You play as Big Boss ONLY. Char Creation was for online
DD's location in Africa is completely randomized. It's somewhat of a task to find him and the dead wolf.
Quiet is introduced via a side op and you have to tranq & fulton her if you want her help
Quiet has a torture sequence and you get to control how much pain she endures. Too much pain and she can die
D Horse Available from the start. D Walker has to be developed by collecting parts
METAL GEAR ST 84 can become a usable vehicle in the field except that all enemies are full alert always
Make threads for a franchise that's apparently shitty but still retain enough emotional attachment to give a shit about story bits brehs
:rash
The apprehension and resentment being thrown at MGS V might be one of the dumbest trends in the past year or so. People raved about Ground Zeroes when it came to gameplay, some reviewers struggled with giving it a high score due to it's value. MGS V is packed to the brim with new mechanics and gameplay elements, its looking like a open world stealth game done in the best ways possible. At this point the legacy of MGS gets shit talked way more than anything gameplay related.
The franchise had two definite stinkers and one game on the fence. MGS4 and Portable Ops were shit, they deserve a ton of shit. Peacewalker is a fun action game but the story is somehow more strange and disjointed than any mainline MGS game.
In general, this ain't like classic MGS whatsoever :yeshrug
I'm surprised an indie dev hasn't made a MGS1 or MGS2 styled game yet.
Final boss fight is you in a Metal Gear versus kid Psycho Mantis.
Why does every character in this game have like 3 aliases. I can't fucking keep any of this shit straight. I think I feel even more lost caused I didn't finish the second PSP game.
Read on GAF
Pretty sure that was from the Reddit spoiler thread. Someone mentioned how Quiet isn't male or female, she was a first attempt at creating the skulls, and her breasts are actually large tumors from the parasite.
:itagaki
No one had mind powers in MGS2 (Liquid being in Ocelot's arm is retconned I think, either or, that's not really a mind power).
I've read all about the stories in all the games, and what I just don't seem to get is Zero, who was totally on your side and this cheerful British fellow in MGS3. After MGS3, he's suddenly the mastermind behind it all along with the equally-friendly Sigint and Para-Medic. Do any of these games actually show them as bad guys? It always seems to be just chatter, which is weak as fuck.
REPOSTED FOR WITH NEW INFORMATION FROM THE GUIDE, UPDATES IN BOLD!
Just to refresh, the official Italian version of the The Phantom Pain guide printed by Piggyback states the following points.
This information is from these pictures and Twitter conversations with PumaWarrior on the MGS Reddit (AKA Batmariafg), who owns the original manual and took these pictures:
http://batmariafg.imgur.com
Videos proving the validity of the these pictures were also upload by PumaWarrior and can be seen here, where information has additionally been taken from:
http://a.pomf.cat/vmqfmv.mp4
http://a.pomf.cat/qzeauc.mp4
I am semi-fluent in Italian and have personally translated a lot of these points myself from the pictures in the link.
Other native Italian speakers have also verified the below points.
Thanks to Crossing Eden, Sickboy007, DevilFox on here and Sangivstheworld and Damnfiddles over on the MGS Reddit for further translating and organising some of this information.
GENERAL
Avatar creation is for the online elements only.
The are 50 main missions.
There are 157 side missions.
The alternate name of the ST-84 Metal Gear is confirmed to be the Sahelathropus.
The ST-84 Metal Gear has 6 body parts. Every part has its own life bar and destroying each part gives different advantages.
Zero orders Dr. Strangelove, who now works for DARPA, to develop The Patriots' AI to keep his control over the world.
In the penultimate mission of the main story, you must make contact with and recover Code Talker. Code Talker is being guarded by The Skulls.
The final mission of the main story is against the Metal Gear, which is being controlled by "The Third Child".
The "Man on Fire" is Volgin. You have to get recover his body in Chapter 2.
The guide says it's safe to assume that Eli is Liquid Snake.
