THE BORE

General => Video Game Bored => Topic started by: Borys on May 16, 2014, 06:33:44 AM

Title: Game
Post by: Borys on May 16, 2014, 06:33:44 AM
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Title: Re: HaLOL 5: Guardians
Post by: thisismyusername on May 16, 2014, 06:45:04 AM
Guess that CBOAT post in the Halo thread was on the money.  :lol

That said :zzz :zzz :zzz I've been out of the series since Reach. Just never did anything for me but the series has kinda been on a decline since Bungie left. And I'm not just talking the games 343 put out. I'm talking the comics, anime and stuff 343 is doing.
Title: Re: HaLOL 5: Guardians
Post by: thisismyusername on May 16, 2014, 07:11:34 AM
I hate expanded universes in games anyway. Whether it's Halo or Mass Effect or whatever. Besides, Bungie made Halo 2 and that game sucked.

Single-player? Yes. Multiplayer? Well that's a matter of debate ( :pacspit @ you )

60 fps as well.

http://i1.wp.com/pixelenemy.com/wp-content/uploads/2013/11/15.png

:rofl

Shahid continues to hype things that he really doesn't know about.  :'(

(http://i.minus.com/ibaOhKR7GTJhAN.gif)
Title: Re: HaLOL 5: Guardians
Post by: Purple Filth on May 16, 2014, 07:33:26 AM
60 fps as well.

(http://i1.wp.com/pixelenemy.com/wp-content/uploads/2013/11/15.png)

:rofl

you mean the indie games guy? of course he wants 1080p/60 from those games.


As for this news, another Halo i need to catch up on even though i heard 4 was not great  :-\
Title: Re: HaLOL 5: Guardians
Post by: AdmiralViscen on May 16, 2014, 08:15:37 AM
Looking forward to the 180 when they flip the cover art to put chief on top after fans flip out
Title: Re: HaLOL 5: Guardians
Post by: magus on May 16, 2014, 09:00:27 AM
e3 hasn't even started and i already hate it
Title: Re: HaLOL 5: Guardians
Post by: Brehvolution on May 16, 2014, 09:07:18 AM
(http://i.imgur.com/loEyHfH.gif)
Title: Re: HaLOL 5: Guardians
Post by: a slime appears on May 16, 2014, 09:30:34 AM
What's with the hate, Halo is good stuff.

Curious that Microsoft is announcing this waaaaay ahead of schedule though. That makes me optimistic for their E3 announcements.
Title: Re: HaLOL 5: Guardians
Post by: Tasty on May 16, 2014, 09:55:05 AM
Finally adding subtitles now, eh? Official sign of milkage.
Title: Re: HaLOL 5: Guardians
Post by: Trent Dole on May 16, 2014, 01:18:53 PM
Panic MS is best MS?
Title: Re: HaLOL 5: Guardians
Post by: Rahxephon91 on May 16, 2014, 01:22:38 PM
Panic MS is best MS?
More Halo is panic MS? This is just regular MS.

Lost Odyssey 2. Now that's panic.
Title: Re: HaLOL 5: Guardians
Post by: recursivelyenumerable on May 16, 2014, 01:38:24 PM
I will probably not be working on this
Title: Re: HaLOL 5: Guardians
Post by: brob on May 16, 2014, 01:50:37 PM
me neither. hi5
Title: Re: HaLOL 5: Guardians
Post by: recursivelyenumerable on May 16, 2014, 02:43:48 PM
I should make a Not Working on Halo 5 |OT| for people to get hyped about not working on Halo 5.
Title: Re: HaLOL 5: Guardians
Post by: Himu on May 16, 2014, 02:51:39 PM
Still waiting for Blue Dragon 2.:(
Title: Re: HaLOL 5: Guardians
Post by: Purple Filth on May 16, 2014, 03:28:42 PM
Apparently the new person is a dude
Title: Re: HaLOL 5: Guardians
Post by: Great Rumbler on May 16, 2014, 03:36:27 PM
Apparently the new person is a dude

 :trash
Title: Re: HaLOL 5: Guardians
Post by: Purple Filth on May 16, 2014, 03:51:56 PM
https://twitter.com/JoshingtonState/statuses/467343003385098240

Quote
For everyone speculating about the mysterious Spartan in Halo 5: Guardians, he’s not Palmer (or Cortana!). He’s a NEW character. :) #Halo


Apparently the new person is a dude

 :trash

Another chance of a possibly good female main character is lost again
Title: Re: HaLOL 5: Guardians
Post by: thisismyusername on May 17, 2014, 12:00:57 AM
Still waiting for Blue Dragon 2.:(

Never gonna happen. Stop trying to make it happen.

(Or play the DS games since that's basically what you want)
Title: Re: HaLOL 5: Guardians
Post by: a slime appears on May 17, 2014, 09:14:35 AM
me neither. hi5

:lol
Title: Re: HaLOL 5: Guardians
Post by: bork on May 17, 2014, 04:10:02 PM
What's with the hate, Halo is good stuff.

Bungie Halo, sure.  343 Halo  :yuck
Title: Re: HaLOL 5: Guardians
Post by: Himu on May 17, 2014, 06:28:34 PM
Panic MS is best MS?
More Halo is panic MS? This is just regular MS.

Lost Odyssey 2. Now that's panic.

While I loved Lost Odyssey, making a good sequel wouldn't be cause they're panicking, it wouldn't sell that well to help anyway.

