THE BORE

General => Video Game Bored => Topic started by: Human Snorenado on July 11, 2013, 05:27:45 PM

Title: Triumph plays THE CITIZEN KANE OF GAMING: FINAL JUDGMENT on post #111
Post by: Human Snorenado on July 11, 2013, 05:27:45 PM
THANK YOU BASED SHAKA

(http://i.imgur.com/jzot8Tn.jpg)

Detailed impressions about why everyone who liked this game is wrong will be coming later tonight.

Also: ( :nsfw)

spoiler (click to show/hide)
(http://i.imgur.com/PVWb3nL.jpg)
[close]
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Joe Molotov on July 11, 2013, 05:33:14 PM
You've already aroused my interest. :drool
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: demi on July 11, 2013, 05:35:29 PM
Straight to the balls, like a good girl
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Steve Contra on July 11, 2013, 05:36:31 PM
Game manual quality has gone way down. Dicks were drawn in color when I was growing up.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: brob on July 11, 2013, 05:37:35 PM
Is that a book on excel you saucy bastard
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 11, 2013, 05:38:32 PM
Is that a book on excel you saucy bastard

Taking spreadsheets this semester. So yes.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Cerveza mas fina on July 11, 2013, 05:42:06 PM
mmorpg's are garbage!
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Cerveza mas fina on July 11, 2013, 05:46:39 PM
I just discovered we both have the same t shirt  :-\
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Shaka Khan on July 11, 2013, 05:50:22 PM
Old Guy, I felt it. :aah
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Phoenix Dark on July 11, 2013, 06:40:00 PM
Dick Note :ohhh
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 11, 2013, 09:50:36 PM
...f'real tho, I should be able to toss my daughter to the zombies and escape, this is some bullshit.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Eel O'Brian on July 11, 2013, 10:11:27 PM
it's twenty years after the end of the world, and according to the enemy count everyone lived
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Dickie Dee on July 11, 2013, 10:28:35 PM
Game manual quality has gone way down. Dicks were drawn in color when I was growing up.

:dead
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 11, 2013, 10:31:24 PM
it's twenty years after the end of the world, and according to the enemy count everyone lived

 :lol
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 12, 2013, 12:22:37 AM
QTE  :yuck

Fucking prolapsed anus of modern gaming design.  Seriously, fuck that shit.

Game is ok so far, just got Ellie.  I like that there's pretty much no HUD, at least so far.  Shooting sucks, but I generally have been trying to sneak around and kill people with mah fists or whatever I can grab. 

I guess I missed where the story is supposed to elevate video gaming to a new art form, much the same way that I did in BioShock Infinite.  I strongly suspect it's a case of...

(http://i0.kym-cdn.com/photos/images/newsfeed/000/322/453/3a0.gif)
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 12, 2013, 12:23:17 AM
look who's popular
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Shaka Khan on July 12, 2013, 12:27:26 AM
What difficulty are you playing on? I played on hard, and while some thought it was the only way to go, I regretted not switching to normal or even easy.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 12, 2013, 12:38:28 AM
What difficulty are you playing on? I played on hard, and while some thought it was the only way to go, I regretted not switching to normal or even easy.

Normal.  I give no fucks.  I'll play games where I can pause, or where it's turn based and I can think about my next move, on higher difficulty settings.  Games where the shooting is supposed to suck and ammo is scarce tho?  No sir.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Mr. Gundam on July 12, 2013, 03:51:29 AM
I guess I missed where the story is supposed to elevate video gaming to a new art form, much the same way that I did in BioShock Infinite.  I strongly suspect it's a case of...

(http://i0.kym-cdn.com/photos/images/newsfeed/000/322/453/3a0.gif)

It's not a "GAME IS ART YOU STUPID OLD PEOPLE! YOU DON'T UNDERSTAND!" situation at all, but the story does pretty damn good later in the game. I felt the same way until I got to a certain point.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: chronovore on July 15, 2013, 09:46:18 AM
QTE  :yuck

Fucking prolapsed anus of modern gaming design.  Seriously, fuck that shit.

Game is ok so far, just got Ellie.  I like that there's pretty much no HUD, at least so far.  Shooting sucks, but I generally have been trying to sneak around and kill people with mah fists or whatever I can grab. 

I guess I missed where the story is supposed to elevate video gaming to a new art form, much the same way that I did in BioShock Infinite.  I strongly suspect it's a case of...

