THE BORE

General => Video Game Bored => Topic started by: Take My Breh Away on June 02, 2015, 10:52:54 AM

Title: FALLOUT 4
Post by: Take My Breh Away on June 02, 2015, 10:52:54 AM
http://fallout.bethsoft.com/

3RD OF JUNE

(https://i.imgur.com/7drHiqrh.jpg)
Title: Re: FALLOUT 4
Post by: Cheddahz on June 02, 2015, 10:55:20 AM
Who knows if it's Fallout 4, it could be Fallout Online for all that we know
Title: Re: FALLOUT 4
Post by: demi on June 02, 2015, 10:59:18 AM
It's fallout 4
Title: Re: FALLOUT 4
Post by: TakingBackSunday on June 02, 2015, 11:12:31 AM
fuck yes.  second favorite game of last gen.  Can't wait
Title: Re: FALLOUT 4
Post by: Samson Manhug on June 02, 2015, 11:19:17 AM
Any guesses on location? I loved Fallout 3 being set in DC because my hometown of Annandale turned into a cannibal colony. But I ended up enjoying New Vegas even more. I'm hoping for California/PNW, though I'd be happy with Texas as well because New Vegas made the desert surprisingly exciting.
Title: Re: FALLOUT 4
Post by: TakingBackSunday on June 02, 2015, 11:21:43 AM
Australia pls

in true mad max fashion
Title: Re: FALLOUT 4
Post by: studyguy on June 02, 2015, 11:25:41 AM
Cool.
Wasteland 2 was sorta meh so I'm looking forward to this.
I'm hoping the writing is closer to Obsidian's deal than Bethesda's. Bethesda questlines :heh
Title: Re: FALLOUT 4
Post by: demi on June 02, 2015, 11:42:24 AM
The rumor was Boston area wasn't it
Title: Re: FALLOUT 4
Post by: I'm a Puppy! on June 02, 2015, 11:43:27 AM
Puppy is excited-est
Title: Re: FALLOUT 4
Post by: Tasty on June 02, 2015, 01:10:40 PM
The rumor was Boston area wasn't it

Will buy.
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 02, 2015, 01:12:11 PM
YES
Title: Re: FALLOUT 4
Post by: Kara on June 02, 2015, 01:14:52 PM
I hope it's set in Toowoomba.
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on June 02, 2015, 01:16:29 PM
Outside if merica please
Title: Re: FALLOUT 4
Post by: Eel O'Brian on June 02, 2015, 01:39:54 PM
March 2016 will be ten years since Oblivion released on 360, so I'm gonna say they're gonna go for symmetry and that'll be the release month for FO4.
Title: Re: FALLOUT 4
Post by: Joe Molotov on June 02, 2015, 02:08:44 PM
My boner is at Chernobyl levels.
Title: Re: FALLOUT 4
Post by: Kara on June 02, 2015, 02:11:57 PM
My boner is at Chernobyl levels.

Ur bedroom is a zone of alienation lol
Title: Re: FALLOUT 4
Post by: Tasty on June 02, 2015, 02:19:37 PM
My boner is at Chernobyl levels.

Ur bedroom is a zone of alienation lol

:dead
Title: Re: FALLOUT 4
Post by: mjemirzian on June 02, 2015, 02:20:13 PM
It's been too long since New Vegas. Can't wait for another Fallout.

DA Inquisition and Witcher 3 have been great as well.
Title: Re: FALLOUT 4
Post by: sarslip on June 02, 2015, 10:36:10 PM
when you "lol" at your own joke, online...you know it's good.



Title: Re: FALLOUT 4
Post by: The Legend of Sunblade on June 03, 2015, 08:47:08 AM
http://fallout4.com/

Its been way too long.

(https://pbs.twimg.com/media/CGk3r8KUIAAbIWV.png:large)

(http://content.bethsoft.com/bsw_cms_asset/46910_2_0.jpg)
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 08:58:47 AM
*faints*
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on June 03, 2015, 09:05:19 AM
Looks like US again

Gaffers already complaining about graphics  :lol :lol :lol

Quote
Not seeing any entitlement here.

Game simply looks unimpressive for a next-gen exclusive AAA gam

Quote
Damn that screen looks like hot garbage. Wouldn't be surprised if this was developed with last gen in mind/same garbage engine.
Title: Re: FALLOUT 4
Post by: archie4208 on June 03, 2015, 09:21:22 AM
Judging an entire game from one screenshot.  A screenshot that doesn't even look that bad.   :comeon
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 09:31:50 AM
Release early screenshot accurately depicting how the game will look at release = "OMG IT DOESN'T EVEN LOOK THAT GOOD PROBABLY DEVELOPED FOR PREVIOUS GEN"

Release amazing screenshot that isn't remotely attainable = "OMG THE DEVELOPERS LIED COMPLETE DOWNGRADE"
Title: Re: FALLOUT 4
Post by: Am_I_Anonymous on June 03, 2015, 09:39:01 AM
Why the fuck was "FREE TO PLAY" coded in the leak?


Me not like that.
Title: Re: FALLOUT 4
Post by: fizzel on June 03, 2015, 09:45:33 AM
It's a bethesderp game, of course it looks like shit. And that's before we've gotten to see the dodgy NPC animation.  :rejoice
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 09:57:38 AM
It's a bethesderp game, of course it looks like shit. And that's before we've gotten to see the dodgy NPC animation.  :rejoice

Don't worry, the PC version will get super-HD textures within a few months courtesy of the modding community. :rejoice
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on June 03, 2015, 09:59:43 AM
56k in twitch stream

http://www.twitch.tv/bethesda

edit: 70k now
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 10:02:16 AM
83k people in the Twitch stream. Nothing's happened yet.
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 10:03:28 AM
HERE IT IS
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 10:06:26 AM
GUYS

GUYS

IT'S REAL :tocry
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on June 03, 2015, 10:07:18 AM
Looks cool, wonder how much pre war stuff there will be
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on June 03, 2015, 10:08:15 AM
(http://i.imgur.com/pkCHKFI.gif)
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 10:09:08 AM
https://www.youtube.com/watch?v=Lnn2rJpjar4
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on June 03, 2015, 10:11:36 AM
still not impressive in the slightest, and it still looks like a world full of non-fat-non-short-non-old people.

http://www.neogaf.com/forum/showpost.php?p=166283085&postcount=1343
Title: Re: FALLOUT 4
Post by: The Legend of Sunblade on June 03, 2015, 10:14:36 AM
Looks rad. I'd have played this even with PS360 graphics, I just want a new fallout.  :heart
Title: Re: FALLOUT 4
Post by: Tasty on June 03, 2015, 10:14:43 AM
Buying cause Boston.
Title: Re: FALLOUT 4
Post by: fizzel on June 03, 2015, 10:16:24 AM
Classic Bethesda, where their robots have more fluid animation and range of emotion than their humans.

 :lol
Title: Re: FALLOUT 4
Post by: archie4208 on June 03, 2015, 10:18:03 AM
Hard to say exactly how good the game looks. Some of the city stuff looks nice, some of the countryside makes the thing look really struggle.

Definitely some wack textures and meh AO. Modders gonna eat :rejoice

I wouldn't be surprised if FO4 supports paid mods from the outset.  :^)
Title: Re: FALLOUT 4
Post by: Joe Molotov on June 03, 2015, 10:28:32 AM
Let's go, pal.
Title: Re: FALLOUT 4
Post by: TakingBackSunday on June 03, 2015, 10:49:16 AM
:tocry

I'm gonna murk so many rabid ghouls with that fucking pup

Can't wait
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 10:56:50 AM
Looks real... colorful.
I get that they can say it's Fallout post a certain time period, but still seems strange to me to see so much color in Fallout titles.
Though I guess enough people complained about it being all brown/grey.


Complain about no foliage or color in a post apocalyptic wasteland I guess :heh
Whatever, I'll end up playing it.

Against the voice acting lead tho, not down with taking away player agency if they're going to possibly shorten choices down to Mass Effect response status.
Also yeah, looks like ass.
Title: Re: FALLOUT 4
Post by: Rufus on June 03, 2015, 11:05:11 AM
There should be more colour. It made no real sense for DC to look that way in Fallout 3 since it wasn't set in the desert. They were nukes, not Dinosaur ending meteors. No need to hold onto the Mad Max influences (i.e. an Earth set to end up like Mars) quite as tightly, really.
Title: Re: FALLOUT 4
Post by: zomgee on June 03, 2015, 11:07:32 AM
I actually caught feels at the end. What's wrong with me?!
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 11:09:13 AM
Eh, it is what it is. I'm not gonna bitch at it.
I'm not fond of what looks like overly colorful locales in Fallout since I'm fond of the originals, but this isn't a black isle joint so I'm not gonna act like it wasn't inevitable.

:yeshrug

I just hope Bethesda's writers are on point this time.
WOAT writing team as far as I'm concerned.
Title: Re: FALLOUT 4
Post by: Rufus on June 03, 2015, 11:22:35 AM
I actually caught feels at the end. What's wrong with me?!
It's the - doggy, doggy, doggy. Who's a good doggy? :heart
Title: Re: FALLOUT 4
Post by: Take My Breh Away on June 03, 2015, 11:36:13 AM
I actually caught feels at the end. What's wrong with me?!
It's the - doggy, doggy, doggy. Who's a good doggy? :heart


The dog will be someone to care about :xbone
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 11:37:43 AM
I'm hyped but again, why Boston? It's so similar in terms of theme to DC which was in 3 - an American colony city, this time the birthplace of the country rather than the capitol - that it is inevitable that it will revisit the same themes? Not only that, but DC and Boston are like, 4 hours away by train. So not only are they similar, they're close together. Why not Lousiana? Imagine swamp filled wastes and potential for southern gothic? It's also an environment not often explored in post apoc settings. They could have picked so many interesting locales for a follow up to 3 and NV and chose...a city similar to the one they used in their last game? Just seems like an odd choice. It's like GTAV being in New Jersey after IV was in NYC. Feels redundant in terms of theme, setting, and locale. Just weird. Oh well, looks great. Loving the colors.
Title: Re: FALLOUT 4
Post by: Yulwei on June 03, 2015, 12:00:13 PM
Wow there's color holy shit.

Here's to hoping this means TESVI will also have color.
Title: Re: FALLOUT 4
Post by: Eel O'Brian on June 03, 2015, 12:15:57 PM
Bethesda Fallout Checklist:

___ People bitching that a game series built around 1940s/50s retro-kitsch Americana is set in America
___ People bitching about the writing
___ People bitching about the art style/graphics/animation
___ People bitching about the jank
___ People who will drop 100+ hours of their lives into it while going on at length about how awful it is
Title: Re: FALLOUT 4
Post by: brob on June 03, 2015, 12:20:11 PM
I agree with himu on the choice of city. New Orleans or something would be more interesting, but big budget vidja is all about the safe bets so I'm not terribly surprised.

 :yeshrug
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 12:24:05 PM
Bethesda Fallout Checklist:

___ People bitching that a game series built around 1940s/50s retro-kitsch Americana is set in America
___ People bitching about the writing
___ People bitching about the art style/graphics/animation
___ People bitching about the jank

___ People who will drop 100+ hours of their lives into it while going on at length about how awful it is

Lets be real, this is par the course for Bethesda titles tho. I expect jank, piss poor writing and shitty animation at this point from their games.
It's like a feature lol.
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 03, 2015, 12:27:13 PM
:rejoice
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 03, 2015, 12:31:01 PM
Esch is in here acting like TES series isn't mostly garbage before Skyrim

:neogaf
Title: Re: FALLOUT 4
Post by: Rufus on June 03, 2015, 12:32:14 PM
It's not, but I'm not going to argue about it. :goty2
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 12:32:41 PM
Esch is in here acting like TES series isn't mostly garbage before Skyrim

:neogaf

Morrowind is :trash If I'm playing an action rpg and I attack a crab with the attack button, and I hit it DEAD ON, that shouldn't miss at level 1. Dice rolls on attack evasion in an action rpg. :dead :trash
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 12:33:03 PM
Morrowind tho
:tocry

I wasn't fond of Oblivion, but I consider Morrowind still part of that oldschool PC era where they were still working towards a CRPG audience adapting to a 3D engine. I thought it was dope, but there's a lot of rosetint there too. That game was all over the place.
Title: Re: FALLOUT 4
Post by: Rufus on June 03, 2015, 12:34:44 PM
Morrowind was still a dungeon crawler in many ways, just set outside, with free movement. Going back to it without mods is pretty difficult these days, but it had its place.
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 12:36:08 PM
You know what.
Oblivion was shit. I shouldn't pull punches.

(http://i1.ytimg.com/vi/oJWjpYCrDOo/hqdefault.jpg)
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 03, 2015, 12:37:30 PM
Oblivion unequivocally WAS shit. Morrowind was impressive in a "holy shit, look at this" sort of way but still not a good game.

Hasn't been a bad Fallout game, by comparison. (yeah yeah yeah, first 2 weren't Bethesda, but still)
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 12:39:46 PM
There's been a bad Fallout title.
Real bad. Interplay out there fucking the series in the ass.

(http://upload.wikimedia.org/wikipedia/en/8/88/Fallout-_Brotherhood_of_Steel_Box.jpg)
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 12:40:01 PM
said it before but fallout 3 was the first good bethesda game :umad
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 03, 2015, 12:41:12 PM
There's been a bad Fallout title.
Real bad. Interplay out there fucking the series in the ass.

(http://upload.wikimedia.org/wikipedia/en/8/88/Fallout-_Brotherhood_of_Steel_Box.jpg)

I DON'T RATE THAT AT ALL

And yes, Himu. You're correct. Errybody just gotta deal with that.

:jawalrus
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 12:44:48 PM
In all honesty, I have to give it up to Bethesda.

I remember the first time I saw a trailer for Fallout 3, I was blown away that someone was even picking up the series at all. Before then it was basically a blasted crater of an IP from the implosion of Black Isle/Interplay when Van Buren fucking failed. So I can't hate. I mean I can, and I will, but at least someone decided it was a flag worth carrying.

:yeshrug

Also remember feggits calling it TES with guns.
Fuck those feggits, Fallout of old beat the shit out of TES of old.
I mean that is what it ended up being in the end, but whatev. Fallout brehs, glad its here. Same deal with XCOM.
Title: Re: FALLOUT 4
Post by: Tasty on June 03, 2015, 12:48:33 PM
Not only that, but DC and Boston are like, 4 hours away by train.

Try like 7 on a good day.
Title: Re: FALLOUT 4
Post by: Kara on June 03, 2015, 12:54:02 PM
Esch is in here acting like TES series isn't mostly garbage before Skyrim

:neogaf

N'wah please.
Title: Re: FALLOUT 4
Post by: Rufus on June 03, 2015, 01:01:18 PM
You know what.
Oblivion was shit. I shouldn't pull punches.
Oblivion's quests > Morrowind's and Skyrim's

And you could craft OP spells and enchanted gear. :rejoice
Title: Re: FALLOUT 4
Post by: El Babua on June 03, 2015, 01:03:49 PM
Looks more or less how I expected. Hoping they step it up on the mechanics and quest design front.

As far as last gen Bethesda was concerned, Fallout 3 was probably their most solid effort. They spent too much time on Oblivion's tech so the world design ended up being generic medieval fantasy land with the most random smattering of dungeons ever, Skyrim had a better world but way worse quests. The main problem I had with Fallout was that the main story didn't have much of a buildup or climax to it and ended on a whimper. Questing, exploration and combat were all solid.

None of em compares to the GOAT Morrowind though. Missing at Mudcrabs point blank :lawd
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 01:04:58 PM
You know what.
Oblivion was shit. I shouldn't pull punches.
Oblivion's quests > Morrowind's and Skyrim's

And you could craft OP spells and enchanted gear. :rejoice

There were no spells/enchants more OP than the ones you could create in Morrowind breh.
That's a fact
:ufup
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 01:05:04 PM
:ufup @ everybody not giving props to Shivering Isles
Title: Re: FALLOUT 4
Post by: D3RANG3D on June 03, 2015, 01:06:45 PM
:ufup @ everybody not giving props to Shivering Isles

Shivering Isles, almost makes me question Morrowind as the TES GOAT.  :rejoice

spoiler (click to show/hide)
Almost... :shaq
[close]
Title: Re: FALLOUT 4
Post by: Rufus on June 03, 2015, 01:08:33 PM
You know what.
Oblivion was shit. I shouldn't pull punches.
Oblivion's quests > Morrowind's and Skyrim's

And you could craft OP spells and enchanted gear. :rejoice

There were no spells/enchants more OP than the ones you could create in Morrowind breh.
That's a fact
:ufup
That's true, actually, but I had more fun crumpling every enemy with a paralyse dagger in Oblivion, because ragdolls.
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 01:09:00 PM
You know what fuck this TES talk.
This thread's about Fallout.

Wonder if they'll add what was supposed to have been added in Fallout 2.
A fucking car mount that you can shoot out of.
:win

Mad Max shit.
Title: Re: FALLOUT 4
Post by: Rufus on June 03, 2015, 01:12:02 PM
Think the world's going to be big enough for a car? :hitler
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 01:15:36 PM
Think the world's going to be big enough for a car? :hitler

Unless the game is specifically built around having a car, it definitely won't be.
Title: Re: FALLOUT 4
Post by: Kara on June 03, 2015, 01:18:25 PM
:ufup @ everybody not giving props to Shivering Isles

The closest thing to a Morrowind sequel we'll ever get. :tocry
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 01:20:43 PM
___ People who will drop 100+ hours of their lives into it while going on at length about how awful it is
Nobody is out here making games in this style, large scale fully 3d interactive RPGs better than Bethesda. You can argue Obsidian one upped them on New Vegas, but I don't think it's conclusively better than Skyrim or Morrowind.

Naw, in terms of writing, role playing, questing it's easily better, and that's the bulk of what you're doing in these games.
Title: Re: FALLOUT 4
Post by: StealthFan on June 03, 2015, 01:21:34 PM
Hating on Morrowind :scusthov:

I think FO4 looks dope. It sucks it won't have Obsidians writing but I'll get over it.
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 01:22:41 PM
Esch, what factions mod for Skyrim you talking about? Skyrim's ability to allow you to join every faction or guild is a major flaw. Fuck you can do everything in one play through "role" play gaming. :pacspit
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 01:25:08 PM
SUP YOU NOBODY taco, SO YOU WANNA BE A THIEF. GO KILL SOME RATS
:heh

Meanwhile you head over the the mage's guild two seconds later and you're the grand master poobah and they're singing your name to the gods.
:hitler
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 01:36:38 PM
Naw, in terms of writing, role playing, questing it's easily better, and that's the bulk of what you're doing in these games.

New Vegas is visual poverty even with mods though. Ugly fucking game. :holeup and the overworld is :zzz  I'll give it the quest writing but that's really it. Don't really even think the core gameplay is better than FO3 or Skyrim.

I'm mixed on FONV overworld. On one one hand it's not as memorable as 3's. But on the other hand, walking into a random town and seeing people on crosses. It does a lot right.

Also disagree heavily about looking bad with mods. The realistic lighting mod is :bow

https://www.youtube.com/watch?v=Wz-CuVXsMaw
Title: Re: FALLOUT 4
Post by: Kara on June 03, 2015, 01:43:09 PM
The first time you come across the Legion's handywork. :lawd

The first time a legionnaire speaks Latin with correctish but nonstandard in English pronunciation. :goty
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 01:47:00 PM
:holeup damn you're only reminding me of how awful that shit looked. it's crazy how you can tweak it up with ENB and texture packs and remove the shitfilter, max it and no matter what it still looks barely better than Call of Pripyat status.

One of the ugliest games of note from last gen. And the menus/UI to boot.


 :kobeyuck

I meant to go with RWL.

I legit think the game is visually appealing with RWL. Funnilly, it looks exactly like FO4.