A lot of the Japanese games early in 360 life is why I bought one in the first place. I dint think that 360 would nearly have been as successful early on without the diversity it had in its first few hears if life, despite some individual titles (Blue Dragon) not selling well. This lack of variety is already hurting the xbone, including the price. It is westaboo after westaboo title.
Title: Re: HaLOL 5: Guardians
Post by: Trent Dole on May 17, 2014, 06:50:52 PM
Oh yeah, Katamari and EDF are a big part of what pushed me towards a 360. There ain't much for the Juan to look forward to from the weeb perspective.
Title: Re: HaLOL 5: Guardians
Post by: Himu on May 17, 2014, 07:46:05 PM
It all falls in line with what we talked about in the sales thread. B games and non mainstream titles used to sustain the early years of consoles before the big guns came out. Even if they only sold 1 million units or so, as is the case with Lost Odyssey, that's still one million users for your platform. Which, early on, counts. And Xbone in particular is lacking any kind of software diversity.
Title: Re: HaLOL 5: Guardians
Post by: Phoenix Dark on May 17, 2014, 10:15:23 PM
So why was Halo 4 considered bad? Never played it but I notice it got really negative reactions from friends, whereas they liked Reach.
Title: Re: HaLOL 5: Guardians
Post by: Raban on May 18, 2014, 12:59:42 AM
because 343 isn't Bungie, they aren't nearly as talented as Bungie, and Halo 4 gets rid of nearly all the things that made Halo a remarkable shooter in pursuit of making it more generic for some unknown reason.
Title: Re: HaLOL 5: Guardians
Post by: thisismyusername on May 18, 2014, 06:18:44 AM
So why was Halo 4 considered bad? Never played it but I notice it got really negative reactions from friends, whereas they liked Reach.

Perks and Killstreaks, mostly. Killstreaks here are "ordinances" and slightly tweaked. Halo, for the fanbase (and logical reasons) is not Call of Duty. Shoe-horning in CoD-like functions doesn't make the series better. It's like making Quake 3 Arena-style/arena shooters into a third person cover shooter. It's not what I go to that series for.
Title: Re: HaLOL 5: Guardians
Post by: bork on May 18, 2014, 10:59:02 AM
I also hated the multiplayer map designs in 4.  Was so incredibly turned off by that game that it killed Halo for me, although to be fair I lost a lot of interest with Reach, too.
Title: Re: HaLOL 5: Guardians
Post by: Beezy on May 18, 2014, 01:24:49 PM
I hated the low number of multiplayer match types in Halo 4. They didn't have multi team matches at all either. Just red vs. blue every time.
Title: Re: HaLOL 5: Guardians
Post by: Diunx on May 18, 2014, 03:43:23 PM
:zzz
Title: Re: HaLOL 5: Guardians
Post by: Rahxephon91 on May 18, 2014, 03:58:21 PM
At the end of the day the reason I did'nt play Halo 4 online is because of the distinguished mentally-challenged and archaic matchmaking. Maybe it made since pack during Halo 2(though I don't remember having problems with it past day 1), but now I hate it. I could'nt simply play what I wanted. I just wanted to play objective(more so just CTF) big team battle and the game wouldn't allow me.

I could play a random assortment of small objective maps which would then mean I was just playing on the same two maps over and over. Oh and maybe I would'nt even be playing CTF.

I could try BTB, but let me tell you it was mostly Slayer that would be voted on.

Till this day I never played CTF on a few of the maps the game shipped with. The big maps that I wanted to play CTF on.

It was horrible and I dropped Halo 4 out of frustration.
Title: Re: HaLOL 5: Guardians
Post by: a slime appears on May 21, 2014, 10:01:42 AM
343's Frank O'Connor is out there whining about leaks (http://www.gamespot.com/articles/halo-boss-on-insider-leaks-it-s-annoying/1100-6419774/) and I'm assuming it's directed towards CBOAT and possibly the Master Chief collection leak as well.

Quote from: Frank O'Connor
"Breaking embargoes is not prophesy. Nor does it require any particular skill or insight. Ultimately [leakers are] taking or being given information and leaking it, illegally and often erroneously," O'Connor said. "People, including nice people with kids and families and stuff, work super hard on this stuff and wake up in the morning to find some of their effort blown up."

I get where he's coming from but he should take a step back and try to understand that handling video games as top-secret information and then sharing it with "embargo" caveats is frankly connter-intuitive. Although the leaks may not be journalist-related (CBOAT seems like an insider) but people outside the company shouldn't be treated as extensions of your marketing department so don't share that shit until you're ready to go public. If you're not sharing it and the leak comes from an insider then clearly you fucked up and hired the wrong people so don't go about airing your dirty laundry.
Title: Re: HaLOL 5: Guardians
Post by: Diunx on May 21, 2014, 02:53:37 PM
yeah why wont anyone think of the people with kids and families and stuff that work super hard?
Title: Re: HaLOL 5: Guardians
Post by: Trent Dole on May 21, 2014, 06:52:17 PM
The hell is there to leak about Halo anyway? Ima prophesize on dis shit maself. ...I forsee you playing as a green fuck who pilots a few different vehicles and maybe even flies a jet pack or some shit and you shoot lots of what a 12 year olds idea of menacing aliens would be cause that's what every fucking Halo ever is basically.
Title: Re: HaLOL 5: Guardians
Post by: Huff on May 21, 2014, 07:02:05 PM
the cboat picture of the defenders movie was pretty funny and didn't leak or spoil anything. not sure what hes mad about
Title: Re: HaLOL 5: Guardians
Post by: Cheddahz on November 09, 2014, 12:21:32 PM
multiplayer leak

http://i.gyazo.com/c8266004805e6f1e75f9eb065ca796de.mp4
Title: Re: HaLOL 5: Guardians
Post by: iconoclast on November 09, 2014, 12:30:15 PM
 :lol Whelp, guess I'm back to not giving a single fuck about Halo 5. At least we'll be able to play 1, 2, and 3 online for the rest of the gen. 343 just doesn't learn.
Title: Re: HaLOL 5: Guardians
Post by: toku on November 09, 2014, 01:49:54 PM
Don't think this is a bad thing at all. Stay living in 2003 brehs. Even CoD adopted alternate movement methods. Even Bungie adopted ADS.
Title: Re: HaLOL 5: Guardians
Post by: Purple Filth on November 09, 2014, 01:50:45 PM
 :sabu

apparently ADS is also on the assault rifle also which could indicate everything else is getting it.



Title: Re: HaLOL 5: Guardians
Post by: Positive Touch on November 09, 2014, 02:17:49 PM
don't give a shit what the old-school fans say, halol 4 was a solid game. would like to play this but dunno if I'll ever have a Xbox one.
Title: Re: HaLOL 5: Guardians
Post by: bork on November 09, 2014, 02:53:46 PM
:lol Whelp, guess I'm back to not giving a single fuck about Halo 5. At least we'll be able to play 1, 2, and 3 online for the rest of the gen. 343 just doesn't learn.

Halo 1 has also the PC version bugs plus no dedicated playlist at launch.  They fucked that up, too. 

