THE BORE

General => Video Game Bored => Topic started by: sarslip on March 20, 2015, 10:49:17 AM

Title: Bloodborne
Post by: sarslip on March 20, 2015, 10:49:17 AM
http://a.pomf.se/fnkvuv.webm  :neogaf

this is the game that will save consoles, and totally have mass appeal  :heh


havent seen a load time that long since Dark Forces
Title: Re: New Bloodborne Footage
Post by: Am_I_Anonymous on March 20, 2015, 10:50:35 AM
http://a.pomf.se/fnkvuv.webm  :neogaf

this is the game that will save consoles, and totally have mass appeal  :heh


havent seen a load time that long since Dark Forces

So it's Dark Souls Sony Edition(TM) then, eh?
Title: Re: New Bloodborne Footage
Post by: sarslip on March 20, 2015, 10:53:48 AM
gaf just kiboshed the fuck outta that thread  :lol

 :drudge
Title: Re: New Bloodborne Footage
Post by: Am_I_Anonymous on March 20, 2015, 11:01:26 AM
gaf just kiboshed the fuck outta that thread  :lol

 :drudge

Link pls
Title: Re: New Bloodborne Footage
Post by: fizzel on March 20, 2015, 11:08:29 AM
http://a.pomf.se/fnkvuv.webm  :neogaf

this is the game that will save consoles, and totally have mass appeal  :heh


havent seen a load time that long since Dark Forces

£130 SSD mandatory for every ps4 now.
Title: Re: New Bloodborne Footage
Post by: kick51 on March 20, 2015, 12:25:12 PM
 :fbm
Title: Re: New Bloodborne Footage
Post by: Human Snorenado on March 20, 2015, 12:26:03 PM
:piss console gaming :piss2
Title: Re: New Bloodborne Footage
Post by: kick51 on March 20, 2015, 12:27:57 PM
:piss console gaming :piss2

gow3 remastered hd just announced :fbm
Title: Re: New Bloodborne Footage
Post by: sarslip on March 21, 2015, 08:39:12 AM
 :piss gow3 remastered :piss2
Title: Re: New Bloodborne Footage
Post by: sarslip on March 21, 2015, 08:57:11 AM
I got that ps3 remaster and finished gow1 and 2 but 3 was just too much for one time period, even though I recognize they went all out for that initial level, I still it put it down,

and now, that's the very game I'm being asked to finish for real this time, because they remastered it, for real this time   :heh


and that tired Kratos schtick  :shaq2
Title: Re: New Bloodborne Footage
Post by: Rufus on March 21, 2015, 09:24:03 AM
Kratos is like a meathead skinhead. Anger issues out the ass and blames all of his problems on someone else.
Title: Re: New Bloodborne Footage
Post by: Great Rumbler on March 21, 2015, 09:34:15 AM
It's a tragedy that the greatest action game hero, MARLOW BRIGGS, was only in one game:

https://www.youtube.com/watch?v=DsUCbjIwDcs
Title: Re: New Bloodborne Footage
Post by: kick51 on March 21, 2015, 09:36:28 AM
makes sense that kratos' creator is now making a game about an angry teen's violent, edgy sketchbook
Title: Re: New Bloodborne Footage
Post by: Cerveza mas fina on March 21, 2015, 09:53:24 AM
Itt people trying to justify not buying goty
Title: Re: New Bloodborne Footage
Post by: sarslip on March 21, 2015, 10:01:38 AM
It's a tragedy that the greatest action game hero, MARLOW BRIGGS, was only in one game:

https://www.youtube.com/watch?v=DsUCbjIwDcs

they use this as an example of why black lead characters dont work  :goty2
Title: Re: New Bloodborne Footage
Post by: sarslip on March 21, 2015, 10:05:16 AM
Itt people trying to justify not buying goty

it will never have broad appeal.  if you loved Souls, you'll love this.  I put 20 hours into Demons Souls, i liked that it was one entire cohesive world, i liked the mystery, but it was just too much of a slog for me.  the gameplay is an acquired taste to put it mildly, i say this as someone who actually liked Tenchu Z 
Title: Re: New Bloodborne Footage
Post by: kick51 on March 21, 2015, 12:04:13 PM
Itt people trying to justify not buying goty

it will never have broad appeal.  if you loved Souls, you'll love this.  I put 20 hours into Demons Souls, i liked that it was one entire cohesive world, i liked the mystery, but it was just too much of a slog for me.  the gameplay is an acquired taste to put it mildly, i say this as someone who actually liked Tenchu Z

whats broad appeal have to do with goty?  granted, goty is not a big accomplishment this year
Title: Re: New Bloodborne Footage
Post by: sarslip on March 21, 2015, 01:03:53 PM
Itt people trying to justify not buying goty

it will never have broad appeal.  if you loved Souls, you'll love this.  I put 20 hours into Demons Souls, i liked that it was one entire cohesive world, i liked the mystery, but it was just too much of a slog for me.  the gameplay is an acquired taste to put it mildly, i say this as someone who actually liked Tenchu Z

whats broad appeal have to do with goty?  granted, goty is not a big accomplishment this year

all i meant is that it wont get a consensus goty, like we sometimes see. 

im pretty certain Witcher 3 will be my personal goty, but I wouldnt wanna wager that will be the popular answer at the end of the year.
 
Title: Re: New Bloodborne Footage
Post by: Cerveza mas fina on March 21, 2015, 02:14:41 PM
Goty has nothing to do with broad appeal, although tje Souls game arent niche anymore.

Im actually trying to talk a friend out of getting it cause I know hell hate it.
Title: Re: New Bloodborne Footage
Post by: pilonv1 on March 23, 2015, 10:16:16 PM
legit sick of hearing about this game
Title: Re: New Bloodborne Footage
Post by: Hitler Stole My Potato on March 23, 2015, 10:48:14 PM
I've ignored everything about it so I'm good. 

Just waiting for it to unlock at 9
Title: Re: New Bloodborne Footage
Post by: sarslip on March 24, 2015, 11:24:40 AM
 :rejoice :geoff :drudge :miyamoto :gddr5 :expert
Title: Re: New Bloodborne Footage
Post by: sarslip on March 24, 2015, 01:35:31 PM
took awhile for this thread to respawn
Title: Re: New Bloodborne Footage
Post by: El Babua on March 24, 2015, 01:45:43 PM
3GB day one patch :rejoice
Title: Re: New Bloodborne Footage
Post by: Bebpo on March 24, 2015, 02:43:23 PM
I didn't even realize the game came out today.  Had it pre-ordered but on my calendar for the 31st.  Nice surprise!
Title: Re: Bloodborne
Post by: Bebpo on March 25, 2015, 02:43:43 AM
Game is pretty great.  At first I sucked really, really hard since in demon/dark souls I played as a mage and shot everyone from afar with lightning arrows so I almost never had to be 1 on 1 close up, also demon/dark doesn't usually throw crowds of 5-10 enemies on you at once.  But after dying for an hour straight on the first group of enemies (lol), I got the hang of it and got up to the 2nd boss with some shortcuts open and warp/save points unlocked.

It plays well, good level design so far and enemies are fun to fight against.  Weapons feel nice (although starting level guns seem to suck but I didn't make a gun character; I wonder if you make a gun character if it's more like demon/dark as a mage, but the difference is that in demon/dark you have infinite MP to shoot magic arrows with, this you're limited to real ammo for your gun).  Graphics are fairly good in that PS3-ish way but with some extra shiny.  Lighting I guess is close to what Dark Souls 2 was supposed to be.  Framerate is fine.

Difficulty is just right but having not played DS2 there are some things in this that are REALLY player friendly.  You get items that let you keep your souls when you die, this is crazy and I haven't used them yet but I can imagine everytime you're at a new place and you have a ton of souls you can just use it and then that whole sense of dread "OH SHIT I LOST EVERYTHING" feel goes away.  Also you get HP health repair items non-stop from enemy drops and you can carry 20 at a time so it's pretty easy to rely on item healing early on.  Otherwise you still die pretty quick and there's enemies jumping out from blind spots and all that fun stuff.

Played 3 hours straight and if I didn't have work I'd probably play all night.
Title: Re: Bloodborne
Post by: Bebpo on March 25, 2015, 03:31:26 AM
The weapons feel real good in this.  The hammer is AWESOME.  Feels better than every weapon in Bayonetta 2.  The object motion blur on the swings really gives it a nice weighty feel.


Also I youtubed some videos of Dark Souls and Demon Souls and I guess it's nostalgia glasses making Bloodborne kind of look PS3-ish because actually looking at those PS3 games Bloodborne has like 10x more detail in every room and area, much more complex geometry and nice shiny things.  Didn't realize how simple the geometry was in the old games.  In my mind they were pretty expansive and epic set pieces.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 25, 2015, 06:22:38 AM
Thanks for the impressions bebps! Might have to buy this.
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on March 25, 2015, 01:16:29 PM
So I've spent more time with it and have beaten a couple of bosses.  It took me awhile to warm up to the combat since I was always a sword and shield type of guy in the previous games but now it feels pretty damn awesome to evade, parry with my gun, and then gut the shit out of everyone with my cleaver.  Once I got that down everything just sort of clicked.  I can't tell if it's harder than previous Souls games but the combat sure feels better.  I'm really loving it.

I wish there was more variety in the enviornment though.  Maybe it'll change the further I get into it but right now everything is kind of the same.  I miss going from all the different locals like in the original Dark Souls but at least they went back to the large interconnected world of the first and not revert to individual levels like in Demon Souls or DS2.  I love opening up shortcuts that go back to places I've been before.

Probably my biggest complaint with the game outside of loading times though is that I can't do shit at the lanterns.  I can't level up. I can't fix my weapons. I can't reset the world population.  I can't even designate a new lantern to spawn from.  To do anything I have to go back to the Hunter's Dream hub world which means I have to sit and wait for it to load, do what I need to do there, and then load back into the main game.  Totally unnecessary and it really slows things down since I have to sit through several minutes of load screens.  Just a dumb design decision.
Title: Re: Bloodborne
Post by: cool breeze on March 25, 2015, 01:47:10 PM
^yeah, the lanterns exacerbate the loading annoyance.  it's a comparatively short time to get to the dream (~15 seconds) but you have to warp back and it's a long 40 second.  and loading feels longer than it should because it's a black screen.  if it threw up stats or something to read, it'd still be bad, but not as annoying.

other than loading (and my own gripes about 30fps on a console) I think it's really great so far.  I haven't gotten a grip on the gun stagger yet, at least with the shotgun.  I bought a pistol before I quit out and I'll see if that's easier.
Title: Re: Bloodborne
Post by: Bebpo on March 25, 2015, 02:20:30 PM
You can parry with the gun?  How?
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on March 25, 2015, 02:28:03 PM
Shoot them while they're in the middle of an attack.  If you do it correctly you'll hear a metallic ping and they'll stagger to their knees.  Then rush in there and you'll be able to perform a special attack that looks like you're eviscerating them that does a ton of damage.

I was never ever to get the parry down in previous Dark Souls games but I'm doing it all the time in Bloodborne.
Title: Re: Bloodborne
Post by: AdmiralViscen on March 25, 2015, 02:52:45 PM
Game is pretty great.  At first I sucked really, really hard since in demon/dark souls I played as a mage and shot everyone from afar with lightning arrows so I almost never had to be 1 on 1 close up, also demon/dark doesn't usually throw crowds of 5-10 enemies on you at once.  But after dying for an hour straight on the first group of enemies (lol), I got the hang of it and got up to the 2nd boss with some shortcuts open and warp/save points unlocked.

It plays well, good level design so far and enemies are fun to fight against.  Weapons feel nice (although starting level guns seem to suck but I didn't make a gun character; I wonder if you make a gun character if it's more like demon/dark as a mage, but the difference is that in demon/dark you have infinite MP to shoot magic arrows with, this you're limited to real ammo for your gun).  Graphics are fairly good in that PS3-ish way but with some extra shiny.  Lighting I guess is close to what Dark Souls 2 was supposed to be.  Framerate is fine.

Difficulty is just right but having not played DS2 there are some things in this that are REALLY player friendly.  You get items that let you keep your souls when you die, this is crazy and I haven't used them yet but I can imagine everytime you're at a new place and you have a ton of souls you can just use it and then that whole sense of dread "OH SHIT I LOST EVERYTHING" feel goes away.  Also you get HP health repair items non-stop from enemy drops and you can carry 20 at a time so it's pretty easy to rely on item healing early on.  Otherwise you still die pretty quick and there's enemies jumping out from blind spots and all that fun stuff.

Played 3 hours straight and if I didn't have work I'd probably play all night.

How do you get those items? I just picked it up today and that sounds boner.
Title: Re: Bloodborne
Post by: AdmiralViscen on March 25, 2015, 02:54:18 PM
Also should I pick the pistol or the shotgun
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on March 25, 2015, 03:06:14 PM
I haven't tried the shotgun but the pistol seems pretty quick, which imo is what you want.  You're not going to kill anything with your guns. They're basically there in place of a shield.  Fire a quick shot off, stagger them, and then go in for the finishing move.
Title: Re: Bloodborne
Post by: El Babua on March 25, 2015, 03:14:22 PM
Really enjoying everything about this except the frame stuttering. If you check the Digital Foundry vid, you'll see that the game is running at 30FPS solidly but displaying individual frames too long or too short creating juddering and latency issues.

Apparently, it's a glitch that's relatively easy to fix, but knowing FROM, it might be embedded into the deepest layers of its rendering pipeline and nearly impossible to solve.  :lol
Title: Re: Bloodborne
Post by: cool breeze on March 25, 2015, 03:19:55 PM
shotgun is slow but hits multiple enemies.  pistol is quick but hits one.  I think the pistol lets you shoot later in the enemy's attack animation.  with the shotgun you need to be prepared, less reflex.  but the shotgun is better for crowd control.

you can always go back and buy the other starter weapons after a point for 1500 blood...souls each.
Title: Re: Bloodborne
Post by: Bebpo on March 25, 2015, 03:49:48 PM
Shoot them while they're in the middle of an attack.  If you do it correctly you'll hear a metallic ping and they'll stagger to their knees.  Then rush in there and you'll be able to perform a special attack that looks like you're eviscerating them that does a ton of damage.

I was never ever to get the parry down in previous Dark Souls games but I'm doing it all the time in Bloodborne.

Interesting.  I never even knew DS had parry since I played a mage lol. 

So with the timing you need to take into consideration the animation time to fire the gun off and do it a second or two before the enemy attack hits you to knock them out of it and counter?  And I'm assuming it means you need bullets to counter.  So far I've just been rolling/stepping back to dodge and then step forward and standard combo.

Game is pretty great.  At first I sucked really, really hard since in demon/dark souls I played as a mage and shot everyone from afar with lightning arrows so I almost never had to be 1 on 1 close up, also demon/dark doesn't usually throw crowds of 5-10 enemies on you at once.  But after dying for an hour straight on the first group of enemies (lol), I got the hang of it and got up to the 2nd boss with some shortcuts open and warp/save points unlocked.

It plays well, good level design so far and enemies are fun to fight against.  Weapons feel nice (although starting level guns seem to suck but I didn't make a gun character; I wonder if you make a gun character if it's more like demon/dark as a mage, but the difference is that in demon/dark you have infinite MP to shoot magic arrows with, this you're limited to real ammo for your gun).  Graphics are fairly good in that PS3-ish way but with some extra shiny.  Lighting I guess is close to what Dark Souls 2 was supposed to be.  Framerate is fine.

Difficulty is just right but having not played DS2 there are some things in this that are REALLY player friendly.  You get items that let you keep your souls when you die, this is crazy and I haven't used them yet but I can imagine everytime you're at a new place and you have a ton of souls you can just use it and then that whole sense of dread "OH SHIT I LOST EVERYTHING" feel goes away.  Also you get HP health repair items non-stop from enemy drops and you can carry 20 at a time so it's pretty easy to rely on item healing early on.  Otherwise you still die pretty quick and there's enemies jumping out from blind spots and all that fun stuff.

