THE BORE

General => Video Game Bored => Topic started by: Borys on April 20, 2013, 08:48:20 AM

Title: Game
Post by: Borys on April 20, 2013, 08:48:20 AM
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Title: Re: Guacamelee!
Post by: archnemesis on April 20, 2013, 09:14:21 AM
Even with PS+ discount it's a tad too expensive for me. I'll wait for a discount or for it to become a freebie.
Title: Re: Guacamelee!
Post by: Hitler Stole My Potato on April 20, 2013, 09:36:09 AM
This is the reason I pay for PS+.

I'll wait until it's free.
Title: Re: Guacamelee!
Post by: Powerslave on April 20, 2013, 09:40:24 AM
Even with PS+ discount it's a tad too expensive for me. I'll wait for a discount or for it to become a freebie.

Yeah same for me. I wish people would stop consider 12-15 euros for relatively short indie titles to be cheap.
Title: Re: Guacamelee!
Post by: demi on April 20, 2013, 09:45:02 AM
> Afford to pay for PS+

> Can't afford games
Title: Re: Guacamelee!
Post by: archnemesis on April 20, 2013, 09:49:03 AM
When you have a backlog with hundreds of games you can afford to be picky about new purchases.
Title: Re: Guacamelee!
Post by: bork on April 20, 2013, 10:02:22 AM
> Afford to pay for PS+

> Can't afford games

 :lol
Title: Re: Guacamelee!
Post by: demi on April 20, 2013, 10:05:22 AM
When you have a backlog with hundreds of games you can afford to be picky about new purchases.

You're going to probably croak before you "finish" any backlog. Play Guacamelee in a weekend and be done with it.
Title: Re: Guacamelee!
Post by: Hitler Stole My Potato on April 20, 2013, 10:07:42 AM
> Afford to pay for PS+

> Can't afford games

Exactly. Remind me of Steamfags: "$5 or no sale!" when talking about current $60 titles.

When you can just wait a couple months and get it for 5 bucks (or free off PSN) it seems kind of silly to rush out buy something just because you can.   Plus why buy off PSN now when your stuff isn't even going to carry over to the PS4? 

I can wait.  I've got too much stuff around here as is.
Title: Re: Guacamelee!
Post by: archnemesis on April 20, 2013, 10:12:38 AM
Yep, same here. There is no reason to pay twice as much for a game you're only moderately interested in.
Title: Re: Guacamelee!
Post by: Huff on April 20, 2013, 10:58:38 AM
You're supposed to wait for free games when they arn't super fucking rad like guacamelee. Fucking drop the money on this game already you prissy twats
Title: Re: Guacamelee!
Post by: Lucretius on April 20, 2013, 11:54:57 AM
Wrestlevania is my new favorite Vita game.  Tight controls.  Great music.  Sick art style.  Goat jump!
Title: Re: Guacamelee!
Post by: Huff on April 20, 2013, 12:27:32 PM
It's very metroidvania light.
Title: Re: Guacamelee!
Post by: Himu on April 20, 2013, 01:21:17 PM
been burned too many times by people crying Metroidvania on not-Metroidvanias, so I too am waiting on a big sale.

Every time people say something is Metroidvania you can bet your ass it isn't anything similar to Metroidvania.
Title: Re: Guacamelee!
Post by: Lucretius on April 20, 2013, 03:32:39 PM
been burned too many times by people crying Metroidvania on not-Metroidvanias, so I too am waiting on a big sale.

Every time people say something is Metroidvania you can bet your ass it isn't anything similar to Metroidvania.

EVERYtime?
Title: Re: Guacamelee!
Post by: Shaka Khan on April 20, 2013, 03:44:03 PM
I platinum'd it, and I rarely go for platinum in any game. At the end of the day I didn't give two fucks about how much of a Metroidvania it was because it was a great game. I'd gladly buy any extra levels DLCs.

