THE BORE

General => Video Game Bored => Topic started by: Eschaton on December 11, 2013, 12:49:00 PM

Title: divinity original sin co-op RPG wtf this game is awesome
Post by: Eschaton on December 11, 2013, 12:49:00 PM
http://www.rockpapershotgun.com/2013/12/09/hands-on-divinity-original-sin-2/

http://youtube.com/watch?v=mnZYMrWI4BI
Title: Re: divinity original sin eurojank top down clickery
Post by: Great Rumbler on December 11, 2013, 12:59:48 PM
Yeah, I can't wait to play this, been looking forward to it since they first announced it ages ago.
Title: Re: divinity original sin eurojank top down clickery
Post by: Himu on December 11, 2013, 01:23:12 PM
What kind of crpg is this? Top down style works for me. Is it a loot game or a traditional crpg?
Title: Re: divinity original sin eurojank top down clickery
Post by: Great Rumbler on December 11, 2013, 01:24:34 PM
What kind of crpg is this? Top down style works for me. Is it a loot game or a traditional crpg?

It's a turn-based, two-player RPG with quests and stories.
Title: Re: divinity original sin eurojank top down clickery excellence
Post by: hampster on December 11, 2013, 01:37:01 PM
At the end of the video he says there will be a way for people to get early access, but only after the kickstarter backers get their chance
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on December 13, 2013, 08:11:12 PM
Swen is such an awesome guy, always easy-going and really passionate.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on December 17, 2013, 06:17:41 PM
The alpha's out today and I'm in the process of downloading it. I'll have some impressions later.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Damian79 on December 17, 2013, 06:35:12 PM
I wish i paid for the alpha for this one.  But atleast i got 4 copies for me and my friends when it gets released.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on December 17, 2013, 07:27:49 PM
I wish i paid for the alpha for this one.  But atleast i got 4 copies for me and my friends when it gets released.

Everybody that backed at a high enough level to get the game also gets alpha access.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Damian79 on December 18, 2013, 03:23:54 AM
I paid for the duo one from kick starter and a duo one from rpg watch.   Hmm i will send them an email or post at kick starter.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Damian79 on December 18, 2013, 03:30:10 AM
Never mind herp a derp.  I didnt see that info at the bottom before.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on December 18, 2013, 11:28:21 AM
The lack of music and some sound effects bothered me a lot more than I thought it would.  :-\
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on December 19, 2013, 10:07:16 AM
That's really the biggest problem right now, no music and limited sound effects really hurt the immersion [which is a big part of most RPGs for me], so it's hard to really dive head first into this game. By no means is it a bad game, it's simply not currently in a state where I feel like I can get the most out of it. And really, the music in the Divinity series is always really top-notch, so it's absence is very noticeable.

Having said that, here are some things that I liked from the little bit that I've messed around with:

-Being able to role-play two separate characters. In nearly every dialog, you're presented with the ability to choose responses for each of your two characters, allowing them to agree or disagree on just about everything. And it's not just window-dressing, the responses provide small bonuses and subtly nudge the personality of each character in one way or another.

-The city near the beginning of the game is REALLY BIG. Lots of opportunities to explore and get into trouble.

-Small quests that pop up occasionally. As you arrive in town, you see people rush to the docks where a ship is on fire. If you've got an appropriate spell, you can douse the flames. If not, you get to watch it burn to ashes. I'm looking forward to seeing more of this sort of thing as the game goes along.

-Combat's a little simple, but you're given plenty of skills and the like to mess around with.

I really want to play this game in all it's finished glory.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on December 20, 2013, 09:33:22 AM
A major update went live yesterday and some music was added in today, so I'll try to play a bit more and see if there's anything new I can report on.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on December 20, 2013, 05:57:09 PM
Here are some pictures with max zoom in and max zoom out:

(http://cloud-3.steampowered.com/ugc/885253821984562934/2D6F3D70C8998B3D66B51FB01FEE7C9965FFAE50/)

(http://cloud-4.steampowered.com/ugc/885253821984567022/AE0565182D74D26BFC7406A376AFF2CB36B14CC6/)

(http://cloud-2.steampowered.com/ugc/885253821984572990/3350D0D964FACE143CC31F2540F1EBA62FCAE5A5/)

(http://cloud-4.steampowered.com/ugc/885253821984577376/98D7445EC4730A987A815FDBC80433AE7F3088F3/)
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on April 25, 2014, 09:23:07 AM
https://www.youtube.com/watch?v=HevrTza0Nxg
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on April 27, 2014, 04:03:16 PM
Getting this on day one for sure.

