It has been hard to keep these secrets from the community, but were excited to announce that we will be hosting a panel at Celebration on April 17th, kicking off at 10:30AM PT, where we will debut the official reveal trailer for Star Wars Battlefront.
Those dlc plans that leaked for this make me feel gross, I want to buy this but maaan I dunno if its for me if within weeks of launch ill have to buy dlc
Those dlc plans that leaked for this make me feel gross, I want to buy this but maaan I dunno if its for me if within weeks of launch ill have to buy dlc
Buy Premium. :phil
Those dlc plans that leaked for this make me feel gross, I want to buy this but maaan I dunno if its for me if within weeks of launch ill have to buy dlc
Buy Premium. :phil
Is that the game including a season pass?
Those dlc plans that leaked for this make me feel gross, I want to buy this but maaan I dunno if its for me if within weeks of launch ill have to buy dlc
Buy Premium. :phil
Is that the game including a season pass?
No lol. EA/Dice does a thing with their BF games where you pay 60 then they ask you for another 50 for 4-5ish map packs and a bunch of skins, bonus xp weekend, exclusive dogtags etc inbetween the map packs.
Those dlc plans that leaked for this make me feel gross, I want to buy this but maaan I dunno if its for me if within weeks of launch ill have to buy dlc
Buy Premium. :phil
Is that the game including a season pass?
No lol. EA/Dice does a thing with their BF games where you pay 60 then they ask you for another 50 for 4-5ish map packs and a bunch of skins, bonus xp weekend, exclusive dogtags etc inbetween the map packs.
Except you save $15 on the map packs. Unless you're going to wait a year for the Premium version of Battlefront that they'll surely do like they did BF3/4.
ANAHEIM, Calif. (AP) The Force isn't merely awakening on the big screen. It's also returning to the video game realm.
"Star Wars: Battlefront" publisher Electronic Arts and Swedish developer DICE showcased their next-generation rendition of the "Star Wars" multiplayer shooter Friday at Star Wars Celebration, the annual fan extravaganza celebrating the sci-fi franchise.
The new iteration of "Battlefront" takes place amid the conflicts of the original film trilogy and is scheduled for release Nov. 17 for PlayStation 4, Xbox One and PC.
"Battlefront" will focus on frenzied shoot-outs between up to 40 players portraying Rebel Alliance and Galactic Empire forces. In a demonstration of the game's multiplayer mode, a team of jetpack-equipped rebels were shown carving their way through the woodsy Endor while Stormtroopers charged at them on foot, on speeders and within walkers, including a hulking AT-AT war machine.
Other locales teased in game footage included the snowy Hoth, sandy Tatooine and gooey Sullust, a lava-spewing planet referenced in 1983's "Return of the Jedi," as well as many "Star Wars" games and novels, but rarely ever seen. "Battlefront" won't solely be centered on expendable ground troops. The game will reward sharpshooters with the ability to embody such iconic characters as bounty hunter Boba Fett and Sith baddie Darth Vader on the battlefield.
"You can storm in as the Dark Lord himself," said "Battlefront" design director Niklas Fegraeus. "You can wield a lightsaber. You can Force choke the rebel scum, which is fun. Basically, you are the boss of the battle. This means that you, as Vader, can lead your team to victory if you play well."
The action will also take to the skies with players engaging in dogfights with TIE Fighters, X-wings and the Millennium Falcon, though the developers were coy about how battles would alternate between ground and air combat.
"We wanted it to feel authentic to this universe," said "Battlefront" executive producer Patrick Bach. "You can get into these vehicles, from speeder bikes to X-wings, TIE fighters, AT-STs, AT-ATs. There's a wide range of vehicles that we wanted to realize. The difficulty with a game is that they need to be balanced with the troops on the ground."
"Battlefront" will also include a free downloadable level available two weeks before "Star Wars: The Force Awakens" opens in theaters Dec. 18. It's set on Jakku, the battle-scarred desert planet glimpsed in "Force Awakens" teasers. The expansion, dubbed "Battle of Jakku," will explore the moment following "Return of the Jedi" when the New Republic confronted Imperial holdouts on the previously unseen Outer Rim enclave.
"You never get to see it in the new movie, so it was this brilliant opportunity to recreate the Battle of Jakku, which you only see the remnants of in the movie," said Bach. "In the game, you actually get to play the Battle of Jakku. It's the same place from the new movie but 30 years earlier."
The original "Battlefront" was released in 2005 by publisher LucasArts and developer Pandemic Studios. It dispatched with traditional "Star Wars" storytelling in favor of shoot-'em-up action.
The forthcoming "Battlefront," which was first teased at the Electronic Entertainment Expo in 2013, marks the first title in a 10-year deal between the Walt Disney Co. and Electronic Arts Inc. to create new "Star Wars" games.
