TRAILER: http://www.gameinformer.com/b/news/archive/2014/03/04/bak-debut-trailer-90348602352.aspx (http://www.gameinformer.com/b/news/archive/2014/03/04/bak-debut-trailer-90348602352.aspx)
[YouTube] http://www.youtube.com/watch?v=NkuD0Inb9Gs (http://www.youtube.com/watch?v=NkuD0Inb9Gs)
Thanks to BlimBlim - High-Res: http://www.gamersyde.com/news_batman...-15085_en.html (http://www.gamersyde.com/news_batman...-15085_en.html)
INFORMATION:http://www.gameinformer.com/b/news/archive/2014/03/04/april-cover-revealed-2014-1039752374.aspx (http://www.gameinformer.com/b/news/archive/2014/03/04/april-cover-revealed-2014-1039752374.aspx)
The developer that made Arkham a household name is back. Rocksteady Studios' Arkham Asylum innovated with the freeflow combat system and stalking gameplay in 2009, and the team blew it all out to an open world in 2011's Arkham City. Rocksteady is hoping to raise the bar even higher on what will be its final Arkham game. Set after the events of Arkham City, Batman: Arkham Knight may just end the Dark Knight's journey.
As you've probably guessed from the cover imagery, the Batmobile is finally a core element of the gameplay. An entirely new area of Gotham City, far larger than Arkham City, has much wider streets to accommodate the new driving gameplay that is designed to integrate smoothly with Batman's gliding and grappling traversal. Batman chases down super villains Scarecrow, Penguin, Two-Face, Harley Quinn, and more.
Arkham Knight will release later this year on PlayStation 4, Xbox One, and PC. We've got 14 action-packed pages loaded with the first details and a whole month of exclusive content here on gameinformer.com. Get a sneak peek at what's in store in our coverage trailer below and come back for the debut game trailer at 10 AM Central Time.
(http://i.imgur.com/KwiNW8gl.jpg)
(http://i.imgur.com/OjmLKEDl.jpg)
(http://i.imgur.com/bh0Xpivl.jpg)
If they made it where it was like GTA but with Batman, I'd probably buy that.
Weeeooo?:violin
I'm just waiting till Scarecrow is revealed to be Joker.
He doesn't look quite as roided up in this oneThank god.
Gotta say I think the character design has come a long ways from Asylum.
Also, I can't believe this is the fourth Arkham game.
Arkham Asylum is a modern game that hasn't aged well. AC was boss and I'd be down for an even bigger world to explore, Rocksteady is back so I expect great things.
Last Batman game for Rocksteady, will work on something totally new next.
There will be a brand new villain, something made by Rocksteady that they say will be the ultimate test for Batman
Batmobile can be called at any moment with a button.
The city streets are much wider to allow for the batmobile. You will rocket jump off ramps and do all sorts of cool maneuvers.
You can eject jump out of the batmobile right into a super fast glide straight through the glass of a building to knock out enemies. They said glass breaking will be a big new thing.
New moves include being able to use all your gadgets during flight. You now have a counter throw where you counter a guy and throw him into another guy. A new quick ground takedown. A quick backflip where you then throw a batarang in an enemies face.
For the predator sections you can now chain takedowns of up to four enemies. For instance pop out of a grate and take one guy, jump to the next and so on. You can now enter grates from a distance, he will automatically do a jump or roll to enter them.
Riddler challenges seem to be car based. The first one has you enter a sort of Riddler race track where you have to activate walls and ramps, when you activate one another closes so as you drive you have to be constantly turning on and off these ramps as you navigate the course.
Batmobile fires missles and stun guns. It destroys anything it touches so if you bump into cars the cars go flying. It's basically unstoppable.
Story is that after Joker's death all the criminals decided to work together and their plan comes together this night where they plan to kill batman. The article talks mostly about Scarecrow, he scattered bombs throughout Gotham.