Played 3 hours straight and if I didn't have work I'd probably play all night.

How do you get those items? I just picked it up today and that sounds boner.

Enemy drops/treasure spots, but you can buy them from the store pretty quickly.  Almost all big enemies drop at least 1-2 health restore items, every 5-7 small guys drop a health restore item, and some drop the keep souls item.  I'm only like 3 hours in at the second boss and I have like 6 of the keep your souls item and like 17 health restore items.
Title: Re: Bloodborne
Post by: kick51 on March 25, 2015, 04:18:29 PM
yeah so this is the best souls game
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on March 25, 2015, 04:37:47 PM
Shoot them while they're in the middle of an attack.  If you do it correctly you'll hear a metallic ping and they'll stagger to their knees.  Then rush in there and you'll be able to perform a special attack that looks like you're eviscerating them that does a ton of damage.

I was never ever to get the parry down in previous Dark Souls games but I'm doing it all the time in Bloodborne.

Interesting.  I never even knew DS had parry since I played a mage lol. 

So with the timing you need to take into consideration the animation time to fire the gun off and do it a second or two before the enemy attack hits you to knock them out of it and counter?  And I'm assuming it means you need bullets to counter.  So far I've just been rolling/stepping back to dodge and then step forward and standard combo.

Yeah, it'll knock them out of their attack cycle and leave them vulnerable for a special that can take them out in one hit.  You'll need bullets but bullets are easy to come by.  I'm always getting them in drops.

Parrying in the Souls games has always been pretty finicky.  You had to be spot on with the timing and if you messed it up you could really screw yourself over, so I mostly ignored it.  I've always wondered how those high level Souls players could do it seemingly at will....I could never do it with any sort of regularity.

With Bloodborne the timing seems to be a lot more generous.  So much so that I can do it more often than not.  You just fire the gun off during the enemy's attack animation, but when you do it will depend on the enemy you're fighting.  Some have seemingly large windows to counter while others have attacks that you just can't parry, or at least that's the way it appears to me.  Once you get the timing down it makes things easier.....relatively.
Title: Re: Bloodborne
Post by: kick51 on March 25, 2015, 04:44:26 PM
not just during the attack animation, but during active frames, i think.
Title: Re: Bloodborne
Post by: Bebpo on March 25, 2015, 05:11:51 PM
I really like that early on in the game you basically get a DMC3 Vergil fight.  Really good way to present the quality of the combat engine.
Title: Re: Bloodborne
Post by: TakingBackSunday on March 26, 2015, 12:21:12 AM
I'm terrible at these fucking games
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 26, 2015, 04:26:58 AM
Me too.

Only beat DeS with a guide, do afraid to buy this since I wont be able to mage snipe my way through
Title: Re: Bloodborne
Post by: nudemacusers on March 26, 2015, 04:43:54 AM
hmm, so reading about the multiplayer, you effectively summon an invader? kinda lame, cuz i'd imagine a lot of completely new people to this type of game would be shitting their pants if a bell rung out of nowhere indicating a player invading without warning.  but maybe thats part of getting those players to not throw the game away after 3 hours heh.

edit: oh, the game creates a character that summons an invader, more or less. i suppose that's coo.
Title: Re: Bloodborne
Post by: archnemesis on March 26, 2015, 04:47:04 AM
I started with a melee build. If you approach the game by employing cheap tricks, like sniping with magic from a great distance and then waiting for your mana to regenerate between each encounter, then you risk never learning how to play it properly.

I didn't have that much time last night, but I gathered enough blood to buy me a stronger armor and I upgraded two stat points. I stood no chance against the first boss.

(http://discourse.wastingyourlife.co/uploads/default/1699/6ab4bbd13d377c4d.jpg)
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 26, 2015, 05:31:35 AM
So you can snipe? Im not above cheap tactics
Title: Re: Bloodborne
Post by: archnemesis on March 26, 2015, 05:42:38 AM
So you can snipe? Im not above cheap tactics
I haven't seen a way to do it in Bloodborne, but then again I'm only in the very beginning of the game. It's possible to use a pistol to provoke single enemies instead of fighting a  larger crowd. This tactic will not be very successful in the long run since new enemies can spawn behind you and you are rewarded for aggressive behavior. If I extend my large axe into an halberd then it's quite easy to take on groups of 3-5 weak enemies in an open area. Even if I get hit I can regain most of the lost health immediately. You just need to avoid getting staggered.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 26, 2015, 05:48:03 AM
Respawns?  :-\

Man I dunno if Im up for this, this is already not my fav genre but I played through games like DMC and GoW cause they werent too hard and kind of fun button bashers.
Title: Re: Bloodborne
Post by: archnemesis on March 26, 2015, 05:56:38 AM
Most enemies won't respawn, but I noticed an exception. Early on in the game you'll stumble upon a large street where you have the chance to fight against 10-20 of the weakest enemy type. If you hang around there for too long then a new group, with maybe 3-4 hunters, will come strolling down the street. Overall the game feels easier than Demon's Souls and Dark Souls. Don't let the difficulty scare you away.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 26, 2015, 06:25:25 AM
The thing that was hard for me about DS is that it was so arbitrary in getting good weapons/shit that got you killing enemies easily. It all seemed completely hidden with no clues and just pure luck. Thats why I used a guide to get powered up.
Title: Re: Bloodborne
Post by: AdmiralViscen on March 26, 2015, 08:31:52 AM
From what I understand this game has way fewer weapons and the impact of leveling up is reduced
Title: Re: Bloodborne
Post by: kick51 on March 26, 2015, 09:39:34 AM
definitely more action than rpg.  but certainly not any easier.  if anything, the game is harder than the others.  maybe that changes later in the game.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 26, 2015, 12:46:58 PM
6gb update at psn speeds

Sony budget network ffs
Title: Re: Bloodborne
Post by: cool breeze on March 26, 2015, 01:22:15 PM
digital foundry clocked load times and compared with upgraded hard drives.  spoilered for some early place names (I'm ~4 hours in and hit them, nothing too far into it). 

spoiler (click to show/hide)
(http://i.imgur.com/N0oSaJU.png)
[close]

trying to take down one annoying enemy in the location having 53 seconds of loading is not surprising at all.  shit sucks.  it feels like it's loading more than I'm playing.  but now I'm regretting not upgrading to that seagate hybrid drive.

also, does this game have invasions?
Title: Re: Bloodborne
Post by: Bebpo on March 26, 2015, 01:50:03 PM
I don't think any enemy respawns.  The level design is extremely good and fair.

Most enemies won't respawn, but I noticed an exception. Early on in the game you'll stumble upon a large street where you have the chance to fight against 10-20 of the weakest enemy type. If you hang around there for too long then a new group, with maybe 3-4 hunters, will come strolling down the street. Overall the game feels easier than Demon's Souls and Dark Souls. Don't let the difficulty scare you away.

AFAIK there's no respawns in the first area.  There's the group around the fire pyre, a group in the middle of the street where the stairs come down, a group of 3-4 that starts at the far gate on the opposite side of the fire pyre and strolls towards it, a sleeping fake-dead guy by a carriage in the middle that will shoot you in the back if you don't kill him and some stragglers upstairs and the giant axe guy by the far gate.  That's pretty much all the enemies for the first strip.
Title: Re: Bloodborne
Post by: archnemesis on March 26, 2015, 02:35:59 PM
I haven't encountered respawning enemies anywhere else so you are probably right, Bebpo.

@Premium Lager: I downloaded the update in 15 minutes. We usually get pretty good download speeds in our region.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 26, 2015, 03:05:33 PM
I dunno psn downloads are glitchy, sometimes you need to pause/start, change dns settings etc
Title: Re: Bloodborne
Post by: FatalT on March 26, 2015, 06:42:08 PM
This game is so gooooood but I kinda want to get Dark Souls 2 on PS4 as well now.
Title: Re: Bloodborne
Post by: Atramental on March 26, 2015, 07:29:34 PM
Got it today.

Gonna play it Saturday when I'm not so busy with work.  :'(
Title: Re: Bloodborne
Post by: cool breeze on March 26, 2015, 09:28:03 PM
I gave up going after the gatling gun guy after a dozen+ attempts.  I went up to collect my souls(blood?), climbed right back down, and the guy jumps off the ledge to follow me and dies.

 
Title: Re: Bloodborne
Post by: archnemesis on March 27, 2015, 01:00:55 AM
I gave up going after the gatling gun guy after a dozen+ attempts.  I went up to collect my souls(blood?), climbed right back down, and the guy jumps off the ledge to follow me and dies.
I knocked him down from there, by mistake, with my blunderbuss and a couple of blows with an axe.
Title: Re: Bloodborne
Post by: cool breeze on March 27, 2015, 02:45:45 PM
yeah, I wish I didn't have to be cheap but his gun is annoying to deal with.  I encountered another enemy that spams gun attacks and it's the only time I wish I had a shield to close the distance.  I lured him to an area with pole and kept dancing around it to block his projectiles.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 27, 2015, 03:59:57 PM
Pff i wanna start over to get the axe and be a vet
Title: Re: Bloodborne
Post by: Purple Filth on March 27, 2015, 07:56:33 PM
Should be fun whenever i get a copy by the holidays  :yeshrug
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 27, 2015, 08:06:55 PM
At the 2nd boss now

Beat first boss by cheesing and standing in his legs
Title: Re: Bloodborne
Post by: kick51 on March 28, 2015, 10:18:17 AM
I never notice the chromatic aberration when I'm playing but in screens, it's stabbing my eyes :lol

yeah, I wish I didn't have to be cheap but his gun is annoying to deal with.  I encountered another enemy that spams gun attacks and it's the only time I wish I had a shield to close the distance.  I lured him to an area with pole and kept dancing around it to block his projectiles.


that's how everyone's beating him.  I wasn't doing shit for damage and on top of that, he heals himself.  with the way he dances around, it had to be intentional to beat him by ring out.
Title: Re: Bloodborne
Post by: toku on March 28, 2015, 04:25:29 PM
I love chromatic aberration
Title: Re: Bloodborne
Post by: kick51 on March 28, 2015, 05:12:53 PM
the clothing textures though

i put on the monocle thing and inspect NPCs all the time
Title: Re: Bloodborne
Post by: Bebpo on March 28, 2015, 10:01:12 PM
Was stuck on Father G for like 3 fucking hours, most frustrated I've been with a game in a while.  Two things:

1) Kept doing fine until beast form but then he'd hit me once and I'd try to roll out of the way and get up but he'd keep jumping/slashing at me while I'm rolling and he'd kill my entire life bar before I could ever get up.  So 1 hit basically = death and HP items and stuff didn't matter since I couldn't get up.  It was also annoying because of all the obstacles I'd get trapped a lot and easily murdered.  Also this fight, being basically DMC3, is where I'm feeling the hurt of sub-30fps.  There's times where I hit triangle to use a blood vial and the character doesn't do it because of the framerate lag.  Really frustrating.

2) Eventually found out by accident that beast form being huge and slower animations is way easier to parry than his starting forms and I just gun parried him a couple of times and killed him on the last attempt.  Still frustrating >_<
Title: Re: Bloodborne
Post by: Atramental on March 29, 2015, 12:48:39 AM
(https://pbs.twimg.com/media/CBPNo_lUkAAkST7.jpg:large)

Walked accross the bridge not realizing that it was the bridge that the cleric beast shows up on. Killed it on my first try.  :usavich

And now I'm at the place where Father Gascoigne shows up. I'll probably tackle him tomorrow. Don't want to go to sleep frustrated.
Title: Re: Bloodborne
Post by: Bebpo on March 29, 2015, 02:50:50 AM
The thing that really gets me in this game as an action game compared to Ninja Gaiden or Devil May Cry is that rolls are not very invincible.  Maybe they have a few frames of invincibility, I dunno.  But for the most part if you wait until the last second and roll to avoid an attack you'll actually get hit and it'll fuck you up.  Just very different from most action games where you can roll dodge through everything.  Gotta be a lot more careful here.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 29, 2015, 04:36:36 AM
Beat Father G after 10 tries or so.

You get way more blood echoes in the area after him

Very cool area btw
Title: Re: Bloodborne
Post by: archnemesis on March 29, 2015, 05:20:47 AM
Father G was the first boss I beat and I only needed two tries. The other bosses have been much more challenging for me.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 29, 2015, 05:31:32 AM
Are you putting points in endurance?

So far im only doing vit and str (lvl24)
Title: Re: Bloodborne
Post by: archnemesis on March 29, 2015, 05:36:33 AM
Yeah. I don't care that much about min-maxing my first character, but right now I'm putting about 50% my upgrade points into strength, 25% into endurance, 25% into vitality and dexterity only when I can't equip a weapon (only one point so far). I use really slow strength weapons and it's nice having a little bit of extra stamina so I can attack multiple times before resting.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 29, 2015, 07:43:31 AM
Archie where can I get those double bloodshards? Got my axe and sawblade at +3 so I cant do much else

Title: Re: Bloodborne
Post by: Cerveza mas fina on March 29, 2015, 07:45:27 AM
Dat feel when you have more souls then ever, in a new area and find a shortcut

Hhhnnngg
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 29, 2015, 07:49:38 AM
Hahahhahaha had the bsb down to one last hit on my tirst try but didnt sre i was poisoined omgggggg
Title: Re: Bloodborne
Post by: archnemesis on March 29, 2015, 07:55:06 AM
Archie where can I get those double bloodshards? Got my axe and sawblade at +3 so I cant do much else
I've only found two twin shards so far. I also need more of them. I can almost beat two more bosses, but with my current damage output it takes forever.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 29, 2015, 08:57:38 AM
Damn, sucks, I want to upgarde badly. Sold my Kirkhammer cause it sucks. Really like the saw blade but hope there will be some better version of it.

Beat the beast btw, stood up to do a victory dance and its poison killed me. My wife thought that was funny :)
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 29, 2015, 05:14:01 PM
Got an amazing farming spot if you are interested
Title: Re: Bloodborne
Post by: BobFromPikeCreek on March 29, 2015, 07:48:04 PM
Played a bunch today. Beat the cleric dude and father whatever. I really enjoyed Dark Souls 2 when I played it, but man does this game really make DS2's failings clear. I love how many branches and shortcuts there are to every part of the world. DS2 was just long linear stretches that end in a boss and then you have to warp back to Majula and repeat the process. I'd forgotten the joy of trudging through a painfully long stretch of encounters, throwing back a switch and seeing that you'd opened a new shortcut back to an old bonfire.

I also really, really like how ripostes feel in this game. I almost never did them in DS and DS2 because if you fail you basically have to take the enemy's attack. With the gun you can basically initiate the process while outside of their attack range.
Title: Re: Bloodborne
Post by: cool breeze on March 29, 2015, 09:39:42 PM
yeah, level design is great.  lots of those "oh, I'm back here?" moments.  and so far it hasn't let up like dark souls' later areas.

I went through some some optional areas I was underleveled for and am now overlevered for the critical path.  wrecked the last two main bosses first go with little to no strategy. 
Title: Re: Bloodborne
Post by: El Babua on March 29, 2015, 11:59:11 PM
The world design with the lamposts is basically what DS2 should have been. The only downside is having to go back to the Dream if you want to respawn enemies.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on March 30, 2015, 02:12:12 AM
Hunter's Dream is my only complaint so far. Anytime a game creates an entire environment for something that should really just be a menu it sucks. Especially in a game with load times as long as this one's.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 30, 2015, 03:36:30 AM
I've found an optional boss I think in
spoiler (click to show/hide)
the Unseen Village
[close]
and let me tell you :dead :whew

I'm 3 bosses in at 14 hours, level 39. Leveled up my Holy Blade to +5, although not sure if its doing more dmg then my Saw Blade.