"We didn't want this to be a normal licensing relationship," said LucasArts digital business vice president Ada Duan at Celebration. "We didn't want them to just make movie games. We wanted a deep partnership to create brand-new experiences."
Additional Info:
-Has two player splitscreen
-It sounds like there isn't a traditional campaign and something more akin to spec-ops from CoD
-Modes vary from 8 players to 40 players
-You can toggle between first and third person
-There's flyable vehicles but no space battles
-The 7 minute demo was on PS4, but there's no mention of the forthcoming trailer platform
According to DICE Producer Craig McLeod, Star Wars: Battlefront will run at 60fps across all three platforms, PC, PS4 and Xbox One.
According to McLeod, Were making sure, first and foremost, to ensure it runs at 60 frames per second on everything because thats what delivers the best gameplay experience. Alongside the game running at 60fps, its clear that graphical fidelity and photo-realism is high on the agenda for DICE.
Wow that trailer looks bananas, would like to see something that wasn't scripted tho
Well it certainly looked good, but then Vader appeared and it killed whatever interest I had.
I don't want to play as special characters. I just want to play as the regular soldier's on the ground.
What I hated about the last two games was how unbalanced they were. Vehicles were way overpowered and took too much to kill in BF1 and BF2 special characters were cheap as fuck.
Dice is no stranger to unbalanced games as well and this to me just sounds like shit.
Well it certainly looked good, but then Vader appeared and it killed whatever interest I had.
I don't want to play as special characters. I just want to play as the regular soldier's on the ground.
What I hated about the last two games was how unbalanced they were. Vehicles were way overpowered and took too much to kill in BF1 and BF2 special characters were cheap as fuck.
Dice is no stranger to unbalanced games as well and this to me just sounds like shit.
Um yes, actually I would like everything to be balanced. I don't find being cheaply killed during games fun.Well it certainly looked good, but then Vader appeared and it killed whatever interest I had.
I don't want to play as special characters. I just want to play as the regular soldier's on the ground.
What I hated about the last two games was how unbalanced they were. Vehicles were way overpowered and took too much to kill in BF1 and BF2 special characters were cheap as fuck.
Dice is no stranger to unbalanced games as well and this to me just sounds like shit.
This isn't battlefield. Not everything needs to be balanced. I welcome the hero mode.
Um yes, actually I would like everything to be balanced. I don't find being cheaply killed during games fun.Well it certainly looked good, but then Vader appeared and it killed whatever interest I had.
I don't want to play as special characters. I just want to play as the regular soldier's on the ground.
What I hated about the last two games was how unbalanced they were. Vehicles were way overpowered and took too much to kill in BF1 and BF2 special characters were cheap as fuck.
Dice is no stranger to unbalanced games as well and this to me just sounds like shit.
This isn't battlefield. Not everything needs to be balanced. I welcome the hero mode.
I also just find them stupid.
What old games am I looking at?
Counter Strike and Team Fortress? Unreal? Games that had actual balance and were really fun to play online against other people?
Or am I looking at the first 2 Battlefront games that were complete shit?
Going by GAF, the Wii U is the greatest console ever.
the Vita is the greatest console ever.
Looks good but I've never played one of these games and I'm not sure how you'll mix up light sabers and x-wings. The biggest problem is I only have an xboxone and if this game is 720P/30fps in order to achieve something in the realm of those visuals then I think I'll just play Halo 5. It'll probably be a few weeks before it's stable to play online so it's not like I was going to pre-order it.
The thing is I don't actually care about the graphics at all. It could look shit and if it was a great playing game that's all that matters.
The thing is I don't actually care about the graphics at all. It could look shit and if it was a great playing game that's all that matters.
join us in the wii u thread :phil
The thing is I don't actually care about the graphics at all. It could look shit and if it was a great playing game that's all that matters.
join us in the wii u thread :phil
Sorry, BN, this is an online game, and we all know Nintendon't online.
The thing is I don't actually care about the graphics at all. It could look shit and if it was a great playing game that's all that matters. Frame rate matters more to me than graphics anyway. It's just that EA and DICE are known for being deceptive and I think that's where the nerd backlash is coming from in certain quarters.
Especially after stuff like Watchdogs.
Sounds great to me
Pretty sure it will have longer legs then BF as there wont be a nre one every year (I hope)
Walker Assault in general is a good starting point for a mode but needs a ton of work. It's way too hard for the rebels. I mean it can be done but that's generally when the teams are super-uneven or you have a super coordinated team on one side. In just rando pub games the rebels always lose. There are lots of reasons for this that I won't bother going into but in general the whole mode needs a tuning pass to make it even for both sides at all times and at all stages.