Eli's codename is White Mamba.
The map confirms there are three main locations; Afghanistan, Africa and Mother Base.
Mission 46 is missing from from the guide. It does exist, but the player has to fulfill very specific conditions to access it. Konami asked Piggy Back to not to reveal how to unlock the mission or detail it's content. However, Piggy Back will gradually supply information and updates online as they become available. The website will be www.piggyback.com/it/mgsv or the player can use a Quick Response code.
Most S Rank times for missions are around 10-15 minutes. The secret mission S Rank time is 30 minutes.
12 secret tapes are unlocked by completing the secret mission.
A Cyborg Ninja outfit can be unlocked.
There are 19 soldiers that will join Motherbase voluntarily if you have a Ground Zeroes save. The Eye and The Finger are two of these recruits and the other 17 join you you by Mission 12.
With a Ground Zeroes save and the Deja Vu mission from GZ completed, a Solid Snake outfit will be unlocked.
SKULLFACE
The guide states that Skullface is the main antagonist of Ground Zeroes and The Phantom Pain and that he was born in Hungary, where his parents worked in a secret weapons factory.
During the bombing of the weapons factory he was knocked down and trampled on by terrified crowds fleeing in search of safety. This caused Skullface very serious injuries.
Abandoned in critical condition and without any possibility of cure with conventional means, he survived thanks to a innovative therapy with parasites. However, this therapy also it caused his deformation and damage to his nervous system, meaning he can no longer feel pain.
He was then recruited in secret by Major Zero and his mandate with the XOF unit was to watch over Big Boss and make sure that his important missions didn't fail. This includes Operation Snake Eater from Metal Gear Solid 3.
Working for Zero and watching over Big Boss for many years led to him resenting the two of them, particularly Zero.
Skullface attacks Mother Base in 1975 during the events of Ground Zeroes and tries to kill Big Boss by implanting bombs inside Paz
When Skullface discovers that Zero and Strangelove are making The Partriot AI, he develops a parasite that infects peoples' voice boxes and stops them from speaking. This parasite is developed by Code Talker, who has the cure, but does want to share it.
The Cobra Unit from MGS3 were the begininning of Code Talker's experimentations with these parasites.
Because of the information supplied by Paz at the end of Ground Zeroes, Skullface finds Zero and infects him with the parasite. This causes Zero to slowly go into a vegetive state.
Skullface plans to spread the parasite using the ST-84 Metal Gear.
Skullface nearly completes his plan, but his overthrown by "The Third Child" after Mantis becomes enraged by Eli's presence in the XOF helicopter.
Skullface is crushed by the ST-84 Metal Gear and Miller and Big Boss decide to leave him to die, so he can suffer.
However, Huey ignores this idea and finally kills Skullface.
BIG BOSS/AHAB
The guide strongly suggests through clues that the Medic from Ground Zeroes is the version of Big Boss who awakens from the coma in the hospital. This version of Big Boss is known as Ahab.
The guide notes that Big Boss and the Medic have similar voices, so he is a strong candidate for being the version of Big Boss/Ahab that awakens from the coma in hospital.
The guide continues by saying that in Ground Zeroes, the Medic is one of Big Boss' "most trusted men".
The guide also says that the Big Boss we see on the operating table in the "Don't you die on me dammit!" scene from the trailers does not have shrapnel in his head. The guide suggests that the Medic is the person to most likely have the shrapnel in his head, while also being the same hospital room, as he protected Big Boss from the Paz's bomb blast in the chopper in Ground Zeroes.
Huey is not sure of Big Boss/Ahab's identity when he first meets him.
The guide says that the version of Big Boss/Ahab that awakens from the coma in hospital has a DNA test done with Eli. Their DNA does not match. The guide goes on to state that since Eli is a clone of the real Big Boss, their DNA should match. The guides says this again gives a glue to Ahab's identity.