Oracle will play a larger role, you get to visit her base and talk to her, tons of batman easter eggs included.
Kevin Conroy is Batman, all the previous voice actors are back.
Gothom City is 5 times bigger than AC. Split into 3 areas. NO LOAD TIMES at all, entering buildings is seemless.
They spend a bunch of time talking about how detailed the models are, one character has more polygons than the environment of Asylum.
Batman will start off with the old batsuit and upgrade at some point in the game.
It says it is running on their modified Unreal engine.
- All quickfire gadgets can now be used during flight.
- Combat tweaks (note: Not enough time to go over these in detail. for example, you can throw by tilting left towards the opponent and hitting counter)
- did I mention the screenshots are gorgeous?
- Arkham Knight isn't just the name of the game.. it's also the name of the [new] villain.
- Fear Takedowns. ie, burst out of grate, action slows down allowing you to target another goon for another attack and so on. Can be used on groups up to 3 as long as they're close enough together and no one has already spotted Batman.
- They seem to try to tackle the old school Arkham issue of "open door - black screen loading"
- The game looks gorgeous. Huge.
-"This is a single-player game. There is no multiplayer."
- You can launch into a fast glide from the Batmobile just like the trailer.
-No more pre-rendered cinematics everything is done in engine
-The larger riots can have up to 50 people flipping cars and looting stores.
Characters
-Things such as Gordon's trench coat and Batman's cape now have Apex cloth physics. They react realistically to changes in wind and movement
-When it rains rains bead of water run down Batman's suit tracing every groove
-The wrinkles on Gordon's face crinkle as he talks
The City
-The city is as detailed as ever with realistic moving clouds with the moon shining through
-Halloween characters and balloons litter the street adding a creepy vibe
-Neon signs of the various shops shine brightly around the city
-The skyline has helicopters and blimps flying through it
-Steam puffs out of the sewers in a realistic way
Few more things:
You can now use the linear launcher on anything to create ziplines. This is done in mid flight so you can quickly land where you want.
All enemies now have the ability to grapple Batman, not just big guys.
Roads wont have many vehicles, just some thug cars and cop cruisers
There can be enemy riots, up to 50 enemies on screen at once.
More Riddler type challenges than just racing.
- Arkham Knight is built on a "juiced up" version of the a custom Unreal Engine to make use of the Xbox One and PS4.
- By not being cross-gen they've been able to push what the machines can do
- Rocksteady describe Arkham Knight as "a real, genuine next-gen game"
- There is no multiplayer in Arkham Knight. Rocksteady is focused on "making the best single-player experience it can" and doesn't feel it needs multiplayer.
- Game Informer says Rocksteady isn't saying what's next but "it's most definitely not Batman related"
- The finale has been in mind since the development of Arkham City
- Rocksteady is emphasising the detail is more important than the scale of the world. They don't want to create the biggest open-world, they want to create the richest, densest and most vibrant
- Batmobile is designed to be "the best car in any game ever", it takes up around 160mb of memory in game and will just about fit in an Xbox 360 (if that was the whole game). There are hundreds of thousands of polygons, as well as textures and shaders used on it
Rocksteady and Warner mention in the article that they decided Origins should be made because three years was a very long time for Batman fans to have to wait for a new game, so in case you're worried about not getting more major Batman and/or Arkham-like games coming, Warner Montreal will probably keep making them.
He doesn't look quite as roided up in this oneThank god.
This was honestly a selling point for Origins to me.
There will be a brand new villain, something made by Rocksteady that they say will be the ultimate test for Batman
Arkham Asylum is a modern game that hasn't aged well. AC was boss and I'd be down for an even bigger world to explore, Rocksteady is back so I expect great things.:ufup
There will be a brand new villain, something made by Rocksteady that they say will be the ultimate test for Batman
http://i.imgur.com/qzDNdZi.jpgNot enough power in the Xbox One to properly render.
