THE BORE
General => Video Game Bored => Topic started by: Himu on June 19, 2013, 02:19:20 AM
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http://www.finalfantasy.net/xv/world-epic/
Yoshihisa Hashimoto, Square Enix’s Chief Technology Officer, has lead the charge into the next-generation for the company with the Luminous Engine that will host games such as Final Fantasy XV. A PC version is currently undecided, but “collaborations” with Luminous Studio are planned for the future. The game, as per the team, will require a top of the line (expensive) machine to run. It’s because of this, that they want to see what the “demand” will be from the PC audience (which is your cue to let them know that you want it).
Previously, Final Fantasy games were developed on a “lead console” and ported to other systems such as Final Fantasy XIII. Final Fantasy XI was originally designed to fit within the capabilities of the PlayStation 2 and its hard disk drive, though support outside Japan was dropped when the console’s production eventually ceased. Such is the case with a Final Fantasy XV Xbox One version.
While Sony has touted PlayStation Vita will support Cross-Platform Play with PlayStation 4, Square Enix is considering the handheld for use with Final Fantasy XV. In addition to Vita, tablets and smartphones are on the table for various features.
Combat in Final Fantasy XV is taking a turn for more action as the above gameplay video illustrates. The team has taken a directional shift away from turn-based or time-based (ATB) combat for an entirely new direction. The team commented that one feature being added to the game is the ability to climb onto monsters in battle. A concept similar to this could be seen in the Final Fantasy Versus XIII 2011 trailer when Noctis was able to use combat vehicles (tanks, magitek). Noctis uses a behemoth’s horns to launch himself in the air in the newest gameplay trailer above.
You’ll also be able to switch between the three characters in your party at any time. Noctis, Gladiolus, and Prompto have been featured in footage thusfar, but we have yet to see the return of Ignis in combat or the newly-revealed Cor.
Final Fantasy executive producer Shinji Hashimoto hopes that traditional Final Fantasy fans won’t be disappointed and will embrace the shift away from Active Time Battle (a 22-year old convention) and Square Enix is looking forward to hearing feedback about the action-oriented combat. He also assures us that we will be hearing more about the game soon, and that the “dishonest” days of withholding information about games in development for months is at an end.
Summary:
- Hajime Tabata is co-directing
- You can still switch player control between party members in battle.
- Hashimoto says the "dishonest" days of not having information for "months at a time" are behind them. Expect frequent and regular updates.
- They are considering releasing it on PC.
- They want to use Vita and other devices (tablets, etc.).
:hyper :hyper :hyper :hyper :hyper :hyper
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A PC version would be nice.
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TABATA :hyper :hyper :hyper
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I haven't played Type-0 yet, but Crisis Core and the 3rd Birthday both have a fair amount of issues. Why are you so hyped about his involvement?
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Will buy pc version at $30 in nine years
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I haven't played Type-0 yet, but Crisis Core and the 3rd Birthday both have a fair amount of issues. Why are you so hyped about his involvement?
I mostly like Crisis Core. It's not perfect but it's a fun title. Haven't played Third Birthday, but Type-0 looks like a step in the right direction from the media I've seen of it.
Plus, I think he could use a big boost on to an actually big game to see what he can do. S-E needs to raise up new guys for tomorrow. They aren't going to do that if they keep all of them working on portable titles. So it's a sign that they're willing to expand on new ideas and staff, which after 13, is only a good thing. Another thing, as their budgets and production size increases, having two directors can mean better output. It's just win-win all around.
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- FFXV's main development platform will be PC, not like XIII which used the PS3 as their main development platform.
- SE is still undecided on a PC platform release depending on the demand, so people should voice out.
- Looking into Vita for additional FFXV support due to PS4-Vita auto crossplay.
- You can climb monsters
PC :bow2
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http://www.neogaf.com/forum/showpost.php?p=64708826&postcount=110
Famitsu also confirms that Tai Yasue is co-directing Kingdom Hearts 3 (which is expected since it was confirmed to be the Osaka team). With both FFXV and KH3 ending up with co-directors, I guess the era of Nomura being the sole director of the "big" games he's in charge of is over. It makes sense though, as game development gets too large scale, having one person oversee everything can be detrimental to the production process.
Wow. I like the direction S-E is going right now with this.
I imagine 16 will have a co-director as well. I'm hoping for Itou and Kitase.
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3rd birthday and type0 are trash, and crisis core has unbelievably stupid design choices that drag the whole game down. if he is one of the main dudes responsible than that is a very bad thing.
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m.neogaf.com/showpost.php?p=64753906
guy asks if FFXV will have a world map and this moron replies with yes and shows a flat actual world map instead of understanding that it's about an overworld map.
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3rd birthday and type0 are trash, and crisis core has unbelievably stupid design choices that drag the whole game down. if he is one of the main dudes responsible than that is a very bad thing.
I haven't played Type0 yet, but lots of people tend to praise it... Crisis Core I thought was decent, but the mission system was absolutely pointless, along with the strange leveling up system. But neither of them completely dragged the whole experience down.