I think people need to realize that you need to play this game in third person.
I think people need to realize that you need to play this game in third person.
That still won't allow you to look around cover. You can literally see around corners in third person. Massive advantage.I think people need to realize that you need to play this game in third person.
Nah. PC can set their FoV back. So you can get that fish-eye look and be "MAH IM-MUR-SHUN" about the entire thing.
That still won't allow you to look around cover. You can literally see around corners in third person. Massive advantage.I think people need to realize that you need to play this game in third person.
Nah. PC can set their FoV back. So you can get that fish-eye look and be "MAH IM-MUR-SHUN" about the entire thing.
Hey guys,
A few things here. As this is a technical test, we did remove a lot of Star Cards and abilities that would greatly benefit the Rebels within Walker Assault on Hoth. That being said, we are very aware of the lopsidedness of the matches, and it will be resolved at launch.
Game is fun for a bit on the bigger maps but the lack of depth is kinda shining through already. Not that many weapons, feels like the loadouts don't make as big of an effect on playstyle as you'd think. It looks very pretty though. The menus are super super clean.
Anyway, they should have made this a class based game. It's paper-thin as is.
Yeah the beta solidified my purchase. I know its simple and "fps for babbies" but I was crushing fools last night and was having a blast.
Empire > Rebellion
Fighter Squadron
Take to the skies and dogfight in some of the most memorable Star Wars vehicles including X-wings, TIE fighters, the Millennium Falcon and more.
Supremacy
Rebels and Imperials fight for control of five key points in this intense 40-player clash that takes place on some of the largest maps in Star Wars Battlefront. Take advantage of both ground and air vehicles in order to secure victory for your team.
Cargo
A thrilling tug-of-war experience for fans of Star Wars and capture the flag gameplay. Cargo challenges your team to capture valuable cargo boxes from the opposing team. Get the loot and make your way back to your base but dont forget to defend your own precious cargo as each capture counts.
Droid Run
Six Rebels and six Imperials fight to capture and hold on to three GNK Power Droids. These are the Droids youre looking for. GONK!
Walker Assault
Fight in epic 40-player battles as a Rebel to destroy the Empire's onslaught of AT-AT's by calling in Y-wing bombers. Or, side with the Empire and protect your Walkers while utilizing their mighty weaponry to crush the Rebel objective.
Blast
A classic Team Deathmatch mode with a Star Wars Battlefront twist. Fast-paced and packed with chaotic fun, Blast pits 10 Rebels against 10 Imperials in a fight to the finish.
Drop Zone
Keep an eye on the sky! Escape pods are crashing down onto the planetary surfaces and your team must fight for control over them. Drop Zone provides frantic 8v8 matches that will put your combat and strategic skills to the test.
Heroes vs Villains
The most valiant Heroes and cunning Villains of the galaxy are clashing in this epic Star Wars Battlefront mode. Luke Skywalker, Darth Vader, Boba Fett, and other iconic characters will be part of your team together with ground troopers. Keep your Heroes and Villains alive to score points and win the battle.
Hero Hunt
Seven Imperials against Luke Skywalker? Seven Rebels battling it out against Boba Fett? In Hero Hunt, one player will experience the thrill of playing as an iconic Star Wars Battlefront Hero or Villain, facing off against ground troops from the opposing faction. Want to play as the Hero? Take them out and youll get your chance, but remember, once you become the Hero the hunt is on.
=====(WEAPONS)=====
RT-97C
-The RT-97C is a versatile heavy blaster, fitted with optics to allow use at long range.
A280
-A280 is a sturdy and powerful blaster rifle that has a high rate of fire, excellent damage and long range reach. It has been adopted by the Rebel Alliance as its main battle rifle.
SE-14C
-The SE-14C is a blaster pistol that fires 5-round bursts, making it ideal for close-quarter combat.
T-21
-The T-21 is a robust heavy blaster that delivers massive damage at long ranges. Its only drawback is its slow rate of fire and lack of optics.
CA-87
-The CA-87 is a retro-fitted Jawa blaster that is extremely deadly at short range, but near useless at medium and long range.
EE-3
-The EE-3 is an optically fitted Blaster Rifle capable of 3-round burst fire at long ranges.
DH-17
-The DH-17 is a fully automatic blaster pistol. Its high rate of fire, along with reasonable accuracy, make it an ideal weapon for medium-range combat.
DLT-19
-The DLT-19 is a heavy blaster with an excellent rate of fire that deals heavy damage at long range, capable of pinning down troops and taking out large groups of enemies.
DL-44
-The DL-44 is one of the most powerful blaster pistol in the galaxy. It delivers massive damage at close range, but overheats quickly.