The game is tight, yo.
Title: Re: Guacamelee!
Post by: cool breeze on April 20, 2013, 03:55:14 PM
I bought it earlier this week to get on that whopping $3 discount.  Figure if I don't play it now, I will in two weeks during a long ass plane ride.  Initially was going to wait for the inevitable PC verison.

and yeah, people tend to oversell metroid qualities of certain games, but game quality has nothing to do with how much it adheres to a specific formula.
Title: Re: Guacamelee!
Post by: Huff on April 20, 2013, 07:44:33 PM
Well, I care cuz if it's a real Metroidvania, I'm starving for one and will buy instantly, but if it's just another action/platform game, I'm cool with waiting for a sale.  Got a whole bunch of great games sitting here that I can play without spending more money.

No it's a very minimum metroidvania with very little exploration. Speed running 100% can take less than 4 hours.

Still one of the best games of the year so far
Title: Re: Guacamelee!
Post by: Himu on April 20, 2013, 09:33:06 PM
:snoop never trust anyone who says a game is Metroidvania. It never is. I've been burned so many times from that single word in hopes of new Vania goodness. To make matters worse I haven't liked an ACTUAL Metroidvania since Aria so there's that.
Title: Re: Guacamelee!
Post by: Shaka Khan on April 20, 2013, 09:48:42 PM
For the sake of the argument, is there more to the formula than: map layout, (faux?) non-linearity, multi-branching levels, ability-based progression, and sense of exploration?

I'm trying to determine whether some of you have been suckered into games that were wrongfully labeled as metroidvanias OR just shitty metroidvanias.

Well, I care cuz if it's a real Metroidvania, I'm starving for one and will buy instantly, but if it's just another action/platform game, I'm cool with waiting for a sale.  Got a whole bunch of great games sitting here that I can play without spending more money.

If that's your insta-buy criteria then you probably should wait. The game definitely started with Metroidvania as a template, but ended up as a successful hybrid of a few game types. You should ask Aeana for her opinion, she played it and enjoyed it quite a bit up until she fought one of the tougher bosses later in the game.
Title: Re: Guacamelee!
Post by: AdmiralViscen on April 20, 2013, 09:53:54 PM
Latter day Metroid games are pretty linear themsevles so I am not sure of the definition. This game is kind of segmented but you can backtrack for secrets and you get power ups that make you more mobile and allow you to access new parts of old areas.
Title: Re: Guacamelee!
Post by: Himu on April 20, 2013, 10:10:18 PM
For the sake of the argument, is there more to the formula than: map layout, (faux?) non-linearity, multi-branching levels, ability-based progression, and sense of exploration?

I'm trying to determine whether some of you have been suckered into games that were wrongfully labeled as metroidvanias OR just shitty metroidvanias.

To me a metrodivania is...just that: Metroid. Non linear map with areas inaccessible until you gain new abilities.
Title: Re: Guacamelee!
Post by: Shaka Khan on April 20, 2013, 10:17:22 PM
I don't even think all IGAvanias followed the non-linearity requirement that closely.
Title: Re: Guacamelee!
Post by: fistfulofmetal on April 20, 2013, 10:18:38 PM

To me a metrodivania is...just that: Metroid. Non linear map with areas inaccessible until you gain new abilities.

then if you're keeping it that simple, a lot of games claimed as Metroidvania are indeed Metroidvania. I think the spirit behind the term is that the game world is clever and intricately designed. So many games are Metroidvania but their level design is simple and lacks subtlety.
Title: Re: Guacamelee!
Post by: Himu on April 20, 2013, 10:30:09 PM
I don't even think all IGAvanias followed the non-linearity requirement that closely.

That's because not all Igavania's are Metroidvania's. Ecclesia certainly isn't.
Title: Re: Guacamelee!
Post by: Shaka Khan on April 20, 2013, 10:33:11 PM
Even ignoring the resemblance, this game has some solid platforming and platforming puzzles tied to its level design, not to mention surprisingly good combat. I think these two aspects outshine the metroidvania appeal and are pretty much behind most of the praise.