4 player coop for the entire campaign too?

sheeeeeit.

edit: AND it's $30 in a double pack? ez purchase.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Human Snorenado on April 27, 2014, 04:37:40 PM
Having read nothing on this, do you HAVE to play with other people or can I solo it? I mean, I hate people and shit.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on April 27, 2014, 04:52:23 PM
Having read nothing on this, do you HAVE to play with other people or can I solo it? I mean, I hate people and shit.

Yep, i'm not trying to play this shit with other people

I'll probably do both.

I like my stories, but I also enjoy that chaotic element that having other people play brings.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Phoenix Dark on April 27, 2014, 05:28:17 PM
I'd prefer to play solo with the option for people to either drop into my game or take control of NPCs on my squad.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Human Snorenado on April 27, 2014, 05:30:28 PM
Ehhhhh. I'm pretty picky about who I play games with. I definitely don't do randos, and even people I know I will verbally tongue lash them if I think they're being stupid. Which makes for awesome interactions when I do something stupid 15 minutes later, but whatever.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on April 27, 2014, 05:55:33 PM
You can play the whole game by yourself.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on April 29, 2014, 11:00:47 PM
caved and purchased the game a second ago.

will be playing tonight with one of my buddies.

so excite.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Yulwei on April 29, 2014, 11:08:56 PM
So is the game actually good? what are the beta players saying about it?

The game looks great, but how're story/gameplay/quests?
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on April 30, 2014, 12:40:39 AM
So is the game actually good? what are the beta players saying about it?

The game looks great, but how're story/gameplay/quests?

Yes, that's it's awesome, and pretty good. In that order.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on April 30, 2014, 03:37:40 AM
This game fucking owns in co-op. There's a lot of cool little things you can do, like have one player distract an NPC, while the other sneaks around and loots chests.

I also like the way they handled decision making with multiple players. If you and another player disagree over some course of action, you play a rock-paper-scissors minigame to determine what decision is made.

Tonight consisted of a lot of art thievery, and murder mystery solving. It ended in a hilarious bang when we attempted some ill-fated gravedigging.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Phoenix Dark on May 01, 2014, 11:51:09 AM
When is it coming out and can I play a tank.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on May 01, 2014, 12:35:45 PM
I enjoyed playing PoE with PD, but generally I just like to fly solo. I faff around and dont take a lot of shit seriously in games, so I think its unfair to people trying to do their thing while im derping around. Unless im playing Mario Wii U with Shaka, then ill purposefully play bad to (http://www.thecoli.com/styles/default/xenforo/smilies/troll.png)

Original Sin is actually designed so that the two players can part ways whenever they want to and go off to do their own thing. If the characters are far enough apart, one can join a turn-based battle while the other continues to roam around freely in real time.

When is it coming out and can I play a tank.

Official released date in June 20, and you can play as a wide variety of classes.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Joe Molotov on June 13, 2014, 01:38:33 PM
(http://i.imgur.com/WDBgIUU.png)
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on June 19, 2014, 02:05:55 PM
It's 20% off during the summer sale, get it if you've been wanting it because the official release is just 10 days away and it's probably not going to be any cheaper than that:

http://store.steampowered.com/app/230230/
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Freyj on June 19, 2014, 08:29:04 PM
I want it, but I can wait until it's sub $20.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Squiddy on June 20, 2014, 12:27:54 PM
Playing this coop would be pretty awesome.
Like the janky ass MP mode in Neverwinter nights 1&2, but hopefully better.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: archie4208 on June 23, 2014, 11:13:05 AM
https://www.youtube.com/watch?v=Mea7Pa3rhJU

Looks pretty good.  I can't wait to pick up for $20 during the winter sale.  :drool
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Phoenix Dark on June 23, 2014, 11:43:59 AM
yup I'll wait. Really sounds up my alley. I've longed wanted a super immersive ARPG. and while this isn't an ARPG it's within that realm imo.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on June 23, 2014, 01:30:41 PM
TURN BASED RPGSS YEAH :hyper

PD. This is a traditional rpg. So far I think the only traditional rpg you've played is Final Fantasy IV and Skyrim. You need more turn based RPGs on your palette.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Joe Molotov on June 23, 2014, 01:43:56 PM
Me and Rumbler are gonna bro-op this mug on Day 1 of the final release. 8)
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Phoenix Dark on June 23, 2014, 03:13:22 PM
TURN BASED RPGSS YEAH :hyper

PD. This is a traditional rpg. So far I think the only traditional rpg you've played is Final Fantasy IV and Skyrim. You need more turn based RPGs on your palette.

So it's like Fire Emblem?

I think I'll really like it based on the videos.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on June 23, 2014, 03:26:15 PM
Fire Emblem is a strategy rpg. Unless you mean the turn based combat.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Phoenix Dark on June 23, 2014, 03:42:40 PM
stop trying to kill my vibe
:tocry
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on June 23, 2014, 03:44:32 PM
CO op with me and esch!!
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Phoenix Dark on June 23, 2014, 05:20:11 PM
I'll buy it when it's $20 tho
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: toku on June 23, 2014, 05:34:10 PM
Excited for this.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on June 23, 2014, 05:50:00 PM
I can't wait to pick up for $20 during the winter sale.  :drool

yup I'll wait.

