I will buy a Wii U for $99/ E99. Drop the fucking price, Iwata.
Nope. The consoles without any of that outsold it in two months and it's coming off one of the best selling consoles of all time, so that argument doesn't work anymore :yeshrug
It's dead, move on. The 3DS is awesome so play that.
The premise is fine, but in terms of power level and price - its positioned horribly between PS3 and 360 - which are still selling well - and next gen machines, which appear to be viewed as a better investment. They can't fix the power, they have to fix the marketing, the price and what offerings are available. And thanks to fucking it up so badly to begin with, they can't rely on any third parties to help them do that unless they're willing to sign some big cheques.
It's dead, move on. The 3DS is awesome so play that.
If Nintendo thought along those lines themselves, the 3DS would still suck.
The Wii U is a better, more enjoyable machine in every way aside from the games library edit: and cost of entry of course. I don't really care if it does sub Gamecube numbers as long as good games come out for it, but it would be nice if they were able to salvage something more.
You just want to draw more EA hateart.
Nintendo needs to admit they fucked up. They need to sack Iwata TODAY and get the R&D team to go to Sony/Microsoft's stores, buy their consoles and play those for a year while coasting on the 3DS's mild "success" and then rebuild their entire console infrastructure to meet the Sony/MS demands. Because, clearly, they didn't do that in the run up to launch (Eurogamer story here).
It's not as simple as enabling Mario to move on a smartphone
The actual premise of the console isn't bad: a dual screen console, with its own social network, capable of serving genres like art and touch based games, that can also serve as a powerful home-handheld when the TV is in use. Its the balance of components; favouring backwards compatibility and the associated compromises and costs. Its all made Wii U a much more difficult adventure than it should have been. It doesn't help that it was about 2 years late either. If they'd gotten the balance of power right, there'd be more third party content; if they'd gotten the price right, it'd be easier to sell. Having said that, the marketing for what they've actually made could be a shit-tonne better. In some areas it is practically non-existent, and where it DOES exist, the messaging is confused or preaching to the choir. Not all of this is Iwata's fault. There are deficiencies in Nintendo's HW contracting (by which I mean, they're not able to produce their own components like Sony, and don't seem as able to strike good deals), their US and EU subsidiaries' distribution channels are wavering, and they have problems with their advertising agencies. If he's not going to take a bow and exit stage-left himself, he needs to make sure that other people do.
Other companies are using IOS/Android for companion apps, and I think Nintendo should too. If / when PS360 HW numbers begin to drop off they need to treat that like an opportunity. If it means dropping the price again, or coming up with some other novel sales scheme, then they need to do that. Their next key software announcements (NDs) and E3 will be telling as to how far they're prepared to go.
Nintendo's game is cashing in on people's nostalgia.
Nintendo could easily cobble together a CCG with all their properties and clean up on the mobile side. Very little in the way of investment and instantly profitable.
But they will never do it, because they still have some weird 'pride' that inhibits them from properly licensing/using their properties in an effective way. They've left billions of yen 'on the table' by not creating their own sandbox game or pushing for a Pokemon MMO. The ship has probably sailed on those ideas.
The lack of sandbox game and pokemon mmo were just utter waste of opportunities.
Minecraft always struck me as the type of game that looks like it should be on a Nintendo console but never was. The fact that they were never able to examine that and say this is something we should be doing is the type of thing that is missing. They have no real American (Western) insight into gaming that is able to influence the company in any real way it appears.
Time for them to make a blood sacrifice and release a Pokemon MMO on the Wii U
With microtransactions
Profit
Oh, my bad, didn't mean to make it seem like I actually know or care about what Nintendo is currently doing outside of the 3DSIt already did
Let them die, the invisible hand will provide us with new whimsy
:lol it's not gonna be a game, it'll end up being some tamagotchi thing where you feed your mario or some such shit
Wii U is fun.
But I always end up buying some other shit during the month and forget about it.
I bought Lego City Story today
http://uk.finance.yahoo.com/q?s=NTDOY
Nintendo's stock took a 17% hit today due to their readjustment.
Iwata may say he's going to stay but who knows at this point.
Edit: Holy shit, looks like if you count the start of this week, Nintendo's stock dropped about 25% from 19.09 to 14.90
"In Japan, I can be my own antenna, but abroad, that doesn't work," he said.