Aeana says it's a Metroid but no Vania.  So, non-linearish exploring where you find items/abilities that let you access new areas you couldn't reach before, but no experience points, leveling up, or equipment.

That's an excellent way to put it.
Title: Re: Guacamelee!
Post by: Lucretius on April 20, 2013, 10:35:06 PM
Even ignoring the resemblance, this game has some solid platforming and platforming puzzles tied to its level design, not to mention surprisingly good combat. I think these two aspects outshine the metroidvania appeal and are pretty much behind most of the praise.

Agreed. 
Title: Re: Guacamelee!
Post by: demi on April 20, 2013, 10:39:22 PM
Aeana says it's a Metroid but no Vania.  So, non-linearish exploring where you find items/abilities that let you access new areas you couldn't reach before, but no experience points, leveling up, or equipment.  And a hub I guess?  Should probably have some sort of hub.

The one that sticks raw in my ass is Outland, btw.  People were like OMG METROIDVANIA and it really, really wasn't.  At all.

WHY U MAD THO?
Title: Re: Guacamelee!
Post by: Himu on April 20, 2013, 10:39:52 PM
Yeah Outland was a burn for me. Friend said that xbla furry game was one too.

Anyways this game looks good.
Title: Re: Guacamelee!
Post by: Shaka Khan on April 20, 2013, 10:42:43 PM
The one that sticks raw in my ass is Outland, btw.  People were like OMG METROIDVANIA and it really, really wasn't.  At all.

I downloaded Outland as soon as I finished this, and for the third time I gave up after an hour of playing. The game from what I played isn't complete trash, but it was just not clicking with me... like the whole is less than the sum of its parts.
Title: Re: Guacamelee!
Post by: Human Snorenado on April 20, 2013, 10:45:03 PM
...you had to put Outland in your ass, didn't you?  It's ok, you can tell us.  We're in the Trust Tree.
Title: Re: Guacamelee!
Post by: Himu on April 20, 2013, 10:45:49 PM
Thought I was the only one who thought Out land was crap even though it had all those accolades.
Title: Re: Guacamelee!
Post by: iconoclast on April 20, 2013, 11:48:23 PM
I didn't like Outland either. The demo made me think it was going to be a level-based action/platformer (I hadn't read anything about the game), but the full game had big bloated world full of nothing. I played for a few hours until I got bored and quit. Maybe it gets more interesting later.

Guacamelee is kinda fun though. I wouldn't say it's a particularly good game since you're practically never penalized for making mistakes (death is meaningless; missing a jump while platforming just lets you try it again), but it's a good time waster.
Title: Re: Guacamelee!
Post by: chronovore on April 21, 2013, 02:55:05 AM
Wrestlevania is my new favorite Vita game.  Tight controls.  Great music.  Sick art style.  Goat jump!

Clever.
(http://i.imgur.com/9dOih.gif)
Title: Re: Guacamelee!
Post by: Human Snorenado on April 21, 2013, 06:35:17 AM
Indie GOTY 2013. 2013's Journey.

...who the fuck counts that as a plus?  yuropeens are fucking awful it seems
Title: Re: Guacamelee!
Post by: maxy on April 21, 2013, 06:56:31 AM
Sony paycheck must be good,hmmmmm

Title: Re: Guacamelee!
Post by: archnemesis on April 21, 2013, 07:03:11 AM
After hearing the 8-4 podcast describing it as being dialogue-heavy and filled with 4chan memes I'm considerably less interested.
Title: Guacamelee!
Post by: Shaka Khan on April 21, 2013, 07:18:13 AM
It's not really dialog heavy, and 80% of the memes (at least the ones originating on the Internet) are there in the form of posters in one town.