E-11
-A powerful and accurate blaster rifle, the E-11 is ideal for use in all environments. It has been adopted as the standard weapon of the Imperial Forces.
A280C
-A280C is a sturdy and powerful blaster rifle that has a high rate of fire and excellent firepower. Modified from the A280 rifle, it was the favored weapon of Alliance commandos.
T-21B
-The T-21B is a more refined version of the T-21 model, with added scopes for zoom capability and a slower fire rate to ensure high precision at long range.
=====(STAR CARDS)=====
THERMAL DETONATOR
-The most popular and widely used grenade in the galaxy. It is easy to use and has deadly results.
EXPLOSIVE SHOT
-Temporarily supercharges your primary weapon to fire explosive bolts.
IMPACT GRENADE
-Having a smaller blast radius than a Thermal Detonator, the Impact Grenade explodes directly on contact with any object.
PULSE CANNON
-An incredibly powerful long-range rifle utilizing the frame assembly of a DLT-20A, the so-called pulse cannon has become the weapon of choice for many sharpshooters. The power of its shot is dependent on the charge-up time.
COOLING CELL
-When activated, vents heat from your main weapon and prevents further heat build-up for a short period of time.
-Cools down the primary weapon so that it does not overheat for X seconds
CYCLER RIFLE
-Designed to fire solid projectiles, this crude but reliable rifle is excellent at hitting targets at extreme ranges and penetrating energy shields.
-The Cycler Rifle is rumored to be a modification of the Czerka hunting rifle made by Tusken Raiders after they stole large shipments of the weapon from Imperial lockups.
THERMAL IMPLODER
-The Thermal Imploder compresses and heats the surrounding atmosphere, creating a vacuum that produces a violent implosion within a massive radius.
-Based upon the success of the Thermal Detonator, Loratus Manufacturing developed a substantially more powerful device known as the Thermal Imploder. Unfortunately, its users were often caught in the weapons massive implosion radius.
CLUSTER SHOT
-Adds an explosive splash to the primary weapon
FLASH GRENADE
-A non-lethal explosive which creates a bright energy flash and loud noise to disorient opponents.
ION GRENADE
-An ion grenade that delivers massive damage against vehicles, shields, and droids.
Rocketpack *(?-out of place, may have been copy/holdover of jumppack)
(PLACEHOLDER) The Rocketpack allows you to traverse the environment.
BARRAGE
-The MPL-57 (Multi-Purpose Launcher) Barrage fires a volley of 3 grenades with a short delay fuse.
-During the Galactic War, Merr-Sonn sought to widen their market share with the MPL-57 (Multi-Purpose Launcher). The versatile nature of this weapon system and its capability of firing a wide range of ammunition made it popular on the battlefield.
ION TORPEDO
-A homing ion torpedo that is designed to deal heavy damage to vehicles and stationary weapons.
-A modification of the popular MPL-57 weapon system engineered to fire ion torpedoes. Extremely effective against vehicles and stationary weapons.
HOMING SHOT
-A homing rocket that locks on to enemy soldiers from afar.
SCOUT PISTOL
-A light side-arm effective at taking out opponents at close range. Quickly loses its capabilities at longer distances.
-PLACEHOLDER The Scout Pistol is the perfect close range wepaon to switch to when your primary weapon is in overheat.
SMOKE GRENADE
-Smoke grenades provide dense smoke that blocks visibility and lock-on weapons.
BOWCASTER
-Depending on the charge-up time, the Bowcaster fires 1 or more explosive bolts in a horizontal arc.
-As robust and formidable as its Wookiee creators, the Bowcaster is more powerful than an average blaster, making it a favorite among mercenaries and bounty hunters across the galaxy.
PERSONAL SHIELD
-The Personal Energy Shield provides protection from energy weapons. However, it offers no defense against kinetic weapons like Cycler Rifles and grenades.
-To minimize casualties, the Empire modified the Droideka Shield Technology for use by ground troops. Although it hindered the use of weapons, it proved popular and was adopted by the Rebel Alliance.
ION SHOT
-A modification which allows your primary weapon to fire ion charged bolts, making it very effective against shields, droids, and vehicles.
-With limited supplies of armaments, Rebel forces often made battlefield adaptions to their weapons. A notable case was the development of an insert which allowed normal blasters to fire ion charged bolts for short periods of time.
JUMP PACK
-Back mounted Jump Pack that utilizes burst thrusters to allow its user to jump over large distances. It is well suited for traversing obstructions and evading danger.
-Although the Jump Pack does not allow for sustained flight, it offers troops a reliable alternative to move quickly across the battlefield.
SMART ROCKET
-A rocket that can be dumb-fired at any target. Automatically switches to guided mode when it detects an enemy vehicle.