(http://i0.kym-cdn.com/photos/images/newsfeed/000/322/453/3a0.gif)

I'm playing Bioshock Infinite right now and, while the sets are lovely, I'm not feeling the Citizen Chicanery.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 15, 2013, 09:52:47 AM
I think the problem is that people are incapable of enjoying games for what they're good at, and want to make the hobby into something cooler or more intellectual than it is.  Look- there's always gonna be some degree of nerdiness associated with gaming.  Trying to have a "Citizen Kane of gaming" has so far resulted in games that, in my opinion, ignore what makes games good at the expense of trying to be something they by nature CAN'T DO.  Focus on your strengths, for fucks sakes.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 15, 2013, 10:12:21 AM
I think games are fully capable of it. It is only a matter that people only want specific types of games which makes such games hard to make and appeal to people. For example, I fully think Silent Hill 2 takes advantage of the gaming medium fully - at least by merit of interactivity and not gameplay, while at the same time telling a very personal, thematic, emotional story. It isn't a matter of whether games don't have the ability - they do - it is matter of whether gamers want this type of experience or not.

And considering most gamers have the attention span of an ant, we can conclude that they don't.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 15, 2013, 10:16:22 AM
Dear Esther for instance is a first person game that tells a story. It is short and unique for its interactive storytelling. Games are fully capable of it.

And I think horror titles like Silent Hill 2 and Amnesia lead the pack.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 15, 2013, 10:22:57 AM
Here's the deal- it's not worth it for games to try to do this.  The BEST a game could possibly do would be to rise to the level of a B movie.  More likely, you're going to have a fucking mess like BioShock Infinite. 

The strength of games lies in making the player an active participant.  Guess what's impossible for movies to do?  Why not leverage this instead of trying to shove more "sit there and watch this CINEMATIC CUT-SCENE" bullshit down my throat?  I'm not opposed to the idea of stories in games; I'm opposed to prioritizing passive storytelling over active involvement. 
Title: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Huff on July 15, 2013, 10:34:28 AM
This game shines when you are put into stealth situations and can pick and choose and redo. If I have to use a gun for much in those situations, I knew I fucked up.

It's the forced combat and shooting parts that suck. What's the point of having limited resources and shit if you are going to make me get into a gun fight?

I just got to fall. That cutscene right before was pretty cray
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 15, 2013, 10:34:52 AM
I mentioned nothing of cutscenes in my post and yes, I agree.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: cool breeze on July 15, 2013, 10:43:57 AM
It's occasionally difficult to tell what's intended and what's attributed to works by others.  Last of Us didn't come off like it was trying to be some significant next step in gaming.  I felt GTA4 was trying (and failing).  Games press even latched onto Walking Dead last year, a small licensed visual novel, and made it out to be the greatest and best thing of the moment that isn't Journey.

btw, Far Cry 2 was computer games' Citizen Kane moment.  We're a few years out before people realize it.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: recursivelyenumerable on July 15, 2013, 04:28:44 PM
Excel is indeed the Citizen Kane of gaming!
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: cool breeze on July 15, 2013, 04:32:47 PM
Excel will be the Vertigo of gaming, the new Citizen Kane of film.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: recursivelyenumerable on July 16, 2013, 06:23:42 AM
But what is the Excel of movies?
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Joe Molotov on July 16, 2013, 08:54:44 AM
But what is the Excel of movies?

Moneyball
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 16, 2013, 10:32:24 AM
That's a good point and I feel almost similarly. Even in the crappiest of game stories I tend to latch on to the characters because you play as them and you basically become them. I think games are great about that.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Phoenix Dark on July 16, 2013, 10:47:18 AM
Dunno bros, late night intense Wolfenstein ET multiplayer gave me the Citizen Kane of boners. Same with a tough Brood War match, or the first time I got a horse in OoT.

Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: bork on July 16, 2013, 11:17:22 AM
http://www.destructoid.com/the-jimquisition-the-citizen-kane-of-gaming-213386.phtml
Title: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Huff on July 16, 2013, 01:03:46 PM
Sounds like you just don't like adventure games
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Eel O'Brian on July 16, 2013, 01:41:20 PM
I guess I need to get back to this. I left off where I got separated from Ellie and was stuck with some other kid behind a locked gate. Went into stealth vision, saw like 15 jittering clickers, sighed and turned it off. Haven't picked it up since.
Title: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Huff on July 16, 2013, 02:22:42 PM
That part sucks eel. And you have to kill then all to proceed. I used a lot of nail bombs, molotovs, and bullets. Draw them into that starting corner and take them out one by one
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: bork on July 16, 2013, 02:37:59 PM
The last time I played this was on the day it came out.  Didn't hate the game or anything and wound up playing it for a good 3-4 hours, then messed with multiplayer...and haven't touched it since.  I have no real urge to play it and I don't know why since I like the Uncharted games.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: etiolate on July 16, 2013, 04:02:20 PM
Here's the deal- it's not worth it for games to try to do this.  The BEST a game could possibly do would be to rise to the level of a B movie.  More likely, you're going to have a fucking mess like BioShock Infinite. 

The strength of games lies in making the player an active participant.  Guess what's impossible for movies to do?  Why not leverage this instead of trying to shove more "sit there and watch this CINEMATIC CUT-SCENE" bullshit down my throat?  I'm not opposed to the idea of stories in games; I'm opposed to prioritizing passive storytelling over active involvement.

How can you be all about this and hate on stuff like Ico which communicates an experience/story with just its simple game mechanics.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 16, 2013, 04:52:01 PM
Here's the deal- it's not worth it for games to try to do this.  The BEST a game could possibly do would be to rise to the level of a B movie.  More likely, you're going to have a fucking mess like BioShock Infinite. 

The strength of games lies in making the player an active participant.  Guess what's impossible for movies to do?  Why not leverage this instead of trying to shove more "sit there and watch this CINEMATIC CUT-SCENE" bullshit down my throat?  I'm not opposed to the idea of stories in games; I'm opposed to prioritizing passive storytelling over active involvement.

How can you be all about this and hate on stuff like Ico which communicates an experience/story with just its simple game mechanics.

:obama

He got you there.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 16, 2013, 05:45:03 PM
Here's the deal- it's not worth it for games to try to do this.  The BEST a game could possibly do would be to rise to the level of a B movie.  More likely, you're going to have a fucking mess like BioShock Infinite. 

The strength of games lies in making the player an active participant.  Guess what's impossible for movies to do?  Why not leverage this instead of trying to shove more "sit there and watch this CINEMATIC CUT-SCENE" bullshit down my throat?  I'm not opposed to the idea of stories in games; I'm opposed to prioritizing passive storytelling over active involvement.

How can you be all about this and hate on stuff like Ico which communicates an experience/story with just its simple game mechanics.

Because it's done in a shitty way.  And, most importantly of all, THE GAME MECHANICS SUCK.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 16, 2013, 05:57:29 PM
ICO's game mechanics are fine. The game is completely based on a simple thing, and the puzzles are well designed. Not a great game by any means, but the mechanics hardly suck; they're serviceable.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Phoenix Dark on July 16, 2013, 06:02:40 PM
ICO's game mechanics are fine. The game is completely based on a simple thing, and the puzzles are well designed. Not a great game by any means, but the mechanics hardly suck; they're serviceable.

The Unforgiven of gaming?
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Joe Molotov on July 16, 2013, 08:34:44 PM
http://www.youtube.com/watch?v=ro328QgPKfY
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Positive Touch on July 16, 2013, 09:07:44 PM
ico defenders :snoop :comeon :ufup :trash :trash :trash

that game might've had something going for it if it didnt make you stop every minute to do the same three-hit combo 40000 times on the same two enemies for the entire fuckin game
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Positive Touch on July 16, 2013, 09:45:41 PM
I AM MAD that i bought that shitty game when it was brand new

THANKS GIA
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 16, 2013, 10:09:02 PM
PT and Wrath with the real talk.  Sorry Escha, game is trash
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: etiolate on July 16, 2013, 10:41:10 PM
Yeah sorry you guys can't talk about story or how to do games.

Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 16, 2013, 11:06:21 PM
Yeah sorry you guys can't talk about story or how to do games.

Don't you have some fey rabbit things to be fucking around or something?  GTFO.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Shaka Khan on July 17, 2013, 12:27:51 AM
Yeah sorry you guys can't talk about story or how to do games.