Was a bit lost after the Blood Starved Beast but now I think I've found where to go next.

So far this game is 9/10, level design and atmosphere is so good. Game is also less user unfriendly then Souls, just the right amount without taking out the "mystery".
Title: Re: Bloodborne
Post by: sarslip on March 30, 2015, 09:28:41 AM
plot twist, i bought it. 

apparently i picked the second hardest origin, cause it sounded cool  :bolo

will probably start over  :stahp
Title: Re: Bloodborne
Post by: kick51 on March 30, 2015, 10:29:57 AM
Waste Of Skin/Threaded Cane or you're a filthy casual :smug

I was regretting it a bit when I ran into the guy with the lightning rod and the guy who spams blunderbuss.  Lightning rod guy was free, but I had to poison blunderbuss guy to death.  He was kiting and turtling like mad, so I couldn't get in.  after 10ish tries, I had the idea to poison him and it totally worked!  feels so good when a plan comes together.
Title: Re: Bloodborne
Post by: fistfulofmetal on March 30, 2015, 10:38:32 AM
game is so much better than Dark Souls 2, it's an embarrassment to that team.

died to the first boss then went exploring around. i found a bridge (not the one to the cleric beast) with enemies on the far end but I wanted to level so I called it for the night.

i need to learn the window for gun parry. so far i've been sticking to two handed version of the axe weapon
Title: Re: Bloodborne
Post by: kick51 on March 30, 2015, 10:48:20 AM
game is so much better than Dark Souls 2, it's an embarrassment to that team.

died to the first boss then went exploring around. i found a bridge (not the one to the cleric beast) with enemies on the far end but I wanted to level so I called it for the night.

i need to learn the window for gun parry. so far i've been sticking to two handed version of the axe weapon

there's no window, it's just during an enemy's active frames (the frames of animation in an attack in which you can be hit), so it varies based on the attack.
Title: Re: Bloodborne
Post by: sarslip on March 30, 2015, 10:50:48 AM
this fuckin dude again

Dude: First Impressions?

Me: meh, it's intriguing, i unlocked a shortcut or two, online wouldn't work, had to play offline, load times suck

Dude: Which origin starting weapons did you pick?  Load times are fine if you dont die :).

 :bolo
Title: Re: Bloodborne
Post by: fistfulofmetal on March 30, 2015, 12:07:11 PM


there's no window, it's just during an enemy's active frames (the frames of animation in an attack in which you can be hit), so it varies based on the attack.
does it work for all enemies? I assume some don't.
Title: Re: Bloodborne
Post by: kick51 on March 30, 2015, 12:17:58 PM


there's no window, it's just during an enemy's active frames (the frames of animation in an attack in which you can be hit), so it varies based on the attack.
does it work for all enemies? I assume some don't.

I think it does, but I'm not terribly far into the game yet.  I've been able to get it on everything I've encountered, except crows obviously.  And I swear I got it one time on a big non-boss enemy by doing a light whip slash during one of their attacks (in the area with the guys with the masks that look like vampire hunter D)
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 30, 2015, 01:14:46 PM
You cant parry the fatties as far I know
Title: Re: Bloodborne
Post by: BobFromPikeCreek on March 30, 2015, 01:20:17 PM
Oh yeah I also hate how the net code is still busted 4 games into this franchise.
Title: Re: Bloodborne
Post by: kick51 on March 30, 2015, 01:36:26 PM
You cant parry the fatties as far I know

the short fat guy with the cape and axe?  you can parry him. 

the big guys with the bricks too:

(http://i.kinja-img.com/gawker-media/image/upload/t_original/wfx15ry37h47akqihp7w.gif)
Title: Re: Bloodborne
Post by: archnemesis on March 30, 2015, 01:54:57 PM
You can also disrupt them with a heavy charge attack.
Title: Re: Bloodborne
Post by: cool breeze on March 30, 2015, 02:16:42 PM
my three complaints would be loading/performance, online, and how health and ammo work.  just the idea that I might have to go farm for vials/ammo makes me stingy.  and I feel like I'm missing how invasions work.  if I ring the bell, co-op guys join up, and I know how to invade and be the co-op partner.  I like the unpredictability invaders bring in other games. 
Title: Re: Bloodborne
Post by: BobFromPikeCreek on March 30, 2015, 03:36:50 PM
my three complaints would be loading/performance, online, and how health and ammo work.  just the idea that I might have to go farm for vials/ammo makes me stingy.  and I feel like I'm missing how invasions work.  if I ring the bell, co-op guys join up, and I know how to invade and be the co-op partner.  I like the unpredictability invaders bring in other games.

Agreed on both. It seems like you can face either two scenarios in this game A) have no vials and be forced to farm or B) be flush with vials and the game is no different than having an Estus Flask. This system only introduces the potential for unnecessary tedium into the equation.

And the way online is organize in this game kinda sucks. How does one even get invaded in this game? Does that even happen anymore?
Title: Re: Bloodborne
Post by: Bebpo on March 30, 2015, 05:16:11 PM
The only thing I've found you can't parry is right after the 2nd boss in the graveyard there's a couple of really tall monster dudes who are giant and slow and I haven't been able to parry them.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 30, 2015, 05:18:53 PM
Which gun are you using?

Just beat the 4th boss on my 3rd try, was out of vials and down to one hit myself, great buzz.

There is two branching paths now
spoiler (click to show/hide)
Forest looks cool as fuck
[close]
Title: Re: Bloodborne
Post by: cool breeze on March 30, 2015, 05:19:35 PM
Agreed on both. It seems like you can face either two scenarios in this game A) have no vials and be forced to farm or B) be flush with vials and the game is no different than having an Estus Flask. This system only introduces the potential for unnecessary tedium into the equation.

And the way online is organize in this game kinda sucks. How does one even get invaded in this game? Does that even happen anymore?

I fought invaders and know they're still in but (trying to be vague here) I know that's not how it normally happens.

it's a shame.  hunter fights and pvp fights are intense, maybe more so than other souls games with the focus on aggressive melee combat.  and it lost the anxiety of invaders potentially screwing you over.  I mean it sucks when it happens but it's great.
Title: Re: Bloodborne
Post by: Bebpo on March 30, 2015, 05:52:53 PM
Which gun are you using?

Just beat the 4th boss on my 3rd try, was out of vials and down to one hit myself, great buzz.

There is two branching paths now
spoiler (click to show/hide)
Forest looks cool as fuck
[close]

I'm just using the starter gun cause my character has shit gun damage stats.  All I need the gun for is parry.
Title: Re: Bloodborne
Post by: kick51 on March 30, 2015, 07:07:46 PM
The only thing I've found you can't parry is right after the 2nd boss in the graveyard there's a couple of really tall monster dudes who are giant and slow and I haven't been able to parry them.

i parried them with some kind of physical attack once.  i mentioned above that it was a light slash, but it might've been a charge attack or something else.  I heard the "boom" though.  haven't even attempted it since, i just run past those guys.
Title: Re: Bloodborne
Post by: Bebpo on March 30, 2015, 08:43:55 PM
Actually, you're right!  Yeah I parried them by dodging and doing a standard combo and somehow it did the ding noise and brought them down?  I have no idea how that works.
Title: Re: Bloodborne
Post by: fistfulofmetal on March 30, 2015, 10:25:37 PM
Cleric Beast and the dude in the graveyard are my walls right now. Need to get gud.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on March 30, 2015, 10:48:08 PM
Stuck on the boss on the third floor of my first chalice dungeon. Maybe I need to progress and come back later.
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on March 31, 2015, 01:37:12 AM
I beat the boss fight with the three hooded dudes in the graveyard in the forbidden forest and I'm not sure where the hell I am anymore or what's going on. Im not even sure if I did something wrong.....maybe someone can help me out here. I beat
spoiler (click to show/hide)
Vicar Amelia
[close]
without running into the
spoiler (click to show/hide)
Blood-Starved Beast
[close]
or the dude with the Gatling gun. I only know about those from reading info from other people but it seems both of those encounters are pretty standard. I don't even know where they are. And why after beating
spoiler (click to show/hide)
Amelia it's nighttime now?
[close]
. If it was any other game I'd just chalk it up to the passage of time but I remember in Dark Souls if you killed that
spoiler (click to show/hide)
one goddess you'd plunge the world into darkness
[close]

I'm just confused on what's happening or even why it's happening.
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 31, 2015, 02:10:20 AM
You can get to bsb from old yarnham

spoiler (click to show/hide)
Just keep going down, towards gatling gun dude (kill him if you want), down down down eventually you will end up in a place with a few werebeasts. There uou can open a shortcut of old yarnham. The bsb is down the stairs beyond the graveyard in that area
[close]
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 31, 2015, 02:15:02 AM
Wait, I see the issue is you havent run into the gatling dude cause you never went to Old Yarnham!

You need to go to the waterways under the city, those will lead there.
Title: Re: Bloodborne
Post by: cool breeze on March 31, 2015, 04:24:30 AM
yeah it sounds like you bypassed old yarnham.  I don't think it matters.  although where you're at
spoiler (click to show/hide)
the area past the forest, maybe hold off on that.  and another warning about the area (that I wish I knew)
spoiler (click to show/hide)
don't visit the clinic though the forest path until later.
[close]
[close]
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 31, 2015, 05:42:37 AM
Where should I go after the vicar?

spoiler (click to show/hide)
Forest or to those pesky hunters?
[close]
Title: Re: Bloodborne
Post by: sarslip on March 31, 2015, 09:30:05 AM
yall far  :-\
Title: Re: Bloodborne
Post by: Cerveza mas fina on March 31, 2015, 06:56:45 PM
Beat boss number 5!

Also killed the doll by accident :(
Title: Re: Bloodborne
Post by: TakingBackSunday on March 31, 2015, 07:29:32 PM
fuck this game, how do I get good
Title: Re: Bloodborne
Post by: fistfulofmetal on March 31, 2015, 08:52:07 PM
fucking got killed by the dude in the graveyard right at the very very very very end.

but i managed to beat the cleric beast tho so that's good.
Title: Re: Bloodborne
Post by: fistfulofmetal on March 31, 2015, 09:40:27 PM
Regarding Father Gascoigne:

spoiler (click to show/hide)
Apparently there's an item called "Tiny Music Box" I've seen a Jeff Green use that stuns him a bit? But it seems he transforms a lot quicker when it's being used. When I fight him doesn't transform until pretty close to already being dead.
[close]
Title: Re: Bloodborne
Post by: Atramental on March 31, 2015, 09:43:37 PM
fuck this game, how do I get good
Patience, deliberate action, risk analysis

and most importantly

spoiler (click to show/hide)
https://www.youtube.com/watch?v=2eey5tWusAM
[close]
Title: Re: Bloodborne
Post by: Atramental on March 31, 2015, 09:47:11 PM
(http://i.imgur.com/CUl0byl.gif)

 Bullet deflections in PVP. :gladbron
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 01, 2015, 02:30:04 AM
Regarding Father Gascoigne:

spoiler (click to show/hide)
Apparently there's an item called "Tiny Music Box" I've seen a Jeff Green use that stuns him a bit? But it seems he transforms a lot quicker when it's being used. When I fight him doesn't transform until pretty close to already being dead.
[close]

Yeah you get it from

spoiler (click to show/hide)
one of the doors you can knock on in yarnham and talk to the person there, best used stun fg in his final form
[close]
Title: Re: Bloodborne
Post by: iconoclast on April 01, 2015, 02:36:29 AM
It's like I'm really playing Dark Souls 2! (https://www.youtube.com/watch?v=OoZ2YYB9vsc)
(Darkbeast Paarl spoiler)
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 01, 2015, 03:50:31 AM
Maybe tell us which boss it is yo
Title: Re: Bloodborne
Post by: iconoclast on April 01, 2015, 04:29:43 AM
I edited his name in (Paarl) since I don't think people consider names spoilers. It's just a quick video showing a goofy hitbox. Game's awesome so far, only thing that sucks are the load times.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 01, 2015, 07:34:10 AM
Oh Paarl, then I can watch :) I stumbled on him by accident and he pretty much killed me without me getting in a hit. Saving him for later.

Short loadtimes would make this game insane, like I wouldn't be able to put it down.
Title: Re: Bloodborne
Post by: cool breeze on April 01, 2015, 11:20:26 AM
I edited his name in (Paarl) since I don't think people consider names spoilers. It's just a quick video showing a goofy hitbox. Game's awesome so far, only thing that sucks are the load times.

yeah, I noticed that in his fight and one move of another boss.  but so far (I think I'm nearing the end) I think Paarl is the worst boss of the game, even without the weird hitbox.  he's a visual mess and when you're up close it's difficult to know what side is where.
Title: Re: Bloodborne
Post by: kick51 on April 01, 2015, 01:14:47 PM
(http://i.imgur.com/CUl0byl.gif)

 Bullet deflections in PVP. :gladbron

duuuude

and i thought the slow bullets were just because they're old timey guns
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 01, 2015, 02:08:34 PM
Lost in the
spoiler (click to show/hide)
Hidden Forest
[close]
some
spoiler (click to show/hide)
Magic mushrooms just killed me
[close]
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 01, 2015, 02:34:03 PM
That forest is a complete clusterfuck.  It just keeps going and going and going.  Thankfully I killed those three guys at the end on my first try because otherwise if I had to make that long ass treck again after dying (if there's a shortcut I didn't find one....unless it's the one midway through) I would've stopped for awhile and done something else.  I didn't like that part at all.
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 01, 2015, 02:38:28 PM
Oh btw, thanks guys.  Found Old Yharnam (not sure if that's how it's spelled) along with the gatling hunter and the blood starved beast shortly after your posts.  I thought I lost the hunter badge after knocking what's his name off the tower but thankfully it showed up again after I went back up there later.  Not that I'd use that rifle spear after finding Ludwig's sword.  That thing rocks.
Title: Re: Bloodborne
Post by: kick51 on April 01, 2015, 02:43:19 PM
if you kill anything by falling death, leave and come back and the item will be there
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 01, 2015, 02:59:43 PM
Hsmp am I going in the right direction at least if I encountered those
spoiler (click to show/hide)
Shrooms
[close]
?
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 01, 2015, 03:41:08 PM
Hsmp am I going in the right direction at least if I encountered those
spoiler (click to show/hide)
Shrooms
[close]
?

Honestly, that place is seemingly so huge that I'm not sure.  I know if you start coming across a bunch of snakes and guys with snakes springing from their heads you're getting closer to the end....or at least the end that I came to.  And judging by the next area, I'm not even sure if I'm supposed to be there now or not because I can't figure out a way into the building.  Maybe I'm not even supposed to enter it.

This fucking game lol
Title: Re: Bloodborne
Post by: Shaka Khan on April 01, 2015, 10:41:13 PM
Iconoclast, what are you thoughts on the game so far?
Title: Re: Bloodborne
Post by: Atramental on April 02, 2015, 12:30:16 AM
Intentionally spoiled the rest of the game for myself because I don't know when I'll actually be able to play it again but...

*Spoiler Alert*
spoiler (click to show/hide)
Those Lovecraftian bosses near and at the end. :whoo (http://i.imgur.com/zTGx55y.png)
[close]
Title: Re: Bloodborne
Post by: iconoclast on April 02, 2015, 12:39:32 AM
I'm not sure how far in I am (at least half way), and I'm sure I've missed a bunch of optional/hidden stuff, but I have two major problems with the game so far: First would be would be the lack of loot. I think every enemy either drops a blood vial (the healing item), bullets, shards, or a gem (+stats for your weapon sockets), and some special enemies drop runes. That's it. Armor, and especially new weapons, are fairly rare - much more so than in any of the other games. That's a big step back imo, since I always enjoyed finding new equipment.