-The experimental SoroSuub Rocket was intelligent enough to be fired in dumb mode, then switch to guided mode mid-flight if a target of opportunity appeared.
ORBITAL STRIKE
-A lethal cannon barrage from planetary orbiting ships, covering a large area.
-Capital ships have often altered the tide of battle when called upon for orbital-to-ground fire missions. Boasting turbolasers and pinpoint accuracy, targets have little hope of withstanding their massive barrage.
SQUAD SHIELD
-Portable energy shield that protects users from blasters and other energy weapons.
-Following the Battle of Naboo, weapons manufactures scrambled to modify the Gungan shield technology into a man-portable device. The resulting Squad Shield is now used extensively by Combat Engineers.
CARD REFRESH
-Resets the cooldown on all of your cards.
FOCUS FIRE
-Temporarily grants a considerable bonus to accuracy with your primary weapon. *(? out of place/ farther than most other descriptions but fit)
-The Focus Fire Star Card will greatly increase your blasters accuracy.
R5D4 DROID
-This droid patrols the immediate surroundings, scans for enemies, and attacks them on sight.
VIPER PROBE DROID
-This droid patrols the immediate surroundings, scans for enemies, and attacks them on sight.
PROXIMITY BOMB
-A powerful explosive that triggers when enemies are nearby.
INFANTRY TURRET
-Automatically detects and attacks enemy soldiers.
VEHICLE TURRET
-Automatically scans for and attacks enemy vehicles.
BLASTER CANNON
-The Mark II is a deployable blaster cannon that uses devastating firepower to keep the enemy at bay.
SCAN PULSE *(? out of place)
-A 360 degree pulse burst that reveals enemy soldiers, even if they are behind cover or out of sight.
=====(TRAITS)=====
BERSERKER
-Orphaned at a young age, you were raised by the Wookiee Berserkers on Kashyyyk, where you learned to revel in fierce combat.
LEVEL 1 Health regeneration starts a bit faster
LEVEL 2 Health regeneration starts faster
LEVEL 3 Health regeneration starts much faster AND replenish a small amount of health with each kill
SHARPSHOOTER
-Trained as a sharpshooter by a small team of rogue elite snipers, you enjoy operating alone and harassing the enemy from afar.
LEVEL 1 Headshot kills reduce current cooldowns by a small amount
LEVEL 2 Headshot kills reduce current cooldowns by a medium amount
LEVEL 3 Headshot kills reduce current cooldowns by a large amount
BODYGUARD
-Rigorous training and a brief career as a bodyguard in the Outer Rim has made you a lethal warrior capable of handling extreme situations.
LEVEL 1 Decreases explosive damage by a small amount
LEVEL 2 Decreases explosive damage by a medium amount
LEVEL 3 Decreases explosive damage by a large amount AND blaster damage by a small amount
SCOUT
-During a brief stint in an elite reconnaissance unit, you learned how to use stealth tactics to find and eliminate the enemy.
LEVEL 1 Sprinting does not show on enemy scanner
LEVEL 2 Sprinting and firing your primary weapon does not show on enemy scanner
LEVEL 3 Sprinting and firing your primary weapon does not show on enemy scanner AND killing an enemy resets weapon heat
BOUNTY HUNTER
-The Galactic War creates many veterans looking for opportunities. Fighting for the highest bidder, they see each battle as a chance to gain new riches.
LEVEL 1 Low chance to get a Power Card with each kill
LEVEL 2 Medium chance to get a Power Card with each kill
LEVEL 3 High chance to get a Power Card with each kill AND resets cooldown with each kill
=====*(BATTLES CLASSES/PRESETS)=====
*(These may be for the Missions as some have suggested)
-(Rebels)
REBEL SOLDIER
QUARREN HEAVY GUNNER
RODIAN SNIPER
ISHI TIB JETPACK SOLDIER
DUROS SHADOW SOLDIER
SULLUSTIAN DEMOLITION
*(Alderaan Honor Guard? may be map specific/based on hero ability)
-(Imperials)
STORMTROOPER
SHOCK TROOPER
BIKER SCOUT
JUMPTROOPER
SHADOW TROOPER
DEMOLITION TROOPER
=====(HEROES)=====
DARTH VADER
Block
Deflects blaster fire
Force Choke
Choke your enemies
Saber Throw
Throw your lightsaber at distant enemies
Light attack
Fast saber attacks
Heavy Attack
Strong, group attack
LUKE SKYWALKER
Block
Deflects blaster fire
Force Push
Push your enemies away
Saber Rush
Charge distant enemies
Light attack
Fast saber attacks
Heavy Attack
Strong, group attack
EMPEROR PALPATINE
Chain Lightning
Powerful lightning attack
Block
Deflects blaster fire
Imperial resources
Drop powers to your followers
Force Dash
Quickly leap to escape cornering
Force lightning
Harness the power of the Dark side
Mind trick Outwit your enemies, reveal your true location
Shock Troopers can spawn on you
HAN SOLO
Shoulder charge
Dash attack
Lucky shot
Charge-up Good vs. vehicles
Six shooter/Hair Trigger
Pull trigger as fast as you can
Combat roll
Dodges incoming fire
BOBA FETT
Jetpack
Hold to fly but monitor fuel level!