(http://i.imgur.com/ASEYZgn.jpg)

Title: Re: FALLOUT 4
Post by: Stoney Mason on June 03, 2015, 02:16:25 PM
Cool. Always good to see a new Bethesda game if only for the modding opportunities. It's pretty clear where Bethesda's strengths and weaknesses lay at this point, so I tend to come in with the proper relative expectation levels at this point. I still think Skyrim was by far the best of their recent stuff so hopefully that trend continues.
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 02:16:47 PM
Nah, looks too lush for my tastes.
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 02:38:30 PM
I loved Oblivion when it came out, probably dumped 200 hours into the 360 and PC versions combined. I don't feel any shame in saying that, or that I don't feel the need to retroactively hate it a decade later. :yeshrug
Title: Re: FALLOUT 4
Post by: toku on June 03, 2015, 02:54:22 PM
I love how you can already see the jank and shit textures.

Cool. Always good to see a new Bethesda game if only for the modding opportunities. It's pretty clear where Bethesda's strengths and weaknesses lay at this point, so I tend to come in with the proper relative expectation levels at this point. I still think Skyrim was by far the best of their recent stuff so hopefully that trend continues.

Definitely.
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on June 03, 2015, 03:41:15 PM
Fallout 3 is the only Bethesda game I finished, great stuff.

Thought both Oblivion and Skyrim were boring.
Title: Re: FALLOUT 4
Post by: eleuin on June 03, 2015, 04:15:46 PM
Those jank running animations  :whew

Can't wait
Title: Re: FALLOUT 4
Post by: Yulwei on June 03, 2015, 04:56:15 PM
Idk how you Morrowind stans do it. I really tried to give that game a fair shake, but after 2 or 3 hours of seeing nothing but brown I uninstalled the fuck out of it.

Oblivion and Skyrim were much, much better
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 05:02:08 PM
Idk how you Morrowind stans do it. I really tried to give that game a fair shake, but after 2 or 3 hours of seeing nothing but brown I uninstalled the fuck out of it.

Oblivion and Skyrim were much, much better

Lots of rosetint.
I give that game its due because at the time it was GOAT.
Oblivion at its height was still jank af in comparison.

Honestly I wouldn't go back and play either of them, but that doesn't mean one won't stack above the other in my mind.

On the whole I find Fallout 2 completely playable. People now will probably think it's a piece of shit tho. My girl loves that Fallout shit and she tried it but was like :kobeyuck
Title: Re: FALLOUT 4
Post by: fizzel on June 03, 2015, 05:12:54 PM
Hating the original fallouts? cunt punt.
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 05:16:23 PM
I don't blame people if they don't like the originals.
It's another era that requires little work to get into a decent state, especially with 1. I mean GOG adapted it so you can play it straight up, it works fine for me but I mean I'm sure there's dudes out there who are mad that it ain't Bethesda jank.
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 03, 2015, 05:18:46 PM
Original Fallouts were good games. What sucked were the people who played them as nonviolent talker wankers.

:ufup
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 05:23:15 PM
Playing old Fallout's now is like trying to put a round peg in a square hole. It's rare that crpgs of that era are actually good today. Games like Diablo, Baldur's Gate, Planescape are some of the few, but when I loaded up Fallout 1 a few years back, its controls were now atrocious. Diablo or Infinity Engine or :camby

Maybe Fallout 2 has better controls.
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 05:28:49 PM
Playing old Fallout's now is like trying to put a round peg in a square hole. It's rare that crpgs of that era are actually good today. Games like Diablo, Baldur's Gate, Planescape are some of the few, but when I loaded up Fallout 1 a few years back, its controls were now atrocious. Diablo or Infinity Engine or :camby

Maybe Fallout 2 has better controls.

Fallout 2 mechanically makes sense.
Which is more than I can say for a lot of old CRPGs. Lot of CRPGs were just products of their time.
No one out there at the time looking for 4k display support, multi button mouse or all the other shit we take for granted now.
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 05:31:24 PM
Playing old Fallout's now is like trying to put a round peg in a square hole. It's rare that crpgs of that era are actually good today. Games like Diablo, Baldur's Gate, Planescape are some of the few, but when I loaded up Fallout 1 a few years back, its controls were now atrocious. Diablo or Infinity Engine or :camby

Maybe Fallout 2 has better controls.

Fallout 2 mechanically makes sense.
Which is more than I can say for a lot of old CRPGs. Lot of CRPGs were just products of their time.
No one out there at the time looking for 4k display support, multi button mouse or all the other shit we take for granted now.

It truly makes BG2 being the GOAT crpg a pretty easy case, sad to say. :yeshrug Not much competition.
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 05:33:25 PM
I fucking hate the AD&D rules but otherwise yeah.
BG2 that GOAT CRPG. Pillars has been great too.
Blessed time to live in where devs are giving CRPGs their due again.
Title: Re: FALLOUT 4
Post by: Himu on June 03, 2015, 05:37:48 PM
That's probably one of the better blessings of the modern crpg resurgence: the realization that many crpgs people put on pedestals really aren't even that good now and the modern games are much better in terms of functionality, mechanics, UI, and controls across the board. Haven't touched Pillars yet because I still have to put more work into Divinity: Original Sin when I've got the time.
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 03, 2015, 05:40:22 PM
I beat Fallout 1 a couple years back, thought it held up fairly well. Combat got bogged down at times because of the way it handles turns, but that was probably the only thing I really had any issue with. Never did finish Fallout 2.
Title: Re: FALLOUT 4
Post by: Kara on June 03, 2015, 06:38:23 PM
Idk how you Morrowind stans do it. I really tried to give that game a fair shake, but after 2 or 3 hours of seeing nothing but brown I uninstalled the fuck out of it.

Oblivion and Skyrim were much, much better

Pfft, you could have gotten to Red Mountain and seen some real hot brown action if you played more.
Title: Re: FALLOUT 4
Post by: Timber on June 03, 2015, 06:51:40 PM
Last week I tried playing Fallout 2 again, which is a game I really love, but gave up after a couple of hours. 28% chance to hit in a tutorial dungeon   :comeon
Title: Re: FALLOUT 4
Post by: studyguy on June 03, 2015, 07:02:24 PM
Last week I tried playing Fallout 2 again, which is a game I really love, but gave up after a couple of hours. 28% chance to hit in a tutorial dungeon   :comeon

PE/AGI all the fucking way
Look at me, I'm shooting all you fucks with 100% accuracy in the dick twice before you get a shot off.
Title: Re: FALLOUT 4
Post by: Kara on June 03, 2015, 07:11:12 PM
The days when wRPGs punished you for being bad at crunch. :aah
Title: Re: FALLOUT 4
Post by: Timber on June 03, 2015, 07:25:12 PM
It was my "if only you could talk to the monsters" moment
Title: Re: FALLOUT 4
Post by: toku on June 03, 2015, 07:29:58 PM
Nothing like bringing slashing weapons to a skeletal fight like some scrub.
Title: Re: FALLOUT 4
Post by: Timber on June 03, 2015, 08:13:24 PM
Anyway, can't wait for the X360 version of F4.
Title: Re: FALLOUT 4
Post by: Timber on June 03, 2015, 08:40:28 PM
I did some dumb sleuthing based on dumb rumours and leaks, and I'm fairly certain this is for an upcoming Fallout spinoff game by Behaviour

https://www.linkedin.com/jobs2/view/51279318?trk=biz_company_feed_mapper-job-post

Fallout multiplayer shootbang
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on June 04, 2015, 01:21:11 AM
Original Fallouts are super playable. Just my 2 cents
Title: Re: FALLOUT 4
Post by: chronovore on June 04, 2015, 01:48:38 AM
Those jank running animations  :whew

Can't wait

I only tried 3rd person perspective one time, and it was inside a building; it was so comically bad that I died from something attacking me while I was laughing.

Even so:

(http://i.imgur.com/bPkdxR7.png)
Title: Re: FALLOUT 4
Post by: brawndolicious on June 04, 2015, 05:56:37 AM
First thing I saw was that you can see outside of windows and door which suggests no loading times every time you open a door. If that's not considered a huge upgrade then I don't know what is.

Everything else looks okay but the last few Bethesda games always struggled in poly counts, textures, animation, everything your eyes can see really besides draw distance and loot strewn about every room. Could not start giving a shit now.
Title: Re: FALLOUT 4
Post by: Rufus on June 04, 2015, 09:38:06 AM
First thing I saw was that you can see outside of windows and door which suggests no loading times every time you open a door. If that's not considered a huge upgrade then I don't know what is.
That makes such a gigantic difference to how a world feels, it's incredible.
Title: Re: FALLOUT 4
Post by: Yulwei on June 05, 2015, 10:57:39 AM
I really hope they worked on the gunplay. It felt like shit in FO3
Title: Re: FALLOUT 4
Post by: Steve Contra on June 05, 2015, 11:27:01 AM
I'll play this, but knowing it comes from the lesser Fallout dev last gen :tocry
Title: Re: FALLOUT 4
Post by: Himu on June 05, 2015, 05:18:30 PM
I'll play this, but knowing it comes from the lesser Fallout dev last gen :tocry

I really hope they don't Skyrim it, but it's likely they will for accessibility. It would be a travesty for them to take NV's faction system and multiple endings and make it so that you can choose every faction in the game ala Skyrim. I'm also worried about the writing coming off of NV. I mean, I love Fallout 3, but it does a lot that just makes it...not seem like Fallout? Like a town that has a radiated bomb in the middle of it and only has two Brahmin to supply this large ass city. Stuff like that. I really hope they hired experienced Fallout writers this time. :(
Title: Re: FALLOUT 4
Post by: Take My Breh Away on June 06, 2015, 07:56:42 AM
NV was so good since the narrative and gameplay opened itself up for mod integration so well. Bounty hunting in the wasteland :rejoice

Only problem is the well made mods had even worse voice acting and scripting. I never ever want to hear an American try pronounce "Twat" again never mind the big C :holeup
Title: Re: FALLOUT 4
Post by: Himu on June 06, 2015, 08:51:11 AM
Not to mention the sheer amount of freedom in NV.

Most plotlines have 3-5 ways of solving them like in the Fallout of old.

Name me one modern wrpg besides NV that offers this many dialogue options and almost every options allowing a different result. :bow

I initially liked FO3 more because of the world, but I eventually realized NV's more linear beginnings - and you even get plenty of options during that too - were just there to ease the player into the world before letting the kiddie wheels off and it works in spades.

:rejoice New Vegas :rejoice

Another thing I love about NV is that it makes me role play for some reason. Like, in FO3, I'd just do whatever because the game has few if any boundaries. So I'd kill people and rarely talk and shit, and you really don't have any options BUT to do everything. But NV, I'd role play as this survivalist courier fuck who by very necessity of the job mostly ran away from fights with humans but killed animals in the wild for their meat, and would use killing a last option only. My character would have a code, and with a 100 in speech, would manipulate people into situations. Not a complete pacifist but also not a complete psycho who kills everything, either. Plus, in FO3, unless something was inside someone's house, you couldn't steal. Go anywhere in NV, and almost anything you take is someone's possession, so you're going to be stealing A LOT in NV. More realistic balancing of morality? :bow Compare to FO3, and that's kinda impossible. Is there any way to get out of the Vault withOUT killing people? I don't think there really is.

NEW VEGAS :rejoice
Title: Re: FALLOUT 4
Post by: Positive Touch on June 06, 2015, 10:23:10 AM
where are all these quests in nv because I searched everywhere south of the city and there was barely shit to do
Title: Re: FALLOUT 4
Post by: fizzel on June 06, 2015, 11:37:52 AM
(http://i.imgur.com/DtfDWgS.jpg)
Title: Re: FALLOUT 4
Post by: Freyj on June 06, 2015, 12:51:48 PM
where are all these quests in nv because I searched everywhere south of the city and there was barely shit to do

There's quests to do in Primm, Novac, the town that the Legion ravaged, but (as mentioned above) the game is intended to be a slow introduction pretty much until you hit the strip. You follow the road south and then back north along the way to the strip, checking out the towns and nearby markers. It's a better crafted experience to me than the way it's handled in FO3 (aka, "here's the world, go check out Megaton maybe but do whatever you want I guess").

Also, :bow Old World Blues :bow2.
Title: Re: FALLOUT 4
Post by: Himu on June 06, 2015, 01:22:20 PM
It's also more realistic because there is a scattering of towns along the I-15 (is it an interstate?) so it corresponds to real world city design. FO3 is like, random towns in the middle of nowhere. Another cool thing about it is that you don't HAVE to go south and wrap around. You CAN go north right into the strip, but that area is overran with Deathclaws. If you can make it you can hit the strip early. One of these days I'm gonna do a run where I just run right into the strip. :bow

Also, there is plenty to do before hitting the strip as well. The first major thing is between Goodsprings and the Powder Gangers. You start up a quest that seems pretty small in terms of real world results where you can lure the Powder Gangers to Goodspring, assemble a force and kill them. This pisses them off, which isn't good because the Powder Gangers own a majority of that areas territory. You could jump them like above, give them the guy they want and earn brownie points with the Gangers, have him sneak off at night, or do what I do and try to see both sides' point of view.

This small ass quest explodes into actual consequences.

So let's say you decided to jump the gang when they roll into town. Later on in Primm, you end up needing to replace the town Sheriff who was murdered. One of the choices, and a very good one at that, is locked away in the local prison, which was taken over by Powder Gangers. So because you pissed them off, you no longer have access to that Sheriff and have to find another way instead.

If this were Fallout 3 or any other Bethesda RPG, that small ass quest wouldn't have lead to jack shit, most likely and wouldn't really need to consider viewpoints before going on a trigger happy blood bath. New Vegas, for optimum play, forces players to consider all viewpoints before making an action.

:bow NEW VEGAS :bow2
:bow Real consequences to your actions :bow2

FreyJ: I bought all the DLC (except Dead Money) for NV for Steam. I have never done that with one of these games before. All in the name of more New Vegas :rejoice

Esch, I haven't put much time into it. Wasn't in the rpg mood when it came out. Should finish it later this year.
Title: Re: FALLOUT 4
Post by: Positive Touch on June 06, 2015, 02:07:23 PM
I remember that quest, and a handful of others, but I mainly remember them being pretty boring. I dunno, I spent like sixty hours in the game searching everywhere I could before I got to the strip, and I never felt engaged the way I did with fo3. I really, really tried bc I loved 3 so much but ultimately I think the big draw to me in wrpgs is exploitation and new Vegas sucks ass at that.
Title: Re: FALLOUT 4
Post by: Stoney Mason on June 06, 2015, 02:13:13 PM
I remember that quest, and a handful of others, but I mainly remember them being pretty boring. I dunno, I spent like sixty hours in the game searching everywhere I could before I got to the strip, and I never felt engaged the way I did with fo3. I really, really tried bc I loved 3 so much but ultimately I think the big draw to me in wrpgs is exploitation and new Vegas sucks ass at that.

I thought it was a mediocre game. It had a lot more systems on top of it than Fallout 3 and that may make for a better modded experience once you get a bunch of mods in there that make better use of the content but otherwise it was a pretty forgettable experience along with of course being a technical nightmare when it came to bugs and stability.

The main thing is I simply had a lot more fun playing Fallout 3. I can understand that New Vegas had more systems in place but none of that actually lead to it being a more enjoyable default game. But opinions and all that.
Title: Re: FALLOUT 4
Post by: Eel O'Brian on June 06, 2015, 02:14:26 PM
also fuck making all that different ammo, that was neat for about 5 minutes then i forgot all about it
Title: Re: FALLOUT 4
Post by: Himu on June 06, 2015, 02:57:05 PM
To me, the best thing about wrpgs is writing,  world building, giving the player options, and consequences so NV appealed to me. I liked that the game world felt connected in terms of consequence, and with at least 15-20 factions in the game world, the game does a wonderful job at making the New Vegas area feel simply vast. All of the checkmarks for why I like wrpgs are in the game, personally.

While Stoney thinks it's mediocre, I think it was the best rpg last generation.

One thing I think that turns a lot of people off with NV is that, at its heart, it has a completely different goal than Fallout 3. Fallout 3 is about survival, and more particularly, surviving the Capitol Wasteland; New Vegas is about rebuilding a destroyed world and civilization. These two differences help make a huge difference in how you even play the two games.

I mean, it's true that Fallout 3 has better exploration, but I think that's pretty much it. New Vegas has a lot more going for it: moral ambiguity, better main plot and story, improvements that make the gameplay better like iron sights, more weapon variety, moddable weapons, different ammo types, the option to go melee, better use of various builds, higher difficulty, more factions and your choices in relation to them impact the game world, more and betters sidequests. It has more reasons to replay due to sheer amount of choices it has to offer so you won't be able to see nearly everything in one play through, it has better writing, multiple endings, companions each come with unique backstories and actually add something to their characters by having actual personalities.

Exploration is all FO3 has over NV. It's pretty much the only thing. It's true that 3 has more options in terms of exploration, but everything else is pretty simplistic like how Bethesda usually does things. Take the morality in 3. Being a bad person in 3 is bombing Megaton. But the main story is about you helping your dad give the wasteland water. By virtue of following your dad, who's trying to be a hero of the wastes, you naturally too become a hero of the wastes, which is a problem because this is an rpg and about making your own choices. So while you have plenty of choice regarding exploring, you have virtually none regarding questing, which is much more important.

That said, Fallout 3 does have stuff like Oasis going for it, but when stacked against each other I think it's pretty clear cut.

Sucks you couldn't get into after 60 hours. It's definitely a game that quires some time to learn to appreciate, but when you do, it's amazing.
Title: Re: FALLOUT 4
Post by: Kara on June 06, 2015, 03:51:21 PM
The 15 is an interstate, yeah. A terribly dull one at that.
Title: Re: FALLOUT 4
Post by: Eel O'Brian on June 06, 2015, 06:42:32 PM
these dudes are insane, but this is an interesting watch

https://youtu.be/ModI6ruq73Q



Title: Re: FALLOUT 4
Post by: Eel O'Brian on June 06, 2015, 06:47:52 PM
Also, no loading of interiors is gonna be a huge change (if true).  Can't use ducking into a building as a desperation tactic anymore when you're getting your ass handed to you.  Imagine running from some crazy-level Deathclaw and the motherfucker starts tearing the door apart or busting his head through the windows to get in after you.
Title: Re: FALLOUT 4
Post by: Himu on June 06, 2015, 06:57:28 PM
A Bethesda game without loading in between locations. :obama I imagine bugs will increase ten fold in 4. :lol

But it'll be worth it. :P
Title: Re: FALLOUT 4
Post by: Eel O'Brian on June 06, 2015, 07:05:41 PM
I find all the glitches to have a certain charm, and I never really ran into any gamebreaking bugs in any of their games (although NV was plagued with a stuttering fps that made it unplayable for me until the first patch after launch). I had this weird, persistent bug in FO3 where after I exited the game an error message would pop up saying "Fallout 3 has stopped working" and I would be all, "Well, yeah. I wanted it to stop working. Thanks for letting me know?" But it never corrupted saves or anything.  I can't speak to console glitches/crashes.
Title: Re: FALLOUT 4
Post by: Stoney Mason on June 06, 2015, 07:13:37 PM
Fallout 3 had a persistent memory leak on my old computer that I could never fix and it would always crash after a decent length of gameplay session. New Vegas also crashed a good number of times but it was just random crash bugs rather than a leak.  Skyrim was the first game from them that wasn't a crashing mess for me. Which is not to say it didn't crash. Just not at the insanely high frequency I had for the fallout games. 
Title: Re: FALLOUT 4
Post by: Rufus on June 06, 2015, 07:15:49 PM
I've always waited for GOTY versions (even for Morrowind), by which time most egregious bugs were squashed and fan patches mopped up the rest.
Title: Re: FALLOUT 4
Post by: mormapope on June 06, 2015, 07:58:27 PM
My most hated glitch from FO3/FNV is getting stuck in terrain and having to reload a previous save. Doesn't happen much but when it does, its really aggravating.
Title: Re: FALLOUT 4
Post by: Samson Manhug on June 06, 2015, 09:33:44 PM
All this reminiscing about NV makes me want to load it up again, but I can wait for this. I think I'm skipping consoles this gen and just buying a gaming laptop. Are RoG still the standard?
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 06, 2015, 09:56:51 PM
All this reminiscing about NV makes me want to load it up again, but I can wait for this. I think I'm skipping consoles this gen and just buying a gaming laptop. Are RoG still the standard?

