The next Call of Duty will feature a radical departure for the series - it's set in space.
2016's Call of Duty will offer space combat between warring sci-fi groups in the far flung future.
Previous entries in the series such as Advanced Warfare and Black Ops 3 have strayed into the near-future, but this year's Call of Duty will be firmly placed in sci-fi territory.
First details of the game appeared online over the weekend, from serial industry source Shinobi. The information tallies with reports Eurogamer has independently heard
Yeah after Ghosts MP definitely gonna wait and see on this one.spoiler (click to show/hide)lol i say this but i play all CoDs[close]
Can't top space. Wonder what they'll do after.
Can't top space. Wonder what they'll do after.Call of Duty: DMT Trip
Can't top space. Wonder what they'll do after.World War II. Time to restart the cycle!
Can't top space. Wonder what they'll do after.
I'd be far more interested in that remaster compared to the new game.
Why is it $79.99?
Why is it $79.99?
This, Advanced Warfare, and Black Ops 3 all look the fucking same.
7. Can I play Call of Duty: Modern Warfare Remastered without buying Call of Duty: Infinite Warfare?
No, you must own Call of Duty: Infinite Warfare in order to get Call of Duty: Modern Warfare Remastered.
David Scammell
@VG_Dave
Activision has confirmed that Modern Warfare Remastered will only be available to those who buy Infinite Warfare.
I was so agitated that I read [the press release] again without most of the adjectivey things, and I became de-agitated:
Call of Duty: Infinite Warfare puts storytelling in a narrative. Infinity Ward breaks ground by exploring weight and its responsibilities. In a time of adversity, the player, as Captain of their warship, must take command against an enemy. Soldiers are thrust into circumstances that will test their training and reveal their character as they learn to lead and make decisions necessary to achieve victory. The game also introduces environments, weaponry and abilities to Call of Duty. The campaign – from combat to fighters – occurs as an experience with loading times and delivers franchise moments that fans love.
This hurts. I guess I'm buying Infinite Warfare. :-\Quote7. Can I play Call of Duty: Modern Warfare Remastered without buying Call of Duty: Infinite Warfare?
No, you must own Call of Duty: Infinite Warfare in order to get Call of Duty: Modern Warfare Remastered.QuoteDavid Scammell
@VG_Dave
Activision has confirmed that Modern Warfare Remastered will only be available to those who buy Infinite Warfare.
Which means I definitely won't be playing it until it goes into deep discount. Unfortunate but it is what it is.
But I usually liked that presentation to deal with real world things. CoD2 was amazing because it really brought WW2 to "life". Fantasy life sure but as close as someone would ever want to get. The Modern Warfare games did the same stuff with battles in the Middle East and at home. Which is what I liked most about Ghost because it basically took the Burger Town level from MW2 and made it a whole game. Kind of wish they would have continued that. Kind of wish we were getting a present day war game as I feel the sci-fi aspect is covered by two series now.Call of Duty 2*'s single player is hard to top because after MW they never seemed interested in returning to the mission design of a lot of the game. Over half the game's single player maps are figure eights or sets of circles. You fight through one area, then loop back around to that area again under different circumstances and from a different direction with a new objective. You can even "sequence break" aspects because you can bypass certain minor scripted events if you complete an objective before it triggers. (One of the Egypt set maps, you can skip something like two entire "endless waves" you have to defend a spot against if you cut across the map to complete like the 3rd and 4th objective before going back to do the first which starts it. Only, the latter waves can't come through from behind because you've blown up something or other and so the game cuts the waves off. IIRC, haven't played it again since 2008ish probably.)
:expert :paulBut I usually liked that presentation to deal with real world things. CoD2 was amazing because it really brought WW2 to "life". Fantasy life sure but as close as someone would ever want to get. The Modern Warfare games did the same stuff with battles in the Middle East and at home. Which is what I liked most about Ghost because it basically took the Burger Town level from MW2 and made it a whole game. Kind of wish they would have continued that. Kind of wish we were getting a present day war game as I feel the sci-fi aspect is covered by two series now.Call of Duty 2*'s single player is hard to top because after MW they never seemed interested in returning to the mission design of a lot of the game. Over half the game's single player maps are figure eights or sets of circles. You fight through one area, then loop back around to that area again under different circumstances and from a different direction with a new objective. You can even "sequence break" aspects because you can bypass certain minor scripted events if you complete an objective before it triggers. (One of the Egypt set maps, you can skip something like two entire "endless waves" you have to defend a spot against if you cut across the map to complete like the 3rd and 4th objective before going back to do the first which starts it. Only, the latter waves can't come through from behind because you've blown up something or other and so the game cuts the waves off. IIRC, haven't played it again since 2008ish probably.)
The MW2 mission you mention is somewhat like some of the CoD2 one's (like the Stalingrad factory) where it shows you the entire map and then moves you to all sorts of different positions within it, but it remains the same location.