The guide notes that when Eli asks Ocelot where his father is, Ocelot replies that "Your father isn't here". This is despite the fact that Ahab is watching their conversation behind a two-way mirror.
These images of the official guide from UK based store Game, further confirm there is a Big Boss with his left arm intact in The Phantom Pain. Instead of shrapnel, this version of Big Boss also appears to have a "V" shaped scar on the right side of his forehead.
http://img.game.co.uk/images/content...ctorsGuide.jpg
http://img.game.co.uk/ml2/4/0/6/3/406318_scr3_a.png
http://www.game.co.uk/en/metal-gear-...at-game-653197
This image is a cleaner version of the this picture from the Italian guide:
http://img3.wikia.nocookie.net/__cb2...20/S0FRdxk.jpg
ISHMAEL
The guide doesn't definitely say who Ishmeal is. Konami and Kojima Production asked Piggyback, the creators of the guide, not to reveal it. Ishmael's identity is revealed in an optional mission after the main story has ended.
The guide does however, go over some fan theories and gives clues towards the true identity of Ishmael.
The guide discusses the theory that Ishmael is imaginary. It says that this can't be the case as Quiet sees Ishmael when she comes to assassinate the version of Big Boss/Ahab that awakens from the coma in the hospital.
The guides further states that as Big Boss/Ahab is sat in the left-hand seat of the right-hand driven ambulance that's used to escape the hospital, Ishamel must be real.
However, Ishmael suddenly disappears when the ambulance crashes. Ocelot rescues Big Boss/Ahab from the ambulance after the crash. Big Boss/Ahab asks Ocelet who Ishmael was, but Ocelot deliberately ignores the question.
The guide says that the fact that there are "The Star of Bethlehem" lilies in the Ishmael's and Big Boss/Ahab's room is a strong clue to the real identity of Ishmael. The guide also states that these lilies hold a significance to The Boss.
When Ahab sees the ghost of Paz the first time at Mother Base, he has an hallucination where there are clearly two versions of Big Boss on the chopper.
QUIET
Quiet's hearing is ten times more sensitive than normal soldiers.
Her vision is unaffected by time of day, so there is no difference in her sight between night and day.
Quiet leaves you after mission 43 and to finish her story you will have to find her after the main story is over.
Quiet goes to the hospital to kill Big Boss at the start of the game and speaks while doing so. She specifically says "Not yet. The patient in the next bed saw my face" in regards to if she has assassinated Big Boss/Ahab.
Quiet is the carrier of the vocal cord parasites.
She was badly injured during the hospital attack in the Prologue, but her abilities were enhanced by these parasites.
Quiet doesn't talk out of respect for Big Boss.
After she leaves Diamond Dogs, Big Boss goes to find her in an optional mission. He succeeds but he's then bitten by a poisonous snake while escaping. Quiet must speak during this mission in order to save Big Boss.
At the end of this mission, Quiet disappears alone into the desert.
Water has a negative affect of Quiet's powers.
If you spray Quiet with water she will "writhe", because the parasites inside her are absorbing the water. She also reacts to rain.
The guide states that Big Boss' relation with Quiet is based on mutual respect and has no traditional romantic connotation. It goes on to say that this doesn't diminish the importance of their relationship or Quiet's sacrifice when saving Big Boss.
Quiet has an optional Sniper Wolf outfit that can be unlocked.
THE SKULLS
The are three versions of The Skulls; A fog Version, an armoured version and a camouflage version.
All versions of The Skulls have health that slowly regenerates over time.
Like Quiet, they also have a negative reaction to water and rain.
You can fulton every type of Skull, leading to different rewards.
Like Quiet, they have perfect vision during night time and you can them breathing if you listen aiming with one of thier sniper rifles.
Destroying the "fog version" Skulls' body parts rapidly reduce their health and resistance.
Fultoning the "armoured version" Skulls will reward with the player with parasite enhanced armour.