Quote"In Japan, I can be my own antenna, but abroad, that doesn't work," he said.
Isn't that what Reggie and Shibata are for? He needs to beef up the managerial capability of NOE and NOA and start pleasing western publishers. He should install one of his antennas in the UK as well, until the horror of it actually makes him cry.
Good comments... If he means to act on them
Wii U doesn't have that excuse or shield. The Wii was a fluke after two luke-warm console generations. The 64 wasn't terrible, the Gamecube was kinda terrible but still sucessful. But the Wii U is tracking far behind that one[/i] to be chugging along on the train-tracks of success. It's derailed. Time to accept that, clean house, and rebuild the company if they want success in the console market.
(http://i.imgur.com/gN2hCxm.jpg?1)
(http://i.imgur.com/UzmNjmq.jpg)
I thought that was ripping off play it loud game boysThe thing I'll always remember about that was when word first came out that Nintendo was preparing to release "colored Game Boys" and some people naturally assumed they were talking about the screen.
Sure, but if you don't have any inside information you might as well put your money into a mutual fund.
One publishing executive, working on perhaps the biggest franchise in games today, recently told CVG that he felt Nintendo "just doesn't care about US developers". He claimed that not only is there a language barrier when studios submit development queries up the chain, but that his studio had to wait days for Nintendo to reply.
"Nintendo was dead to us very quickly," one EA source told me when asked about why the publisher fell out with Nintendo so soon after committing to the system.
"It became a kids IP platform and we don't really make games for kids. That was pretty true across the other labels too. Even the Mass Effect title on Wii U, which was a solid effort, could never do big business, and EA like Activision is only focused on games that can be big franchises".
EA like Activision is only focused on games that can be big franchises
http://www.wired.com/gamelife/2014/01/nintendo-mobile/
ckohler spittin' that truth :rejoice
http://www.wired.com/gamelife/2014/01/nintendo-mobile/
ckohler spittin' that truth :rejoice
I don't know any gamer outside of forums above the age of let's say 18 who owns a Nintendo console. Which is not to say they don't exist at all. But they that lost that demographic in significant numbers a long time ago. It's a kid's console and a kid's brand for demographic and marketing purposes. And outside of the Wii which bucked that trend because it was a Hammer Please don't hurt em crossover success this has been the established pattern for a long time now.
I don't know any gamer outside of forums above the age of let's say 18 who owns a Nintendo console. Which is not to say they don't exist at all. But they that lost that demographic in significant numbers a long time ago. It's a kid's console and a kid's brand for demographic and marketing purposes. And outside of the Wii which bucked that trend because it was a Hammer Please don't hurt em crossover success this has been the established pattern for a long time now.
you don't even know someone with a 3ds or ds?
I'm not suggesting it was a diss. I'm just surprised you don't know any people. Your gamer circle is different from mine I guess. My gamer circle all had 3ds systems and we all have nintendo consoles for secondary systems.
None of this really reflects either way on the enjoyment one receives from the system and games a person owns. The Wii U I'm sure is one person's favorite console of all time. I just think its part of a declining demo of Nintendo fans that the original Wii made people forgot. At least in this country.Fixed.
Domain Name: nintendofusion.com
Registry Domain ID: 98528369_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.melbourneit.com
Registrar URL: http://www.melbourneit.com.au
Updated Date: 2013-04-02T09:18:58Z
Creation Date: 2003-05-29T19:33:46Z
Registrar Registration Expiration Date: 2014-05-30T05:33:46Z
Registrar: Melbourne IT Ltd
Registrant Name: Nintendo of America Inc.
Registrant Organization: Nintendo of America Inc.
Registrant Street: 4820 150th Avenue NE
Registrant City: Redmond
Registrant State/Province: WA
Registrant Postal Code: 98052
Registrant Country: US
Registrant Phone: +1.4258822040
Registrant Phone Ext:
Registrant Fax: +1.4258823585
Registrant Fax Ext:
Registrant Email: webmaster@nintendo.com
Name Server: DNS1.NINTENDO.COM
Name Server: DNS2.NINTENDO.COM
Last update of WHOIS database: 2014-01-21T12:17:01Z
NOTE: nintendofusion.com was originally purchased because of the Nintendo Fusion Tour — a touring rock music and video game festival sponsored by Nintendo of America. The tour began in 2003, which explains the date of the domain name purchase. This may, or may not be, related to the tipped information below regarding Nintendo’s possible hardware. Additionally, the Nintendo Fusion Tour was last active in 2006.
