THE BORE

General => Video Game Bored => Topic started by: Don Flamenco on April 19, 2013, 02:10:51 PM

Title: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 02:10:51 PM
Complete with weird technical PS1 faults like shaky polygons, odd control schemes, 15fps, etc. 

I just got done testing out a bunch of shit that I picked up and it's amazing how awkward some of these games could be.    Was shocked to find that Star Wars: Masters of Teras Kasi was even less playable than Killing Zone.  And every 3D game I tried had its own unique way to give you arthritis via the control set up.   Crusader: No Remorse wins for the most odd scheme I think I've seen in a game (but after 10 minutes, it actually worked!) You hold down a button and press a direction to pick items, jump, duck, dodge, etc.  so each button has like 5 functions. 

(http://guide2games.org/wp-content/uploads/2008/05/tenchustealthassassins-4.jpg)
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Great Rumbler on April 19, 2013, 02:18:06 PM
I was really shocked when I went back and tried to play Goldeneye and Perfect Dark, couldn't believe how awkward and unresponsive the controls were. How did I ever manage to play those games for dozens and dozens of hours?
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 02:30:19 PM
it's like stuff from that era is so bad, that it might not even get some indie revival love. 

edit: I also noticed something that must have been Sony policy/recommendation -- controller diagrams that show the L1/L2 etc. buttons are often upside down so L2/R2 function is on the bottom, as if the controller was facing away from you.  My brain can't process it. :lol
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: ToxicAdam on April 19, 2013, 02:36:01 PM
You could say that something like Minecraft/Roblox is a throwback to that era.



I bought a PS1 on day one, but can't really think of a game from that era I would want to play again. Maybe Destruction Derby?
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Great Rumbler on April 19, 2013, 02:37:17 PM
You could say that something like Minecraft/Roblox is a throwback to that era.

Kinda, but not really. Minecraft has very smooth and responsive controls, for one thing.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Huff on April 19, 2013, 02:38:19 PM
I was really shocked when I went back and tried to play Goldeneye and Perfect Dark, couldn't believe how awkward and unresponsive the controls were. How did I ever manage to play those games for dozens and dozens of hours?

I still have friends that play goldeneye and I just don't understand it
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: ToxicAdam on April 19, 2013, 02:40:26 PM

Kinda, but not really. Minecraft has very smooth and responsive controls, for one thing.

Hah, good point.


I played Jumping Flash again about 5 years ago and was laughing at how terrible it was/is. It makes me laugh when people cite that as a great launch game on the old PS1.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: cool breeze on April 19, 2013, 02:41:03 PM
I have weird nostalgia for those control schemes.  Like...frontier input mapping.  People figuring out how you're supposed to control the game.

anyway, 3D games on the DS?  If you like counting polygon and unfiltered textures, have I got the handheld for you.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: ManaByte on April 19, 2013, 02:43:46 PM
Diablo on the PS1 actually worked really well with the controls.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Diunx on April 19, 2013, 02:45:30 PM
I tried playing the first Twisted Metal a couple of months back, don't know how I put so many hours in that damn game :lol
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 03:02:15 PM
I have weird nostalgia for those control schemes.  Like...frontier input mapping.  People figuring out how you're supposed to control the game.

anyway, 3D games on the DS?  If you like counting polygon and unfiltered textures, have I got the handheld for you.


but neither the DS nor N64 had the crown jewel of shitty 3D-- that weird polygon splitting shit on the PS1.   

I agree about the experimental-ness of the era.  It is pretty neat to play these games again and see what they do and don't do with 3D.   Tenchu's draw distance is about 3 feet, for example.   
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Great Rumbler on April 19, 2013, 03:03:43 PM
I was really shocked when I went back and tried to play Goldeneye and Perfect Dark, couldn't believe how awkward and unresponsive the controls were. How did I ever manage to play those games for dozens and dozens of hours?