Those or Sagers.
Title: Re: FALLOUT 4
Post by: PlayDat on June 07, 2015, 11:30:10 AM
Didn't know it was announced until this morning.  Just saw the trailer.  I'm hyped, though I too wish Obsidian got to do this one. NV is one of my favorite games. 

I understand Himuro's complaints about the location, but I'm kind of happy that it's somewhere I've spent a significant amount of time in real life.

I also realized I don't give nearly as much of  a fuck about the graphics as most people.  I played 80+ hours of New Vegas on the 360 + another 20 or so on PC and I was much more bothered by bugs than how the game looked. 

On the 360 version a glitch kept me from seeing the end of the NCR storyline which was a huge bummer. I played nice with all the factions (except the Legion :pacspit) for as long as possible and made a new save before I started making choices that would turn any against me.  I was most interested in siding with NCR though so I tried to do theirs first and the game just wouldn't let me talk to an important NPC.  My other problem on the 360 is that the game started crashing regularly after a couple dozen hours in.  It felt like the frequency with which I had to restart my console increased further I got into the game too.  By the time I was 60-70 hours in, I could expect the game to crash at least once each session.

I bought the Ultimate Edition on Steam about a year ago, but I unfortunately haven't had much time to play it.  Still haven't touched any of NV's DLC.
Title: Re: FALLOUT 4
Post by: Take My Breh Away on June 07, 2015, 12:44:15 PM

Name me one modern wrpg besides NV that offers this many dialogue options and almost every options allowing a different result. :bow


Alpha Protocol's dialogue and branching paths affecting every single microcosm of the game world from the start of the game :bow

Alpha Protocol's gameplay during the first five hours :stahp

Title: Re: FALLOUT 4
Post by: Great Rumbler on June 07, 2015, 01:22:06 PM
Pistol + Stealth at the higher skill levels was pretty awesome in AP, though.
Title: Re: FALLOUT 4
Post by: Himu on June 07, 2015, 01:24:27 PM
I still haven't played that. I should. I like that Obsidian seems to be one of the few rpg developers left that actually still tries to make role playing games. I'll check it out on the cheap, thanks for the suggestion.

I too don't get the big deal about Fallout 4's graphics? I think it looks beautiful. Aesthetic > things like textures any day of the year
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 07, 2015, 01:30:42 PM
I too don't get the big deal about Fallout 4's graphics? I think it looks beautiful. Aesthetic > things like textures any day of the year

The people on GAF complaining about not being blown away by early video/pictures from an in-development game are probably some of the same people complaining that Witcher 3 doesn't look as good as the early videos/pictures.
Title: Re: FALLOUT 4
Post by: Himu on June 07, 2015, 01:35:07 PM
What more do people want?

(http://i.imgur.com/asUAx6J.jpg?1)

Fucking gamers.

The only complaint I understand about the game visually so far is the robotic animation, which is pretty inexcusable given the scope of games like GTAV and Witcher 3 and their mo capped :bow ness
Title: Re: FALLOUT 4
Post by: Stoney Mason on June 07, 2015, 02:07:44 PM
I don't give a shit about graphics. If graphics are nice, its a nice bonus. But graphics aren't the game. I'm sick of talking about them in this day and age when we should be smarter.
Title: Re: FALLOUT 4
Post by: brawndolicious on June 07, 2015, 03:27:51 PM
Yeah it looks fine for a 100 hour game but I'm still not sure if they removed loading screens at doors or if that was just a giddy assumption I made. I remember every time I wanted to explore a new cave/town/office building I'd first try to guess how many doors it had. I'm more interested in how organic the world feels.
Title: Re: FALLOUT 4
Post by: Himu on June 07, 2015, 04:01:27 PM
Speaking of fallout and looks, been fiddlin' with some mods since I'm a pc version virgin. And it's pretty :heartbeat

Mods detailed:

Character overhaul - replaces character face textures and makes them more high quality and detailed. It owns.

Nevada Skies - Weather and more realistic looking environments without that stupid fucking yellow tint filter thing slathered all over the game. Has rad storms, thunder storms, sand storms, rain, snow, darker nights, blue skies, customization. Owns.

Cass please stop stealing my heart. Stahp.

(http://i.imgur.com/Ul6moyv.jpg)

Here's a random fucking npc. Look how detailed that face is.

(http://i.imgur.com/sGqv5wn.jpg)

No stupid pee filter. :lawd

(http://i.imgur.com/DjER0hc.jpg)

Modded New Vegas :whew
Title: Re: FALLOUT 4
Post by: Freyj on June 07, 2015, 04:05:07 PM
So I'm replaying FO3 for the first time in coming up on 7 years or so, and the Blood Ties (Arefu / The Family) sidequest is a microcosm of my feelings about 3 vs NV.

In NV, this would have 5 or 6 completely different solutions with a wide range of considerations and outcomes, but in 3 you have basically 2 choices to make: does Ian stay or go and does The Family protect Arefu or simply stop attacking them? The answers to those questions are largely based on whether your character is capable of convincing Ian to leave and The Family to protect Arefu. There's zero options to eradicate The Family altogether and still complete the quest. In fact should you kill The Family, Arefu's citizens will immediately be hostile (?). Vampires in the Wasteland is a really really interesting idea, but this quest is just dogshit in terms of its potential.
Title: Re: FALLOUT 4
Post by: Himu on June 07, 2015, 04:18:39 PM
Playing New Vegas just makes you want Obsidian to take over Bethesda games, ya know? :yeshrug Let's take Skyrim. Civil war quest line sucked. Neither option is remotely interesting, and you have to choose between two factions and that's it. Either that, or ignore the quest. If Obsidian made Skyrim, you would be able to act as a double agent and be able to betray both armies. Maybe include a third possible option no one considered. You would be able to go and assassinate Ulfuric, and any time you go to a Stormcloak city or see any Stormcloak period they would want your head and send assassins after you throughout the entire country, but this would give you brownie points for the opposing army. In New Vegas, you can murder the leaders of the factions if you want and it will impact the game world. Skyrim has no such impactful choices. You can kill Legion soldiers and rack up quite a body count, and when you get to Caesar, he will forgive you and allow you into Legion because you have shown to be not only useful, but ruthless. But as you say, in FO3, the people in Arefu go auto hostile when just deciding to kill the Vampire people. If you kill a bunch of Stormcloaks in a city, you'll have a bounty for that territory, get caught, and that's it. :yeshrug Whoops, back to swiping sweet rolls, eh? :beli If you want, you can where NCR armor and take out Legion guys, take the armor off and have the NCR blamed for the massacre.

There's levels to this thing, and New Vegas completely gets it. After playing NV I can't go back to 3. What other quests have you done?
Title: Re: FALLOUT 4
Post by: Freyj on June 07, 2015, 05:12:35 PM
I've done a lot of wandering around so far. Power of the Atom actually had one or two extra choices if you talk to enough people. I started the Fire Ant one (Those?), but no real choices yet outside of telling the kid to kick rocks. Wasteland Survival Guide is mostly just linear fetch subquests with a perk based on doing the extra things Moira asks for and being consistent in your responses to her. Started Agatha's quest, but iirc that's just a "be a dick or not" choice.
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 07, 2015, 05:29:07 PM
Himu... you need to play Witcher 3. That is all.
Title: Re: FALLOUT 4
Post by: Himu on June 07, 2015, 06:08:08 PM
Sounds promising. I didn't expect Witcher 3 to have much choice because it's ultimately based on a book with a main character with established history.

I've been in the dark on it because I can't play Witcher 2 because of my computer and I didn't want to be spoiled.

Freyj, I wouldn't expect many choices at all or any real role playing. I don't think that's Bethesda's m.o. If there were choice, you wouldn't have such a detailed background and history. From my memory of the main story, it's pretty much even worse. You literally have no option but to follow your father. You can't say "fuck this and you" or use the GECK for your own uses. Because Bethesda decided to give you such a rich history, you are tied to that history, because what reason do you remotely have to not follow your father? In that sense, Fallout 3 is awful for that type of rpg. Fallout 3's strengths mostly lie in the exploration, but that leaves little reason to replay it because it's so shallow as an rpg experience unless you really like the world and story and want to experience it again or to do the "bad" route.
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on June 08, 2015, 07:25:47 AM
Skip Witcher 2.

Go straight to 3.
Title: Re: FALLOUT 4
Post by: Himu on June 08, 2015, 09:10:43 AM
I LIKE Witcher 2!

Anyways, this run I decided to play the courier role to the max. I mostly have Ed-E fight for me, but I know how to survive in the wastes because you would be a bad courier if you couldn't. I'm pretty impartial unless it helps me in the long run. I'm like a leech that attaches itself to the strongest force in any one area to simply survive.

- I did the quest line for the Powder Gangers because they're largest force in the area before you get to NCR territory in Primm and south of Primm, so they're someone you don't want to piss off.

- I empathize with most of the Powder Gangers, because a lot of them like Meyers and dude in Cell Block B were put away for pretty small crimes and NCR uses these prisoners as slaves, so clearly not everyone needs to die, and the NCR aren't completely infallible  here. Guys like Eddie and his partner are fucked up, though. But they have enough power you don't want to fuck with them.

- Got Meyers out of the NCRF to install him as mayor.

- I owed Goodsprings so I helped them take out Cobb and co to help Ringo. This shunned me with Powder Gangers.

- Dressed up as a Powder Ganger as a disguise, went into NCRF, told Eddie about the attack to give them a chance, a chance they will fail at. Disguised myself as an NCR troop to make them friendly with me and not attack because I didn't want to make an enemy of NCR early on.

- Stayed hidden and waited for the bloodbath to end.

- Grabbed dat loot without firing a shot.

:rejoice

The ultimate survivalist.
Title: Re: FALLOUT 4
Post by: cool breeze on June 08, 2015, 01:16:17 PM
rumors are saying fallout 4 is 2015.  with bethesda is doing their own e3 thing this year and not having much planned for 2015, it might be plausible.
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 08, 2015, 01:20:42 PM
With the Witcher 3 expansions and Fallout 4 in 2015, I may just never leave the house again
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 08, 2015, 01:21:18 PM
rumors are saying fallout 4 is 2015.  with bethesda is doing their own e3 thing this year and not having much planned for 2015, it might be plausible.

Bethesda's online store says "TBA 2015."
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 08, 2015, 01:23:36 PM
rumors are saying fallout 4 is 2015.  with bethesda is doing their own e3 thing this year and not having much planned for 2015, it might be plausible.

Bethesda's online store says "TBA 2015."

:rejoice

Massive time sink rpgs, brehs
Title: Re: FALLOUT 4
Post by: Tasty on June 08, 2015, 01:36:21 PM
rumors are saying fallout 4 is 2015.  with bethesda is doing their own e3 thing this year and not having much planned for 2015, it might be plausible.

Bethesda's online store says "TBA 2015."

:rejoice

Massive time sink rpgs, brehs

I wonder if there'll be a new Pokemon this year :uguu
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 08, 2015, 01:39:25 PM
...we really need a shit tier forum for posts like that so it won't infect actual gaming threads.

:bolo
Title: Re: FALLOUT 4
Post by: Tasty on June 08, 2015, 01:43:23 PM
:lol Just yanking your chain, creepy.  :-*
Title: Re: FALLOUT 4
Post by: cool breeze on June 08, 2015, 01:47:58 PM
rumors are saying fallout 4 is 2015.  with bethesda is doing their own e3 thing this year and not having much planned for 2015, it might be plausible.

Bethesda's online store says "TBA 2015."

awesome.

and I don't know when the bestheda thing is but they probably have good stuff to show with more fallout 4, the doom, dishonored 2, maybe the new system shock-ish prey 2.
Title: Re: FALLOUT 4
Post by: Take My Breh Away on June 08, 2015, 02:46:19 PM
Speaking of fallout and looks, been fiddlin' with some mods since I'm a pc version virgin. And it's pretty :heartbeat

Mods detailed:

Character overhaul - replaces character face textures and makes them more high quality and detailed. It owns.

Nevada Skies - Weather and more realistic looking environments without that stupid fucking yellow tint filter thing slathered all over the game. Has rad storms, thunder storms, sand storms, rain, snow, darker nights, blue skies, customization. Owns.

Cass please stop stealing my heart. Stahp.

(http://i.imgur.com/Ul6moyv.jpg)

Here's a random fucking npc. Look how detailed that face is.

(http://i.imgur.com/sGqv5wn.jpg)

No stupid pee filter. :lawd

(http://i.imgur.com/DjER0hc.jpg)

Modded New Vegas :whew

Get EVE FX along with the Script Extender. Makes explosions, fire and blood look amazing. Also makes Bloody Mess even more apropos

http://webm.host/cb6b4/

Loaded up my last save realised I was rolling stealth and pissed off the legion so much they sent assassination squads against a high agility easily crippled character :tocry

spoiler (click to show/hide)
I managed to scum it out with explosives. I put points into it for sabotage and hand grenade assassinations :heh
[close]
Title: Re: FALLOUT 4
Post by: Himu on June 08, 2015, 03:01:04 PM
That looks pretty cool but I'd prefer a mod that takes the kill cam out period. It's so slow and blah. I'd like it more if it were in normal speed, I guess.

And that character looks badass.
Title: Re: FALLOUT 4
Post by: Himu on June 08, 2015, 04:06:57 PM
What type of options does Witcher 3 offer?
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 08, 2015, 04:11:22 PM
What type of options does Witcher 3 offer?

Quite simply, it has top 5 of all time quest construction. Not just main quests, but sidequests too. I'm close to the end and there's been lots of decisions I made previously that come back to roost or benefit you depending on what you did. You know those stupid "go get me 10 of this bullshit" mmo style sidequests that open world rpgs are plagued with? Nuh uh. None of that shit here.
Title: Re: FALLOUT 4
Post by: Himu on June 08, 2015, 04:24:45 PM
Sounds promising. It offers more than two choices for quests as well? More than good and bad? Are there times where there is no outright "good" choice? Sounds nice that quests you completed later fall into things. One problem with a lot of rpgs is that their worlds are static when they present them as if they aren't. So it sounds nice that quest lines will sometimes splinter into other quest lines. That's why I like New Vegas so much. Also hallelujah on the no fetch quest crap.
Title: Re: FALLOUT 4
Post by: Human Snorenado on June 08, 2015, 04:32:49 PM
Sounds promising. It offers more than two choices for quests as well? More than good and bad? Are there times where there is no outright "good" choice? Sounds nice that quests you completed later fall into things. One problem with a lot of rpgs is that their worlds are static when they present them as if they aren't. So it sounds nice that quest lines will sometimes splinter into other quest lines. That's why I like New Vegas so much. Also hallelujah on the no fetch quest crap.

There is no such thing as a "good" choice in Witcher 3, just "what do I think will have the least awful result." It's very grimdark although there's some humor in there, so if you don't think you can handle the incessant awfulness then... well, still play it. Just too damn good.
Title: Re: FALLOUT 4
Post by: Himu on June 08, 2015, 04:34:22 PM
Sounds promising. It offers more than two choices for quests as well? More than good and bad? Are there times where there is no outright "good" choice? Sounds nice that quests you completed later fall into things. One problem with a lot of rpgs is that their worlds are static when they present them as if they aren't. So it sounds nice that quest lines will sometimes splinter into other quest lines. That's why I like New Vegas so much. Also hallelujah on the no fetch quest crap.

There is no such thing as a "good" choice in Witcher 3, just "what do I think will have the least awful result."

Fuck yes. Moral ambiguity is really important to me when it comes to wrpgs, if this does not appear to be obvious.
Title: Re: FALLOUT 4
Post by: Kara on June 08, 2015, 05:34:52 PM
Select from the following meh choices isn't grimdark, it's just role playing irl.

Fallout 3's ending (before expansions) was grimdark. (You can possibly make life better for many people but someone has to sacrifice themselves to make it happen.) Nu Vegas' endings weren't grimdark.

:expert s generally can't stomach grimdark, probably because being reminded that they have no irl agency rubs them raw. For all that I disliked about the third game, I liked that Bethesda went revisionist with a series that was "hero saves a shitty world" up until then.
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 08, 2015, 05:38:41 PM
In Witcher 3, trying to be the good guy gets people killed.
Title: Re: FALLOUT 4
Post by: Himu on June 08, 2015, 06:11:19 PM
:lawd Fuck video game heroic complexes ESPECIALLY in RPGs

Dat gray shade :lawd
Title: Re: FALLOUT 4
Post by: Himu on June 08, 2015, 06:15:34 PM
Select from the following meh choices isn't grimdark, it's just role playing irl.

Fallout 3's ending (before expansions) was grimdark. (You can possibly make life better for many people but someone has to sacrifice themselves to make it happen.) Nu Vegas' endings weren't grimdark.

:expert s generally can't stomach grimdark, probably because being reminded that they have no irl agency rubs them raw. For all that I disliked about the third game, I liked that Bethesda went revisionist with a series that was "hero saves a shitty world" up until then.

Fallout 3's ending isn't grim dark. It's bitter sweet: the Fallout M.O.

I mean, the first games ending is the exact definition of what you described: you save the vault, but you're cast off, an outcast, never to return to the home you knew. You gain everything, yet lose everything. That isn't grim dark. Grim dark is a situation that is completely unavoidable that reflects the true horror of life without coming off as pretentious.
Title: Re: FALLOUT 4
Post by: Rufus on June 08, 2015, 06:15:48 PM
You'll quickly learn to expect things to go wrong in W3, but you won't know how exactly, or even when.
Title: Re: FALLOUT 4
Post by: Kara on June 08, 2015, 06:57:27 PM
I'll write a tl;dr post later, but in grimdark the endings are bittersweet.

I recently listened to a 40K audio drama (LLLLLLLLLLLLLLL) where the protagonist had to choose between robbing sentient, peaceful beings of their sentience or murdering every person on the planet. One of these choices is good, one evil, but the costs of being good are astronomical and the consequences are not necessarily beneficial. (Much like making the Capitol Wasteland that much more bearable, returning people to the yoke of the Imperium of Man isn't really that great.)
Title: Re: FALLOUT 4
Post by: Kara on June 08, 2015, 09:37:02 PM
No one cares about anything, viz. the shit we live in. I'm not going to hold myself to a higher standard. 8)
Title: Re: FALLOUT 4
Post by: Great Rumbler on June 09, 2015, 09:17:27 AM
Bethesda is doing a livestream on June 14th with Fallout 4, Doom, and Battlecry.
Title: Re: FALLOUT 4
Post by: Stoney Mason on September 28, 2015, 08:41:10 AM
https://www.youtube.com/watch?v=vsFpH4jm-QI
https://www.youtube.com/watch?v=paYU1neP3xM
https://www.youtube.com/watch?v=Vw21X2jKwCM
https://www.youtube.com/watch?v=Yuo7AuDGNN8
Title: Re: FALLOUT 4
Post by: studyguy on October 08, 2015, 02:27:35 PM
Specs for the game dropped...
Recommended specs are higher than Witcher 3 for a game that looks like it came out a couple years ago.

 :neogaf

Windows 7/8/10 (64-bit OS required)
Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
8 GB RAM
30 GB free HDD space
NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent

RIP optimization
Title: Re: FALLOUT 4
Post by: Positive Touch on October 08, 2015, 02:34:29 PM
haha I'll just the console version instead! o wait...
Title: Re: FALLOUT 4
Post by: Rufus on October 08, 2015, 02:52:41 PM
Sys Reqs are often overstated. Gonna put this to the test once the SW Battlefront beta finishes downloading.
Title: Re: FALLOUT 4
Post by: Great Rumbler on October 08, 2015, 03:00:21 PM
Wasn't Evil Within or something really overblown when the system requirements were first announced? I'm sure it'll run fine* for most people with a few tweaks.

spoiler (click to show/hide)
*for a Bethesda game
[close]
Title: Re: FALLOUT 4
Post by: Human Snorenado on October 08, 2015, 09:11:41 PM
Dat feel when you beat the recommended specs

:aah

And yes, that's true Rumbler.
Title: Re: FALLOUT 4
Post by: El Babua on October 09, 2015, 09:07:21 PM
a 64 bit Bethesda game finally means I can have 30 GB of animu girl mods running concurrently :uguu
Title: Re: FALLOUT 4
Post by: Your Stalker on October 10, 2015, 02:24:27 AM
8K nipples and cocks  :lawd
Title: Re: FALLOUT 4
Post by: Human Snorenado on October 18, 2015, 10:55:45 PM
Didn't see this posted in here, and it was from something that was recorded at E3 but not released until like a month ago:

http://www.gamespot.com/articles/fallout-4-gun-gameplay-built-with-doom-devs-help/1100-6430602/

ID helped with the gunplay development in Fallout 4, brehs. Finally gonna be a playable fps on top of everything else.