Rocket Barrage
Launch a rocket at your foes
Flame pack
A powerful burst of flame
PRINCESS LEIA
Trooper Bane
One shot most enemies for limited time
Supply drop
Help your allies with special powers
Enhanced shield
Set up a shield to protect allies
Combat roll
Dodge incoming fire
Alderaan Honor Guard can start on you
=====(VEHICLES)=====
SPEEDER BIKE
T-47 AIRSPEEDER
AT-ST
AT-AT
TIE FIGHTER
X-WING
A-WING
TIE INTERCEPTOR
MILLENNIUM FALCON
SLAVE 1
E-WEB *(other turrets are mentioned but I could not find names)
TRANSPORT *(may be only AI controlled)
TURBO LASER
Y-WING *(may be only AI controlled, as in beta)
=====(PLANETS)=====
Hoth
Tatooine
Endor
Sullust
=====(MULTIPLAYER GAME MODES)=====
WALKER ASSAULT
Battle over the massive AT-ATs in this mobile attack & defend game.
The Empire has deployed powerful AT-ATs in order to once and for all wipe out the Rebel resistance. To combat this powerful threat, the Rebels have hidden away multiple Uplinks that need to be defended at all cost. These Uplinks will call in Y-wings to bomb the AT-ATs. It is only during the bombing raid that the AT-ATs can be damaged.
If one or more AT-ATs reach their destination, the Empire will have won. If all AT-ATs are destroyed, the victory will belong to the Rebels.
SUPREMACY
Frontline combat between two control points.
Rebels and Imperials are fighting over control points on the planet. By capturing the hostile control point while defending your own, the enemy will be pushed back as their next control point is revealed. The side that captures all control points will win!
DROP ZONE
Fast-paced action with a single objective.
Escape pods are crashing down on the planet. Rebels and Imperials must claim them. The side that claims the most escape pods will win!
DROID RUN
Fast-paced action with three moving objectives.
Three droids are moving around on the planet. Rebels and Imperials must fight to claim them. The side that claims and controls all three droids will win!
CARGO
Run and gun while stealing cargo from the enemy.
Rebels and Imperials are fighting over possesion of cargo. Infiltrate the enemy base, steal their cargo and bring it to your own base. Meanwhile, prevent the enemy from doing the same. The side that controls the most cargo in the end will win!
FIGHTER SQUADRON
Fly the star fighters and dogfight with the enemy.
Rebel and Imperial Star Fighters struggle for control of the skies. The side that takes out the most opponents (both Human and CPU-controlled), as well as the escaping troop transport ships, will win!
HERO HUNT
Play as a single hero and go up against a squad of enemies.
One player becomes the Hero and takes on a squad of enemies. If the hero is defeated, the next player is up. Whoever defeats the most enemies will win!
HEROES VS VILLAINS
Round-based combat where all heroes go up against each other.
Rebel and Imperial heroes engage in combat. If a hero is defeated, the player will return as a trooper. If one side takes out all enemy heroes, they win the round. The side that takes the most rounds will win!
BLAST
A classic battle to the death without objectives
A skirmish is taking place between Rebels and Imperials. The side that takes out more enemies will win! *(TDM)
=====(MISSIONS)=====
PROBE DROIDS
Our scanners have picked up possible Imperial signals around the base.
Move out and investigate. Eliminate any potential threats before they can alert the Empire to our presence. We cannot afford to be found out.
BEGGARS CANYON
-There are reports of Imperial activity in the canyons of Tatooine. Join an X-wing recon patrol to investigate the area. Eliminate any hostile forces that you encounter.
ENDOR CHASE
-Rebel forces are reported to be moving to an extraction point in your patrols vicinity. Flush out all Rebels and hunt them down. They must not be allowed to escape.
OVERPOWER
-The Rebels have captured one of our factories on Sullust. We must claim it back as they cannot be allowed to get their hands on our technology. Lord Vader himself will be arriving soon and expects not to be disappointed. Rendezvous with the group leader and move out.
THE DARK SIDE
-Emperor Palpatine and his apprentice Lord Vader are spearheading the attack on a Rebel base situated in the Hoth system. The rebel forces are scrambling to maintain their control as the dark lords of the Sith invade.