I'm usually sensitive to such things, but I found the Mexican twist on all of these memes, and trying to guess which is which, was sort of entertaining. It would have offended me more if the game was severely lacking, and used them as a sloppy crutch, but it's not; they're just there for amusement, and they're easily avoidable.
Title: Guacamelee!
Post by: Huff on April 21, 2013, 08:09:07 AM
After hearing the 8-4 podcast describing it as being dialogue-heavy and filled with 4chan memes I'm considerably less interested.

You take 8-4 seriously? Lol

The meme stuff is in the background and you really don't notice unless you look for it.
Title: Re: Guacamelee!
Post by: Eric P on April 21, 2013, 08:30:41 AM
yeah i am enjoying this even if my lack of platforming skills are making certain parts harder than necessary.  i get a nice feeling of accomplishment when i complete an area or boss
Title: Re: Guacamelee!
Post by: archnemesis on April 21, 2013, 08:33:49 AM
You take 8-4 seriously? Lol
Actually, I usually don't. I do, however, trust them (and their guest Chris Kohler) about it being dialogue-heavy. It's a blight upon many indie games and it almost never adds to the experience.

I played another indie platformer yesterday, Knytt Underground, and it was incredibly talky for no obvious reason.
Title: Re: Guacamelee!
Post by: Powerslave on April 21, 2013, 09:15:12 AM
It's not really dialog heavy, and 80% of the memes (at least the ones originating on the Internet) are there in the form of posters in one town.

I'm usually sensitive to such things, but I found the Mexican twist on all of these memes, and trying to guess which is which, was sort of entertaining. It would have offended me more if the game was severely lacking, and used them as a sloppy crutch, but it's not; they're just there for amusement, and they're easily avoidable.

I think the 'Pedrobear' one is so stupid. I have no idea why that meme is so 'adored' by people.
Title: Re: Guacamelee!
Post by: brob on April 21, 2013, 09:26:31 AM

I played another indie platformer yesterday, Knytt Underground, and it was incredibly talky for no obvious reason.

Well that's annoying... Was there even a single line of dialog in the original Knytt? Please mail some poop to Nifflas for me.
Title: Re: Guacamelee!
Post by: archnemesis on April 21, 2013, 12:25:52 PM
It is trying to add some backstory to the quests, but the writing just isn't interesting at all. Trying to write something meaningful in only a few lines is incredible difficult and unless you have a great writer on your staff it's better to skip it altogether. In other news, I learned this week that mailing poop is incredibly expensive.
Title: Re: Guacamelee!
Post by: cool breeze on April 21, 2013, 12:38:01 PM
you can't skip it? that's something I didn't like about Dust on 360.  There's some story about bunnies committing genocide against lizard people and it has cutscenes and shit.  Even going through Metroid Prime 2 right now, the moments where you listen to those insect aliens talk about light and dark shit, and it's important to listen to know where to go next since the game's structure is backtrack fever.

Title: Re: Guacamelee!
Post by: archnemesis on April 21, 2013, 12:49:23 PM
Sure, you can just mash the X button like in any other game.
Title: Re: Guacamelee!
Post by: Shaka Khan on April 21, 2013, 10:13:12 PM
Actually, I usually don't. I do, however, trust them (and their guest Chris Kohler) about it being dialogue-heavy. It's a blight upon many indie games and it almost never adds to the experience.

I played another indie platformer yesterday, Knytt Underground, and it was incredibly talky for no obvious reason.

There was one character that I thought was a bit talkative (Flame Face) but I felt the dialog overall was light-hearted and unobjectionable in length. There's none of the pretentious existential crap other indie developers love to inject. The goal Drinkbox set out to achieve was create a humorous experience, which is evident in the Mexican settings, memes, and dialog. I personally thought it all worked.