Fultoning the "camouflage version" Skulls leads to the creation of an item that grants the player 30 seconds on invisibility.
The "camouflage version"'s body parts can't be destroyed, so headshots are the most useful way to defeat these Skulls.
THE ENDING
NOTE: The excerpt of the guide that this translation is taken from does not clearly state which "Big Boss" is being referred to.
The guide states that at the end of The Phantom Pain, the parasite that mutates peoples' vocal chords infects Mother Base. This forces Big Boss to exterminate his soldiers to prevent a global catastrophe.
The guide continues by saying that although he takes on this responsibility without any apparent remorse, it's impossible from him to ignore the fact that he has contributed to these events. This causes him to unleash his "inner demon".
The guide states Big Boss becomes the antagonist gradually, slowly consumed by what happens to him until all that is left is his obsession.
After these events, Big Boss is more determined than ever to reinforce his troops, with the aim of forming a nation free from the governments' hegemony, a dream he will be on the verge of realising in the 1990's.
BOSS FIGHTS
THE SKULLS
Fog Version - Missions 1 and 6.
Armoured Version - Missions 16, 29 and (And 37, 42 on Extreme Difficulty Only).
Camouflage Version - Missions 28 and 46.
QUIET
Mission 11 (And 40 on Extreme Difficulty Only)
THE "MAN ON FIRE"
Prologue and Mission 20
ELI
Mission 23 (and Optional Mission 113).
SAHELANTHROPUS (METAL GEAR ST-84)
Missions 12 and 31 (And Mission 50 on Extreme Difficulty Only)
Read on GAF
Pretty sure that was from the Reddit spoiler thread. Someone mentioned how Quiet isn't male or female, she was a first attempt at creating the skulls, and her breasts are actually large tumors from the parasite.
:itagaki
(http://media.tumblr.com/f4d6859939c95a745e9501fb3984dd2c/tumblr_inline_msq2bzjPKy1qz4rgp.jpg)
The ST-84's cockpit is so small that only a child can pilot it.
Wow.
I can't... I just can't.
If you people have seen my posts here at GAF, you know I can tolerate and even love a lot of Metal Gear storyline's nonsense.
But replacing Big Boss with a body double for the entire game, and then saying that the Big Boss we defeated at Outer Heaven in the original game was a fake. Now THAT's the very first time I've ever felt "betrayed" by the Metal Gear plotline.
This was a punch to the face for me. =(
In Metal Gear (the 1987 MSX game), Big Boss orders Solid Snake to Outer Heaven, but this is actually so Solid Snake can kill Punished “Venom” Snake/Ahab/The Phantom, who is still acting under the guise of Big Boss. This is revealed during the traditional scrolling timeline that features at the end of the Metal Gear Solid games, which my source has also proved an image of:
Punished “Venom” Snake/Ahab/The Phantom finds out the truth by listening to the tape labelled “From the Man Who Sold the World” that was shown in The Phantom Pain’s E3 2015 trailer.
The Medic was just an ordinary solider from Militaires Sans Frontičres who got facial surgery to look like Big Boss. He is not Grey Fox, Decoy Octopus, Solidus Snake or any other previously established character.
In Metal Gear (the 1987 MSX game), Big Boss orders Solid Snake to Outer Heaven, but this is actually so Solid Snake can kill Punished “Venom” Snake/Ahab/The Phantom, who is still acting under the guise of Big Boss. This is revealed during the traditional scrolling timeline that features at the end of the Metal Gear Solid games, which my source has also proved an image of:
So rumour has it some content will be unlocked 9/11 :lol
Also that a lot of content was cut. Stuff with Liquid.
So rumour has it some content will be unlocked 9/11 :lol
Also that a lot of content was cut. Stuff with Liquid.
Yea someone saying actual ending is gonna be dlc.
What does Kojima even mean
Miller isn't blind. We never see the real Miller in MGS1, Liquid is Miller the entire time. Don't know what Solid Snake's expectations were for Miller when it came to appearance and physicality, but he and everyone else were fooled nonetheless.