343  :-\

don't give a shit what the old-school fans say, halol 4 was a solid game. would like to play this but dunno if I'll ever have a Xbox one.

It sucked.  First time I ever wanted to stop playing a Halo game and go play CoD instead.
Title: Re: HaLOL 5: Guardians
Post by: MCD on November 09, 2014, 03:01:46 PM
can I play coop campaign with my buddies? yes?

all that matters to me. lol multi.
Title: Re: HaLOL 5: Guardians
Post by: dmj on November 09, 2014, 03:29:05 PM
HaLOL continues to morph into a poor man's CoD without the CoD formula.  Good. No need to pick up an XBOX ONE for this now. 
Title: Re: HaLOL 5: Guardians
Post by: iconoclast on November 09, 2014, 03:58:06 PM
(http://i.gyazo.com/d421e19bbc2a09d9832981c345e6f248.png)
Crisis semi-averted? If ADS is simply a cosmetic replacement for the standard zoom, it's fine. But it's probably too late for them to drop sprint, since they have to design the maps around it. The spartan abilities killed Reach for me.

Halo 1 has also the PC version bugs plus no dedicated playlist at launch.  They fucked that up, too. 

343  :-\

The 2v2 playlist is coming at least. I don't mind them holding out on that until they've got the netcode (?) ironed out, which probably won't take too long. I hope they'll fix the bugs though.
Title: Re: HaLOL 5: Guardians
Post by: Stoney Mason on November 09, 2014, 04:56:50 PM
don't give a shit what the old-school fans say, halol 4 was a solid game. would like to play this but dunno if I'll ever have a Xbox one.

I'm the same. The hardcore fans want nothing to change and for them to simply keep remaking Halo 2 over and over again and call it halo 6,7,8,9, etc. They have that perfect right to want that but things change.

That being said, I'm not a hardcore guy in the sense that halo is the only shooter I play.
Title: Re: HaLOL 5: Guardians
Post by: AdmiralViscen on November 09, 2014, 07:19:53 PM
Halo 2 was supposed to have sprint and Halo Reach did have sprint so I don't know why 343 is blamed for that.
Title: Re: HaLOL 5: Guardians
Post by: Cheddahz on November 09, 2014, 07:32:27 PM
Halo 2 was supposed to have sprint and Halo Reach did have sprint so I don't know why 343 is blamed for that.
BECAUSE HALO 2 IS A GODDAMN MASTERPIECE AND EVEN THOUGH I'LL BE ABLE TO PLAY HALO 2 ON MY XBOX ONE, I CAN'T BELIEVE 343 IS SHOOTING THEMSELVES IN THE FOOT WITH THIS
Title: Re: HaLOL 5: Guardians
Post by: Cheddahz on November 09, 2014, 08:22:55 PM
(http://i.imgur.com/0LmRml8.gif)
Title: Re: HaLOL 5: Guardians
Post by: Stoney Mason on November 11, 2014, 02:37:22 AM
https://www.youtube.com/watch?v=8NVtOhoHe4A
https://www.youtube.com/watch?v=PnMKTl9VhJU
https://www.youtube.com/watch?v=P-huN8OBRyg&list=UUKy1dAqELo0zrOtPkf0eTMw

Full match at 1 hour 2 minutes
Title: Re: Halo 5: Guardians (343i)
Post by: Sho Nuff on November 11, 2014, 03:01:52 PM
That is a very glowy sword
Title: Re: Halo 5: Guardians (343i)
Post by: toku on November 11, 2014, 08:17:25 PM
Looks hot!
Title: Re: Halo 5: Guardians (343i)
Post by: Cheddahz on November 11, 2014, 08:25:56 PM
halo 5 looks dope and i can't wait to not live in 2003 forever
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on November 14, 2014, 10:33:10 AM
https://www.youtube.com/watch?v=8Uqqe-mKN6I
Title: Re: Halo 5: Guardians (343i)
Post by: iconoclast on November 14, 2014, 02:24:07 PM
The vidoc, full matches, and impressions from top players (Gandhi) all looked and sounded pretty good to me. It's quite a bit different from classic Halo, but it sounds like they're trying to be careful about balancing all of the new abilities to keep the game competitive. As long as map control is still important - which it sounds like it should be, as power weapons are on a set timer ala Halo 1 - then I think it will be fine. One thing that I only saw Gandhi mention is that the aim magnetism seems closer to Halo 1's than any of the sequels, which is great.
Title: Re: Halo 5: Guardians (343i)
Post by: Cheddahz on November 15, 2014, 10:53:03 AM
i watched some of the halo 5 multiplayer footage and yeah, it looks dope
Title: Re: Halo 5: Guardians (343i)
Post by: Beezy on November 15, 2014, 01:28:26 PM
As long as matchmaking is good and you're able to choose any stage in multiplayer at anytime unlike in Halo 4, I'm there.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on November 15, 2014, 02:45:43 PM
Gotta love the YT comments filled with ppl bitching about automatic call outs.
Title: Re: Halo 5: Guardians (343i)
Post by: Take My Breh Away on November 15, 2014, 03:10:00 PM
Mobility reminds me more of the move from UT to UT 2K4 than COD. Especially since there's penalties to the enhanced movement like no shield regen and startup/recovery frames. UT 2K4 did the same as if you got hit while in a double tap dodge. You'd take additional damage and a rocket/Flak cannon blast/Shock Rifle combo could be an instant kill instead of a buttload of a damage/pushback.

I'm not really seeing the COD comparisons outside of ADS :yeshrug
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on November 15, 2014, 03:14:17 PM
The dashing stuff and the ground pound seem very similar to cod. The initial promotional video for this and COD AW seem fairly similar.

https://www.youtube.com/watch?v=HJ8S2CwuJ50

That being said, the time to kill is very different than COD. Power weapons being on the map is very different than COD. And how the games actually feel when you ads and shoot are still very different even when people use Halo 4 as the example of the codification of Halo.

I think this was just the next step of evolution that multiple big shooters happened to arrive at, at the same time.
Title: Re: Halo 5: Guardians (343i)
Post by: AdmiralViscen on November 15, 2014, 03:19:18 PM
As long as matchmaking is good and you're able to choose any stage in multiplayer at anytime unlike in Halo 4, I'm there.