Now, onto the other stuff.
The following information comes from our source, of whom which has provided us with possible hardware specifications related to Nintendo’s new hardware systems, said to be named “Fusion DS” and “Fusion Terminal,” respectively. I want to reiterate that everything below may not be guaranteed so please take that into consideration when viewing the information.
Fusion DS
CPU: ARMv8-A Cortex-A53 GPU: Custom Adreno 420-based AMD GPU
COM MEMORY: 3 GB LPDDR3 (2 GB Games, 1 GB OS)
2 130 mm DVGA (960 x 640) Capacitive Touchscreen
Slide Out Design with Custom Swivel Tilt Hinge
Upper Screen made of Gorilla Glass, Comes with Magnetic Cover
Low End Vibration for Gameplay and App Alerts
2 Motorized Circle Pads for Haptic Feedback
Thumbprint Security Scanner with Pulse Sensing Feedback
2 1mp Stereoptic Cameras
Multi-Array Microphone
A, B, X, Y, D-Pad, L, R, 1, 2 Buttons
3 Axis Tuning Fork Gyroscope, 3 Axis Accelerometer, Magnetometer
NFC Reader
3G Chip with GPS Location
Bluetooth v4.0 BLE Command Node used to Interface with Bluetooth Devices such as Cell Phones, Tablets
16 Gigabytes of Internal Flash Storage (Possible Future Unit With 32 Gigabytes)
Nintendo 3DS Cart Slot
SDHC “Holographic Enhanced” Card Slot up to 128 Gigabyte Limit
Mini USB I/O
3300 mAh Li-Ion battery
Fusion Terminal
GPGPU: Custom Radeon HD RX 200 GPU CODENAME LADY (2816 shaders @ 960 MHz, 4.60 TFLOP/s, Fillrates: 60.6 Gpixel/s, 170 Gtexel/s)
CPU: IBM 64-Bit Custom POWER 8-Based IBM 8-Core Processor CODENAME JUMPMAN (2.2 GHz, Shared 6 MB L4 cache)
Co-CPU: IBM PowerPC 750-based 1.24 GHz Tri-Core Co-Processor CODENAME HAMMER
MEMORY: 4 Gigabytes of Unified DDR4 SDRAM CODENAMED KONG, 2 GB DDR3 RAM @ 1600 MHz (12.8 GB/s) On Die CODENAMED BARREL
802.11 b/g/n Wireless
Bluetooth v4.0 BLE
2 USB 3.0
1 Coaxial Cable Input
1 CableCARD Slot
4 Custom Stream-Interface Nodes up to 4 Wii U GamePads
Versions with Disk Drive play Wii U Optical Disk (4 Layers Maximum), FUSION Holographic Versatile Disc (HVD) and Nintendo 3DS Card Slot
1 HDMI 2.0 1080p/4K Port
Dolby TrueHD 5.1 or 7.1 Surround Sound
Inductive Charging Surface for up to 4 FUSION DS or IC-Wii Remote Plus Controllers
Two versions: Disk Slot Version with 60 Gigs of Internal Flash Storage and Diskless Version with 300 Gigs of Internal Flash Storage
So, until Nintendo officially reveals their next-gen hardware lineup, don’t get too carried away with what we have presented in this article. The domain name, and information provided for the domain name, is entirely real. The hardware name and technical hardware specifications, along with some questionable code names, is another story.
Here at Kotaku, we love insider info. We like getting information both from random tipsters and our own sources. And because of those people—to whom we grant anonymity in our reporting—we're able to tell you stories you might not otherwise know about, and give you all the details about games like Titanfall and Alien: Isolation before they're even announced.
Of course, we're not the only ones: other outlets have also reported some terrific scoops using secret sources.
But the danger of anonymous sourcing is that when not handled judiciously, it can allow false information to spread.
Take "Nintendo Fusion," the recently-rumored "next Nintendo console" that you might have seen reported on major gaming websites like Destructoid, The Escapist, and VentureBeat. The rumor is this: in the wake of a rough 2013, Nintendo has started development on their next console, Nintendo Fusion, which will have two parts, called the Fusion DS and Fusion Terminal. There's also a giant list of specs for the system, including some questionable bullet-points like "Thumbprint Security Scanner with Pulse Sensing Feedback" and "SDHC 'Holographic Enhanced' Card Slot up to 128 Gigabyte Limit."
