Replaying Chrono Cross
I'd pick Parasite Eve as my "archival" game
Also amazed Triumph enjoys such a non traditional approach for someone who prefers iteration. Then again you like BOFDQ so you don't mind experimentation I guess.
PSX-era Squaresoft :mouf
PSX-era Squaresoft :mouf
It makes sense. But one could easily make that argument about Cross. It didn't feel anything like Chrono Trigger and came off as a bad Suikoden wannabe. If the name didn't involve Chrono, you could hardly tell it's even in the same series. Isn't that innovation for the sake of innovation? Not that I'm disputing your point or even disagreeing with it, just opening a dialogue.
A) I don't personally put the Suikoden series on the pedestal y'all seem to; I prefer CC to every Suikoden, even 2.
Collecting 108 characters is fucking boooooooring.
Also, if you actually read dialog in jrpgs, you're doing it wrong, assholes
Also, if you actually read dialog in jrpgs, you're doing it wrong, assholes
But all you do in CC is collect characters. And they are so random and have zero back story or relevance. In Suikoden, characters have backstories and are often blended into the main plot. Suikoden V's cast of recurring characters who are included in the main plot borders in 30's or 40's. It has the best character writing I have seen in an rpg considering its scope. Compare to Chrono Cross where I recruit...a talking dog and a strawman. Why, I don't know. But in Suikoden it's usually tied to Chinese/Japanese history or The Water Margin. But either way, even with the smaller character roster in CC, there are so few characters are actually involved in the actual story. It feels so pointless.
i think it's okay to *read* the dialogue, but don't make the mistake of taking that shit seriouslyI actually get some amount of pleasure from spotting the nonsense. I also like to know what's going on, no matter how dumb. I'm playing Wild Arms 4 right now and I just saw a scene where the villains, apropos of nothing and amongst themselves, laid out why they are evil and the villains.
This shit is how I became aware/a fan of Escher. :bowPSX-era Squaresoft :mouf
(http://i.imgur.com/vF5ttOL.jpg)
:lawd
i think it's okay to *read* the dialogue, but don't make the mistake of taking that shit seriously
chrono cross was ze lame sequel oui?
Don't bother, PT. It's not surprising Himumu celebrates the horribly mundane shit in games, though- this is someone who had a sad that SRIV cut out all of the "driving around bullshit" in that genre, and who loves collecting all 108 stars of destiny.
He couldn't be talking about Skyrim, it didn't even sell half that many copies. At 20 million, he's either talking about Pokemon, Minecraft, Super Mario, or Call of Duty.
As the follow-up to the 2002 Role-Playing Game of the Year, The Elder Scrolls III: Morrowind®, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion®, Skyrim earned hundreds of ‘Game of the Year’ awards and has sold over 20 million copies.
It's always interesting when PRs differ from independent sales tracking, isn't it?
It's always interesting when PRs differ from independent sales tracking, isn't it?
As for playing Skyrim without a quest marker, good fucking luck. :lol Assuming you've traveled the entire world and have every location marked on your map, you're going to be using a quest marker. Not to mention most of your quest logs mention how and where to go to your next objective anyway.
The plot is absolutely terrible and makes Xenogears blush.
Suikoden 2 was heavily flawed and this game was way better.
The plot is absolutely terrible and makes Xenogears blush.
xenogears is a game i love but the pacing is so awfull and there is so much foreshadowing it gets stupid
People taking videogame plots seriously :neogaf
http://www.youtube.com/watch?v=f-9Q2_2yLmQ
can we post this clip everywhere on the internet? even 4chan? the internet must know!
FFX has the best dialog since Shakespeare.Excuse me, thats Xenosaga.
Suikoden 2 was heavily flawed and this game was way better.
:lol :lol
I can't get over calling Suikoden II "highly flawed" (:what :sabu) while defending Chrono Cross, a game with a cast of 45 characters and only 5 of them have development or relevance, whose character recruitment faculties - for the most part - are literally "talk to character, recruit character" while holding the premise of being a "game", with a plot so convoluted it makes Xenogears look like baby food.
Cross' flaws eclipse any flaw Suikoden II has that you made up in your mind. :lol
FFX has the best dialog since Shakespeare.
presents an interesting conundrum
suikoden 2's english version had a crap localization that introduced a bunch of bugs and left whole chunks of text untranslated, but should the game itself be judged by that bad version?
pff, earthbound can be had for a tenspot
Meh, Earthbound is pricer and better. Fuck a Suiko 2. Fight me, Himurella.
Suikoden 2 was heavily flawed and this game was way better.
:lol :lol
I can't get over calling Suikoden II "highly flawed" (:what :sabu) while defending Chrono Cross, a game with a cast of 45 characters and only 5 of them have development or relevance, whose character recruitment faculties - for the most part - are literally "talk to character, recruit character" while holding the premise of being a "game", with a plot so convoluted it makes Xenogears look like baby food.
Cross' flaws eclipse any flaw Suikoden II has that you made up in your mind. :lol
Suikoden II's fucking terrible horrible totally fucking bad translation eclipses any possible goodwill the game has to make up for its shit-salad soundtrack (which has only a few gems and a lot of really, really terrible synth work in comparison to Suikoden I's authentic instrumentals), an absolute and utter lack of difficulty, glitches everywhere, and a plot so up and down in tone that its only saving grace is a bad ending that is better than any of the other endings.
Chrono Cross has beautiful graphics, beautiful music, interesting ties to Chrono Trigger, and really solid gameplay. Its story is hit or miss but really not that bad in comparison to other games in the genre in the PSX era.
presents an interesting conundrum
suikoden 2's english version had a crap localization that introduced a bunch of bugs and left whole chunks of text untranslated, but should the game itself be judged by that bad version?
That's the only version I have to judge it by. It was an ok game, but I think the fact that it was rare/hard to find/expensive gives it a false sense of mystique... let's call it "Panzer Dragoon Saga" syndrome, shall we?
People have different opinions
It's just that some people's opinions are wrong
As long as you don't think Xenogears is a good game we're coolso much truth