:umad
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: archnemesis on July 17, 2013, 01:24:19 AM
Ico is a lot more fun if you try to avoid fighting. You play as a young boy with a stick not your typical action hero.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Mr. Gundam on July 17, 2013, 01:26:06 AM
Hey Old Dude,

Sending you a box of 15 PS3 games. Some are good, some are lulz. Enjoy.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 17, 2013, 01:40:09 AM
:rock Redistributionist Gundam Policies :rock
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Shaka Khan on July 17, 2013, 01:51:53 AM
:bow
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Rahxephon91 on July 17, 2013, 02:40:31 AM
Do people even care about Shadow for it's story? It's a fun game because taking on these epic bosses and having that music swing in is awesome. I don't even think I've ever paid attention to the game's story.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: archnemesis on July 17, 2013, 03:22:05 AM
I like  the story in it since it's simple and it doesn't take too much space. It's the same with games like Ico and Demon's Souls. When it comes to storytelling in games, less is more.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 17, 2013, 03:31:22 AM
no one ever explains to me why ico's puzzles are bad? is it because you have to babysit yorda
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: brob on July 17, 2013, 12:25:34 PM
In ICO you can get a weapon upgrade (morning star) and the fighting ceases to be an issue. Though I didn't find it particularly bad prior either as the shadow enemies hardly pose much of a threat. It seemed to me that they were there more to keep you from getting too far from Yorda.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 17, 2013, 12:29:53 PM
I think SotC did minimalism very well as opposed to Ico, especially since the gameplay was something with some degree of a challenge and is a great concept. I'd be down for SotC2, give me more giant ass monsters to kill.

Basically this.  If you're going for the minimalist approach, you better have what you're forcing the player do either be enjoyable or cool, and ICO was neither.  The only argument that can be made for it is, "IT GAVE ME FEELS" and I think we all know what I think about that.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: brob on July 17, 2013, 12:36:35 PM
The challenge in Shadow of the Colossus actively works against the game being fun. I played both games fairly recently and as you progress through SotC and the enemies ostensibly becomes harder all that really happens is they shake you around more and for long amounts of time and become increasingly tedious to climb (and climb back on, once you fall because the asshole shook for a good 60 seconds straight). The game would be better without that sort of "challenge" even if all that was left was a feels simulator with shit horse AI.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: archnemesis on July 17, 2013, 12:41:55 PM
The horse AI is great. You just need to learn how to control it. As long as you don't press forward it controls beautifully.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: brob on July 17, 2013, 12:46:12 PM
He has a poor understanding of how trees work and he can't see cliffs or ledges further than a horse length. The game doesn't demand a smart horse, so it's no biggie. But the horse is still stupid.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: etiolate on July 17, 2013, 01:01:28 PM
Ico is like a 3d Flashback/Out of this World with a different mood and setting. Anyone getting mad at it has some insecurities. It sets out to do something and it does it exceptionally well. It's like an adventure through a child's nightmare with an mid 80s fantasy vibe.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 17, 2013, 02:16:06 PM
Ico is like a 3d Flashback/Out of this World with a different mood and setting. Anyone getting mad at it has some insecurities. It sets out to do something and it does it exceptionally well. It's like an adventure through a child's nightmare with an mid 80s fantasy vibe.

Not really. You just seem to have a lot of insecurities with people not agreeing with you on Ico. You're better than this, man.

:shh no he isn't
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: etiolate on July 17, 2013, 03:42:57 PM
People get mad at things trying consciously to be art, always have always will. It mostly just depends on how successful you personally think it was in that goal that determines how rustled your jimmies are.

:yeshrug

Right. However, the boy's treehouse aspect of vidya seems to worsen this. "Arts for fegs, but vidya gaems can't be for fegs so what r yoo doing to my vidya GWARG"
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 17, 2013, 03:48:26 PM
For me it's more along the lines of, "art is cool and vidya are cool, but trying to present vidya as art usually just detracts from what makes vidya enjoyable so let's not do that."

I mean, Asian food and cheese are both fucking delicious, but you don't mix the two because it doesn't work.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 17, 2013, 04:00:30 PM
I can't really tell whether triumph or exodust are against games as art, i think it's more likely that they're a little cynical and internally groans whenever they think they see a game overextending itself, possibly coming off as hoity toity or pseudointellectual. There's nothing wrong with that imho except that it makes a lot of developers afraid to take risks with shit.