So yeah there's a "episode 51" footage in the collector's edition which explains what happens to Liquid and the Metal Gear.
https://www.youtube.com/watch?v=-B4JIHh5Jqk
(Biss Boss shoots Liquid because he's colourblind ! But he's not dead after all !)
It's not clear if that content was cut from the game for directorial reasons or just for lack of time. A lot of the cut stuff seems to pertains to the whole "'child soldiers" footage that was probably what Kojima was so proud about to brag how MGSV was gonna be all dark, shock & awe (apart from the vaginabomb and Chico raping Paz), so it could be both : It wouldn't be too suprising he underdelivered yet again after the obvious mess that already was MGS4.
Anyway, Psycho Mantis seems to be very prominent in MGSV, yet another "expanded universe is a small small world" :wtf
Also Miller is blind on top of having lost limbs. Isn't he supposed to be fully able in MGS1 ? :lol
EDIT :
https://www.youtube.com/watch?v=ojB8jsBf-NE&feature=youtu.be&t=8303 (https://www.youtube.com/watch?v=ojB8jsBf-NE&feature=youtu.be&t=8303)
:comeon
Eat shit with your words and deeds Kojima.
Miller isn't blind. We never see the real Miller in MGS1, Liquid is Miller the entire time. Don't know what Solid Snake's expectations were for Miller when it came to appearance and physicality, but he and everyone else were fooled nonetheless.MGS4 had 8 hour for reference.
Phantom Pain has three and a half hours of cutscenes, if shit was cut for it to remain that low, I'd say that's a positive.
Why is this supposed ending patch coming out on 9/11 though :lol
That IMANOK guy says there's a patch coming September 11.
"You may remember me. You may not. I'm the guy who said all the tapes were a form of subconscious mind control. I was also the guy who leaked all those spoilers of Gray Fox being Zero's son and Ishmael and Skull face being your phantoms.
I am also the guy who has been viraling the Black Hound from INGSOC; which is really just a code name for an update on MGSV
There will be episodic updates for MGSV. The first patch is coming September 11th"
https://archive.moe/_/search/username/Imanok/
Also,
"/vg/ IMANOK Mon 31 Aug 2015 18:05:43 No.114845497 ViewReport
114845086 https://data.archive.moe/board/vg/thumb/1441/05/1441055143448s.jpg Do you really want the spoilers? Ok SEE THIS GUY? That is Frank Jaeger
Kojima made two stories. One canon and one non-canon. The non-canon is the story of the medic, which is you
The story of Frank Jaeger is in the update you guys are getting and its this guy in the mask. This is the canon story and the events will be drastically different
Did u rike it?"
The Ray model is really nice yeah. I was on board with the Gekkos too but the game didn't really do anything with them.
The Ray model is really nice yeah. I was on board with the Gekkos too but the game didn't really do anything with them.
the dwarf gekkos were real cool I thought, and revengance made good use of them with the physical comedy they so obviously were designed for.
RE tonal dissonance: I'm sure I'm giving Kojima far too much credit, but I take the fiction of the series to be metaphor. e.g. The secret war between Big Boss and the Patriots during the Cold War as a metaphor for the Invisible war between the U.S. and Soviet Union and how (particularly after the development of Socialism in One Country) it was just sort of a pointless pissing match.
I've only really absorbed the MGS world second-hand, but Hideo reminds me strongly of Masumune Shirow, who also has a questionable grasp of western mythology and politics, yet feels compelled to endlessly spin tremendously over-contrived stories based on it.
(http://abload.de/img/1iwq7e.png)
Those ones are real. :lol
Just finished it
:goty2
It's like, Episode 1 is sooooo long and has so many cool moments and has good pacing, and then Episode 2 is just a big ol mess of literally nothing. I wish I knew what they'd originally planned and at what point was the "oh shit" moment.