http://a.pomf.se/fnkvuv.webm :neogaf
this is the game that will save consoles, and totally have mass appeal :heh
havent seen a load time that long since Dark Forces
gaf just kiboshed the fuck outta that thread :lol
:drudge
http://a.pomf.se/fnkvuv.webm :neogaf
this is the game that will save consoles, and totally have mass appeal :heh
havent seen a load time that long since Dark Forces
:piss console gaming :piss2
It's a tragedy that the greatest action game hero, MARLOW BRIGGS, was only in one game:
https://www.youtube.com/watch?v=DsUCbjIwDcs
Itt people trying to justify not buying goty
Itt people trying to justify not buying goty
it will never have broad appeal. if you loved Souls, you'll love this. I put 20 hours into Demons Souls, i liked that it was one entire cohesive world, i liked the mystery, but it was just too much of a slog for me. the gameplay is an acquired taste to put it mildly, i say this as someone who actually liked Tenchu Z
Itt people trying to justify not buying goty
it will never have broad appeal. if you loved Souls, you'll love this. I put 20 hours into Demons Souls, i liked that it was one entire cohesive world, i liked the mystery, but it was just too much of a slog for me. the gameplay is an acquired taste to put it mildly, i say this as someone who actually liked Tenchu Z
whats broad appeal have to do with goty? granted, goty is not a big accomplishment this year
Game is pretty great. At first I sucked really, really hard since in demon/dark souls I played as a mage and shot everyone from afar with lightning arrows so I almost never had to be 1 on 1 close up, also demon/dark doesn't usually throw crowds of 5-10 enemies on you at once. But after dying for an hour straight on the first group of enemies (lol), I got the hang of it and got up to the 2nd boss with some shortcuts open and warp/save points unlocked.
It plays well, good level design so far and enemies are fun to fight against. Weapons feel nice (although starting level guns seem to suck but I didn't make a gun character; I wonder if you make a gun character if it's more like demon/dark as a mage, but the difference is that in demon/dark you have infinite MP to shoot magic arrows with, this you're limited to real ammo for your gun). Graphics are fairly good in that PS3-ish way but with some extra shiny. Lighting I guess is close to what Dark Souls 2 was supposed to be. Framerate is fine.
Difficulty is just right but having not played DS2 there are some things in this that are REALLY player friendly. You get items that let you keep your souls when you die, this is crazy and I haven't used them yet but I can imagine everytime you're at a new place and you have a ton of souls you can just use it and then that whole sense of dread "OH SHIT I LOST EVERYTHING" feel goes away. Also you get HP health repair items non-stop from enemy drops and you can carry 20 at a time so it's pretty easy to rely on item healing early on. Otherwise you still die pretty quick and there's enemies jumping out from blind spots and all that fun stuff.
Played 3 hours straight and if I didn't have work I'd probably play all night.
Shoot them while they're in the middle of an attack. If you do it correctly you'll hear a metallic ping and they'll stagger to their knees. Then rush in there and you'll be able to perform a special attack that looks like you're eviscerating them that does a ton of damage.
I was never ever to get the parry down in previous Dark Souls games but I'm doing it all the time in Bloodborne.
Game is pretty great. At first I sucked really, really hard since in demon/dark souls I played as a mage and shot everyone from afar with lightning arrows so I almost never had to be 1 on 1 close up, also demon/dark doesn't usually throw crowds of 5-10 enemies on you at once. But after dying for an hour straight on the first group of enemies (lol), I got the hang of it and got up to the 2nd boss with some shortcuts open and warp/save points unlocked.
It plays well, good level design so far and enemies are fun to fight against. Weapons feel nice (although starting level guns seem to suck but I didn't make a gun character; I wonder if you make a gun character if it's more like demon/dark as a mage, but the difference is that in demon/dark you have infinite MP to shoot magic arrows with, this you're limited to real ammo for your gun). Graphics are fairly good in that PS3-ish way but with some extra shiny. Lighting I guess is close to what Dark Souls 2 was supposed to be. Framerate is fine.
Difficulty is just right but having not played DS2 there are some things in this that are REALLY player friendly. You get items that let you keep your souls when you die, this is crazy and I haven't used them yet but I can imagine everytime you're at a new place and you have a ton of souls you can just use it and then that whole sense of dread "OH SHIT I LOST EVERYTHING" feel goes away. Also you get HP health repair items non-stop from enemy drops and you can carry 20 at a time so it's pretty easy to rely on item healing early on. Otherwise you still die pretty quick and there's enemies jumping out from blind spots and all that fun stuff.
Played 3 hours straight and if I didn't have work I'd probably play all night.
How do you get those items? I just picked it up today and that sounds boner.