You've never been able to choose maps in matchmaking so don't count on that. I can't remember the last console game with a server browser. Killzone 2? Gears 1?
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on November 15, 2014, 03:21:26 PM
As long as matchmaking is good and you're able to choose any stage in multiplayer at anytime unlike in Halo 4, I'm there.

You've never been able to choose maps in matchmaking so don't count on that. I can't remember the last console game with a server browser. Killzone 2? Gears 1?

Battlefield consistently has a server browsers on consoles now. 3 and 4 have had it. Hardline will have it.
Title: Re: Halo 5: Guardians (343i)
Post by: Beezy on November 15, 2014, 07:09:24 PM
As long as matchmaking is good and you're able to choose any stage in multiplayer at anytime unlike in Halo 4, I'm there.

You've never been able to choose maps in matchmaking so don't count on that. I can't remember the last console game with a server browser. Killzone 2? Gears 1?
Shit, I meant match type, not stage. In Halo 4 they changed what was available every week or two. I forget. I just remember being annoyed when a certain match type wasn't available and I'd be forced to play something like DMR only matches or big team battle when I wasn't in the mood for them.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on November 29, 2014, 12:46:20 AM
http://youtu.be/b5ScgDzcKEU
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on December 18, 2014, 06:52:23 PM
If you are in the preview program you get to try out the halo 5 beta this weekend.

Quote
Welcome to the next evolution of Halo combat! As a valued Xbox One Preview participant registered in the program as of this morning, we’re excited to offer you an invitation-only early access opportunity to help us prepare for the public launch of the Halo 5: Guardians Multiplayer Beta that takes place from December 29th – January 18th. This beta is a massive undertaking for everyone at 343 Industries and we’re happy to have you join us for this exclusive event.

This early access period, which begins on December 19th and ends at 11:59PM PST December 21st, will only feature content from Week 1 of the Halo 5: Guardians Multiplayer Beta, whereas the full beta will feature a total of 7 maps, 3 game types and a host of weapons that are released across the 3-week period. The Halo 5: Guardians Multiplayer Beta is a true “working beta” and represents a work-in-progress snapshot of a game in production. This is the earliest release for any beta in the history of the Halo franchise. Our focus is on testing the gameplay systems and services for the game so we can then use this data to improve the final release in fall of 2015. You may experience bugs while playing, but this is normal in a beta period and is useful for our development teams. Additionally, the visuals (including resolution) are not fully representative of the final product.

The Halo 5: Guardians Multiplayer Beta is only a portion of the epic plans we have for the full multiplayer suite when the game ships next year and we can’t wait to show you what we have in store.



HOW TO PARTICIPATE

On the 19th, you’ll receive a message from Xbox Live on your Xbox profile containing 2 codes you need to redeem to get into the early access for the Beta.

The first code allows you to download the Beta to your console, and the second code is a small download that grants you access. You will need to redeem both tokens on your Xbox One console or on Xbox.com to participate in the early access period for the Halo 5: Guardians Multiplayer Beta. Be aware that redeeming one token will not allow you to participate; both are necessary.

Please note that these tokens are intended solely for your personal use as a Preview participant. Any attempt to sell, give away, or trade these tokens will have consequences, up to and including removal from the Preview program and exclusion from future participation.

Once you’ve downloaded and received access to the game, you can report bugs and issues via the Feedback app.

1. After encountering an issue, hold down the Xbox button on the controller and select Give Feedback from the power menu.
2. Describe the bug or issue you experienced, and submit.

https://www.youtube.com/watch?v=4KKWsPZjjjQ

Title: Re: Halo 5: Guardians (343i)
Post by: AdmiralViscen on December 18, 2014, 10:47:13 PM
So dashboard preview people get special treatment over people who paid $60 for a still-broken pre-alpha. Fuck you Microsoft
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on December 19, 2014, 06:20:36 PM
Got my preview code. Should finish downloading in like 10 minutes
Title: Re: Halo 5: Guardians (343i)
Post by: Take My Breh Away on December 19, 2014, 09:48:25 PM
So dashboard preview people get special treatment over people who paid $60 for a still-broken pre-alpha. Fuck you Microsoft

No they get special treatment too

http://news.xbox.com/2014/12/games-halo-thank-you-to-our-fans?utm_source=dlvr.it&utm_medium=twitter

Month of Live, Relic remastered for H2A and Halo 3: ODST singleplayer :whew
Title: Re: Halo 5: Guardians (343i)
Post by: demi on December 19, 2014, 10:26:26 PM
People are buying codes on ebay for $50+

Just put mine up there
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on December 19, 2014, 10:31:29 PM
Played for about 2 or 3 hours.

The matchmaking sucks. As broken as The Master Chief Collection. At least the ranking system part of it is working but it takes forever to find a match.

The gameplay is fun. Reminds me of a mix of Halo 4 and Halo 2 anniversary with added boosting and mounting. The maps are smallish and feel nice imo.

The boosting and dashing isn't as chaotic as in Advanced warfare.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on December 19, 2014, 10:36:52 PM
whoops wrong thread
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on December 20, 2014, 03:34:37 AM
Yeah. I'm in the preview program so anybody in it, got into the beta.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on December 29, 2014, 12:32:18 PM
3 week beta has now started.

Title: Re: Halo 5: Guardians (343i)
Post by: demi on December 29, 2014, 01:02:10 PM
Sold my weekend demo for $50 to some swede :rejoice
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on December 29, 2014, 01:03:48 PM
I thought the preview dashboard beta was good. The hardcore halo nerds don't like anything that's different from Halo 2 or 3 so perhaps I'm not the best person to ask since I don't fall into that category. It felt like a nice evolution of the series. SMG's and AR's are probably stronger than they've been in prior halo's but the DMR's and BR's are still stronger.

Not sure how I feel about the scope/ADS. It feels slightly more necessary than it use to be but it wasn't terrible or anything.