EXTRACTION
-Hero Moment 2: Extraction description
INVASION
-The Empire have located our base, we must evacuate immediately! The transport ships are loading up but we need to hold off the Imperials until they have escaped. The Power Generator must hold until everyone is clear, do not let it be destroyed. May the Force be with us all.
SURVIVAL ENDOR
-Admiral Ackbar has ordered a series of dawn raids on the forest moon of Endor. As charges detonate, its rumbling sound marks the successful completion of your mission.
However, the noise also alerts Imperial forces that are now moving into position to intercept and you must now hold out against the Imperial troops and survive at all costs before Admiral Ackbar and the rebel fleet can come to your rescue.
May the Force be with you.
SURVIVAL SULLUST
-A group of Rebels are sent into the heart of the Empire war machine, the lava planet of Sullust, in order to secure plans pivotal to the rebellion.
After successfully retrieving the documents the group is compromised with heavy casualties as a result. You must now hold out until help can arrive.
Good luck, and may the Force be with you.
SURVIVAL TATOOINE
-After a daring escape from an Imperial attack you find yourselves stranded in a desolate canyon on Tatooine.
Admiral Ackbar has ordered a rescue operation but the Imperial forces are rapidly closing in on your position.
You will have to fight until help arrives.
May the Force be with you.
SURVIVAL HOTH
-As Imperial forces seize control over the snow planet of Hoth, the last Rebel ship leaves with you left behind. Admiral Ackbar soon realizes his mistake and scrambles his best technicians to help you.
Hold out until the rebels can unlock the imperial flightcodes that is locking the base down and then use one of the snowspeeders to escape and re-unite with the rebel fleet.
Trust your instincts, and may the Force be with you.
BATTLE TATOOINE
-Rebel forces are interrupted by the Imperial forces while they are trading goods with a local Jawa tribe out in the Tatooine desert.
-The Rebels need to hold off the Imperials until they can take off and the Imperials need to stop the Rebel ship from leaving with important goods.
BATTLE ENDOR
-An Imperial communications outpost on endor are relaying encrypted communication between space and surface units.
-Rebel forces have been sent out to sabotage it.
-Imperial forces need to hold the outpost to keep their chain of command intact.
BATTLE SULLUST
-An AT-AT construction facility in the mountains of sullust is under rebel attack.
-Imperial forces need to make sure AT-AT production is not halted (they need the AT-ATs for Hoth)
-The rebel taskforce is there to make sure AT-AT production is kept down.
BATTLE HOTH
-A Rebel outpost in the snow mountains of hoth is guarding an important pass to stop the imperial foot soldiers from flanking the rebel base.
-Imperial forces need to secure the pass for the main force.
-Rebels need to make sure no one gets through.
HERO BATTLE TATOOINE
-Rebel forces are interrupted by the imperial forces while they are trading goods with a local Jawa tribe out in the tatooine desert.
-The rebels need to hold off the imperials until they can take off and the imperials need to stop the rebel ship from leaving with important goods.
HERO BATTLE ENDOR
-An Imperial communications outpost on endor are relaying encrypted communication between space and surface units.
-Rebel forces have been sent out to sabotage it.
-Imperial forces need to hold the outpost to keep their chain of command intact.
HERO BATTLE SULLUST
-An AT-AT construction facility in the mountains of sullust is under rebel attack.
-Imperial forces need to make sure AT-AT production is not halted (they need the AT-ATs for Hoth)
-The rebel taskforce is there to make sure AT-AT production is kept down.
HERO BATTLE HOTH
-A Rebel outpost in the snow mountains of hoth are guarding an important pass to stop the imperial foot soldiers from flanking the rebel base.
-Imperial forces need to secure the pass for the main force.
-Rebels need to make sure no one gets through.
=====(RACE OPTIONS)=====
-*(Rebel Male)-
*(Human)
Rebel AM Duros
Rebel AM IshiTib
Rebel AM Quarren
Rebel AM Rodian
Rebel AM Sullustan
-*(Rebel Female)-
*(Human)
Rebel AF Twilek
Rebel AF Zabrak
=====(EMOTES)=====
BADFEELING
THEBLAME
THEBROFIST
THECHEER
DISTURBING
DOORDONOT
FINGERINAIR
FINGERWAG
THEFLEX
HANDEXPLOSION
HANDONHIP
HANDCUFFS
HANDSONHEAD
ISHOTFIRST
IMPRESSED
IONSHOCK
JACKHAMMER
LIGHTSABERFIGHT
THELOL
LOOKELSEWHERE
NOOOOOO
ONEWITHTHEFORCE
ROAR
SALUTE
SAYWHAT
SHADOWBOXER
THESHRUG
THESMELL
THUMBSUP
THETRAP
TUSKENVICTORY
WAVE
ROBOT
I have no doubt the game will be really fun. Also completely unbalanced because DICE seems to have no idea on that front anymore. Hopefully they work on balancing it and updating it post launch or hand it over the DICE LA for post game support like what happened with BF 4.