:goty
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on June 23, 2014, 10:22:43 PM
i haven't been this hyped for a turn based rpg ever
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on June 23, 2014, 11:01:27 PM
i haven't been this hyped for a turn based rpg ever

Turn-based Wasteland 2 comes out in a few months, too. :aah
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on June 26, 2014, 01:01:47 PM
https://www.youtube.com/watch?v=RyWpSpdiKhY

 :gladbron
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Joe Molotov on June 26, 2014, 02:10:59 PM
4 player cow-op
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on June 29, 2014, 03:26:43 AM
:hyper one more day :hyper
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on June 29, 2014, 04:21:35 AM
4 player cow-op

3D Cow Clicker?!?
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on June 30, 2014, 11:57:41 AM
Full game is now unlocked. Have fun, everybody.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on June 30, 2014, 06:32:40 PM
So, if you ask yourself "Is Divinity: Original Sin right for me?" then consider whether you would want Dragon Age But Not Garbage And With More Content Also It's Lighthearted Instead Of Being Grimdark.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on June 30, 2014, 06:53:10 PM
the Ultima VII comparisons interest me the most. Any insight?
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Human Snorenado on June 30, 2014, 06:55:21 PM
So, if you ask yourself "Is Divinity: Original Sin right for me?" then consider whether you would want Dragon Age But Not Garbage And With More Content Also It's Lighthearted Instead Of Being Grimdark.

No sale, I like my main course of grimdark with a side of no hope and a dessert of despair.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on June 30, 2014, 07:00:34 PM
So, if you ask yourself "Is Divinity: Original Sin right for me?" then consider whether you would want Dragon Age But Not Garbage And With More Content Also It's Lighthearted Instead Of Being Grimdark.

No sale, I like my main course of grimdark with a side of no hope and a dessert of despair.

It doesn't have any romance options, though, so there's that.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on July 01, 2014, 04:32:57 AM
Shit I need to get this then, who wants to go in for a two pack?
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on July 01, 2014, 05:57:50 AM
played co-op from midnight til dawn with a buddy over mumble.

i feel like a piece of shit but I don't care because this game fucking ownnnnnssssss.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on July 01, 2014, 10:33:58 AM
the Ultima VII comparisons interest me the most. Any insight?

.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: TVC15 on July 01, 2014, 12:37:35 PM
If I had known you were on the fence I'd have bought the 2 pack Himumu. Actually my second character is named Himumu. You're my thief.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on July 01, 2014, 12:49:57 PM
Thank god. I prefer thieves and rogues in RPGs. As long as the character is female. :smug
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: TVC15 on July 01, 2014, 12:51:34 PM
Of course it is. You usually use a bow because I don't have a mage to fire spells.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 01, 2014, 12:58:23 PM
the Ultima VII comparisons interest me the most. Any insight?

.

Let's just say that the head guy at Larian is a huge fan of Ultima 7 and considers it to be one of the ultimate RPGs ever made and which no RPG since has managed to replicate.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on July 01, 2014, 02:46:51 PM
Of course it is. You usually use a bow because I don't have a mage to fire spells.

That's the character I like to play :)
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 01, 2014, 06:49:57 PM
I've basically spent the better part of 4 hours just exploring around in the city that you get to within the first twenty minutes of the game [quicker than that if you skip the tutorial dungeon], and I'm still not quite done messing around yet because I've got a few quests for things to do there and I want to play around some more with them and see if I can figure them out. And that's the thing about quests, it's not just "Go here, do X; go there, go Y" because they're generally not that straight forward with telling you how you proceed, you've got figure some of it out on your own [especially if you want to handle things in a way other than the most obvious one]. The combat is nice, too, with lots of different skills to make use of and different strategies to employ based on what's going on in the environment [like, you can electrocute several enemies at once if you cast a lightning spell on a puddle of water they're standing in].

It's a really great game and anyone who professes to enjoy RPGs, especially Western RPGs, should buy this immediately if they haven't already.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Human Snorenado on July 01, 2014, 08:37:19 PM
LISTEN DOG I'M REALLY CHEAP
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: TVC15 on July 04, 2014, 01:30:47 PM
I made your character white though, himumu. I accidentally accepted the default appearances.

Also: I can't believe how good this game is. I figured Divinity was a poop franchise at this point.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 04, 2014, 01:40:35 PM
Also: I can't believe how good this game is. I figured Divinity was a poop franchise at this point.