The other problem I have is the way healing is set up, and that ties together with the loot. Blood vials are basically your Estus Flask, except you always spawn with 20 of them as long you have some stashed away in the bank. If you run out, you'll have to buy some from the shop or go farming (which shouldn't be too bad since they're common enough). My inventory has been maxed out for a while, though, so half the time when I loot an enemy, a message pops up telling me that my inventory is full. That's kinda annoying on its own, but it also means you can heal often and not really have to worry about it. I thought Dark Souls 2's healing system was pretty much perfect, so this is another step back.

I also think there's going to be a lack of build variety since they simplified a few things (eg. no rings or equip burden) and there's less equipment to choose from, but everything else has been great. Combat is faster and more satisfying than ever (I love the gun off-hand especially), backstabs were nerfed again, the boss fights are great, and the level design has been top notch. With Dark Souls 2, From really dropped the ball when it came to creating an interesting world through the art, atmosphere, and interconnected level design, but they nailed it in Bloodborne imo.

I'm mostly just pointing out the stuff that I don't like, so I don't want to sound like I'm down on the game or anything. There's a good chance it'll be my GOTY.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 02, 2015, 04:08:34 AM
Jesus hsmp you killed those guys on the first go?

I most 50k echoes there :(

On my 5th attempt now
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 02, 2015, 04:55:24 AM
I popped all my madman skulls and am now at 45 insight. The game is so fucking stressful now hahaha.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 02, 2015, 05:06:41 AM
What does insight change? Im at 29.

Beat the 3 guys super easy now by using terrain as a cover.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 02, 2015, 05:09:08 AM
Insight gives enemies new moves and makes them more aggressive. I went from 23 to 45 instantly and the difference was very apparent.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 02, 2015, 10:25:26 AM
So I should spend my insight to make the game easier, I see
Title: Re: Bloodborne
Post by: sarslip on April 02, 2015, 10:44:19 AM
beat second boss  :o , did not beat first boss  :-\
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 02, 2015, 11:14:04 AM
Jesus hsmp you killed those guys on the first go?

I most 50k echoes there :(

On my 5th attempt now

Yeah but I kind of cheesed it.  Almost at the very beginning of the fight, the guy with the flame sword got hung up on some geometry in the middle of the graveyard so I just had to worry about the other two.  Once I downed the magic user it was pretty straight forward.  :american

And I'm not sure what I did to open the door but now I'm able to enter the building in the area right after that.  Holy crap did I ever get my ass handed to me by the guy living inside.   That was over ridiculously fast.  I'm not even sure what happened exactly.  I guess I was just so excited to finally see that door open I wasn't even paying attention to the death coming my way.  So many souls lost.....

I gave that up and then checked out that area to the right of the Grand Cathedral again.  I was going through my inventory looking at my items and I remembered I recieved a special stone from someone after I knocked on his door and in the item description it told me to go round circle before the door to the right of the Grand Cathedral so that's where I went.  Has anyone else done this yet?  I don't want to spoil anything here but I just want to say - fuck that shit.  I think I found my least favorite part in the game.  I'll probably be in the minority but I was running out of supplies with no way to really replenish them..... I got through that by the skin of my teeth.  I was literally down to zero health potions, no antidotes, and a sliver of health.  If I would've died again I would've been beyond screwed.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 02, 2015, 12:13:50 PM
Cheesing is a legit tactic in souls games :)

You mean the white hunter in Byrgenwerth? He killed me a fee times before I discovered he is piss easy if you keep parrying him with the gun and then doing a visceral attack.

I'm at the next boss now btw,
spoiler (click to show/hide)
who is like 2 min after you beat that hunter
[close]

Those enemies in this area are gross!

Ps, add me on psn guys: KosmaDK
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 02, 2015, 12:16:38 PM
If there is one thing Id like is a bit more story exposition

I've got the gun parry down against most enemies except the werewolves. I keep trying and failing against them. Probably need to go on youtube and see what frame of their attack you're supposed to do it on.

The parry is letting me pretty much one-shot trolls and hunchbacks at this point. For the most part it's way easier than in Dark Souls. In that game I couldn't reliably parry until the Silver Knights in Anor Londo forced me to spend an hour or so practicing it. In this game I got the timing down against most enemies within a couple of tries.

One possibility is that the enemies here have more predictable attack patterns. In Dark Souls, I remember a lot of the enemies would kind of twitch around like meth addicts and then lurch at you unpredictably, whereas that doesn't seem to happen here.

No point in parrying them, just dodge and slap!
Title: Re: Bloodborne
Post by: Mr. Gundam on April 02, 2015, 12:21:17 PM
In the wake of my "just bought a PS4!!" excitement, I want to buy Bloodborne but I'm thinking I should hold off until there's a sale. This is the kind of game I love to play but normally never get through the whole thing.
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 02, 2015, 12:55:52 PM
Cheesing is a legit tactic in souls games :)

You mean the white hunter in Byrgenwerth? He killed me a fee times before I discovered he is piss easy if you keep parrying him with the gun and then doing a visceral attack.

I'm at the next boss now btw,
spoiler (click to show/hide)
who is like 2 min after you beat that hunter
[close]

Those enemies in this area are gross!

Ps, add me on psn guys: KosmaDK

That must be him.  I was just looking around the place and then he came running down the staircase and cast a spell that killed me instantly.  I didn't even have a chance to get my bearings and line up anything.  I had about 15k souls on me but I just left them there and went off to check out the other side of the Cathedral.  And now that that's done (*grumble*) I'm thinking about going back to the Unseen Village and root around there for awhile before I go back to Byrgenwerth.

I really feel directionless in this game.... I'm not sure where I need to go or what I'm even doing.  Seems kind of confusing.
Title: Re: Bloodborne
Post by: cool breeze on April 02, 2015, 01:40:24 PM
I'm pretty sure I reached the end and held off to clean up before moving onto new game+ but a couple things without having to say "so far" anymore.  World layout is consistently good throughout the entire game, no sharp drop offs like Dark Souls.  Game is considerably easier than Demon's Souls or Dark Souls for me.  Also thought Dark Souls was easier than Demon's, so it could be build up experiencing helping me.  my main playstyles in those games were the same as what bloodborne is pushing, aggressive and nimble; no jarring shift from shields, heavy armor, and magic.  I don't think it'd be easier for everyone.  more of an observation than a complaint.

I'll mess with chalice dungeons and wait for the load time patch to do new game plus proper.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 02, 2015, 02:23:43 PM
I dont know if its easier (ive only finished DeS) but its less obtuse and designed better.
Title: Re: Bloodborne
Post by: kick51 on April 02, 2015, 02:52:29 PM
I've got the gun parry down against most enemies except the werewolves. I keep trying and failing against them. Probably need to go on youtube and see what frame of their attack you're supposed to do it on.

The parry is letting me pretty much one-shot trolls and hunchbacks at this point. For the most part it's way easier than in Dark Souls. In that game I couldn't reliably parry until the Silver Knights in Anor Londo forced me to spend an hour or so practicing it. In this game I got the timing down against most enemies within a couple of tries.

One possibility is that the enemies here have more predictable attack patterns. In Dark Souls, I remember a lot of the enemies would kind of twitch around like meth addicts and then lurch at you unpredictably, whereas that doesn't seem to happen here.

when they do that slower leap move.  they prepare to leap and as soon as they do, shoot
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 02, 2015, 04:40:24 PM
Where was this sharp analysis when you thought batman and avatar deserved oscars
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 02, 2015, 05:27:26 PM
Man. The jump in difficulty from Depth 2 to Depth 3 in the Chalice dungeons is insane.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 02, 2015, 05:58:12 PM
He's pretty easy to get to, and once you do a few bullets will knock him off the roof. He doesn't come even remotely close to Blighttown.
Title: Re: Bloodborne
Post by: cool breeze on April 02, 2015, 06:21:34 PM
yeah, just keep running to get past him.  don't bother engaging enemies, only slow down to regain stamina.

most annoying part is how long loading is in that area, longest of the game at close to a minute. 
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 02, 2015, 06:33:22 PM
Jesus H Christ

Having trouble with Rom, so decided to go to the other end like HSMP did. Fuuuuuuuuuu what a nightmare that zone.
spoiler (click to show/hide)
Nightmare Frontier
[close]
Someone invaded my game, but I killed them, then the level just got brutal as I had to vials and I lost 30k.

Maybe I should offload more insight to beat rom, got him down to 25%. Those adds can one shot me which sucks.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 02, 2015, 06:41:44 PM
Im going to bed, you won tonight Bloodborne
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 02, 2015, 07:04:30 PM
Roms the spider right? Offload a couple insight and buy some fire paper. Fire chews him up.
Title: Re: Bloodborne
Post by: Mr. Gundam on April 02, 2015, 09:25:40 PM
Took the plunge and ordered Bloodborne with some Amazon credit.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 03, 2015, 03:28:55 AM
Do you have poison res gear?

Roms the spider right? Offload a couple insight and buy some fire paper. Fire chews him up.

I already bought the whole ashen set and still have like 30, dunno what to get Now.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 03, 2015, 03:51:45 AM
Oh I meant use your insight to buy some fire paper. Although maybe you don't have that option? I can, but I don't have the vaguest clue how I unlocked it.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 03, 2015, 04:25:37 PM
Killed that fucker!
Title: Re: Bloodborne
Post by: iconoclast on April 03, 2015, 07:41:11 PM
http://www.reddit.com/r/bloodborne/comments/31bogg/how_to_active_bloodborne_easy_mode/

Apparently there's a memory leak that reduces the amount of moves a boss can use. Lol From.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 03, 2015, 10:53:17 PM
I don't think I have the patience for this kind of game anymore.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 04, 2015, 01:35:27 AM
Killed that fucker!

Nice! That boss was a bit annoying since a lot of it came down to good luck on the way the mini spiders grouped up.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 04, 2015, 01:36:54 AM
Oh also apparently Insight doesn't influence difficulty. Apparently people have done tests to disconfirm this. I bought into it because I popped all those knowledge thangs before going into a 3 tier chalice dungeon for the first time.
Title: Re: Bloodborne
Post by: Atramental on April 04, 2015, 03:35:41 PM
(http://i1.kym-cdn.com/entries/icons/original/000/004/300/Copia_de_Consomepanchi.gif)
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 04, 2015, 04:57:14 PM
Oh also apparently Insight doesn't influence difficulty. Apparently people have done tests to disconfirm this. I bought into it because I popped all those knowledge thangs before going into a 3 tier chalice dungeon for the first time.

Well that was a great myth while it lasted
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 04, 2015, 05:20:35 PM
Just because a boss is difficult doesn't mean it's broken. I found her quite fair.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 04, 2015, 05:22:26 PM
Where is everyone PVPing in this game? I can't find anyone to fight anywhere.
Title: Re: Bloodborne
Post by: cool breeze on April 04, 2015, 05:43:00 PM
Where is everyone PVPing in this game? I can't find anyone to fight anywhere.

wait times are long everywhere but best bets are
spoiler (click to show/hide)
Nightmare Frontier and Mergo's Loft because of the bell maiden.  granted it's more invasion than PVP and you get instances where you follow a guy waiting for him to notice you.
[close]


other areas are maybe 10 minutes of running around, connect, and end up against two guys guzzling vials while it's lagging out  :-\  the couple legit pvp matches are awesome but hopefully a patch makes it easier.

I ended up finishing it last night and started chalice dungeons.  really get the sense I should have done these during the my first playthrough.  I'm waiting for materials to use my other chalices but the first two were killing enemies with one hit in my sword's weaker mode.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 04, 2015, 06:00:28 PM
Where is everyone PVPing in this game? I can't find anyone to fight anywhere.

wait times are long everywhere but best bets are
spoiler (click to show/hide)
Nightmare Frontier and Mergo's Loft because of the bell maiden.  granted it's more invasion than PVP and you get instances where you follow a guy waiting for him to notice you.
[close]


other areas are maybe 10 minutes of running around, connect, and end up against two guys guzzling vials while it's lagging out  :-\  the couple legit pvp matches are awesome but hopefully a patch makes it easier.

I ended up finishing it last night and started chalice dungeons.  really get the sense I should have done these during the my first playthrough.  I'm waiting for materials to use my other chalices but the first two were killing enemies with one hit in my sword's weaker mode.

I spent like 30 minutes waiting around NF with no bites. I'm SL 73 right now. Too low for the PVP crowd still maybe?
Title: Re: Bloodborne
Post by: cool breeze on April 04, 2015, 06:18:12 PM
I spent like 30 minutes waiting around NF with no bites. I'm SL 73 right now. Too low for the PVP crowd still maybe?

Did you switch from local to worldwide?
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 04, 2015, 06:19:10 PM
Yessir
Title: Re: Bloodborne
Post by: cool breeze on April 04, 2015, 06:25:29 PM
No idea, then.  I was around that when I started ringing the bell it hasn't changed since reaching the high 80-90 range.

I read people are also having connection issues with co-op.  for me that's almost instant, so maybe I've been lucky.

speaking of co-op, last night I got called to fight an optional boss and was tearing him down while this guy hung back.  he jumped in near the end to get the killing blow and the boss wrecked him in two hits.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 04, 2015, 08:14:22 PM
Bought the Kirkhammer and FUCKED FATHER G UP
Title: Re: Bloodborne
Post by: Rahxephon91 on April 04, 2015, 08:26:20 PM
Beat Vicar Amelia first try. Really easy.
Title: Re: Bloodborne
Post by: cool breeze on April 04, 2015, 09:59:54 PM
Vicar Amelia was the hardest boss for me, or tied including an optional boss.

for some of the big monster bosses I remap Circle to L1 and never lock on.
Title: Re: Bloodborne
Post by: iconoclast on April 05, 2015, 01:27:36 AM
I was stuck on Amelia in NG+ for 2~ hours this morning. It's hard to safely punish some of her attacks with the Rifle Spear's charge attack (since everything else I have does pitiful damage), and I don't know how to stop her heal. I'm starting to think I should just use the 400k souls I'm sitting on and level up.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 05, 2015, 02:01:11 AM
Made it up to the Bloodhungry Beast. :stahp
Title: Re: Bloodborne
Post by: mormapope on April 05, 2015, 02:08:04 AM
Aight, don't own the game so I have questions for Souls veterans:

How varied can a character build be?
In general, whats the best build when it comes to attributes?
What's the most OP weapon thus far when fully upgraded?
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 05, 2015, 03:39:20 AM
Im now at the unseen village (story wise) and shit is cray. No time to play this easter cause I got friends over but can't wait to crack that area. Jusy hope that I dont have to fight Paarl for real now.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 05, 2015, 04:15:15 AM
Unseen village ia fucked up, im just sprinting aroud it scouting but maaaaan
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 05, 2015, 04:20:38 AM
Am I even supposed to be here now?
Title: Re: Bloodborne
Post by: sarslip on April 05, 2015, 07:54:03 AM
so the gatling gun boss dude at the top of the ladder just fell off mid-battle?  im assuming this happens a lot.  hopefully he didnt drop anything good  :lol
Title: Re: Bloodborne
Post by: patrickula on April 05, 2015, 11:12:47 AM
so the gatling gun boss dude at the top of the ladder just fell off mid-battle?  im assuming this happens a lot.  hopefully he didnt drop anything good  :lol

This happened for me too. If you die/go to hunter's dream his loot should respawn at the top of the tower  8)
Title: Re: Bloodborne
Post by: cool breeze on April 05, 2015, 12:47:53 PM
I think depth 3 chalice (pthumeru) is reaching mid to late main game difficulty.  depth 5 is probably going to be a pain.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 05, 2015, 01:12:24 PM
so the gatling gun boss dude at the top of the ladder just fell off mid-battle?  im assuming this happens a lot.  hopefully he didnt drop anything good  :lol

This happened to me as well.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 05, 2015, 01:29:15 PM
I think depth 3 chalice (pthumeru) is reaching mid to late main game difficulty.  depth 5 is probably going to be a pain.