That's pretty much it for me.  I would go further and say: Art is awesome.  Games are awesome.  Art is by and large a passive experience, and games are by and large an interactive experience.  Do we see where trying to mix the two might result in something that's both shitty art and a shitty game?  Get your art in movies, music, galleries, etc.  Get your games from, well, games.  I just don't think it's worth the effort to cross the streams.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Rufus on July 17, 2013, 04:36:47 PM
I don't think Ueda sets out to make art. He just has a hard-on for cooking things down to their essentials. He doesn't put something in a game just because that's what you do. What results gets held up as art simply because it's different. He also seems to be a  perfectionist special fellow, which is why we'll see The Last Guardian in the PS4s last year of life, if ever. :fbm
SotC for instance gets a lot of mileage out of authenticity where it counts, with a lot of nothing in-between, because there's no need for it. Agro actually behaves like a horse, his animations look very convincing and you can even pet him. Part of that makes people hate how he controls, but I liked that he was a creature and not a vehicle.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Positive Touch on July 17, 2013, 04:56:18 PM
SotC for instance gets a lot of mileage out of authenticity where it counts, with a lot of nothing in-between, because there's no need for it. Agro actually behaves like a horse, his animations look very convincing and you can even pet him. Part of that makes people hate how he controls, but I liked that he was a creature and not a vehicle.

and there's the problem i have: that making a game thats trying to make you feel something means you have to sacrifice gameplay.

there's no reason sotc's world had to be so empty and flat; you could just as easily make a landscape that required the dude to interact with the world and navigate more complicated terrain. but when you're trying to keep it from being videogamey then you're gonna try to avoid typical videogame-logic puzzles and scenarios. but its really hard to think of a new, untested framework for interactivity in 3d game worlds, so devs just give us that "quiet wonderment" b.s. that is boring as shit to play. or even worse, we get something like ico, where they put a lot of time into the scenario but half-ass the shit out of the game mechanics and hope we dont mind too much.

you can create an infinite number of ways to make an interactive 3d world, but when you are using the framework that's been established by the last 30 years of action gaming, you are working with waaaay too limited of a template.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Positive Touch on July 17, 2013, 04:57:10 PM
spoiler (click to show/hide)
:pacspit my life for typing that up

 :pacspit ueda for his fails
[close]
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Joe Molotov on July 17, 2013, 05:12:31 PM
So how bout that Last of Us?
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 17, 2013, 05:16:08 PM
I've only been able to play up until the part where you meet up with Ellie.  In about a week, I'm off school until the middle of August, and I'm planning on doing nothing but cat assing games when I'm not working.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Positive Touch on July 17, 2013, 05:40:54 PM
edit:

:umad

 :shaq2
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: chronovore on July 17, 2013, 05:49:00 PM
I've only been able to play up until the part where you meet up with Ellie.  In about a week, I'm off school until the middle of August, and I'm planning on doing nothing but cat assing games when I'm not working.

Looked up cat-assing, ended up watching Indian rat-eaters NatGeo special. THANKS, OBAMA.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: etiolate on July 18, 2013, 12:55:35 AM
I pray that one day you all acquire a bit of taste.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 18, 2013, 12:57:41 AM
I pray that one day you all acquire a bit of taste.

I pray one day you're able to pull your own head out of your ass, that's no way to go through life
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: chronovore on July 18, 2013, 01:02:21 AM
I'm of the opinion that videogames are just as much art as TV series or movies. Some are good, some are bad, and it doesn't matter if anyone agrees that what is or isn't.

A problem which does occur with the "our game is ART" crowd is when games start aping other media in order to rationalize their own position as capital-A Art. I'm sick of games where I finish off the boss, and then it cuts to a pre-rendered movie where the Player Character really-really finishes off the main boss. "Oh, hey. Thanks for that. Glad I played for 30 hours so the boss could be killed off in a non-playable sequence."

And I count QTEs pretty much the same way.

If games are art, they're still figuring out their way, and their parameters. It's exciting.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: etiolate on July 18, 2013, 01:06:43 AM
Agreed, it's interesting to see the medium figure out how it works in its own unique way. It shouldn't really be this point of fury to even discuss the art subject as the discussion is likely beneficial for the whole of gaming. 
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: chronovore on July 18, 2013, 07:07:27 AM
My copy arrived! Looking forward to this!
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Stoney Mason on July 22, 2013, 02:28:04 PM
https://www.youtube.com/watch?v=bAzqDgKYfiM


tl dr

story good. Gameplay bad.