The first game is great [Divine Divinity], the second game is not so great [Beyond Divinity], the third game is a lot different but still pretty solid [Divinity II], and there's also an RTS that's really good [Dragon Commander].
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on July 04, 2014, 10:49:52 PM
Installing this now, couldn't wait any longer
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on July 05, 2014, 03:01:41 AM
:lol @ the sneaking animation
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on July 05, 2014, 11:42:25 PM
I vastly underestimated the potential of crafting in this game.

Now that I've reached 5 blacksmithing / 5 crafting with items, I can create some borderline overpowered equipment.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on July 06, 2014, 02:55:47 AM
Good to know, I've put points into crafting for my rogue.

The amount of instant game over deaths is great.

spoiler (click to show/hide)
I dug up a grave which had an oversized skull with a giant bomb attached to it's back, I one shotted it, it exploded and killed my whole party :lol
[close]

One one hand it's forcing me to quick save, but on the other it's making me think more about what I actually do.

Still not sure what the point of the banter between the two leads serves for single player though.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on July 06, 2014, 03:23:57 AM
I hit level 13 tonight with a buddy and got to (what i'm assuming is) the second chapter boss.

Did some precombat stacking of oath of desecration, rage, power stance, and the leadership buff, and flurried him for 2500 damage in one attack, which was basically 95% of his health bar. Some people might say melee sucks but they're completely wrong.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 06, 2014, 12:22:48 PM
Tips on making the combat system work in your favor:

-Trying to brute-force enemy encounters, especially early on, will almost always result in your party being wiped out.
-Don't stand in fire or poison pools, I know that seems obvious but still...
-Don't walk through fire or poison pools, you take extra damage per step.
-Your party getting burned up by fire? Have your spell-person use a spell to make it rain.
-Use Teleport to pull obnoxious enemies [especially archers and mages into the middle of your party or into environmental hazards].
-Use Teleport to drop a barrel of oil into the middle of a pack of enemies and then ignite it with a fireball.
-Large group of tough enemies? Ambush one with a Teleport spell that pulls it to your party, kill it, and then have everyone in your party flee from battle. Repeat.
-Don't fight enemies more than 1 level above your own.
-Lightning to stun, Ice to freeze. They make a huge difference.
-Rain boosts the effectiveness of Lightning and Ice.
-Always use sneak to ambush mobs. You get a free attack and can start the battle on your own terms.
-Always back-stab. You'll have to use extra AP to position your character, but it's worth it.
-Archers are the absolute worst. Kill them first. Mages go next.
-You can save during combat.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on July 10, 2014, 12:53:33 AM
Cannot stop playing this
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 10, 2014, 01:19:36 AM
It's really, genuinely good. I love how the combat is deep and strategic without requiring an encyclopedic knowledge of the ruleset to make it work, and the difficulty is high but it gives you a lot of tools to use to make every battle winnable. I will admit that I've had to cheat a few times, but they never stop you from doing that if that's how you want to do things.

spoiler (click to show/hide)
The final boss fight of the Cyseal map was really giving my some trouble. You fight the last boss and three of the previous bosses in a large open room where they can just rip you to shreds. I bypassed this by leaving three of my characters outside the room and then aggroing with my fourth character, then using the teleport pyramids to jump back to the entrance to the room. The toughest of the four bosses blocked the doorway because of his size and so I used the opportunity to tear into him. Killed him after a few rounds and managed to take out one of the other bosses, too. But I was running low on health, so I had everyone flee from battle [except one who was killed] and then healed up by using the teleport pyramids again to jump back into the fight with the remaining bosses, who weren't too hard at that point.
[close]
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: G The Resurrected on July 11, 2014, 02:08:26 AM
I'm thinking about buying the collectors edition of this, but I can't justify the price for whatever reason. Is anyone else really interested in the game on here?
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: fistfulofmetal on July 11, 2014, 02:19:47 AM
I may buy this. The questing stuff seems interesting. But I suck at turn based combat. So how easy can the game get?
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Damian79 on July 11, 2014, 02:53:21 AM
You can put it on easy mode.  Normal is proper normal mode.  Not easy normal like other games.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: G The Resurrected on July 11, 2014, 02:59:54 AM
I may buy this. The questing stuff seems interesting. But I suck at turn based combat. So how easy can the game get?

No need to buy, you own it now buddy! Enjoy
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: fistfulofmetal on July 11, 2014, 03:03:37 AM
 :tocry

thanks breh you're awesome. i'll get to playing it this weekend!
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Damian79 on July 11, 2014, 03:29:13 AM
I have to give you one piece advice though.  DONT PICK LONE WOLF as a talent.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on July 11, 2014, 04:26:08 AM
Pet Pals is so awesome. That crab on the beach is hilarious.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Damian79 on July 11, 2014, 04:43:32 AM
Yeah especially when you are stuck in a dungeon, those rats can really help.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 11, 2014, 08:15:39 AM
So how easy can the game get?