I feel like I should stop gushing over this game, because I'm starting to increasingly sound like a shill, but it just hit the spot for me.
Title: Re: Guacamelee!
Post by: AdmiralViscen on April 21, 2013, 10:18:32 PM
I don't think you're gushing. Your positivity still hasn't matched the inexplicable negativity and nitpicking that is inexplicably surrounding this game (exclusively from those who haven't played it).
Title: Re: Guacamelee!
Post by: cool breeze on April 21, 2013, 10:24:08 PM
I've really enjoyed what I played so far.  Combat is a surprise.  Videos made it look Shank-ish, but it's quite fun.
Title: Re: Guacamelee!
Post by: Shaka Khan on April 21, 2013, 10:43:38 PM
In a generation full of Retro City Rampages, Scott Pilgrims, and Outlands, it's not hard to see why, I'd hope.

Truth.
Title: Re: Guacamelee!
Post by: Himu on April 21, 2013, 10:44:09 PM
RCR was bad?
Title: Re: Guacamelee!
Post by: Shaka Khan on April 21, 2013, 10:45:39 PM
It was all style and no substance.
Title: Re: Guacamelee!
Post by: cool breeze on April 21, 2013, 10:54:00 PM
I didn't see a demo, either, so it's not like we can try before we buy.

Buying the game downloads the demo and unlock key.  Someone must've realized that people will be willing to buy to try if they can't just try.  Demo will probably released next week if not later. 
Title: Re: Guacamelee!
Post by: AdmiralViscen on April 22, 2013, 08:23:23 AM
I don't think you're gushing. Your positivity still hasn't matched the inexplicable negativity and nitpicking that is inexplicably surrounding this game (exclusively from those who haven't played it).

You, of all people, calling people out for inexplicable negativity is pretty fucking rich, haha.

People aren't being negative on the game, they're being skeptical.  In a generation full of Retro City Rampages, Scott Pilgrims, and Outlands, it's not hard to see why, I'd hope.  I didn't see a demo, either, so it's not like we can try before we buy.

There is the sort of caution you're talking about, then there is agonizing over how $15 only gets you 5 hours of gameplay when you're lucky if $60 gets you 10 hours of gameplay these days.
Title: Re: Guacamelee!
Post by: chronovore on April 22, 2013, 08:34:36 AM
Yeah, it's weird, but there are games I am pretty sure I can play for 10 hours and enjoy for $15... And I still worry over whether or not to buy them, but I'll spend that on a lunch without really thinking about it. What's up with that?
Title: Re: Guacamelee!
Post by: chronovore on April 22, 2013, 08:39:28 AM
:lol

Too true.
Title: Re: Guacamelee!
Post by: Himu on April 22, 2013, 08:48:30 AM
I don't think you're gushing. Your positivity still hasn't matched the inexplicable negativity and nitpicking that is inexplicably surrounding this game (exclusively from those who haven't played it).

You, of all people, calling people out for inexplicable negativity is pretty fucking rich, haha.

People aren't being negative on the game, they're being skeptical.  In a generation full of Retro City Rampages, Scott Pilgrims, and Outlands, it's not hard to see why, I'd hope.  I didn't see a demo, either, so it's not like we can try before we buy.

There is the sort of caution you're talking about, then there is agonizing over how $15 only gets you 5 hours of gameplay when you're lucky if $60 gets you 10 hours of gameplay these days.

You're only lucky a 60 dollar game has more than 10 hours game play if you're buying the wrong games. Hint, usually the bad ones.
Title: Guacamelee!
Post by: Shaka Khan on April 22, 2013, 12:49:41 PM
Well, that's what happens when people literally have more options for gaming than free time in their life.  It's a buyer's market, and people don't want to invest their gaming budget (time and/or money) into something they might not feel is worth it.  And again, no demo available.  And an indie game.  And a system exclusive.  And a Vita game.  There are lots of reasons for people to be skeptical of praise even without going into the usual gamer hype on any half decent new game.