Yeah. Depth 3 is where things start to get dicey. I'm stuck on the depth 3 layer 3 Pthumerian Labyrinth boss. It's rom, but in a tiny ass room. Such a pain.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 05, 2015, 04:27:32 PM
Fuck that place

Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 05, 2015, 04:39:47 PM
Pre Rom, I don't think the Unseen Village was all that bad outside of Paarl. Post Rom with the blood moon in the sky......fuck that. And especially fuck those old women wearing the robes.  I've died way too many times by those bitches looking for the lady with the bell to stop them from coming back.  I finally gave up and just sprinted through it and then found that lantern right afterward.  Not to mention the three incredibly tough guys hanging out in that large room or those mass of corpse things that roam the streets in place of the pigs that were there before.

So yeah. I agree. Fuck that place.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 05, 2015, 05:14:54 PM
Yeah Im post rom, just sprinting around, dunno where to go to though. Think I got two/three lanterns lit now.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 05, 2015, 06:16:25 PM
Go down the stairs where the pig used to come up. That path leads to the next boss.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 05, 2015, 08:00:26 PM
Bloodstarved beast is a son of a bitch but I have a lot of stuff that does fire damage so I think I should be able to take it down pretty soon.


donezo

https://www.youtube.com/watch?v=MMCZqRYBW2g
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 05, 2015, 09:23:10 PM
Go down the stairs where the pig used to come up. That path leads to the next boss.

I never explored tge area pre rom except stumbling on paarl and decidinh ill come back later :)

Thanks for always replying with tips
Title: Re: Bloodborne
Post by: demi on April 05, 2015, 09:32:38 PM
Are you guys done with this by the numbers game yet?

How many "Souls" games can you play before you ResidentSleeper
Title: Re: Bloodborne
Post by: fistfulofmetal on April 05, 2015, 11:07:01 PM
I got punched in the face by this guy with a bloody burlap sack and then kidnapped.
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 05, 2015, 11:59:51 PM
Welcome to the Unseen Village part 1.  Remember to get that lantern while you're there otherwise you wont be able to come back until later in the game.

.....


Meanwhile.....


Ya know, the closer I am to finishing this the less I'm liking it.  I guess Dark Souls kinda shit the bed towards the end too but I remember wanting to immediately go back and try it again afterwards.  Whenever I finally slog my way past the last boss I don't think I'll want to touch this for a good long while. I'm good. I don't need to see anymore. I think from the Forbidden Forest onward really soured me.
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 06, 2015, 12:33:08 AM
Aight, don't own the game so I have questions for Souls veterans:

How varied can a character build be?
In general, whats the best build when it comes to attributes?
What's the most OP weapon thus far when fully upgraded?


1) character builds are basically the same across the board in Bloodborne and nothing at all like it is in the other Souls games.  Theres next to no variance here. Sure you can plunk points into shit like arcane or bloodtinge but in the end everyone is the same quick character that swings a handful of the same weapons.

2) I don't know about the best but it seems like most of the weapons outside of lone or maybe two of them are governed by strength.  IMO strength, vitality, endurance, and skill (in that order) play the biggest role. I'm still not sure just what the fuck bloodtinge is good for and arcane is somewhat useful on certain weapons but largely unnecessary in the end.

3) my weapon of choice is Ludwig's Holy Blade. I'm not sure if it does the most damage but it does a hell of a lot, the moveset is pretty handy, it's relatively quick  when compared to the Kirkhammer, and the two handed  charged thrust can be devastating.  I also really like the Tonitrus with its electrical damage.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 06, 2015, 12:34:48 AM
Welcome to the Unseen Village part 1.  Remember to get that lantern while you're there otherwise you wont be able to come back until later in the game.

Got the lantern, and opened the side door. Also got this weapon that has electric on it. When charged up it's more powerful than the Kirkhammer. May have to experiment with it a bit. I also explored the dungeon area where you spawn and found a path that lead to a fucking big electric boss and bailed the hell out of there.

The dude in the wheel chair in Hunter's Dream said to scale Oeden and I did but I don't have the key to the door. And now the fucker is gone!
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 06, 2015, 01:03:52 AM
end boss spoilerz
spoiler (click to show/hide)
When I beat the moon presence does it kick me into NG+, or can I hang out and do thangs beforehand?
[close]
Title: Re: Bloodborne
Post by: cool breeze on April 06, 2015, 01:13:19 AM
end boss spoilerz
spoiler (click to show/hide)
When I beat the moon presence does it kick me into NG+, or can I hang out and do thangs beforehand?
[close]

spoiler (click to show/hide)
straight into new game plus

let it kill you if you want to do clean up.  it even skips the Gehrman fight for when you want to finish.
[close]
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 06, 2015, 01:28:40 AM
Cool thanks. Upper Cathedral is the only thing I missed so I'll take care of that first.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 06, 2015, 03:47:03 AM
Are you guys done with this by the numbers game yet?

How many "Souls" games can you play before you ResidentSleeper

Why aRent you playing dems?
Title: Re: Bloodborne
Post by: fistfulofmetal on April 06, 2015, 04:34:48 AM
Managed to beat the two Hunters outside the Cathedral area in one. The first with the electric weapon, the other with the gunsword. The latter was a real sonofabitch but I just had to drop the Kirkhammer on his head a few times.
Title: Re: Bloodborne
Post by: Am_I_Anonymous on April 06, 2015, 12:23:52 PM
Played this for like 5 minutes at my aunt's house this weekend. I noped the fuck out of this just like a I noped the fuck out of DS 1.


Shitty ass game.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 06, 2015, 02:27:36 PM
Got the One Reborn down to 25%, any tips?

Also how far am I now?
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 06, 2015, 02:44:34 PM
I ran right into the middle of the The One Reborn and just hacked away at him.  There seemed to be some kind of glitch where I wasn't taking any damage at all outside of all that acid or poison he shoots or spits up towards the end.  It was hard to tell just what the hell was really happening in that fight because I was under his asshole for nearly the whole thing.

And you're nearly at the end.  Just a couple more sections.
Title: Re: Bloodborne
Post by: sarslip on April 06, 2015, 02:49:20 PM
Played this for like 5 minutes at my aunt's house this weekend. I noped the fuck out of this just like a I noped the fuck out of DS 1.


Shitty ass game.

what boss is your aunt on?
Title: Re: Bloodborne
Post by: demi on April 06, 2015, 02:49:43 PM
(https://pbs.twimg.com/media/CB4R86eUIAAxkHw.jpg)
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 06, 2015, 04:10:17 PM
Just finished it up. Overall I think DS1 > DS2=Bloodborne

Bloodborne really won me over early with it's hugely better world design, but the complete lack of equipment, broken PVP/online and removal of build diversity started to sour me a bit. Overall, they're all awesome, but even with DS1's mediocre latter quarter it's still the best of the three. I haven't played Demon's Souls yet so I can't comment on that.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 06, 2015, 04:22:05 PM
Beat the One Reborn, actually mega easy dont know what I had trouble with
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 06, 2015, 04:27:25 PM
Just finished it up. Overall I think DS1 > DS2=Bloodborne

Bloodborne really won me over early with it's hugely better world design, but the complete lack of equipment, broken PVP/online and removal of build diversity started to sour me a bit. Overall, they're all awesome, but even with DS1's mediocre latter quarter it's still the best of the three. I haven't played Demon's Souls yet so I can't comment on that.

DS1 was my first souls game but I gave up early on, I played DeS 4 years later and finished it with a guide. Playing Bloodborne more blind as its less obtuse. Def wanna try DS2 now.

Title: Re: Bloodborne
Post by: sarslip on April 06, 2015, 04:39:04 PM
DemonS i accidentally attacked some critical character in the hub early on.  it made progress back to the hub hell, every time (would immediately get chased), when i finally beat him from saving up 30 things of wheat grass or whatever, it felt the same as beating most final bosses in games, at which point i gave up the game and called it a success  :-\
Title: Re: Bloodborne
Post by: cool breeze on April 06, 2015, 05:38:43 PM
Just finished it up. Overall I think DS1 > DS2=Bloodborne

Bloodborne really won me over early with it's hugely better world design, but the complete lack of equipment, broken PVP/online and removal of build diversity started to sour me a bit. Overall, they're all awesome, but even with DS1's mediocre latter quarter it's still the best of the three. I haven't played Demon's Souls yet so I can't comment on that.

for me it's DS1 > Bloodborne = Demon's.  online puts DS1 over Bloodborne for me.  it's not just the brokenness, it's how invasions are handled, covenants, etc.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 06, 2015, 06:10:47 PM
it's not just the brokenness, it's how invasions are handled, covenants, etc.

Yep, definitely. Both its implementation as well as the fact as the netcode somehow got worse between DS2 and this make this the lesser of the three when it comes to the online aspects.
Title: Re: Bloodborne
Post by: Hitler Stole My Potato on April 06, 2015, 08:58:44 PM
I definitely think Dark Souls is better than Bloodborne.  Bloodborne's combat feels better than Dark Souls and it's obviously graphically superior but in every other way I think DS1 is a better experience overall.  From character customization to world design DS1 trumps Bloodborne.

And speaking of world design, I always loved how interconnected the world of Dark Souls was.  I remember how amazed I was when I opened up shortcuts in the game that would unexpectedly lead me back to Firelink.  I think I only got that one time in Bloodborne when I got lost in the Forbidden Forest and ended up going into the back of Losefka's Clinic and even then it wasn't that big of a deal.  I never wanted to go back that way ever again.

I don't think Bloodborne is a bad game or anything but it's no Dark Souls.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 06, 2015, 09:14:37 PM
I kind of wish the game didn't have boss battles.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 08, 2015, 01:21:40 PM
Gonna own Nightmare of Mensis tonight

Farmed some vials

At least that Hunter is going down

Game seems more bout avoiding some encounters now or maybe my playstyle has changed these last 30 hours
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 08, 2015, 04:13:16 PM
Alright, the game's real challenge is totally in the chalice dungeons. I just started Pthumerian depth 4 and it gives you a 50% hp debuff.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 08, 2015, 04:51:54 PM
Dunno if ill even try those, whats there?

Where to go after that piece of cake Micolash?
Title: Re: Bloodborne
Post by: mormapope on April 08, 2015, 04:59:05 PM
1) character builds are basically the same across the board in Bloodborne and nothing at all like it is in the other Souls games.  Theres next to no variance here. Sure you can plunk points into shit like arcane or bloodtinge but in the end everyone is the same quick character that swings a handful of the same weapons.

2) I don't know about the best but it seems like most of the weapons outside of lone or maybe two of them are governed by strength.  IMO strength, vitality, endurance, and skill (in that order) play the biggest role. I'm still not sure just what the fuck bloodtinge is good for and arcane is somewhat useful on certain weapons but largely unnecessary in the end.

3) my weapon of choice is Ludwig's Holy Blade. I'm not sure if it does the most damage but it does a hell of a lot, the moveset is pretty handy, it's relatively quick  when compared to the Kirkhammer, and the two handed  charged thrust can be devastating.  I also really like the Tonitrus with its electrical damage.

Thank you for answering. I had the feeling that build options and actual RPG elements would be culled, since every piece of gameplay had similar player characters doing the exact same stuff.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 08, 2015, 05:34:54 PM
Feck I needed 1 last hit to kill the nurse on my first try :(
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 08, 2015, 05:42:30 PM
Dunno if ill even try those, whats there?

Where to go after that piece of cake Micolash?

You can find versions of weapons with different rune slots, the Beast Claw weapon, and a bunch of exclusive bosses. I'm mostly doing them cause I want to platinum this game.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 08, 2015, 05:42:51 PM
Oh also you can get one extra Blood Rock.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 08, 2015, 06:28:01 PM
Oh wow so this is "it"

I am now at the end, I think I will go and try to get some of the bosses I missed now before fighting the last boss:
spoiler (click to show/hide)
-paarl
-martyr
-ama
-emmisary

I didnt play with a guide until  now so I dont have the maths for the true ending and boss

Is there any way of getting all 4 endings without schlepping through the game again?
[close]
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 09, 2015, 03:58:55 PM
Toughest boss so far for me

Hope to wrap this up tonight but been toiling for 45 min already
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 09, 2015, 05:26:35 PM
Having to farm vials and bullets is really tedious, why have that 99 limit

Not the best design as I prob would have had hundreds of both if the game let me pick them up during the 35 hours I played
Title: Re: Bloodborne
Post by: TakingBackSunday on April 09, 2015, 06:19:25 PM
seriously fuck this game
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 09, 2015, 08:32:12 PM
Vicar Amelia NG+ is a real ball buster.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 10, 2015, 02:07:59 AM
Gave up trying to beat the last boss

Maybe i need to lvl up a bit

seriously fuck this game

How far are you?
Title: Re: Bloodborne
Post by: fistfulofmetal on April 10, 2015, 02:19:06 AM
The Witches of whatever boss was pretty easy then of course they start doing new weird shit and then I died. but I almost beat them on my first try. Didn't see too difficult.
Title: Re: Bloodborne
Post by: TakingBackSunday on April 10, 2015, 10:45:53 AM
Gave up trying to beat the last boss

Maybe i need to lvl up a bit

seriously fuck this game

How far are you?

Not far at all.  Like, embarrassingly not far.  I haven't gotten to the first boss yet and I keep fucking dying.  I'm terrible at videogames, confirmed
Title: Re: Bloodborne
Post by: fistfulofmetal on April 10, 2015, 11:08:58 AM
upload a gameplay session of yourself to youtube so we can give you pointers?
Title: Re: Bloodborne
Post by: TakingBackSunday on April 10, 2015, 11:35:37 AM
I'll try that tonight
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 10, 2015, 11:42:36 AM
Yeah, do that. You're probably missing some basic stuff that will really make the game easier for you.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 10, 2015, 12:57:56 PM
Totally just found an inifinite blood echos glitch, though I don't know if I completely understand it. Saved a video. Will upload later.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 10, 2015, 01:23:44 PM
I don't know how I did this

https://www.youtube.com/watch?v=RdUT8yZXWr0
Title: Re: Bloodborne
Post by: sarslip on April 10, 2015, 01:26:41 PM
 :bolo
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 10, 2015, 01:45:49 PM
Tou fucking kidding me? Thats not peanuts either
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 10, 2015, 02:44:58 PM
Reddit cracked it. Basically if you kill the dogs in the Forbidden Woods village while they're still caged and come up here through the poison lake it freaks the game out and keeps counting them as dying when you cross a certain threshold.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 10, 2015, 05:31:30 PM
Nice, tempted to try that.

Leveled up a bit from 75 to 85 and beat Paarl, Amygdala and the last boss within an hour of each other.

Shame I dont have the true ending but oh well

Gotg so far easily, fee minor gripes here and there (farming, lack of builds) but overal a great streamlined souls.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 10, 2015, 05:33:12 PM
Gave up trying to beat the last boss

Maybe i need to lvl up a bit

seriously fuck this game

How far are you?

Not far at all.  Like, embarrassingly not far.  I haven't gotten to the first boss yet and I keep fucking dying.  I'm terrible at videogames, confirmed

Dont give up!
Title: Re: Bloodborne
Post by: sarslip on April 13, 2015, 07:57:02 AM
Frenzy  :stahp
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 13, 2015, 05:42:21 PM
These chalice dungeon bosses are easily the hardest in the history of souls games. Jesus christ. Just started Depth 5 Pthumerian. Once I finish this I'll have platinumed the game, and then I don't want to play this again for a loooooooooooooong time.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 14, 2015, 01:23:05 AM
I beat Vicar Amelia just a moment ago. Went back to the Cathedral Ward, turned to see if Eileen was still there when suddenly-

Insight lets you see some FUCKED UP shit where it shouldnt be.  :brazilcry :brazilcry
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 14, 2015, 03:33:51 AM
(http://i.imgur.com/fmTbwB4.jpg)

Yeah, I'm done. Awesome game.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 14, 2015, 04:24:50 AM
Gz for the perseverance!