The timing is suspect, given that news just came out about Nintendo's rough 2013, and given that the company's last console launched just over a year ago. But while the list is full of red flags, the premise is certainly possible—plenty of pundits and observers would love to see Nintendo use its mighty developer talent for one hybrid console, rather than two. (Nintendo, when asked about the rumor, told me they don't comment on rumors and speculation.)
There's one bigger problem with this rumor: sketchy sourcing.
Where did all this come from? The above gaming sites all cite this article, written by Kevin McMinn for a website called Nintendo News, which says that this Nintendo Fusion rumor came from "an anonymous tip from one of [their] very reputable sources." Nintendo News presents the specs and information as a possibility, not a guarantee, and they warn readers to be skeptical about what's written there.
But when reached by e-mail last night, McMinn told me he doesn't actually know who gave him this Nintendo Fusion story. Although he believes that this is a "very reputable source," McMinn said he doesn't know who they are or how they might be privy to so many specific details about a new Nintendo console.
"I know little to nothing about the person who sent the email with the information," McMinn said. "All I know is that the person has been proven to have inside information and has given details to other sources as well; not just Nintendo News."
McMinn didn't elaborate, but said he hasn't published everything he's received from this anonymous tipster in the past, and what's more, he seems to regret allowing a rumor like this to spread.
"I'm really not sure why the Internet is blowing up right now over this," McMinn told me. "I've made it completely clear on numerous occasions throughout the article that the information is not 100% guaranteed and for readers to take caution when viewing the contents. I'm at a point now where I'll probably just keep tips to myself and not publish the info. This one article has been nothing more than a pain in the neck, really."
But the rumor might not have even started at Nintendo News. Yesterday, a website called GaminRealm also published those same specs, complete with one hell of a warning:
"Before I go any further though, let me make a disclaimer: Take all of this with a huge grain of salt. I'm not going to lie and make it out to seem like I have inside industry sources, because I don't. The information you're about to see comes from an anonymous origin, and an acquaintance of mine brought this to my attention – I'm just being honest with you. Yep, it's one of those situations."
In other words, GaminRealm's tipster could have been anyone ranging from Shigeru Miyamoto to a 14-year-old 4channer. Both websites list the same spec breakdown for this alleged Nintendo Fusion, and neither writer seems to know who provided the information in the first place.
It's not our norm to ask other reporters about their sources, but when a rumor is spreading and the origin of that rumor seems potentially suspect, we have to ask for any context that will help us size things up and discern what's worth sharing with our readers. So in an attempt to distinguish fact from fiction and untangle the confusing sourcing here, I asked GaminRealm founder Marlon Reid for more context.
"Our information came from one of our own sources whose information I cannot disclose," Reid told me in an e-mail. "I am well aware of [Nintendo News]. Unfortunately for them, my reporter was the first to have that info and has had that info for a while now."
Reid wouldn't elaborate on who sent GaminRealm the information or why they put a disclaimer like that, insisting in a follow-up e-mail that he "can not disclose source information," although the article itself makes it quite clear that writer Jahmai Williams did not know who sent in this info or whether it's real or not.
Meanwhile, Nintendo News's McMinn said he isn't sure whether the rumor he reported is legitimate.
"With regard to the hardware specifications, I can't give you an accurate answer," he told me in an e-mail. "I don't know enough about the listed hardware to provide you with an educated answer. For that reason alone, I cannot tell you if I think it holds any weight."
This is how the sausage gets made—from one or two anonymous e-mails to some of the largest websites in gaming. Flimsy rumors like Nintendo Fusion illustrate just how strange some of this stuff can get.
Eh. It's kind of impossible to argue that other than the aberration that was the Wii, they've been on a pretty consistently downward slope as far as share of the home console market since the SNES. They haven't shown an ability to stake a large claim to a stable share of the market as it exists; they've shown that once, they can catch lightning in a bottle. Which strategy sounds good to you?
I dunno, I wouldn't count Nintendo out of the hardware business just yet. Trends change and they've got a history of making seemingly innocuous things that catch absolute fire. Considering how 'safe' MS and Sony have been lately, I miss that kinda huge risk taking in gaming.