I still have friends that play goldeneye and I just don't understand it

Super Mario 64 still has really great controls, though. Nintendo really knew what it was doing there.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: bork on April 19, 2013, 03:10:49 PM
:bow http://www.youtube.com/watch?v=0-8ykxV-qN4 :bow2

spoiler (click to show/hide)
http://www.youtube.com/watch?v=0473w6O2KMs
[close]
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 03:37:58 PM
(http://i.imgur.com/xyqu1P4.jpg)


:lol   his face looks all swollen.  awesome game though!
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: recursivelyenumerable on April 19, 2013, 04:10:42 PM
I always found well-done low-poly models, and to some small extent even "gritty" low-res textures, to have a certain interest/appeal (yeah I like DS 3D too), and I liked all the experimental control schemes, UIs etc. That technical jank and load times can GTFO though.

BTW,  I find N64 3D to have aged the absolute worst because it takes those low-res textures and then runs them through heavy filters that basically remove all the character of the texture without actually concealing its shitty low-res nature.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: bork on April 19, 2013, 04:18:12 PM
This game was (is!) also awesome:

http://www.youtube.com/watch?v=-9IqZogUAMg

BTW,  I find N64 3D to have aged the absolute worst because it takes those low-res textures and then runs them through heavy filters that basically remove all the character of the texture without actually concealing its shitty low-res nature.

Oh, it looked that shitty back then, too.  :teehee
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 04:27:55 PM
yeah the load times do not have any charm/quirk factor.  fucking silhouette mirage has a 20 second load time for the options menu and any time you change screens, really
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 04:55:37 PM
Many of those games you listed weren't good even at release. Masters of Teras Kai? Really Don? What next, Clay Fighters and Primal Rage being shining examples of the 16 bit generation? Psx is my favorite system and a lot of the games I still play on it like Intelligent Qube, Parappa, Umjammer, Vib Ribbon, Mega Man X4, and the rpgs have aged wonderfully.  You say "every 3d game" but fail to mention Ape Escape, Vagrant Story, Fear Effect, Wipeout xL, Ridge racer 4, the Resident Evils...those are still gravy.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Powerslave on April 19, 2013, 04:59:02 PM
I thought you were gonna talk about how developers should made sequels to all those classic PS1 gems.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 05:05:52 PM
I seriously cannot believe used Masters of Teras Kai against the psx. That game has always been shit.

Next up: "Blasto is terrible. Why did people like this system?!?!?!"
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Powerslave on April 19, 2013, 05:22:17 PM
I mean really, if Sony is indeed reminding people of how they were back in the days of the PS1 with how they are handling the PS4 now, it would be the icing on the cake, nah fuck that, it would be the whole cake if they started to pay respect to all those classic PS1 franchises that are collecting dust now. Hope they look at the way games were designed back in those days and get back in that mindset.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 06:18:00 PM
Many of those games you listed weren't good even at release. Masters of Teras Kai? Really Don? What next, Clay Fighters and Primal Rage being shining examples of the 16 bit generation? Psx is my favorite system and a lot of the games I still play on it like Intelligent Qube, Parappa, Umjammer, Vib Ribbon, Mega Man X4, and the rpgs have aged wonderfully.  You say "every 3d game" but fail to mention Ape Escape, Vagrant Story, Fear Effect, Wipeout xL, Ridge racer 4, the Resident Evils...those are still gravy.


I think you've missed the point, this isn't about what's good and bad to play, it's about graphics/mimicking PS1 game production styles and quirks.  I wasn't going for a best-of list.  Like, how Mega Man 9 lets you turn on NES flickering/slow down and was developed within NES specifications for the most part-- it's like you're playing a NES game.   The thread is asking if someone will give a similar treatment to PS1--it could be a purposefully crappy game or maybe Capcom can make RE7 in PS1 style-- as long as it's within PS1 specs and emulating the quirks. 

So, most of the games you mentioned all have those quirks as well.  Even MGS, which has the some of the highest production values in a large scale action game on the system without resorting to prerendered shit--you see everything I'm talking about.  along with an odd control scheme that still pisses some people off.

I wasn't saying Masters of Teras Kasi is good or the hallmark game, I said it's worse than Killing Zone-- both of them are completely shit fighting games that I got for $3.  I like that kind of stuff too.  if I wanna talk about the strangeness of PS1 development, I have to mention SW:MOTK.  I'm not just trying to dickride the classics, it's fun to see what else is out there too...because for every MGS, there are 100 devs who made freak of nature games while learning 3D development. 

Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: cool breeze on April 19, 2013, 06:40:24 PM
I always found well-done low-poly models, and to some small extent even "gritty" low-res textures, to have a certain interest/appeal (yeah I like DS 3D too), and I liked all the experimental control schemes, UIs etc. That technical jank and load times can GTFO though.

depending on the art style some games can still look nice.  if you took out the swimming textures and rendered them at a higher resolution, games like mega man legends and tail concerto would hold up well.  don't know if the same could be said for syphon filter.

I might've ranted before about how modern games should copy syphon filter's threat meter.  I didn't particularly care for the series until the PSP games but the threat meter was a great conceit for the health system.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Stoney Mason on April 19, 2013, 06:40:59 PM
I bought a PS1 on day one, but can't really think of a game from that era I would want to play again. Maybe Destruction Derby?

I mostly feel the same way. At the time I loved the era and there were some classic series born of that era but the technical limitations of early 3-D on the underpowered playstation make those games a technical nightmare.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 06:44:03 PM
I always found well-done low-poly models, and to some small extent even "gritty" low-res textures, to have a certain interest/appeal (yeah I like DS 3D too), and I liked all the experimental control schemes, UIs etc. That technical jank and load times can GTFO though.

depending on the art style some games can still look nice.  if you took out the swimming textures and rendered them at a higher resolution, games like mega man legends and tail concerto would hold up well.  don't know if the same could be said for syphon filter.

I might've ranted before about how modern games should copy syphon filter's threat meter.  I didn't particularly care for the series until the PSP games but the threat meter was a great conceit for the health system.

you do see some nicely detailed graphics under the shit ass image quality when you emulate them.   especially in something like RE....their faces are actually normal faces and not sloth from the goonies.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: magus on April 19, 2013, 06:44:14 PM
Many of those games you listed weren't good even at release. Masters of Teras Kai? Really Don? What next, Clay Fighters and Primal Rage being shining examples of the 16 bit generation? Psx is my favorite system and a lot of the games I still play on it like Intelligent Qube, Parappa, Umjammer, Vib Ribbon, Mega Man X4, and the rpgs have aged wonderfully.  You say "every 3d game" but fail to mention Ape Escape, Vagrant Story, Fear Effect, Wipeout xL, Ridge racer 4, the Resident Evils...those are still gravy.
it's about graphics/mimicking PS1 game production styles and quirks. 

doing cheap nes imitation is easier and bring all the nostalgia money anyway,no reason to do that
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: chronovore on April 19, 2013, 07:02:03 PM
:bow http://www.youtube.com/watch?v=0-8ykxV-qN4 :bow2

spoiler (click to show/hide)
http://www.youtube.com/watch?v=0473w6O2KMs
[close]
(http://i.imgur.com/xyqu1P4.jpg)


:lol   his face looks all swollen.  awesome game though!

TOBAL. My favorite fighting game.

I've held a torch for a TOBAL 3 forever. I had hoped that Kakuto Chojin would be that, but it was a spammy mess. I'd also hoped that Ergheiz would be it, but the developer failed to account for 3D camera shifts in the control scheme. They made the same mistake in Bouncer, and we all know what happened there.  :'(
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 07:07:55 PM
Many of those games you listed weren't good even at release. Masters of Teras Kai? Really Don? What next, Clay Fighters and Primal Rage being shining examples of the 16 bit generation? Psx is my favorite system and a lot of the games I still play on it like Intelligent Qube, Parappa, Umjammer, Vib Ribbon, Mega Man X4, and the rpgs have aged wonderfully.  You say "every 3d game" but fail to mention Ape Escape, Vagrant Story, Fear Effect, Wipeout xL, Ridge racer 4, the Resident Evils...those are still gravy.