Shoot them while they're in the middle of an attack. If you do it correctly you'll hear a metallic ping and they'll stagger to their knees. Then rush in there and you'll be able to perform a special attack that looks like you're eviscerating them that does a ton of damage.
I was never ever to get the parry down in previous Dark Souls games but I'm doing it all the time in Bloodborne.
Interesting. I never even knew DS had parry since I played a mage lol.
So with the timing you need to take into consideration the animation time to fire the gun off and do it a second or two before the enemy attack hits you to knock them out of it and counter? And I'm assuming it means you need bullets to counter. So far I've just been rolling/stepping back to dodge and then step forward and standard combo.
So you can snipe? Im not above cheap tacticsI haven't seen a way to do it in Bloodborne, but then again I'm only in the very beginning of the game. It's possible to use a pistol to provoke single enemies instead of fighting a larger crowd. This tactic will not be very successful in the long run since new enemies can spawn behind you and you are rewarded for aggressive behavior. If I extend my large axe into an halberd then it's quite easy to take on groups of 3-5 weak enemies in an open area. Even if I get hit I can regain most of the lost health immediately. You just need to avoid getting staggered.
Most enemies won't respawn, but I noticed an exception. Early on in the game you'll stumble upon a large street where you have the chance to fight against 10-20 of the weakest enemy type. If you hang around there for too long then a new group, with maybe 3-4 hunters, will come strolling down the street. Overall the game feels easier than Demon's Souls and Dark Souls. Don't let the difficulty scare you away.
I gave up going after the gatling gun guy after a dozen+ attempts. I went up to collect my souls(blood?), climbed right back down, and the guy jumps off the ledge to follow me and dies.I knocked him down from there, by mistake, with my blunderbuss and a couple of blows with an axe.
yeah, I wish I didn't have to be cheap but his gun is annoying to deal with. I encountered another enemy that spams gun attacks and it's the only time I wish I had a shield to close the distance. I lured him to an area with pole and kept dancing around it to block his projectiles.
Archie where can I get those double bloodshards? Got my axe and sawblade at +3 so I cant do much elseI've only found two twin shards so far. I also need more of them. I can almost beat two more bosses, but with my current damage output it takes forever.
game is so much better than Dark Souls 2, it's an embarrassment to that team.
died to the first boss then went exploring around. i found a bridge (not the one to the cleric beast) with enemies on the far end but I wanted to level so I called it for the night.
i need to learn the window for gun parry. so far i've been sticking to two handed version of the axe weapon
does it work for all enemies? I assume some don't.
there's no window, it's just during an enemy's active frames (the frames of animation in an attack in which you can be hit), so it varies based on the attack.
does it work for all enemies? I assume some don't.
there's no window, it's just during an enemy's active frames (the frames of animation in an attack in which you can be hit), so it varies based on the attack.
You cant parry the fatties as far I know
my three complaints would be loading/performance, online, and how health and ammo work. just the idea that I might have to go farm for vials/ammo makes me stingy. and I feel like I'm missing how invasions work. if I ring the bell, co-op guys join up, and I know how to invade and be the co-op partner. I like the unpredictability invaders bring in other games.
Agreed on both. It seems like you can face either two scenarios in this game A) have no vials and be forced to farm or B) be flush with vials and the game is no different than having an Estus Flask. This system only introduces the potential for unnecessary tedium into the equation.
And the way online is organize in this game kinda sucks. How does one even get invaded in this game? Does that even happen anymore?
Which gun are you using?
Just beat the 4th boss on my 3rd try, was out of vials and down to one hit myself, great buzz.
There is two branching paths nowspoiler (click to show/hide)Forest looks cool as fuck[close]
The only thing I've found you can't parry is right after the 2nd boss in the graveyard there's a couple of really tall monster dudes who are giant and slow and I haven't been able to parry them.
fuck this game, how do I get goodPatience, deliberate action, risk analysis
Regarding Father Gascoigne:spoiler (click to show/hide)Apparently there's an item called "Tiny Music Box" I've seen a Jeff Green use that stuns him a bit? But it seems he transforms a lot quicker when it's being used. When I fight him doesn't transform until pretty close to already being dead.[close]
I edited his name in (Paarl) since I don't think people consider names spoilers. It's just a quick video showing a goofy hitbox. Game's awesome so far, only thing that sucks are the load times.
(http://i.imgur.com/CUl0byl.gif)
Bullet deflections in PVP. :gladbron
Hsmp am I going in the right direction at least if I encountered those?spoiler (click to show/hide)Shrooms[close]
Jesus hsmp you killed those guys on the first go?
I most 50k echoes there :(
On my 5th attempt now
I've got the gun parry down against most enemies except the werewolves. I keep trying and failing against them. Probably need to go on youtube and see what frame of their attack you're supposed to do it on.
