THE BORE
General => Video Game Bored => Topic started by: Borys on February 04, 2014, 11:12:21 AM
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Half-Life 3
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(http://i.imgur.com/0KsHV9M.gif)
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it's MGS5
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mehtal gear solid 5
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:lol
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Metal Gear
:ufup :trash
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They're not gonna announce FO4 in a magazine, that's E3 material.
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I need that picture without GI logo.
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I'm sure some tasteless special fellow is already had at work at removing the GI logo. :teehee
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MGS5 is better than I expected. I'll allow this.
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We had four hours of exclusive hands-on time with Ground Zeroes, which we used to play through the main mission and experiment with extra modes.
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In four hours...they beat the main mission and had time to fuck around with the extra shit?
Wow.
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Ground Zeroes was never said to be a full game. It's basically the Tanker mission ala MGS2.
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Well at least the art is nice.
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How much is this game going to be?
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How much is this game going to be?
X too much, where X is the retail price.
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I think it's:
$30 for 360/PS3 digital
$40 for 360/PS3 retail
$40 for PS4/XB1 digital
no PS4/XB1 retail
pass
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I think it's:
$30 for 360/PS3 digital
$40 for 360/PS3 retail
$40 for PS4/XB1 digital
no PS4/XB1 retail
pass
Well one mystery has been solved- "The Phantom Pain" is the price tag for Ground Zeroes.
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I think it's:
$20 for 360/PS3 digital
$30 for 360/PS3 retail
$30 for PS4/XB1 digital
$40 PS4/XB1 retail
ftfy (http://m.joystiq.com/2013/12/10/konami-outlines-metal-gear-solid-ground-zeroes-pricing-scheme/)
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Digging the art on that cover
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$40 is about how much I paid for ZoE1 so.....
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Kotaku:
Game Informer got their hands on a near-final build of Metal Gear Solid: Ground Zeroes for their March cover story, and they say they beat the game's main mission (not including side quests or special console-exclusive missions) in less than two hours. Less than two hours!
"Judged just by the core story mission, Ground Zeroes is short," Game Informer writes in the cover story (only available in the magazine, not online). "We completed it in just less than two hours."
Maybe they actually managed to make a good little tanker-like game? Might end up playing this...
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Honestly I've never understood why this is being made outside of cash grab.
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Very interesting Kojima interview in the issue. Basically talks about how he got into gaming and how he is stuck being the Metal Gear guy. He claims he does not want to be known as that man, he claims he doesnt have much time left cause he is 50 so he wants to write a list of all he wants to do before he dies and make sure he does it which includes writing a novel and making a movie.
He claims he likes simple stories, ironically. He said he always tries to make a simple story. He says he wont let series canon hinder him from telling the story he wants so if he has to contradict a few things he will.
There was a comparison of him and James Cameron with Aliens where that franchise was handed off after Alien and it was successful. Kojima said his situation is more like Terminator where if he left it would become a mess. He claims he has had no success in passing the torch which implies he has tried. There is a lot about Japanese culture and how he doesn't relate to any Japanese developers anymore except Platinum Games.
What I found most interesting is his talk about GTA and Konami. Remember that GTA tweet about how amazing an open world it was and how he was jealous. Well he says he is jealous of Rockstar that they are able to pump all their resources into making the game they desire. He says he can't do that, he still needs to work with Konami and partner on different projects and make sure things are balanced for Konami as a whole.
He says he just got into Breaking Bad and he is pissed cause he wasnt the one to come up with that story, he wants to tell that kind of story. He says if he pitched a story like that to Konami they would probably say no. He also loved Gravity, loved how simple it was and he says trying to create a game that simple would be hard with Konami. He says that movie really impacted him, making something out of the ordinary a big success and is jealous of it as a creator, says it stirred something in him.
He talks about how he is close friends with Guillermo Del Toro, says he would like to work with him one day.
http://www.neogaf.com/forum/showpost.php?p=99623519&postcount=1099
Senility is starting early for Kojima
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Kotaku:
Game Informer got their hands on a near-final build of Metal Gear Solid: Ground Zeroes for their March cover story, and they say they beat the game's main mission (not including side quests or special console-exclusive missions) in less than two hours. Less than two hours!
"Judged just by the core story mission, Ground Zeroes is short," Game Informer writes in the cover story (only available in the magazine, not online). "We completed it in just less than two hours."
Maybe they actually managed to make a good little tanker-like game? Might end up playing this...
Maybe they skipped the cutscenes, isn't that about how long the other Metal Gear games are when you skip cutscenes?
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Will Phantom Pain contain Ground Zeroes? $40 for 2 hours of gameplay doesn't sound all that appealing...