What would be so beneficial to Nintendo on phones anyways (which is where everyone wants to see them go)?
Eh. It's kind of impossible to argue that other than the aberration that was the Wii, they've been on a pretty consistently downward slope as far as share of the home console market since the SNES. They haven't shown an ability to stake a large claim to a stable share of the market as it exists; they've shown that once, they can catch lightning in a bottle. Which strategy sounds good to you?
N64, aside from being cart based, did a lot right tbf. It wasn't until gc that I think things started getting bad.
Eh. It's kind of impossible to argue that other than the aberration that was the Wii, they've been on a pretty consistently downward slope as far as share of the home console market since the SNES. They haven't shown an ability to stake a large claim to a stable share of the market as it exists; they've shown that once, they can catch lightning in a bottle. Which strategy sounds good to you?
N64, aside from being cart based, did a lot right tbf. It wasn't until gc that I think things started getting bad.
They absolutely got their asses kicked by the PSX that gen compared to what they used to do. I'm not dreaming this, am I? I'm pretty sure sales numbers reflect that.
The problem Nintendo has is staying current with modern gaming tastes outside of japan. I think they had that in the 90's with the n64 with titles like goldeneye and perfect dark. I really would like to see a nintendo take on caller duty or halo or uncharted or some story-based game that is catered to people outside japan.
Console gaming in Japan is apparently dead as dogshit just in general, though, so that's not really surprising.
Console gaming in Japan is apparently dead as dogshit just in general, though, so that's not really surprising.
I am curious about what the most expensive console game meant for the Japanese audience is. If I had to guess I'd say the yakuza or tales series.
I think the issue is that Nintendo could do more, but doesn't. Or maybe doesn't know how to anymore. It's kind of sad and frustrating.
And can anyone seriously tell me that Nintendo is currently on a path to doing anything other than satisfying their increasingly small and statistically irrelevant core fan base with what they're doing?
Is anyone in the video games industry?
It's the exact same illness that killed the American comic book companies. Pandering to a shrinking fanbase with no plan or idea of how to pull in anyone new. It works until that fanbase leaves the hobby or dies off, and then you're right fucked. Those kids who are playing tablets or smart devices right now instead of the consoles/computers we played when we were kids? What makes anyone think those kids aren't going to just keep on playing on those devices as they grow up? This isn't all of Nintendo's problem by any stretch of the imagination (I don't even think it's a tenth of what their problem is), but it is a factor in their present woes, and it's something that is absolutely coming down the line to your favorite gaming company.
those kids who are playing tablets or smart devices right now instead of the consoles/computers we played when we were kids? What makes anyone think those kids aren't going to just keep on playing on those devices as they grow up?
those kids who are playing tablets or smart devices right now instead of the consoles/computers we played when we were kids? What makes anyone think those kids aren't going to just keep on playing on those devices as they grow up?
weird that you group consoles and computers together. computers were the realm of the dad when i was growing up, while today's hottest IPs with kids and young teens are minecraft and league of legends.
it's possible i'm older than you are, cuz when i was a kid, consoles were pretty well dead and we only had computers if we wanted to play games at home. definitely not a "dad" thing. fair point on kids playing a hell of a lot of minecraft/lol these days though. my main point though is that kids who used to derp around on nintendos are now mostly derping around on tablets and smart devices, and hoping that they'll move over to something else when they get older seems about as wise as hoping kids who grew up on video games would move back to board games when they reached adulthood.
those kids who are playing tablets or smart devices right now instead of the consoles/computers we played when we were kids? What makes anyone think those kids aren't going to just keep on playing on those devices as they grow up?
weird that you group consoles and computers together. computers were the realm of the dad when i was growing up, while today's hottest IPs with kids and young teens are minecraft and league of legends.
it's possible i'm older than you are, cuz when i was a kid, consoles were pretty well dead and we only had computers if we wanted to play games at home. definitely not a "dad" thing. fair point on kids playing a hell of a lot of minecraft/lol these days though. my main point though is that kids who used to derp around on nintendos are now mostly derping around on tablets and smart devices, and hoping that they'll move over to something else when they get older seems about as wise as hoping kids who grew up on video games would move back to board games when they reached adulthood.
Miyamoto hasn't done much of worth in a while, hasn't he?