I thought batman was power fantasy character. Who wants to pretend to be a lame-o with 0% ass and no bulge?? ???
http://i.imgur.com/qzDNdZi.jpg
I thought batman was power fantasy character. Who wants to pretend to be a lame-o with 0% ass and no bulge?? ???
Man, I really gotta get around to playing City before this comes out. Hope this new one's good, happy to see more next-gen lookers.
Man, I really gotta get around to playing City before this comes out. Hope this new one's good, happy to see more next-gen lookers.
You don't actually
I like both Arkham games a lot. :yeshrugHimu, you're making me even more pro-LGBT!
I find City still pretty structured despite its open world. I think it's impeccably designed, with the best boss fights of that year. I've been wanting to replay it for some time. At the same time, I think Asylum's more personal, focused, tight feel is really great, but it suffers from repetitive - and bad - boss fights. City stands as the only westaboo game I've played with tremendous boss fights. I also think City has more interesting scenarios. The entire thing with Penguin. And the sharks. Wow. :bow The fight with Mr. Freeze. :lawd The fight with Ra's. :aah Taking on the Talia led (:bow) league of shadows. :whoo
Such a great game with so many great holy shit moments and scenarios.
I like both Arkham games a lot. :yeshrugHimu, you're making me even more pro-LGBT!
I find City still pretty structured despite its open world. I think it's impeccably designed, with the best boss fights of that year. I've been wanting to replay it for some time. At the same time, I think Asylum's more personal, focused, tight feel is really great, but it suffers from repetitive - and bad - boss fights. City stands as the only westaboo game I've played with tremendous boss fights. I also think City has more interesting scenarios. The entire thing with Penguin. And the sharks. Wow. :bow The fight with Mr. Freeze. :lawd The fight with Ra's. :aah Taking on the Talia led (:bow) league of shadows. :whoo
Such a great game with so many great holy shit moments and scenarios.spoiler (click to show/hide)"Let's Go Batman Town"[close]
I like both Arkham games a lot. :yeshrugThere's three! :maf
I like both Arkham games a lot. :yeshrugThere's three! :maf
Good to see Andrex is right on cue for the Oscar cock worship. It wouldn't be the same without his open mouth.
Very cool that this is next gen only. They should have some playable Nightwing for the story mode this time around.
I really liked Origins, and thought the story was way better than City. [shrug]Very cool that this is next gen only. They should have some playable Nightwing for the story mode this time around.
Have they even mentioned the existence of Robin and/or Nightwing outside the DLC?
Stealing from Assassins Creed again. Now theyre taking the wagons from 2.At least the idea gets to be in a good game this time.
(http://i.imgur.com/IZG7y.png)
If they want to pad out with more of those detective bits, I'm fine with subjecting the rest of you to that.
Although I suggest they find a better way to do the narration instead of making it seem like Batman is reminding himself how to investigate. "I should follow the path of the bullet to see if there's any evidence over there. I need to look around this area."
I think it looks great, but Mega Man 4 is a perfect comparison. Being able to drive the batmobile = charge shot
more just that they keep going back to the well and the differences seem smaller each time. also i'm totally down for this one but i'm not sure how many more i can give a fuck about.
more just that they keep going back to the well and the differences seem smaller each time. also i'm totally down for this one but i'm not sure how many more i can give a fuck about.
more just that they keep going back to the well and the differences seem smaller each time. also i'm totally down for this one but i'm not sure how many more i can give a fuck about.
I only play games from the A-team. :smug
No. MM3 introduced the slide. MM4 introduced a charge shot. The slide completely benefited the gameplay and made Mega more mobile, leading to better platforming, action, and particularly boss fights. For this reason, 3 is the best nes Mega Man title. The charge shot was like the spin dash in Sonic 2: an extra power move that didn't really improve the gameplay in any way, that the game creators thought would be a good way to "spice" the game up, when they didn't have anything remotely creative to add to its gameplay formula. That said, I haven't played Arkham Knight - obviously - but damn, if the parallels aren't there:(http://i97.photobucket.com/albums/l207/fgsfdsfargeg/huey_zpsfb3e05de.jpg)
flying in Batman AC : slide in Mega Man :: bat mobile despite the fact the crux of past Arkham's was personal exploration : charge shot in Mega Man.
more just that they keep going back to the well and the differences seem smaller each time. also i'm totally down for this one but i'm not sure how many more i can give a fuck about.
