The entire traditional industry is in trouble. They're too big for where things are going. You don't need 200 man teams to make Puzzle & Dragons.
Yes, Capcom is fucked.
Sega is doing just fine thanks to Pachinko and PC (http://www.gamespot.com/articles/sega-sells-more-pc-than-console-games-but-pachinko-machines-eclipse-both/1100-6417618/).
Aside from MGS, Konami has no business making games.
Square Enix is slowly but surely shifting all of their profit centers to mobile.
Nintendo is hurtling towards fiscal disaster at a meteoric rate.
Etc. Etc.
Thank god I switched gears and didn't go to Japan. The traditional game business is destroying itself. If you're an independent Japanese game developer *cough* Platinum *cough* I'd be fucking pissing myself right about now.
that's not true! konami makes pachinko games too!
https://www.youtube.com/watch?v=-VTG2scXSQwspoiler (click to show/hide)i just wanted to post the suikoden pachinko to make himuro cry :shh[close]
in all seriousness, i guess yu-gi-oh makes money for konami? somehow they are still doing expansion even after existing for like... an eternity
You fucker!
that's not true! konami makes pachinko games too!
https://www.youtube.com/watch?v=-VTG2scXSQwspoiler (click to show/hide)i just wanted to post the suikoden pachinko to make himuro cry :shh[close]
in all seriousness, i guess yu-gi-oh makes money for konami? somehow they are still doing expansion even after existing for like... an eternity
:gladbron
Holy shit Suikoden Pachinko looks way better than actual Suikoden!
The entire traditional industry is in trouble. They're too big for where things are going. You don't need 200 man teams to make Puzzle & Dragons.
Why does King have 600+ employees and Zynga have 2000 at its peak?
because they are and were flush with cash and spending/spent it inefficiently. which is why zynga ran into a lot of trouble and why king needs to be very careful. good times often cause people and companies alike to get fat and stupid.
though in king's case they are consistently supporting and updating about a dozen games, so it's probably not *quite* as bad as it looks.
Well, after spending a whole bunch of money on mobile and not getting anything much out of it they then decided that the best course of action would be to double down on that decision.
(http://i.imgur.com/J5DrENr.jpg)
Personally, I just hope that they get around to releasing Street Fighter V, Marvel Vs Capcom 4 and Dragon's Dogma 2 before they go down under. Capcom is easily my favorite game dev company of all time, but the old fucks who run the show have caused the company to bleed talent almost nonstop since the 90s.
Nintendo is the only thing that can save Capcom. :noah
What do you mean by big? If you mean big money, Smurfs' Village makes pretty stupid amounts of cash, along with a couple of other decent moneymakers under the Beeline Interactive label. If you mean big quality? No, they pretty much get by on doing really fucking good ports these days. I don't think it's fair to blame mobile for their financial woes, though. Of all the big Japanese companies, they're the most invested in console development aside from Nintendo, and their mobile investment is smaller than just about all of the other big boys. You might say, in fact, that they haven't invested *enough* in mobile, though the smash success of Monster Hunter Portable 2nd G is going to lead to some changes, I think.
Nintendo is the only thing that can save Capcom. :noah
Any time you say "Nintendo is the only thing that can save..." and the next word is anything other than "Nintendo," whatever that next noun you're choosing is fucked. If you're saying Capcom, they're fucked. If you're saying my breakfast tomorrow, I'm going to go make different breakfast plans, because clearly my breakfast will be fucked.
Then your ass is fucked
:phil
What do you mean by big? If you mean big money, Smurfs' Village makes pretty stupid amounts of cash, along with a couple of other decent moneymakers under the Beeline Interactive label. If you mean big quality? No, they pretty much get by on doing really fucking good ports these days. I don't think it's fair to blame mobile for their financial woes, though. Of all the big Japanese companies, they're the most invested in console development aside from Nintendo, and their mobile investment is smaller than just about all of the other big boys. You might say, in fact, that they haven't invested *enough* in mobile, though the smash success of Monster Hunter Portable 2nd G is going to lead to some changes, I think.
yeah i meant big by quality, i have seen some F2P game that seems to have actual content or at least a semblance of it and are raking tons of money, even without going with the usual "PAD!" there are games like chain chronicle or that monster strike (which if i understand it right is currently doing even more money than PAD at least on the japanese ios store) so i don't understand why a big company like capcom is struggling with the concept and has to do cheap F2P games instead