I think you've missed the point, this isn't about what's good and bad to play, it's about graphics/mimicking PS1 game production styles and quirks.  I wasn't going for a best-of list.  Like, how Mega Man 9 lets you turn on NES flickering/slow down and was developed within NES specifications for the most part-- it's like you're playing a NES game.   The thread is asking if someone will give a similar treatment to PS1--it could be a purposefully crappy game or maybe Capcom can make RE7 in PS1 style-- as long as it's within PS1 specs and emulating the quirks. 

So, most of the games you mentioned all have those quirks as well.  Even MGS, which has the some of the highest production values in a large scale action game on the system without resorting to prerendered shit--you see everything I'm talking about.  along with an odd control scheme that still pisses some people off.

I wasn't saying Masters of Teras Kasi is good or the hallmark game, I said it's worse than Killing Zone-- both of them are completely shit fighting games that I got for $3.  I like that kind of stuff too.  if I wanna talk about the strangeness of PS1 development, I have to mention SW:MOTK.  I'm not just trying to dickride the classics, it's fun to see what else is out there too...because for every MGS, there are 100 devs who made freak of nature games while learning 3D development.

The problem is you're comparing the first 3d generation to the fucking nes. A more.on point comparison is the Atari or pong in regards to the nes, not the fucking psx. Ps2 is comparable to nes.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: recursivelyenumerable on April 19, 2013, 07:31:14 PM
I thought Ehrgeiz (NOT ERGHEIZ GET IT RIGHT DAMMIT GRRRRRRRRRFDFHDGGJDDGHK) was pretty fun, it just had an unusual control scheme and game system that people didn't want to learn (and then the actual substance of the game got overshadowed by the FF characters and stuff).
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Steve Contra on April 19, 2013, 07:39:23 PM
Many of those games you listed weren't good even at release. Masters of Teras Kai? Really Don? What next, Clay Fighters and Primal Rage being shining examples of the 16 bit generation? Psx is my favorite system and a lot of the games I still play on it like Intelligent Qube, Parappa, Umjammer, Vib Ribbon, Mega Man X4, and the rpgs have aged wonderfully.  You say "every 3d game" but fail to mention Ape Escape, Vagrant Story, Fear Effect, Wipeout xL, Ridge racer 4, the Resident Evils...those are still gravy.


I think you've missed the point, this isn't about what's good and bad to play, it's about graphics/mimicking PS1 game production styles and quirks.  I wasn't going for a best-of list.  Like, how Mega Man 9 lets you turn on NES flickering/slow down and was developed within NES specifications for the most part-- it's like you're playing a NES game.   The thread is asking if someone will give a similar treatment to PS1--it could be a purposefully crappy game or maybe Capcom can make RE7 in PS1 style-- as long as it's within PS1 specs and emulating the quirks. 

So, most of the games you mentioned all have those quirks as well.  Even MGS, which has the some of the highest production values in a large scale action game on the system without resorting to prerendered shit--you see everything I'm talking about.  along with an odd control scheme that still pisses some people off.

I wasn't saying Masters of Teras Kasi is good or the hallmark game, I said it's worse than Killing Zone-- both of them are completely shit fighting games that I got for $3.  I like that kind of stuff too.  if I wanna talk about the strangeness of PS1 development, I have to mention SW:MOTK.  I'm not just trying to dickride the classics, it's fun to see what else is out there too...because for every MGS, there are 100 devs who made freak of nature games while learning 3D development.

The problem is you're comparing the first 3d generation to the fucking nes. A more.on point comparison is the Atari or pong in regards to the nes, not the fucking psx. Ps2 is comparable to nes.
Dude you just completely missed the point
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 07:51:06 PM
I don't think I have. It won't happen because of exactly what I've said. No one is making Atari throwback titles with their quirks either unless you count stuff like Frogger. Any how it could be argued we've already been through a psx throwback era anyways and that is in the Nintendo DS.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Positive Touch on April 19, 2013, 08:03:27 PM
HES TALKING ABOUT INTENTIONALLY REPRODUCING PS1 GRAPHICAL QUIRKS NOT GAMEPLAY SHIT JESUS CHRIST HIMU
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 08:12:02 PM
Yes and I just said Nintendo ds.

One of the biggest "things" in those days was putting 2d sprites on top of 3d environments.