I don't have the will to go beyond my one playthrough  :stahp
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 14, 2015, 04:36:34 AM
Gz for the perseverance!

I don't have the will to go beyond my one playthrough  :stahp

NG+ took like less than 5 hours for me  :lol It's crazy how fast blazing through this shit is when you stick to the main route, know what's worth stopping for and know the bosses. I save scummed to get both the endings I missed in one go, cause forget playing through a third time.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 14, 2015, 04:43:24 AM
5 hours?

Oh now I'm temped to play again fuuuuuuu why did you say that :lol

Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 14, 2015, 04:44:55 AM
You should try some chalice stuff at the very least. The dungeons are kinda boring, but they have a ton of completely unique bosses that are kinda fun.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 14, 2015, 09:49:20 AM
Root Chalice dungeons are really fun. Some of the randomized arrangements in them can be so stresful, like this one dungeon I searched for that had two snatchers, like 7 generic mooks and a few wolves all cluttered together at the mouth of layer 1's entrance. I couldn't even get inside cause it wasn't worth the effort. :lol
Title: Re: Bloodborne
Post by: sarslip on April 14, 2015, 10:56:53 AM
Bloodbourne Sould 1 mill
http://www.destructoid.com/bloodborne-sells-over-one-million-sony-has-announced-290456.phtml
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 14, 2015, 05:49:16 PM
Ok I did a chalice dungeon and beat it cause I was pretty overleveled. Def see how this could be fun as it somehow was creepier then the the main game.

Bummer there seems to be no trophies for any bosses here.

Also how do I know that a chalice is done? I went to layer 3 and beat the boss and now there is nothing
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 14, 2015, 06:23:58 PM
Ok I did a chalice dungeon and beat it cause I was pretty overleveled. Def see how this could be fun as it somehow was creepier then the the main game.

Bummer there seems to be no trophies for any bosses here.

Also how do I know that a chalice is done? I went to layer 3 and beat the boss and now there is nothing

That dungeon is done. The bosses in that dungeon should have dropped a root chalice (which lets you generate a randomized version of that dungeon) and a chalice for the next depth.

There's a trophy for beating the last boss of the last chalice dungeon. You also get a key item that seems to have a currently unknown purpose.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 15, 2015, 03:31:32 AM
Yeah I got the root thingy (didnt know that root meant random but From loves to obscure things and I think that adds to the charm a bit), I also got some maths to open up new chalice dungeons now.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 15, 2015, 02:27:50 PM
Killed the Cleric Beast on my first try in NG+, got to Gascoine and got him to 10%, died.

Im done, my heart cant take it anymore

Title: Re: Bloodborne
Post by: fistfulofmetal on April 15, 2015, 06:44:52 PM
Vicar Amelia deaded
Title: Re: Bloodborne
Post by: fistfulofmetal on April 15, 2015, 07:13:53 PM
Oooo Forbidden Woods looks like an interesting place
Title: Re: Bloodborne
Post by: fistfulofmetal on April 15, 2015, 10:37:53 PM
those big fucking snake coil assholes seem like real son of a bitches
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 16, 2015, 12:56:56 AM
FYI, wearing the Hand Lantern apparently hugely slows down your stamina regen. So don't do that if you are.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 16, 2015, 03:43:04 AM
Huh, that's probably why the lantern is turned off every time you awaken/die.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 16, 2015, 06:08:12 AM
Shiiiiiiiiit really?

I have to send this game to a friend before I try to play more.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 16, 2015, 07:09:39 PM
Nightmare Frontier  :stahp
Title: Re: Bloodborne
Post by: fistfulofmetal on April 16, 2015, 07:24:47 PM
(http://i.imgur.com/8cXCZPQh.jpg) (http://imgur.com/8cXCZPQ)
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 17, 2015, 10:31:02 AM
Met Ebrietas, bitch of the cosmos.

This fight is dicks (the good kind though).
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 17, 2015, 02:14:02 PM
Its gonna be hard for any game to top BB this year
Title: Re: Bloodborne
Post by: fistfulofmetal on April 17, 2015, 03:24:50 PM
The game gets weird at 40 insight.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 17, 2015, 03:31:55 PM
How? Ive had loads but dont remember weird stuff
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 17, 2015, 03:43:05 PM
How? Ive had loads but dont remember weird stuff

spoiler (click to show/hide)
The Amygdala become visible way before the blood moon phase if you reach 40 insight.
[close]
Title: Re: Bloodborne
Post by: fistfulofmetal on April 17, 2015, 06:09:54 PM
Amygdala went down pretty easy.


edit: Actually I think my game is glitched because it was only doing one really easy attack which I had no problem dodging LMAO
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 17, 2015, 06:36:50 PM
Amygdala went down pretty easy.


edit: Actually I think my game is glitched because it was only doing one really easy attack which I had no problem dodging LMAO
There's an AI bug where some boss fights will do nothing but walk straight at you and do one move over and over. I thought it was limited to just normal-sized ones, but I guess not!
Title: Re: Bloodborne
Post by: fistfulofmetal on April 17, 2015, 06:54:13 PM
Yeah I knew about that bug but I also thought you literally had to have your game running for 12+ hours for it to happen. I always put my console into sleep so maybe that counts? I watched a video of someone beating that boss and it definitely does a lot more stuff.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 17, 2015, 06:56:48 PM
Mmm, I don't think that's 100% accurate. I definitely had the bug happen to me against a chalice dungeon boss (I complained about him on twitter and got told that he's supposed to have a lot more attacks)  and I'd only been playing for like 1/2 that time.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 17, 2015, 11:13:43 PM
Undead Giant is the biggest piece of shit in the game. There's absolutely why this huge turd should be this god damn CHEAP in a depth 3 chalice dungeon.  :maf :maf :maf :maf :maf :maf :maf

Edit: Naturally, I take him down on the attempt right after I post this. Good riddance.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 18, 2015, 01:37:56 AM
We havent had a status update from brandnew in a while
Title: Re: Bloodborne
Post by: Bebpo on April 18, 2015, 03:56:51 AM
Played this for the first time in a few weeks tonight (putting it aside while I play through some longass rpgs in April/May and then I'll main Bloodborne) and played through the first segment of Old Yarnham.  So much fun.  Climbed up to the gattling gun fucker and he swiped at me and I dodged and he fell off the tower  :lol  Opened the shortcut below him and saved for the night.  This is such a good game.  I'm pretty excited because I never finished Dark Souls 1 since I lost my save halfway and never played Dark Souls 2; so excited to have 3 quality games of this stuff still to play.  Really enjoy these games.  Demon Souls was amazing.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 18, 2015, 11:32:11 AM
Rom went down pretty easy as well. And even made sure to restart the game so there wasn't a chance of it being bugged.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 18, 2015, 01:24:33 PM
Putting your PS4 to sleep with the game running makes the AI bug happen. You've either gotta close the application before you do it or completely turn off the PS4 between sessions.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 18, 2015, 01:25:26 PM
Undead Giant is the biggest piece of shit in the game. There's absolutely why this huge turd should be this god damn CHEAP in a depth 3 chalice dungeon.  :maf :maf :maf :maf :maf :maf :maf

Edit: Naturally, I take him down on the attempt right after I post this. Good riddance.

OH DUDE FUCK THAT GUY

Seriously. Fuck his stupid face. He has like 3 huge sweeping one hit kill attacks.
Title: Re: Bloodborne
Post by: fistfulofmetal on April 18, 2015, 02:29:15 PM
the moon just birthed a giant fucking undead corpse monster
Title: Re: Bloodborne
Post by: fistfulofmetal on April 19, 2015, 07:48:40 PM
The fucker with the cage on his head isn't hard but he has some dumbass AOE attack that oneshots me every time. And he's teeeeeedious to fight.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 23, 2015, 04:58:39 AM
Update 1.03

http://www.jp.playstation.com/op/bloodborne/news/2015/04/103.html

Main points of UPDATE 1.03
-Reduced loading times (approx. 5-15 seconds; may vary by circumstance)
-Fixed bug that left certain lifts and elevators inoperable
-Fixed bug that resulted in bosses becoming immobilized
-Fixed bug that left players unable to advance NPC events during multi-play
-When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play
This will resolve matchmaking issues related to Suspend/Resume.
-Other various bug fixes
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 23, 2015, 08:06:04 AM
Load times down by 15 sec or down to 15sec?
Title: Re: Bloodborne
Post by: El Babua on April 23, 2015, 10:39:40 AM
Forbidden Woods might be the best level in the game start to finish. From the RE4 esque begining, to the las plagas mobs and the tension when you don't know what's going to come out from the bush right next to you. :laws

New patch dropped. Loading improvements and tweaks. Still no fix to frame pacing issues. Either FROM doesn't notice or care, or it's very hard to fix for them as I feared when the game released.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 23, 2015, 02:12:52 PM
Load times down by 15 sec or down to 15sec?

http://www.eurogamer.net/articles/digitalfoundry-2015-bloodborne-loading-times-improved

I should've waited before I platinumed this. I bet at least 1 of my 70 hours was loading time.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 23, 2015, 02:51:16 PM
The load time improvement is real. This'll make NG+ even more of a breeze.  :o

They also added item description load screens for people who didnt like staring at the title.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 23, 2015, 03:06:01 PM
Fuuuuck I already sent the game to a buddy
Title: Re: Bloodborne
Post by: Rahxephon91 on April 30, 2015, 03:13:57 PM
Are the rest of the Souls games this easy? In the end, the last few bosses and even optional bosses went down in one round. None of them after the One Reborn where that difficult. Though, the Wet Nurse was by far the most exciting boss battle with Gerhern also being pretty cool.

I've heard NG+ is harder, but I was also able to kill the Cleric Beast there pretty easily.

Fantastic game though.

I'm kind of unsure if I want to play any of the Souls game. What I liked about BB was how quick the game was, with it's emphasis on aggressive combat. I don't think the other Souls games are like that.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on April 30, 2015, 03:26:06 PM
I don't know if Bloodborne is "easier" than the rest of the souls series so much as it's a lot friendlier towards being aggressive and actually puts every boss fight at your level, where even giant dudes suffer through the same mechanics you do. I was surprised at how much more intuitive stunning enemies with guns was than trying to parry their attacks with shields. A lot of the later boss fights in Dark Souls 1/2 are just outright cheap rather than difficult too. It's a little hard to compare.

Also funny that you say the One Reborn was hard, cause he as a chump for me. Ebrietas, Paarl and some of the Chalice dungeon bosses would constantly wreck me though, specially the later. Do those if you haven't already, I'm pretty sure their difficulty is "fixed" outside of NG+ rules.

Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 30, 2015, 05:13:09 PM
If you thought that game was too easy go do the chalice dungeons and prepare to be humbled.
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 30, 2015, 05:13:56 PM
I still have defiled chalice Watchdog of the Old Lords nightmares.
Title: Re: Bloodborne
Post by: Cerveza mas fina on April 30, 2015, 06:33:26 PM
Did anyone get the story?

I watched a 20 min youtube vid that explained it all

Ill prob play the game again when some dlc hits

What a masterpiece
Title: Re: Bloodborne
Post by: Rahxephon91 on April 30, 2015, 06:55:24 PM
If you thought that game was too easy go do the chalice dungeons and prepare to be humbled.
I've done up until the one with Bloodletting Beast. Do they get significantly harder after that. They've been a real cakewalk. Though I wish I had done more before NG+
Title: Re: Bloodborne
Post by: BobFromPikeCreek on April 30, 2015, 10:23:55 PM
Depth 4 is a ball buster. You have to do the whole thing with half health.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 20, 2015, 08:49:02 PM
https://twitter.com/yosp/status/601186946988244992

(http://i.imgur.com/Ex4QfnR.png)


Gimme more.  :mouf
Title: Re: Bloodborne
Post by: El Babua on May 21, 2015, 12:56:46 AM
:rejoice

Things I want that should really just be a free update:
Improve chalice dungeons, make them a better vehicle for co-op and pvp
Give NG+ new content (bell ringers in most areas, monsters, etc.) also give a way to farm blood rocks in the main game

As for the DLC, if it's as good as Artoiras of the Abyss, then  :whew
Title: Re: Bloodborne
Post by: Cerveza mas fina on May 21, 2015, 03:41:30 AM
HYPE

I haven't been to Cainhurst Castle yet on my first playthrough, so when I get the Expansion I will have shit tons of new content.

I'm also extra hyped cause they are saying EXPANSION and not just DLC, hope that means it's juicy

:rejoice
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 23, 2015, 11:14:16 PM
Patch 1.04 on Monday:

I might actually finish the Chalice Dungeons now. O:
Title: Re: Bloodborne
Post by: Bebpo on May 26, 2015, 12:33:45 AM
Got back to playing this after taking about a month break 3 bosses in, and spent the day on Vicar Amelia and then Hemwick and then re-specing my character that all STR and no VIT/END.  Gained like 15 levels today lol.  Now I'm just entering the Forbidden Woods with VIT/END/STR at 22/22/26 in a more balanced setup using +6 Saw Cleaver and +5 Kirkhammer 2H.  Before I was 15/16/26 and just was dying in 2 hits from everything >_< 

Game is real fun, but lost so many souls in frustrating dying today :(  Always sucks when you lose a bunch of souls >_<
Title: Re: Bloodborne
Post by: Bebpo on May 27, 2015, 01:54:11 AM
Got so lost in forbidden forest :(  Still haven't tried fighting a giant boar cause have bad memories from that first boar in Dark Souls :(  Missed the first bloodstone chunk in the forest with 3 snake heads.  Will try to find it and grab it next time.  Wondering if I should do some optional area stuff before moving on in Bygr~~~, can get to the old workshop, and cainhurst castle and unseen village and apparently nightmare of something right now.  Still using saw cleaver (+6) with 24/24/28 VIT/END/STR atm.
Title: Re: Bloodborne
Post by: Cerveza mas fina on May 27, 2015, 01:57:46 AM
Just move forward!

Sounds like you are playing with a guide though
Title: Re: Bloodborne
Post by: Bebpo on May 27, 2015, 02:20:19 AM
Nah, not using a guide but I check the wiki occasionally for what items do that I get and boss strategies after dying a few times.

Also using gaf for tips.  People are telling me to do Cainhurst now so gonna do that.  Man I love this game.  Might even beat it before I go on vacation in a week.
Title: Re: Bloodborne
Post by: El Babua on May 27, 2015, 03:27:49 AM
Cainhurst is pretty good. Hell, all the three  main optional areas are.

Really excited for the DLC. Heard it's "longer than people are expecting" according to Sony Japan's streaming show.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 27, 2015, 03:31:31 AM
If there's one thing that I love about Bloodborne that's been a constant Souls criticism of mine, its that the game ends strongly instead of fizzling out. The last few bosses in the game are pretty great, especially when compared to Demon's Soils final boss and whatever the fuck was Dark Souls' second half post-Anor Londo.

Cainhurst is great, though I found the enemies in the outside areas to be way fucking harder than anything inside the castle. :lol
Title: Re: Bloodborne
Post by: Bebpo on May 27, 2015, 04:35:00 AM
Nice, yeah gonna do Cainhurst and try to make some more progress in Unseen Village and get my Saw Cleaver to +7 next time I play before doing Byg~~~place I can't spell.