Title: Re: Halo 5: Guardians (343i)
Post by: Positive Touch on December 29, 2014, 02:11:58 PM
halo nerds who whine about any changes made post-3 or who consider halo 4 to be one of the worst travesties in gaming are not to be trusted
Title: Re: Halo 5: Guardians (343i)
Post by: a slime appears on January 02, 2015, 12:05:43 PM
Been in the beta since the beginning. The game feels great but I'm still sad they keep trying to mold the franchise after CoD and its ilk instead of doubling down on what made Halo unique. It's still Halo though so not all is lost. Trying to find a match was real shit at the beginning though.

halo nerds who whine about any changes made post-3 or who consider halo 4 to be one of the worst travesties in gaming are not to be trusted

I completely agree and I know Halo.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on January 02, 2015, 12:08:19 PM
New game mode (Breakout) and maps added today.

Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on January 02, 2015, 12:11:26 PM
Been in the beta since the beginning. The game feels great but I'm still sad they keep trying to mold the franchise after CoD and its ilk instead of doubling down on what made Halo unique. It's still Halo though so not all is lost. Trying to find a match was real shit at the beginning though.

My slight gripe that I've noticed with all shooter iterations today is that they all think increasing the pace of the game and lowering the time to kill makes it more intense. I would actually prefer things go the other way but that's not a popular direction currently.
Title: Re: Halo 5: Guardians (343i)
Post by: a slime appears on January 02, 2015, 12:12:09 PM
Been in the beta since the beginning. The game feels great but I'm still sad they keep trying to mold the franchise after CoD and its ilk instead of doubling down on what made Halo unique. It's still Halo though so not all is lost. Trying to find a match was real shit at the beginning though.

My slight gripe that I've noticed with all shooter iterations today is that they all think increasing the pace of the game and lowering the time to kill makes it more intense. I would actually prefer things go the other way but that's not a popular direction currently.

COMPLETELY AGREE
Title: Re: Halo 5: Guardians (343i)
Post by: AdmiralViscen on January 02, 2015, 08:40:16 PM
I only like low time to kill if there aren't hitscan weapons.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on January 02, 2015, 09:35:18 PM
Played a lot today on the new mode and the new maps. I legit really like Halo 5 alot.

I just have a lot of fun playing it with friends and the ability to dodge is something that I think adds a lot for me. It seems like a very minor thing but its quickly become a part of my toolbox that I would miss dearly if it was removed.

I also like Breakout. I think maybe the closest comparison would be maybe something like SWAT but I hated that but enjoy this.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on January 03, 2015, 01:32:27 PM
This game really encourages sticking with your teammates and team shooting. You can't just go off on your own and superman it like you could in earlier halos. Some people will like that and some won't.

Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on January 03, 2015, 10:29:18 PM
Me playing some earlier today having a blast

https://www.youtube.com/watch?v=2KolVQ-tyaQ
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on February 05, 2015, 01:13:41 PM
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians

Nice list of changes.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on March 30, 2015, 01:09:39 AM
https://www.youtube.com/watch?v=9rd8FWUCCZk
https://www.youtube.com/watch?v=tHQiYPiNVEE
Title: Re: Halo 5: Guardians (343i)
Post by: toku on March 30, 2015, 01:45:32 AM
im a lowkey halo lore special fellow but what
Title: Re: Halo 5: Guardians (343i)
Post by: toku on March 30, 2015, 04:42:39 AM
Is it already confirmed to be a corporation? Felt like they were painting ONI as out to bury Halsey and everything she did in 4.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on March 30, 2015, 05:06:37 AM
Uh... refresh my memory what is ONI? Finished H1-4 and I do not recall them/ it?

They're the intelligence branch of UNSC. Halo's CIA basically and iirc they held Halsey for a bit of 4 and were grilling her about spartans and crap? I could be recalling wrong as well though.
Title: Re: Halo 5: Guardians (343i)
Post by: AdmiralViscen on March 30, 2015, 09:38:18 AM
No, you're right
Title: Re: Halo 5: Guardians (343i)
Post by: kick51 on March 30, 2015, 09:48:22 AM
gets blasted a million times in-game and has a regenerating shield

gets shot once in a cut scene and is depicted as being on the verge of death
Title: Re: Halo 5: Guardians (343i)
Post by: toku on March 30, 2015, 06:04:14 PM
gets blasted a million times in-game and has a regenerating shield

gets shot once in a cut scene and is depicted as being on the verge of death

Well he's armor is broken, charred and smoking so I'm assuming shields are completely depleted, damaged enough to not be regenerating so...
Title: Re: Halo 5: Guardians (343i)
Post by: Tasty on March 31, 2015, 01:06:36 PM
gets blasted a million times in-game and has a regenerating shield

gets shot once in a cut scene and is depicted as being on the verge of death

#LudonarrativeDissonance (http://i.imgur.com/z7F4jYO.png)
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on June 12, 2015, 09:40:25 PM
https://www.youtube.com/watch?v=LEoNR0auxp8&feature=youtu.be
Title: Re: Halo 5: Guardians (343i)
Post by: OnlyRegret on June 13, 2015, 02:16:26 AM
Not much longer now  :whew
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on June 16, 2015, 12:49:44 PM
https://www.youtube.com/watch?v=eotvrop7qlU
https://www.youtube.com/watch?v=l6txlsc2HT4
Title: Re: Halo 5: Guardians (343i)
Post by: a slime appears on June 18, 2015, 06:18:59 AM
Played Warzone and got to try out Hololens. Shit is fucking bananas and genuinely the coolest fucking thing at the show. Warzone is alright, whatever.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on June 18, 2015, 06:52:29 AM
everythings a moba now
Title: Re: Halo 5: Guardians (343i)
Post by: demi on June 19, 2015, 07:01:45 PM
Game was aight but I couldnt give two shits for Halo multi.
Title: Re: Halo 5: Guardians (343i)
Post by: OnlyRegret on June 19, 2015, 07:23:31 PM
Game was aight but I couldnt give two shits for Halo multi.

pleb
Title: Re: Halo 5: Guardians (343i)
Post by: Rahxephon91 on June 20, 2015, 07:20:36 AM
I'd be interested in Warzone if it did'nt have enemy AI. I just don't care about shooting ai characters in multiplayer matches.

What I really want is just Halo 2 online. I just want to play simple Halo CTF or assault on big maps. Without loadouts. Without abilities. Without the crap that has invaded what was a very fun multiplayer. Of course they screwed the one chance to give me that.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on June 20, 2015, 05:34:01 PM
I think the AI stuff looks awesome and the whole mode seems incredibly fun.

