Seems kinda silly. It's not exactly a genre you can really further evolve. They won't benefit from better graphics since simplicity and minimalism seems to be the preferred approach, and there's not really much you can do with the gameplay. You can add all kinds of wacky guns, but people are always going to use whatever the rail gun and rocket launcher equivalents are.
Seems kinda silly. It's not exactly a genre you can really further evolve. They won't benefit from better graphics since simplicity and minimalism seems to be the preferred approach, and there's not really much you can do with the gameplay. You can add all kinds of wacky guns, but people are always going to use whatever the rail gun and rocket launcher equivalents are.
Eh, more of them the better. The only "arena shooter" right now is CS:GO in a fashion and Q3A's Free to Play version.
Seems kinda silly. It's not exactly a genre you can really further evolve. They won't benefit from better graphics since simplicity and minimalism seems to be the preferred approach, and there's not really much you can do with the gameplay. You can add all kinds of wacky guns, but people are always going to use whatever the rail gun and rocket launcher equivalents are.
Eh, more of them the better. The only "arena shooter" right now is CS:GO in a fashion and Q3A's Free to Play version.
But is it not niche enough a genre that more arena shooters = more diluted servers?
Wait, I thought you liked Titanfall?
Doesn't that last Plants Vs. Zombies game count as an arena shooter?
I think the genre is fine although I will admit my tastes have changes. When I was younger I loved these kind of games. I can still sit down and if I have the time put in a 2 or 3 hour cod/battlefield/titanfall session. Not as often as I use to but its still possible.
But if play a modern arena shooter for longer than 30 minutes, my interest starts to rapidly wane. I don't think I necessarily want a small arena. I like the idea of a bigger arena like a lot of the unreal tournament maps or something in the style of big team battle in halo. But if its just a tiny indoor map over-stuffed with people in a free for all, that gets old for me fast.
Doesn't that last Plants Vs. Zombies game count as an arena shooter?
Not in my opinion. It belongs in the school of shooters like team fortress with some battlefield in it.
But I think there is a definition problem that exists. Is an arena shooter something that highly resembles Quake or Unreal Tournament and specifically ignores a lot of the changes in the shooter genre in recent years. Or is it just a broad catch-word that means a shooter that embraces a fast pace, movement. What about weapon pick-ups/versus loadouts etc.
I mean Halo was inspired by Arena shooters but now its a mix of an arena shooter with a lot more modern elements. COD advance warfare has elements of an arena shooter but its also cod with progression, modern weapons, etc.
Most of the shooters in the op are very much in the vein specifically of those 90's shooters.