Really enjoy the game, though honestly coming from a bunch of 100 hour rpgs and stuff it feels pretty short since apparently I'm about halfway through the available areas now.  But that's just me being silly since it's so well paced and every area is great.  Just kind of want it to never end and want there to be like dozens of locations since each one has so much character and is a ton of fun to explore.  But I still have most of the area of Dark Souls 1 & 2 to explore after Bloodborne so I guess that's some consolation until the DLC is out. 
Title: Re: Bloodborne
Post by: Bebpo on May 28, 2015, 03:31:40 AM
If there's one thing that I love about Bloodborne that's been a constant Souls criticism of mine, its that the game ends strongly instead of fizzling out. The last few bosses in the game are pretty great, especially when compared to Demon's Soils final boss and whatever the fuck was Dark Souls' second half post-Anor Londo.

Cainhurst is great, though I found the enemies in the outside areas to be way fucking harder than anything inside the castle. :lol

Yeah, just did Cainhurst tonight and it was fine and fun but the spiders in the yard were ridiculous so I didn't fight many.  Flying enemies annoying too.  Got to the boss but had 0 vials so tried a couple of times and died and will head back after farming some vials. 

Also did as much of Unseen Village as is possible at this point and took out Darkbeast Pearl.  Got to the old Abandoned Workshop as well.  All good stuff. 


Would you recommend doing Nightmare Frontier now?  Or should I do Byrgenworth and some more story areas and do Nightmare Frontier more at endgame?  Just hit lvl.60, 27/27/30 VIT/END/STR with +7 Cleaver (2 chunks away from +8).
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 28, 2015, 04:54:10 AM
Definitely do Nightmare Frontier before Byrgenworth. It'll become incredibly apparent why after doing so.
Title: Re: Bloodborne
Post by: Bebpo on May 28, 2015, 05:26:37 AM
Thanks.  Will do that next time. 

Been reading a lot of the lore stuff for the places I've been, characters I've encountered.  I really like the setting in this one and the way it's all subtly told in the background.  Very cool game.  I think my only complaint at this point is that not giving you access to more weapons early means the weapons kind of get left in the dust because your character build is pretty locked in by lvl.60/70+ so you can't radically change your stats because you like a weapon you got in the last 1/3rd and by that point you may have or already have started spending your bloodstone chunks upgrading one of the weapons you already have available so you're kind of committed to main-ing that one.

Like if I get a bunch of cool weapons at this point I can't really see myself using them since I've already decided I'm getting Saw Cleaver to +10 this playthrough. 

Do you at least get to keep all your weapons for NG+ so you can use the late game weapons from the start?
Also the game needs way more equipment.  Outside of bosses where I need specific resistance, my hunter garb from early on in the game is still the strongest DEF equipment :| 


But yeah the core game is great, great setting, great level design, good combat, cool secrets, etc... I've only played Demon Souls and this (and like 1/4th of Dark Souls) and I'm not sure which I like best at this point.  I think I definitely like the streamlining of Bloodborne into a straight out Devil May Cry action game rpg-version as I'm a bigger fan of character action games than I am of rpgs actually.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 28, 2015, 05:34:17 AM
Yeah, you keep all of your shit for NG+.

The good thing about going with STR in Bloodborne is that damn near 75% of the weapons you can get early all scale with it. I went with Skill for the first time in a Souls game and used the Threaded Cane, but couldn't get another Skill weapon until super later in the game cause I didn't want to kill Eileen. Meanwhile I had cool shit like the Tonitrus, the Cannon and both Ludwig weapons picking up dust cause I didn't have the STR to use them. I ended up raising it later cause weapons that scale with both stats are really really good (like Ludwig's Holy Blade).

It involves using a glitch, but there's a skip you can do really early in the game that jumps you right into the Forbidden Woods, thus giving you earlier access to some of the later weapons. I'm doing that if I ever want to change things up for later runs. I already did it for NG+, fighting Shadow of Yarnaam as your first boss in the game is really intense. :lol
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 12:33:54 AM
Ok, I'm super freaking frustrated right now with Nightmare Frontier. First time the game has been way more frustrating than fun.  There's so much bullshit here:

-First the PVP which was the first time in the game I had to deal with never ending hunter attackers. Finally killed bell girl and stopped that.

-Huge ass poison lake, burning through all the blood vials & antidotes I don't have and farmed right before I got there. Hate moving slow through the lake since it's big.

-Boulder guys 1 hit killing me from above while running through the lake.

-FRENZY EYEBALL BRAIN which I am completely stuck at because if I kill him I still die from frenzy in 1 hit all my HP gone one-shotted even with the best Frenzy DEF gear I have right now. If I sprint past him my frenzy bar still maxes and I die in 1 hit one-shotting. I read you need to use sedatives...I don't have any (never found any) and the shop in hunters dream doesn't sell them. I just...can't get past this right now. Been wasting my night and my blood vials & antidotes and keep dying over and over. So frustrating. I don't have any frenzy defense runes fwiw.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 29, 2015, 12:44:36 AM
Just make a beeline past the main lake area and don't look back until later. There's only one right path, with the others leading to item collecting. Do look around for a shortcut before you get to a spot that looks like a boss area though.

spoiler (click to show/hide)
Your Insight total reduces your Frenzy resistance in general, so even High Frenzy RES gear doesn't  protect much if you're walking around with large amounts. It's pretty much over in general if he grabs you though.
[close]
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 01:38:44 AM
Doesn't work.  I spent all my insight and brought it down from 30 to 4 insight.  Hunter gear is the highest frenzy def stat equipment I have.  27 VIT.  Full HP.  I run past the eyeball guy at full speed and the meter still maxes and I instantly die in 1 hit.  I kill him in a combo real fast, even after he's dead my frenzy meter keeps rising and maxes and I die instantly in 1 hit. 

Spent 3 hours and didn't gain a single level.  Got past the boulder guys area which was super annoying with their instant 1 hit kills from the boulders thrown from a distance while you're fighting other boulder guys up close, but just got some more useless runes and items.  Could never make it past the eyeball guy. 

Pretty much went from loving the game to wanting to throw it in the trash and never touch it again.  Really burned out on it, that area was beyond abysmal. 


Googled a bit and everyone says not to touch this area until later in the story when you can buy sedatives to make it past the eyeball guys.  Guess I'll come back to this later, but I think I'm gonna take a break from the game for a week or two.  This area was that bad.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 29, 2015, 01:45:22 AM
Weird, that guy wasn't THAT troublesome when I did that area. You can farm Sedatives from the Slime Students in the lecture building, btw. Not a super common drop, but you just need one of them to get rid of Frenzy after killing it. Plus killing all the slime students in that one hall is like a gazillion easy Blood Echoes.
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 02:15:08 AM
Hmm, you're right about that room being a good place to farm blood echoes.  Get about 15k per run.  They rarely drop anything though, maybe 1-2 drops per entire room and so far I've just gotten quicksilver bullets.


I need to find a good place to farm blood vials, its annoying always running out.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 29, 2015, 02:32:05 AM
Like I said, they aren't a common drop. They drop them though, that's where I got my stash.

I do a farm run of either Central or Old Yharnam to stock up on blood Vials. The Nether Beasts are trivial to me now and they always drop 1-2 vials when killed.

http://www.primagames.com/games/bloodborne/tips/bloodborne-farm-blood-echoes-blood-vials-quicksilver-bullets-and-sedatives

This has a good farm route for Vials in Central Yharnam that you can do early on.
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 02:35:12 AM
Hmm, ok.  Farming lecture hall room to make me feel better about losing all my souls in stupid nightmare.  Gained 5 levels so far.  Just hit 30/30/30 on VIT/END/STR.  I was reading you don't really need more than 30 for END so I'll probably just alternate VIT/STR back and forth for the rest of the game.  Probably no point in investing into Skill/Bloodtinge/Arcane at this point, right?  Those are 12/6/7 respectively for me right now at lvl.65.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 29, 2015, 02:47:16 AM
Skill is good at a certain point cause you start getting a bigger damage boost from it than STR on weapons after a while due to diminishing returns. Bloodtinge you can leave alone unless there's a fancy new gun you wanna try out.

I'd get Arcane to at least 15. It lets you use the Empty Phantasm Shell, which is an Arcane damage buff to your right hand weapon, increases your item discovery stat and the Old Hunter's Bone, which temporarily buffs your dodges.
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 02:57:34 AM
I see what you mean.  STR only adds +1, SKL+2 at this point for Saw Cleaver D/D damage.  If I want to get Arcane to 15, that's 8 levels yikes.  Is that stuff really worth it? 

I still probably want to be upping my VIT ever 3 levels or so, so it'll take me a long while to get to Arcane 15 and start pumping into SKL.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 29, 2015, 03:08:18 AM
Up to you really. The old Hunter's bone is kinda whatever, but the Empty Phantasm shell is straight bonus damage to your weapon for a few QS bullets. The same as Fire/Bolt paper except you don't need to restock on them afterward. I use it a lot on my NG+ run.

If you just wanna get beefy and steamroll just, ignore Arcane and pump all your other stats up.
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 03:14:47 AM
Gotcha.  Final got some sedative drops.  Didn't see any until about an hour+ in of farming, then got like 5 all at once.  Might give Nightmare another shot...maybe. 
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 03:20:36 AM
Man, I'm starting to fall in love with the Tontirus bolt mode (using it to clear the lecture building with jumping R2 bolt damage to take out groups in 1 hit).  If I hadn't started using bloodchunks to upgrade the Saw Cleaver, I might have gone with Tontirus as my main (although I guess I'd be fucked if I ran into bosses that were strong against bolt damage).
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 29, 2015, 03:28:59 AM
You'll get more than enough chunks post Byrgenworth to get another weapon to +9. Its only the Rock needed for the final +10 upgrade that only has a single spawn point per playthrough, unless you do chalice dungeons.

By the end of my first run, I had a +10 Threaded Cane, a +9 Blade of Mercy, a +7 or 8 Ludwig's Holy Blade and a +5 weapon you get from beating the final boss.
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 03:45:12 AM
Sounds good.  Used a sedative, got past eyeball dude and opened up the shortcut in Nightmare.  Got a couple more chunks so upgrading my cleaver to +8 before trying the boss.
Title: Re: Bloodborne
Post by: Cerveza mas fina on May 29, 2015, 04:00:20 AM
I sprinted through Unseen Village and Nightmare Frontier

 8)
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 05:30:13 AM
Nightmare Frontier boss was super easy.  Went back and tried Matyr Logarius again now that I'm lvl.75 with 34 VIT, 30 END, 34 STR and a +8 Cleaver.  He still wrecked the shit out of me.  After a few tries eventually beat him but just barely in a really close fight.  I feel like the camera sucks in that fight for keeping track of a fast moving dude (him) and flying swords and shit in the 2nd half.  It was just extremely chaotic.  The first half is fine cause you can just parry -> visceral, but I found it really freaking hard to lock on to him and parry in the 2nd half with his movement speed and the sword stuff.  At least that's done.

Now can finally get back to the story areas and finish the game up this weekend.
Title: Re: Bloodborne
Post by: Bebpo on May 29, 2015, 11:49:39 PM
Making a lot of progress now that I got back to the story and am super OP.  Just gotta do upper cathedral and 2nd half of Menises.  I feel like investing heavy in Vit actually makes you play worse since you can almost always play sloppy, back off and heal.  Story bosses are kind of a joke now :\
Title: Re: Bloodborne
Post by: Bebpo on May 30, 2015, 04:06:20 AM
My experience:

Celestial Emmisary lol
Ebriates - tough, died a few times then I ate a blood pellet and mashed R1/L1 with my saw cleaver and killed her in like 20 seconds
Micolesh - neat
Wet Nurse - good fight but over real quick with a blood pellet
Final boss - good fight, kind of annoying until I got the hang of the patterns but then good
Best ending boss - dunno, just blood pellet and mashed after dodging a big attack

In the end I was lvl.94, 40 VIT, 40 STR, 30 END, 19 SKILL and only was using my Saw Cleaver + 10 with 414 damage after gems.  Like I had so many blood chunks at the end I don't know why I was so worried about using them.  I must have had 20+ chunks and I never used any because in the end my Saw Cleaver was destroying everything so no point in using other weapons.

Other than kind of breaking the game, really really liked it.  Gonna get back to reading up on the Lore cause the story seems great.  I think this and The Evil Within are probably the most interesting game stories so far this gen.  I liked how Bloodborne is basically a Resident Evil game (like RE4) in terms of atmosphere.  It's horror but not particularly scary, but just kind of messed up and unsettling.  Gave it a nice change from the Dark Souls and even Demon Souls though Demon had a good deal of this type of lovecraft to it.
Title: Re: Bloodborne
Post by: Cerveza mas fina on May 30, 2015, 05:13:57 AM
There are some great videos explaining the lore

Being lvl 94 was prob a bit too high for the last boss
Title: Re: Bloodborne
Post by: Rahxephon91 on May 30, 2015, 07:18:42 AM
I was around level 110 towards the end. Really kind of demolished everything. Though I wish I had done more chalice dungeons before a restart.

I also felt the Wet Nurse was an enjoyable boss battle.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 30, 2015, 08:03:09 AM
My favorite area, both thematically and involving actual content, is probably the Nightmare of Mensis. It's the culmination of all the fucked up things the cult of Mensis did in their attempt to follow Wilhem's teachings, with Micolash himself still wandering around inside the dream long after his physical body's wasted away.

Content wise, its the best form of asset re-use I've seen in the series. I'll slam Dark Souls' Demon Ruins and Lost Izalith any day for being the laziest form of it, with a super sloppy copy/paste job of previous bosses and dumb enemies that are virtually unchanged from before. In NoM, even though I'm still fighting dogs and crows and boars, the things done to those poor things make a world of difference in how I perceive the content. Plus it DOES have new things scattered in there despite being a familiar area (cause of Nightmare Frontier), so I does keep things fresh.

Micolash is one of my favorite bosses by virtue of being so chatty. It felt really weird fighting against a boss in a souls game that actually talks to you. His "grant us eyes" plea helps the player understand the underlying motivation for what the hells happening if they haven't been diligently reading the item descriptions to understand the lore.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 30, 2015, 03:50:43 PM
Popped this back in cause talking to Bebpo made me wanna play it. Chalice dungeons are a lot more manageable now that you get Blood games out the wazoo, plus I think the Blade of Mercy got a damage buff cause I don't remember it doing this much damage before.

Himtertomb Chalice - Super easy. First time I played a dungeon with those super huge rooms with empty floors and long suspension bridges. Got scared when I saw Undead Giant as a boss again, but the Cleaver/Cannon variety is super easy and not hard at all.

Lower Hintertomb - I didn't think they'd make those dumb Brainsucker enemies and turn one into a boss.  :lol Was even easier than the normal enemies cause he wouldn't simply spam paralysis spells forever. Forgotten Madman was a neat Hunter vs Hunter boss, Pthumerian Elder was basically a Fire elemental Martyr Logarius.

Ailing Loran - I like the desert theme in this one. Got to the first boss (Blood Starved Beast) who is a lot more difficult than his original version, but the power cut out when he was at like 1/4 health.  :goty Didn't feel like playing more after that.
Title: Re: Bloodborne
Post by: Cerveza mas fina on May 31, 2015, 04:20:13 AM
Power cut out? Wtf
Title: Re: Bloodborne
Post by: Bebpo on May 31, 2015, 04:29:40 AM
Popped this back in cause talking to Bebpo made me wanna play it. Chalice dungeons are a lot more manageable now that you get Blood games out the wazoo, plus I think the Blade of Mercy got a damage buff cause I don't remember it doing this much damage before.

Himtertomb Chalice - Super easy. First time I played a dungeon with those super huge rooms with empty floors and long suspension bridges. Got scared when I saw Undead Giant as a boss again, but the Cleaver/Cannon variety is super easy and not hard at all.