This is why I skipped Origins.
oh i'm sure they'll find plenty of jarring reasons to force you to use the car.
looks like arkham city on pc :yeshrug
Earlier this week, we announced the Season Pass for Batman: Arkham Knight. While the story of Rocksteady’s Batman: Arkham Trilogy will come to a close on June 23rd, we are excited to continue telling stories and delivering more content to explore and play through in the 6 months following the game’s release. We’ll be building more narrative, more missions, more challenges and more characters and vehicles that we want players to experience, even though they didn’t fit into the storyline of Batman: Arkham Knight.
We’ve heard from our community that you want more information on what we’ll be delivering in the Season Pass. While we aren’t ready to unveil every aspect of the content we’ll be developing, we would like to share more detail now to give you a better sense of the scope of the Season Pass.
Batgirl: A Matter of Family
An all new prequel story expansion in an entirely new location where you play as Batgirl for the very first time in the Arkham series - check out the first render of Batgirl.
The Season of Infamy
Play as Batman in all new story missions featuring legendary super-villains invading Gotham City, with new story arcs, missions and gameplay features.
Gotham City Stories
Play as Batman’s key allies in narrative missions extending their storylines, from both before and after the events in Batman: Arkham Knight.
Legendary Batmobiles with Themed Tracks
Drive the most iconic Batmobiles from Batman’s 75-year history, on custom-built race tracks, each themed to that Batmobile’s specific era. Every Batmobile will be drivable across every race track.
Crimefighter Challenge Maps
Engage in a series of new challenge maps utilizing the unique play styles of Batman and his allies.
Character Skins
A variety of skins from across the eras for Batman, Robin, Nightwing and Catwoman.
As we fully ramp up development on the Season Pass, we will be sharing even more details on each monthly content drop. We hope you enjoy playing Batman: Arkham Knight as much as we’ve enjoyed making it.
They should let you use the alternate costumes/skins right off the bat*.spoiler (click to show/hide)i meant to do that[close]
I want a tim burton racetrack that's only straights and 90 degree turns you need a grapple hook to make.Even better would be the part where it puts down a thing to spin around on. Or the sides break off to go through a narrow alley.
They should let you use the alternate costumes/skins right off the bat*. I always hated that shit. I don't want to have to play all the way through the game as armor roidtard batman just to "unlock" another suit and do it all over again.spoiler (click to show/hide)i meant to do that[close]
https://youtu.be/Bm-6kYvPEdM
car combat still looks stupid as fuck and I still don't understand why they felt the need to add it.
I fucking hate having to install the game on the hard drive before being able to play it
I fucking hate having to install the game on the hard drive before being able to play it
Nintendo fans :foxx
I fucking hate having to install the game on the hard drive before being able to play it
Nintendo fans :foxx
Dunno why you don't agree. If I bought a physical copy let me play from the disc, and leave it up to me when I want to install the game.
i wonder if we can still request a refund through Steam if you get a key from GMG. I imagine not.
(https://pbs.twimg.com/media/CILoX9TUAAA9iSW.jpg)
Weird that the game has so few graphics options, the last three all had a good number of them IIRC. This borderline has "quality" and "shadows" with low/medium/high like Star Trek: The Video Game did.
Of course they're insane if they think the game is playable without NVIDIA ENHANCED RAIN turned on. So I don't even know why that's an option.
Rocksteady has issued a statement regarding the problems with the PC version of the game, but has not named the external studio involved.