Nintendo will want absolute control of whatever they use for the OS, though, so it'll ending up being some half-assed jank like those old import Android tablets that didn't even have access to Google Play.
Miyamoto hasn't done much of worth in a while, hasn't he?
That was the exact moment where I stopped identifying myself as a Nintendo fan.
I really dont understand why a price drop is not an option though. Finally Nintendo ID's lol.
the plan for profitability lies in an unrelated market. good jon, iwata.
are smart watches popular enough for nintendo to copy in two years?
are smart watches popular enough for nintendo to copy in two years?
Nah, they said they want to leapfrog the wearable stuff. Into what exactly seems unknown.
[img]https://pbs.twimg.com/media/BfMUd-qCQAE7wfh.jpg[img]
FUCK. The day after we record a Cruncheons. Oh well.
non-wearables. what the fuck does that mean
nanomachines
I think this is fucking hilarious myself. I suspect that Iwata believes that they don't really need to make any real changes because they think that Mario Kart 8 and Smash Brothers 4 will really turn things around for them. In the meantime, the Wii U continues to flatline. Pretty soon third parties aren't even going to bother with token ports but it isn't like Nintendo gives a shit about that anyway.
are smart watches popular enough for nintendo to copy in two years?
Nah, they said they want to leapfrog the wearable stuff. Into what exactly seems unknown.
(https://pbs.twimg.com/media/BfMUd-qCQAE7wfh.jpg)
sure, why not? it sold more than 3 million copies.spoiler (click to show/hide):'([close]
- One thing I haven't seen mentioned much is the increase in licensing activities. I don't think they mean just toys... I've got a feeling they may be open to licensing hitherto more-restricted characters for cartoons or movies now. Which could be massive, if so.
- One thing I haven't seen mentioned much is the increase in licensing activities. I don't think they mean just toys... I've got a feeling they may be open to licensing hitherto more-restricted characters for cartoons or movies now. Which could be massive, if so.
Maybe we'll finally get that Super Mario Bros. 2 movie that we were promised. Bob Hoskins ain't getting any younger.
Last year Nintendo reorganized its R&D divisions and integrated the handheld device and home console development teams into one division under Mr. Takeda. Previously, our handheld video game devices and home video game consoles had to be developed separately as the technological requirements of each system, whether it was battery-powered or connected to a power supply, differed greatly, leading to completely different architectures and, hence, divergent methods of software development. However, because of vast technological advances, it became possible to achieve a fair degree of architectural integration. We discussed this point, and we ultimately concluded that it was the right time to integrate the two teams.-Iwata
For example, currently it requires a huge amount of effort to port Wii software to Nintendo 3DS because not only their resolutions but also the methods of software development are entirely different. The same thing happens when we try to port Nintendo 3DS software to Wii U. If the transition of software from platform to platform can be made simpler, this will help solve the problem of game shortages in the launch periods of new platforms. Also, as technological advances took place at such a dramatic rate, and we were forced to choose the best technologies for video games under cost restrictions, each time we developed a new platform, we always ended up developing a system that was completely different from its predecessor. The only exception was when we went from Nintendo GameCube to Wii. Though the controller changed completely, the actual computer and graphics chips were developed very smoothly as they were very similar to those of Nintendo GameCube, but all the other systems required ground-up effort. However, I think that we no longer need this kind of effort under the current circumstances. In this perspective, while we are only going to be able to start this with the next system, it will become important for us to accurately take advantage of what we have done with the Wii U architecture. It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately. When this happens, home consoles and handheld devices will no longer be completely different, and they will become like brothers in a family of systems.
Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform. To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms. Apple has a common platform called iOS. Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples. Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment. However, we are hoping to change and correct the situation in which we develop games for different platforms individually and sometimes disappoint consumers with game shortages as we attempt to move from one platform to another, and we believe that we will be able to deliver tangible results in the future.
Pretty soon third parties aren't even going to bother with token ports but it isn't like Nintendo gives a shit about that anyway.
I think this already happened. What third party ports exist aside from watch dogs and Lego games for 2014?“If that (keeps happening), the console business becomes a commodity business. There is no reason to choose one console over another, except price,” he said. “Then it doesn’t matter which machine you choose–they all play the same games.”
I heard vita TV is good?
http://www.youtube.com/watch?v=G-KfkoQ0MqA
http://www.youtube.com/watch?v=G-KfkoQ0MqA