Lower Hintertomb - I didn't think they'd make those dumb Brainsucker enemies and turn one into a boss.  :lol Was even easier than the normal enemies cause he wouldn't simply spam paralysis spells forever. Forgotten Madman was a neat Hunter vs Hunter boss, Pthumerian Elder was basically a Fire elemental Martyr Logarius.

Ailing Loran - I like the desert theme in this one. Got to the first boss (Blood Starved Beast) who is a lot more difficult than his original version, but the power cut out when he was at like 1/4 health.  :goty Didn't feel like playing more after that.

I can't really get into chalice stuff for some reason, although I only did the very first chalice since I couldn't find ritual blood (1) to open the second one.  The first chalice was ok but I just found the level design kind of boring compared to the main game areas and lack of story/lore I guess is less compelling to me.

Started a new game+ run and went through Cleric Beast and Father G.  I actually liked the fights more this time around since I could take a few hits and so could the bosses.  Plus I knew what I was doing so the fights became a lot less frantic "oh shit oh shit dodge dodge dodge please don't take a hit" than the first time.  Also running through the areas is super quick since I know where I'm going and everything dies pretty easily.

I upped my Arcane to 15 and messed around with some of the tools, also got some more weapons and messed around with them at lvl.6/7.  I gotta say though, it's hard for me to stick with any weapon that isn't the saw cleaver at this point because the rest all feel slow and weak in comparison to the short form Cleaver at +10 with the best gems on it.  Yeah some have better range or do stronger damage with charge attacks, but I'm just too used to the feel of the Cleaver so I keep going back to that one. 

Probably not gonna play it anymore just because I'm over the new game+ run and can't access further Chalice dungeons.  Definitely feel like I got my time's worth of enjoyment.  Still reading up on the Lore theories and liking it a lot.  I gotta read up on the Demon Souls story because it's been a few years and I'm curious how DeSo compares in story to Bloodborne.  I just remember some blind girl and a giant continent falling or something. 

Now I'm really looking forward to getting back to Dark Souls at some point this year.  Love these Miyazaki games.  Originally I played through Demon Souls as basically a 0 VIT (1 hit kills) MAX magic dodge shit and shoot soul arrows from afar build.  That's also how I did the first 15 hours of Dark Souls (Capra Demon was such a bitch in that tiny room running and shooting a shot and then running and shooting a shot).  But now that I've experience the TONS OF HP TANKING MELEE MASH MASH MASH build of Bloodborne, I think when I restart Dark Souls I'm gonna go melee and do an HP/STR heavy tank build.  Had a lot of fun with it here.

Bloodborne was really great though.  I'd give it like a 9.5/10 or something.  Went back to playing GTAV and I still like that a little bit more, but Bloodborne is definitely the 2nd best game I've played so far this year.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on May 31, 2015, 05:50:59 AM
Power cut out, power surge, whatever. The lights went out and my PS4 turned off. :/

Your experience with the cleaver is basically mine with my spread of Threaded Cane / Blade of Mercy / Ludwig's Holy Blade. All of them deal monster damage and cover every situation I'd need, so I never feel the urge to try out a different weapon. My left hand is always the pistol with a the HP regen gem equipped and the torch. Because I'm almost always two-handing the Blade and Holy Blade, the regen effect stays active even if I'm not actively using it.

The level design for Chalice dungeons is pretty boring, yeah, but the boss fights themselves are harder than all of the ones on the game (for the most part). At least 1/4 of all the bosses the game has can only be fought inside them.

Also don't forget that we're still due for a Bloodborne expansion. You'll be back to Yharnam soon enough.
Title: Re: Bloodborne
Post by: Bebpo on June 01, 2015, 11:31:17 PM
So I've been sick with a cold for the last bunch of days and too exhausted to really write anything in-depth about Bloodborne.  I did read this 90 page story analysis though:  https://docs.google.com/document/d/1k7ST7Ysc9I3s6zLXr-DOzWjoAtu6afOOCaU3ucCdBDk/edit

and while I don't know if he's on base with a couple of theories, having all the quotes from items and dialogue all together grouped by subject is really helpful and added a lot.  While I need to read some more theories and think more myself on the various aspects to fill in some of the missing mysteries, I'm extremely impressed by how the story in Bloodborne is presented.  In the essay he compares it to the old Silent Hill games where there's so much thought going into every single enemy design, area design, item description in terms of how it all relates to the narrative and instead of telling the player the story, the game gives you all the pieces and it's extremely fun putting them all together into some sort of sensical logical narrative.

So yeah, while I probably won't play much more of the game, I'll probably keep reading and thinking about it for weeks to come.  Between the story and the gameplay, the gorgeous visuals and art design and the combat, the secrets and the chalice stuff; I definitely agree it's pretty masterpiece-worthy.
Title: Re: Bloodborne
Post by: El Babua on November 22, 2015, 01:30:03 PM
New expansion coming this Tuesday.

GOTY just got even better.
Title: Re: Bloodborne
Post by: Bebpo on November 22, 2015, 05:12:22 PM
I was kind of bummed because to access it you need to be like 1/3rd of the game in and since the game forces you into new game+ when you beat it, I'm stuck in new game+ with my character and the expansion will be even more difficult new game+ version.  (I know Dark Souls I/II expansion stuff was like this, but I never finished DS1 and never played DS2 so this is the first time it actually effects me).

Then I popped in Bloodborne and played a bit of new game+ and remembered how damn fun the game is to play and I still remember like all the enemy patterns and stuff, so I guess I won't mind getting to the expansion.  Looking forward to it.

Also reminds me I need to go back and play DS1/2 next year.
Title: Re: Bloodborne
Post by: El Babua on November 22, 2015, 06:22:45 PM
I made a new character in NG months ago specifically for the DLC (Bloodtinge build). Got her up to level 55 in Byrgenwerth. Still a bit too low for the DLC probably, but I'll manage.
Title: Re: Bloodborne
Post by: Bebpo on November 22, 2015, 10:40:13 PM
Yeah, played a couple of hours, got past Vicar Amelia.  All ready for the dlc with my lvl 105 character.
Title: Re: Bloodborne
Post by: Bebpo on November 24, 2015, 03:36:24 AM
Yeah I don't know if this is doable in NG+ at endgame NG player levels.  The normal enemies are fine, but the first boss has like 40k HP in NG+ and can kill you in 2 hits and I do 350 damage per hit with a maxed out Saw Cleaver and fire paper.  That means I've got to hit the boss like 120+ times without taking much damage which is ridiculous. 

I'll wait and see if people develop some good strategies (like maybe there's better weapons); otherwise guess I wasted $20 since I don't really want to start a new character and level them up to 60-80 just to do the DLC.
Title: Re: Bloodborne
Post by: El Babua on November 24, 2015, 04:45:20 PM
The scaling on the bosses in the DLC for NG+ is insane, moreso than the base game.

For example, I had a relatively easy time through NG+ at lvl 85 or so. But the bosses in the DLC are at least 3-5x more powerful.
Title: Re: Bloodborne
Post by: Bebpo on November 24, 2015, 05:42:48 PM
Is NG+ that much harder than the regular game? I accidentally beat the game without getting the good ending and have an NG+ file going, but I only played it up to around Father Gasgoine. It was painfully easy as I was just mowing down everyone at that point.

Say this boss has 40k health in NG+, how much health would it have on a regular save file?

Yeah boss scaling in the DLC is stupidly high.  People are struggling at around lvl.130-150 on NG+ on the bosses (normal enemies are fine).

Basically it looks like the DLC was meant to play at the end of your first playthrough (even though you can access it early on) when you have your high level character in the 60s-80s.  Otherwise you're kind of fucked and have to either grind for a dozen hours or start a new character and basically replay the entire game to get back to lvl.60-80 with +9/10 weapons.  Really sucks for everyone who beat the game and stopped playing at the start of NG+.

I'd guess 40k health boss in NG+ is more like 15k health in normal game or something.  Also damage done by the boss is pretty rough.  I'm at 40 VIT and the boss has a move that does 90-95% damage in 1 hit on me, and the regular swipes kill in about 2-3 hits.  I mean I can deal with that, but even smashing and smashing the first boss at 40 STR/25 SKL + 10 Saw Cleaver w/fire paper at most I can't even get the boss down to 50% HP after 20 blood vials and an extended fight.

If I decide to play the DLC I'm gonna grind 30 levels first to 130 and get 50 VIT, 50 STR, 40 END, 25 SKL and try it again.  At 40/40/30/25 it's just not working.
Title: Re: Bloodborne
Post by: Rahxephon91 on November 24, 2015, 08:02:40 PM
I was afraid of the scaling.
Title: Re: Bloodborne
Post by: Bebpo on November 24, 2015, 08:06:59 PM
Really, the best solution for From Soft if they want to be more mainstream with games like Bloodborne and have their DLC be maintream for a larger audience is players should be able to play the DLC integrated like how it is, OR they should just be able to select the DLC from the menu and start at either lvl.1 with everything scaled appropriately, or have them start at lvl.60 or whatever is recommended and then let the players distribute the stat points when they start.  It's not perfect but at least it gives the option for everyone to just jump in and enjoy and make it through the DLC areas if they want no matter where they are in the game.
Title: Re: Bloodborne
Post by: Bebpo on November 25, 2015, 01:07:52 AM
Tried starting a brand new character to see if I could speedrun the game and get up to lvl.60+ quickly to do the DLC on NG...you don't level up that fast in NG :|  The enemies give so few souls at the start.  It's basically going to take at least 10-15 hours to replay the whole game and as much fun as the game is to play even on replay, I've got better things to do with my time.  Think I'm just going to youtube the DLC.
Title: Re: Bloodborne
Post by: El Babua on November 25, 2015, 03:34:12 PM
It's is pretty good tho

FROM always delivers on their DLC.
Title: Re: Bloodborne
Post by: Bebpo on November 25, 2015, 11:00:48 PM
I beat the first boss in the DLC NG+ FUCK YES.  Ran out of blood vials about 3/4th through the battle and thought I was dead but managed to dodge all his later attacks and win with 1 hit until I was dead.

LEVELS MAKE ALL THE DIFFERENCE

I was lvl.105ish or something with

VIT 40
END 30
STR 40
SKL 25

I went back and just replay the game in NG+, in like 3-4 hours I got all the way up to the Unseen Village after Rom.  Gained about 20 levels.  Went back to the DLC now at lvl.128 with stats

VIT 47
END 37
STR 48
SKL 25

and suddenly the hunters were not crazy difficult and were totally manageable, normal enemies easy, and I was actually doing decent damage to the first DLC boss!!  Plus instead the bosses' charge attack doing like 95% damage to me, it was like 60% all all the damage from attacks were reduced about as much.  Battle only took like 3-4 mins.  So yeah, it was all about the levels.  It's one things I have a love/hate relationship with the series, for a game that should be like Ninja Gaiden dependent on skill, so much of whether you win or lose simply depends on levels and encourages grinding.  Oh well.

So uh, if I can beat the 1st boss of the DLC at these levels, I should be able to make it through the rest of the whole DLC?
Title: Re: Bloodborne
Post by: El Babua on November 26, 2015, 03:01:25 AM
Spoiler for difficulty

spoiler (click to show/hide)
From what I hear the last boss is pretty much a highest difficulty Ninja Gaiden fight lol. It's mostly skill based though, so if you can cut it against Ludwig, you should be OK. Just get your attack stats/gems up
[close]
Title: Re: Bloodborne
Post by: Bebpo on November 26, 2015, 03:09:33 AM
One problem I have since I'm entirely dependent on the saw cleaver as it's my only +10 weapon if that sometimes it can't reach.  Like on the first DLC boss there'd be a bunch of times where body parts would get in the way and block me from hitting the main body where I can do damage.  Have this issue on a lot of big bosses, but for everything else the Saw Cleaver short form is great because it's super fast.
Title: Re: Bloodborne
Post by: The Legend of Sunblade on November 26, 2015, 04:14:00 AM
I read a friend say that the DLC gives you access to a second Blood Rock and tons of chunks without having to gruel through Chalice dungeons, so that's at least two +10 weapons you can get per playthrough rather than having to suffer through just one.
Title: Re: Bloodborne
Post by: Bebpo on November 26, 2015, 04:46:00 AM
Yeah there's a blood rock somewhere in the DLC.  Guessing at the end.  I tried getting the new whirlwind saw up to +8 since it's S STR and I'm a STR-based build.  But not really feeling it at +8, does about as much damage as my +10 Cleaver but 5x slower and for whatever reason it's not staggering hardly anymore which is kind of the whole point of big weapons like the Kirkhammar.  Might use the Blood Rock to get Kirkhammer to +10; it was my go to weapon for the first half of my NG run before I switched to fast high damage cleaver combos.

Honestly, maybe I just don't put enough focus on paying attention but all the melee weapons in Bloodborne seem to feel the same in 3 categories (short fast lower damage per hit ones, heavy THUD smashing ones that are powerful but slow as hell, and then whip/distance ones that don't do much damage but I guess keep you further from your enemy so less chance of being hit [I don't really see the point of weapons like that in a game like this that's all about offense]).  Like I never really see a reason to change from one weapon to another.  The Arm is just another Hammer smash, the wheel is a slow powerful hammer smash, the Saw is basically a wider arcing less damaging, less staggering hammer smash, Ludwig is a weaker heavy hammer + weaker short sword but people like it for some reason.  At least I liked the Electric weapon because of the neat electricity effect that was strong on certain enemies.  The new Fire weapon could be ok since it's basically a hammer smash + fire.
Title: Re: Bloodborne
Post by: Bebpo on November 27, 2015, 06:32:15 AM
Beat the expansion, though had to do co-op to take down the optional boss because that was pretty impossible on NG+

It's a good expansion.  A couple of the human-sized boss fights are awesome and intense and feel close to the Ninja Gaiden Black 1 on 1 boss combat.  Actually gotta learn patterns and when it's safe not only to get in and hit, but when it's safe to even heal.  When you win it's pretty satisfying.  Pretty good length too, I'd say it's about 25% as long as the entire game, so 8-10 hours.  Hard as all fuck, but damn satisfying action game dripping with atmosphere.  Totally worth the $20.

Only thing that sucks is waiting for BB2 now!  Guess I'll play Dark Souls 1/2/3 in the meantime...
Title: Re: Bloodborne
Post by: Yulwei on November 27, 2015, 05:15:29 PM
how does the old hunters DLC work? is it all post-game content or is it just integrated throughout the base game?
Title: Re: Bloodborne
Post by: Bebpo on November 27, 2015, 06:10:14 PM
Separate location integrated into the main game.  Tuned for endgame optional area stats.
Title: Re: Bloodborne
Post by: Bebpo on November 28, 2015, 12:04:32 AM
I think my character is around level 80, played NG+ for about an hour.

I didn't mean to actually finish the game. I didn't realize Ebrietas was an optional boss, so I wasn't thinking about the game actually ending as I hadn't fought her yet. Went and fought you know who in the Hunters Dream, and that was that.

Do I want to grind 50 levels to have a shot at this, or should I just start over with a new character? It's been long enough that I wouldn't mind playing the main game again.

I'd say new game+ it and replay the main game if you're having fun.  Starting from scratch really sucks as you're so weak and certain bosses like Father G at the start are a pain in the ass.  Once you get past the first boss of the DLC (probably should try to be at least lvl.120 with 45-50 VIT and 40-50 whatever your attack stat is), the 2nd area is good for leveling up a bunch and the 2nd/3rd boss are doable.  Final boss is really tough regardless and optional boss is nuts.  A lot of people are playing though right now, so co-op if you get really stuck. 
Title: Re: Bloodborne
Post by: chronovore on February 24, 2016, 12:55:52 AM
https://www.flickr.com/photos/midhras/24914694332/in/contacts/

That's gorgeous.
Title: Re: Bloodborne
Post by: Bebpo on February 24, 2016, 03:05:10 AM
Yep, game has nice art direction.  Only downside is the chromatic aberration.