"We're aware that some users are reporting performance issues with the PC version of Batman: Arkham Knight. This is something that Rocksteady takes very seriously. We are working closely with our external PC development partner to make sure these issues get resolved as quickly as possible.
Game director Sefton Hill has suggested that the PC port of Batman: Arkham Knight was outsourced to Iron Galaxy, stating that Warner Bros is working with the developer "to address the issues ASAP".
"I'm aware that some users are reporting performance issues with the PC version. This is something that Rocksteady takes very seriously," Hill tweeted.
"WBGames is working with the PC developer IronGalaxy to address the issues ASAP. Rocksteady will provide any support to get this resolved."
Warner Bros. Games has issued a lengthy forum post outlining ways in which users can improve the performance of Batman: Arkham Knight on minimum and recommended system specs. Performance fixes remain in developmenthttp://community.wbgames.com/t5/Official-Announcements/Update-On-PC-Performance/td-p/572899
http://blog.playfire.com/2015/06/batman-arkham-knight-pc-guidelines.html
GMG will be offering refunds if the game isn't fixed after the first patch.
WHAT A TIME
WHAT A TIME
I think we're approaching a tipping point soon with these broken ass games. Especially with Steams refund policy. I think we'll start seeing refund policies applied to other DD platforms soon and with a more direct cause/effect relationship between shit broken ass games and devs being held accountable, we'll see it happening less.
Iron Galaxy also apparently did the Handsome Collection for PS4/XB1 which I heard wasn't so great of up-port. Especially considering how well the PC version ran on everything.
Iron Galaxy also apparently did the Handsome Collection for PS4/XB1 which I heard wasn't so great of up-port. Especially considering how well the PC version ran on everything.
Iron Galaxy also did Divekick was is straight up :paul
Seems they're only good if they're porting Capcom fighters.
I'm a couple hours in and liking the game despite the technical problems. so far they do do a weak job convincing me to use the batmobile. for example, there's no detective vision in the car. even getting from point to point, by flying you can spot side objectives like ridder's goons to interrogate or hostages. but I can appreciate their insistence that batman isn't killing people by running them down. the car has little tasers around its frame to "shock" enemies out of its path.
I'm a couple hours in and liking the game despite the technical problems. so far they do do a weak job convincing me to use the batmobile. for example, there's no detective vision in the car. even getting from point to point, by flying you can spot side objectives like ridder's goons to interrogate or hostages. but I can appreciate their insistence that batman isn't killing people by running them down. the car has little tasers around its frame to "shock" enemies out of its path.
What if they had a heart condition, Batman? :bolo
This is the most fluid open world game I've ever played. How seamless you go from diving into your Batmobile, boosting through a few side streets, ejecting at top speed, gliding through the Gotham skies to a perfect vantage point to begin a stealth predator takedown is just phenomenal.Well, get hyped for Just Cause 3 then. That's what those games are about.
This is the most Batman-y Batman game out there
The whole "BATMAN DOESNT KILL STOP RUINING HIM" fans are annoying as fuck. So what if he did? He did before, even in the Nolan movies that popularized the idea. So what if he does or doesn't? A sadist in a bat costume armed lethal weapons who has a vendetta against criminals can cripple them but killing them is too much? Fuck off.http://www.collegehumor.com/video/6881592/batman-vs-the-penguin-with-patton-oswalt
On another note, I like that Gotham is evacuated where the only people there are bad guys who want to loot and kill. Regular people just walking around as Batman and his villains destroy stuff would have been dumb.
I don't think I've seen a PC port of a major game this bad since the mid-00's.
I don't think I've seen a PC port of a major game this bad since the mid-00's.
the most amazing part is how it's bundled with nvidia gpus as a showcase, with nvidia exclusive features...that crash the game.
Maybe it's franchise fatigue but I don't care for this game that much. Gonna send it back to Gamefly tomorrow.
https://community.wbgames.com/t5/Support-for-PC/June-24-Update-on-PC-Version-of-Arkham-Knight/m-p/575332#U575332
Warner has suspended new purchases of Batman until they fix the game.