:rejoice
Title: Re: FALLOUT 4
Post by: toku on October 19, 2015, 01:21:40 AM
Id hasn't been Id for awhile now though so idk if that's a good thing.
Title: Re: FALLOUT 4
Post by: Human Snorenado on October 19, 2015, 01:42:14 AM
Pretty much anyone helping Bethesderp with the fps portion of the Fallout games is an improvement.
Title: Re: FALLOUT 4
Post by: Rufus on October 20, 2015, 12:23:36 PM
http://www.vg247.com/2015/10/20/fallout-4-xbox-one-controller-is-blue-and-features-vault-boy/

(http://assets.vg247.com/current//2015/10/fallout_4_xbox_one_controller-600x569.jpg)

:kobeyuck
Title: Re: FALLOUT 4
Post by: Human Snorenado on October 20, 2015, 10:42:27 PM
(http://2.media.dorkly.cvcdn.com/65/58/865ebf700194ab0bfceb7f9146014aec.gif)
Title: Re: FALLOUT 4
Post by: Human Snorenado on October 29, 2015, 09:24:19 PM
http://www.cnet.com/news/fallouts-nuka-cola-quantum-to-be-sold-exclusively-at-target/

(http://i.kinja-img.com/gawker-media/image/upload/s--MqS9OBUW--/z8gdpn0zajx2mwociyia.jpg)
Title: Re: FALLOUT 4
Post by: demi on October 30, 2015, 09:13:11 AM
Gonna grab a bunch of those for sure
Title: Re: FALLOUT 4
Post by: Joe Molotov on October 30, 2015, 10:12:20 AM
oh my gao!
Title: Re: FALLOUT 4
Post by: Brehvolution on November 03, 2015, 04:12:11 PM
(https://scontent-lga3-1.xx.fbcdn.net/hphotos-xta1/v/t1.0-9/12112046_952433838136883_5032620779470615355_n.jpg?oh=04d24080c7fc4af9cdb90b9d7a0bcf9b&oe=56D176F7)
Title: Re: FALLOUT 4
Post by: Tasty on November 03, 2015, 04:28:37 PM
 :beli
Title: Re: FALLOUT 4
Post by: Positive Touch on November 03, 2015, 04:46:46 PM
uh wat
Title: Re: FALLOUT 4
Post by: sarslip on November 03, 2015, 05:51:03 PM
this game looks like shite
Title: Re: FALLOUT 4
Post by: toku on November 03, 2015, 07:12:17 PM
https://youtu.be/XC-fnNhJ95s
Title: Re: FALLOUT 4
Post by: chronovore on November 03, 2015, 07:42:43 PM
https://youtu.be/XC-fnNhJ95s
That was honestly only about half as funny as his other reviews, but it's probably just my unfamiliarity with the evangelical tone. Maybe he can do one in the tone of Cal Worthington and his dog, Spot?
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 04, 2015, 02:09:17 AM
The perk/rank tree has leaked

http://www.techtimes.com/articles/102601/20151103/fallout-4-perk-rank-revealed.htm

link to the whole thing directly (image is yooooooooge)

https://i.imgur.com/Ipbu9Zh.png
Title: Re: FALLOUT 4
Post by: mormapope on November 04, 2015, 03:24:45 AM
Strength, Intelligence, and Luck have the best perks for gameplay stuff.
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 04, 2015, 10:17:46 AM
I kinda want to just punch everything in F4.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 04, 2015, 12:14:18 PM
People are saying that since there's no level cap and no skills, with the result being that INT boosts xp gain and not skill points, dumping all available points into INT is the way to go.

Personally, I don't really give a shit- I like playing a shooty character in FO games, so I plan on investing in Agility and enough in INT to get the Gun Nut perk so I can craft dem modz.
Title: Re: FALLOUT 4
Post by: nudemacusers on November 04, 2015, 01:16:42 PM
I kinda want to just punch everything in F4.
deathclaw in fallout 3 with the cloaked suit :lawd
Title: Re: FALLOUT 4
Post by: mormapope on November 04, 2015, 01:42:38 PM
In Fallout 3, the Guns skill made you OP pretty quickly. In New Vegas, a Melee only build with 10 luck and 10 strength made you OP right off the bat. Melee only also means having tens of thousands of caps, since you can sell the majority of your weapons.
Title: Re: FALLOUT 4
Post by: Sho Nuff on November 04, 2015, 04:04:26 PM
I want to quit my job and marathon this
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 04, 2015, 04:25:48 PM
I want to quit my job and marathon this

Midnight next Monday is gonna be catass time, gonna load up on Mtn Dew and Cheetos and other nerd shit

 :preach
Title: Re: FALLOUT 4
Post by: Rufus on November 04, 2015, 05:20:10 PM
Still debating on whether to wait until the GOTY like usual (have done this since Morrowind) or jump straight in. :larry
Title: Re: FALLOUT 4
Post by: Positive Touch on November 04, 2015, 06:01:00 PM
why not just buy now then wait for a discounted goty so you can go back to it like a giant expansion pack?
Title: Re: FALLOUT 4
Post by: Rufus on November 04, 2015, 06:53:40 PM
I am really, really cheap.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 05, 2015, 11:42:05 AM
https://www.youtube.com/watch?v=ivStn8l6_9w
Title: Re: FALLOUT 4
Post by: Freyj on November 05, 2015, 08:32:09 PM
$72 on GMG for the game and the season pass isn't too terrible unless the DLC is way worse than 3 / NV.

I'd be pretty surprised if the GOTY version didn't start at $50.
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 06, 2015, 04:31:15 PM
Pre-loading now. :lawd
Title: Re: FALLOUT 4
Post by: Sho Nuff on November 09, 2015, 11:46:31 AM
Pre-loading now. :lawd

Doin' the same here

 :ryker
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 09, 2015, 12:58:50 PM
11 hours. My body is ready.

http://www.rockpapershotgun.com/2015/11/09/fallout-4-review-pc/
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 09, 2015, 03:29:52 PM
:mouf
Title: Re: FALLOUT 4
Post by: Positive Touch on November 09, 2015, 05:02:29 PM
goddamn it somebody tell me how the ps4 port is
Title: Re: FALLOUT 4
Post by: Boogie on November 09, 2015, 05:28:31 PM
PC getting a video card and RAM upgrade tomorrow in anticipation.  :drool

Unfortunately, busy at work this week, so I can't take a couple days off to marathon the hell out of it right off the bat.  :(
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 09, 2015, 05:38:06 PM
I'm pretty much only gonna be able to play it tonight, tomorrow afternoon a bit, then not at all until Sunday night as I'm outta town Thu-Sun and busy all day Weds.

Some of the reviews I've read are all "I has a sad because I can't play as a peaceful asshole and have no killing, wah wah wah" and it's like, GOD. Just shut up, CHA build players. Go replay FO 1 or 2 if you want that. This is the year of our Lord 2015 and in this day and age, we shoot people until they're dead in our games.
Title: Re: FALLOUT 4
Post by: Rufus on November 09, 2015, 06:31:52 PM
NV allowed for pacifist runs as well, but I see your point. There are characters in these games you just have to shoot.
Title: Re: FALLOUT 4
Post by: mormapope on November 09, 2015, 06:39:09 PM
goddamn it somebody tell me how the ps4 port is

http://www.eurogamer.net/articles/digitalfoundry-2015-fallout-4-performance-analysis
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 09, 2015, 11:43:43 PM
SOON.

(http://i.imgur.com/9RybMTY.jpg)
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 10, 2015, 12:48:46 AM
Can't decide on Normal or Hard.

These games are always too easy but then again I don't want to annoy myself...
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 10, 2015, 02:32:55 AM
GOTY confirmed, haters getting BTFO.
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 10, 2015, 02:38:25 AM
LOOT IN CONTAINERS IS DISPLAYED IN A LITTLE POP-UP WINDOW WHEN YOU MOVE THE CURSOR OVER IT

YOU DON'T EVEN HAVE TO OPEN THE CONTAINER ANYMORE
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 10, 2015, 02:47:00 AM
Pick up brooms, pick up wrenches, pick up everything, mod your guns with it.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 10, 2015, 10:08:19 AM
Played for a good bit last night. The game is exactly as you expected what a Fallout 4 would be in relation to Fallout 3 with the same flaws and the same great things.

So far I do appreciate that the aiming and shooting part when you aren't in VATS is vastly improved compared to FO3.

They've also learned stuff from the mod community when it comes to some general features.
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 10, 2015, 11:25:02 AM
Keep your teabags, you jackanapes!
Title: Re: FALLOUT 4
Post by: Sho Nuff on November 10, 2015, 11:31:41 AM
Has anyone got some got tips before I dive headfirst into this duty motherfucker
Title: Re: FALLOUT 4
Post by: eleuin on November 10, 2015, 11:32:18 AM
Pick up dinner plates

You're gonna need the ceramic
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 10, 2015, 11:32:43 AM
I've also became ridiculously slow in playing these kind of games over the years. Whatever a "normal" person ends up with in playtime, you can effectively double or triple for me as I scrounge and look around for every piece of goodness to hoard. Shit, clearing my inventory probably ends up with many many hours over the course of a playthrough with me and this one is bonkers in that regard because the items can be broken down into usable parts.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 10, 2015, 11:33:42 AM
Has anyone got some got tips before I dive headfirst into this duty motherfucker

Weapons don't degrade so you don't have to continually pick up 50 copies of a gun to repair them. Unless you want the extra parts. Same with armor I believe.

The workshop "tutorial" is terrible so you may just want to look it up to understand it.


http://www.usgamer.net/articles/fallout-4-base-building-guide-food-water-power-defense
Title: Re: FALLOUT 4
Post by: demi on November 10, 2015, 11:42:49 AM
Anyone have luck finding the Quantum soda? Apparently Targets got an extremely limited stock per store. Bottles going for $100+ on ebay
Title: Re: FALLOUT 4
Post by: TakingBackSunday on November 10, 2015, 12:00:27 PM
FFffuuuuuu I have to pick this up this weekend
Title: Re: FALLOUT 4
Post by: Sho Nuff on November 10, 2015, 12:02:21 PM
Excellent protips. MUST PLAY
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 10, 2015, 12:34:06 PM
Rolling with a high INT, high CHA character. Wish I'd put more points in PER so I could get lockpicking right away. That's my first goal. Gimme dat Cryolator.
Title: Re: FALLOUT 4
Post by: TakingBackSunday on November 10, 2015, 02:09:44 PM
goddamit I'm too weak, just picked it up at lunch
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 10, 2015, 02:32:17 PM
I fell off a tower on the Corvega plant when I looked away from the screen for a second, erasing an epic almost 10 minute fire fight with some raiders and losing some valuable loot. Sigh. Guess I gotta do it again.
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 10, 2015, 05:03:45 PM
Fallout 4 break-down by country:

(http://i.imgur.com/BLeLIdy.jpg)

:neogaf

In related news: Fallout 4 has nearly 500k concurrent players on Steam right now.
Title: Re: FALLOUT 4
Post by: Steve Youngblood on November 10, 2015, 05:39:29 PM
I'm kind of bummed out because I only now realized that Eel no longer posts here. I was thinking that this thread was severely lacking a rant about his adventures in getting another janky game that wouldn't run right on his PC/console.
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 10, 2015, 06:00:21 PM
(http://i.imgur.com/De6jpaS.gif)
Title: Re: FALLOUT 4
Post by: eleuin on November 10, 2015, 07:07:14 PM
goty

https://www.youtube.com/watch?v=21_hH-8pIWM
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 10, 2015, 09:00:51 PM
Gun modz are no joke, I put two decent mods on my 10mm pistol and doubled it's damage

Gun combat seems much better in this; I played some FO3 recently and it was shiiiiiiiiiit compared to this. It's never gonna be a real FPS, and I wouldn't want to play it without VATS, but so far I'm VATSing just when I first hit an encounter or if there's a bunch of enemies or a boss to deal with.
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 10, 2015, 10:31:37 PM
Don't forget armor mods. Even the lower tier mods give you a nice boost to your defensive capabilities, I ended up boosting all six pieces that I'm currently using in one go. Nobody can stop me now.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 10, 2015, 10:54:22 PM
I'm actually digging the settlement part. It scratches a certain minecraft part of my brain.  :-[


I've wasted a lot of time early on in my settlements instead of playing the game proper.
Title: Re: FALLOUT 4
Post by: Rahxephon91 on November 10, 2015, 11:01:57 PM
Anyone have luck finding the Quantum soda? Apparently Targets got an extremely limited stock per store. Bottles going for $100+ on ebay
Yes. Did'nt get the game though. Don't like Bethesda games.
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 10, 2015, 11:07:21 PM
I asked one of the guys at my local Target and he said the Nuka Cola sold out in 15 minutes of the store opening.

Course they might have been the ones buying them in the first place:
http://www.gameranx.com/updates/id/31600/article/target-employees-reportedly-buying-out-nuka-cola-quantum-bottles/
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 10, 2015, 11:08:54 PM
Can you scrap stuff if it's in your inventory or in a workbench? Do you have to dump that shit on the ground and then enter workbench mode or whatever it's called and THEN scrap it?

Bethesda plz.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 11, 2015, 12:51:31 AM
I think if you have it in your inventory it will just pull it if you are crafting something that needs it. I believe that putting it in the workbench itself is just a way to lessen the personal inventory you need to carry.

A lot of the crafting stuff is just not explained. I've had to look like up like a half dozen little niggling things that aren't really explained.
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 11, 2015, 02:46:25 AM
How is the writing compared to the Witcher?
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 11, 2015, 02:57:17 AM
Not in the same ballpark.
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 11, 2015, 03:17:38 AM
Thanks

Is the shooting good?
Title: Re: FALLOUT 4
Post by: Mupepe on November 11, 2015, 09:54:15 AM
I think if you have it in your inventory it will just pull it if you are crafting something that needs it. I believe that putting it in the workbench itself is just a way to lessen the personal inventory you need to carry.

A lot of the crafting stuff is just not explained. I've had to look like up like a half dozen little niggling things that aren't really explained.
The inventory part is explained in a pop up when you enter your first workbench.  It disappeared after like 3 seconds so I only got the gist of it. 
Title: Re: FALLOUT 4
Post by: TakingBackSunday on November 11, 2015, 10:31:57 AM
Bought the guide too  :'(

Only was able to play up to the first workbench, modded my 10mm pistol which ruled.  Noooo idea how long I'm gonna be able to fuck around with crafting.  Tonight I'm gonna make my way towards Concord.  Is crafting necessary in this game?
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 11, 2015, 11:18:15 AM
Is crafting necessary in this game?

You could probably play it without crafting but honestly it seems like the best way to play and its fun. Otherwise you would have no use for a lot of the scrap you pick up.
Title: Re: FALLOUT 4
Post by: Mupepe on November 11, 2015, 12:05:19 PM
So do I have to get to a certain point before I can start crafting structures?  I am totally into the crafting right now. 
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 11, 2015, 12:06:34 PM
Full list of names that Codsworth knows:
http://hastebin.com/raw/eziriberin

If your name is Bilodeau or Bogdanove, then I've got good news for you.
Title: Re: FALLOUT 4
Post by: Steve Contra on November 11, 2015, 12:13:22 PM
No Bort?
Title: Re: FALLOUT 4
Post by: bork on November 11, 2015, 12:16:27 PM
Played this for a few hours last night. Initially the game wouldn't even start. Saw a lot of people complaining about this. I fixed this by running the game in windowed mode...which ran the game full screen. Classic Bethesda. :lol

Am pleased to see how much better the character models and environments (wow, COLOR!) look. I'll still be using mods as they come available, but FINALLY we get a Bethesda game with good-looking character models/faces. They still need to work on the lip-synching during dialogue, though.

I still need to play around with the display settings to find that sweet spot-- I have just about everything on high detail right now and the framerate could be better. I don't have FRAPS installed but it feels like I'm getting an inconsistent 20-30 FPS right now. However, I know they capped it and there is a way to unlock higher framerates that might work for me. Also need to see about disabling v-sync as that often is the culprit for lower framerates on my laptop.

But that said, since this is Fallout...the game is perfectly playable at this framerate. I'm liking it so far. I really liked how quickly everything gets going and you aren't stuck in the vault doing boring shit for so long, like in Fallout 3. You even get power armor pretty fast!
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 11, 2015, 12:26:21 PM
Full list of names that Codsworth knows:
http://hastebin.com/raw/eziriberin

If your name is Bilodeau or Bogdanove, then I've got good news for you.

They put in "Muhammad" but not "Jesus."  :leon
Title: Re: FALLOUT 4
Post by: TakingBackSunday on November 11, 2015, 12:49:38 PM
Is crafting necessary in this game?

You could probably play it without crafting but honestly it seems like the best way to play and its fun. Otherwise you would have no use for a lot of the scrap you pick up.

Good to know.  I want to play the game a bit more before settling down and becoming a craftnerd
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 11, 2015, 01:15:11 PM
BETHESDA PLZ

http://kotaku.com/how-to-get-one-of-fallout-4s-best-guns-at-the-start-of-1741893929

:neogaf
Title: Re: FALLOUT 4
Post by: Am_I_Anonymous on November 11, 2015, 02:50:36 PM
So this game, which has taken away 90% of your choices and won't even let you be an asshole is somehow an improvement in the series?

Title: Re: FALLOUT 4
Post by: Mupepe on November 11, 2015, 03:06:24 PM
BETHESDA PLZ

http://kotaku.com/how-to-get-one-of-fallout-4s-best-guns-at-the-start-of-1741893929

:neogaf
Doesn't work on the X1 version.  He just whines when you try to order him

Edit: Nevermind.  Just had to try a few times
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 11, 2015, 03:12:19 PM
So this game, which has taken away 90% of your choices and won't even let you be an asshole is somehow an improvement in the series?

Notice how it's always Republicans and Libertarians that wanna play these games as a full fledged psychopath?

:jawalrus

(not even sure what you're talking about tbh, just saying)
Title: Re: FALLOUT 4
Post by: Positive Touch on November 11, 2015, 03:16:56 PM
tbh I think playing as a genocidal serial killer in this game is ideal because it takes place in Boston
Title: Re: FALLOUT 4
Post by: Tasty on November 11, 2015, 03:17:11 PM
tbh I think playing as a genocidal serial killer in this game is ideal because it takes place in Boston

:fbm
Title: Re: FALLOUT 4
Post by: Am_I_Anonymous on November 11, 2015, 04:08:57 PM
tbh I think playing as a genocidal serial killer in this game is ideal because it takes place in Boston

Exactly.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 11, 2015, 07:14:16 PM
I pick a floor safe next to some radioactive barrels. I'm at half health but I have plenty of time to get the stuff out of the safe before I die and just heal up afterwards.

So I start grabbing stuff out of the safe. At this very moment my companion decides that they like me enough to want to engage in a heart to heart conversation so the game stops me from looting and enters me in a cutscene conversation with the person.

It's one of those long ones. So I notice my screen is starting to wobble and I can hear my heartbeat rapidly increasing. The game doesn't pause the world during cutscene conversations so mid-discussion I drop dead.

That's Bethesda in a nutshell.

 
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 11, 2015, 07:37:09 PM
This is why the only companion you need is your dog.
Title: Re: FALLOUT 4
Post by: Phoenix Dark on November 11, 2015, 08:04:24 PM
https://twitter.com/lordbeef/status/664514655394525186
Title: Re: FALLOUT 4
Post by: Mupepe on November 11, 2015, 08:52:04 PM
Building up a settlement can suck up so much free time :(

Title: Re: FALLOUT 4
Post by: chronovore on November 11, 2015, 09:27:36 PM
Full list of names that Codsworth knows:
http://hastebin.com/raw/eziriberin

If your name is Bilodeau or Bogdanove, then I've got good news for you.