It doesn't.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on July 11, 2014, 09:32:20 AM
Unless you're playing on babby easy mode. Normal is a good challenge.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 11, 2014, 04:20:20 PM
I'm on the babby easy mode and still getting stomped by some of the harder battles! :lol :-\
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Human Snorenado on July 11, 2014, 04:45:14 PM
DOG, I AM DISAPPOINT
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 11, 2014, 04:49:33 PM
 :tocry
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: cool breeze on July 11, 2014, 04:59:14 PM
the giantbomb quicklook made it look great, but I'm in the middle of some other stuff and it's apparently 90 hours long and it might be best to hold off for now.  first thing I'll get next steam sale, and by then I can actually play it.

I'm on the babby easy mode and still getting stomped by some of the harder battles! :lol :-\

don't tell me you started on easy.  at least fail on hard or normal before you fail on easy.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Rufus on July 11, 2014, 05:00:26 PM
Well he IS a dog.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 11, 2014, 06:26:43 PM
Nah, I started on Normal, but I kept getting screwed over by status effects in virtually every battle. I could probably bump it back up to Normal and not have too many more problems since I've got a better handle on how to work the combat, but I'm not gonna do it. :yeshrug
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: fistfulofmetal on July 13, 2014, 05:11:46 AM
game seems pretty rad. i'm on easy and i dont give a fuck. i just wanna stomp fools and role play right now.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: fistfulofmetal on July 13, 2014, 02:28:16 PM
I like the way quests are provided and explained in your journal. You have to read the text and suss out what you're supposed to do. It feels like it's forcing you to figure it out enough but not being too vague where you're just like "whaat??" The conveyance of information is really impressive.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on July 13, 2014, 02:30:30 PM
How is the role playing? Are there actual consequences for your actions? Is there a stupid good/evil mechanic? Are there alignments in traditional D&D venacular (neutral, chaotic, lawful;etc)? How possible is it to talk your way out of fights? Is there a sense of nonlinearity? How many dialogue options typically is there? Is it Baldur's Gate-esque or minimalized KOTOR-esque?

Sorry for all the questions, just haven't played a real crpg in so long.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: fistfulofmetal on July 13, 2014, 02:39:51 PM
How is the role playing? Are there actual consequences for your actions? Is there a stupid good/evil mechanic? Are there alignments in traditional D&D venacular (neutral, chaotic, lawful;etc)? How possible is it to talk your way out of fights? Is there a sense of nonlinearity? How many dialogue options typically is there? Is it Baldur's Gate-esque or minimalized KOTOR-esque?

Sorry for all the questions, just haven't played a real crpg in so long.

I'm probably too early to answer most of those questions. Also I've never played any of those games you mentioned so I can't compare.

The game is definitely a sandbox. The game dropped me into a town and I'm basically going around talking to people. The first main story quest you get isn't even a combat related thing, it's "Solve this mystery". So I'm gathering clues and evidence to do that.

Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on July 13, 2014, 02:42:40 PM
Finally, can someone report on the dungeons? Is the dungeon crawling :rock baldur's gate strategy rpg-esque or what? Gosh, nevermind, I'll watch the quick look. :lol I trust them when it comes to crpgs.

Oh jeez, I just remembered when I watched the Dragon Age Origins PC Quicklook for GB before it came out and that Ryan did it. Wow, what a downer.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 13, 2014, 02:54:24 PM
Most of the dialogue is linear, and the ones that aren't linear are generally geared towards effecting your characters' personality [different personalities give you different bonuses]. Some fights you can talk your way out of using Logic, Charm, or Intimidation, which leads into a rock, paper, scissors battle that decides whether you win the skill check or not. Some other, non-combat dialogues also use that, too. The vast majority of fights can't be talked out of, though. All the dialogue is really verbose.

There actually aren't too many "dungeons," most of the action takes place in the overworld, with a scattering of relatively small caves and such, so you aren't going to be in a situation where you need to gear up before delving deep into a dungeon that you might get lost in because of its size.

Alignment is handled solely through how people feel about you. Stealing and killing generally makes them not like you, while doing good guy stuff generally makes them like you more.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: fistfulofmetal on July 14, 2014, 03:57:26 PM
Regarding the murder myster:

spoiler (click to show/hide)
I feel the game is pushing the notion that Esmeralda being one of the killers really hard but I get the feeling it's a red herring. Like, she's WAY into pigs and there's pigs everywhere in her basement and the book "Perfect Murder" seems to be referring to killing PIGS. So I think Evelyn is definitely one of them but I don't think his wife is the other.