Doesn't say what they're doing specifically but it sounds like they are either:
fixing the port
redoing the port
Pretty weird situation all told.
Does this game have choices? It seems like it now that they've been indicating mission select a lot, and with one mission only two hostages out of five were still alive, with Batman bitching about how he should have got there sooner., and I'm like what the fuck is their choices that change the course of the game here? Might be over thinking it.spoiler (click to show/hide)Now that Joker is taunting me over choosing which of two to save[close]
The Batmobile is really getting on my nerves now.
Man, sucks you guys have to wait for a high profile PC release. Still playing my Xbox version right along, though. Enjoy the wait
and bc more and more u.s. gamers are buying pc. and I'd imagine that a metric shitton of people played the first two on pc.
I don't think I've seen a PC port of a major game this bad since the mid-00's.
I'm actually not having any real FPS problems and for about 5-10 minutes it runs smoothly on Medium settings, but after about 10 minutes it's starts to stutter like Porky Pig and that significantly reduces my enjoyment.Saints Row 2 was this exact thing only better. It had been outsourced by THQ without Volition's knowledge to CD Projekt who outsourced it to some random handful of shady dudes in Eastern Europe somewhere. Then nobody could ever get back in touch with them after the first patch.
Also, if you look at the credits, just 12 people worked on the PC port. :neogaf
http://blog.playfire.com/2015/06/batman-arkham-knight-pc-pulled-from-sale-refunds.htmlhmmm, dunno, maybe I'll just stick with it, I only paid $35 or whatever, I can't imagine it'll come back cheaper. (I could it see WB re-releasing it at something like $40-45 instead of $60 though.) Might as well just wait, or try to play it, would save me from another 34GB download I suppose.
GMG will be honoring refunds now (not waiting for the patch like they said before). Glad I already submitted the request!
Got into it some more and man this game is awesome. Finally, Man-Bat gets some shine :rejoice
Batwoman inviting me to her lesbian wedding in my phone messages :whew
Playing as Azrael :lawd
This game is like Arkham City in all the ways I loved AC. Going to a beat this 100% like I did with Asylum and City.
Hi folks. Just to answer a couple of questions...
You'll be able to get a refund for Premium Edition and Season Pass too if you choose
We'll be sending a list of refunded keys to WBIE for deactivation – so if you've bought the game and ask for a refund, do be aware that your digital key will deactivated soon after.
In terms of timeframe and our previous update, we've not yet received an indication of timing from WBIE. It's likely that once BAK relaunches, our standard returns policy will come into effect, but the best bet is to stay tuned to all of our channels for more info and we'll confirm changes in policy for this title here.
Thanks again for everyone's patience and the support we've received. We'll keep you posted as more info comes in.
Progress Update and Patch: June 27, 2015
Community Announcements - gary.lake-schaal
Rocksteady is leading our team of developers and partners as we work on the PC performance issues that players have been encountering. The work is significant and while we are making good progress on improving performance, it will take some time to ensure that we get the right fixes in place.
Below is the list of the key areas where we are dedicating our resources to improve the experience for our loyal fans:While we work on improving performance, we will also continue to make interim patches available to address issues for those still playing the game on PC. The first patch is being released now and the updates include:
- Support for frame rates above 30FPS in the graphics settings menu
Fix for low resolution texture bug
Improve overall performance and framerate hitches
Add more options to the graphics settings menu
Improvements to hard drive streaming and hitches
Address full screen rendering bug on gaming laptops
Improvements to system memory and VRAM usage
NVIDIA SLI bug fixes
Enabling AMD Crossfire
NVIDIA and AMD updated driversWe would like to thank our fans for their patience and invaluable feedback. We will continue to monitor and listen for any additional issues.
