM
I think people are just slightly burned out on the whole Arkham thing.

Are they though?  There's only been two previous games and they have been released two years apart from one another.  Hope they trash Ass Creed 4 for being more of the same, too, then.  But they won't.
Title: Re: Rocksteady making next-gen Batman game
Post by: Stoney Mason on October 25, 2013, 02:53:49 PM
I can only speak for myself but yeah I was already starting to get a little burned on the formula in city already and this game being in the hands of a slightly less inventive group of devs means I doubt there is very little actually new in the game. But I felt the same way about Assassin's creed series also. I think people are interested in whatever Rocksteady does next because they are expecting a slight change to medium change.


But this game and Assassin's Creed 4 both suffer from a been there done that vibe. Haven't played it though so I'm speaking on just the video I've seen.
Title: Re: Batman Arkham Origins
Post by: cool breeze on October 25, 2013, 02:59:59 PM
I wasn't satisfied with Arkham City, so that might be why I'm enjoying this even if it's more of the same.  It's like Assassin's Creed Brotherhood.  You even got borgia towers.
Title: Re: Batman Arkham Origins
Post by: Eel O'Brian on October 25, 2013, 03:22:09 PM
Only played enough to tweak settings, but I like how Batman is already being an unrepentant asshole in the first five minutes
Title: Re: Batman Arkham Origins
Post by: cool breeze on October 25, 2013, 03:40:44 PM
yeah, I only played about an hour last night and Batman here reminds me of Year One Batman.  Part it may be the new voice acting.
Title: Re: Batman Arkham Origins
Post by: bork on October 25, 2013, 04:15:30 PM
I see GAFfers already reporting a game-breaking glitch when climbing one of the towers to access a vent in the PC version.   :-\
Title: Re: Batman Arkham Origins
Post by: Rahxephon91 on October 26, 2013, 02:10:56 AM
Well the game sure does have one awesome Batman moment pretty early.
Title: Re: Batman Arkham Origins
Post by: cool breeze on October 26, 2013, 03:16:49 AM
I see GAFfers already reporting a game-breaking glitch when climbing one of the towers to access a vent in the PC version.   :-\

I ran into this.  I don't think it's exactly game breaking.  If you quit out and return you get out of it.  And it's related to a side mission.  Maybe later it's something you have to do, but you can continue on the story until it's patched.

It's pretty funny where it happens. 
spoiler (click to show/hide)
Enigma says he has had enough of Batman meddling and traps him in the room by blocking the entrance.  The vent is supposed to be your way out the trap.  So the trap actually worked.
[close]
Title: Re: Batman Arkham Origins
Post by: bork on October 27, 2013, 09:00:00 AM
Wow, the city isn't as well designed. Few buildings are grappling hook capable and the gliding is both slower and less intuitive. The side missions just aren't compelling at all, the main missions have some highs but suffer too much from been there done that moments. It really feels like a b-grade game when compared to it's predecessor.

Agreed and frankly, expected.

What I didn't expect was people saying they finished the game in six hours.  :dead
Title: Re: Batman Arkham Origins
Post by: Eel O'Brian on October 27, 2013, 09:24:13 AM
So far I can say that I'm glad I only paid $30 for it. It's not bad, just predictable and same. Rocksteady really needs to switch up the formula for the next-gen game, as it's already old.
Title: Re: Batman Arkham Origins
Post by: AdmiralViscen on October 27, 2013, 10:02:41 AM
I wanna hear more about the handheld version
Title: Re: Batman Arkham Origins
Post by: bork on October 27, 2013, 10:07:39 AM
So far I can say that I'm glad I only paid $30 for it. It's not bad, just predictable and same. Rocksteady really needs to switch up the formula for the next-gen game, as it's already old.

There seems to be a lot of glitches across all the versions of it, too.