Sound familiar? That's because it was a big thing on the DS.

Many ds games also looked very late psx-ish in their presentation, deliberately, due to lack of power.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 08:18:12 PM
Yes and I just said Nintendo ds.

One of the biggest "things" in those days was putting 2d sprites on top of 3d environments.

Sound familiar? That's because it was a big thing on the DS.

Many ds games also looked very late psx-ish in their presentation, deliberately, due to lack of power.

all of this is beside the point:  those devs weren't making them intentionally within PS1 specs, which is the whole thing here

The concept behind MM9 was to develop it within NES specs. 

So i'm asking if someone would do a similar "tribute" game with PS1 specs...
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Positive Touch on April 19, 2013, 08:25:13 PM
could be a fun gimmick level, but i'd imagine it'd be too costly/ugly to make a whole game like that. nes sprites have unique charm; ps1 polygons are just funny because they're so damn hideous.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: BobFromPikeCreek on April 19, 2013, 08:27:51 PM
Yeah. The rosiest glasses can't make the PS1/N64 gen look good today.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Shaka Khan on April 19, 2013, 08:28:03 PM
Nothing on the DS is comparable to releasing the brand new MM 9 & 10 on the PS360.

Yes and I just said Nintendo ds.

One of the biggest "things" in those days was putting 2d sprites on top of 3d environments.

Sound familiar? That's because it was a big thing on the DS.

Many ds games also looked very late psx-ish in their presentation, deliberately, due to lack of power.

That's because the DS' hardware was as awfully constrained as the PSX, some devs were forced to rely on similar tricks to mask that. They weren't homages fueled by nostalgia.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Phoenix Dark on April 19, 2013, 08:28:30 PM
Might be the only way the WiiU can get third party games
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 08:32:01 PM
could be a fun gimmick level, but i'd imagine it'd be too costly/ugly to make a whole game like that. nes sprites have unique charm; ps1 polygons are just funny because they're so damn hideous.


no doubt, nes demakes are great because people can appreciate how the sprites and music actually hold up just fine today. 


yes, a ps1 analogue to that would be a hard sell and most people would just be confused, me included though i'd find it funny.

RE7 PS1 capcom. do it!  hah yeah right 


Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Powerslave on April 19, 2013, 08:32:17 PM
Yeah. The rosiest glasses can't make the PS1/N64 gen look good today.

Games like Crash Bandicoot 2/3, Spyro the Dragon, Metal Gear Solid and all FF's still look awesome, if not even better than what I remember.

Sometimes I'm wondering if these 'PS1 is so ugly I'm gonna faint like the fairy that I am' people say that because they hook their PS1 up to a 100 inch HD screen or something.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: BobFromPikeCreek on April 19, 2013, 08:35:24 PM
Poppy, jittery polygons and diarrhea textures. I just can't.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Positive Touch on April 19, 2013, 08:37:34 PM
RE7 PS1 capcom. do it!  hah yeah right

put all settings on re6 pc to lowest quality and tell yourself its a re survivor followup
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 19, 2013, 08:38:15 PM
Yeah. The rosiest glasses can't make the PS1/N64 gen look good today.

Games like Crash Bandicoot 2/3, Spyro the Dragon, Metal Gear Solid and all FF's still look awesome, if not even better than what I remember.

Sometimes I'm wondering if these 'PS1 is so ugly I'm gonna faint like the fairy that I am' people say that because they hook their PS1 up to a 100 inch HD screen or something.


i'm viewing them on dat oled these days.  but a crt doesn't even remedy what makes ps1 games ugly.  there's just a special chip in the PS1 that takes whatever work was done, and fucks it all up.  whether it's MGS or 2Xtreme, it can't escape the shit chip.   when you emulate them, most of this stuff is alleviated/minimized (except on PS3/PSP/Vita because that goes for accuracy over features.)
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 08:38:18 PM
Yes and I just said Nintendo ds.

One of the biggest "things" in those days was putting 2d sprites on top of 3d environments.

Sound familiar? That's because it was a big thing on the DS.