- Fixed a crash that was happening for some users when exiting the game
Fixed a bug which disabled rain effects and ambient occlusion. We are actively looking into fixing other bugs to improve this further
Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client
Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. A future patch will enable this in the graphics settings menu
I saw someone mention a tip about the Batmobile, after you get it, pop into the settings and there's new control settings for it or something that aren't available before you get it.It's probably this, which I will now re-post:
I got my refund from Green Man Gaming, but they didn't actually do anything to revoke my key so I still own it on Steam. :neogaf
The Riddler sidequests that got you riding along the walls like this is fucking Mario Kart is serious going to drive me crazy. I'm baffled how anyone thought this was fun.
AND WHEN YOU FAIL YOU STILL HAVE TO MAKE IT TO THE BEGINNING AND ALL THE OBSTACLES REMAIN ACTIVE SO I'M STUCK IN THIS LOOP OF TRYING TO GET BY THE FINAL OBSTACLE THAT IS COMPLETELY RANDOM AND I KEEP HITTING THE WALLS AND BOUNCING OFF LIKE A FUCKING RUBBER BALL.
Give me a CG render of Nightwing shirtless and they already got a boner in the making over here :noah
My roommate bought Knight and I've only ever played Asylum. Would I be doing myself a disservice by skipping City and playing this?
its a bit weird that the only three female characters in this game all get captured within the first 2 hourshttp://tvtropes.org/pmwiki/pmwiki.php/Main/StuffedIntoTheFridge
End of the "Perfect Crime" sidequestspoiler (click to show/hide)So I take out all the dudes and I'm left with Pyg. I counter the machete throws and go up to the table. All I'm given is the Red avoid warning which up to this point has ALWAYS meant I need to tap L2 to throw a batarang. It's never used for ANY OTHER REASON. No other prompts come up. So I basically am standing there throwing batarangs and doing nothing. Eventually he stabs me and I die. After failing to figure out what I need to do, I look it up. I guess there's an "Environmental Takedown" move done with X+O? At no point has the game ever communicated that and I've never seen it used.
Then I reload and now it seems the mission is bugged super bad. I take down the first guy and it never spawns the other guys. In fact it was so bugged that my fucking PS4 crashed after sitting there waiting for something to happen.[close]
Way to fuck up the only cool piece of sidecontent.
The Arkham Knight reveal wasn't bad. I actually didn't expect it.
Whats the consensus on this?
I like AA, is this as good?
Like Rumbler, I got my money back from GMG, but the game is still in my Steam library! :lol
(http://i.imgur.com/Ywwobt2.jpg)
one day when the PC version is fixed and the DLC is cheap enough I'll buy this
Like Rumbler, I got my money back from GMG, but the game is still in my Steam library! :lol
Supposedly they sent the keys to WB so that WB could then send the keys to Steam to have them revoked, but I dunno.
Good news - testing for the interim patch has been completed and it is now available for those who already have Batman: Arkham Knight for PC. As a reminder, below are some of the major fixes and improvements that will be addressed with this patch:
Reduced frame rate hitches
Optimizations for system memory and VRAM usage
Improved performance on all GPUs (requires the latest drivers)
More Comprehensive In-Game Settings
Fixed low resolution texture bugs
Fixed hitches when running on mechanical hard drives (HDD)
In addition to the above, we’re continuing to work on the following for future updates:
Adding support for SLI and Crossfire
Adding support for the latest DLC & Season Pass content
Adding support for additional updates such as Photo Mode
Continued improvements and bug fixing for a Windows 7 specific memory issue that occurs on configurations with 8GB of system RAM and some NVIDIA GPUs during extended game play
Continued improvements for Windows 10 specific issues on systems with some AMD GPUs
As always, we will monitor for any additional issues that come up and will provide further optimizations and bug fixes along the way.
We would like to thank everyone for their patience and invaluable feedback. We’ll provide ongoing updates here as they are made available. In the meantime, please enjoy the game with the latest patch.
- Warner Bros. Interactive Entertainment