They put in "Muhammad" but not "Jesus."  :leon
(http://media.salon.com/2015/11/JoshuaFeuerstein-620x412.jpg)
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 11, 2015, 10:57:45 PM
Climbed to the top of the Corvega plant at night, after swiftly dispatching the raiders using it as a hide-out. Looking out across the dark wastes, I could see little spots of light all over the place, dozens of new locations just waiting to be explored. Then I checked my map to see how much of it I had explore after about 10 hours and it was...maybe 10%. This map is HUGE.

Also, gun/armor mods are no joke. I'm clowning these fools with a beefed up 10mm pistol and they can barely even hurt me because I've modded up all my armor too. Pew pew.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 12, 2015, 01:36:20 AM
I've already put in a good amount of hours. I'm level 14. Decided to end up playing on hard. I'm still relatively early at least based on the main quest line.

I think I kind of summed up my take on it earlier. It's basically the fallout 3 upgrade you would enjoy if you really liked fallout 3.

The engine is still shit. The graphics are mediocre. And the story is mostly mediocre. It's not a leap in the way that Witcher 3 was for the genre.  But for me Bethesda has always nailed that feeling of walking around a big open world and dungeon diving and vault diving and that is enough for me.

The modding system regarding the armor and guns is really the highlight of the game probably. I like the inclusion of legendary creatures who drop good loot. That's some straight Diablo shit which is welcome. The whole town settlement thing is neat as a first step and enjoyable but I think they could improve that aspect a lot. (I'm sure the modders will take care of that anyway)
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 12, 2015, 01:44:39 AM
Are you playing this on a console or pc, Stoney? Cause on a pc with a good graphics card the game isn't bad looking. Not great, but it's not one of the things holding the game back imo unless you're just a straight up graphix ho, which I don't remember you being?

Obviously, the fucking glitches are what annoy me. That and just dumb shit, like during the deathclaw fight a car got blown up and landed blocking the street, so when everyone left the museum afterwards they got hung up on the car.

The most hilarious glitch, though, was when I was going to the Corvega plant- I started rushing towards a relatively well guarded entrance... and then I started falling through the ground. When the game quit freaking out, I was all of a sudden at a diner kinda nearby but a decent sized hike away, and had to mediate a standoff all of a sudden. Fucking Bethesda, man.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 12, 2015, 02:01:15 AM
On PC. There are moments when it does look good. Like individual postcard moments when you are out in the wilderness or approaching a city and the sun is at the perfect angle and you spin the camera at the perfect angle and such and want to take a screenshot.

But there are just as many moments where crap textures or weird performance glitches, or the poor animation system that all bethesda games have in place quickly bring you back to earth and remind you that this engine isn't that far removed from the fallout 3 one. I say that not really as some huge knock. I mean I expected that and not being a graphics guy it doesn't really bother me. I mean I think its a bit lazy that bethesda still can't make a modern engine that doesn't feel like its just legacy code with better textures. But whatever. I'm here for the gameplay, not the graphics.

Like I said, I think if you liked Fallout 3 (and I did) you will like Fallout 4. If you didn't like Fallout 3 for whatever reason there probably isn't enough here to make you like Fallout 4.

There are a lot of small minor changes that make the game feel better. The better shooting. The better looting. The way creatures kind of pop up out the ground often instead of just always sitting out in the distance just standing around, etc. A lot of little stuff like that, that aren't game changers by themselves but add up to making the game a more pleasing experience.

It will also be fun to go back and play the game in 3 or 4 years once the modders implement all the things they will do. That's the way I look at Bethesda games. There is your initial bug filled but enjoyable experience on the initial play-through. And then the later modded hardcore experience.

Title: Re: FALLOUT 4
Post by: pilonv1 on November 12, 2015, 06:52:00 AM
Only played a few hours but my obsessive compulsive side has resulted in me ransacking everything in the starting area.

Is there a humane way I can get my dog to leave me alone?
Title: Re: FALLOUT 4
Post by: Mupepe on November 12, 2015, 07:09:47 AM
Only played a few hours but my obsessive compulsive side has resulted in me ransacking everything in the starting area.

Is there a humane way I can get my dog to leave me alone?
You can just send him back to the sanctuary or make him stay somewhere.
Title: Re: FALLOUT 4
Post by: Rufus on November 12, 2015, 08:43:53 AM
That's Bethesda in a nutshell.
Preventable BS on top of un-preventable* BS? :doge
Yeah, I'm waiting for the GOTY edition.



*extremely lengthy and hence expensive QA
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 12, 2015, 05:02:48 PM
I tried it and it didn't work for me either, oh well.
Title: Re: FALLOUT 4
Post by: TakingBackSunday on November 12, 2015, 05:47:02 PM
The trick isn;t to direct him towards the case.  You have to "Talk" to him, then you tell him to "fetch," something, then tell him to find items.
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 12, 2015, 06:09:26 PM
The trick isn;t to direct him towards the case.  You have to "Talk" to him, then you tell him to "fetch," something, then tell him to find items.

Ya, I've done that like a million times, left the area and came back, tried again, tried positioning him in all kinds random spots, tried putting him in the room and closing the door, tried putting myself in the room and closing the door, nada. He found the 10mm pistol that was in there and then he just fucked off.

Edit: Okay, went back to a previous save, tried again and got it to work this time.
Title: Re: FALLOUT 4
Post by: Mupepe on November 12, 2015, 06:41:26 PM
yeah it took me a few times for it to work.  Buggy bug is buggy.
Title: Re: FALLOUT 4
Post by: Boogie on November 12, 2015, 07:46:53 PM
Building up a settlement can suck up so much free time :(

Yeah.

I'm still early, but I wonder, will there be a point to building up your settlements?  Other than the XP you get for it, I mean.

Like, you can build all these guard towers, and gun turrets etc. for defense, but will that actually matter?  Will your settlement get attacked at times while you're there, ala Skyrim's Hearthfire where your house gets attacked?  And then the defences you build might make a difference for repelling the attack?


People are saying that since there's no level cap and no skills, with the result being that INT boosts xp gain and not skill points, dumping all available points into INT is the way to go.


I'm only level 9, but I've already maxed out my INT for this purpose.   Now focusing on agility, and then we'll see.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 12, 2015, 08:01:50 PM
Building up a settlement can suck up so much free time :(

Yeah.

I'm still early, but I wonder, will there be a point to building up your settlements?  Other than the XP you get for it, I mean.

Like, you can build all these guard towers, and gun turrets etc. for defense, but will that actually matter?  Will your settlement get attacked at times while you're there, ala Skyrim's Hearthfire where your house gets attacked?  And then the defences you build might make a difference for repelling the attack?

This is what I was alluding to last night when I said I think the modders will work on this part of the game. I'm not even halfway through the game, but yeah other than you wanting to do it and the xp gains, I'm not sure there is an overarching reason to do this. I could see a more hardcore modded experience where the settlements actually matter. And maybe even a separate level up tree for settlements or real consequences for not doing that part of the game.

But as it currently exists, I've yet to see much out of settlements other than XP and a personal sort of immersion enjoyment.
Title: Re: FALLOUT 4
Post by: TakingBackSunday on November 12, 2015, 11:17:20 PM
this game :lawd

I just know this is going to ruin my relationship
Title: Re: FALLOUT 4
Post by: Mupepe on November 12, 2015, 11:39:19 PM
Yeah I'm a good 12 hours in and so far I don't see a point to settlements. It's really fun to build them up and I know at some point they're supposed to turn into a cash cow but I wonder if caps matter much because so far I have crafted and scavenged everything. I haven't spent any caps.

P.s. fuck ghouls
Title: Re: FALLOUT 4
Post by: eleuin on November 13, 2015, 12:07:03 AM
Your settlements do get attacked, raiders (some with missile launchers) attacked sanctuary in my game   
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 13, 2015, 12:19:29 PM
I played around a bit, game is good, story and dialogue is trash. Where can i sell shit? I cant hoard anymore
Title: Re: FALLOUT 4
Post by: studyguy on November 13, 2015, 03:06:22 PM
Man the intro to this game is fucking junk.
Like literally the dumbest shit
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 13, 2015, 07:54:21 PM
I've got 7 hours on the clock and I've done two quests.

(http://i.imgur.com/D5iCvdR.jpg)
Title: Re: FALLOUT 4
Post by: mormapope on November 13, 2015, 10:22:11 PM
Great review:
https://www.youtube.com/watch?v=dejO6aiA7bs
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 13, 2015, 11:11:12 PM
Your settlements do get attacked, raiders (some with missile launchers) attacked sanctuary in my game   

Yeah, one of my settlements got attacked today. Just a few raider mooks with pistols, though, nothing that I couldn't handle with ease. On the other hand, that settlement has a sentry turret, so I probably didn't even need to go there myself anyway.
Title: Re: FALLOUT 4
Post by: Mupepe on November 14, 2015, 12:02:04 AM
Yeah mine was attacked by ghouls and I died :(

This game is too damn addicting. I just got to Diamond City after 15 hours. Theres just so much to do. I've got 5 settlements going. Some of them won't grow. They have plenty of everything. I think I just need to start building random niceties like couches and shit. And fuck mama Murphy
Title: Re: FALLOUT 4
Post by: Boogie on November 14, 2015, 12:13:01 AM

This game is too damn addicting. I just got to Diamond City after 15 hours. Theres just so much to do. I've got 5 settlements going. Some of them won't grow. They have plenty of everything. I think I just need to start building random niceties like couches and shit. And fuck mama Murphy

I've just hit Diamond City now as well.  Level 12 (I think).  My time says 13 hours, but probably only 10 of playing, given that half of my evening has been staring at news articles about the Paris attacks.  :-\

I really haven't bothered with much in the way of settlement development beyond Sanctuary.  I probably should go back and help a couple of them out.  But....eh.

Can't seem to mod my weapons for shit because I'm missing a bunch of parts (where the fuck are all the gawdammed scrws?!?!?!?!)
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 14, 2015, 12:15:53 AM
Can't seem to mod my weapons for shit because I'm missing a bunch of parts (where the fuck are all the gawdammed scrws?!?!?!?!)

One of the first perks I got was the Scavenger one that has a chance to give you screws and springs and stuff when you scrap weapons and armor.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 14, 2015, 12:16:48 AM
I've got 5 settlements going. Some of them won't grow. They have plenty of everything. I think I just need to start building random niceties like couches and shit. And fuck mama Murphy

Make sure you build that recruitment tower and power it. But yeah it can take awhile. Do a couple of sidequests and suddenly you'll notice people are coming.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 14, 2015, 12:23:59 AM
Can't seem to mod my weapons for shit because I'm missing a bunch of parts (where the fuck are all the gawdammed scrws?!?!?!?!)

One of the first perks I got was the Scavenger one that has a chance to give you screws and springs and stuff when you scrap weapons and armor.

There are three items that you never seem to have enough of. Screws, oil, and adhesive.

Scavenger gets you screws.
You can make  cutting Fluid at a chemistry station with other items which you can scrap for oil.
And you can make  vegetable Starch at a cooking station which breaks down into adhesives

Reddit had a thread a day or two ago with a list of really useful tips and info. I'll spoiler hide it incase anybody doesn't want the info.


spoiler (click to show/hide)
General

Sell Fusion Cores to traders before they run out, you will get much more for a partially charged core, over an empty core.
Pickpocket enemies with power armor to steal their Fusion Cores, this will cause them to leave the armor, and you can steal the frame
The Lone Wanderer perk still provides bonuses with Dog Meat as a companion
When Leaving your power armor remove the Fusion Core so no one will decide to use it.
When hacking look for [],(), <>,and {} with anything in between the brackets, clicking the leftmost bracket will reset your attempts to give you more tries, or remove dud words from the list.
Try to always carry a weapon of each ammo type, that way you are less likely to be completely out of ammo.
Some companions can pick locks and hack terminals for you. More specifically: Cait for lockpicking, Nick Valentine for hacking
You can tag specific crafting materials by going into your junk section in your inventory, and switch to material view.
There is no level cap. Don't fret about spending perk points. The game's enemies don't scale with you, but they do get harder farther from the start, and the farthest away points of the map have level 50 enemies. There's no shortage of things to take down and no shortage of points to get strong enough to do it.
To force a companion to equip, or apparel switch to their inventory in the trade menu, and a button will show up to have the npc equip the item. ( "T" for PC, "Y" for Xbox, "Triangle" for PS4)
For Power Armor: sprinting, strong melee attacks and VATs drain your Fusion Core faster than walking or standing still.
Fast Travel in Power Armor doesn't use and Fusion Core battery, and you can still fast travel with no charge in the core.
You can zoom in on the pip boy by right clicking.

Crafting

You do not need to break down junk items to get components by hand the game will do it for you if the junk items are stored in your settlement workbench or inventory. Extra resources will be deposited in your settlement workbench.(It may take some time to appear)
You can grow your own adhesive by cooking Vegetable Starch with Corn, Tato, Muttfruit, and Purified Water.
When naming weapons, put a hyphen or space at the beginning of the name (EX: -gun name), and those weapons will default to the top of the list in your pip-boy.(Thanks: CromeDaBeast)
If you look at the Junk section of your inventory you can switch to a list of all the components your junk breaks down into (with C on PC). In that list you can set or remove a search tag.
When you upgrade a weapon, the current mod will be placed in your inventory. If you transfer all mods to your workbench, if you put that upgrade on another weapon, it will use the mod before crafting a new one.
You can salvage weapon sights by modifying the weapon with the no sights attachment, which costs no resources to make.
If a gun/armour has a mod you can't build, you can still swap the mod out and install it on another weapon.

Settlements

When building settlements you can raise and lower objects by holding E and using scroll wheel on PC, X and L1/R1 on PS4
When building your first settlement use E to move the initial workbenches instead of scrapping them.
You can remove the radiation from Starlight Drive by scrapping the barrels in the center, and the Unrusted Crashed Car.
Water pumps, farms, and traders deposit the Items and Caps they produce into the workbench.
To help place objects in hard places use a small rug then place the object on the rug, pick up the rug and the item will remain attached but the game uses the rugs collision detection.(This allows you to clip objects into walls!)
To assign settlers select them in the crafting screen then select the object you want them to work
Settlers can work up to 6 Food at a time. Meaning a settler can tend to 12 plants that produce .5 food each.
To reduce raider attacks make sure your defense state is higher than food + water.
Highlighting a settler in workshop mode will also highlight anything he's assigned to.
Fast Travel in between settlements will instantly grow all crops that have a settler assigned to them.
When your selecting something through the workshop build interface if you press and hold the move command(Press and hold [E]) this will pickup all items attached(or very close) to the object you are picking up. (Be careful as if your walls are all attached you can pickup very large parts of your settlement!)
[close]
Title: Re: FALLOUT 4
Post by: thisismyusername on November 14, 2015, 01:25:28 AM
Well, one good thing to come from this:

Not a real spoiler, but huge image, so putting it in one.

spoiler (click to show/hide)
(http://i.imgur.com/Av7kpfc.jpg)
[close]
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 14, 2015, 03:32:27 AM
I spent like 45 min putting a fence around my base

It was at 0100 at night

Thanks bethesda
Title: Re: FALLOUT 4
Post by: Mupepe on November 14, 2015, 07:18:40 AM
I've got 5 settlements going. Some of them won't grow. They have plenty of everything. I think I just need to start building random niceties like couches and shit. And fuck mama Murphy

Make sure you build that recruitment tower and power it. But yeah it can take awhile. Do a couple of sidequests and suddenly you'll notice people are coming.
Yep. That's the first thing I build is a generator and the recruitment beacon. It just seems like they have stopped growing. Sanctuary has enough supplies and defense for 19 people but I've only got 8. Bastards

Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 14, 2015, 07:36:23 AM
Can you level all buildings? Im building a tower where everyobe will live.

Title: Re: FALLOUT 4
Post by: Great Rumbler on November 14, 2015, 09:37:15 AM
Can't seem to mod my weapons for shit because I'm missing a bunch of parts (where the fuck are all the gawdammed scrws?!?!?!?!)

Pick up random junk like telephones, alarm clocks, and other mechanical gadgets.

Also, get Scavenger perk and then scrap all the useless guns you pick up off raiders.
Title: Re: FALLOUT 4
Post by: Boogie on November 14, 2015, 12:28:12 PM
I just came across suicide mole rats with frag mines strapped to their backs.  :lol
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 15, 2015, 02:59:25 PM
https://www.youtube.com/watch?v=r4EHjFkVw-s

This can also cause a glitch where you can get stuck after hacking a terminal. I don't think they will ever fix their engine so it doesn't just end up feeling like a hack piece.

I enjoy the game and Bethesda games in general but the term "eurojank" doesn't make much sense when you have Bethesda around.
Title: Re: FALLOUT 4
Post by: seagrams hotsauce on November 16, 2015, 01:44:46 AM
i have been blessed enough to be single and unemployed this week so i've been doing nothing but getting stoned, listening to the new grimes and young thug on repeat, and playing this. all i wanted was fallout 3.5 and that's exactly what i got
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 16, 2015, 03:49:50 AM
I'm enjoying this game, made it to level 9 somehow.

That said it is really disappointing what little to none progress Bethesda is making in between games. The dialogue is bad, so is the story, and technically the game is janky. Bad framerates (think swamp area in Witcher 3 or worse) indoors in places.

There is something compelling and addicting of course about exploring the wasteland, but underneath that addiction is a mediocre game so far.



Title: Re: FALLOUT 4
Post by: Great Rumbler on November 16, 2015, 01:03:20 PM
For me, the most welcome change is the way that urban environments are handled. In Fallout 3, DC was chopped up in to small sections. In New Vegas, Vegas was small and kinda disappointing overall. But in Fallout 4, you have wide open urban environments with tall skyscrapers and narrow streets. There are so many locations to find and the scale of it is just almost overwhelming. I love the feeling I get when I'm exploring around in Cambridge and outer Boston.
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 16, 2015, 01:15:12 PM
Oh man I havent been to Diamond City yet but that sounds great, will try to visit tonight
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 16, 2015, 01:23:15 PM
Oh man I havent been to Diamond City yet but that sounds great, will try to visit tonight

I haven't even gone there yet either! Really looking forward to that, but I'm not in any hurry to get there because I'm having fun just filling out the map right now.
Title: Re: FALLOUT 4
Post by: Boogie on November 16, 2015, 01:33:07 PM
Oh man I havent been to Diamond City yet but that sounds great, will try to visit tonight

Shits on the dialogue and story in Fallout 4, but hasn't even met
spoiler (click to show/hide)
Nick Valentine
[close]
yet. :dead

I know filling out the map is rewarding, but get to Diamond City brehs.
Title: Re: FALLOUT 4
Post by: Boogie on November 16, 2015, 01:39:28 PM
Midway (I assume) spoiler (a few main quests past diamond city for those who aren't there yet):

spoiler (click to show/hide)
When you track Kellog to his hideout, and kill him.  Then exit the building to see the motherfucking Brotherhood of Steel giant-ass airship cruise into town, announcing their arrival to the Commonwealth and that shit is hereby about to go down.
[close]

:lawd

Get to that moment and tell me the story in this game sucks.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 16, 2015, 02:54:37 PM
People complaining about story in games

:neogaf

I can count on one hand the number of games in the past ten years with anything resembling a "good" or complex story, and they're Fallout New Vegas and Witcher 3. Just ignore it, you turds.
Title: Re: FALLOUT 4
Post by: Mupepe on November 16, 2015, 03:14:53 PM
People complaining about story in games

:neogaf

I can count on one hand the number of games in the past ten years with anything resembling a "good" or complex story, and they're Fallout New Vegas and Witcher 3. Just ignore it, you turds.
I'm just in the habit of ignoring stories in video games. 
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 16, 2015, 03:24:17 PM
Only thing I'm disappointed in is that the speech options are so basic.