Also my opinion.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 22, 2013, 03:15:53 PM
https://www.youtube.com/watch?v=bAzqDgKYfiM


tl dr

story good. Gameplay bad.

Also my opinion.

you made this video, stoney?
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Stoney Mason on July 22, 2013, 03:39:39 PM
Nah. Just a random youtube video.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Bebpo on July 26, 2013, 03:39:33 AM
Is this now the main thread for the game?  I put it on hold for a week or two while I was busy and playing other shorter indie games.  Got back to it this week and just finished it.


spoiler (click to show/hide)
Wow.  There are some things I think the game could've done to be even better, but good god, this is an 11/10 game is there was one.  Up there with Metal Gear Solid 3, Silent Hill 2, and Half-Life 2 for me.  Best story in a game this generation, and even counting stuff like Planescape Torment, this is the best script that's ever been in a videogame.  A movie version of this done right could easily be No Country For Men-ish Best Picture Oscar material.  Wow.
[close]
 
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 26, 2013, 03:43:19 AM
Wow.  There are some things I think the game could've done to be even better, but good god, this is an 11/10 game is there was one.  Up there with Metal Gear Solid 3, Silent Hill 2, and Half-Life 2 for me.  Best story in a game this generation, and even counting stuff like Planescape Torment, this is the best script that's ever been in a videogame.  A movie version of this done right could easily be No Country For Men-ish Best Picture Oscar material.  Wow.

JESUS CHRIST BEBPO GODDAMIT YOU FUCK FAPFIJDA;SJ;JDS;FSDF

Now I have to play it :sadbron
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Bebpo on July 26, 2013, 03:54:18 AM
I think Silent Hill 2 is actually a really good comparison.  SH2 doesn't have amazingly deep or varied gameplay (some people may even say the combat is repetitive and sucks!), but combined with great level design and a very strong narrative + top-notch visual art/music it succeeds at being a overall monumental game experience.  That's basically TLoU to a T.

It's not like Half-life 2 has amazingly deep combat either.  The combat is pretty average for an FPS; but the overall experience is a fantastic one because everything is put together so well.


MGS3 is one of the only games where the gameplay is incredibly deep , fun and A++++ and the narrative/level design/visual audio/experience is incredible as well.  I replay MGS3 for the full package, whereas I replay SH2 or Half-life 2 for the story/adventure experience.  I know TLoU is going to be one of the very few games I replay every few years.  Would do another run now, but want to give some time for the whole thing to sink in, plus I've got other games I'm in the middle of to finish.


But I actually like the gameplay in TLoU quite a damn bit.  Fun stealth and some of the most intense gun/physical combat I've experienced in a game.  It does the "realistic" gun combat while still making shooting fun thing really well.  But just playing Devil's Advocate a bit for the gameplay haters.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Himu on July 26, 2013, 03:58:08 AM
Ordering TLOU from Amazon.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: archnemesis on July 26, 2013, 04:04:03 AM
I had a lot more fun with the combat in The Last of Us than in Half-Life 2. HL2 did puzzles better though.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on July 26, 2013, 10:25:46 AM
Ooops!  I was gonna say, listen to the next episode of the Cruncheons for a chance to win my copy of TLOU (complete with Shaka's art) but apparently you bought the game already Himu.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: chronovore on August 01, 2013, 07:56:21 PM
I'll post to this thread, rather than the Backloggin' one, as this is topic specific.

Started this yesterday.

First, the bad:
PSN updated on game insert, took PSN time. Which is like geological time.
Beautiful particle system shows up for 5 minutes or so. Am I supposed to push something? Is this a loading screen? Finally a percentage shows up, and begins counting up, really slowly. Hopefully this was the one-time HDD install. It didn't say.
Finally, a Start Screen.
Gameplay seems to frequently limit player controls; Joel can't jog even when I'm trying to catch up with the NPC.
During indoor gameplay, some of the mid-distance buildings seen through windows look decidedly less detailed than the rest of the world.


Now the good:
EVERYTHING ELSE IS AWESOME.

The game's introduction, the horror movie-like opening credits, the placement of collectible and inventory items which make sense, little storytelling cues, voice acting and exceptional facial animation... It is crazy impressive.

I found it difficult to set down the controller. Both from a gameplay interest and wanting to know where the story is going next, I just wanted to play more.