Many ds games also looked very late psx-ish in their presentation, deliberately, due to lack of power.

all of this is beside the point:  those devs weren't making them intentionally within PS1 specs, which is the whole thing here

The concept behind MM9 was to develop it within NES specs. 

So i'm asking if someone would do a similar "tribute" game with PS1 specs...

I think in time someone would considering people have nostalgia for and are bringing back 90's crappy cg graphic design. People will have nostalgia for anything, even if it looks like shit. I'm not exactly sure how stuff like Minecraft don't count though?
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Rufus on April 19, 2013, 08:40:47 PM
Yeah. The rosiest glasses can't make the PS1/N64 gen look good today.

Games like Crash Bandicoot 2/3, Spyro the Dragon, Metal Gear Solid and all FF's still look awesome, if not even better than what I remember.

Sometimes I'm wondering if these 'PS1 is so ugly I'm gonna faint like the fairy that I am' people say that because they hook their PS1 up to a 100 inch HD screen or something.
No, it's because those games were the cream of the crop (Spyro less so). FF and other games bypassed the problem with pre-rendered backgrounds.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 08:55:27 PM
I still find the premise of the argument flawed. You guys keep bringing up nes nostalgia but nes nostalgia is tied to game play - not graphics. MM9 and 10 are the ONLY faux nes games that LOOK like nes games. Double Dragon Neo, Phantom Breaker, Scott Pilgrim, all those HEY REMEMBER THE NES games? None of them LOOK like nes games. Even New Super Mario. Hell look at Ducktales.

Games like Spelunky don't look like nes at all and it is weird people think they do but think their graphics are tied to nes nostalgia; they're not.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 08:58:47 PM
Retro Game Challenge stands as the only faux nes title bar MM9 and 10 that actually look like née games. Everything else looks like some 16 bit game or something that'd be on the saturn/arcades.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 09:50:43 PM
Yeah for that reason I find it weird stuff like Minecraft don't count towards 32/64 bit homage when about all the new homages don't look like the system they're pimping. Even Super Meat Boy which humps 16 bits leg, doesn't look like a 16 bit game with its really small sprites and contained stages.

You guys maintain the argument that people nostalgia hard for nes visuals. They don't. They nostalgia for nes game play.

You guys really think that if S-E announced a psx esque FF title people wouldn't shit bricks? :snoop
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 10:21:46 PM
Nes sound definitely has nostalgia and is far more on point than the visuals modern faux nes games.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Flannel Boy on April 19, 2013, 10:32:51 PM
Is this 8-bit retro thing just an attempt to lower development costs? Give me HD sprites--that is, if I played videogames.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Rufus on April 19, 2013, 10:47:23 PM
I think the fact that it's easier to do is a big reason why all things 2D pixel art are so popular in the indie scene.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Powerslave on April 19, 2013, 11:02:50 PM
Castlevania: Symphony of the Night II


1080p HD





for PS4.... coming soon
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 19, 2013, 11:07:53 PM
Symphony of the Night already has two sequels. One almost on par with if jot better already called Aria of Sorrow. You lost Power slave.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Stoney Mason on April 20, 2013, 01:26:18 AM
I still find the premise of the argument flawed. You guys keep bringing up nes nostalgia but nes nostalgia is tied to game play - not graphics.

There is some nostalgia for the look of snes level graphics that is separate from the gameplay in some cases at least for me. It has a nice sort of symbolic look when you go back and play them. And this comes from someone who wasn't a very young kid during the snes era. Playstation one era graphics are just fugly though imo.

I also like arcade art from pretty much any era. It also had a richness that was missing from the PS 1 stuff.

Nintendo 64 stuff while also ugly at least has enough polygons for it to be more fleshed out in some cases. Mario 64 still looks decent probably because of the art style along with a few more polys than the psx stuff.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 20, 2013, 02:01:57 AM
Sure. But most of these faux nes games don't look like snes titles to me. Scott Pilgrim doesn't look like an snes game no matter how much it tries for instance. The premise of this thread is that "games will try to emulate PlayStation games like they did nes games" when they HAVEN'T emulated nes games in terms of visuals. Same for 16 bit.