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Honestly I've never understood why this is being made outside of cash grab.
but that's exactly why it's being made
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What's coming from the USA Kojima studio? Is that this or something else?
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35 mins left...
...are you ready to head back to the Wasteland, Borians?
NO.
it's MGS5
(http://i.imgur.com/x0BdKB3.jpg)
Unless the next words out of Bethesda's mouth when the eventual Fallout 4 happens after the title is "will be like a P&P RPG, SPECIAL will impact all your actions" Fallout 4 can die in a fire.
Honestly I've never understood why this is being made outside of cash grab.
but that's exactly why it's being made
Partially that and partially tech demo for Fox Engine. If well received it'll probably spawn licensing for Konami/Kojima like they want.
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Ha! It'd be great if the MGS content were given away as a free-to-use library of Unity objects; the fantard fantods over the explosion of content, much of which could end up being better than the original games.
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if it took them two hours to do the game with cutscenes then that means this game is actually about 20 minutes long
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how popular is metal gear these days anyway? I don't know how you'd determine that when the last main game was like 6 years ago, but still.
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Unless the next words out of Bethesda's mouth when the eventual Fallout 4 happens after the title is "will be like a P&P RPG, SPECIAL will impact all your actions" Fallout 4 can die in a fire.
Go buy Wasteland 2 and be at peace with the world, breh.
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There is one good Japanese middleware and that's the ADX/CRI tools
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There is one good Japanese middleware and that's the ADX/CRI tools
When is that Galak-Z cover coming?
Seriously though :lol @ that price to initial hours ratio, will get it when its way cheaper (along with phantom pain)
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(http://i.minus.com/iJHvsBiHu3eFA.gif)
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There is one good Japanese middleware and that's the ADX/CRI tools
When is that Galak-Z cover coming?
Seriously though :lol @ that price to initial hours ratio, will get it when its way cheaper (along with phantom pain)
I assure you, we are working 10 hour days so you can explore the GALAK-Z
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Dat cover :drool :drool :lawd
not buying this shit until it's $10 on ebay :ufup Kojigod.
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Is this going to be worth getting on ps3? How bad will it run/look?
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It will look horrible, poor people who havent jumped to the next level deserve what they get. Sorry Himurella.
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It has nothing to do with being poor and more to do with the fact that these systems won't have anything worth playing aside from cross gen ports for at least two years. ps3 has a better lineup than ps4. Enjoy replacing your ps4/bone in a few years/months.
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:lol pretty sure the graphical difference will be negligible. Kojima has stated that the main difference will be framerate, with older consoles being locked at 30 and newer at 60.
30fps for MGS is fine by me. That's how the whole series has been, I wasn't expecting it to change.
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MGS in 60 FPS though? Now that's living.
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Why would you need 60fps for a movie?
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Yeah, 45 should do.
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Why would you need 60fps for a movie?
This is a case where the "more cinematic" argument actually works :P
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I hated 45 fps when I saw it at The Hobbit.
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You can expect that on your PS3.
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Huh? No I won't. 48 fps is extremely fast for a film, it looked like a tv soap opera because of it. MGS5 ps3 would be 30, which is slightly above the standard film frame rate.
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the 60fps upgrade for MGS3 HD :bow2
turning on night vision to smooth out the frame rate in MGS4 :-\
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30fps for MGS is fine by me. That's how the whole series has been, I wasn't expecting it to change.
MGS2 was 60fps.
MGS4 was unlocked and ran at 60fps in some places.
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"Are Journey and Dear Esther long?" Amaro told Gamespot. He also cited the philosopher Voltaire's 18th century Candide, alluding to the fact that the work was only around 100 pages in length. "Yet they are masterpieces of video game and literature. This smearing will not stain and affect what we're aiming to achieve with MGS, the game industry in Japan, or video games as a whole."
"I want people to celebrate the new MGS like we used to. I'm not dismissing their concerns. But this [issue surrounding the game's length] has been trumped-up," Amaro said.
- Kojima Productions designer Jordan Amaro
Full article: http://www.gamespot.com/articles/metal-gear-solid-5-dev-defends-ground-zeroes-length/1100-6417538/
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Journey, Voltaire's Candide, Dear Esther and Metal Gear Solid.
One of these things is not like the others,
One of these things just doesn't belong,
Can you tell which thing is not like the others.
By the time I finish my song?
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um
what?
journey and dear esthar in the same sentence as mgs?
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Dear Esther is terrible. I am so glad I did not buy it. Thanks PilonV.
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I liked the ominous feeling it gave me walking around, listening to those insane ramblings. And the standalone is pretty. Not sure that there's much valley in it being interactive though.