The only problem I see is the fanbase. They really don't work well together in large scale battles. Which is why big team battle is always mostly a clusterfuck.
Title: Re: Halo 5: Guardians (343i)
Post by: OnlyRegret on June 20, 2015, 06:06:15 PM
The rest of the multiplayer, arena+customs is there for a reason.

The only problem I see is the fanbase. They really don't work well together in large scale battles. Which is why big team battle is always mostly a clusterfuck.

That is the best part.
Sixteen people doing whatever the fuck they want and letting the match run from there is great.

I should go play some BtB later.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on June 20, 2015, 06:11:54 PM
The rest of the multiplayer, arena+customs is there for a reason.

The only problem I see is the fanbase. They really don't work well together in large scale battles. Which is why big team battle is always mostly a clusterfuck.

That is the best part.
Sixteen people doing whatever the fuck they want and letting the match run from there is great.

I should go play some BtB later.

I don't know. I'll use battlefield as an example. It's fun to have lots of people playing in a chaotic crazy situation but if no one is actually doing anything that is actually useful or co-ordinating it can easily tilt to the annoying side. I think Big Team battles already tend to have this problem in Halo. So potentially adding lots of shit that hinders that co-ordinatation could also be annoying. It all depends on the playerbase. You can design the most interesting game in the world. But if all the player base wants to do is go hide a million miles away with sniper rifles, its wasted. That's how I feel about the big team player base in Halo.
Title: Re: Halo 5: Guardians (343i)
Post by: Rahxephon91 on June 20, 2015, 06:17:20 PM
The rest of the multiplayer, arena+customs is there for a reason.


Well then they should finally allow for a way to search for player hosted matches alongside optimatch.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on July 10, 2015, 03:20:19 PM
https://youtu.be/Q6FzQS3Yx-M
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 05, 2015, 04:18:37 PM
https://www.youtube.com/watch?v=V00kkGovGn8
https://www.youtube.com/watch?v=fvp9bhvgwLQ
Title: Re: Halo 5: Guardians (343i)
Post by: toku on October 05, 2015, 04:49:10 PM
everything is dota
Title: Re: Halo 5: Guardians (343i)
Post by: toku on October 23, 2015, 09:51:08 AM
https://youtu.be/31XoqsuXqTc
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 23, 2015, 03:26:10 PM
I was gonna wait for a sale price. But I kinda want it on launch.  :-\
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 23, 2015, 04:10:17 PM
https://www.halowaypoint.com/en-us/community/blog-posts/enter-the-arena

I love this kind of shit.

Quote
Finding a balanced, low-ping match is of the utmost importance when playing Arena. Halo 5 is designed to have a high skill ceiling, and we know how frustrating it can be to play with or against players who aren’t at your skill level. We prioritize match quality above all else when finding matches in Arena. We begin by trying to find other players that are at your exact CSR. If we can’t find enough players, we very slowly open up this limitation and look for players that are around your same skill.

You don't know how refreshing this is after grinding Battlefield and COD in the past few years where no one really wants an even playing field and everybody just wants to pub-stomp. The fan base of COD goes nuts if there is even any hint of skill based matchmaking. Idiots.

(http://s.pro-gmedia.com/videogamer/media/images/pub/605x/halo_5_infographic.jpg)
Title: Re: Halo 5: Guardians (343i)
Post by: toku on October 23, 2015, 06:32:55 PM
In the same boat as you stoney. I'm really really fighting temptation now since im for sure getting BLOPS3 but this is looking better than I expected. Love how they're just leaning hard on the pro angle in an almost CS:GO style approach.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 23, 2015, 07:56:52 PM
In the same boat as you stoney. I'm really really fighting temptation now since im for sure getting BLOPS3 but this is looking better than I expected. Love how they're just leaning hard on the pro angle in an almost CS:GO style approach.

Yeah that's the stupid thing. I know what happens when I get multiple shooters. I end up not playing all them as much as I want and I'm already getting blops 3 and Star Wars. But the game looks cool and I love how they are handling it with the free DLC and such. I'm also intrigued by that Warzones mode.
Title: Re: Halo 5: Guardians (343i)
Post by: Positive Touch on October 24, 2015, 12:19:12 AM
gotta admit I am vv jealous of xb1 owners right now
Title: Re: Halo 5: Guardians (343i)
Post by: brawndolicious on October 24, 2015, 06:57:13 PM
Not having split screen sucks but yeah otherwise this game looks properly epic. I hope the REQs are abundant without paying for them.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 26, 2015, 07:44:37 AM
Went ahead and bought it digitally even though that is incredibly stupid since I'm buying 2 more shooters in the next few weeks.  :shaq2


I remember when I bought Halo 3 and COD 4 at the same time. Played Halo 3 for like two weeks and then never stopped playing COD 4.


Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 27, 2015, 02:20:26 AM
Played the first two campaign levels. Seems fun enough. I mean its Halo. It's the same as its ever been on that front.

Warzone I really dig. It's like this mix of Battlefield and Planetside. It's always the direction I wanted the big team battle to go which always just felt like a complete mess of people just running around without doing anything.

I'll put significant hours into the game tomorrow to have some more impressions.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on October 27, 2015, 05:14:24 AM
Claiming headshots in arena you can call me John Wick (https://soundcloud.com/migosatl/migos-john-wick-prod-deko)
Title: Re: Halo 5: Guardians (343i)
Post by: Rahxephon91 on October 27, 2015, 05:31:52 AM
Warzone seems pretty good. Did'nt know there was a non AI version, though I wish (though maybe it is) that the non AI version still had the multiple bases to capture at the same time.
Title: Re: Halo 5: Guardians (343i)
Post by: demi on October 27, 2015, 07:35:22 AM
Finally a reason to own this X B O X

Gonna pick it up at Target for the cute toy you can get. Freebies~
Title: Re: Halo 5: Guardians (343i)
Post by: Take My Breh Away on October 27, 2015, 03:15:40 PM
Dicked around with it earlier. Clicked into Warzone to check my REQ packs. Suddenly it matched me with other people and I was in game within 10 seconds. So no problems with the match making. 