That's much more effective at making you feel like you're in an extended battle as part of an extended war instead of the post-MW endless globe (and later time) hopping from skirmish to skirmish.
The Medal of Honor reboot "solved" this somewhat by having every sequence tied to another and you going from one team to the next, most notably in the mission where you like fight up a hill, and then a guy gets sniped and you follow the path back to the sniper team then play as them, and then later air support is called in and you go up to follow them assisting other teams and back down to the first team. Plus the entire game takes place in the single theater of Afghanistan. I think that was one reason I found it more interesting, even if the gameplay wasn't necessarily too different from what CoD throws out.
AW and BOIII somewhat scaled that hectic jetsetting back by trying to tell an overarching story that follows generally one (?) person so it came about naturally to stick to continuous events. It didn't do as much for the linear maps thing though.
*In fairness, the original game and United Offensive also do some of this, but not to the extent 2 does.
Fuck this bowie butt rock shithttp://www.youdubber.com/index.php?video=EeF3UTkCoxY&video_start=0&audio=R6Tawqwmlg4&audio_start=56
Infinite Warfare is set in the distant future, after Earth has been stripped of its natural resources as a result of population growth and industrial expansion, prompting the nations of the world to unite together and form the United Nations Space Alliance (UNSA), a political organization that handles matters related to trade, travel, land claims and all efforts relating to human space colonization. The residents of Earth rely on colonies established elsewhere in the Solar System in order to mine planets and asteroids for resources. The value of these outposts, however, attracts militant radicals who seek to control them; an action which could place the countries of Earth in a very unfavorable position. In response, the UNSA is defended by the Solar Associated Treaty Organization (SATO), a coordinated military structure that defends Earth and the UNSA's holdings. [9] However prior to the events of the game, a new hostile faction emerges, known as the Settlement Defense Front (SDF), which consists of insurgents that broke away from the United Nations Space Alliance during a war of secession. Following years of a troubled stalemate with the Front, relations have deteriorated to a point where the entire Solar System is poised on the brink of war. By the events of the game, the Front declares war on the UNSA and launches a surprise attack; severely weakening SATO's forces on Earth. As the commander of the UNSA Warship Retribution, Captain Nick Reyes, a Tier 1 Special Operations pilot, is tasked to lead a crew to defeat the Settlement Defense Front on Earth. As well as journey to outer space and across other planets in the system using his fighters, referred to as Jackals, to stop the Front from taking over the entire Solar System.
I want people to play our new game and say, 'Wow, I haven't seen [Call of Duty] change that much since Call of Duty 4: Modern Warfare.
— Jacob Minkoff, a design director at Infinity Ward
According to Infinity Ward, the development team added lots of new ideas to the game, and put emphasis on the game's storytelling.
The remaster will be developed by Raven Software
The team chose space as the game's setting as they believed that it can introduce new environments to players. To make the game more realistic, Infinity Ward had consulted several military experts.space military experts...right?
QuoteInfinite Warfare is set in the distant future, after Earth has been stripped of its natural resources as a result of population growth and industrial expansion, prompting the nations of the world to unite together and form the United Nations Space Alliance (UNSA), a political organization that handles matters related to trade, travel, land claims and all efforts relating to human space colonization. The residents of Earth rely on colonies established elsewhere in the Solar System in order to mine planets and asteroids for resources. The value of these outposts, however, attracts militant radicals who seek to control them; an action which could place the countries of Earth in a very unfavorable position. In response, the UNSA is defended by the Solar Associated Treaty Organization (SATO), a coordinated military structure that defends Earth and the UNSA's holdings. [9] However prior to the events of the game, a new hostile faction emerges, known as the Settlement Defense Front (SDF), which consists of insurgents that broke away from the United Nations Space Alliance during a war of secession. Following years of a troubled stalemate with the Front, relations have deteriorated to a point where the entire Solar System is poised on the brink of war. By the events of the game, the Front declares war on the UNSA and launches a surprise attack; severely weakening SATO's forces on Earth. As the commander of the UNSA Warship Retribution, Captain Nick Reyes, a Tier 1 Special Operations pilot, is tasked to lead a crew to defeat the Settlement Defense Front on Earth. As well as journey to outer space and across other planets in the system using his fighters, referred to as Jackals, to stop the Front from taking over the entire Solar System.
they should have just ripped off the colonists vs earth plot of Colony Wars...or Firefly
tfw u said no cod this year but then the mp trailer hits and u remember u a junkielooks like they stole titanfall's movement more completely than AW and BOIII did
Hold the fuck up. MW remaster only comes with the $80 version?
Titanfall 2 will keep me busy.:mynicca
I actually picked up CoD4 on 360 a year ago or something to play online, then I found out everyone's a cheater LOL.