Started the D/L this morning before work. Will report how it plays on XBOX later tonight.
https://youtu.be/j6EhVPWDIGkMore engaging than the Prequels.
I'm having a blast with it myself. My only complaint is the lack of maps in the base game.
The amount of weapons I'm fine with. The amount of star cards, etc. I tend to hate the modern progression systems in these type of games anyway where they think creating 50 guns and putting it behind an unlock system is the best way to design a modern shooter.
But I absolutely think its fair to criticize only having 4 base maps (5 if you include Jakku) for the two best modes in the game.
Goddamnit I've been a Star Wars Stan longer then some of you have been alive.
I just push on objectives and ignore my k/d which usually makes me earn the most objective points per match. I think most people are too obsessed with finding powerups to realize you have to go rambo/respawn in order to actually get to the uplinks.
I just push on objectives and ignore my k/d which usually makes me earn the most objective points per match. I think most people are too obsessed with finding powerups to realize you have to go rambo/respawn in order to actually get to the uplinks.
Really curious how it wil change with time
Goddamnit I've been a Star Wars Stan longer then some of you have been alive.
Dude, aren't you just 39? Quit acting like this is a forum filled with 15-year olds.
Fighter Squadron is great. The key is switching speeds to keep tracking enemy fighters through their evasive maneuvers, particularly the human fighters. You also need to be able to stay oriented when changing directions on all three axes. Also dodge when someone locks onto you - don't get so committed to the kill that you forget to play defense. If you can do that you're better than like 60% of current fighter squadron players.
So they are adding rush.
Of course, we are also planning to support Star Wars Battlefront with new content well into the future. We will be adding more of what you love about the game, like new maps and Star Cards, for free in the coming months, in addition to all of the content we have coming with Season Pass. Well have more to share soon.
I'm 31 and got into SW around 13, so longer than Andrex has been alive.
Other than the occasional raging at a failed abortion of a team, this game has been pretty fun so far.
Seriously if you want to play Deathmatch go do that. Activate the fucking Uplink.
I'm damn hooked at this point. The A-Wing is totally over powered, I'm just about unstoppable in one playing flight squadron
I'm damn hooked at this point. The A-Wing is totally over powered, I'm just about unstoppable in one playing flight squadron
This is true and everyone has found out, not sure if it's just the speed or the size making it hard to hit. When playing as imperials I just try to focus on the x wings which are almost always AI.
Hopefully they balance that and Walker Assault on Endor where it's too easy to win as rebels.
I killed a ton of A-Wings in a TIE Interceptor the other night. You're right that there are a lot of AI X-Wings though. I was disappointed when I realized that every fighter on the map wasn't a human player. I'd really love it if they could make it so that you have the same number of ships with no AI.
For the DLC they should add some new ships. Throw in the B-Wing for the Rebels and the TIE Defender for the Imperials. Shit would be fun.
The ai is a bit lame, also there should be more geometry to fly through. Space battles and asteroid fields etc
Getting an AT-AT gunner token.
:rejoice
MR G, watching a 25 min of any game would be boring, you need to play it. Game is dope.
MR G, watching a 25 min of any game would be boring, you need to play it. Game is dope.
The dumb criticisms this game has gotten are kinda odd and show the disconnect between me and what a lot of gamers are. Same thing happened with Titanfall.
Which is not to say you can't criticize this game. There is a lot that can be intelligently criticized. Balance issues, amount of maps, etc.
But there is this over-riding criticism that keeps harping back on this issue of "depth" which is such a subjective thing in the shooter space that when people talk about it it strikes me as odd. Not to mention it ends up trying to pigeon hole all shooters into one type of design model.
MR G, watching a 25 min of any game would be boring, you need to play it. Game is dope.
The dumb criticisms this game has gotten are kinda odd and show the disconnect between me and what a lot of gamers are. Same thing happened with Titanfall.
Which is not to say you can't criticize this game. There is a lot that can be intelligently criticized. Balance issues, amount of maps, etc.
But there is this over-riding criticism that keeps harping back on this issue of "depth" which is such a subjective thing in the shooter space that when people talk about it it strikes me as odd. Not to mention it ends up trying to pigeon hole all shooters into one type of design model.
Yeah, Plants VS Zombies: Garden Warfare is by no means a deep game with perks and ability trees or crap, but it is crazy fun to play, and perfect for a less brofessional audience.