"Hey, do this thing."
Yes
No
Maybe
Sarcastic

I wanna do more Jedi Mind Tricks Charisma checks.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 16, 2015, 03:25:48 PM
People complaining about story in games

:neogaf

I can count on one hand the number of games in the past ten years with anything resembling a "good" or complex story, and they're Fallout New Vegas and Witcher 3. Just ignore it, you turds.

I'm just in the habit of ignoring stories in video games.

^^^ Pretty much this. I only notice story in video games in one of two instances:

1) It is incredibly, amazingly bad and intrusive into the gameplay, even by video game standards (the "Metal Gear Solid 2" scneario)
2) It is shockingly, improbably not awful and intelligence insulting (the Witcher 3 scneario)

The first thing happens way, way more often than the 2nd, and far more frequently in eastern games than western ones, despite the lies people here tell themselves.
Title: Re: FALLOUT 4
Post by: Boogie on November 16, 2015, 03:30:03 PM
Only thing I'm disappointed in is that the speech options are so basic.

"Hey, do this thing."
Yes
No
Maybe
Sarcastic

I wanna do more Jedi Mind Tricks Charisma checks.

Agreed.  Player dialogue options are lame as hell.
Title: Re: FALLOUT 4
Post by: Mupepe on November 16, 2015, 03:37:12 PM
Only thing I'm disappointed in is that the speech options are so basic.

"Hey, do this thing."
Yes
No
Maybe
Sarcastic

I wanna do more Jedi Mind Tricks Charisma checks.
They're all yes anyways :fbm

People complaining about story in games

:neogaf

I can count on one hand the number of games in the past ten years with anything resembling a "good" or complex story, and they're Fallout New Vegas and Witcher 3. Just ignore it, you turds.

I'm just in the habit of ignoring stories in video games.

^^^ Pretty much this. I only notice story in video games in one of two instances:

1) It is incredibly, amazingly bad and intrusive into the gameplay, even by video game standards (the "Metal Gear Solid 2" scneario)
2) It is shockingly, improbably not awful and intelligence insulting (the Witcher 3 scneario)

The first thing happens way, way more often than the 2nd, and far more frequently in eastern games than western ones, despite the lies people here tell themselves.
Yep.  I will add a #3 though...

3) I have to reload a save to pay attention to a story because it told me what I needed to do next and I was clueless
Title: Re: FALLOUT 4
Post by: Steve Contra on November 16, 2015, 03:43:52 PM
The story in Witcher 3 was pretty dumb, it just happened to be well integrated into the actual game (same with New Vegas).
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 16, 2015, 03:54:56 PM
The story in Witcher 3 was pretty dumb, it just happened to be well integrated into the actual game (same with New Vegas).

Yeah, but for video game standards that's "good"
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 16, 2015, 04:23:44 PM
Rather than talking about specifics which is basically a trap I think it mainly comes down to people being overly defensive or overly aggressive when it comes to talking about the games they are playing. (Not necessarily on the bore but sometimes it does filter over).

You can like Fallout 4 a lot and still think its flawed in a myriad of different ways. It's not a conversation in absolutes.

There are times when I'm playing Fallout 4 and its absolutely amazing. And there are other times where I'm like you lazy motherfuckers. I think that's the Bethesda way and those moments can often come back to back.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 16, 2015, 04:40:11 PM
I'd agree, but I'm just way more forgiving I guess when I'm playing a big open world sandbox like this. I also think it might have something to do with the fact that I am, and have always been, just an end consumer in this industry while if I remember correctly you might have worked in it at some point, so some things that I am willing to forgive as "well, this is just the way things are" you probably see as "this could be fixed if they just put in the effort."

Title: Re: FALLOUT 4
Post by: Stoney Mason on November 16, 2015, 04:43:28 PM
I roughly share your opinion. I mean yeah, Fallout 4 is janky, but its not like there are 20 other games out there doing this. It's basically them and nobody else. I can bitch and carp at them but honestly who else is delivering these type of games (and if anybody says Dark Souls, fuck you!) and when it comes down to it, I'm having a lot of fun.

I think sometimes people overthink their fun. It's either fun or not. And because something is flawed doesn't also mean its not a super enjoyable game.
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 16, 2015, 04:49:36 PM
I like that in Fallout 4 instead of constantly looking for cool guns and armor, I'm searching every shack and cabinet for telephones and hot plates.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 16, 2015, 04:51:16 PM
I like that in Fallout 4 instead of constantly looking for cool guns and armor, I'm searching every shack and cabinet for telephones and hot plates.

lol I also like that.

I like that its about the scavenging and then you making the stuff rather than just finding the stuff. That's a more interesting way to do loot.

I make double runs on dungeons that I've looted because I can never carry enough material out on the first run. And I really like that. It makes the world feel like its full of useful stuff where as in Fallout 3 and New Vegas unmodded, I basically only looked for a few items that were worthwhile and that was mostly to sell them. I remember always gathering cartons of cigs in the other games just to sell them.
Title: Re: FALLOUT 4
Post by: Mupepe on November 16, 2015, 05:51:24 PM
I like that in Fallout 4 instead of constantly looking for cool guns and armor, I'm searching every shack and cabinet for telephones and hot plates.

lol I also like that.

I like that its about the scavenging and then you making the stuff rather than just finding the stuff. That's a more interesting way to do loot.

I make double runs on dungeons that I've looted because I can never carry enough material out on the first run. And I really like that. It makes the world feel like its full of useful stuff where as in Fallout 3 and New Vegas unmodded, I basically only looked for a few items that were worthwhile and that was mostly to sell them. I remember always gathering cartons of cigs in the other games just to sell them.
Fallout 3 and New Vegas just made me feel like a hobo because I only did this kind of scavenging when I was absolutely broke.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 17, 2015, 02:24:13 AM
I highly recommend crafting a decent pipe rifle. I've got one with good accuracy (put a scope on it) and upped the damage to 19. You get so much .38 ammo compared to everything else that it's really worth it to be able to use it in a decent gun.
Title: Re: FALLOUT 4
Post by: pilonv1 on November 17, 2015, 03:29:54 AM
Getting disappointed with Fallout 4s limited dialogue choices of 1) Yes 2) No 3) Maybe 4) Fuck Off. Not very much room to role play, except as a doormat or a curmudgeon

Everything else in the game is fine with me. It's just the dialogue feels so restrictive it's making me miss New Vegas.
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 17, 2015, 03:55:08 AM
Killed some synths last night, energy weapons seem to do more dmg? It would be cool if you can become a synth.

The story in Witcher 3 was pretty dumb, it just happened to be well integrated into the actual game (same with New Vegas).

This is a good point, and it was written ok.

Maybe what I was trying to say is that the exposition in Falllout 4 isnt so good.
Title: Re: FALLOUT 4
Post by: fistfulofmetal on November 17, 2015, 09:12:53 AM
Switching the Shadow distance from High to Medium took the game from locked 30fps to locked 60fps lmao
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 17, 2015, 09:57:25 AM
I've got everything set to high and the lowest my fps has dipped is to 55 a couple times.
Title: Re: FALLOUT 4
Post by: Boogie on November 17, 2015, 02:36:21 PM
I highly recommend crafting a decent pipe rifle. I've got one with good accuracy (put a scope on it) and upped the damage to 19. You get so much .38 ammo compared to everything else that it's really worth it to be able to use it in a decent gun.

Yeah, I have an auto pipe rifle modded to the max.  It's my go-to weapon for standard-to-lower-level enemies.


Now, a lot of people are saying the story sucks. For me, here's the thing: I am General of the Minutemen. I'm the most valuable agent in the Brotherhood of Steel. I have five active settlements all trading with each other, generating levels of commerce not seen in the wasteland for a century. I have a walled fortress in Sanctuary with artillery turrets, as well as a castle on the sea. I'm in the process of building a floating city.


I had only really spent time building up Sanctuary when it comes to settlements.

But I had also held off on the Minutemen quest where you take back
spoiler (click to show/hide)
Castle
[close]
until last night.   

So now
spoiler (click to show/hide)
I am obsessed with building it up as well.  I've already walled off all the damaged gaps in the walls, so that there's only two gated ways in or out of the fortress.  I think I am going to invest the effort into making it my main "home base" even over Sanctuary.
[close]
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 17, 2015, 06:46:27 PM
Sanctuary got attacked for the first time in my game... wasn't there but showed up and a bunch of shit was broken, needing repair and burning precious gears  :maf

THEN, after I fixed everything another wave of these fuckers showed up and busted up another machine gun turret. After that I walled off the important parts of the town and built two more machine gun turrets at the main entry choke point. Fuck a bunch of assholes showing up and wrecking my generators and shit.
Title: Re: FALLOUT 4
Post by: seagrams hotsauce on November 17, 2015, 06:50:13 PM
I have like 50 hours logged and I can count on one hand the amount of times my settlements have been attacked :/
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 17, 2015, 09:58:41 PM
33 hours and only one settlement got attacked, it was just a few raider mooks with pistols, too.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 17, 2015, 10:11:09 PM
My places have been attacked less than a half dozen times but thank goodness. That shit would get annoying if I had to constantly babysit against raider attacks when I'm trying to do quests.
Title: Re: FALLOUT 4
Post by: Boogie on November 17, 2015, 10:51:42 PM
35 hours in, level 29.

Sanctuary has only been attacked once, early on, by two piddly-ass Raiders who were barely worth my time.

On the other hand, settlements that I don't give a crap about and haven't developed (I prob have over a dozen on paper) are constantly being attacked, by raiders and Gunners.

However, (BoS and Minutemen talk):
spoiler (click to show/hide)
My artillery cannon at Castle shot down a BoS vertibird that flew too close.  Which is...awkward as both the General of the Minutemen, AND a knight in the BoS.....
[close]
Title: Re: FALLOUT 4
Post by: Trent Dole on November 18, 2015, 01:08:48 AM
I need to build a gaming PC.
Same. There's a Fry's near me too. C'mon Black Friday deals.
Title: Re: FALLOUT 4
Post by: Joe Molotov on November 18, 2015, 01:19:08 AM
I read somewhere that if your settlement's defense is higher than it's food/water, then it won't get attacked. Or maybe it just won't get attacked very often.
Title: Re: FALLOUT 4
Post by: Mods Help on November 18, 2015, 01:44:07 AM
The "lol stories in games" would be a pretty good argument if the Fallout franchise hadn't been previously known for its well written stories.

Saying "the story is bad, but that's expected" isn't really any argument at all. Given Fallout's previous penchant for witty writing and stories, I'm not exactly sure why settling is seen as a good thing? You can say that it's expected because it's Bethesda. But when your entire premise is "lol people playing games for stories" in a series that traditionally had been well written, I find that pretty silly. Plus, as an RPG (is the game even an rpg anymore? You can't role play between Insane Person and Girl/Boy Scout, also no skills) there's kind of an expectation for there to be a good story in there somewhere.

You can have low expectations for game stories, but acting like it's not a legitimate complaint that the story sucks is kind of delusional and overly defensive.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 18, 2015, 02:11:47 AM
Expecting Black Isle/Obsidian to produce a good story (for a video game) is a perfectly legitimate expectation to have.

Expecting it of Bethesda...

:comeon

Just because it says "Fallout" on the box doesn't mean there's not a world of difference between the efforts of the two developers. I enjoy Bethesda games for the worlds they let me explore; I enjoy Obsidian games for their stories. Expecting the one you don't normally get from Bethesda is a dumb expectation to have.
Title: Re: FALLOUT 4
Post by: Boogie on November 18, 2015, 08:58:31 AM
I read somewhere that if your settlement's defense is higher than it's food/water, then it won't get attacked. Or maybe it just won't get attacked very often.

Well, that's dumb.   I don't want deter Raiders with my phalanx of heavy machine gun turrets, I want to draw them in and
 cut them to pieces.  :maf
Title: Re: FALLOUT 4
Post by: Mods Help on November 18, 2015, 10:41:26 AM
Expecting Black Isle/Obsidian to produce a good story (for a video game) is a perfectly legitimate expectation to have.

Expecting it of Bethesda...

:comeon

Just because it says "Fallout" on the box doesn't mean there's not a world of difference between the efforts of the two developers. I enjoy Bethesda games for the worlds they let me explore; I enjoy Obsidian games for their stories. Expecting the one you don't normally get from Bethesda is a dumb expectation to have.

I think you misunderstand.

I have not bought the game for a reason. The aforementioned problems - dialogue system, bad story, limited role playing - were obvious from the initial reveal. You would have to have been completely blind to the hype to not see it.

I'm fully aware, and have kept my expectations in check. I don't find an 100 hour long rpg without a story worth seeing and limited role playing to be worth playing. I'm fine with that.

I never said anyone should expect Bethesda to make a good story.

I basically said, there's no reasonable reason why Bethesda games shouldn't be improving in this area. And there's also no reasonable reason why they should get a pass because "lol its Bethesda" when they release the biggest game of the year. You can have realistic expectations ("Beth can't write") while also holding yourself to a higher standard. I don't see why wanting a higher standard is necessarily wrong either. If Beth isn't really improving their formula, then...:gurl
Title: Re: FALLOUT 4
Post by: Am_I_Anonymous on November 18, 2015, 11:01:06 AM
Spend 500 words telling people who don't give a fuck why you didn't buy a game, brehs  :doge
Title: Re: FALLOUT 4
Post by: Mods Help on November 18, 2015, 11:15:14 AM
Writing out 500 words would be too much for you I take it?
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 18, 2015, 11:20:52 AM
The overall execution of the story in Bethesda games tends to be poor but I don't really care. Or more precisely it doesn't ruin the package for me.  The immersion factor is high. It's very easy to place myself in the world and context of the world and feel like I'm a part of it. That's what matters in this specific case for me rather than specific story beats. Would it be better if the story and characterization was better. Yes?

But that's also not examining the other side of the coin and saying whether there are other story games out there that offer this much freedom and also pull me in with their characters and story. For some it was New Vegas. But for me that was definitely not the case. Mass Effect offers a more compelling story and universe but not nearly the freedom. The only game (for me) that offered the complete package was Witcher 3. So I'm not going to overly crap on Fallout 4 when for me only one game out there can really compete with it and offered the complete package that suits my taste. 
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 18, 2015, 11:50:10 AM
^^^ Pretty much this. I also knew there were going to be narrative deficiencies going in, and didn't care. Bethesda games scratch an itch that no one else's shit does these days.
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 18, 2015, 01:05:27 PM
For me, Bethesda RPGs have always been more about the immersion into the world and the joy of exploration and discovery. Fallout 4 tries to be somewhat more narrative and character focused this time around, but it doesn't really work out. On the other hand, that really doesn't hurt at all the parts of their games that I've loved since I first played Morrowind nearly 15 years ago. In fact, despite the story and limited player character dialog options, the immersion and exploration are actually a lot better this time around, thanks to an insane amount of locations to explore, the increased emphasis on collecting junk for weapon/armor modding, and the best urban environments in any Bethesda RPG so far.

So, it really just comes down to what you want out of the game. For me, I'm perfectly fine largely ignoring the story and just going off on my own to see what I can find.
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 18, 2015, 01:25:19 PM
Im selling it tonight, think that after giving up on Oblivion and Skyrim this is the last Bethesda rpg I play.

Liked Fallout 3 back in the day and thats it.

Dont feel like putting in 40 more hours into a game im not 100% sold on. Too little playtime for that

Def see what others like about it though
Title: Re: FALLOUT 4
Post by: mormapope on November 18, 2015, 04:05:05 PM
Bethesda RPGs are great for one, long as fuck playthrough where you do every quest and become an unstoppable force that can do everything. Elder Scrolls a lot less stronger regarding this due to having to find a specific aspect of combat fun, the combat in Fallout 3/4 is way better than combat in Oblivion and Skyrim.

New Vegas isn't like that at all. Its really fun to create a new character, role play as whoever you want to in the game and in your head, fuck around with the faction and reputation systems. New Vegas is about using your own imagination to supplement the immersion, whereas Bethesda provides the immersion but leaves little to no room for imagination. 

I have more fun going for a 100%, do everything playthrough in Bethesda's form of Fallout. Whereas I have a lot more fun role playing and fucking around with stuff, not trying to do everything, in games like New Vegas. 
Title: Re: FALLOUT 4
Post by: Purrp Skirrp on November 18, 2015, 04:06:10 PM
Went with this over Battlefront; despite liking multiplayer games, that game is lacking in content.

Game is dope. I only played a little bit of FO3, but this one is so much better in terms of shooting and how guns feel.

Upped the weight limit with the console command because I'd rather not deal with that micromanaging.

Piper is a feisty bish, but my advances failed cuz I'm a drug addict and my charisma is impaired.

Story and dialogue seems serviceable enough for me, but I haven't played many RPGs period, let alone the classic ones.
Title: Re: FALLOUT 4
Post by: Boogie on November 18, 2015, 04:21:31 PM

Also I'm not getting the criticism that the story sucks. Does it fall apart at the end or something? It's been fine so far, good even.

Lager was bitching about the story before even bothering to get to Diamond City.  He's full of it.

Quote
Better than New Vegas' bullshit.

No.
Title: Re: FALLOUT 4
Post by: Mods Help on November 18, 2015, 05:47:12 PM
For me, Bethesda RPGs have always been more about the immersion into the world and the joy of exploration and discovery. Fallout 4 tries to be somewhat more narrative and character focused this time around, but it doesn't really work out. On the other hand, that really doesn't hurt at all the parts of their games that I've loved since I first played Morrowind nearly 15 years ago. In fact, despite the story and limited player character dialog options, the immersion and exploration are actually a lot better this time around, thanks to an insane amount of locations to explore, the increased emphasis on collecting junk for weapon/armor modding, and the best urban environments in any Bethesda RPG so far.

So, it really just comes down to what you want out of the game. For me, I'm perfectly fine largely ignoring the story and just going off on my own to see what I can find.

I can understand this.

After so many games of theirs I'm not sure I can find their titles immersive anymore, especially given their knack for making entire game worlds that exist purely for your character to flex their savior complex. I can get the appeal, but simply not for me. Thankfully there's alternatives like Divinity: OS.
Title: Re: FALLOUT 4
Post by: chronovore on November 18, 2015, 06:02:07 PM
I just came across suicide mole rats with frag mines strapped to their backs.  :lol
Ah, that old gambit:
https://www.youtube.com/watch?v=FFeIEGv4ZMk
Title: Re: FALLOUT 4
Post by: Positive Touch on November 18, 2015, 08:15:59 PM
babies suck compared to loot anyway
Title: Re: FALLOUT 4
Post by: brawndolicious on November 18, 2015, 08:49:35 PM
I read somewhere that if your settlement's defense is higher than it's food/water, then it won't get attacked. Or maybe it just won't get attacked very often.

Well, that's dumb.   I don't want deter Raiders with my phalanx of heavy machine gun turrets, I want to draw them in and
 cut them to pieces.  :maf

Draw them in? Into a trap? I think there's a word for that.

spoiler (click to show/hide)
Hampsterdam
[close]
Title: Re: FALLOUT 4
Post by: Am_I_Anonymous on November 19, 2015, 11:31:00 PM
Tried this game.

Bioware would have done a better job. This is not a compliment to bioware either.

I mean no offense to all of you who like it but they literally took the soul of this series and boiled it.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 19, 2015, 11:43:35 PM
That's a good thing, though- that boiled soul can be scrapped for leather and used in armor mods.
Title: Re: FALLOUT 4
Post by: Cerveza mas fina on November 20, 2015, 01:34:59 AM
Lol
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 20, 2015, 12:39:53 PM
Patch next week apparently: PC master race gets to eat first, dirtpeople second as God intended

http://www.polygon.com/2015/11/19/9764504/fallout-4-patches-pc-ps4-xbox-one
Title: Re: FALLOUT 4
Post by: eleuin on November 20, 2015, 04:29:34 PM
I need a noodle bot companion mod asap
Title: Re: FALLOUT 4
Post by: TakingBackSunday on November 20, 2015, 04:42:44 PM
Ughhhh I should just buy a fucking gaming rig and get it over with
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 20, 2015, 05:34:55 PM
Ughhhh I should just buy a fucking gaming rig and get it over with

Yes, you really should. Now's a great time:

http://www.anandtech.com/show/9801/amd-launches-radeon-r9-380x
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 21, 2015, 01:35:44 AM
Went poking around in the southwest corner of the map today. It's amazing. Really unnerving and spooky atmosphere, deathclaws all over the place, and some of the best locations I've discovered so far. If you're a high enough level [mid-20s] and have some good weapons and armor, I highly suggest going down that way and checking things out.