I found a bloody dagger in her basement and I want to check the blood but I don't know if I can. I want to take it to the dog so he can sniff it but it doesn't seem like I can?
[close]
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 14, 2014, 05:21:17 PM
For the dog, you need:

spoiler (click to show/hide)
an article of clothing.
[close]
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: fistfulofmetal on July 14, 2014, 05:23:38 PM
I already did that part and got the clue out of it so I guess you can only do it once?
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 14, 2014, 05:38:04 PM
You can get something from just about every major NPC in town, but they only have one each.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: fistfulofmetal on July 14, 2014, 05:45:14 PM
yeah it's a bit disappointing when a game does such a good job at being a sandbox but then try the one thing and it doesn't work and breaks the illusion
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Human Snorenado on July 20, 2014, 12:37:24 PM
fuck this game is hard i've gotten soft from all the years of coasting through rpg gaming

jrpgs make people weak

:umad
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Human Snorenado on July 20, 2014, 01:27:06 PM
Let's be real- most modern games exist just as a diversion and not a challenge. PoE is harder on the end game, but if you have the right build not really. Skyrim is hard if you're stupid.

Pre 1.0.3 Diablo 3 Inferno was the last stupidly hard thing I've played.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Squiddy on July 22, 2014, 03:32:38 PM
It's a shame my computer decided to die right before I got to play this.
"Reviews" aside, it seems super good.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on July 24, 2014, 10:54:48 PM
I want to craft stuff in this game but I have 800000 things in my bag and the interface sucks for it.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: doctavius bonbon on July 25, 2014, 03:43:47 AM
I want to craft stuff in this game but I have 800000 things in my bag and the interface sucks for it.

This is one of my gripes with the game.

It's even worse when you're trying to craft an item, but the two materials you want to use are in separate tabs, so you have to search through your complete inventory to find them. I wish there was a little drag and drop workbench interface instead.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 25, 2014, 08:52:27 AM
It needs to let you craft things directly from the recipe, if you have it, too.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Great Rumbler on July 25, 2014, 10:19:44 AM
Divinity: Original Sin sold 160k in it's first week:

Quote from: http://www.joystiq.com/2014/07/04/divinity-original-sin-sells-a-miraculous-160-000/
Larian Studios' Kickstarted RPG, Divinity: Original Sin, has debuted to sales of 160,000 copies. After leaving early access and officially launching on June 30, Original Sin quickly became Larian's fastest-selling game, reports Eurogamer. Original Sin's success is thanks to "word of mouth" driven by the game's Kickstarter and Steam early access communities, according to Larian head Swen Vincke.

Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Phoenix Dark on July 25, 2014, 07:55:11 PM
this game is making me hard. I doubt I'll be able to wait until the next Steam sale...
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Himu on July 25, 2014, 07:57:24 PM
Brehs I can't handle pd playing actual single player RPGs with depth. Someone tell me this is all a dream.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: pilonv1 on July 25, 2014, 08:14:32 PM
this game is making me hard. I doubt I'll be able to wait until the next Steam sale...

Don't wait, do it now
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: toku on July 27, 2014, 12:27:35 AM
Esch won't stop talking about this on gaf and now I want it =/
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on July 27, 2014, 02:49:39 AM
Yo.

This game.

:aah

When the only issue I have with you is speed and interface, you know you're good. :rejoice
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on July 27, 2014, 02:59:36 AM
Huntress and cleric.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Damian79 on July 27, 2014, 03:51:48 AM
She is awesome until you get the arrrow spray i think(one of the 3 uber skill books) then she is ridiculous.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on July 27, 2014, 04:02:13 AM
I always play as a archers or thieves or assassins for my main in wrpgs if there's a choice. So far, I'm pretty impressed with the options you have as an hunter. You can craft arrows to deal with a variety of situations: stunning, fire arrows which allows you to take advantage of gas/poison areas and enemies, poison arrows;etc. The game gives you enough leeway to use archery as a legitimate option, at least early on, but I can see it becoming broken later due to all the options you get.

First impressions:

- Presentation is extremely good. Wonderful large landscapes, beautiful aural and atmospheric music. There's a song early on where there's a woman singing and I thought it was in the game some where and I was searching for her for a few seconds until I realized it was just the music. The colors are bright, the art style memorable yet simple. The way lanterns light, and the way monsters explode into bitty bits of goo, ooze, and blood is  nice to see. RPGS should always have that air of super strength going for them in combat. For a game that had a KS campaign of only 900k USD, the presentation is cream of the crop.

- It runs excellently on my machine. I have a 2009 ROG gaming laptop and it runs without a hitch on High.

- The game feels really familiar and yet, novel and unique. It brings together a lot of inspiration from a lot of different rpgs. It has the mold of a crpg like Ultima, with the combat of a strategy rpg, and some 'isms of jrpgs. The strategy rpg influence is a big one, because recently, crpgs and wrpgs in general have had a massive downgrade in terms of depth, particularly combat-wise. So it's refreshing to see a crpg going for a type of gameplay that has been labeled outdated, but does a lot to bring some new blood into the formula. The end result is something that feels like a cross between Divinity, Baldur's Gate, Ultima, Valkyrie Profile 2, and Valkyria Chronicles. Probably in equal share.