Only played that one game but Warzone's fun as well.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 27, 2015, 05:20:33 PM
Yeah Warzone is damn fun. I have a blast playing it.

Got Diamond Rank in arena which just goes to show how new to the experience people are because I'm awful in Halo but I was beasting earlier against the really bad people it was putting me against.

The controls are so wonderful imo. It feels like for the first time for me at least Halo just feels perfect in that regard. Shoulder Charging somebody is just a god damn great feeling. And it also to begin with a multi-purpose weapon like the pistol. So good.
Title: Re: Halo 5: Guardians (343i)
Post by: Take My Breh Away on October 27, 2015, 08:47:39 PM
Yeah Warzone is damn fun. I have a blast playing it.

Got Diamond Rank in arena which just goes to show how new to the experience people are because I'm awful in Halo but I was beasting earlier against the really bad people it was putting me against.

The controls are so wonderful imo. It feels like for the first time for me at least Halo just feels perfect in that regard. Shoulder Charging somebody is just a god damn great feeling. And it also to begin with a multi-purpose weapon like the pistol. So good.

Might be a few days before ranking in Warzone and Arena balances out. Just got utterly rolled by a team that knew what they were doing despite the team I was on having a mid match comeback at around 400 points and evening up the score before they just wrecked us. Needs to be major "Quit when losing" penalties since most of the team started leaving around the 700 point as well when they didn't feel they were going to win and once you start losing squad the jig is up. REQ system seems fine. 343i maybe does need to have something to combat the "Oh well my team is losing so I won't bother burning my REQ"

Only played a little single player. It's pretty nuts. Promethean Knights still fucking cunts to fight in Solo. Not as bad as the warping ones in H4 but making them like Hunters is goddamn idiotic.   
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 27, 2015, 08:50:17 PM
343i maybe does need to have something to combat the "Oh well my team is losing so I won't bother burning my REQ"

Yeah sadly I tend to do the same. If its a decently close game, I'll use what I have but when we are down by a lot then I tend to be like fuck it. I'm not wasting my good shit in an ass kicking.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on October 27, 2015, 10:03:34 PM
Yeah Warzone is damn fun. I have a blast playing it.

Got Diamond Rank in arena which just goes to show how new to the experience people are because I'm awful in Halo but I was beasting earlier against the really bad people it was putting me against.

The controls are so wonderful imo. It feels like for the first time for me at least Halo just feels perfect in that regard. Shoulder Charging somebody is just a god damn great feeling. And it also to begin with a multi-purpose weapon like the pistol. So good.
Didn't get diamond but i got the one below that? (platinum) I want to say it's because its 60fps but the whole dedicated servers thing might help too. Game "feels" really good. I rarely feel like I'm dying to bullshit and not personal error.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 28, 2015, 02:07:47 AM
I tried Slayer playlist and got put right back to reality. Gold tier rank.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on October 28, 2015, 02:20:29 AM
lol yea halo slayer is all about quake style power weapon control (and the ability to use them)
You need to know when they're about to pop and also map control the area in which they do spawn

Oversimplification of course but thats the entire meta much like how CoD's entire meta is map control + spawn awareness
Title: Re: Halo 5: Guardians (343i)
Post by: demi on October 28, 2015, 09:28:34 AM
Did two levels of legendary co-op (2 people) - the AI is braindead we spent most of our time laughing as they just stood there as we bled out.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on October 28, 2015, 01:32:07 PM
Did two levels of legendary co-op (2 people) - the AI is braindead we spent most of our time laughing as they just stood there as we bled out.

Did you call them over? As you're bleeding out you have to press the reload button to call them over.
Title: Re: Halo 5: Guardians (343i)
Post by: demi on October 28, 2015, 02:38:00 PM
Doesnt matter. AI cant climb up and they will still stand there, they dont even shoot back at the enemies.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 29, 2015, 08:55:11 PM
Beat the campaign on Heroic.

I thought it was fine as far as Halo campaigns go. It's like a somewhat better version of the Halo 4 campaign.

If I had a complaint its still that the fighting the Promethean enemies isn't as interesting and fun as fighting the covenant enemies in Halo because their behaviors are less dynamic. It's better than Halo 4 though where I often found the enemies just overwhelming and annoying.

I don't really get the complaints about the story. I mean I get whether an individual may like it or not but the reviews gave me the impression that you needed some outside Halo bible to even understand what was going on. I thought it was probably the easiest and least confusing of the Halo games.

Also a bit easier than the other Halo's but I think that's because you are always rolling with a 4 person crew which helps with splitting enemy fire and revives. Even on Heroic I didn't die nearly as much as I did on some of the past Halo games.

My favorite aspect of the game is probably the large level design. There are many opportunities to get to higher ground or flank from a different angle as you move from combat encounter to combat encounter.

The length for me was also fine. But then I'm not one to want these popcorn shooters to overstay their welcome.
Title: Re: Halo 5: Guardians (343i)
Post by: AdmiralViscen on October 30, 2015, 01:14:34 PM
This game is pretty good

That image macro says there are 21 maps but there seem to be 8 Arena maps, 7 Forge variants, and 3 Warzone? Are they counting Warzone Assault as unique maps?
Title: Re: Halo 5: Guardians (343i)
Post by: Beezy on October 30, 2015, 03:54:17 PM
Yeah, I had a lot of complaints about 4 from the start. This has been great so far though. Warzone is awesome. No disconnection or lag issues so far either.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on October 30, 2015, 04:02:47 PM
I liked 4 and honestly this feels like 4 to me in many ways but I understand the complaints about 4. Like no descoping. How sprinting had no penalty. How the abilities like Promethean Vision weren't Halo-Like.