(Fwiw, it's a cross-buy game and plays better on the PS3, imho)
Title: Re: Guacamelee!
Post by: Howard Alan Treesong on April 22, 2013, 04:47:37 PM
I'll spend $60 on lunch if it takes at least 5 hours to eat
Title: Re: Guacamelee!
Post by: Positive Touch on April 22, 2013, 06:44:53 PM
5 hours at golden corral is the ultimate investment
Title: Re: Guacamelee!
Post by: Cormacaroni on April 24, 2013, 12:06:43 AM
People don't like the idea of buying something they know they won't use, especially if that cost is non-recoverable.  You don't worry about your lunch because you're going to eat it immediately and enjoy it.  You worry about that $15 game because you probably have a hundred Steam games you haven't touched already and you might not play this until the year 2030 and if it's bad you can't sell it and it will just sit there shamefully on your download list for all time and OH GOD

....and with a downloadable game, it will pretty much be there as long as you want it. In my mind, I have already bought Guacamelee...i just won't actually get it until it is cheap or i run out of stuff to play on Vita. in the meantime, it sits on the digital shelf quite happily without me paying a damn thing
Title: Re: Guacamelee!
Post by: Shaka Khan on April 24, 2013, 01:28:25 AM
I already have SMTIV preordered because fuck eShop. :'(
Title: Re: Guacamelee!
Post by: cool breeze on April 24, 2013, 03:36:15 AM
I agree with Shaka about the Vita version.  Oddly blurry compared other 2D games like Rayman and Sound Shapes.  Still plays great and everything, but PS3 version is much sharper.

Overall I thought the game was great.  100% took roughly six and a half hours, which is fine for this sort of game.  I checked the leaderboards and the top speedrun is around an hour versus three hours for 100%, so I can see why it's a problem if you don't aim for 100%.  Some instances the combat felt too stiff and shank-y.  And I wish you could change the controls to make L1/R1 the 'main' shoulder buttons instead of the mushy triggers.

Now I want to check out that tales of blobs game these guys did.  I think it was on PS Plus a while back.
Title: Re: Guacamelee!
Post by: fistfulofmetal on April 26, 2013, 08:40:13 AM
controls are super tight and i like the art style. seems pretty fun so far.
Title: Re: Guacamelee!
Post by: Shaka Khan on April 27, 2013, 12:00:55 AM
I 100%'d The Temple of War yet I cannot find the last chest in the Desert, ugh.

Also I HATE, HATE, HATE the level 1 yellow skeletons that are lunging around with a sickle. They killed me twice in the Cave challenge #2 and once in the Temple of War boss fight. Fuck'em. Most basic enemy found in the game and it is the hardest one.

The yellow skeletons can be troublesome at times, since they'll always dodge your 3rd hit. That's why you should always uppercut them, then aerial-combo them 'till they're dead.
Title: Re: Guacamelee!
Post by: Huff on April 27, 2013, 12:06:28 AM
This game is not that challenging on normal.  :pimp
Title: Guacamelee!
Post by: Shaka Khan on April 29, 2013, 02:18:18 PM
What portion are you having troubles with? You can do this bro.
Title: Re: Guacamelee!
Post by: chronovore on April 29, 2013, 06:38:31 PM
Now I'm just confused with the brovalcade Broys has bro'ght.
Title: Re: Guacamelee!
Post by: fistfulofmetal on April 29, 2013, 07:00:24 PM
i'm doing Tree Tops. shit is difficult.
Title: Re: Guacamelee!
Post by: fistfulofmetal on April 29, 2013, 07:06:10 PM
meh. died on the part with the spinning gears.
Title: Re: Guacamelee!
Post by: Shaka Khan on April 30, 2013, 03:36:17 AM
Spinning gears was definitely tricky. I had an easier time when I stopped Goat Flying everywhere; I started jumping+warping at the same time instead, it's so much safer, imo.
Title: Re: Guacamelee!
Post by: Shaka Khan on May 02, 2013, 07:47:21 PM
Sweet. I hope it's not just charactetr skins.
Title: Re: Guacamelee!
Post by: Huff on May 03, 2013, 09:14:17 AM
Wooo! Oscar on board with the game on the year :bow2
Title: Re: Guacamelee!
Post by: Himu on May 04, 2013, 02:37:35 AM
:obama I'll have to hook up my ps3.
Title: Re: Guacamelee!
Post by: Shaka Khan on May 04, 2013, 04:28:42 AM
:bow Borys :bow2

:bow Oscar :bow2

Told ya, niccas. This ain't no Outland disappointment.