Contrast this with Bioshock Infinite, where it all feels like a chore.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING, sponsored by Shaka Khan
Post by: Human Snorenado on August 04, 2013, 01:43:58 PM
It was the best of times; it was the worst of times; it was the most maddeningly out of context times.

This was a decent game.  Judging it based on what Naughty Dog set out to do, TLOU is a home run.  Paradoxically, that doesn't mean that it's, you know, objectively good GAME design.  Combat is shallow, the game is seriously on rails, and there are (charitably) five types of enemies in the entire game: dude with melee weapon, dude with gun, infected, clicker and bloater.  The on rails criticism won't be bought into by some... but I personally believe that for the setting and content matter, the game would have been better served by being an open world, sandbox type of game.  It's not like we have anything that did that this generation to compare it to, though!  (snark intended)  Mechanically, the game is not very impressive.

It's not trying to be, though.  Which is where "judging something based on what it's trying to do" comes into play.  Look, this is probably never the sort of game I'm going to be predisposed to liking.  It's all about setting an awesome atmosphere and evoking feels in the player.  I don't generally buy into that stuff.  But... even I did here, to an extent.  So, when even a jaded jerkface like me will cop to catching feels, then you know that Naughty Dog accomplished their mission here.  For a console entry, the game is seriously gorgeous, even moreso when you consider that it's hampered by, you know, the whole PS3 thing.

If I had to give it a grade, I'd probably call it a B, B+, 8.5 out of 10, thumbs up, etc etc.  I enjoyed playing it, especially once I got out of the original QZ. 

One last note- it's impossible to talk about this fucking game without bringing up the cringe-inducing, jizz-spurting accolades the "video game journalist" set have heaped upon it.  I don't personally think that Naughty Dog set out to craft THE CITIZEN KANE OF GAMING, and it's unfair and possibly borderline insane to judge it on such a criteria.  Besides, Casablanca is better anyway- YEAH I FUCKIN SAID IT, WHAT?  WHAT?  But this reaction has sadly become par for the course for a bunch of bootlicking, hobby justifying, "me too" cretins that appear to be incapable of not only judging and appreciating games based on what they are and are trying to do, but also of any sort of useful function as a gatekeeper, critic and watchdog of the industry.  The sooner they all die in a fire, the better.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING: FINAL JUDGMENT on post #111
Post by: chronovore on August 05, 2013, 03:53:30 AM
I totally thought Tess was being played by the woman who played Nina Meyers (http://www.imdb.com/name/nm1020124/) in "24," and she appears to be visually built to resemble her... but it turned out to be a different actress from that series (http://www.imdb.com/name/nm1156709/). :lol

(http://i.imgur.com/YcCDdu8.jpg)

Got to play some more, soon, or I'm going to forget the controls. I'm at the first spot where there are a number of Infected, and a Clicker. It's a pretty simple problem to solve, but I keep messing up the timing of the initial grab, and get swarmed.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING: FINAL JUDGMENT on post #111
Post by: Human Snorenado on August 05, 2013, 10:49:39 AM
Chrono- ugh, yeah that first room screwed with me, too.  Once you get the initial guy, who just stands there with his back turned basically waiting to be killed out of the way, if you have a shiv I would try to get the Clicker with a stealth kill next, because that guy is an asshole.  If you keep having trouble with it, remember that the revolver has way more stopping power than the basic handgun if you have the revolver by that point, I forget.  Killing shit early on sucks because your weapons are all shitty and you probably have like, no ammo.  Once you get better weapons and can start upgrading them combat becomes, well, "less of a chore" is the word I'd use.  I took great pleasure in setting shit on fire.
Title: Re: Triumph plays THE CITIZEN KANE OF GAMING: FINAL JUDGMENT on post #111
Post by: chronovore on August 05, 2013, 08:17:27 PM
Yeah, the revolver is right at the start of that encounter. I can't seem to hit for shit though. There's some kind of sway built in? Or maybe just no targeting assist, and I suck? :lol

After that first "gimme" kill, I'm going to try getting the guy in the back hallway again. His pattern implies I can gank him, then approach the clicker from the rear.

Gotta say, as pretty as the game is in general, clickers look weird, like they're artifacting graphically. I think the head may be luminescent, but it looks awkwardly palette-swappy.

Thanks for the advice!