I feel like this one is Halo 4 but fixed with an understanding of what works and doesn't work in Halo. It just feels very good.
Title: Re: Halo 5: Guardians (343i)
Post by: OnlyRegret on October 31, 2015, 09:37:44 PM
Warzone = meh
Warzone Assault = niiice

Warzone Assault has the necessary level of sequential objective and cohesive player flow. The other is just stuff happening around, no one care.
Title: Re: Halo 5: Guardians (343i)
Post by: Rahxephon91 on November 01, 2015, 02:36:23 AM
Well yes because Warzone Assault keeps everyone focused on one area making is just a "throw your body into the fire" spawn match. it's kind of boring and lame. Would have been better to have the multiple bases still going on.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on November 01, 2015, 02:41:57 AM
I prefer Regular warzone to assault. It divides the action a bit better and doesn't feel like quite the meat grinder that assault is.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on November 01, 2015, 02:48:05 AM
Well yes because Warzone Assault keeps everyone focused on one area making is just a "throw your body into the fire" spawn match. it's kind of boring and lame. Would have been better to have the multiple bases still going on.
Regular warzone isn't much better since it's extremely important to hold Garage, Fortress, and Spire for example.
Title: Re: Halo 5: Guardians (343i)
Post by: Rahxephon91 on November 01, 2015, 03:37:32 AM
Well yes because Warzone Assault keeps everyone focused on one area making is just a "throw your body into the fire" spawn match. it's kind of boring and lame. Would have been better to have the multiple bases still going on.
Regular warzone isn't much better since it's extremely important to hold Garage, Fortress, and Spire for example.
Sure, it's not a perfect mode, but at least the multiple objectives keeps some players spread out. Though surprisingly, the maps feel much smaller than I thought they would. In the end, wide open levels that facilitate small battles happening in and around them just aren't popular. Even BF tries to push players into points for instant action.

Either way I hope when BTB launches there is an objective version so I can play some CTF and assault.
Title: Re: Halo 5: Guardians (343i)
Post by: bork on November 01, 2015, 09:40:07 AM
What about all the talk of aiming being off/broken?  Bullshit?
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on November 01, 2015, 09:52:48 AM
What about all the talk of aiming being off/broken?  Bullshit?

Basically you don't move your aiming cursor as fast diagonally as you do horizontally or vertically.

I wouldn't term it as broken as console shooters are always monkeying around with how the aiming cursor moves due to the nature of dual analog. But 343 is aware of it and said they would look into it.
Title: Re: Halo 5: Guardians (343i)
Post by: toku on November 02, 2015, 02:00:22 AM
fuck this eternal warden nicca man
Title: Re: Halo 5: Guardians (343i)
Post by: OnlyRegret on November 02, 2015, 03:21:03 AM
I prefer Regular warzone to assault. It divides the action a bit better and doesn't feel like quite the meat grinder that assault is.

To each their own. I find it intense.
Bodies everywhere to hold them back every metre. Alternatively, advance inch by inch. Every foot gained, hardfought.
Doorways in key pushes are full with bullets, nades, explosives, purple etc...
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on November 02, 2015, 07:46:48 AM
I can see that. I mean it does feel more like Rush which I really do like in Battlefield. I just wish it was slightly more dynamic. I don't feel like I have as many options as I do in Rush for example.

Honestly I would really like them to lean into the whole Warzone mode and go all the way with it like Battlefield. Preset classes and roles and such. That would be epic.
Title: Re: Halo 5: Guardians (343i)
Post by: duckman2000 on November 08, 2015, 12:24:18 PM
Well, fuck prometheans. Also, fuck using a crappy recycled boss fight as a base for the game.
Title: Re: Halo 5: Guardians (343i)
Post by: Rahxephon91 on November 08, 2015, 05:03:17 PM
How do we make this boss more fun?

Double it and then triple it!
Title: Re: Halo 5: Guardians (343i)
Post by: AdmiralViscen on November 15, 2015, 06:12:57 PM
I like Arena.

Warzone needs work though.

Bring on BTB
Title: Re: Halo 5: Guardians (343i)
Post by: brawndolicious on November 15, 2015, 08:12:02 PM
Today I realized that req packs aren't just  awarded for money or leveling up, but that you get points from every match that can be put towards them. Just bought 10 silver packs as a result and got some cool perm unlocks that change my win ratio.

I haven't even touched Arena yet but I hope they release more war zone maps soon.
Title: Re: Halo 5: Guardians (343i)
Post by: AdmiralViscen on November 20, 2015, 04:36:36 PM
Bigteam is back, fuck Warzone
Title: Re: Halo 5: Guardians (343i)
Post by: Rahxephon91 on November 21, 2015, 01:23:44 AM
yes back on some of the ugliest looking maps.

And in typical Halo fashion not allowing you to play what you want. Just want to play BTB CTF? Hope you like Slayer! I don't know how Halo gets a pass on this.
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on December 04, 2015, 01:46:51 AM
https://www.youtube.com/watch?v=GxbCtx3a0Fo
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on February 25, 2016, 12:13:14 PM
https://www.youtube.com/watch?v=TE4ESGTv5J8

http://news.xbox.com/2016/02/24/new-halo-5-guardians-free-content-detailed-as-hammer-storm-launches-today/?utm_source=dlvr.it&utm_medium=twitter


 :lawd
Title: Re: Halo 5: Guardians (343i)
Post by: Take My Breh Away on February 25, 2016, 01:51:26 PM
Quote
The new mode, called “Warzone Firefight”, will bring PvE to Halo 5: Guardians multiplayer and let players battle together against common foes (and truly show off their custom Spartans to boot!)

Every single verb and noun in that sentence totally arouses me :mouf
Title: Re: Halo 5: Guardians (343i)
Post by: demi on February 25, 2016, 02:48:02 PM
All this free content but no new achievements?

 :confused
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on March 20, 2016, 09:30:38 PM
https://www.youtube.com/watch?v=7bddeydgVlw
Title: Re: Halo 5: Guardians (343i)
Post by: Stoney Mason on June 29, 2016, 02:52:02 PM
https://www.youtube.com/watch?v=3My_2vZQjBI

This is the way you handle post launch support.

Title: Re: Halo 5: Guardians (343i)
Post by: demi on June 29, 2016, 03:07:51 PM
Finally they added free achievements. Will re-install for about 3 days.
Title: Re: Halo 5: Guardians (343i)
Post by: demi on June 30, 2016, 09:22:26 PM
This mode is TRASH what the fuck??????????? It's on fucking Legendary difficulty. I haven't been able to get past round 2.

Is there some secret to not getting overwhelmed?

Also the game keeps booting me and even crashed once. ROFL
Title: Re: Halo 5: Guardians (343i)
Post by: demi on June 30, 2016, 10:55:10 PM
NVM I figured it out. You are basically forced to run stacked in Scorpion / Wraiths at the end.