I've been telling them since day one, but nobody believed me. :fbm
Title: Re: Guacamelee!
Post by: Positive Touch on May 04, 2013, 12:51:47 PM
 :( why did my fucking shitty ps3 have to die
Title: Re: Guacamelee!
Post by: Huff on May 04, 2013, 02:41:52 PM
Problem is this game had ZERO hype and ZERO marketing.

Everybody knows Limbo, Braid or FEZ even my PS3 colleagues. No one of them knew what Guacamelee is even though they saw it on the front page of the new PSN Store.

I don't think it had any more or less hype/marketing than any other digital download. You're not going to see commercials for it. It was talked about a decent amount throughout its development, and it had a banner on the PS store when it launched. All the major websites reviewed it with generally high scores (i think).

What do you think should have been done?
Title: Re: Guacamelee!
Post by: Himu on May 04, 2013, 03:26:36 PM
Not put it on ps3 only I guess?

Speaking of which I emailed Sony to help me retrieve my account. :heh
Title: Re: Guacamelee!
Post by: demi on May 04, 2013, 03:31:26 PM
Actually I had a dream today that you started playing it. That's some psychic shit.

Anyway I 1000'd it. Totally worth it!

(http://abload.de/img/img_224144x5c.jpg)

0%
0%
0%
0%
0%

LMAO
Title: Re: Guacamelee!
Post by: magus on May 04, 2013, 03:33:27 PM
Actually I had a dream today that you started playing it. That's some psychic shit.

Anyway I 1000'd it. Totally worth it!

(http://abload.de/img/img_224144x5c.jpg)

0%
0%
0%
0%
0%

LMAO

100% on FFXIII-2 is way worse if you ask me
Title: Guacamelee!
Post by: Shaka Khan on May 05, 2013, 10:50:18 AM
:( why did my fucking shitty ps3 have to die

I'll lend  you my Vita. :-*
Title: Re: Guacamelee!
Post by: Positive Touch on May 05, 2013, 11:19:18 AM
 :o
 :-* :'( :-* :-* :-*
Title: Re: Guacamelee!
Post by: tiesto on May 08, 2013, 12:05:28 PM
I played the demo of this at a Vita kiosk at GameStop yesterday... it looks nice and seemed to play pretty good, although I don't like how you can only use the analog stick for movement on the Vita. Definitely gonna pick it up on PS3 this weekend.
Title: Re: Guacamelee!
Post by: Trent Dole on May 10, 2013, 06:54:40 PM
Oscar's impressions make me wanna play this shit. Maybe a friend of mine will pick it up and I can try it there sometime.
Title: Re: Guacamelee!
Post by: magus on May 14, 2013, 02:41:13 PM
decided to try this,the music is sort of dull but otherwise it's a pretty good game,there is a lot of platforming to do and most of it has to do with your ability to jump between dimension,some platform or wall only appear in one dimension so you are supposed for example to jump,switch dimension while mid-air and then switch dimension again before you land,it's pretty neat... as you can see from that gif above you are also quite agile in combat,it feels quite satysfing to land all your special move on a foe,sadly i seems to understand it's quite short,i've clocked around 3 hours and defeated jaguar man and i seems to understand the next zone is the last? that's really a shame,other things that don't really hurt the game but kinda annoys me and i want to bitch about it