I wanna hear more about the handheld version

Anything in particular?  I've been going through it and getting some screenshots (one thing about the Vita version- it's native res!).
Title: Re: Batman Arkham Origins
Post by: cool breeze on October 28, 2013, 05:28:05 PM
someone found a way to get past that vent glitch...by using another glitch  :clap 

http://www.youtube.com/watch?v=HkDLaojdCCw


and there are some nice additions to the combat in this game, makes one-on-one fights viable, but I don't know why they kept the stupid knife counter.
Title: Re: Batman Arkham Origins
Post by: Joe Molotov on October 29, 2013, 10:13:01 AM
Got my code in the mail yesterday and downloaded it last night, can't wait to get off work so I can become THE GOSHDARN BATMAN!
Title: Re: Batman Arkham Origins
Post by: Rahxephon91 on October 30, 2013, 02:37:58 AM
Well I finished it and well it was a pretty good game.

It has some problems mostly because the city is kind of crappy. There's a real strange lack of grappling points and at some points it doesn't make sense. It makes no sense why Batman can't grapple to many points. The city is also very repetitive honestly with half of it from AC and the rest of being unremarkable. It doesn't hurt that there was no attempt to make the city feel alive at all. I swear to god even some of the indoor environments have been repeated here.

But whatever those problems don't matter that much, because honestly it's still a very fun game. The new additions with the enemies are pretty great and in general it works. The boss battles are also actually very fun, better than previous games. I really wish the story mode had far more, there really could have been been more done with the Assassins.

And you know what the story was quite good if you ask me. The "twist" is pretty lame, but the story felt pretty thought out and well kept me interested.

Good game. All the reviews are pretty annoying. Damning it because it's more of the same and yet that is never a severe point with other 3rd game from series like Uncharted and whatnot.
Title: Re: Batman Arkham Origins
Post by: cool breeze on October 30, 2013, 02:40:04 PM
I finished and really liked it.  It's Assassin's Creed Brotherhood to Arkham City's AC2.  Buy it if you want more Arkham City + young Batman shenanigans, but maybe wait for it to drop in price.

without getting into specific spoilers, I'm confused about where these Batman games are going next.  Arkham City teased stuff for the next chronological game and Arkam Origins teases stuff for Arkham Origins 2.  And now going into specific spoilers,
spoiler (click to show/hide)
Arkham Origins sort of teases an expanded DC/Justice League game.  Maybe I'm misremembering things, but AA and AC mostly kept to Batman with its teases and stuff.  Arkham Origins makes mention of Zatanna, Green Arrow, Green Lantern, etc. and the post-credit scene is Amanda Waller forcing Deathstroke to join up with her.
[close]
Title: Re: Batman Arkham Origins
Post by: TakingBackSunday on October 30, 2013, 02:43:35 PM
Akrham City had some JL tie ins as well.
Title: Re: Batman Arkham Origins
Post by: Rahxephon91 on October 30, 2013, 06:17:00 PM
There's been talks of a Sucide Squad game for awhile. Wouldn't surprise me if that was this teams next project.
Title: Re: Batman Arkham Origins
Post by: cool breeze on November 01, 2013, 08:26:08 AM
the multiplayer is pretty interesting.  I didn't read up on it and expected a standard The Hidden game mode of everyone vs Batman.  Closest comparison would be Metal Gear Online's mode with Snake, sort of.  Really it's two teams playing a clunkier Gears of War, with Batman/Robin trying to ruin the shootout.  They're not the focus of the multiplayer.  Your attention is on the second team, so while you know a third team is sneaking around, you're not actively looking for them.  It works and you can be caught off guard.  Problem is that the combat/shooting isn't fun.  Until Batman/Robin show up, it's a rough, stiff, poor man's Gears game.

There was a moment where the two teams had a standoff and I used a remote control blimp bomb to flush the other team out.  As soon as I take the blimp out, a batarang hits me and I lose it.  Look up and see Batman swinging away.  Instinctively act like an AI goon by looking around for a few seconds before going back to shooting the other team  :'(
Title: Re: Batman Arkham Origins
Post by: chronovore on November 01, 2013, 10:56:42 PM
How easy was it to find matches?