Can we start the FF7 group later, so I can join too? I'm in the middle of FFV four job fiesta.
Even PC nerds admit that :bow FF7 > Baldur's Gate :bow2
:bow
POLAND
Shitting Baldur's Gate 1 like it deserves :piss BG1 :piss2
WHERE'S :punch MY :punch BAL :punch DUR'S :punch GATE :punch 2?!?!?!
waiting for dat hd edition
http://www.youtube.com/watch?v=0FPZv3A917U
:rock
http://www.youtube.com/watch?v=TZdLmsOFxEc
http://www.youtube.com/watch?v=Njz93Uu4vFk
:gladbron :rock :bow
I may consider buying this on Steam for my replay, alas I have the original psx version so I have no reason to. Are there any good mods for FFVII pc,like say, DIFFICULTY mods?
I STILL don't like Cait Sith. Cait Sith is SHIT.
But Yuffie has a really fun side quest and Vincent has an interesting story at least.
That transition was terrible, Momo. Don't stink up this thread, this is for FFVII hoes.Stop being gay Himu, his music is amazing and he can do modern style stuff without it sucking dick too.
Features
Entirely new materia, including Water, Air and Pearl.
Tactical battle system with a renewed emphasis on statuses and elements. Monsters belong to 'classes' with consistent and intuitive status / element vulnerabilities. Remember your frustrations trying to get Sleepel to hit, only to find out this particular giant insect can't be put to sleep? With Rebirth, that's a thing of the past.
Status magic finally worth using
Entirely new enemy AI. See squad leaders improve the intelligence of their friends, see monsters look after each other, prioritize their safety and make smart combinations of status effects. Creatures can now inflict stop before using deathblow, take out hobbled party members and reflect magic off themselves.
Entirely new weapons, including multi-hit weapons, status-inflicting and elemental arms, double-edged equipment (like the black cape, which boosts stats yet prevents healing)
Rebalanced mechanics - restrictions on multi-casting, pruning of overpowered attacks and promotion of neglected abilities
Entirely new enemy skills, many double-edged for tactical, engaging gameplay. See how Tsunami harms both party and enemy, how Magic Breath toggles all statuses, good and bad, or how Purge Flame heals all negative statuses at the cost of HP damage
Control Sephiroth and Vincent in his limit!
Play with better individuated characters, who actually play differently and possess radically different stats
Use new limit breaks, such as Nanaki's and Yuffie's bolstered final attacks
Play against more threatening, far smarter opponents
stop Momo's Shaft shellingArakawa, Pani Poni, Monogatari, Natsu no Arashi, sure. Other stuff nyet.
No true Shaft fan ever leaves out Soredemo Machi, Momo.That episode with the porn was amazing, but like i implied not a shaft fan per say. They make lots i love but also tons i loathe. If I had to classify myself as a fanboy of anything it would be clamp, production IG and ghibli
ff6 shitted on ff7 in every way cept presentation. get the fuck off my lawn kids.
I'll even take its presentation over FF7's. The visual consistency of FF7 is awful.
No one cares about this half-ass port for an old overrated game that we've all played and discussed to death.
Joe, how is the Steam port?
:lolJoe, how is the Steam port?
Looks and plays like Final Fantasy VII. There's nothing wrong with it, but they didn't really add anything either. You can play it in 1080p, if you want to see some derpy character models in HD running through 360p backgrounds. All five polygons look sharp enough to cut you.
ff6 shitted on ff7 in every way cept presentation. get the fuck off my lawn kids.effin A. The music was even better, and since its bout darn near the best 2D art of its generation it even looks better today.
I'll even take its presentation over FF7's. The visual consistency of FF7 is awful.so friggin true.