The parry is letting me pretty much one-shot trolls and hunchbacks at this point. For the most part it's way easier than in Dark Souls. In that game I couldn't reliably parry until the Silver Knights in Anor Londo forced me to spend an hour or so practicing it. In this game I got the timing down against most enemies within a couple of tries.
One possibility is that the enemies here have more predictable attack patterns. In Dark Souls, I remember a lot of the enemies would kind of twitch around like meth addicts and then lurch at you unpredictably, whereas that doesn't seem to happen here.
Cheesing is a legit tactic in souls games :)
You mean the white hunter in Byrgenwerth? He killed me a fee times before I discovered he is piss easy if you keep parrying him with the gun and then doing a visceral attack.
I'm at the next boss now btw,spoiler (click to show/hide)who is like 2 min after you beat that hunter[close]
Those enemies in this area are gross!
Ps, add me on psn guys: KosmaDK
I've got the gun parry down against most enemies except the werewolves. I keep trying and failing against them. Probably need to go on youtube and see what frame of their attack you're supposed to do it on.
The parry is letting me pretty much one-shot trolls and hunchbacks at this point. For the most part it's way easier than in Dark Souls. In that game I couldn't reliably parry until the Silver Knights in Anor Londo forced me to spend an hour or so practicing it. In this game I got the timing down against most enemies within a couple of tries.
One possibility is that the enemies here have more predictable attack patterns. In Dark Souls, I remember a lot of the enemies would kind of twitch around like meth addicts and then lurch at you unpredictably, whereas that doesn't seem to happen here.
Roms the spider right? Offload a couple insight and buy some fire paper. Fire chews him up.
Killed that fucker!
Oh also apparently Insight doesn't influence difficulty. Apparently people have done tests to disconfirm this. I bought into it because I popped all those knowledge thangs before going into a 3 tier chalice dungeon for the first time.
Where is everyone PVPing in this game? I can't find anyone to fight anywhere.
Where is everyone PVPing in this game? I can't find anyone to fight anywhere.
wait times are long everywhere but best bets arespoiler (click to show/hide)Nightmare Frontier and Mergo's Loft because of the bell maiden. granted it's more invasion than PVP and you get instances where you follow a guy waiting for him to notice you.[close]
other areas are maybe 10 minutes of running around, connect, and end up against two guys guzzling vials while it's lagging out :-\ the couple legit pvp matches are awesome but hopefully a patch makes it easier.
I ended up finishing it last night and started chalice dungeons. really get the sense I should have done these during the my first playthrough. I'm waiting for materials to use my other chalices but the first two were killing enemies with one hit in my sword's weaker mode.
I spent like 30 minutes waiting around NF with no bites. I'm SL 73 right now. Too low for the PVP crowd still maybe?
so the gatling gun boss dude at the top of the ladder just fell off mid-battle? im assuming this happens a lot. hopefully he didnt drop anything good :lol
so the gatling gun boss dude at the top of the ladder just fell off mid-battle? im assuming this happens a lot. hopefully he didnt drop anything good :lol
I think depth 3 chalice (pthumeru) is reaching mid to late main game difficulty. depth 5 is probably going to be a pain.
Go down the stairs where the pig used to come up. That path leads to the next boss.
Aight, don't own the game so I have questions for Souls veterans:
How varied can a character build be?
In general, whats the best build when it comes to attributes?
What's the most OP weapon thus far when fully upgraded?
Welcome to the Unseen Village part 1. Remember to get that lantern while you're there otherwise you wont be able to come back until later in the game.
end boss spoilerzspoiler (click to show/hide)When I beat the moon presence does it kick me into NG+, or can I hang out and do thangs beforehand?[close]
Are you guys done with this by the numbers game yet?
How many "Souls" games can you play before you ResidentSleeper
Played this for like 5 minutes at my aunt's house this weekend. I noped the fuck out of this just like a I noped the fuck out of DS 1.
Shitty ass game.
Just finished it up. Overall I think DS1 > DS2=Bloodborne
Bloodborne really won me over early with it's hugely better world design, but the complete lack of equipment, broken PVP/online and removal of build diversity started to sour me a bit. Overall, they're all awesome, but even with DS1's mediocre latter quarter it's still the best of the three. I haven't played Demon's Souls yet so I can't comment on that.
Just finished it up. Overall I think DS1 > DS2=Bloodborne
Bloodborne really won me over early with it's hugely better world design, but the complete lack of equipment, broken PVP/online and removal of build diversity started to sour me a bit. Overall, they're all awesome, but even with DS1's mediocre latter quarter it's still the best of the three. I haven't played Demon's Souls yet so I can't comment on that.
it's not just the brokenness, it's how invasions are handled, covenants, etc.