- unless i didn't realize it,there is no way to see what items you are missing in a zone which makes getting 100% a matter of checking a faq
- the game has to remind me of it being an indie game by putting random videogames and internet meme reference for no reason,tough i have to admit i get a chuckle seeing them reimagined as mexican luchadores and ads :teehee
- when i saw the epilepsy warning i tought it was just a standard warning,not that the game would flash in the brighest shade of purple,yellow and blue everytime i collected an upgrade,seriously everytime i feel like frigging dracula staring at the sun
Title: Re: Guacamelee!
Post by: bork on May 14, 2013, 03:08:07 PM
Oscar's impressions make me wanna play this shit. Maybe a friend of mine will pick it up and I can try it there sometime.

Isn't there a demo?
Title: Re: Guacamelee!
Post by: magus on May 14, 2013, 05:25:28 PM
Oscar's impressions make me wanna play this shit. Maybe a friend of mine will pick it up and I can try it there sometime.

Isn't there a demo?

there is
Title: Re: Guacamelee!
Post by: magus on May 15, 2013, 10:38:33 AM
finished,got all the trophies with the exception of the two "play the game on hard" one,i assume if you don't get all the orbs
spoiler (click to show/hide)
girl stays dead?
[close]
not sure i want to replay the game on hard for the plat
Title: Re: Guacamelee!
Post by: Shaka Khan on May 15, 2013, 02:15:24 PM
Yes to the spoilers.
Title: Re: Guacamelee!
Post by: Howard Alan Treesong on May 15, 2013, 03:05:07 PM
Just finished up a 200.6% Symphony of the Night replay in anticipation of getting my PS3 out of storage. Will definitely get started on this as soon as the move clears up.

Oscar, thanks for the "Real Deal" impressions. This may be PS+ fodder by August but if it's that good I definitely want to support the devs up front.
Title: Re: Guacamelee!
Post by: Shaka Khan on May 15, 2013, 03:15:43 PM
I've had it with you guys. I've been talking about this game day 1, and ya'll wait for Ms. Oscar to recommend it? What, I'm not good enough?

Fuck this. I ain't sharing anymore.
Title: Re: Guacamelee!
Post by: demi on May 15, 2013, 03:25:11 PM
I'll buy it if you hook me up with some PSN credit bro. My birthday isnt for a while yet, but we can let it slide.
Title: Re: Guacamelee!
Post by: Shaka Khan on May 15, 2013, 03:26:51 PM
I'll hook you up bro.
Title: Re: Guacamelee!
Post by: Howard Alan Treesong on May 15, 2013, 03:56:42 PM
it's because you're a nice guy and Oscar is an asshole. if even Oscar likes it then it's guar-an-teed.

spoiler (click to show/hide)
I also hate the name Guacamelee! it's so fucking dumb
[close]
Title: Re: Guacamelee!
Post by: magus on June 03, 2013, 10:39:33 AM
http://uk.ign.com/articles/2013/06/03/chickens-and-skeletons-guacamelees-first-dlc-pack

meh

new Trophies though :hyper

i've been wondering this for a while but what happens if you add DLC that adds new trophies to a platinumed game? do you lose the platinum until you get all the new one?
Title: Re: Guacamelee!
Post by: demi on June 03, 2013, 10:40:16 AM
No, you keep Platinum, since it was a trophy itself. You just don't get "100%" completion
Title: Re: Guacamelee!
Post by: cool breeze on August 08, 2013, 01:15:46 PM
now on steam!

http://store.steampowered.com/app/214770/

 
Title: Re: Guacamelee!
Post by: chronovore on August 08, 2013, 07:37:04 PM
No, you keep Platinum, since it was a trophy itself. You just don't get "100%" completion

Yeah, unlike Xbox, which will take away your "COMPLETED GAME" status if you buy DLC for a game, and then don't finish it. I've finished RDR except for two Achievements, and one of them is an impossible Poker one. :mac