Criminal Girls = Yes
Criminal Girls = Yes
We're all just pretending like we didn't see this, right? :hitler
Criminal Girls = Yes
We're all just pretending like we didn't see this, right? :hitler
Criminal Girls = Yes
We're all just pretending like we didn't see this, right? :hitler
"Forget it, Joe. It's Bebpotown."
(http://blawgletter.typepad.com/.a/6a00d8341c4f7053ef019101d14078970c-pi)
Please remove arpgs like Diablo and Grim Dawn from this list. Anyone who plays those for the story (or doesn't skip the story shit, actually) is a moron.
Please remove arpgs like Diablo and Grim Dawn from this list. Anyone who plays those for the story (or doesn't skip the story shit, actually) is a moron.
Criminal Girls = Yes
We're all just pretending like we didn't see this, right? :hitler
Barkley Shut up & Jam Gaiden Ep1 = best videogame story of all time
Criminal Girls = Yes
We're all just pretending like we didn't see this, right? :hitler
Haha, was waiting for someone to point that out. Game was pervy and embarassing for sure, but I remember surprisingly enjoying the somber storyline. Plus the battle system was legit since it was by Etrian Odyssey Niinou. Didn't play the sequel since Niinou didn't work on it.
In general though, most RPGs have never had combat that challenges what other genres have to offer. Main outliers for me would be Dark Souls, and Dragon's Dogma. Also, while an action or action adventure story will last for 14-16 hours max, most RPGs double or triple that amount.
Very rarely does a RPG hook me in with its story, and most of them need that hook for there to be any purpose in playing
:yeshrug
In general though, most RPGs have never had combat that challenges what other genres have to offer. Main outliers for me would be Dark Souls, and Dragon's Dogma. Also, while an action or action adventure story will last for 14-16 hours max, most RPGs double or triple that amount.
Very rarely does a RPG hook me in with its story, and most of them need that hook for there to be any purpose in playing
:yeshrug
One of the reasons I love Breath of Fire Dragon quarter is because it is one of the few JRPGs where every encounter feels like it actually matters. I suppose when you constrain in game resources more so than an early Resident Evil game it forces players to actually think.
Of course then everyone shits on you and you end up making a mobile game 10 years later with your dead franchise.
Please remove arpgs like Diablo and Grim Dawn from this list. Anyone who plays those for the story (or doesn't skip the story shit, actually) is a moron.