Are the enemies Space terrorists? A Cyborg Osama Bin Laden could be cool.
https://twitter.com/kennycide/status/788068794803425280
Titanfall 2 in stores October 28th
[Ghosts] was only bad in comparison to Blops II
it's funny that they've done now three games with advanced movement from three different developers, and yet they never did anything to make the maps actually relevant to that movement like Titanfall's, even in AW it's just more places you can boost up to that before you might have had to run through a building to get to that now you can come through from the outside
BOIII has all those places to wallrun to get around the map one way but it's so semi-automatic and meaningless, you're never skipping over the top of another path like you could in Titanfall, running across multiple building tops or whatever all of which you can stop on, and that was made in freaking Source
Advanced Warfare is the really odd duck. That game doesn't even really feel like a COD game. It would have been a better game if it was just a new ip and dropped all the remnants of being a cod game.As many complaints as I have about AW, I think this is actually the way they need to work with the series. Ideally, it's how the three game cycle would work. You could have a more traditional Call of Duty game that tries not to rock the boat but advance the base MW gameplay, one that gets kinda crazy and tries different stuff goes into space whatever the fuck lets you fly, and then a series that messes around the edges stealing what the others did that works. The Ghosts/AW/BOIII setup in theory provided that except Black Ops III got kinda nuts and Ghosts is dropped for Infinite Warfare which is BOIII and AW taken TO THE EXTREMEEEE.
Last year's Black Ops III "continues to be the top-selling current-gen game" according to Activision,
Activision also highlighted the ways Black Ops III has outperformed the previous Call of Duty, Advanced Warfare. It said Black Ops III tops Advanced Warfare in terms of full game sales, in-game-content sales, monthly active users, and the rather esoteric metric of "engagement."
Compared with the same period in previous years, the Call of Duty franchise generated more revenue than it ever has during the first half of 2016. Activision also saw the number of people buying in-game content double, and it did so without seeing the average revenue generated per person decline.
Finally, the company claimed that this year's Infinite Warfare is seeing a higher percentage of preorders on the more expensive versions of the game. That's undoubtedly due to the fact that those are the only versions that come with a copy of Modern Warfare Remastered.
Guess BOIII did pretty good:QuoteLast year's Black Ops III "continues to be the top-selling current-gen game" according to Activision,QuoteActivision also highlighted the ways Black Ops III has outperformed the previous Call of Duty, Advanced Warfare. It said Black Ops III tops Advanced Warfare in terms of full game sales, in-game-content sales, monthly active users, and the rather esoteric metric of "engagement."
Compared with the same period in previous years, the Call of Duty franchise generated more revenue than it ever has during the first half of 2016. Activision also saw the number of people buying in-game content double, and it did so without seeing the average revenue generated per person decline.QuoteFinally, the company claimed that this year's Infinite Warfare is seeing a higher percentage of preorders on the more expensive versions of the game. That's undoubtedly due to the fact that those are the only versions that come with a copy of Modern Warfare Remastered.
(https://pbs.twimg.com/media/CvbiW7RUIAEgawT.jpg)
6% off with COD6
4. Can I play Call of Duty: Infinite Warfare or Call of Duty: Modern Warfare Remastered for Windows 10 on Windows Store with my friends that are playing on another PC platform?
No, you can only play these titles with other users of Windows 10 on Windows Store.
Played 10 mins of MP last night. I could not tell if the game runs like shit or i was on a server with the internet capabilities of a piece of wood. Mostly around 60fps with lots of slowdown.
MSI GTX 1080 @ 1974mhz
I7 4790k @4.4ghz
16GB RAm @ 1866mhz
Installed on a 7200rpm hdd
Latest Nvidia Drivers
I'm getting horrible stuttering with drops to 10-20fps on GTX 1080.
https://youtu.be/DSjfQeiZhsM
Runs like ass on my 1080/i7-6700K.
Remastered ass, but ass nonetheless.
07/Nov/2016
‘Call of Duty: Infinite Warfare’ blasts to the top of the All Formats Chart with the second biggest release of the year (behind FIFA 17).
However, it’s not enough to outperform last year’s ‘Black Ops III’ launch week with sales down 48.4%. There is no Xbox 360 or PS3 version this time round, although even comparing just PS4 and Xbox One; sales are still down by 43.6%.
Right now Call of Duty: Infinite Warfare has had a disastrous launch on PC, with the game having less concurrent players on Steam than Farming Simulator 2017 and several older titles like the original Counter-Strike, Left 4 Dead 2 and Arma 3.
At the time of writing Call of Duty: Infinite Warfare has 13,118 concurrent players, with the game being thrashed by games like Farming Simulator 2017 with 21,220 current players and having fewer players than the Original Counter Strike which has 19,211 players.
Even when compared to older shooters Call of Duty: Infinite Warfare is doing badly on Steam, with Rainbow Six Siege having 12,368 concurrent players on Steam, which is a lower player count on Steam but does not include all of the games players on other PC gaming platforms like Origin and UPlay.
1,396
all-time peak
2,929
24-hour peak