While I realize VP2 and Valkyria Chrocniles may not be direct inspirations, the combat and gameplay really feel like an isometric version of those titles. Here we have manipulation of environment, an AP system which requires careful use of movement and skills to maximum damage and develop strategy. The AP system especially feels taken straight out of a jrpg, especially Valkyria, and despite the low number of fights compared to its wrpg peers so far, the game makes a great point to teach the player something about battle even hours into the game. Which, again, for a wrpg is refreshing, since wrpgs have kinda skimped on battle heavy rpgs in focus of story-oriented rpgs long since KOTOR released. You can tell the developers played Ultima VII and other Divinity titles.

- The manipulation of objects helps bring forth a normally static gameplay genre, into something that feels more experimental and organic in its puzzle solving. While simple, I really enjoyed the basic puzzles of the tomb you enter at the beginning of the game. Moving your characters to stand on switches, shooting water barrels to take out giant walls of fire, blowing up gas and moving barrels around to maneuver past poison. Despite this being an intro dungeon, the premise shows great promise due to how all of this influences combat, which again, feels like a jrpg inspiration.

- I really don't like how slow everything is. After playing hundred plus hours of Diablo 3, I find the interface and player movement to be more than little limiting and slow. It comes off as a nitpick, because it is, but it really shouldn't take a double click to grab loot from a chest and then click the x to close it out. Should take two clicks to get everything from a chest, max.

- Story and writing are blah so far, but I get to play as a black chick with dreadlocks so I don't really give a fuck. I'm satisfied. Also, the game is charming enough where this isn't a big problem. Only issue is that the game gives information to the player without much reason to digest or care. I still don't know who the fuck this guy whose murder I'm investigating is, nor why I should care, but I'm sure I'll fill out the blanks later.

Even though I've only played the initial hours, I'm really impressed with the overall thing so far. Can't wait to dive back in.

Now, to find that damn song from the intro area with female vocals.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Phoenix Dark on July 27, 2014, 05:06:31 AM
Are your followers fully fledged characters, or are they just random NPCs you find and convince to join your group?
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Great Rumbler on July 27, 2014, 09:11:38 AM
Are your followers fully fledged characters, or are they just random NPCs you find and convince to join your group?

There's two followers you can get that are actual characters, but if you don't want them you can get blank NPCs instead.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on July 27, 2014, 10:08:33 AM
Yeah the story and worldbuilding are the only weak parts of the game so far. It's a fairly generic fantasy world, but it still manages to have a solid amount of charm I think. I can't very well call the writing bad since I feel like the game's lighthearted bits and quest paths are very very well done.

Same.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on July 27, 2014, 06:23:22 PM
There really, really needs to be a yellow subtitle color font mod or option.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: pilonv1 on July 27, 2014, 10:39:56 PM
Getting a bit bored of my rogue/cleric, mainly because mages are so ridiculously OP and I need to switch to +now gear mid battle for my rogue if I want to go ranged instead of backstab. Cleric is fine now I've given her some offensive spells since she can't hit anything with melee.

I'd like to see how a four Mage glass cannon group would do in this. As long as you got your summons up I assume you'd be fine.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on July 28, 2014, 02:35:49 AM
Lmao she-Orc adopted by mayor.

Lmao Jahan is like NO DEMONIC PLEAS BREH
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on July 28, 2014, 02:48:13 AM
Jahan is one of those animal > humans people

Fuck this game. Every time I to exploring I find something new. Just the rpg I wanted.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on July 28, 2014, 05:12:44 PM
I'm fine with the loot. It's a traditional rpg, after all, not Diablo. Plus, there's plenty of items. Just in the first city with 5 hours clocked and my girl is stacked.

With items.

I mean, she's stacked elsewhere, but she's got like a billion items in her pocket.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: pilonv1 on July 28, 2014, 10:45:10 PM
I wish this game had better loot

I'm level 13 now and most of my gear was picked up ages ago. Everything I get now is +resistance only or lorecraft and black smithing or something equally useless.

Also fuck whoever decided all ice surfaces could trigger falling. I know I can craft my way around it but having it work out of combat is all sorts of stupid.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Dickie Dee on July 31, 2014, 03:13:11 PM
This game doesn't recognize my dedicated video card and only sees my integrated intel gpu :fbm

Seems to be a common, but unaddressed bug
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Rufus on July 31, 2014, 03:19:53 PM
Can't you de-activate the Intel GPU in the BIOS?
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Great Rumbler on August 05, 2014, 10:00:43 PM
48 hours on the clock and I'm still nowhere near the ending. This game's got a ton of content.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Human Snorenado on August 05, 2014, 10:02:15 PM
48 hours on the clock and I'm still nowhere near the ending. This game's got a ton of content.