Saturn has a more appealing look to me. It is polygonal yet minimalist. Think Daytona or Virtua Fighter 2. Games like Rez and Practical Quotient sorts kinda mimic the Saturn style with their character models.

Also many of the arguments in this thread seem to be aimed at early psx titles. Games like Final Fantasy VIII and IX and Vagrant Story and Chrono Cross are far more fleshed out than most n64 titles and are less blocky, to boot. You guys seem to think all psx games were stuck in 1995.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 20, 2013, 04:23:27 AM
Well I meant model 2 in general. Which to me instantly means Saturn. Heh.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 20, 2013, 04:43:07 AM
Zwei is the best Panzer.

I remember seeing that level the first time. Totally stomps the pants.out of the same one in PD1. Fuck. :bow the water :bow2
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 20, 2013, 04:50:08 AM
(http://www.stfuandplay.com/images/uploads/Virtua_Fighter_2_Akira_screen.jpg)

Goddamn love this look so hard. I just don't see what's wrong with it at all. Aged like wine IMO. Very stylized and aesthetically charming than say, nes titles or fucking Atari. Shit is straight cigar. THAT is how modern HD psx wannabe games would probably look like.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 20, 2013, 04:55:04 AM
Same. VII could use a bit more detail but I just don't see what is wrong with it. It isn't nostalgia either. Think if it like Picasso. I'm not saying these early 3d games are akin to Picasso, but I mean in terms Of visual flare, their non traditional and stylized looks bring a sense of deformity that is all too rare in this medium. I'm all for variety in art styles.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: magus on April 20, 2013, 06:03:46 AM
Quote
Sure. But most of these faux nes games don't look like snes titles to me. Scott Pilgrim doesn't look like an snes game no matter how much it tries for instance. The premise of this thread is that "games will try to emulate PlayStation games like they did nes games" when they HAVEN'T emulated nes games in terms of visuals. Same for 16 bit.

i don't think that was the point as much of the point was "if we have all these games with 2D retro graphics,why somebody doesn't make a game with 3D retro graphics?"

and if they ever did they should do a 3D fighter,janky 3D fighters are what truly defines the era for me... like bloody roar 2

http://www.youtube.com/watch?v=hf4QEvEt0iE
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: brob on April 20, 2013, 07:01:24 AM
Early polygon graffix look cool as shit. In Virtua Fighter 4 Evo you could unlock Model 1 character models. It was some bomb ass shit. Blocky Goh was slapping everyone. I was really bummed when that didn't make it in to VF5. Wipeout on PS1 was superamazingcool too. In general I think less realistic graphics are cool because it's abstracts it a little and you have to fill in blanks.

As polygonal graphics become cheaper and easier to do I think a lot of indies will move from their fancy retro pixel art. Maybe there will be some fancy model 1~2 looking stuff then.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 20, 2013, 10:06:03 AM
there's nostalgia about the general look (and especially the sound) of nes games, as well as nostalgia about the gameplay.  how far this stuff goes, who knows?  SE released a new "16-bit" Final Fantasy game that looked more 32-bit 2D but played like a 16-bit FF and almost everyone larfed it off, so I can't say with confidence a new "32-bit" FF game would do much better.  I mean, if they throw Cloud in it, then yeah, we're talking.  But a wholly original cast and story?  I dunno.


With the proper marketing, it'd be a pretty big deal.   I mean, I have no idea what game you're referring to with the 32 bit sprite game, so that's the first problem.  is it on ps3/360?   Needs to be there too. 

if they made Final Fantasy VII: Advent Children 2: Advent Adults as a PS1 throwback-- that would literally have the best chance of any PS1 style game possible.