I didn't go to the giant glowing crate, though, because I'm pretty sure that's tied in with the end-game. Might not even be able to do anything there at this point, anyway.
Title: Re: FALLOUT 4
Post by: Boogie on November 21, 2015, 08:29:04 AM
Went poking around in the southwest corner of the map today. It's amazing. Really unnerving and spooky atmosphere, deathclaws all over the place, and some of the best locations I've discovered so far. If you're a high enough level [mid-20s] and have some good weapons and armor, I highly suggest going down that way and checking things out.

I didn't go to the giant glowing crate, though, because I'm pretty sure that's tied in with the end-game. Might not even be able to do anything there at this point, anyway.

The Glowing Sea.

 :rejoice

Creepy as fuck.   There's a midgame quest to go into the glowing sea, that takes you beyond the boundaries of the map.  Nothing to do with the crate though, I didn't come across it.  Maybe that is end-game related.


Anyway, I've barely used my power armor so far, except for my above foray into the Glowing Sea.   I've saved up Fusion Cores like a freakin' hoarder, and have maxed the perks to make them last longer.  I've also upgraded my armor quite a bit.  Time to take it out for a spin more often and squash some fools.

Title: Re: FALLOUT 4
Post by: Great Rumbler on November 21, 2015, 10:04:19 AM
I've got a full suit of T-60 armor upgraded to D level, but I'm still too low in science and armorer to get any of the cool attachments likes the jetpack.
Title: Re: FALLOUT 4
Post by: Freyj on November 21, 2015, 12:22:47 PM
Ughhhh I should just buy a fucking gaming rig and get it over with

Yes, you really should. Now's a great time:

http://www.anandtech.com/show/9801/amd-launches-radeon-r9-380x

I've had nothing but issues with AMD cards and this game FWIW. Gameworks isn't helping their case, not that there's anything they can do about that.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 21, 2015, 01:08:08 PM
What card are you using? I've got an R9 280x and haven't had any real issues yet (running on high and not ultra, it should be noted, though)
Title: Re: FALLOUT 4
Post by: Freyj on November 21, 2015, 03:28:09 PM
Same card. Really bad drops with any significant shadow settings, really bad drops around steam effects and harsh lighting effects (corvega power plant is one of the worst about this).

I've tried ini tweaking to fix these issues, but nothing changes. These games have pretty poor settings management ini or otherwise.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 21, 2015, 03:54:11 PM
I have an AMD card and was having some weird performance issues earlier on but I did a few things and it really helped my performance.


1.) First I turned off the vsync in the engine.

http://www.tomshardware.com/news/fallout-4-pc-benchmarks-vsync,30527.html

2.) But then you have to cap the framerate at 60 because weird things start happening in Bethesda engines when the frame rate goes above 60.

There are a number of ways to do this but I use RivaTuner. The AMD Catalyst control center has a frame rate limiter in it but I couldn't get it to work with this game.

3.) Then in the in game settings I turned God Rays to low and Shadow Distance to medium (The rest of my settings are ultra)

4.) Finally I went into tesellation in the AMD Catalyst control center and changed it from x64 to x16 which was giving problems apparently with AMD cards.

https://www.reddit.com/r/fo4/comments/3sgkki/a_suggestion_for_anybody_on_amd_with_performance/


Now I'm pretty happy with the performance. It's almost always 60 except for the downtown area of Boston.
Title: Re: FALLOUT 4
Post by: Freyj on November 21, 2015, 07:45:42 PM
I'm around 55 hours in now, about 75% through the main story, no idea how far I am through the sidequests.

My biggest complaint gameplay wise is that once you stop worrying about building up your settlements, there really isn't a great reason to scour over every building you come across unless it's for a quest. Rather than the randomness of legendary spawns, I'd like to see these strongboxes and named enemies drop decent loot at the end of "dungeons". Something closer to Diablo. Instead it's mostly "great, more ammo and stimpaks that I didn't really need". Bobbleheads are usually in quest / story locations. Magazines and Power Armor Frames are nice, but if you're collecting these you're probably following a guide at some point anyway. Outside of that it's just more exp in a game filled with ways to get exp. There certainly are a lot of places to scour if that's your thing though. It's easy to spend 4 or 5 hours cleaning out a small block in the Boston area.

The dialogue is disappointing (dialogue mod helps some), but I was initially more impressed with the terminal / note storytelling than I was with 3's. That's kind of disappeared as I've gotten deeper into the game for whatever reason. Much fewer notes, terminals mostly serve as a means of activating Protectrons / Turrets and unlocking safes / doors.
Title: Re: FALLOUT 4
Post by: seagrams hotsauce on November 22, 2015, 12:01:47 AM
^my best piece of power armor came from accidentally mixing chemicals on a sidequest
Title: Re: FALLOUT 4
Post by: seagrams hotsauce on November 22, 2015, 02:17:18 AM
fuck this post, thanks isis
Title: Re: FALLOUT 4
Post by: chronovore on November 22, 2015, 08:53:41 PM
fuck this post, thanks isis
(http://i.imgur.com/mpqVCVz.jpg)
Title: Re: FALLOUT 4
Post by: Sho Nuff on November 22, 2015, 10:51:14 PM
I got Cait dressed up as Grognar and did the mission to get her off teh drugs

Now I'm rocking shit with NICK FUCKING VALENTINE
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 22, 2015, 11:55:51 PM
I lost both Nick Valentine and Dogmeat. :lol I sent them to Red Rocket yet neither of them are there and I also can't find them in the sanctuary. I haven't even started any sort of settlement shit.

You can build a bell and ring it and that will attract everybody in town just to make sure.
Title: Re: FALLOUT 4
Post by: Rufus on November 23, 2015, 11:25:51 AM
280x bros, try this texture mod to improve performance:
http://www.nexusmods.com/fallout4/mods/978/?

I can't test it myself because I'm waiting for the GOTY, but I'm curious.


Title: Re: FALLOUT 4
Post by: Stoney Mason on November 23, 2015, 11:27:50 AM
http://www.nexusmods.com/fallout4/mods/1822/?

People are also saying good thing about this performance related mod.

https://www.youtube.com/watch?v=T7DOT3B07Ns
Title: Re: FALLOUT 4
Post by: eleuin on November 23, 2015, 07:01:53 PM
Why the hell is there a brahmin chilling on the roof of my house
Title: Re: FALLOUT 4
Post by: Atramental on November 23, 2015, 09:10:37 PM
Why the hell is there a brahmin chilling on the roof of my house
(http://i.imgur.com/1tuKLRP.png)
Title: Re: FALLOUT 4
Post by: fistfulofmetal on November 23, 2015, 09:35:07 PM
Captain Ironside (http://i.imgur.com/DSUbfJy.png)
Title: Re: FALLOUT 4
Post by: Arbys Roast Beef Sandwich on November 23, 2015, 11:37:29 PM
I lost both Nick Valentine and Dogmeat. :lol I sent them to Red Rocket yet neither of them are there and I also can't find them in the sanctuary. I haven't even started any sort of settlement shit.
FUCK I lost Dogmeat too. Now have mai waifu~ Piper tagging along while I figure out what the hell to do.

 :snoop buying the PS4 version
Title: Re: FALLOUT 4
Post by: fistfulofmetal on November 24, 2015, 07:42:44 AM
The whole mutated legendary enemy stuff is crap. Lets take an enemy that is already stronger and tougher to kill, have you fight it until it's low on health, then we'll heal it completely and make it even stronger and harder to fight. Stupid shit.
Title: Re: FALLOUT 4
Post by: Mupepe on November 24, 2015, 08:17:22 AM
The whole mutated legendary enemy stuff is crap. Lets take an enemy that is already stronger and tougher to kill, have you fight it until it's low on health, then we'll heal it completely and make it even stronger and harder to fight. Stupid shit.
I like it.  It gives you that extra ball sweat just when you think you've got him.

That's one of the things I like about this game.  Some of the ghoul attacks and legendary battles actually get my heart racing.  Most games I play I'm in a half coma throughout the whole thing.
Title: Re: FALLOUT 4
Post by: studyguy on November 24, 2015, 11:02:54 AM
Put some 20 hours into it and I'm prob putting it down soon.
Like it's this real aimless feeling of not being interested in the storyline any longer and feeling like you've seen it all.
Title: Re: FALLOUT 4
Post by: fistfulofmetal on November 24, 2015, 11:18:17 AM
The whole mutated legendary enemy stuff is crap. Lets take an enemy that is already stronger and tougher to kill, have you fight it until it's low on health, then we'll heal it completely and make it even stronger and harder to fight. Stupid shit.
I like it.  It gives you that extra ball sweat just when you think you've got him.

That's one of the things I like about this game.  Some of the ghoul attacks and legendary battles actually get my heart racing.  Most games I play I'm in a half coma throughout the whole thing.

I got no problem with there being legendary enemies that are tougher. But when an enemy randomly decides to get all their health back and now I have to do the fight again, after I've already used a bunch of ammo and aid? It's cheap IMO.
Title: Re: FALLOUT 4
Post by: Great Rumbler on November 24, 2015, 01:05:28 PM
I got into a pretty big fire-fight at Sanctuary Hills when it got attacked by a pack of super mutants. A couple of settlers jumped into two suits of power armor that I'd left lying around and Dogmeat and Codsworth were going full bore on those guys, just right up in their faces.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 24, 2015, 01:06:13 PM
The game seems to be suffering from a lot of "same-y" quests... that might be my fault, though, as I keep doing Preston's Minutemen "go here, help this settlement" quests and the Knight and Scribe Brotherhood quests, which are always just "go here, clear this area of enemies/go here, get this piece of tech."

I did finally get around to retaking the Castle the other day and it was pretty awesome.

spoiler (click to show/hide)
The Mirelurk Queen killed me the first time, so I had to do the battle all over again. This time, after I cleared everything out I let the other Minutemen work on clearing the egg clutches and since I remembered where the Mirelurk Queen came into the Castle the first time, I just tossed down probably 15 mines of various flavors, then moved back. She came through and detonated all those mines at once, blowing her probably 100 feet in the air back into the bay. Shit was awesome.
[close]
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 24, 2015, 01:08:43 PM
The quests for that that one dick Brotherhood guy at the police station are just repeatable quests you can grind on. Skyrim had the same issue. They should make it clear when you are doing original content quests and those generic quests which are just a way to grind.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 24, 2015, 01:11:11 PM
The whole mutated legendary enemy stuff is crap. Lets take an enemy that is already stronger and tougher to kill, have you fight it until it's low on health, then we'll heal it completely and make it even stronger and harder to fight. Stupid shit.
I like it.  It gives you that extra ball sweat just when you think you've got him.

That's one of the things I like about this game.  Some of the ghoul attacks and legendary battles actually get my heart racing.  Most games I play I'm in a half coma throughout the whole thing.

I feel the same. The legendary battles are some of the few battles where I actually have to plot out an extended course of action so I enjoy that. It's just an interface issue imo. They could make the bar longer and have you do less damage all the time but they just do it the way they went.
Title: Re: FALLOUT 4
Post by: TakingBackSunday on November 25, 2015, 10:20:11 AM
The quests for that that one dick Brotherhood guy at the police station are just repeatable quests you can grind on. Skyrim had the same issue. They should make it clear when you are doing original content quests and those generic quests which are just a way to grind.

Thanks for the heads up.  I just did the ArcJet quest and want to explore the world a bit more, so I'll avoid the Brotherhood quests for now.

How are people approaching leveling in this game?  Are you trying to get as many initial perks as you can, or are you bolstering an existing perk?  I've already maxed lockpicking and computer hacking as much as I can permitting my level, but I'm not sure if my points would be better used to initial perks further down the perk chart.
Title: Re: FALLOUT 4
Post by: Human Snorenado on November 25, 2015, 02:25:49 PM
Since the more powerful perks/ranks of perks are level locked, I honestly don't think it matters that much, other than dumping points into INT as much as possible since that will give you more xp, resulting in leveling faster.

Basically, it boils down to playstyle. I've sunk a lot of points into gun nut, armor crafting, local leader, etc. A little bit into medicine and science, and a good bit into lockpicking. I'm lv 25. Basically, I think you should just sink points into stuff that supports the playstyle you enjoy. For me, that's shooting shit. I understand that other people our there perversely love trying to kill as little shit as possible, but they're idiots and should be thrown into the Sun.
Title: Re: FALLOUT 4
Post by: Steve Contra on November 25, 2015, 06:23:19 PM
Game is aight.  The mod stuff is really fucking cool, the settlement stuff is straight  :trash

Not really sure what the plot is, don't care.  Can't really be too impressed with the open world stuff after Witcher 3 tha god.  Overall I give it 1 Bethesda game out of 1 Bethesda game.
Title: Re: FALLOUT 4
Post by: Freyj on November 26, 2015, 12:37:24 AM
I built my dude around Charisma, Intellect, sneak attacks and being able to craft whatever I pleased. So far that seems ideal, but Luck has some interesting perks and Idiot Savant is apparently the best exp in the game.

Game deserves a lot of shit for Charisma just being a dice roll modifier on alternate dialogue options that rarely ever matter besides scamming a few extra caps off of poor settlers and what not. Could have at least used the other stats for dialogue checks.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 26, 2015, 12:57:45 AM
Thanks for the heads up.  I just did the ArcJet quest and want to explore the world a bit more, so I'll avoid the Brotherhood quests for now.

You can do the initial quests. And then the quests from the headguy. It's just that dick dude will basically start offering go clean out this area quests that are repeatable after the first one. Same I think with the chick. But just do what the head dude says and you can continue the brotherhood quests lines fine. I would actually suggest that as there are some nice perks to it and its just cool in general.
Title: Re: FALLOUT 4
Post by: Freyj on November 26, 2015, 01:07:29 AM
There are a lot of other repeatable quests, but you'll see the pattern with them. They generally don't have any meat to them outside of "go to x, get y" or "clear out x".

You do have to do some minutemen quests of that nature to open up some of their other quests though.
Title: Re: FALLOUT 4
Post by: pilonv1 on November 26, 2015, 03:53:17 AM
I built my dude around Charisma, Intellect, sneak attacks and being able to craft whatever I pleased. So far that seems ideal, but Luck has some interesting perks and Idiot Savant is apparently the best exp in the game.

Idiot Savant is just crazy, even with a high INT character. If it pops on a major quest hand in you can easily get enough XP for two levels.

Quote
Game deserves a lot of shit for Charisma just being a dice roll modifier on alternate dialogue options that rarely ever matter besides scamming a few extra caps off of poor settlers and what not. Could have at least used the other stats for dialogue checks.

Easily my most hated part of the game. I miss the simple pass/fail options in previous games. Most of them are just to get more caps anyway :piss2
Title: Re: FALLOUT 4
Post by: Freyj on November 28, 2015, 02:35:20 AM
I can't seem to get Nick, MacCready or Curie's quests to start, but I'm pretty much done with everything else.

Ending spoilers:
spoiler (click to show/hide)
Boy that sucked.

Every faction boils down to "slaughter the other factions and either blow up the Institute or save it". Blowing the place to hell rather than using it after taking it over seems completely fucking ridiculous given the motivations of most of these factions. Bethesda style choice at its absolute worst.
[close]

Started running into a lot of crashes, bugs and general console command fixes towards the end there. Disappointing after a smoother start compared to what I usually encounter with Bethesda games.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 29, 2015, 12:09:51 PM
https://www.youtube.com/watch?v=WqkZXNZwZq4

Errant signal always tends to do decent analysis. I don't always agree with him but I think he tends to think things out which is appreciated.
Title: Re: FALLOUT 4
Post by: Freyj on November 30, 2015, 01:11:26 AM
I agree with basically everything he mentions. I honestly stopped having as much fun when I stopped exploring from one new location marker to the next.

A more robust Diablo loot system would help me returning to continue that kind of gameplay. My trash to keep ratio on legendary items was pretty awful in the later half of the game. Maybe ES VI will have something more along those lines.
Title: Re: FALLOUT 4
Post by: Stoney Mason on November 30, 2015, 03:24:51 PM
For me the more "hard-core" experience that I would enjoy even more will be available through modding in a year or two once the community has gotten their hands on the game. I think that's what I will enjoy more so than necessarily making it an old school rpg like fallout was. Not to say that there is anything wrong with that. I enjoyed the recent Wasteland game for example.
Title: Re: FALLOUT 4
Post by: Purrp Skirrp on December 03, 2015, 11:19:03 AM
(http://i.imgur.com/qKk39zl.gif)
(http://i.imgur.com/2Bocu8T.gif)
(http://i.imgur.com/shzeowT.gif)
(http://i.imgur.com/prhEByg.gif)
(http://i.imgur.com/i7U6EH6.gif)
Title: Re: FALLOUT 4
Post by: Human Snorenado on December 05, 2015, 02:36:02 AM
So, one of the many settlements that I got on the side of the Minutemen and then promptly forgot was being attacked just now. I figure, no big deal- I'll just zip in and kill whatever is there. I'm even in a new suit of power armor I just found. No big deal, right?

Uh. I get there and just off to my right is a group of about 10 super mutant enforcers, all the same level as me. A couple of them have miniguns. I'm dead in seconds.

Reload, stop by Sanctuary and pick up a Fat Man, teleport in and then just blow all of them up.

:rejoice
Title: Re: FALLOUT 4
Post by: mormapope on December 05, 2015, 04:48:02 PM
https://www.youtube.com/watch?v=UceYM8bAEgQ
Title: Re: FALLOUT 4
Post by: Mupepe on December 06, 2015, 08:22:11 AM
I have begun to build all my settlements floating. So awesome.
Title: Re: FALLOUT 4
Post by: Rufus on December 06, 2015, 09:37:33 AM
Are the NPCs smart enough to navigate complex buildings?
Title: Re: FALLOUT 4
Post by: Human Snorenado on December 06, 2015, 10:56:52 AM
You mean the companions? I don't know. I'm rolling with Dogmeat, and he is kinda sorta useful? Well, he can carry shit.
Title: Re: FALLOUT 4
Post by: Mupepe on December 06, 2015, 11:45:11 AM
Are the NPCs smart enough to navigate complex buildings?
Yep. I've got my shopping district 3 stories up and the shops are all manned and the beds on the 2nd story are all assigned
Title: Re: FALLOUT 4
Post by: Rufus on December 06, 2015, 01:18:46 PM
You mean the companions? I don't know. I'm rolling with Dogmeat, and he is kinda sorta useful? Well, he can carry shit.
The settlers. I assume the companions just teleport around.
Title: Re: FALLOUT 4
Post by: Human Snorenado on December 06, 2015, 09:42:58 PM
Finally started doing main quest missions, then the Prydwen showed up

spoiler (click to show/hide)
Kind of hilarious listening to Maxson's speech about how the Institute and synths are a cancer when I brought Nick Valentine on board the Brotherhood's ship

:neogaf
[close]
Title: Re: FALLOUT 4
Post by: fistfulofmetal on December 07, 2015, 10:59:47 AM
Beyond 111 and 81, I haven't found any other Vaults in the 45 hours. Either I'm completely missing them or they're super tucked away.
Title: Re: FALLOUT 4
Post by: TakingBackSunday on December 07, 2015, 11:05:40 AM
there's a couple pretty tucked away, yeah
Title: Re: FALLOUT 4
Post by: Great Rumbler on December 07, 2015, 02:05:12 PM
There's at least two more, that I know of. One belongs to a major quest [with a new companion] and the other is just one you find on your own [also with a new companion].
Title: Re: FALLOUT 4
Post by: Steve Contra on December 07, 2015, 02:11:47 PM
The Prydwen showing up is a pretty great moment :obama
Title: Re: FALLOUT 4
Post by: Joe Molotov on December 07, 2015, 02:26:29 PM
I found one in the basement of a school. It was pretty cool.
Title: Re: FALLOUT 4
Post by: Boogie on December 07, 2015, 03:00:34 PM
There's one northeast of the glowing sea that seems to be used by the Gunners as a base.
Title: Re: FALLOUT 4
Post by: TakingBackSunday on December 07, 2015, 05:14:40 PM
I found one in the basement of a school. It was pretty cool.