 :gladbron

...if only I knew when patch 2.1 on D3 was actually dropping...
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on August 05, 2014, 10:02:56 PM
creepy, old buddy, does d3 have ladders yet? i heard they were coming.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Human Snorenado on August 05, 2014, 10:08:43 PM
creepy, old buddy, does d3 have ladders yet? i heard they were coming.

That's coming in the next patch, but I think it's probably still a month or so away.

...of course, you'll have to buy RoS to get access to it.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on August 05, 2014, 10:13:39 PM
I still need to get on RoS.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Human Snorenado on August 05, 2014, 10:29:40 PM
Might as well just wait for the ladders (Seasons they're called) patch
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: pilonv1 on August 05, 2014, 10:34:13 PM
I've hit level 15 now and I'm fucking sick of the main quest story, it's utter bollocks. The side quests are great though.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Human Snorenado on August 06, 2014, 07:12:30 PM
Yeah, probably. Skyrim's sucked.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Himu on August 06, 2014, 07:14:28 PM
Mass Effect 2 and SMT4 main quests were great. I also enjoy what I've played of Witcher 2's main quest.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Human Snorenado on August 06, 2014, 07:49:32 PM
I need to finish Witcher 2, good call Himu. That was a fun, well put together main quest.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: seagrams hotsauce on August 20, 2014, 03:40:39 PM
Caved on my 'never pay retail on steam' rule and got this last night cause I haven't had a game I could really sink my teeth into in a while. Only played an hour or two yesterday but I'm enjoying it so far, though it's a bitter reminder of how badly I need to build a new PC. I'm gonna muck around in the multiplayer tonight. Add me on steam! My id is 'Paisley Fontaine'.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: pilonv1 on September 08, 2014, 10:29:38 PM
Boy the ending of this game is terrible.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Great Rumbler on September 09, 2014, 12:12:59 AM
Aside from a really annoying boss battle, I thought it was fine, just simplistic.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: pilonv1 on September 09, 2014, 03:50:03 AM
Yeah the boss. I didn't mind the final cut scene after the end, it fit right in.
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Great Rumbler on September 15, 2014, 02:04:59 PM
No specific numbers have been mentioned recently, but Sven [the head guy at Larian] mentioned a few days ago that Divinity: Original Sin had sold "well over half a million copies" and was past the break-even point:

http://www.lar.net/2014/09/12/thoughts-after-releasing-divinityoriginal-sin-and-what-comes-next/

Also, a new update is out today in the form of free DLC that adds two new companions and a bunch of other stuff.
Title: Re: divinity original sin co-op RPG top down clickery excellence
Post by: Verdigris Murder on July 03, 2015, 08:20:21 PM
It's really, genuinely good. I love how the combat is deep and strategic without requiring an encyclopedic knowledge of the ruleset to make it work, and the difficulty is high but it gives you a lot of tools to use to make every battle winnable. I will admit that I've had to cheat a few times, but they never stop you from doing that if that's how you want to do things.

spoiler (click to show/hide)
The final boss fight of the Cyseal map was really giving my some trouble. You fight the last boss and three of the previous bosses in a large open room where they can just rip you to shreds. I bypassed this by leaving three of my characters outside the room and then aggroing with my fourth character, then using the teleport pyramids to jump back to the entrance to the room. The toughest of the four bosses blocked the doorway because of his size and so I used the opportunity to tear into him. Killed him after a few rounds and managed to take out one of the other bosses, too. But I was running low on health, so I had everyone flee from battle [except one who was killed] and then healed up by using the teleport pyramids again to jump back into the fight with the remaining bosses, who weren't too hard at that point.
[close]
I was researching your post history, and I came across this. Cheers!
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Great Rumbler on August 12, 2015, 09:26:34 AM
(http://i.imgur.com/AenCupz.png)

 :lawd
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Great Rumbler on August 12, 2015, 09:59:06 AM
(http://i.imgur.com/WkYtXBQ.jpg)

 :gladbron
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: doctavius bonbon on August 14, 2015, 03:30:44 PM
4 player campaign confirmed
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: Great Rumbler on August 26, 2015, 09:04:24 AM
4-player co-op and competitive play:

https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: archie4208 on August 26, 2015, 10:15:31 PM
Already broke the 500k goal.  :lawd
Title: Re: divinity original sin co-op RPG wtf this game is awesome
Post by: doctavius bonbon on August 27, 2015, 01:56:08 AM
4-player co-op and competitive play:

https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2

Yesss, called it.

I didn't see the competitive roleplaying mode coming at all though. Larian keeping it fresh.