Early polygon graffix look cool as shit. In Virtua Fighter 4 Evo you could unlock Model 1 character models. It was some bomb ass shit. Blocky Goh was slapping everyone. I was really bummed when that didn't make it in to VF5.


off topic, but i played some VF4:Evo the other day and there are so many things in that game that should've made it to the next title at least, but that also needed to be standard in the genre.   
Title: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Bloodwake on April 20, 2013, 11:00:17 AM
PS1 was the infancy for quite a few things in consoles. Console FPS controls, three dimensional graphics on a wide scale and rumble in controllers are just a few things.

it there is a throwback to PS1/N64 it is more likely going to be a game like Banjo-Kazooie rather than some of the other games mentioned in this thread. A lot of those 3D platformers have actually aged pretty well. Mario 64 is another good example.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 20, 2013, 11:11:29 AM
i should grab a small, cheap crt.  and a psone from a pawn shop that has them for like $10.   
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Cerveza mas fina on April 20, 2013, 11:25:17 AM
I dunno, he seems to mention the floating-point rounding problem that caused shimmering polygons, and those were pretty much there all the way through the PSX's life, albeit to varying degrees.

agreed on vf2, but daytona saturn looked and ran like absolute shit.  at least hold up something like sega rally.  or heck, even nights, though it strained the saturn badly at times as well.

Daytona was rushed like hell for launch, daytona cce was much better, and the two extra tracks were sweet.

Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 20, 2013, 01:27:37 PM
Early polygon graffix look cool as shit. In Virtua Fighter 4 Evo you could unlock Model 1 character models. It was some bomb ass shit. Blocky Goh was slapping everyone. I was really bummed when that didn't make it in to VF5. Wipeout on PS1 was superamazingcool too. In general I think less realistic graphics are cool because it's abstracts it a little and you have to fill in blanks.

As polygonal graphics become cheaper and easier to do I think a lot of indies will move from their fancy retro pixel art. Maybe there will be some fancy model 1~2 looking stuff then.

I agree. I always felt like I was the only person to enjoy the abstraction of (some) early 3d titles.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Cerveza mas fina on April 20, 2013, 01:29:47 PM
The feel of the driving was a bit different but it was really good. Don't remember the music though.

Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Stoney Mason on April 20, 2013, 01:32:42 PM
In general like I said I detest the low poly look. There are a few example though like the Virtua Fighter look which I always liked. I also thought Interstate 76 looked good although that's mainly due to the combination of art style with the low polys.

(http://www.localditch.com/interstate-76/interstate-76_intro_3.jpg)



  :'(

btw with all the Kickstarter shit, I wish someone would kickstart a game like interstate 76.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 20, 2013, 01:38:35 PM
Interstate 76 looks so fucking dapper. :lawd the girl and black guy could use the same detail on their faces as the dude in the middle but :damn
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Cerveza mas fina on April 20, 2013, 01:43:03 PM
(http://www.mobygames.com/images/shots/l/420273-virtua-cop-sega-saturn-screenshot-cheese-it-it-s-the-cops.jpg)
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 20, 2013, 01:54:42 PM
Too blocky. Interstate 76 and VF2 shots posted  also have better image quality. They're also stylized and minimalist whereas that strives to be realistic. No go.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 20, 2013, 01:56:55 PM
Light gun games don't work on plasmas, right?
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: cool breeze on April 20, 2013, 03:08:40 PM
Nope.  I looked into this last year and the 'solution' is buying sensor based guns that work like the Wii or Guncon 3 that aren't very good.  One was called the top shot or something and cost like $70+ so I didn't bother.  The other thing I tried was just using the Wii remote with emulators on PC, and it mostly worked as well as the Wii.  Doesn't replicate the lightgun feeling exactly; more like moving a cursor on the screen.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 20, 2013, 04:50:41 PM
well, my hands are tied then.   i guess crts are like $10 at goodwill these days.
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: brob on April 20, 2013, 05:32:56 PM
(http://i.imgur.com/MNqs1EA.jpg)

RIP :japancry
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Himu on April 20, 2013, 05:49:19 PM
:tocry
Title: Re: Will anyone be crazy enough to make a PS1 throwback game?
Post by: Don Flamenco on April 20, 2013, 06:33:49 PM
(http://i.imgur.com/MNqs1EA.jpg)

RIP :japancry



ha, i was just looking at that at a local place.  they got it with the gun for $25!   

I read a thing in one amazon review so i don't know how trustworthy it is, said that guncon 1s are broken a lot or fragile?   Any truth to that?