1) character builds are basically the same across the board in Bloodborne and nothing at all like it is in the other Souls games. Theres next to no variance here. Sure you can plunk points into shit like arcane or bloodtinge but in the end everyone is the same quick character that swings a handful of the same weapons.
2) I don't know about the best but it seems like most of the weapons outside of lone or maybe two of them are governed by strength. IMO strength, vitality, endurance, and skill (in that order) play the biggest role. I'm still not sure just what the fuck bloodtinge is good for and arcane is somewhat useful on certain weapons but largely unnecessary in the end.
3) my weapon of choice is Ludwig's Holy Blade. I'm not sure if it does the most damage but it does a hell of a lot, the moveset is pretty handy, it's relatively quick when compared to the Kirkhammer, and the two handed charged thrust can be devastating. I also really like the Tonitrus with its electrical damage.
Dunno if ill even try those, whats there?
Where to go after that piece of cake Micolash?
seriously fuck this game
Gave up trying to beat the last boss
Maybe i need to lvl up a bitseriously fuck this game
How far are you?
Gave up trying to beat the last boss
Maybe i need to lvl up a bitseriously fuck this game
How far are you?
Not far at all. Like, embarrassingly not far. I haven't gotten to the first boss yet and I keep fucking dying. I'm terrible at videogames, confirmed
Gz for the perseverance!
I don't have the will to go beyond my one playthrough :stahp
Ok I did a chalice dungeon and beat it cause I was pretty overleveled. Def see how this could be fun as it somehow was creepier then the the main game.
Bummer there seems to be no trophies for any bosses here.
Also how do I know that a chalice is done? I went to layer 3 and beat the boss and now there is nothing
How? Ive had loads but dont remember weird stuff
Amygdala went down pretty easy.There's an AI bug where some boss fights will do nothing but walk straight at you and do one move over and over. I thought it was limited to just normal-sized ones, but I guess not!
edit: Actually I think my game is glitched because it was only doing one really easy attack which I had no problem dodging LMAO
Undead Giant is the biggest piece of shit in the game. There's absolutely why this huge turd should be this god damn CHEAP in a depth 3 chalice dungeon. :maf :maf :maf :maf :maf :maf :maf
Edit: Naturally, I take him down on the attempt right after I post this. Good riddance.
Load times down by 15 sec or down to 15sec?
If you thought that game was too easy go do the chalice dungeons and prepare to be humbled.I've done up until the one with Bloodletting Beast. Do they get significantly harder after that. They've been a real cakewalk. Though I wish I had done more before NG+
If there's one thing that I love about Bloodborne that's been a constant Souls criticism of mine, its that the game ends strongly instead of fizzling out. The last few bosses in the game are pretty great, especially when compared to Demon's Soils final boss and whatever the fuck was Dark Souls' second half post-Anor Londo.
Cainhurst is great, though I found the enemies in the outside areas to be way fucking harder than anything inside the castle. :lol
Popped this back in cause talking to Bebpo made me wanna play it. Chalice dungeons are a lot more manageable now that you get Blood games out the wazoo, plus I think the Blade of Mercy got a damage buff cause I don't remember it doing this much damage before.
Himtertomb Chalice - Super easy. First time I played a dungeon with those super huge rooms with empty floors and long suspension bridges. Got scared when I saw Undead Giant as a boss again, but the Cleaver/Cannon variety is super easy and not hard at all.
Lower Hintertomb - I didn't think they'd make those dumb Brainsucker enemies and turn one into a boss. :lol Was even easier than the normal enemies cause he wouldn't simply spam paralysis spells forever. Forgotten Madman was a neat Hunter vs Hunter boss, Pthumerian Elder was basically a Fire elemental Martyr Logarius.
Ailing Loran - I like the desert theme in this one. Got to the first boss (Blood Starved Beast) who is a lot more difficult than his original version, but the power cut out when he was at like 1/4 health. :goty Didn't feel like playing more after that.
Is NG+ that much harder than the regular game? I accidentally beat the game without getting the good ending and have an NG+ file going, but I only played it up to around Father Gasgoine. It was painfully easy as I was just mowing down everyone at that point.
Say this boss has 40k health in NG+, how much health would it have on a regular save file?
I think my character is around level 80, played NG+ for about an hour.
I didn't mean to actually finish the game. I didn't realize Ebrietas was an optional boss, so I wasn't thinking about the game actually ending as I hadn't fought her yet. Went and fought you know who in the Hunters Dream, and that was that.
Do I want to grind 50 levels to have a shot at this, or should I just start over with a new character? It's been long enough that I wouldn't mind playing the main game again.