Lol when I happened upon that one a Mr. Gutsy wandered in and just murked me before I could enter
Title: Re: FALLOUT 4
Post by: toku on December 08, 2015, 05:28:06 PM
https://www.youtube.com/watch?v=2aXol-JFU1U
Title: Re: FALLOUT 4
Post by: Great Rumbler on December 08, 2015, 05:46:01 PM
https://www.youtube.com/watch?v=E_7EhU5Y59M
Title: Re: FALLOUT 4
Post by: Human Snorenado on December 08, 2015, 06:10:57 PM
Dunkey!
Title: Re: FALLOUT 4
Post by: eleuin on December 09, 2015, 11:51:44 PM
The glowing sea  :whew

Finally started using power armor now that I have the physicist perk and a stockpile of fusion cores (50 hrs, lvl 30)
Title: Re: FALLOUT 4
Post by: Great Rumbler on December 10, 2015, 12:17:06 AM
Power armor is very important for the increased carry capacity.
Title: Re: FALLOUT 4
Post by: eleuin on December 10, 2015, 01:17:53 AM
This game to me is just finding out better ways to carry more junk

1st deep pocketed armor pieces, then commanding companions to pick things up over capacity, then having them wear power armor frames without cores, then silver shroud armor and now finally this

Sprinkle in some alcohol and buffout for str occasionally 
Title: Re: FALLOUT 4
Post by: Great Rumbler on December 10, 2015, 08:55:08 AM
Still can't find Dogmeat or Nick Valentine  :'(

If you're playing the PC version, you can use a console command to warp to their location.

Someone really needs to work up a mod that keeps track of all your companions' locations.
Title: Re: FALLOUT 4
Post by: Boogie on December 10, 2015, 09:47:29 AM
Still can't find Dogmeat or Nick Valentine  :'(

If you're playing the PC version, you can use a console command to warp to their location.


Or he could just play the main questline.  :P
Title: Re: FALLOUT 4
Post by: Great Rumbler on December 10, 2015, 09:58:56 AM
I think he means that he sent them off somewhere and now can't find them anymore, right?
Title: Re: FALLOUT 4
Post by: Boogie on December 10, 2015, 11:04:30 AM
Nah, I stopped after one main quest line and dicked around. Was thinking that might be it but it's still strange that they aren't available to use after I left the fort.

GO TO DIAMOND CITY
Title: Re: FALLOUT 4
Post by: Joe Molotov on December 10, 2015, 11:37:04 AM
The Silver Shroud :lawd
Title: Re: FALLOUT 4
Post by: Arbys Roast Beef Sandwich on December 10, 2015, 03:37:27 PM
The Silver Shroud :lawd
The armor you get on this quest line is pretty sick. I got it pretty early and blazed through most of the game with it.

Still can't find Dogmeat or Nick Valentine  :'(
Dogmeat MIGHT be in front of Fort Hagen. That's where I eventually found him.
Title: Re: FALLOUT 4
Post by: Joe Molotov on December 10, 2015, 05:01:24 PM
If you make it to the Kellogg quest without finding Dogmeat, Nick will use a dog whistle to summon him. Although if you somehow can't find Nick either, I guess that would be a problem. :doge
Title: Re: FALLOUT 4
Post by: Mupepe on December 11, 2015, 07:30:08 AM
Nah, I stopped after one main quest line and dicked around. Was thinking that might be it but it's still strange that they aren't available to use after I left the fort.

GO TO DIAMOND CITY

Been there a billion times, no Nick.

Last time I saw him was when I sent him to the Red Rocket after getting to Fort Hagan. After dying once I couldn't find him anywhere. Well, except for the fort, which I haven't been to in a while since.
You on PC or console?  There are commands for the PC to bring the NPC's to you.
Title: Re: FALLOUT 4
Post by: eleuin on December 11, 2015, 09:15:59 PM
(http://i.imgur.com/5dnwHRz.jpg?1)

 :uguu
Title: Re: FALLOUT 4
Post by: Joe Molotov on December 11, 2015, 09:59:25 PM
fallout4tsundere8me
Title: Re: FALLOUT 4
Post by: seagrams hotsauce on December 16, 2015, 10:20:24 PM
Huh?
(http://i.imgur.com/yPHeOWp.png)

But I thought....
http://www.inquisitr.com/2522487/fallout-4-mods-wont-be-available-through-stream-workshop-to-accommodate-xbox-one-ps4-users/
Title: Re: FALLOUT 4
Post by: Great Rumbler on December 16, 2015, 10:36:25 PM
:heh
Title: Re: FALLOUT 4
Post by: Steve Contra on December 21, 2015, 02:35:35 PM
Almost done with this.  What a total dissapointment and definitely the low point of the main series.  Hopefully they can give the next one to someone who knows what made the others (especially NV great).
Title: Re: FALLOUT 4
Post by: Human Snorenado on December 21, 2015, 03:17:26 PM
Despite the fact that I've put like, 40 or so hours into the game, I have done maybe like a 1/3 of the main quest.

Bethesderp needs to have the next Fallout team only study F:NV and Witcher 3 for structure inspiration.
Title: Re: FALLOUT 4
Post by: Mupepe on December 22, 2015, 07:42:20 AM
I'm about 30 hours in and I have only done the initial introduction to diamond city.  I lost a few hours yesterday.  I went to load my save and it was corrupted :(
Title: Re: FALLOUT 4
Post by: Human Snorenado on December 29, 2015, 09:00:16 PM
http://www.dailydot.com/geek/fallout-4-pacifist-run/?fb=gk

(http://www.thecoli.com/styles/default/xenforo/smilies/scust.png)
Title: Re: FALLOUT 4
Post by: Great Rumbler on December 29, 2015, 09:04:54 PM
I understanding wanting to have more options in RPGs like Fallout, ect., but putting in that kind of effort to play through the game without killing anybody [directly]...I just don't get that. Just doesn't really seem like fun, more like a chore with no reward.
Title: Re: FALLOUT 4
Post by: Human Snorenado on December 29, 2015, 09:38:22 PM
I understanding wanting to have more options in RPGs like Fallout, ect., but putting in that kind of effort to play through the game without killing anybody [directly]...I just don't get that. Just doesn't really seem like fun, more like a chore with no reward.

spergs gonna special fellow, dog

There are legit criticisms to be made of Fallout 4. The fact that you basically CAN'T play as evil is bullshit. The dialog choices are often shitty and don't fully represent what you're going to say. The story is asinine and poorly developed, and doing the things that the game is actually good at/are fun (exploring and settlement building) makes the story seem even stupider. OH NOES MY SON IS GONE LET ME WANDER AROUND AND REBUILD SOCIETY, THAT MAKES PERFECT SENSE AND DOESN'T GO AGAINST THE URGENCY OF A RESCUE MISSION.

But people who lament the fact that they can't beat a game set in a post apocalyptic wasteland without killing anyone are fucksticks. So what if the first two let you do it? It was a dumb choice for this sort of game. Fuck off with your stupidity and go sit in the NMA forums where you belong, shitlords.
Title: Re: FALLOUT 4
Post by: Rufus on December 29, 2015, 09:38:47 PM
Many A True Nerd's kill everything runs seem more appealing, if incredibly bleak. I tried that once in New Vegas, but couldn't get past Goodsprings because it was too depressing. :stahp
Title: Re: FALLOUT 4
Post by: Mupepe on December 30, 2015, 07:38:17 AM
I hate when I choose a dialogue option that I think is going to insult someone and instead it's a snarky way of saying "I'll help"
Title: Re: FALLOUT 4
Post by: Stoney Mason on December 30, 2015, 11:36:43 AM
I hate when I choose a dialogue option that I think is going to insult someone and instead it's a snarky way of saying "I'll help"

http://www.nexusmods.com/fallout4/mods/1235/?

Best mod for that.
Title: Re: FALLOUT 4
Post by: Stoney Mason on January 01, 2016, 02:31:37 PM
A couple of other useful mods imo.

Better Armor Mods Descriptions

http://www.nexusmods.com/fallout4/mods/5028/?

Better Weapon Mod descriptions


http://www.nexusmods.com/fallout4/mods/4760/?

These mods basically give you the actual stat information on these things instead of the vague "better" terms used in the vanilla game.


Working Food Planters - instead of having to use whatever random ground spaces are around.

http://www.nexusmods.com/fallout4/mods/1490/?

Craftable Ammo - Not sure why this wasn't in the base game.

http://www.nexusmods.com/fallout4/mods/798/?

Better warning for settlements being attacked
  - More noticable pop-up for when your settlements are under attack.
 
http://www.nexusmods.com/fallout4/mods/4106/?
Title: Re: FALLOUT 4
Post by: Mupepe on January 01, 2016, 09:58:50 PM
It sucks to be in console :(
Title: Re: FALLOUT 4
Post by: Stoney Mason on January 01, 2016, 11:34:24 PM
It sucks to be in console :(

At least the mods or a sub-set of them will come to consoles this gen.
Title: Re: FALLOUT 4
Post by: Atramental on January 01, 2016, 11:36:11 PM
Just downloaded all those mods.  :lawd
Title: Re: FALLOUT 4
Post by: Stoney Mason on January 01, 2016, 11:50:28 PM
I'm always of two minds on this stuff.

On one hand obviously I think the mod scene for Bethesda games is just the most awesome thing going in gaming. The community completely transforms these games into masterpieces by the time they are done with them.

On the other hand I feel like Bethesda overly takes advantage of this. You can tell that a lot of design stuff in their games hasn't gone through multiple iterations. It's like the first or second pass. Because they know the community will come around and fix and improve everything. It's a very weird thing. I can't think of any other game company that is in the situation they are.
Title: Re: FALLOUT 4
Post by: Stoney Mason on January 02, 2016, 12:36:23 PM
One final really good one for now.

Better maps that shows roads. Sounds minor but its very useful

 
http://www.nexusmods.com/fallout4/mods/1215/?
Title: Re: FALLOUT 4
Post by: Great Rumbler on February 16, 2016, 01:04:17 PM
Upcoming DLC:

(http://i.imgur.com/sYLkdtF.jpg)

(http://i.imgur.com/SihMFSq.jpg)

(http://i.imgur.com/cUs33DV.jpg)
Title: Re: FALLOUT 4
Post by: Joe Molotov on February 16, 2016, 02:20:21 PM
NOTE: They're upping the price of the Season Pass from $29.99 to $49.99, but if you've already bought it or if you buy it before March 1st, you still get everything for $29.99. Far Harbor alone is going to cost $24.99.
Title: Re: FALLOUT 4
Post by: Human Snorenado on February 16, 2016, 02:34:18 PM
Thanks for looking out, Joe.
Title: Re: FALLOUT 4
Post by: Positive Touch on February 16, 2016, 02:56:35 PM
damn now i gotta decide quick if i should jump on board now or wait till goty edition.
Title: Re: FALLOUT 4
Post by: Rufus on February 16, 2016, 04:14:57 PM
Wait with me. We're gonna eat, with bug-fixes out the ass and mature mods. :aah
Title: Re: FALLOUT 4
Post by: TakingBackSunday on February 16, 2016, 07:04:01 PM
lol

bethesda and bug fixes
Title: Re: FALLOUT 4
Post by: Rufus on February 16, 2016, 08:18:46 PM
Community patches tho.
Title: Re: FALLOUT 4
Post by: Human Snorenado on February 16, 2016, 11:01:16 PM
Wasteland Workshop will let me build my own Thunderdome

:lawd
Title: Re: FALLOUT 4
Post by: Great Rumbler on March 22, 2016, 07:51:56 PM
Automatron's out today!
Title: Re: FALLOUT 4
Post by: Stoney Mason on April 26, 2016, 03:41:43 PM
https://www.youtube.com/watch?v=hdGr8MH4pPU
Title: Re: FALLOUT 4
Post by: Great Rumbler on April 26, 2016, 03:48:00 PM
Bethesda is also hosting mods on their own website now:

https://mods.bethesda.net/#en/workshop/mods
Title: Re: FALLOUT 4
Post by: Stoney Mason on April 26, 2016, 04:00:03 PM
Bethesda is also hosting mods on their own website now:

https://mods.bethesda.net/#en/workshop/mods

I don't like that. I like Mods to be a separate thing where the company doesn't have control.
Title: Re: FALLOUT 4
Post by: Great Rumbler on April 26, 2016, 04:10:06 PM
I don't think they're really applying much control at all at this point [though they always could in the future, certainly],mostly just nixing stuff that's blatantly offensive or contains copyrighted material. But, like with Steam offering mod support, I'll probably just end up going to Nexus anyway.
Title: Re: FALLOUT 4
Post by: Great Rumbler on May 19, 2016, 12:46:13 PM
Far Harbor is out today.
Title: Re: FALLOUT 4
Post by: seagrams hotsauce on September 01, 2016, 01:25:16 PM
Nuka World is pretty cool
Title: Re: FALLOUT 4
Post by: Great Rumbler on September 01, 2016, 01:31:04 PM
Nuka World and Far Harbor have been great expansions, didn't really care too much about the rest.
Title: Re: FALLOUT 4
Post by: Great Rumbler on September 01, 2016, 08:31:46 PM
https://www.youtube.com/watch?v=RnKpwiT8pA0
Title: Re: FALLOUT 4
Post by: Samson Manhug on September 23, 2016, 10:58:51 AM
I've been playing this on Xbox One recently and while it is by far the best trash collecting video game I've ever played. The game is not Fallout or even distopian post-apocalyptic Skyrim. It's a settlement building and management game set in a janky open world shooter.

Still, it scratches that compulsive itch certain video games do well and hits the right dopamine releasing parts of my brain. Look for garbage, kill the people guarding the garbage, and take the garbage back to my settlements to use to build things. It's basically realistic Minecraft.

I really like being able to load mods on Xbox One. What a great feature! I've never played these on PC so it's a whole new world for me.
Title: Re: FALLOUT 4
Post by: Mupepe on September 25, 2016, 01:33:30 PM
What are some good mods on the Xbox one to download?
Title: Re: FALLOUT 4
Post by: Stoney Mason on September 25, 2016, 04:00:03 PM
I've been out of the mod scene for that game for awhile as I decided to delay my playthrough until all the DLC came out. I would probably just look at the top files on the nexus and see which of those have been brought over as the top downloaded ones tend to be the essential ones.

http://www.nexusmods.com/fallout4/mods/top/?
Title: Re: FALLOUT 4
Post by: Samson Manhug on October 03, 2016, 03:50:11 PM
I lost Dogmeat. Fuck this game :(
Title: Re: FALLOUT 4
Post by: Samson Manhug on October 16, 2016, 02:47:11 PM
Just realized that by not doing the main quest I've been doing almost entirely radiant quests for Brotherhood of Steel and Minutemen. I'm level 40. :(
Title: Re: FALLOUT 4
Post by: Stoney Mason on October 16, 2016, 02:56:27 PM
Just realized that by not doing the main quest I've been doing almost entirely radiant quests for Brotherhood of Steel and Minutemen. I'm level 40. :(

lol. Yeah one of my pet peeves in the new breed of Elder Scroll games is how they mix radiant quests and real quests without sometimes clearly labeling them. Any radiant quest should be labeled as such imo.
Title: Re: FALLOUT 4
Post by: Rufus on October 16, 2016, 02:59:20 PM
What does it say about normal quests though if you don't notice the difference? :doge
Title: Re: FALLOUT 4
Post by: Samson Manhug on October 16, 2016, 08:48:16 PM
It made sense to me that the BoS needed more technology and the Minutemen needed me to save the settlements. I was waiting so patiently for them to finally say that I did a good job and they were going to reward me with a real quest. :(
Title: Re: FALLOUT 4
Post by: Samson Manhug on November 14, 2016, 05:48:27 PM
What are some good mods on the Xbox one to download?

So I finished my first play through with the Minutemen destroying the Syndicate and then the BoS, but since I was already so high in the levels it was very easy. I decided to start another play through, this time on Survival difficulty.

To go along with a fresh start and Survival, I am using these mods (the first one works best with a new game):

Game changers:

Immersive-Gameplay - Complete overhall. Changes so many things, but essentially makes the game more difficult by upping weapon damage, making it harder to kill large animals and robots, localize damage, etc. But it also adds a million other tweaks that I’ve enjoyed as well like organize inventory, more realistic crafting, tweaked perks, etc. It starts you off with a bunker under your house full of weapons and armor to help you, but my first couple hours in the game were spent dying over and over (and not having a recent save because of Survival difficulty) until I understood how to play this new version of Fallout 4. It slows the game down a lot and makes you much more aware when wandering the wasteland, carefully listening for bad guys. Accidentally running into a small group of raiders is now a life or death event. I love it.

[XBOX1] Modern Firearms (Tactical Edition) - Adds new weapons. There’s a corresponding patch to make it Immersive-Gameplay compatible.

Crossbows of the Commonwealth - Adds crossbows. This is especially useful with Immersive-Gameplay because stealthiness is required and the crossbows are quiet. Also a corresponding patch for Immersive-Gameplay.

Unofficial Fallout 4 Patch - Supposedly fixes the game. I dunno, I haven’t had any problems using it.

Colorful survival icons - Good for a Survival play though because at a glance you can tell how thirsty/hungry/etc. you are without going into the Pipboy

Reneer’s Destructible lights - You can shoot out lights and it makes it harder to be detected. Splinter Cell time!

Start Me Up - Quick start a new game without going through all the story stuff

Everyone’s Best Friend - You can have Dog and a companion now

Player skill based hacking - Now either you have the skill to hack a terminal and it instantly opens or you don’t. Don’t have to do the mini game anymore.

Immersive Drumlin Diner xbox - Turns Drumlin diner outside of Concord into something a little more realistic. More stuff to loot if you’re into that

Dogmeat’s Backpack - You can craft a backpack for you and the dog. Now you have an extra 250 weight limit or something which helps a lot

Campsite (XBOX) - Adds craftable sleeping bags, tents, campfires, etc. Very useful on survival difficulty when you’re far from home and need to rest

Visual stuff:

Another Green Mod - This is my favorite mod that changes the foliage. Adds nice looking bushes and trees with leaves and whatnot. I figure after 200 years that stuff would grow back.

Natural & Atmospheric Commonwealth - I tried a few of the weather changers but I like this one the best because it overhalls everything. New weather, lighting, sounds, etc. Makes the nights darker which I like because it makes them more challenging. The weather is much more dynamic and fun.

Pip-boy flashlight - Focuses the pip boy light instead of it glowing like a lantern. It’s like Doom.

Visible Galaxy 4K - Nice looking nighttime sky

Realistic Ragdoll Force - Bodies slump down instead of flying off when shot. Small touch that I prefer.


I don’t really recommend any of the mods at that add content like Crowded Commonwealth, Plenty ‘o’ Exploration, etc. They seem amateurish, don’t fit in with the game, and just add rooms behind load doors.

With all the aforementioned mods loaded, it really is like an entirely different game. It’s scarier. Makes it a bit more like tactical shooters than a traditional Fallout game. If you don’t want to use Modern Firearms, I recommend Realistic Sound XB1. Makes everything sound more atmospheric by adding reverb. Now when a shot rings out in the woods it echoes like in real life. It doesn’t work with Modern Firearms, though.

I’m really glad Xbox added mods!
Title: Re: FALLOUT 4
Post by: Mupepe on November 15, 2016, 08:04:49 AM
Thanks!
Title: Re: FALLOUT 4
Post by: Great Rumbler on February 06, 2017, 07:36:13 PM
Bethesda just released a 50gb high resolution texture update today.
Title: Re: FALLOUT 4
Post by: Stoney Mason on February 07, 2017, 02:07:58 PM
The official high rez texture packs from them tend to be outpaced by the modding community eventually anyway.